mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-21 02:46:29 +03:00
Revert "Revert "Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch""
This reverts commit 109ec5c9a3.
This commit is contained in:
42
SQF/dayz_code/actions/virtualGarage/player_MaintainVG.sqf
Normal file
42
SQF/dayz_code/actions/virtualGarage/player_MaintainVG.sqf
Normal file
@@ -0,0 +1,42 @@
|
||||
// Written by icomrade (https://github.com/icomrade)
|
||||
|
||||
private ["_hasAccess","_heliPad","_objectID","_objectUID","_plotCheck"];
|
||||
|
||||
closeDialog 0;
|
||||
|
||||
_itemText = if (Z_SingleCurrency) then {CurrencyName} else {[vg_maintainCost,true] call z_calcCurrency};
|
||||
_enoughMoney = false;
|
||||
_moneyInfo = [false, [], [], [], 0];
|
||||
|
||||
if (Z_SingleCurrency) then {
|
||||
_wealth = player getVariable [(["cashMoney","globalMoney"] select Z_persistentMoney),0];
|
||||
_enoughMoney = (_wealth >= vg_maintainCost);
|
||||
} else {
|
||||
Z_Selling = false;
|
||||
_moneyInfo = vg_maintainCost call Z_canAfford;
|
||||
_enoughMoney = _moneyInfo select 0;
|
||||
};
|
||||
|
||||
_success = true;
|
||||
if (vg_maintainCost > 0) then {
|
||||
_success = if (Z_SingleCurrency) then {_enoughMoney} else {[player,vg_maintainCost,_moneyInfo,false,0] call Z_payDefault};
|
||||
};
|
||||
|
||||
if (!_success && _enoughMoney) exitWith {systemChat localize "STR_EPOCH_TRADE_GEAR_AND_BAG_FULL";};
|
||||
|
||||
if (_enoughMoney || vg_maintainCost < 1) then {
|
||||
if (Z_SingleCurrency) then {
|
||||
player setVariable [(["cashMoney","globalMoney"] select Z_persistentMoney),(_wealth - vg_maintainCost),true];
|
||||
};
|
||||
localize "STR_CL_VG_MAINTAINSUCCESS" call dayz_rollingMessages;
|
||||
PVDZE_maintainGarage = if (vg_tiedToPole) then {
|
||||
_plotCheck = [player,false] call FNC_find_plots;
|
||||
_ownerPUID = if (_plotCheck select 1 > 0) then {(_plotCheck select 2) getVariable ["ownerPUID","0"]} else {dayz_playerUID};
|
||||
[player,_ownerPUID]
|
||||
} else {
|
||||
[player]
|
||||
};
|
||||
publicVariableServer "PVDZE_maintainGarage";
|
||||
} else {
|
||||
localize "STR_CL_VG_MAINTAINFAIL" call dayz_rollingMessages;
|
||||
};
|
||||
69
SQF/dayz_code/actions/virtualGarage/player_getVehicle.sqf
Normal file
69
SQF/dayz_code/actions/virtualGarage/player_getVehicle.sqf
Normal file
@@ -0,0 +1,69 @@
|
||||
// Developed by [GZA] David for German Zombie Apocalypse Servers (https://zombieapo.eu/)
|
||||
// Rewritten by salival (https://github.com/oiad)
|
||||
|
||||
private ["_backPack","_charID","_dir","_heliPad","_inventory","_isNearPlot","_keyID","_keyName","_location","_plotCheck","_sign","_vehicle"];
|
||||
|
||||
closeDialog 0;
|
||||
_vehicle = (call compile format["%1",lbData[2802,(lbCurSel 2802)]]);
|
||||
|
||||
if (vg_removeKey && {_vehicle select 3 != 0} && {({getNumber (configFile >> "CfgWeapons" >> _x >> "type") == 131072} count (weapons player)) == 12}) exitWith {localize "str_epoch_player_107" call dayz_rollingMessages;};
|
||||
|
||||
_dir = round(random 360);
|
||||
