mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-15 13:26:39 +03:00
Revert "Revert "Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch""
This reverts commit 109ec5c9a3.
This commit is contained in:
@@ -2,8 +2,7 @@
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local _character = _this select 0;
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local _magazines = _this select 1;
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local _dayz_onBack = _this select 2;
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local _weaponsPlayer = _this select 3;
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local _dayz_onBack = _character getVariable ["dayz_onBack",""];
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local _characterID = _character getVariable ["characterID","0"];
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local _playerUID = getPlayerUID _character;
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local _charPos = getPosATL _character;
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@@ -41,7 +40,7 @@ local _usec_Dead = _character getVariable ["USEC_isDead",false];
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local _lastTime = _character getVariable ["lastTime",-1];
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local _modelChk = _character getVariable ["model_CHK",""];
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local _temp = round (_character getVariable ["temperature",100]);
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local _lastMagazines = _character getVariable ["ServerMagArray",[[],"",[]]];
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local _lastMagazines = _character getVariable ["ServerMagArray",[]];
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//Get difference between current stats and stats at last sync
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local _statsDiff = [_character,_playerUID] call server_getStatsDiff;
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_humanity = _statsDiff select 0;
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@@ -54,17 +53,12 @@ local _charPosLen = count _charPos;
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local _magTemp = [];
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if (!isNil "_magazines") then {
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_playerGear = [_weaponsPlayer,_magazines,_dayz_onBack];
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_character setVariable["ServerMagArray",[_magazines,_dayz_onBack,_weaponsPlayer], false];
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_playerGear = [weapons _character,_magazines,_dayz_onBack];
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_character setVariable["ServerMagArray",_magazines, false];
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} else {
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//check Magazines everytime they aren't sent by player_forceSave
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_magTemp = (_lastMagazines select 0);
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if (isNil "_dayz_onBack") then {
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_dayz_onBack = _lastMagazines select 1;
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};
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if (isNil "_weaponsPlayer") then {
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_weaponsPlayer = _lastMagazines select 2;
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};
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_magTemp = _lastMagazines;
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if (count _magTemp > 0) then {
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_magazines = [(magazines _character),20] call array_reduceSize;
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{
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@@ -73,7 +67,7 @@ if (!isNil "_magazines") then {
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_class = _x select 0;
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};
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if (_class in _magazines) then {
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local _MatchedCount = {_compare = if (typeName _x == "ARRAY") then {_x select 0;} else {_x}; _compare == _class} count _magTemp;
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local _MatchedCount = {local _compare = if (typeName _x == "ARRAY") then {_x select 0;} else {_x}; _compare == _class} count _magTemp;
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local _CountedActual = {_x == _class} count _magazines;
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if (_MatchedCount > _CountedActual) then {
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_magTemp set [_forEachIndex, "0"];
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@@ -81,16 +75,15 @@ if (!isNil "_magazines") then {
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} else {
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_magTemp set [_forEachIndex, "0"];
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};
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} forEach (_lastMagazines select 0);
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} forEach _lastMagazines;
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_magazines = _magTemp - ["0"];
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_magazines = [_magazines,_dayz_onBack,_weaponsPlayer];
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_character setVariable["ServerMagArray",_magazines, false];
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_playerGear = [_magazines select 2,_magazines select 0,_magazines select 1];
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_playerGear = [weapons _character,_magazines,_dayz_onBack];
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} else {
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_magazines = [_magTemp,_dayz_onBack,_weaponsPlayer];
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_magazines = _magTemp;
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};
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_character setVariable["ServerMagArray",_magazines, false];
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_playerGear = [_magazines select 2,_magazines select 0,_magazines select 1];
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_playerGear = [weapons _character,_magazines,_dayz_onBack];
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};
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//Check if update is requested
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