mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
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more vehicle upgrade configs
This commit is contained in:
888
SQF/dayz_code/Configs/CfgVehicles/LAND/Lada.hpp
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888
SQF/dayz_code/Configs/CfgVehicles/LAND/Lada.hpp
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class Lada_base: Car
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{
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wheelCircumference = 1.866;
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scope = 1;
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model = "\CA\wheeled2\Lada\Lada.p3d";
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picture = "\Ca\wheeled2\data\UI\Picture_lada_ca.paa";
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displayname = "UAZ";
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class Library
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{
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libTextDesc = "The Lada Riva 1500 is a medium-size Russian-made family car.";
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};
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side = 3;
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faction = "CIV";
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vehicleClass = "Car";
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crew = "Citizen1";
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typicalCargo[] = {"Citizen1"};
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maxSpeed = 120;
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terrainCoef = 6;
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turnCoef = 2;
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steerAheadPlan = 0.15;
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transportSoldier = 3;
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weapons[] = {"CarHorn"};
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magazines[] = {};
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class Turrets
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{
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};
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armor = 20;
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damageResistance = 0.01511;
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cost = 3000;
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fuelCapacity = 50;
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memoryPointsGetInCargo[] = {"pos cargo 1","pos cargo 2","pos cargo 3","pos cargo 4"};
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memoryPointsGetInCargoDir[] = {"pos cargo dir 1","pos cargo dir 2","pos cargo dir 3","pos cargo dir 4"};
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DriverAction = "Golf_Driver";
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cargoAction[] = {"Golf_Cargo01","Golf_Cargo02","Golf_Cargo02"};
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cargoIsCoDriver[] = {0};
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soundGear[] = {"",0.000562341,1};
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SoundGetIn[] = {"\ca\sounds\vehicles\wheeled\offroad\ext\ext-offroad-getout-1",0.251189,1};
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SoundGetOut[] = {"\ca\sounds\vehicles\wheeled\offroad\ext\ext-offroad-getout-1",0.251189,1,30};
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soundEngineOnInt[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-start-1",0.316228,1};
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soundEngineOnExt[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-start-1",0.316228,1,250};
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soundEngineOffInt[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-stop-1",0.316228,1};
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soundEngineOffExt[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-stop-1",0.316228,1,250};
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buildCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_building_01",0.707946,1,200};
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buildCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_building_02",0.707946,1,200};
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buildCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_building_03",0.707946,1,200};
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buildCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_building_04",0.707946,1,200};
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soundBuildingCrash[] = {"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25};
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WoodCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_01",0.707946,1,200};
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WoodCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_02",0.707946,1,200};
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WoodCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_03",0.707946,1,200};
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WoodCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_04",0.707946,1,200};
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WoodCrash4[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_05",0.707946,1,200};
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WoodCrash5[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_06",0.707946,1,200};
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soundWoodCrash[] = {"woodCrash0",0.166,"woodCrash1",0.166,"woodCrash2",0.166,"woodCrash3",0.166,"woodCrash4",0.166,"woodCrash5",0.166};
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ArmorCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_01",0.707946,1,200};
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ArmorCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_02",0.707946,1,200};
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ArmorCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_03",0.707946,1,200};
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ArmorCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_04",0.707946,1,200};
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soundArmorCrash[] = {"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25};
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class SoundEvents
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{
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class AccelerationIn
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{
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sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-acce-1",0.316228,1};
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limit = "0.7";
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expression = "(engineOn*(1-camPos))*gmeterZ*(speed factor[2.5, 4])";
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};
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class AccelerationOut
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{
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sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-acce-1",0.316228,1,280};
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limit = "0.7";
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expression = "(engineOn*camPos)*gmeterZ*(speed factor[2.5, 4])";
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};
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};
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class Sounds
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{
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class Engine
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{
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sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-low-1",0.562341,1.2,300};
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frequency = "(randomizer*0.05+0.95)*rpm";
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volume = "camPos*engineOn*((rpm factor[0.21, 0.5]) min (rpm factor[0.7, 0.3]))";
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};
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class EngineHighOut
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{
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sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-high-2",0.562341,1,400};