_backPack = [];
|
||||
|
||||
_plotCheck = [player,false] call FNC_find_plots;
|
||||
_isNearPlot = (_plotCheck select 1) > 0;
|
||||
|
||||
_heliPad = nearestObjects [if (_isNearPlot) then {_plotCheck select 2} else {player},vg_heliPads,if (_isNearPlot) then {DZE_maintainRange} else {Z_VehicleDistance}];
|
||||
if ((count _heliPad == 0) && ((_vehicle select 1) isKindOf "Air")) exitWith {localize "STR_CL_VG_NEED_HELIPAD" call dayz_rollingMessages;};
|
||||
if (count _heliPad > 0) then {
|
||||
_location = [(_heliPad select 0)] call FNC_GetPos;
|
||||
} else {
|
||||
_location = [(position player),0,400,10,0,2000,0] call BIS_fnc_findSafePos;
|
||||
_location set [2,0];
|
||||
};
|
||||
|
||||
_sign = "Sign_arrow_down_large_EP1" createVehicleLocal [0,0,0];
|
||||
_sign setPos _location;
|
||||
|
||||
if (surfaceIsWater _location && {count (_location nearEntities ["Ship",8]) > 0}) then {
|
||||
deleteVehicle _sign;
|
||||
localize "STR_EPOCH_TRADE_OBSTRUCTED" call dayz_rollingMessages;
|
||||
} else {
|
||||
[_vehicle select 1,_sign] call fn_waitForObject;
|
||||
};
|
||||
|
||||
PVDZE_spawnVehicle = [[_dir,_location],player,_vehicle select 0];
|
||||
publicVariableServer "PVDZE_spawnVehicle";
|
||||
|
||||
waitUntil {!isNil "PVDZE_spawnVehicleResult"};
|
||||
|
||||
if (PVDZE_spawnVehicleResult != "0") then {
|
||||
_keyID = "";
|
||||
_charID = parseNumber PVDZE_spawnVehicleResult;
|
||||
if ((_charID > 0) && (_charID <= 2500)) then {_keyID = format["ItemKeyGreen%1",_charID];};
|
||||
if ((_charID > 2500) && (_charID <= 5000)) then {_keyID = format["ItemKeyRed%1",_charID-2500];};
|
||||
if ((_charID > 5000) && (_charID <= 7500)) then {_keyID = format["ItemKeyBlue%1",_charID-5000];};
|
||||
if ((_charID > 7500) && (_charID <= 10000)) then {_keyID = format["ItemKeyYellow%1",_charID-7500];};
|
||||
if ((_charID > 10000) && (_charID <= 12500)) then {_keyID = format["ItemKeyBlack%1",_charID-10000];};
|
||||
_keyName = getText(configFile >> "CfgWeapons" >> _keyID >> "displayName");
|
||||
|
||||
if (vg_removeKey) then {
|
||||
_inventory = weapons player;
|
||||
dayz_myBackpack = unitBackpack player;
|
||||
if (!isNull dayz_myBackpack) then {_backPack = (getWeaponCargo dayz_myBackpack) select 0;};
|
||||
if (_keyID in (_inventory+_backPack)) then {
|
||||
if (_keyID in _inventory) then {format[localize "STR_CL_VG_IN_INVENTORY",_keyName] call dayz_rollingMessages;};
|
||||
if (_keyID in _backPack) then {format[localize "STR_CL_VG_IN_BACKPACK",_keyName] call dayz_rollingMessages;};
|
||||
} else {
|
||||
player addWeapon _keyID;
|
||||
format[localize "STR_CL_VG_ADDED_INVENTORY",_keyName] call dayz_rollingMessages;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
PVDZE_spawnVehicle = nil;
|
||||
PVDZE_spawnVehicleResult = nil;
|
||||
vg_vehicleList = nil;
|
||||
|
||||
localize "STR_CL_VG_VEHICLE_SPAWNED" call dayz_rollingMessages;
|
||||
24
SQF/dayz_code/actions/virtualGarage/player_removePad.sqf
Normal file
24
SQF/dayz_code/actions/virtualGarage/player_removePad.sqf
Normal file
