From d25b0fbcb96b711e12f8e0ea1fd9514af01f7ee2 Mon Sep 17 00:00:00 2001 From: HARLAN Date: Mon, 16 Dec 2013 10:48:52 -0500 Subject: [PATCH] #919 override plotpole variables --- SQF/dayz_code/actions/player_build.sqf | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/SQF/dayz_code/actions/player_build.sqf b/SQF/dayz_code/actions/player_build.sqf index c74fcf43e..c108b4973 100644 --- a/SQF/dayz_code/actions/player_build.sqf +++ b/SQF/dayz_code/actions/player_build.sqf @@ -117,11 +117,11 @@ if((count _offset) <= 0) then { _isPole = (_classname == "Plastic_Pole_EP1_DZ"); _isLandFireDZ = (_classname == "Land_Fire_DZ"); -_distance = 30; +_distance = DZE_plotRadius; _needText = localize "str_epoch_player_246"; if(_isPole) then { - _distance = 60; + _distance = DZE_plotDistance; }; // check for near plot