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frequency = "(randomizer*0.05+0.95)*rpm";
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volume = "camPos*engineOn*(rpm factor[0.5, 0.99])";
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};
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class IdleOut
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{
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sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-idle-5",0.177828,1,200};
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frequency = "1";
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volume = "camPos*engineOn*(rpm factor[0.4, 0])";
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};
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class TiresRockOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.177828,1,30};
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frequency = "1";
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volume = "camPos*rock*(speed factor[2, 20])";
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};
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class TiresSandOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.177828,1,30};
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frequency = "1";
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volume = "camPos*sand*(speed factor[2, 20])";
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};
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class TiresGrassOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3",0.177828,1,30};
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frequency = "1";
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volume = "camPos*grass*(speed factor[2, 20])";
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};
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class TiresMudOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.177828,1,30};
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frequency = "1";
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volume = "camPos*mud*(speed factor[2, 20])";
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};
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class TiresGravelOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.177828,1,30};
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frequency = "1";
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volume = "camPos*gravel*(speed factor[2, 20])";
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};
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class TiresAsphaltOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.316228,1,30};
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frequency = "1";
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volume = "camPos*asphalt*(speed factor[2, 20])";
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};
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class NoiseOut
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{
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sound[] = {"ca\sounds\Vehicles\Wheeled\UAZ\ext\ext-noise",0.316228,1,30};
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frequency = "1";
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volume = "camPos*(damper0 max 0.02)*(speed factor[0, 8])";
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};
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class EngineLowIn
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{
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sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-low-1",0.562341,1.2};
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frequency = "(randomizer*0.05+0.95)*rpm";
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volume = "(1-camPos)*engineOn*((rpm factor[0.2, 0.4]) min (rpm factor[0.7, 0.3]))";
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};
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class EngineHighIn
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{
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sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-high-2",0.562341,1};
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frequency = "(randomizer*0.05+0.95)*rpm";
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volume = "(1-camPos)*engineOn*(rpm factor[0.56, 0.9])";
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};
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class IdleIn
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{
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sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-idle-5",0.251189,1};
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frequency = "1";
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volume = "(1-camPos)*engineOn*(rpm factor[0.4, 0])";
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};
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class TiresRockIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",0.177828,1};
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frequency = "1";
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volume = "(1-camPos)*rock*(speed factor[2, 20])";
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};
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class TiresSandIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",0.177828,1};
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frequency = "1";
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volume = "(1-camPos)*sand*(speed factor[2, 20])";
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};
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class TiresGrassIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3",0.177828,1};
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frequency = "1";
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volume = "(1-camPos)*grass*(speed factor[2, 20])";
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};
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class TiresMudIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",0.177828,1};
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frequency = "1";
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volume = "(1-camPos)*mud*(speed factor[2, 20])";
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};
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class TiresGravelIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",0.177828,1};
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frequency = "1";
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volume = "(1-camPos)*gravel*(speed factor[2, 20])";
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};
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class TiresAsphaltIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",0.177828,1};
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frequency = "1";
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volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
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};
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class NoiseIn
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{
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sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-noise-1",0.177828,1};
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frequency = "1";
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volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)";
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};
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class Movement
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{
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sound = "soundEnviron";
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frequency = "1";
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volume = "0";
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};
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};
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class Damage
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{
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tex[] = {};