@@ -0,0 +1,24 @@
|
||||
// Written by salival (https://github.com/oiad)
|
||||
|
||||
private ["_hasAccess","_objectID","_objectUID","_plotCheck"];
|
||||
|
||||
closeDialog 0;
|
||||
|
||||
_plotCheck = [player, false] call FNC_find_plots;
|
||||
_hasAccess = [player,_plotCheck select 2] call FNC_check_access;
|
||||
|
||||
if ((_hasAccess select 0) or (_hasAccess select 2) or (_hasAccess select 3) or (_hasAccess select 4)) then {
|
||||
|
||||
{
|
||||
_objectID = _x getVariable ["ObjectID","0"];
|
||||
_objectUID = _x getVariable ["ObjectUID","0"];
|
||||
|
||||
PVDZ_obj_Destroy = [_objectID,_objectUID,player,_x,dayz_authKey];
|
||||
publicVariableServer "PVDZ_obj_Destroy";
|
||||
|
||||
deleteVehicle _x;
|
||||
systemChat format[localize "STR_CL_VG_HELIPAD_REMOVED",typeOf _x];
|
||||
} count (nearestObjects [_plotCheck select 2,vg_heliPads,Z_VehicleDistance]);
|
||||
} else {
|
||||
systemChat localize "STR_EPOCH_PLAYER_134";
|
||||
};
|
||||
209
SQF/dayz_code/actions/virtualGarage/player_storeVehicle.sqf
Normal file
209
SQF/dayz_code/actions/virtualGarage/player_storeVehicle.sqf
Normal file
@@ -0,0 +1,209 @@
|
||||
// Developed by [GZA] David for German Zombie Apocalypse Servers (https://zombieapo.eu/)
|
||||
// Rewritten by salival (https://github.com/oiad)
|
||||
|
||||
private ["_amount","_backPackCount","_backPackGear","_cargoAmount","_charID","_control","_counter","_display","_enoughMoney","_gearCount","_hasKey","_isLimitArray","_itemText","_items","_keyName","_limit","_magazineCount","_matchedCount","_moneyInfo","_name","_overLimit","_storedVehicles","_success","_typeName","_typeOf","_vehicle","_vehicleID","_vehicleUID","_wealth","_weaponsCount","_woGear","_playerNear","_ownerPUID","_plotCheck"];
|
||||
|
||||
disableSerialization;
|
||||
|
||||
_display = findDisplay 2800;
|
||||
_control = ((findDisplay 2800) displayCtrl 2802);
|
||||
|
||||
_vehicle = vg_vehicleList select (lbCurSel _control);
|
||||
_typeOf = typeOf _vehicle;
|
||||
_isLimitArray = typeName vg_limit == "ARRAY";
|
||||
|
||||
_overLimit = false;
|
||||
_matchedCount = 0;
|
||||
_storedVehicles = [];
|
||||
|
||||
{if (_typeOf isKindOf _x) exitWith {_overLimit = true;}} count vg_blackListed;
|
||||
if (_overLimit) exitWith {localize "STR_CL_VG_BLACKLISTED" call dayz_rollingMessages;};
|
||||
|
||||
{
|
||||
if (typeName _x == "ARRAY") then {
|
||||
_storedVehicles set [count _storedVehicles,_x select 1];
|
||||
};
|
||||
} count vg_vehicleList;
|
||||
|
||||
_gearCount = {
|
||||
private ["_counter"];
|
||||
_counter = 0;
|
||||
{_counter = _counter + _x;} count _this;
|
||||
_counter
|
||||
};
|
||||
|
||||
if (_isLimitArray) then {
|
||||
{
|
||||
_typeName = _x select 0;
|
||||
_limit = _x select 1;
|
||||
if (typeName _x == "ARRAY") then {
|
||||
if (_typeOf isKindOf _typeName) then {
|
||||
{
|
||||
if (_x isKindOf _typeName) then {_matchedCount = _matchedCount +1};
|
||||
if (_matchedCount >= _limit) then {_overLimit = true;};
|
||||
} count _storedVehicles;
|
||||
};
|
||||
};
|
||||
