Remove unused parameter in PVDZ_hlt_Bleed

Vanilla commit:

83bf13c786
This commit is contained in:
ebayShopper
2017-12-17 12:44:03 -05:00
parent 7668152118
commit cfc6ad08af
6 changed files with 12 additions and 13 deletions

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@@ -269,14 +269,13 @@ fnc_usec_damageBleed = {
/***********************************************************
PROCESS DAMAGE TO A UNIT
- Function fnc_usec_damageBleed: Draw a creepy blood stream from a player limb
- [_unit, _wound, _injury] call fnc_usec_damageBleed;
- [_unit, _wound] call fnc_usec_damageBleed;
************************************************************/
private["_wound","_modelPos","_point","_source"];
_unit = _this select 0;
_wound = _this select 1;
_point = objNull;
_source = objNull;
//_injury = _this select 2; // not used. damage% ???
if (isServer) exitWith{}; // no graphical effects on server!
/*