From d0e7b26121cc8325f597e022a9e3450421e01c66 Mon Sep 17 00:00:00 2001 From: ebaydayz Date: Sat, 17 Sep 2016 18:15:16 -0400 Subject: [PATCH] Fix wrong distance in relocate diag_log My mistake from 9c2f151 --- SQF/dayz_server/compile/server_playerSync.sqf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/SQF/dayz_server/compile/server_playerSync.sqf b/SQF/dayz_server/compile/server_playerSync.sqf index 9d2231221..2c0948b3e 100644 --- a/SQF/dayz_server/compile/server_playerSync.sqf +++ b/SQF/dayz_server/compile/server_playerSync.sqf @@ -172,7 +172,7 @@ if (count _this > 4) then { //calling from player_onDisconnect _newPos = [_charPos, 80, (_maxDist + 800), 10, 1, 0, 0, [], [_charPos,_charPos]] call BIS_fnc_findSafePos; }; _charPos = _newPos; - diag_log format["%1(%2) logged out in air vehicle. Relocated to safePos %3m from logout position.",_name,_playerUID,_charPos distance _newPos]; + diag_log format["%1(%2) logged out in air vehicle. Relocated to safePos.",_name,_playerUID]; }; }; };