if (_overLimit) exitWith {};
|
||||
} count vg_limit;
|
||||
} else {
|
||||
if (count _storedVehicles >= vg_limit) then {_overLimit = true;};
|
||||
};
|
||||
|
||||
if (_overLimit) exitWith {
|
||||
if (_isLimitArray) then {
|
||||
systemChat localize "STR_CL_VG_LIMIT_ARRAY";
|
||||
} else {
|
||||
systemChat localize "STR_CL_VG_LIMIT_NUMBER";
|
||||
};
|
||||
};
|
||||
|
||||
vg_vehicleList = nil;
|
||||
|
||||
_woGear = _this select 0;
|
||||
closeDialog 0;
|
||||
if (!vg_storeWithGear && !_woGear) exitWith {localize "STR_CL_VG_NOSTOREWITHGEAR" call dayz_rollingMessages;};
|
||||
|
||||
_charID = _vehicle getVariable ["CharacterID","0"];
|
||||
_vehicleID = _vehicle getVariable ["ObjectID","0"];
|
||||
_vehicleUID = _vehicle getVariable ["ObjectUID","0"];
|
||||
_weaponsCount = ((getWeaponCargo _vehicle) select 1) call _gearCount;
|
||||
_magazineCount = ((getMagazineCargo _vehicle) select 1) call _gearCount;
|
||||
_backPackCount = ((getBackpackCargo _vehicle) select 1) call _gearCount;
|
||||
_cargoAmount = (_weaponsCount + _magazineCount + _backPackCount);
|
||||
|
||||
if (_vehicleID == "1" || _vehicleUID == "1") exitWith {localize "STR_CL_VG_STORE_MISSION" call dayz_rollingMessages;};
|
||||
if (isNull DZE_myVehicle || !local DZE_myVehicle) exitWith {localize "STR_EPOCH_PLAYER_245" call dayz_rollingMessages;};
|
||||
|
||||
_hasKey = false;
|
||||
|
||||
_items = items player;
|
||||
dayz_myBackpack = unitBackpack player;
|
||||
|
||||
if (!isNull dayz_myBackpack) then {
|
||||
_backPackGear = (getWeaponCargo dayz_myBackpack) select 0;
|
||||
_items = _items + _backPackGear;
|
||||
};
|
||||
|
||||
if (_charID != "0") then {
|
||||
{
|
||||
if (configName(inheritsFrom(configFile >> "CfgWeapons" >> _x)) in DZE_itemKeys) then {
|
||||
if (str(getNumber(configFile >> "CfgWeapons" >> _x >> "keyid")) == _charID) then {
|
||||
_keyName = _x;
|
||||
_hasKey = true;
|
||||
};
|
||||
};
|
||||
} count _items;
|
||||
} else {
|
||||
if (vg_store_keyless_vehicles) then {
|
||||
_hasKey = true;
|
||||
};
|
||||
};
|
||||
|
||||
if (vg_requireKey && {!_hasKey}) exitWith {localize "STR_CL_VG_REQUIRE_KEY" call dayz_rollingMessages;};
|
||||
|
||||
_name = getText(configFile >> "cfgVehicles" >> _typeOf >> "displayName");
|
||||
|
||||
{
|
||||
if (_typeOf isKindOf (_x select 0)) exitWith {_amount = _x select 1};
|
||||
} forEach vg_price;
|
||||
|
||||
if (_cargoAmount > 0) then {_amount = _amount + (_cargoAmount * vg_pricePer);};
|
||||
|
||||
if (!isNil "sk_dualCurrency") then {_amount = if (z_singleCurrency) then {_amount * 10} else {_amount};};
|
||||
|
||||
/*
|
||||
_playerNear = {isPlayer _x && (_x != player)} count (([_vehicle] call FNC_GetPos) nearEntities ["CAManBase", 15]) > 0;
|
||||
if (_playerNear) exitWith {localize "STR_CL_VG_PLAYERNEARVEHICLE" call dayz_rollingMessages;};
|
||||
*/
|
||||
|
||||
if (count (crew _vehicle) > 0) exitWith {localize "STR_CL_VG_PLAYERINVEHICLE" call dayz_rollingMessages;};
|
||||
|
||||
_enoughMoney = false;
|
||||
_moneyInfo = [false,[],[],[],0];
