mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
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Revert "Revert "Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch""
This reverts commit 109ec5c9a3.
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@@ -1,3 +1,6 @@
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if (dayz_actionInProgress) exitWith { localize "str_player_actionslimit" call dayz_rollingMessages; };
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dayz_actionInProgress = true;
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private ["_item","_config","_onLadder","_consume","_bag","_droppedType"];
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disableSerialization;
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@@ -8,23 +11,22 @@ _droppedType = getText (_config >> "droppeditem");
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//Make sure the player still has the tool this script was spawned with
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if ((dayz_onBack != _item && carryClick) or (!(player hasWeapon _item) && !carryClick)) exitWith {
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format[localize "str_player_30",getText (_config >> "displayName")] call dayz_rollingMessages;
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dayz_actionInProgress = false;
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};
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_onLadder = (getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> (animationState player) >> "onLadder")) == 1;
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if (_onLadder) exitWith { localize "str_player_21" call dayz_rollingMessages; };
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if (dayz_actionInProgress) exitWith { localize "str_player_actionslimit" call dayz_rollingMessages; };
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dayz_actionInProgress = true;
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if (_onLadder) exitWith {dayz_actionInProgress = false; localize "str_player_21" call dayz_rollingMessages; };
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call gear_ui_init;
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_consume = ([] + getArray (_config >> "magazines")) select 0;
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if (_item == dayz_onBack && carryClick) then {
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switch DayZ_onBack do {
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case "MeleeHatchet": {_item = "ItemHatchet"; dayz_onBack = "";};
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case "MeleeCrowbar": {_item = "ItemCrowbar"; dayz_onBack = "";};
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case "MeleeMachete": {_item = "ItemMachete"; dayz_onBack = "";};
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case "MeleeSledge": {_item = "ItemSledge"; dayz_onBack = "";};
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call {
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if (dayZ_onBack == "MeleeHatchet") exitWith {_item = "ItemHatchet"; dayz_onBack = ""; player setVariable ["dayz_onBack",dayz_onBack,true];};
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if (dayZ_onBack == "MeleeCrowbar") exitWith {_item = "ItemCrowbar"; dayz_onBack = "";player setVariable ["dayz_onBack",dayz_onBack,true];};
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if (dayZ_onBack == "MeleeMachete") exitWith {_item = "ItemMachete"; dayz_onBack = "";player setVariable ["dayz_onBack",dayz_onBack,true];};
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if (dayZ_onBack == "MeleeSledge") exitWith {_item = "ItemSledge"; dayz_onBack = "";player setVariable ["dayz_onBack",dayz_onBack,true];};
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};
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carryClick = false;
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((findDisplay 106) displayCtrl 1209) ctrlSetText "";
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