From d28ac4de223d47e03ec3775a7a6b10f27a8659ec Mon Sep 17 00:00:00 2001 From: oiad Date: Fri, 11 Nov 2016 15:49:08 +1300 Subject: [PATCH] Hotwire rework Rework again! - Readd sleep --- SQF/dayz_code/actions/hotwire_veh.sqf | 1 + 1 file changed, 1 insertion(+) diff --git a/SQF/dayz_code/actions/hotwire_veh.sqf b/SQF/dayz_code/actions/hotwire_veh.sqf index 6d7c120fc..71996ecae 100644 --- a/SQF/dayz_code/actions/hotwire_veh.sqf +++ b/SQF/dayz_code/actions/hotwire_veh.sqf @@ -15,6 +15,7 @@ if (_removed == 1) then { player playActionNow "Medic"; [player,"repair",0,false] call dayz_zombieSpeak; [player,50,true,(getPosATL player)] spawn player_alertZombies; + uiSleep 8; _vehType = getText (configFile >> "CfgVehicles" >> typeOf _vehicle >> "displayName"); if ((random 10) <= 7.5) then {