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Init more or less done
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@@ -45,3 +45,20 @@ ARE NO MORE, USE BELOW!! ACTUALLY IT MAY BE EASIER TO JUST RENAME THE BELOW TO A
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fnc_veh_handleDam = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\veh_handleDam.sqf";
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fnc_veh_handleKilled = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\veh_handleKilled.sqf";
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dayz_serverObjectMonitor = []; IS REPLACED WITH PVDZE_serverObjectMonitor = [];
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PVDZ_obj_Publish IS PVDZE_obj_Publish
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PVCDZ_obj_HideBody IS PVDZE_obj_HideBody
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******REPLACE ALL PVCDZ_ AND PVDZ_ with PVCDZE/PVDZE_
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PVDZ_drg_RaLW IS norrnRaLW
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PVDZ_drg_RLact IS norrnRLact
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NEW FNC PVDZE_hlt_Bleed -- THATS AN L change it to an I
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PVCDZE_vehSH needs to be changed to PVCDZE_veh_SH
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PVDZE_plr_HideBody BECOMES PVCDZE_plr_HideBody
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PVDZE_obj_GutBody BECOMES PVCDZE_obj_GutBody
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PVDZE_veh_SFuel BECOMES PVCDZE_veh_SetFuel
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PVDZ_plr_Death BECOMES PVDZE_plr_Died
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PVDZ_plr_Login1 BECOMES PVDZE_plr_Login
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PVDZ_obj_Destroy BECOMES PVDZE_obj_Delete //WHO RENAMED THESE VARIABLES IN DAYZ VANILLA, THE COMPILE IT CALLS IS STILL NAMED server_deleteObj WHY CHANGE IT TO DESTROY!!!!???
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dayzSetDate BECOMES PVDZE_plr_SetDate
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