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mat[] = {"ca\wheeled2\Lada\Data\Lada_chrome.rvmat","ca\wheeled2\Lada\Data\Lada_chrome_damage.rvmat","ca\wheeled2\Lada\Data\Lada_chrome_destruct.rvmat","ca\wheeled2\Lada\Data\Lada_glass.rvmat","ca\wheeled2\Lada\Data\Lada_glass_damage.rvmat","ca\wheeled2\Lada\Data\Lada_glass_damage.rvmat","ca\wheeled2\Lada\Data\Lada_glass_in.rvmat","ca\wheeled2\Lada\Data\Lada_glass_in_damage.rvmat","ca\wheeled2\Lada\Data\Lada_glass_in_damage.rvmat","ca\wheeled2\Lada\Data\Lada_mat.rvmat","ca\wheeled2\Lada\Data\Lada_mat_damage.rvmat","ca\wheeled2\Lada\Data\Lada_mat_destruct.rvmat"};
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};
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rarityUrban = 0.5;
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};
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class Lada_base_alt: Car
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{
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wheelCircumference = 1.866;
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scope = 1;
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picture = "\Ca\wheeled2\data\UI\Picture_lada_ca.paa";
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displayname = "UAZ";
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class Library
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{
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libTextDesc = "The Lada Riva 1500 is a medium-size Russian-made family car.";
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};
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side = 3;
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faction = "CIV";
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vehicleClass = "Car";
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crew = "Citizen1";
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typicalCargo[] = {"Citizen1"};
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maxSpeed = 120;
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terrainCoef = 6;
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turnCoef = 2;
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steerAheadPlan = 0.15;
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transportSoldier = 3;
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weapons[] = {"CarHorn"};
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magazines[] = {};
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class Turrets
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{
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};
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armor = 20;
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damageResistance = 0.01511;
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cost = 3000;
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fuelCapacity = 50;
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memoryPointsGetInCargo[] = {"pos cargo 1","pos cargo 2","pos cargo 3","pos cargo 4"};
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memoryPointsGetInCargoDir[] = {"pos cargo dir 1","pos cargo dir 2","pos cargo dir 3","pos cargo dir 4"};
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DriverAction = "Golf_Driver";
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cargoAction[] = {"Golf_Cargo01","Golf_Cargo02","Golf_Cargo02"};
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cargoIsCoDriver[] = {0};
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soundGear[] = {"",5.62341e-005,1};
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SoundGetIn[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_door",1,1};
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SoundGetOut[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_door",1,1,30};
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soundEngineOnInt[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_start",1,1};
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soundEngineOnExt[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_start",1,1,100};
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soundEngineOffInt[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_stop",1,1};
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soundEngineOffExt[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_stop",1,1,100};
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buildCrash0[] = {"Ca\sounds\Vehicles\Crash\tank_building_01",0.707946,1,150};
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buildCrash1[] = {"Ca\sounds\Vehicles\Crash\tank_building_02",0.707946,1,150};
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buildCrash2[] = {"Ca\sounds\Vehicles\Crash\tank_building_03",0.707946,1,150};
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buildCrash3[] = {"Ca\sounds\Vehicles\Crash\tank_building_04",0.707946,1,150};
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soundBuildingCrash[] = {"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25};
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WoodCrash0[] = {"Ca\sounds\Vehicles\Crash\tank_wood_01",0.707946,1,150};
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WoodCrash1[] = {"Ca\sounds\Vehicles\Crash\tank_wood_02",0.707946,1,150};
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WoodCrash2[] = {"Ca\sounds\Vehicles\Crash\tank_wood_03",0.707946,1,150};
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WoodCrash3[] = {"Ca\sounds\Vehicles\Crash\tank_wood_04",0.707946,1,150};
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WoodCrash4[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_05",0.707946,1,200};
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WoodCrash5[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_06",0.707946,1,200};
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soundWoodCrash[] = {"woodCrash0",0.25,"woodCrash1",0.25,"woodCrash2",0.25,"woodCrash3",0.25};
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ArmorCrash0[] = {"Ca\sounds\Vehicles\Crash\tank_vehicle_01",0.707946,1,150};
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ArmorCrash1[] = {"Ca\sounds\Vehicles\Crash\tank_vehicle_02",0.707946,1,150};
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ArmorCrash2[] = {"Ca\sounds\Vehicles\Crash\tank_vehicle_03",0.707946,1,150};
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ArmorCrash3[] = {"Ca\sounds\Vehicles\Crash\tank_vehicle_04",0.707946,1,150};
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soundArmorCrash[] = {"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25};
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class SoundEvents
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||||||
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{
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class AccelerationIn
|
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{
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||||||
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sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_acceleration",0.562341,1};
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limit = "0.15";
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||||||
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expression = "engineOn*(1-camPos)*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))";
|
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};
|
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|
class AccelerationOut
|
||||||
|
{
|
||||||
|
sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_acceleration",0.562341,1,300};
|
||||||
|
limit = "0.15";
|
||||||
|
expression = "engineOn*camPos*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))";
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Sounds
|
||||||
|
{
|
||||||
|
class Engine
|
||||||
|
{
|
||||||
|
sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_low",1.41254,0.6,200};
|
||||||
|
frequency = "(randomizer*0.05+0.95)*rpm";
|
||||||
|
volume = "camPos*engineOn*((rpm factor[0.3, 0.4]) min (rpm factor[0.7, 0.5]))";
|
||||||
|
};
|
||||||
|
class EngineHighOut
|
||||||
|
{
|
||||||
|
sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_mid",1.41254,0.6,300};
|
||||||
|
frequency = "(randomizer*0.05+0.95)*rpm";
|
||||||
|
volume = "camPos*engineOn*(rpm factor[0.5, 0.8])";
|
||||||
|
};
|
||||||
|
class IdleOut
|
||||||
|
{
|
||||||
|
sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_idle",0.562341,1,100};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "engineOn*camPos*(rpm factor[0.4, 0])";
|
||||||
|
};
|
||||||
|
class TiresRockOut
|
||||||
|
{
|
||||||