|
||||
|
||||
if (Z_SingleCurrency) then {
|
||||
_wealth = player getVariable [(["cashMoney","globalMoney"] select Z_persistentMoney),0];
|
||||
_enoughMoney = (_wealth >= _amount);
|
||||
} else {
|
||||
Z_Selling = false;
|
||||
if (Z_AllowTakingMoneyFromVehicle) then {false call Z_checkCloseVehicle};
|
||||
_moneyInfo = _amount call Z_canAfford;
|
||||
_enoughMoney = _moneyInfo select 0;
|
||||
};
|
||||
|
||||
_success = if (Z_SingleCurrency) then {true} else {[player,_amount,_moneyInfo,true,0] call Z_payDefault};
|
||||
|
||||
if (!_success && {_enoughMoney}) exitWith {systemChat localize "STR_EPOCH_TRADE_GEAR_AND_BAG_FULL"};
|
||||
|
||||
if (_enoughMoney) then {
|
||||
_success = if (Z_SingleCurrency) then {_amount <= _wealth} else {[player,_amount,_moneyInfo,false,0] call Z_payDefault};
|
||||
if (_success) then {
|
||||
if (Z_SingleCurrency) then {player setVariable [(["cashMoney","globalMoney"] select Z_persistentMoney),(_wealth - _amount),true];};
|
||||
|
||||
[_vehicle,true] call local_lockUnlock;
|
||||
DZE_myVehicle = objNull;
|
||||
|
||||
PVDZE_storeVehicle = if (vg_tiedToPole) then {
|
||||
_plotCheck = [player,false] call FNC_find_plots;
|
||||
_ownerPUID = if (_plotCheck select 1 > 0) then {(_plotCheck select 2) getVariable ["ownerPUID","0"]} else {dayz_playerUID};
|
||||
[_vehicle,player,_woGear,_ownerPUID]
|
||||
} else {
|
||||
[_vehicle,player,_woGear]
|
||||
};
|
||||
|
||||
publicVariableServer "PVDZE_storeVehicle";
|
||||
waitUntil {!isNil "PVDZE_storeVehicleResult"};
|
||||
|
||||
PVDZE_storeVehicle = nil;
|
||||
PVDZE_storeVehicleResult = nil;
|
||||
|
||||
format[localize "STR_CL_VG_VEHICLE_STORED",_name] call dayz_rollingMessages;
|
||||
if (vg_removeKey && {_charID != "0"}) then {
|
||||
if (_keyName in (items player)) then {
|
||||
[player,_keyName,1] call BIS_fnc_invRemove;
|
||||
} else {
|
||||
private ["_weparray", "_qtyarray", "_arraycnt","_newwepqty","_newwep","_newarray","_cntarray","_weapon","_weaponqty"];
|
||||
|
||||
_weparray = [];
|
||||
_qtyarray = [];
|
||||
_arraycnt = -1;
|
||||
_backPackGear = getWeaponCargo dayz_myBackpack;
|
||||
|
||||
{
|
||||
_arraycnt = _arraycnt + 1;
|
||||
if (_x == _keyName) then {
|
||||
} else {
|
||||
_newwep = (_backPackGear select 0) select _arraycnt;
|
||||
_newwepqty = (_backPackGear select 1) select _arraycnt;
|
||||
|
||||
_weparray set [count _weparray, _newwep];
|
||||
_qtyarray set [count _qtyarray,_newwepqty];
|
||||
};
|
||||
} forEach (_backPackGear select 0);
|
||||
|
||||
_newarray = [];
|
||||
_newarray = [_weparray] + [_qtyarray];
|
||||
|
||||
clearWeaponCargoGlobal dayz_myBackpack;
|
||||
|
||||
_cntarray = count _weparray;
|
||||
|
||||
for "_i" from 0 to (_cntarray-1) do {
|
||||
_weapon = (_newarray select 0) select _i;
|
||||
_weaponqty = (_newarray select 1) select _i;
|
||||
dayz_myBackpack addWeaponCargoGlobal [_weapon,_weaponqty];
|
||||
};
|
||||
};
|
||||
};
|
||||
} else {
|
||||
systemChat localize "STR_EPOCH_TRADE_DEBUG";
|
||||
};
|
||||
} else {
|
||||
