From d357900aee05e0fa2e3c4763df39035a9cee0bbf Mon Sep 17 00:00:00 2001 From: Skaronator Date: Wed, 30 Oct 2013 20:10:36 +0100 Subject: [PATCH] Remove unused stuff --- .../compile/player_friendliesCheck.sqf | 112 ------------------ 1 file changed, 112 deletions(-) delete mode 100644 SQF/dayz_code/compile/player_friendliesCheck.sqf diff --git a/SQF/dayz_code/compile/player_friendliesCheck.sqf b/SQF/dayz_code/compile/player_friendliesCheck.sqf deleted file mode 100644 index 67810a4d7..000000000 --- a/SQF/dayz_code/compile/player_friendliesCheck.sqf +++ /dev/null @@ -1,112 +0,0 @@ -private ["_charID","_friendlies","_rcharID","_rfriendlyTo","_tag","_player","_newTagList","_position","_rfriendlies","_tagList","_statusNew","_tagColor","_humanity","_status","_everyone"]; -_charID = player getVariable ["CharacterID", "0"]; -_friendlies = player getVariable ["friendlies", []]; -_everyone = player getVariable ["everyone", []]; -_tagList = player getVariable ["tagList", []]; - -// create tags -{ - if (isPlayer _x and player != _x) then { - _rcharID = _x getVariable ["CharacterID", "0"]; - if(!(_rcharID in _everyone)) then { - - // Track who has tags - _everyone set [count _everyone, _rcharID]; - player setVariable ["everyone", _everyone]; - - // Add sphere to everyone - _position = [0,0,0]; - _tag = "Sign_sphere10cm_EP1" createVehicleLocal _position; - //_tag = "BeltBuckle_DZE" createVehicleLocal _position; - _tag attachTo [_x,[0,0,0],"lwrist"]; // Pelvis - _tag setVariable ["belongsTo", _rcharID]; - - // Force white - // _tag setobjecttexture [0,"#(argb,8,8,3)color(1,1,1,0.5,ca)"]; - - //diag_log format["SETUP ORB FOR: %1", _x]; - - // Maintenance array - _tagList set [count _tagList, [_x, _tag,"init"]]; - player setVariable ["tagList", _tagList]; - }; - }; -} forEach playableUnits; - - - -// keep track of tags created -_newTagList = []; -{ - _player = _x select 0; - _tag = _x select 1; - _status = _x select 2; - _statusNew = "white"; - _tagColor = ""; - // _tagColor = "#(argb,8,8,3)color(1,1,1,0.5,ca)"; - - - // friendly player disconnected - if (!(isPlayer _player)) then { - deleteVehicle _tag; - } else { - - if(!(vehicle _player == _player)) then { - - if (_status != "vehicle") then { - _tag setobjecttexture [0,_tagColor]; - _status = "vehicle"; - }; - - } else { - - if (_status != "green") then { - //diag_log format["CHECK IF FRIENDLY: %1", _player]; - _rcharID = _player getVariable ["CharacterID", "0"]; - _rfriendlies = _player getVariable ["friendlies", []]; - _rfriendlyTo = _player getVariable ["friendlyTo", []]; - - if ((_rcharID in _friendlies) and (_charID in _rfriendlies)) then { - if (!(_charID in _rfriendlyTo)) then { - // diag_log format["IS FRIENDLY: %1", _player]; - _rfriendlyTo set [count _rfriendlyTo, _charID]; - _player setVariable ["friendlyTo", _rfriendlyTo, true]; - titleText [format["You and %1 are now tagged as friendlies.", (name _player)], "PLAIN DOWN"]; - }; - - _statusNew = "green"; - _tagColor = "#(argb,8,8,3)color(0,1,0,0.5,ca)"; - - } else { - - // Get humanity - _humanity = _player getVariable ["humanity",0]; - - if(_humanity < -5000) then { - _statusNew = "red"; - _tagColor = "#(argb,8,8,3)color(1,0,0,0.5,ca)"; - } else { - if(_humanity > 5000) then { - _statusNew = "blue"; - _tagColor = "#(argb,8,8,3)color(0,0,1,0.5,ca)"; - }; - }; - - // diag_log format["CHECK HUMANITY: %1 %2", _player, _humanity]; - }; - - if(_statusNew != _status) then { - //diag_log format["STATUS CHANGED: %1 != %2", _statusNew, _status]; - // Set texture based on humanity or friendship status - _tag setobjecttexture [0,_tagColor]; - _status = _statusNew; - }; - }; - }; - // diag_log format["CHECK STATUS: %1 != %2", _statusNew, _status]; - _newTagList set [count _newTagList, [_player, _tag, _status]]; - }; -} forEach _tagList; - -player setVariable ["tagList", _newTagList]; -