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.1,1,50};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "camPos*rock*(speed factor[2, 20])";
|
||||||
|
};
|
||||||
|
class TiresSandOut
|
||||||
|
{
|
||||||
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.1,1,50};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "camPos*sand*(speed factor[2, 20])";
|
||||||
|
};
|
||||||
|
class TiresGrassOut
|
||||||
|
{
|
||||||
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3",0.1,1,50};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "camPos*grass*(speed factor[2, 20])";
|
||||||
|
};
|
||||||
|
class TiresMudOut
|
||||||
|
{
|
||||||
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.1,1,50};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "camPos*mud*(speed factor[2, 20])";
|
||||||
|
};
|
||||||
|
class TiresGravelOut
|
||||||
|
{
|
||||||
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.1,1,50};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "camPos*gravel*(speed factor[2, 20])";
|
||||||
|
};
|
||||||
|
class TiresAsphaltOut
|
||||||
|
{
|
||||||
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.1,1,50};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "camPos*asphalt*(speed factor[2, 20])";
|
||||||
|
};
|
||||||
|
class NoiseOut
|
||||||
|
{
|
||||||
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\noise3",0.562341,1,50};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "camPos*(damper0 max 0.04)*(speed factor[0, 8])";
|
||||||
|
};
|
||||||
|
class EngineLowIn
|
||||||
|
{
|
||||||
|
sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_low",1.41254,0.6};
|
||||||
|
frequency = "(randomizer*0.05+0.95)*rpm";
|
||||||
|
volume = "(1-camPos)*engineOn*((rpm factor[0.3, 0.4]) min (rpm factor[0.7, 0.5]))";
|
||||||
|
};
|
||||||
|
class EngineHighIn
|
||||||
|
{
|
||||||
|
sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_mid",1.41254,0.6};
|
||||||
|
frequency = "(randomizer*0.05+0.95)*rpm";
|
||||||
|
volume = "(1-camPos)*engineOn*(rpm factor[0.5, 0.8])";
|
||||||
|
};
|
||||||
|
class IdleIn
|
||||||
|
{
|
||||||
|
sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_idle",0.794328,1};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "engineOn*(rpm factor[0.4, 0])*(1-camPos)";
|
||||||
|
};
|
||||||
|
class TiresRockIn
|
||||||
|
{
|
||||||
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",0.1,1};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "(1-camPos)*rock*(speed factor[2, 20])";
|
||||||
|
};
|
||||||
|
class TiresSandIn
|
||||||
|
{
|
||||||
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",0.1,1};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "(1-camPos)*sand*(speed factor[2, 20])";
|
||||||
|
};
|
||||||
|
class TiresGrassIn
|
||||||
|
{
|
||||||
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3",0.1,1};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "(1-camPos)*grass*(speed factor[2, 20])";
|
||||||
|
};
|
||||||
|
class TiresMudIn
|
||||||
|
{
|
||||||
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",0.1,1};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "(1-camPos)*mud*(speed factor[2, 20])";
|
||||||
|
};
|
||||||
|
class TiresGravelIn
|
||||||
|
{
|
||||||
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",0.1,1};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "(1-camPos)*gravel*(speed factor[2, 20])";
|
||||||
|
};
|
||||||
|
class TiresAsphaltIn
|
||||||
|
{
|
||||||
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",0.1,1};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
|
||||||
|
};
|
||||||
|
class NoiseIn
|
||||||
|
{
|
||||||
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\int\noise4",0.316228,1};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "(damper0 max 0.04)*(speed factor[0, 8])*(1-camPos)";
|
||||||
|
};
|
||||||
|
class Movement
|
||||||
|
{
|
||||||
|
sound = "soundEnviron";
|
||||||
|
frequency = "1";
|
||||||
|
volume = "0";
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Damage
|
||||||
|
{
|
||||||
|
tex[] = {};
|
||||||
|
mat[] = {"Ca\wheeled_E\Lada\Data\Lada_chrome.rvmat","Ca\wheeled_E\Lada\Data\Lada_chrome.rvmat","Ca\wheeled_E\Lada\Data\Lada_chrome_destruct.rvmat","Ca\wheeled_E\Lada\Data\Lada_glass.rvmat","Ca\wheeled_E\Lada\Data\Lada_glass_damage.rvmat","Ca\wheeled_E\Lada\Data\Lada_glass_damage.rvmat","Ca\wheeled_E\Lada\Data\Lada_glass_in.rvmat","Ca\wheeled_E\Lada\Data\Lada_glass_in_damage.rvmat","Ca\wheeled_E\Lada\Data\Lada_glass_in_damage.rvmat","Ca\wheeled_E\Lada\Data\Lada_mat.rvmat","Ca\wheeled_E\Lada\Data\Lada_mat_damage.rvmat","Ca\wheeled_E\Lada\Data\Lada_mat_destruct.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default_destruct.rvmat"};
|
||||||
|
};
|
||||||
|
rarityUrban = 0.5;
|
||||||
|
model = "ca\wheeled_E\Lada\Lada";
|
||||||
|
brakeDistance = 10;
|
||||||
|
outisideSoundFilter = 1;
|
||||||
|
insideSoundCoef = 0.9;
|
||||||
|
};
|
||||||
|
|
||||||
|
class Lada1: Lada_base
|
||||||
|
{
|
||||||
|
scope = 2;
|
||||||
|
displayname = "UAZ (White)";
|
||||||
|
accuracy = 1000;
|
||||||
|
hiddenSelections[] = {};
|
||||||
|
rarityUrban = 0.6;
|
||||||
|
upgradeVehicle[] = {"Lada1_DZE1",{{"ItemORP",1},{"PartEngine",2}}};
|
||||||
|
};
|
||||||
|
class Lada2: Lada_base
|
||||||
|
{
|
||||||
|
scope = 2;
|
||||||
|
hiddenSelections[] = {"Camo1"};
|
||||||
|
displayname = "UAZ (Red)";
|
||||||
|
accuracy = 1000;
|
||||||
|
hiddenSelectionsTextures[] = {"\ca\wheeled2\Lada\Data\Lada_red_CO.paa"};
|
||||||
|
rarityUrban = 0.4;
|
||||||
|
upgradeVehicle[] = {"Lada2_DZE1",{{"ItemORP",1},{"PartEngine",2}}};
|
||||||
|
};
|
||||||
|
class LadaLM: Lada_base
|
||||||
|
{
|
||||||
|
scope = 2;
|
||||||
|
model = "\CA\wheeled2\Lada\Lada_LM.p3d";
|
||||||
|
displayname = "UAZ (Militia)";
|
||||||
|
class Reflectors: Reflectors
|
||||||
|
{
|
||||||
|
class Left: Left
|
||||||
|
{
|
||||||
|
};
|
||||||
|
class Right: Right
|
||||||
|
{
|
||||||
|
};
|
||||||
|
class Majak1
|
||||||
|
{
|
||||||
|
color[] = {0.1,0.2,0.8,1};
|
||||||
|
ambient[] = {0.01,0.01,0.1,1};
|
||||||
|
position = "majak ligth 1 start";
|
||||||
|
direction = "majak ligth 1 end";
|
||||||
|
hitpoint = "";
|
||||||
|
selection = "";
|
||||||
|
size = 0.5;
|
||||||
|
brightness = 0.5;
|
||||||
|
};
|
||||||
|
class Majak2: Majak1
|
||||||
|
{
|
||||||
|
position = "majak ligth 2 start";
|
||||||
|
direction = "majak ligth 2 end";
|
||||||
|
hitpoint = "";
|
||||||
|
selection = "";
|
||||||
|
};
|
||||||
|
};
|
||||||
|
rarityUrban = 0.666;
|
||||||
|
class Library
|
||||||
|
{
|
||||||
|
libTextDesc = "The Lada Riva 1500 is a medium-size Russian-made family car that also (as in this case) saw service with Soviet militia forces.";
|
||||||
|
};
|
||||||
|
upgradeVehicle[] = {"LadaLM_DZE1",{{"ItemORP",1},{"PartEngine",2}}};
|
||||||
|
};
|
||||||
|
|
||||||
|
//
|
||||||
|
class Lada1_TK_CIV_EP1: Lada_base
|
||||||
|
{
|
||||||
|
expansion = 1;
|
||||||
|
scope = 2;
|
||||||
|
side = 3;
|
||||||
|
faction = "BIS_TK_CIV";
|
||||||
|
hiddenSelections[] = {"Camo1","Camo2"};
|
||||||
|
hiddenSelectionsTextures[] = {"\CA\wheeled_E\Lada\Data\Lada_ECIV1_CO.paa","\Ca\wheeled_E\Lada\Data\Lada_glass_ECIV1_CA.paa"};
|
||||||
|
displayname = "Lada";
|
||||||
|
accuracy = 1000;
|
||||||
|
rarityUrban = 0.4;
|
||||||
|
crew = "";
|
||||||
|
typicalCargo[] = {};
|
||||||
|
upgradeVehicle[] = {"Lada1_TK_CIV_EP1_DZE1",{{"ItemORP",1},{"PartEngine",2}}};
|
||||||
|
};
|
||||||
|
class Lada2_TK_CIV_EP1: Lada_base
|
||||||
|
{
|
||||||
|
expansion = 1;
|
||||||
|
scope = 2;
|
||||||
|
side = 3;
|
||||||
|
faction = "BIS_TK_CIV";
|
||||||
|
hiddenSelections[] = {"Camo1","Camo2"};
|
||||||
|
hiddenSelectionsTextures[] = {"\CA\wheeled_E\Lada\Data\Lada_ECIV2_CO.paa","\Ca\wheeled_E\Lada\Data\Lada_glass_ECIV2_CA.paa"};
|
||||||
|
displayname = "Lada (decorated)";
|
||||||
|
accuracy = 1000;
|
||||||
|
rarityUrban = 0.4;
|
||||||
|
crew = "";
|
||||||
|
typicalCargo[] = {};
|
||||||
|
upgradeVehicle[] = {"Lada2_TK_CIV_EP1_DZE1",{{"ItemORP",1},{"PartEngine",2}}};
|
||||||
|
};
|
||||||
|
|
||||||
|
// Performance 1
|
||||||
|
class Lada1_DZE1: Lada1
|
||||||
|
{
|
||||||
|
maxspeed = 150; // max engine limit 125-130
|
||||||
|
terrainCoef = 2.5;
|
||||||
|
upgradeVehicle[] = {"Lada1_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}};
|
||||||
|
};
|
||||||
|
class Lada2_DZE1: Lada2
|
||||||
|
{
|
||||||
|
maxspeed = 150; // car 100
|
||||||
|
terrainCoef = 2.5;
|
||||||
|
upgradeVehicle[] = {"Lada2_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}};