_itemText = if (Z_SingleCurrency) then {CurrencyName} else {[_amount,true] call z_calcCurrency};
|
||||
if (Z_SingleCurrency) then {
|
||||
systemChat format[localize "STR_CL_VG_NEED_COINS",[_amount] call BIS_fnc_numberText,_itemText,_name];
|
||||
} else {
|
||||
systemChat format[localize "STR_CL_VG_NEED_BRIEFCASES",_itemText,_name];
|
||||
};
|
||||
};
|
||||
110
SQF/dayz_code/actions/virtualGarage/vehicleInfo.sqf
Normal file
110
SQF/dayz_code/actions/virtualGarage/vehicleInfo.sqf
Normal file
@@ -0,0 +1,110 @@
|
||||
// Developed by [GZA] David for German Zombie Apocalypse Servers (https://zombieapo.eu/)
|
||||
// Rewritten by salival (https://github.com/oiad)
|
||||
|
||||
private ["_backPackCount","_backPackSlots","_cargoAmount","_control","_counter","_DateStored","_formattedText","_index","_inventory","_localVehicle","_magazineCount","_magazineSlots","_name","_picture","_price","_typeOf","_vehicle","_weaponSlots","_weaponsCount","_MaintainDays","_DateMaintained"];
|
||||
|
||||
disableSerialization;
|
||||
|
||||
_control = (_this select 0) select 0;
|
||||
_index = (_this select 0) select 1;
|
||||
_localVehicle = typeName (vg_vehicleList select _index) == "OBJECT";
|
||||
_DateMaintained = "";
|
||||
_MaintainDays = -1;
|
||||
_gearCount = {
|
||||
private ["_counter"];
|
||||
_counter = 0;
|
||||
{_counter = _counter + _x;} count _this;
|
||||
_counter;
|
||||
};
|
||||
|
||||
if (_localVehicle) then {
|
||||
_vehicle = vg_vehicleList select _index;
|
||||
_typeOf = typeOf _vehicle;
|
||||
_weaponsCount = ((getWeaponCargo _vehicle) select 1) call _gearCount;
|
||||
_magazineCount = ((getMagazineCargo _vehicle) select 1) call _gearCount;
|
||||
_backPackCount = ((getBackpackCargo _vehicle) select 1) call _gearCount;
|
||||
ctrlShow[2852,false]; // getVehicle
|
||||
ctrlShow[2850,true]; // storeVehicle
|
||||
ctrlShow[2851,true]; // storeVehicleWithGear
|
||||
} else {
|
||||
_vehicle = (vg_vehicleList select _index) select 1;
|
||||
_inventory = (vg_vehicleList select _index) select 2;
|
||||
_DateStored = (vg_vehicleList select _index) select 4;
|
||||
_DateMaintained = (vg_vehicleList select _index) select 5;
|
||||
_MaintainDays = (vg_vehicleList select _index) select 6;
|
||||
_typeOf = _vehicle;
|
||||
_weaponsCount = _inventory select 0;
|
||||
_magazineCount = _inventory select 1;
|
||||
_backPackCount = _inventory select 2;
|
||||
|
||||
ctrlShow[2852,true]; // getVehicle
|
||||
ctrlShow[2850,false]; // storeVehicle
|
||||
ctrlShow[2851,false]; // storeVehicleWithGear
|
||||
};
|
||||
|
||||
_weaponSlots = getNumber(configFile >> "CfgVehicles" >> _typeOf >> "transportMaxWeapons");
|
||||
_magazineSlots = getNumber(configFile >> "CfgVehicles" >> _typeOf >> "transportMaxMagazines");
|
||||
_backPackSlots = getNumber(configFile >> "CfgVehicles" >> _typeOf >> "transportmaxbackpacks");
|
||||
_name = getText(configFile >> "CfgVehicles" >> _typeOf >> "displayName");
|
||||
_picture = getText (configFile >> 'CfgVehicles' >> _typeOf >> 'picture');
|
||||
|
||||
