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Remove unused parameter in PVDZ_hlt_Bleed
Vanilla commit: https://github.com/DayZMod/DayZ/commit/83bf13c786a94e24b609958b5d2b73c473a3e3d9
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@@ -269,14 +269,13 @@ fnc_usec_damageBleed = {
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/***********************************************************
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PROCESS DAMAGE TO A UNIT
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- Function fnc_usec_damageBleed: Draw a creepy blood stream from a player limb
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- [_unit, _wound, _injury] call fnc_usec_damageBleed;
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- [_unit, _wound] call fnc_usec_damageBleed;
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************************************************************/
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private["_wound","_modelPos","_point","_source"];
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_unit = _this select 0;
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_wound = _this select 1;
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_point = objNull;
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_source = objNull;
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//_injury = _this select 2; // not used. damage% ???
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if (isServer) exitWith{}; // no graphical effects on server!
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/*
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