|
||||||
|
};
|
||||||
|
class LadaLM_DZE1: LadaLM
|
||||||
|
{
|
||||||
|
maxspeed = 150; // car 100
|
||||||
|
terrainCoef = 2.5;
|
||||||
|
upgradeVehicle[] = {"LadaLM_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}};
|
||||||
|
};
|
||||||
|
class Lada1_TK_CIV_EP1_DZE1: Lada1_TK_CIV_EP1
|
||||||
|
{
|
||||||
|
maxspeed = 150; // car 100
|
||||||
|
terrainCoef = 2.5;
|
||||||
|
upgradeVehicle[] = {"Lada1_TK_CIV_EP1_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}};
|
||||||
|
};
|
||||||
|
class Lada2_TK_CIV_EP1_DZE1: Lada2_TK_CIV_EP1
|
||||||
|
{
|
||||||
|
maxspeed = 150; // car 100
|
||||||
|
terrainCoef = 2.5;
|
||||||
|
upgradeVehicle[] = {"Lada2_TK_CIV_EP1_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}};
|
||||||
|
};
|
||||||
|
|
||||||
|
// Armor 2
|
||||||
|
class Lada1_DZE2: Lada1_DZE1
|
||||||
|
{
|
||||||
|
armor = 50; // car 20
|
||||||
|
upgradeVehicle[] = {"Lada1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}};
|
||||||
|
class HitPoints: HitPoints
|
||||||
|
{
|
||||||
|
class HitLFWheel: HitLFWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitLBWheel: HitLBWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRFWheel: HitRFWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRBWheel: HitRBWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitFuel
|
||||||
|
{
|
||||||
|
armor = 0.28;
|
||||||
|
material = -1;
|
||||||
|
name = "palivo";
|
||||||
|
visual = "";
|
||||||
|
passThrough = 1;
|
||||||
|
};
|
||||||
|
class HitEngine
|
||||||
|
{
|
||||||
|
armor = 1;
|
||||||
|
material = -1;
|
||||||
|
name = "motor";
|
||||||
|
visual = "";
|
||||||
|
passThrough = 1;
|
||||||
|
};
|
||||||
|
class HitGlass1: HitGlass1
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass2: HitGlass2
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass3: HitGlass3
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass4: HitGlass4
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Lada2_DZE2: Lada2_DZE1
|
||||||
|
{
|
||||||
|
armor = 50; // car 20
|
||||||
|
upgradeVehicle[] = {"Lada2_DZE3",{{"ItemLRK",1},{"ItemTent",1}}};
|
||||||
|
class HitPoints: HitPoints
|
||||||
|
{
|
||||||
|
class HitLFWheel: HitLFWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitLBWheel: HitLBWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRFWheel: HitRFWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRBWheel: HitRBWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitFuel
|
||||||
|
{
|
||||||
|
armor = 0.28;
|
||||||
|
material = -1;
|
||||||
|
name = "palivo";
|
||||||
|
visual = "";
|
||||||
|
passThrough = 1;
|
||||||
|
};
|
||||||
|
class HitEngine
|
||||||
|
{
|
||||||
|
armor = 1;
|
||||||
|
material = -1;
|
||||||
|
name = "motor";
|
||||||
|
visual = "";
|
||||||
|
passThrough = 1;
|
||||||
|
};
|
||||||
|
class HitGlass1: HitGlass1
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass2: HitGlass2
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass3: HitGlass3
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass4: HitGlass4
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class LadaLM_DZE2: LadaLM_DZE1
|
||||||
|
{
|
||||||
|
armor = 50; // car 20
|
||||||
|
upgradeVehicle[] = {"LadaLM_DZE3",{{"ItemLRK",1},{"ItemTent",1}}};
|
||||||
|
class HitPoints: HitPoints
|
||||||
|
{
|
||||||
|
class HitLFWheel: HitLFWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitLBWheel: HitLBWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRFWheel: HitRFWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRBWheel: HitRBWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitFuel
|
||||||
|
{
|
||||||
|
armor = 0.28;
|
||||||
|
material = -1;
|
||||||
|
name = "palivo";
|
||||||
|
visual = "";
|
||||||
|
passThrough = 1;
|
||||||
|
};
|
||||||
|
class HitEngine
|
||||||
|
{
|
||||||
|
armor = 1;
|
||||||
|
material = -1;
|
||||||
|
name = "motor";
|
||||||
|
visual = "";
|
||||||
|
passThrough = 1;
|
||||||
|
};
|
||||||
|
class HitGlass1: HitGlass1
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass2: HitGlass2
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass3: HitGlass3
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass4: HitGlass4
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Lada1_TK_CIV_EP1_DZE2: Lada1_TK_CIV_EP1_DZE1
|
||||||
|
{
|
||||||
|
armor = 50; // car 20
|
||||||
|
upgradeVehicle[] = {"Lada1_TK_CIV_EP1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}};
|
||||||
|
class HitPoints: HitPoints
|
||||||
|
{
|
||||||
|
class HitLFWheel: HitLFWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitLBWheel: HitLBWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRFWheel: HitRFWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRBWheel: HitRBWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitFuel
|
||||||
|
{
|
||||||
|
armor = 0.28;
|
||||||
|
material = -1;
|
||||||
|
name = "palivo";
|
||||||
|
visual = "";
|
||||||
|
passThrough = 1;
|
||||||
|
};
|
||||||
|
class HitEngine
|
||||||
|
{
|
||||||
|
armor = 1;
|
||||||
|
material = -1;
|
||||||
|
name = "motor";
|
||||||
|
visual = "";
|
||||||
|
passThrough = 1;
|
||||||
|
};
|
||||||
|
class HitGlass1: HitGlass1
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass2: HitGlass2
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass3: HitGlass3
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass4: HitGlass4
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Lada2_TK_CIV_EP1_DZE2: Lada2_TK_CIV_EP1_DZE1
|
||||||
|
{
|
||||||
|
armor = 50; // car 20
|
||||||
|
upgradeVehicle[] = {"Lada2_TK_CIV_EP1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}};
|
||||||
|
class HitPoints: HitPoints
|
||||||
|
{
|
||||||
|
class HitLFWheel: HitLFWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitLBWheel: HitLBWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRFWheel: HitRFWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRBWheel: HitRBWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitFuel
|
||||||
|
{
|
||||||
|
armor = 0.28;
|
||||||
|
material = -1;
|
||||||
|
name = "palivo";
|
||||||
|
visual = "";
|
||||||
|
passThrough = 1;
|
||||||
|
};
|
||||||
|
class HitEngine
|
||||||
|
{
|
||||||
|
armor = 1;
|
||||||
|
material = -1;
|
||||||
|
name = "motor";
|
||||||
|
visual = "";
|
||||||
|
passThrough = 1;
|
||||||
|
};
|
||||||
|
class HitGlass1: HitGlass1
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass2: HitGlass2
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass3: HitGlass3
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass4: HitGlass4
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
// Cargo 3
|
||||||
|
class Lada1_DZE3: Lada1_DZE2
|
||||||
|
{
|
||||||
|
transportMaxWeapons = 20; // car 10
|
||||||
|
transportMaxMagazines = 100; // car 50
|
||||||
|
transportmaxbackpacks = 4; // car 2
|
||||||
|
upgradeVehicle[] = {"Lada1_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}};
|
||||||
|
};
|
||||||
|
class Lada2_DZE3: Lada2_DZE2
|
||||||
|
{
|
||||||
|
transportMaxWeapons = 20; // car 10
|
||||||
|
transportMaxMagazines = 100; // car 50
|
||||||
|
transportmaxbackpacks = 4; // car 2
|
||||||
|
upgradeVehicle[] = {"Lada2_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}};
|
||||||
|
};
|
||||||
|
class LadaLM_DZE3: LadaLM_DZE2
|
||||||
|
{
|
||||||
|
transportMaxWeapons = 20; // car 10
|
||||||
|
transportMaxMagazines = 100; // car 50
|
||||||
|
transportmaxbackpacks = 4; // car 2
|
||||||
|
upgradeVehicle[] = {"LadaLM_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}};
|
||||||
|
};
|
||||||
|
class Lada1_TK_CIV_EP1_DZE3: Lada1_TK_CIV_EP1_DZE2
|
||||||
|
{
|
||||||
|
transportMaxWeapons = 20; // car 10
|
||||||
|
transportMaxMagazines = 100; // car 50
|
||||||
|
transportmaxbackpacks = 4; // car 2
|
||||||
|
upgradeVehicle[] = {"Lada1_TK_CIV_EP1_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}};
|
||||||
|
};
|
||||||
|
class Lada2_TK_CIV_EP1_DZE3: Lada2_TK_CIV_EP1_DZE2
|
||||||
|
{
|
||||||
|
transportMaxWeapons = 20; // car 10
|
||||||
|
transportMaxMagazines = 100; // car 50
|
||||||
|
transportmaxbackpacks = 4; // car 2
|
||||||
|
upgradeVehicle[] = {"Lada2_TK_CIV_EP1_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}};
|
||||||
|
};
|
||||||
|
|
||||||
|
// Fuel 4
|
||||||
|
class Lada1_DZE4: Lada1_DZE3
|
||||||
|
{
|
||||||
|
fuelCapacity = 210; // car 100
|
||||||
|
};
|
||||||
|
class Lada2_DZE4: Lada2_DZE3
|
||||||
|
{
|
||||||
|
fuelCapacity = 210; // car 100
|
||||||
|
};
|
||||||
|
class LadaLM_DZE4: LadaLM_DZE3
|