_cargoAmount = (_weaponsCount + _magazineCount + _backPackCount);
|
||||
|
||||
if (_localVehicle) then {
|
||||
{
|
||||
if (_typeOf isKindOf (_x select 0)) exitWith {_price = _x select 1;};
|
||||
} forEach vg_price;
|
||||
if (_cargoAmount > 0) then {
|
||||
_price = _price + (_cargoAmount * vg_pricePer);
|
||||
ctrlShow[2850,false];
|
||||
} else {
|
||||
ctrlShow[2851,false];
|
||||
};
|
||||
_price = if (_price == 0) then {localize "strwffree"} else {
|
||||
if (!isNil "sk_dualCurrency") then {_price = if (z_singleCurrency) then {_price * 10} else {_price};};
|
||||
if (z_singleCurrency) then {
|
||||
format ["%1 %2",[_price] call BIS_fnc_numberText,currencyName]
|
||||
} else {
|
||||
[_price,true] call z_calcCurrency
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
_formattedText = format [
|
||||
"<img image='%1' size='3' align='center'/><br />" +
|
||||
"<t color='#33BFFF' size='0.7'>%2: </t><t color='#ffffff' size='0.7'>%3</t><br />" +
|
||||
"<t color='#33BFFF' size='0.7'>%4: </t><t color='#ffffff' size='0.7'>%5</t><br />" +
|
||||
"<t color='#33BFFF' size='0.7'>%6: </t><t color='#ffffff' size='0.7'><img image='%7'/> %13/%10 <img image='%8'/> %14/%11 <img image='%9'/> %15/%12</t><br />",
|
||||
_picture,
|
||||
localize "STR_EPOCH_NAME",
|
||||
_name,
|
||||
localize "STR_EPOCH_CLASS",
|
||||
_typeOf,
|
||||
localize "STR_EPOCH_CARGO_SPACE",
|
||||
"\z\addons\dayz_code\gui\gear\gear_ui_slots_weapons_white.paa",
|
||||
"\z\addons\dayz_code\gui\gear\gear_ui_slots_items_white.paa",
|
||||
"\z\addons\dayz_code\gui\gear\gear_ui_slots_backPacks_white.paa",
|
||||
_weaponSlots,
|
||||
_magazineSlots,
|
||||
_backPackSlots,
|
||||
_weaponsCount,
|
||||
_magazineCount,
|
||||
_backPackCount
|
||||
];
|
||||
|
||||
if (_localVehicle) then {_formattedText = _formattedText + format ["<t color='#33BFFF' size='0.7'>%1: </t><t color='#ffffff' size='0.7'>%2</t><br />",localize "STR_CL_VG_PRICE",_price];};
|
||||
if (!_localVehicle) then {
|
||||
if (_DateStored != "old") then {
|
||||
_formattedText = _formattedText + format ["<t color='#33BFFF' size='0.7'>%1: </t><t color='#ffffff' size='0.7'>%2</t><br />",localize "STR_CL_VG_STOREDATE",_DateStored];
|
||||
if (_MaintainDays >= 0) then {
|
||||
_formattedText = _formattedText + format ["<t color='#33BFFF' size='0.7'>%1: </t><t color='#ffffff' size='0.7'>%2</t><br /><t color='#33BFFF' size='0.7'>%3: </t><t color='#ffffff' size='0.7'>%4</t><br />",localize "STR_CL_VG_MAINTAINDATE",_DateMaintained,localize "STR_CL_VG_MAINTAININTERVAL",_MaintainDays];
|
||||
};
|
||||
} else {
|
||||
_formattedText = _formattedText + format ["<t color='#33BFFF' size='0.7'>%1: </t><t color='#ffffff' size='0.7'>%2</t><br />",localize "STR_CL_VG_STOREDATE",localize "STR_CL_VG_STOREDATE_INVALID"];
|
||||
};
|
||||
};
|
||||
|
||||
((findDisplay 2800) displayCtrl 2803) ctrlSetStructuredText parseText _formattedText;
|
||||
|
||||
ctrlShow [2803,true];
|
||||
ctrlShow [2830,true];
|
||||
64
SQF/dayz_code/actions/virtualGarage/virtualGarage.sqf
Normal file
