Added/ edited new bulk items and weights

- added new bulks weights
 - added new animal harvestables/ textiles bulk items and their weights
 - fixed a few unrealistic weights (just what I came across)
 - added strings for the new bulk items
This commit is contained in:
seelenapparat
2021-01-11 16:59:30 +01:00
parent 89e2bb4a76
commit d06ba91010
6 changed files with 486 additions and 9 deletions

View File

@@ -34,7 +34,6 @@ class bulk_empty: bulk
output[] = {{"bulk_ItemSodaPepsi",1}};
input[] = {{"bulk_empty",1},{"ItemSodaPepsi",6}};
};
class Crafting2
{
text = $STR_EPOCH_PLAYER_223;
@@ -71,6 +70,15 @@ class bulk_empty: bulk
output[] = {{"bulk_FoodbaconCooked",1}};
input[] = {{"bulk_empty",1},{"FoodbaconCooked",6}};
};
class Crafting6
{
text = $STR_EPOCH_PLAYER_332;
script = ";['Crafting6','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {};
requiretools[] = {"ItemToolbox"};
output[] = {{"bulk_ItemSandbagHalf",1}};
input[] = {{"bulk_empty",1},{"ItemSandbag",6}};
};
};
};
@@ -414,7 +422,6 @@ class bulk_ItemSandbag: bulk
};
};
};
class bulk_ItemTankTrapHalf: bulk
{
displayName = $STR_EPOCH_BULK_DISP_TANKTRAP_HALF;
@@ -454,7 +461,6 @@ class bulk_ItemTankTrap: bulk
};
};
};
class bulk_ItemWireHalf: bulk
{
displayName = $STR_EPOCH_BULK_DISP_WIREKIT_HALF;
@@ -494,7 +500,6 @@ class bulk_ItemWire: bulk
};
};
};
class bulk_PartGenericHalf: bulk
{
displayName = $STR_EPOCH_BULK_DISP_GENERIC_HALF;
@@ -959,6 +964,134 @@ class bulk_ItemKiloTobaccoFull: bulk {
};
};
//Animal Craftables
class bulk_ItemAnimalSkinFull: bulk {
displayName = $STR_EPOCH_BULK_DISP_ItemAnimalSkin_FULL;
descriptionshort = $STR_EPOCH_BULK_DESC_ItemAnimalSkin_FULL;
class ItemActions
{
class CreateMags
{
text = $STR_EPOCH_ACTIONS_OPEN;
script = "spawn player_loadCrate;";
output[] = {"ItemAnimalSkin",12,"magazine"};
};
};
};
class bulk_ItemSkinRabbitFull: bulk {
displayName = $STR_EPOCH_BULK_DISP_ItemSkinRabbit_FULL;
descriptionshort = $STR_EPOCH_BULK_DESC_ItemSkinRabbit_FULL;
class ItemActions
{
class CreateMags
{
text = $STR_EPOCH_ACTIONS_OPEN;
script = "spawn player_loadCrate;";
output[] = {"ItemSkinRabbit",12,"magazine"};
};
};
};
class bulk_ItemSkinCowFull: bulk {
displayName = $STR_EPOCH_BULK_DISP_ItemSkinCow_FULL;
descriptionshort = $STR_EPOCH_BULK_DESC_ItemSkinCow_FULL;
class ItemActions
{
class CreateMags
{
text = $STR_EPOCH_ACTIONS_OPEN;
script = "spawn player_loadCrate;";
output[] = {"ItemSkinCow",12,"magazine"};
};
};
};
class bulk_ItemSkinGoatFull: bulk {
displayName = $STR_EPOCH_BULK_DISP_ItemSkinGoat_FULL;
descriptionshort = $STR_EPOCH_BULK_DESC_ItemSkinGoat_FULL;
class ItemActions
{
class CreateMags
{
text = $STR_EPOCH_ACTIONS_OPEN;
script = "spawn player_loadCrate;";
output[] = {"ItemSkinGoat",12,"magazine"};
};
};
};
class bulk_ItemSkinBoarFull: bulk {
displayName = $STR_EPOCH_BULK_DISP_ItemSkinBoar_FULL;
descriptionshort = $STR_EPOCH_BULK_DESC_ItemSkinBoar_FULL;
class ItemActions
{
class CreateMags
{
text = $STR_EPOCH_ACTIONS_OPEN;
script = "spawn player_loadCrate;";
output[] = {"ItemSkinBoar",12,"magazine"};
};
};
};
class bulk_ItemSkinDogFull: bulk {
displayName = $STR_EPOCH_BULK_DISP_ItemSkinDog_FULL;
descriptionshort = $STR_EPOCH_BULK_DESC_ItemSkinDog_FULL;
class ItemActions
{
class CreateMags
{
text = $STR_EPOCH_ACTIONS_OPEN;
script = "spawn player_loadCrate;";
output[] = {"ItemSkinDog",12,"magazine"};
};
};
};
class bulk_ItemSkinSheepFull: bulk {
displayName = $STR_EPOCH_BULK_DISP_ItemSkinSheep_FULL;
descriptionshort = $STR_EPOCH_BULK_DESC_ItemSkinSheep_FULL;
class ItemActions
{
class CreateMags
{
text = $STR_EPOCH_ACTIONS_OPEN;
script = "spawn player_loadCrate;";
output[] = {"ItemSkinSheep",12,"magazine"};
};
};
};
class bulk_ItemWoolFull: bulk {
displayName = $STR_EPOCH_BULK_DISP_ItemWool_FULL;
descriptionshort = $STR_EPOCH_BULK_DESC_ItemWool_FULL;
class ItemActions
{
class CreateMags
{
text = $STR_EPOCH_ACTIONS_OPEN;
script = "spawn player_loadCrate;";
output[] = {"ItemWool",12,"magazine"};
};
};
};
class bulk_ItemLeatherFull: bulk {
displayName = $STR_EPOCH_BULK_DISP_ItemLeather_FULL;
descriptionshort = $STR_EPOCH_BULK_DESC_ItemLeather_FULL;
class ItemActions
{
class CreateMags
{
text = $STR_EPOCH_ACTIONS_OPEN;
script = "spawn player_loadCrate;";
output[] = {"ItemLeather",12,"magazine"};
};
};
};
// Ammo
class bulk_17Rnd_9x19_glock17: bulk
{