||||||
|
{
|
||||||
|
fuelCapacity = 210; // car 100
|
||||||
|
};
|
||||||
|
class Lada1_TK_CIV_EP1_DZE4: Lada1_TK_CIV_EP1_DZE3
|
||||||
|
{
|
||||||
|
fuelCapacity = 210; // car 100
|
||||||
|
};
|
||||||
|
class Lada2_TK_CIV_EP1_DZE4: Lada2_TK_CIV_EP1_DZE3
|
||||||
|
{
|
||||||
|
fuelCapacity = 210; // car 100
|
||||||
|
};
|
||||||
1067
SQF/dayz_code/Configs/CfgVehicles/LAND/SUV.hpp
Normal file
1067
SQF/dayz_code/Configs/CfgVehicles/LAND/SUV.hpp
Normal file
File diff suppressed because it is too large
Load Diff
@@ -592,460 +592,176 @@ class SkodaGreen_DZE4: SkodaGreen_DZE3
|
|||||||
fuelCapacity = 210; // car 100
|
fuelCapacity = 210; // car 100
|
||||||
};
|
};
|
||||||
|
|
||||||
|
class car_hatchback: SkodaBase {
|
||||||
class car_hatchback : SkodaBase
|
armorcrash0[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_01", 0.707946, 1, 200};
|
||||||
{
|
armorcrash1[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_02", 0.707946, 1, 200};
|
||||||
scope = 2;
|
armorcrash2[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_03", 0.707946, 1, 200};
|
||||||
faction = "CIV";
|
armorcrash3[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_04", 0.707946, 1, 200};
|
||||||
maxSpeed = 125;
|
brakedistance = 10;
|
||||||
model = "\ca\Wheeled\car_hatchback";
|
buildcrash0[] = {"Ca\sounds\Vehicles\Crash\crash_building_01", 0.707946, 1, 200};
|
||||||
picture = "\Ca\wheeled\data\ico\car_hatchback_CA.paa";
|
buildcrash1[] = {"Ca\sounds\Vehicles\Crash\crash_building_02", 0.707946, 1, 200};
|
||||||
Icon = "\Ca\wheeled\data\map_ico\icomap_skoda_CA.paa";
|
buildcrash2[] = {"Ca\sounds\Vehicles\Crash\crash_building_03", 0.707946, 1, 200};
|
||||||
mapSize = 6;
|
buildcrash3[] = {"Ca\sounds\Vehicles\Crash\crash_building_04", 0.707946, 1, 200};
|
||||||
typicalCargo[] = {
|
cargoaction[] = {"Hatchback_Cargo01"};
|
||||||
"Citizen2"
|
cargoiscodriver[] = {1, 0};
|
||||||
};
|
crew = "";
|
||||||
crew = "Citizen2";
|
displayname = "Old hatchback";
|
||||||
displayName = "Old hatchback";
|
driveraction = "Hatchback_Driver";
|
||||||
driverAction = "Hatchback_Driver";
|
faction = "CIV";
|
||||||
wheelCircumference = 2.148;
|
hiddenselections[] = {"Camo1"};
|
||||||
soundGear[] = {
|
hiddenselectionstextures[] = {"\ca\wheeled\data\hatchback_co.paa"};
|
||||||
"",
|
icon = "\Ca\wheeled\data\map_ico\icomap_skoda_CA.paa";
|
||||||
5.62341e-005,
|
mapsize = 6;
|
||||||
1
|
maxspeed = 125;
|
||||||
};
|
model = "\ca\Wheeled\car_hatchback";
|
||||||
soundGetIn[] = {
|
picture = "\Ca\wheeled\data\ico\car_hatchback_CA.paa";
|
||||||
"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-getout-1",
|
rarityurban = 0.6;
|
||||||
0.316228,
|
scope = 2;
|
||||||
1
|
soundarmorcrash[] = {"ArmorCrash0", 0.25, "ArmorCrash1", 0.25, "ArmorCrash2", 0.25, "ArmorCrash3", 0.25};
|
||||||
};
|
soundbuildingcrash[] = {"buildCrash0", 0.25, "buildCrash1", 0.25, "buildCrash2", 0.25, "buildCrash3", 0.25};
|
||||||
soundGetOut[] = {
|
soundengineoffext[] = {"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-stop-1", 0.398107, 1, 250};
|
||||||
"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-getout-1",
|
soundengineoffint[] = {"ca\sounds\vehicles\Wheeled\sedan\int\int-sedan-stop-1", 0.398107, 1};
|
||||||
0.316228,
|
soundengineonext[] = {"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-start-1", 0.398107, 1, 250};
|
||||||
1,
|
soundengineonint[] = {"ca\sounds\vehicles\Wheeled\sedan\int\int-sedan-start-1", 0.398107, 1};
|
||||||
30
|
soundgear[] = {"", "5.62341e-005", 1};
|
||||||
};
|
soundgetin[] = {"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-getout-1", 0.316228, 1};
|
||||||
soundEngineOnInt[] = {
|
soundgetout[] = {"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-getout-1", 0.316228, 1, 30};
|
||||||
"ca\sounds\vehicles\Wheeled\sedan\int\int-sedan-start-1",
|
soundwoodcrash[] = {"woodCrash0", 0.166, "woodCrash1", 0.166, "woodCrash2", 0.166, "woodCrash3", 0.166, "woodCrash4", 0.166, "woodCrash5", 0.166};
|
||||||
0.398107,
|
typicalcargo[] = {};
|
||||||
1
|
wheelcircumference = 2.148;
|
||||||
};
|
woodcrash0[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_01", 0.707946, 1, 200};
|
||||||
soundEngineOnExt[] = {
|
woodcrash1[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_02", 0.707946, 1, 200};
|
||||||
"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-start-1",
|
woodcrash2[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_03", 0.707946, 1, 200};
|
||||||
0.398107,
|
woodcrash3[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_04", 0.707946, 1, 200};
|
||||||
1,
|
woodcrash4[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_05", 0.707946, 1, 200};
|
||||||
250
|
woodcrash5[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_06", 0.707946, 1, 200};
|
||||||
};
|
class SoundEvents {
|
||||||
soundEngineOffInt[] = {
|
class AccelerationIn {
|
||||||
"ca\sounds\vehicles\Wheeled\sedan\int\int-sedan-stop-1",
|
expression = "(engineOn*(1-camPos))*gmeterZ";
|
||||||
0.398107,
|
limit = 0.5;
|
||||||
1
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\sedan\int\int-sedan-acce-1", 0.398107, 1};
|
||||||
};
|
};
|
||||||
soundEngineOffExt[] = {
|
class AccelerationOut {
|
||||||
"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-stop-1",
|
expression = "(engineOn*camPos)*gmeterZ";
|
||||||
0.398107,
|
limit = 0.5;
|
||||||
1,
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\sedan\ext\ext-sedan-acce-1", 0.398107, 1, 250};
|
||||||
250
|
};
|
||||||
};
|
};
|
||||||
buildCrash0[] = {
|
class Sounds {
|
||||||
"Ca\sounds\Vehicles\Crash\crash_building_01",
|
class Engine {
|
||||||
0.707946,
|
frequency = "(randomizer*0.05+0.95)*rpm";
|
||||||
1,
|
sound[] = {"\ca\sounds\Vehicles\Wheeled\sedan\ext\ext-sedan-low-1", 0.398107, 0.9, 300};
|
||||||
200
|
volume = "engineOn*camPos*(rpm factor[0.6, 0.2])";
|
||||||
};
|
};
|
||||||
buildCrash1[] = {
|
class EngineHighOut {
|
||||||
"Ca\sounds\Vehicles\Crash\crash_building_02",
|
frequency = "(randomizer*0.05+0.95)*rpm";
|
||||||
0.707946,
|
sound[] = {"\ca\sounds\Vehicles\Wheeled\sedan\ext\ext-sedan-high-1", 0.398107, 0.8, 380};
|
||||||
1,
|
volume = "engineOn*camPos*(rpm factor[0.45, 0.9])";
|
||||||
200
|
};
|
||||||
};
|
class IdleOut {
|
||||||
buildCrash2[] = {
|
frequency = 1;
|
||||||
"Ca\sounds\Vehicles\Crash\crash_building_03",
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\sedan\ext\ext-sedan-idle-1", 0.281838, 1, 200};
|
||||||
0.707946,
|
volume = "engineOn*camPos*(rpm factor[0.3, 0])";
|
||||||
1,
|
};
|
||||||
200
|
class TiresRockOut {
|
||||||
};
|
frequency = 1;
|
||||||
buildCrash3[] = {
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2", 0.316228, 1, 30};
|
||||||
"Ca\sounds\Vehicles\Crash\crash_building_04",
|
volume = "camPos*rock*(speed factor[2, 20])";
|
||||||
0.707946,
|
};
|
||||||
1,
|
class TiresSandOut {
|
||||||
200
|
frequency = 1;
|
||||||
};
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2", 0.316228, 1, 30};
|
||||||
soundBuildingCrash[] = {
|
volume = "camPos*sand*(speed factor[2, 20])";
|
||||||
"buildCrash0",
|
};
|
||||||
0.25,
|
class TiresGrassOut {
|
||||||
"buildCrash1",
|
frequency = 1;
|
||||||
0.25,
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3", 0.316228, 1, 30};
|
||||||
"buildCrash2",
|
volume = "camPos*grass*(speed factor[2, 20])";
|
||||||
0.25,
|
};
|
||||||
"buildCrash3",
|
class TiresMudOut {
|
||||||
0.25
|
frequency = 1;
|
||||||
};
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2", 0.316228, 1, 30};
|
||||||
WoodCrash0[] = {
|
volume = "camPos*mud*(speed factor[2, 20])";
|
||||||
"Ca\sounds\Vehicles\Crash\crash_mix_wood_01",
|
};
|
||||||
0.707946,
|
class TiresGravelOut {
|
||||||
1,
|
frequency = 1;
|
||||||
200
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2", 0.316228, 1, 30};
|
||||||
};
|
volume = "camPos*gravel*(speed factor[2, 20])";
|
||||||
WoodCrash1[] = {
|
};
|
||||||
"Ca\sounds\Vehicles\Crash\crash_mix_wood_02",
|
class TiresAsphaltOut {
|
||||||
0.707946,
|
frequency = 1;
|
||||||
1,
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3", 0.316228, 1, 30};
|
||||||
200
|
volume = "camPos*asphalt*(speed factor[2, 20])";
|
||||||
};
|
};
|
||||||
WoodCrash2[] = {
|
class NoiseOut {
|
||||||
"Ca\sounds\Vehicles\Crash\crash_mix_wood_03",
|
frequency = 1;
|
||||||
0.707946,
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\int-noise3", 0.316228, 1, 30};
|
||||||
1,
|
volume = "camPos*(damper0 max 0.04)*(speed factor[0, 8])";
|
||||||
200
|
};
|
||||||
};
|
class EngineLowIn {