64
SQF/dayz_code/actions/virtualGarage/virtualGarage.sqf
Normal file
@@ -0,0 +1,64 @@
|
||||
// Developed by [GZA] David for German Zombie Apocalypse Servers (https://zombieapo.eu/)
|
||||
// Rewritten by salival (https://github.com/oiad)
|
||||
|
||||
if (dayz_actionInProgress) exitWith {localize "str_player_actionslimit" call dayz_rollingMessages;};
|
||||
dayz_actionInProgress = true;
|
||||
|
||||
private ["_class","_control","_displayName","_heliPad","_isNearPlot","_itemText","_localVehicles","_plotCheck","_storedVehicles","_vgDisplCtl"];
|
||||
disableSerialization;
|
||||
|
||||
vg_hasRun = false;
|
||||
createDialog "virtualGarage";
|
||||
|
||||
{ctrlShow [_x,false]} count [2803,2830,2850,2851,2852,2853];
|
||||
|
||||
_plotCheck = [player,false] call FNC_find_plots;
|
||||
_isNearPlot = (_plotCheck select 1) > 0;
|
||||
|
||||
PVDZE_queryVehicle = if (vg_tiedToPole) then {
|
||||
[player,if (_isNearPlot) then {(_plotCheck select 2) getVariable ["ownerPUID","0"]} else {dayz_playerUID}]
|
||||
} else {
|
||||
[player]
|
||||
};
|
||||
|
||||
publicVariableServer "PVDZE_queryVehicle";
|
||||
waitUntil {!isNil "PVDZE_queryVehicleResult"};
|
||||
|
||||
_storedVehicles = PVDZE_queryVehicleResult;
|
||||
PVDZE_queryVehicle = nil;
|
||||
PVDZE_queryVehicleResult = nil;
|
||||
|
||||
_localVehicles = ([player] call FNC_getPos) nearEntities [["Air","LandVehicle","Ship"],Z_VehicleDistance];
|
||||
_heliPad = nearestObjects [if (_isNearPlot) then {_plotCheck select 2} else {player},vg_heliPads,if (_isNearPlot) then {DZE_maintainRange} else {Z_VehicleDistance}];
|
||||
|
||||
if (count _heliPad > 0 && {_isNearPlot}) then {ctrlShow[2853,true];};
|
||||
|
||||
_control = ((findDisplay 2800) displayCtrl 2802);
|
||||
lbClear _control;
|
||||
|
||||
if (count _storedVehicles == 0 && {isNull DZE_myVehicle || {!(alive DZE_myVehicle)} || {!(local DZE_myVehicle)}}) exitWith {ctrlSetText[2811,localize "STR_CL_VG_NO_VEHICLES"];};
|
||||
|
||||
vg_vehicleList = [];
|
||||
|
||||
{
|
||||
_displayName = getText(configFile >> "CfgVehicles" >> (_x select 1) >> "displayName");
|
||||
_control lbAdd _displayName;
|
||||
_control lbSetData [(lbSize _control)-1,str(_x)];
|
||||
vg_vehicleList set [count vg_vehicleList,_x];
|
||||
} count _storedVehicles;
|
||||
|
||||
{
|
||||
if (!isNull DZE_myVehicle && {local DZE_myVehicle} && {alive DZE_myVehicle} && {DZE_myVehicle == _x}) then {
|
||||
_class = typeOf _x;
|
||||
_displayName = getText(configFile >> "CfgVehicles" >> _class >> "displayName");
|
||||
_control lbAdd _displayName;
|
||||
_control lbSetData [(lbSize _control)-1,_class];
|
||||
_control lbSetColor [(lbSize _control)-1,[0, 1, 0, 1]];
|
||||
vg_vehicleList set [count vg_vehicleList,_x];
|
||||
};
|
||||
} count _localVehicles;
|
||||
|
||||
ctrlShow[2810,false];
|
||||
ctrlShow[2811,false];
|
||||
|
||||
ctrlSetText [2804, format ["%1 (%2 %3)",localize "STR_CL_VG_YOUR_VEHICLES",count (_storedVehicles),localize "STR_CL_VG_VEHICLES"]];
|
||||
Reference in New Issue
Block a user