|
||||||
WoodCrash3[] = {
|
frequency = "(randomizer*0.05+0.95)*rpm";
|
||||||
"Ca\sounds\Vehicles\Crash\crash_mix_wood_04",
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\sedan\int\int-sedan-low-1", 0.562341, 0.8};
|
||||||
0.707946,
|
volume = "((engineOn*thrust) factor[0.65, 0.2])*(1-camPos)";
|
||||||
1,
|
};
|
||||||
200
|
class EngineHighIn {
|
||||||
};
|
frequency = "(randomizer*0.05+0.95)*rpm";
|
||||||
WoodCrash4[] = {
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\sedan\int\int-sedan-high-1", 0.562341, 0.8};
|
||||||
"Ca\sounds\Vehicles\Crash\crash_mix_wood_05",
|
volume = "((engineOn*thrust) factor[0.55, 0.95])*(1-camPos)";
|
||||||
0.707946,
|
};
|
||||||
1,
|
class IdleIn {
|
||||||
200
|
frequency = 1;
|
||||||
};
|
sound[] = {"\ca\sounds\Vehicles\Wheeled\sedan\int\int-sedan-idle-1", 0.316228, 1};
|
||||||
WoodCrash5[] = {
|
volume = "engineOn*(rpm factor[0.3, 0])*(1-camPos)";
|
||||||
"Ca\sounds\Vehicles\Crash\crash_mix_wood_06",
|
};
|
||||||
0.707946,
|
class TiresRockIn {
|
||||||
1,
|
frequency = 1;
|
||||||
200
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2", 0.177828, 1};
|
||||||
};
|
volume = "(1-camPos)*rock*(speed factor[2, 20])";
|
||||||
soundWoodCrash[] = {
|
};
|
||||||
"woodCrash0",
|
class TiresSandIn {
|
||||||
0.166,
|
frequency = 1;
|
||||||
"woodCrash1",
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2", 0.177828, 1};
|
||||||
0.166,
|
volume = "(1-camPos)*sand*(speed factor[2, 20])";
|
||||||
"woodCrash2",
|
};
|
||||||
0.166,
|
class TiresGrassIn {
|
||||||
"woodCrash3",
|
frequency = 1;
|
||||||
0.166,
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3", 0.177828, 1};
|
||||||
"woodCrash4",
|
volume = "(1-camPos)*grass*(speed factor[2, 20])";
|
||||||
0.166,
|
};
|
||||||
"woodCrash5",
|
class TiresMudIn {
|
||||||
0.166
|
frequency = 1;
|
||||||
};
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2", 0.177828, 1};
|
||||||
ArmorCrash0[] = {
|
volume = "(1-camPos)*mud*(speed factor[2, 20])";
|
||||||
"Ca\sounds\Vehicles\Crash\crash_vehicle_01",
|
};
|
||||||
0.707946,
|
class TiresGravelIn {
|
||||||
1,
|
frequency = 1;
|
||||||
200
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2", 0.177828, 1};
|
||||||
};
|
volume = "(1-camPos)*gravel*(speed factor[2, 20])";
|
||||||
ArmorCrash1[] = {
|
};
|
||||||
"Ca\sounds\Vehicles\Crash\crash_vehicle_02",
|
class TiresAsphaltIn {
|
||||||
0.707946,
|
frequency = 1;
|
||||||
1,
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3", 0.177828, 1};
|
||||||
200
|
volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
|
||||||
};
|
};
|
||||||
ArmorCrash2[] = {
|
class NoiseIn {
|
||||||
"Ca\sounds\Vehicles\Crash\crash_vehicle_03",
|
frequency = 1;
|
||||||
0.707946,
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\BUS\int\noise3", 0.177828, 1};
|
||||||
1,
|
volume = "(damper0 max 0.04)*(speed factor[0, 8])*(1-camPos)";
|
||||||
200
|
};
|
||||||
};
|
class Movement {
|
||||||
ArmorCrash3[] = {
|
frequency = 1;
|
||||||
"Ca\sounds\Vehicles\Crash\crash_vehicle_04",
|
sound = "soundEnviron";
|
||||||
0.707946,
|
volume = 0;
|
||||||
1,
|
};
|
||||||
200
|
};
|
||||||
};
|
class Damage {
|
||||||
soundArmorCrash[] = {
|
mat[] = {"ca\wheeled\data\hatchback.rvmat", "ca\wheeled\data\hatchback.rvmat", "ca\wheeled\data\hatchback_destruct.rvmat", "ca\wheeled\data\hatchback.rvmat", "ca\wheeled\data\hatchback.rvmat", "ca\wheeled\data\hatchback_destruct.rvmat", "ca\wheeled\data\detailmapy\auta_skla.rvmat", "ca\wheeled\data\detailmapy\auta_skla_damage.rvmat", "ca\wheeled\data\detailmapy\auta_skla_damage.rvmat", "ca\wheeled\data\detailmapy\auta_skla_in.rvmat", "ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat", "ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"};
|
||||||
"ArmorCrash0",
|
tex[] = {};
|
||||||
0.25,
|
};
|
||||||
"ArmorCrash1",
|
class Library {
|
||||||
0.25,
|
libtextdesc = "Civilian Car";
|
||||||
"ArmorCrash2",
|
};
|
||||||
0.25,
|
};
|
||||||
"ArmorCrash3",
|
|
||||||
0.25
|
|
||||||
};
|
|
||||||
class SoundEvents
|
|
||||||
{
|
|
||||||
class AccelerationIn
|
|
||||||
{
|
|
||||||
sound[] = {
|
|
||||||
"\ca\SOUNDS\Vehicles\Wheeled\sedan\int\int-sedan-acce-1",
|
|
||||||
0.398107,
|
|
||||||
1
|
|
||||||
};
|
|
||||||
limit = "0.5";
|
|
||||||
expression = "(engineOn*(1-camPos))*gmeterZ";
|
|
||||||
};
|
|
||||||
class AccelerationOut
|
|
||||||
{
|
|
||||||
sound[] = {
|
|
||||||
"\ca\SOUNDS\Vehicles\Wheeled\sedan\ext\ext-sedan-acce-1",
|
|
||||||
0.398107,
|
|
||||||
1,
|
|
||||||
250
|
|
||||||
};
|
|
||||||
limit = "0.5";
|
|
||||||
expression = "(engineOn*camPos)*gmeterZ";
|
|
||||||
};
|
|
||||||
};
|
|
||||||
class Sounds
|
|
||||||
{
|
|
||||||
class Engine
|
|
||||||
{
|
|
||||||
sound[] = {
|
|
||||||
"\ca\sounds\Vehicles\Wheeled\sedan\ext\ext-sedan-low-1",
|
|
||||||
0.398107,
|
|
||||||
0.9,
|
|
||||||
300
|
|
||||||
};
|
|
||||||
frequency = "(randomizer*0.05+0.95)*rpm";
|
|
||||||
volume = "engineOn*camPos*(rpm factor[0.6, 0.2])";
|
|
||||||
};
|
|
||||||
class EngineHighOut
|
|
||||||
{
|
|
||||||
sound[] = {
|
|
||||||
"\ca\sounds\Vehicles\Wheeled\sedan\ext\ext-sedan-high-1",
|
|
||||||
0.398107,
|
|
||||||
0.8,
|
|
||||||
380
|
|
||||||
};
|
|
||||||
frequency = "(randomizer*0.05+0.95)*rpm";
|
|
||||||
volume = "engineOn*camPos*(rpm factor[0.45, 0.9])";
|
|
||||||
};
|
|
||||||
class IdleOut
|
|
||||||
{
|
|
||||||
sound[] = {
|
|
||||||
"\ca\SOUNDS\Vehicles\Wheeled\sedan\ext\ext-sedan-idle-1",
|
|
||||||
0.281838,
|
|
||||||
1,
|
|
||||||
200
|
|
||||||
};
|
|
||||||
frequency = "1";
|
|
||||||
volume = "engineOn*camPos*(rpm factor[0.3, 0])";
|
|
||||||
};
|
|
||||||
class TiresRockOut
|
|
||||||
{
|
|
||||||
sound[] = {
|
|
||||||
"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",
|
|
||||||
0.316228,
|
|
||||||
1,
|
|
||||||
30
|
|
||||||
};
|
|
||||||
frequency = "1";
|
|
||||||
volume = "camPos*rock*(speed factor[2, 20])";
|
|
||||||
};
|
|
||||||
class TiresSandOut
|
|
||||||
{
|
|
||||||
sound[] = {
|
|
||||||
"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",
|
|
||||||
0.316228,
|
|
||||||
1,
|
|
||||||
30
|
|
||||||
};
|
|
||||||
frequency = "1";
|
|
||||||
volume = "camPos*sand*(speed factor[2, 20])";
|
|
||||||
};
|
|
||||||
class TiresGrassOut
|
|
||||||
{
|
|
||||||
sound[] = {
|
|
||||||
"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3",
|
|
||||||
0.316228,
|
|
||||||
1,
|
|
||||||
30
|
|
||||||
};
|
|
||||||
frequency = "1";
|
|
||||||
volume = "camPos*grass*(speed factor[2, 20])";
|
|
||||||
};
|
|
||||||
class TiresMudOut
|
|
||||||
{
|
|
||||||
sound[] = {
|
|
||||||
"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",
|
|
||||||
0.316228,
|
|
||||||
1,
|
|
||||||
30
|
|
||||||
};
|
|
||||||
frequency = "1";
|
|
||||||
volume = "camPos*mud*(speed factor[2, 20])";
|
|
||||||
};
|
|
||||||
class TiresGravelOut
|
|
||||||
{
|
|
||||||
sound[] = {
|
|
||||||
"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",
|
|
||||||
0.316228,
|
|
||||||
1,
|
|
||||||
30
|
|
||||||
};
|
|
||||||
frequency = "1";
|
|
||||||
volume = "camPos*gravel*(speed factor[2, 20])";
|
|
||||||
};
|
|
||||||
class TiresAsphaltOut
|
|
||||||
{
|
|
||||||
sound[] = {
|
|
||||||
"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",
|
|
||||||
0.316228,
|
|
||||||
1,
|
|
||||||
30
|
|
||||||
};
|
|
||||||
frequency = "1";
|
|
||||||
volume = "camPos*asphalt*(speed factor[2, 20])";
|
|
||||||
};
|
|
||||||
class NoiseOut
|
|
||||||
{
|
|
||||||
sound[] = {
|
|
||||||
"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\int-noise3",
|
|
||||||
0.316228,
|
|
||||||
1,
|
|
||||||
30
|
|
||||||
};
|
|
||||||
frequency = "1";
|
|
||||||
volume = "camPos*(damper0 max 0.04)*(speed factor[0, 8])";
|
|
||||||
};
|
|
||||||
class EngineLowIn
|
|
||||||
{
|
|
||||||
sound[] = {
|
|
||||||
"\ca\SOUNDS\Vehicles\Wheeled\sedan\int\int-sedan-low-1",
|
|
||||||
0.562341,
|
|
||||||
0.8
|
|
||||||
};
|
|
||||||
frequency = "(randomizer*0.05+0.95)*rpm";
|
|
||||||
volume = "((engineOn*thrust) factor[0.65, 0.2])*(1-camPos)";
|
|
||||||
};
|
|
||||||
class EngineHighIn
|
|
||||||
{
|
|
||||||
sound[] = {
|
|
||||||
"\ca\SOUNDS\Vehicles\Wheeled\sedan\int\int-sedan-high-1",
|
|
||||||
0.562341,
|
|
||||||
0.8
|
|
||||||
};
|
|
||||||
frequency = "(randomizer*0.05+0.95)*rpm";
|
|
||||||
volume = "((engineOn*thrust) factor[0.55, 0.95])*(1-camPos)";
|
|
||||||
};
|
|
||||||
class IdleIn
|
|
||||||
{
|
|
||||||
sound[] = {
|
|
||||||
"\ca\sounds\Vehicles\Wheeled\sedan\int\int-sedan-idle-1",
|
|
||||||
0.316228,
|
|
||||||
1
|
|
||||||
};
|
|
||||||
frequency = "1";
|
|
||||||
volume = "engineOn*(rpm factor[0.3, 0])*(1-camPos)";
|
|
||||||
};
|
|
||||||
class TiresRockIn
|
|
||||||
{
|
|
||||||
sound[] = {
|
|
||||||
"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",
|
|
||||||
0.177828,
|
|
||||||
1
|
|
||||||
};
|
|
||||||
frequency = "1";
|
|
||||||
volume = "(1-camPos)*rock*(speed factor[2, 20])";
|
|
||||||
};
|
|
||||||
class TiresSandIn
|
|
||||||
{
|
|
||||||
sound[] = {
|
|
||||||
"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",
|
|
||||||
0.177828,
|
|
||||||
1
|
|
||||||
};
|
|
||||||
frequency = "1";
|
|
||||||
volume = "(1-camPos)*sand*(speed factor[2, 20])";
|
|
||||||
};
|
|
||||||
class TiresGrassIn
|
|
||||||
{
|
|
||||||
sound[] = {
|
|
||||||
"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3",
|
|
||||||
0.177828,
|
|
||||||
1
|
|
||||||
};
|
|
||||||
frequency = "1";
|
|
||||||
volume = "(1-camPos)*grass*(speed factor[2, 20])";
|
|
||||||
};
|
|
||||||
class TiresMudIn
|
|
||||||
{
|
|
||||||
sound[] = {
|
|
||||||
"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",
|
|
||||||
0.177828,
|
|
||||||
1
|
|
||||||
};
|
|
||||||
frequency = "1";
|
|
||||||
volume = "(1-camPos)*mud*(speed factor[2, 20])";
|
|
||||||
};
|
|
||||||
class TiresGravelIn
|
|
||||||
{
|
|
||||||
sound[] = {
|
|
||||||
"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",
|
|
||||||
0.177828,
|
|
||||||
1
|
|
||||||
};
|
|
||||||
frequency = "1";
|
|
||||||
volume = "(1-camPos)*gravel*(speed factor[2, 20])";
|
|
||||||
};
|
|
||||||
class TiresAsphaltIn
|
|
||||||
{
|
|
||||||
sound[] = {
|
|
||||||
"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",
|
|
||||||
0.177828,
|
|
||||||
1
|
|
||||||
};
|
|
||||||
frequency = "1";
|
|
||||||
volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
|
|
||||||
};
|
|
||||||
class NoiseIn
|
|
||||||
{
|
|
||||||
sound[] = {
|
|
||||||
"\ca\SOUNDS\Vehicles\Wheeled\BUS\int\noise3",
|
|
||||||
0.177828,
|
|
||||||
1
|
|
||||||
};
|
|
||||||
frequency = "1";
|
|
||||||
volume = "(damper0 max 0.04)*(speed factor[0, 8])*(1-camPos)";
|
|
||||||
};
|
|
||||||
class Movement
|
|
||||||
{
|
|
||||||
sound = "soundEnviron";
|
|
||||||
frequency = "1";
|
|
||||||
volume = "0";
|
|
||||||
};
|
|
||||||
};
|
|
||||||
class Damage
|
|
||||||
{
|
|
||||||
tex[] = {
|
|
||||||
};
|
|
||||||
mat[] = {
|
|
||||||
"ca\wheeled\data\hatchback.rvmat",
|
|
||||||
"ca\wheeled\data\hatchback.rvmat",
|
|
||||||
"ca\wheeled\data\hatchback_destruct.rvmat",
|
|
||||||
"ca\wheeled\data\hatchback.rvmat",
|
|
||||||
"ca\wheeled\data\hatchback.rvmat",
|
|
||||||
"ca\wheeled\data\hatchback_destruct.rvmat",
|
|
||||||
"ca\wheeled\data\detailmapy\auta_skla.rvmat",
|
|
||||||
"ca\wheeled\data\detailmapy\auta_skla_damage.rvmat",
|
|
||||||
"ca\wheeled\data\detailmapy\auta_skla_damage.rvmat",
|
|
||||||
"ca\wheeled\data\detailmapy\auta_skla_in.rvmat",
|
|
||||||
"ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat",
|
|
||||||
"ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"
|
|
||||||
};
|
|
||||||
};
|
|
||||||
hiddenSelections[] = {
|
|
||||||
"Camo1"
|
|
||||||
};
|
|
||||||
hiddenSelectionsTextures[] = {
|
|
||||||
"\ca\wheeled\data\hatchback_co.paa"
|
|
||||||
};
|
|
||||||
cargoAction[] = {
|
|
||||||
"Hatchback_Cargo01"
|
|
||||||
};
|
|
||||||
cargoIsCoDriver[] = {
|
|
||||||
1,
|
|
||||||
0
|
|
||||||
};
|
|
||||||
class Library
|
|
||||||
{
|
|
||||||
libTextDesc = "Civilian Car";
|
|
||||||
};
|
|
||||||
rarityUrban = 0.6;
|
|
||||||
};
|
|
||||||
|
|
||||||
// Performance 1
|
// Performance 1
|
||||||
class car_hatchback_DZE1: car_hatchback
|
class car_hatchback_DZE1: car_hatchback
|
||||||
|
|||||||
623
SQF/dayz_code/Configs/CfgVehicles/LAND/UAZ.hpp
Normal file
623
SQF/dayz_code/Configs/CfgVehicles/LAND/UAZ.hpp
Normal file
@@ -0,0 +1,623 @@
|
|||||||
|
class UAZ_Unarmed_Base : UAZ_Base
|
||||||
|
{
|
||||||
|
class HitPoints : HitPoints
|
||||||
|
{
|
||||||
|
class HitGlass1
|
||||||
|
{
|
||||||
|
armor = 0.05;
|
||||||
|
material = -1;
|
||||||
|
name = "glass1";
|
||||||
|
visual = "glass1";
|
||||||
|
passThrough = 0;
|
||||||
|
};
|
||||||
|
class HitGlass2
|
||||||
|
{
|
||||||
|
armor = 0.05;
|
||||||
|
material = -1;
|
||||||
|
name = "glass2";
|
||||||
|
visual = "glass2";
|
||||||
|
passThrough = 0;
|
||||||
|
};
|
||||||
|
class HitGlass3
|
||||||
|
{
|
||||||
|
armor = 0.05;
|
||||||
|
material = -1;
|
||||||
|
name = "glass3";
|
||||||
|
visual = "glass3";
|
||||||
|
passThrough = 0;
|
||||||
|
};
|
||||||
|
class HitGlass4
|
||||||
|
{
|
||||||
|
armor = 0.05;
|
||||||
|
material = -1;
|
||||||
|
name = "glass4";
|
||||||
|
visual = "glass4";
|
||||||
|
passThrough = 0;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
model = "\ca\wheeled\uaz";
|
||||||
|
picture = "\Ca\wheeled\data\ico\uaz_CA.paa";
|
||||||
|
Icon = "\Ca\wheeled\data\map_ico\icomap_Uaz_CA.paa";
|
||||||
|
mapSize = 4;
|
||||||
|
displayName = "UAZ";
|
||||||
|
vehicleClass = "Car";
|
||||||
|
transportSoldier = 6;
|
||||||
|
transportAmmo = 0;
|
||||||
|
maxSpeed = 90;
|
||||||
|
cost = 25000;
|
||||||
|
armor = 40;
|
||||||
|
damageResistance = 0.00845;
|
||||||
|
armorWheels = 0.12;
|
||||||
|
soundGear[] = {
|
||||||
|
"",
|
||||||
|
0.000562341,
|
||||||
|
1
|
||||||
|
};
|
||||||
|
threat[] = {
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0
|
||||||
|
};
|
||||||
|
class Turrets
|
||||||
|
{
|
||||||
|
};
|
||||||
|
class Damage
|
||||||
|
{
|
||||||
|
tex[] = {
|
||||||
|
};
|
||||||
|
mat[] = {
|
||||||
|
"ca\wheeled\data\detailmapy\uaz_main_metal.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\uaz_main_metal_damage.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\uaz_main_metal_destruct.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\uaz_other_metal.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\uaz_other_metal_damage.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\uaz_other_metal_destruct.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\uaz_skla.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\uaz_skla_damage.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\uaz_skla_destruct.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\uaz_skla_in.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\uaz_skla_in_damage.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\uaz_skla_in_damage.rvmat"
|
||||||
|
};
|
||||||
|
};
|
||||||
|
hiddenSelections[] = {
|
||||||
|
"Camo1"
|
||||||
|
};
|
||||||
|
hiddenSelectionsTextures[] = {
|
||||||
|
"\ca\wheeled\data\Uaz_main_002_CO.paa"
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class UAZ_CDF: UAZ_Unarmed_Base
|
||||||
|
{
|
||||||
|
scope = 2;
|
||||||
|
side = 1;
|
||||||
|
faction = "CDF";
|
||||||
|
accuracy = 0.3;
|
||||||
|
crew = "";
|
||||||
|
typicalCargo[] = {};
|
||||||
|
hiddenSelectionsTextures[] = {"\ca\wheeled\data\Uaz_main_002_CO.paa"};
|
||||||
|
upgradeVehicle[] = {"UAZ_CDF_DZE1",{{"ItemORP",1},{"PartEngine",2}}};
|
||||||
|
};
|
||||||
|
class UAZ_INS: UAZ_Unarmed_Base
|
||||||
|
{
|
||||||
|
scope = 2;
|
||||||
|
side = 0;
|
||||||
|
faction = "INS";
|
||||||
|
accuracy = 0.3;
|
||||||
|
crew = "";
|
||||||
|
typicalCargo[] = {};
|
||||||
|
hiddenSelectionsTextures[] = {"\ca\wheeled\data\Uaz_main_001_CO.paa"};
|
||||||
|
upgradeVehicle[] = {"UAZ_INS_DZE1",{{"ItemORP",1},{"PartEngine",2}}};
|
||||||
|
};
|
||||||
|
class UAZ_RU: UAZ_Unarmed_Base
|
||||||
|
{
|
||||||
|
scope = 2;
|
||||||
|
side = 0;
|
||||||
|
faction = "RU";
|
||||||
|
crew = "";
|
||||||
|
typicalCargo[] = {};
|
||||||
|
hiddenSelectionsTextures[] = {"\ca\wheeled\data\Uaz_main_CO.paa"};
|
||||||
|
upgradeVehicle[] = {"UAZ_RU_DZE1",{{"ItemORP",1},{"PartEngine",2}}};
|
||||||
|
};
|
||||||
|
class UAZ_Unarmed_TK_EP1: UAZ_Unarmed_Base
|
||||||
|
{
|
||||||
|
expansion = 1;
|
||||||
|
scope = 2;
|
||||||
|
side = 0;
|
||||||
|
faction = "BIS_TK";
|
||||||
|
accuracy = 0.3;
|
||||||
|
crew = "TK_Soldier_EP1";
|
||||||
|
typicalCargo[] = {};
|
||||||
|
hiddenSelectionsTextures[] = {};
|
||||||
|
class TransportMagazines {};
|
||||||
|
class TransportWeapons {};
|
||||||
|
upgradeVehicle[] = {"UAZ_Unarmed_TK_EP1_DZE1",{{"ItemORP",1},{"PartEngine",2}}};
|
||||||
|
};
|
||||||
|
class UAZ_Unarmed_UN_EP1: UAZ_Unarmed_Base
|
||||||
|
{
|
||||||
|
expansion = 1;
|
||||||
|
scope = 2;
|
||||||
|
side = 2;
|
||||||
|
accuracy = 0.3;
|
||||||
|
faction = "BIS_UN";
|
||||||
|
crew = "";
|
||||||
|
typicalCargo[] = {};
|
||||||
|
hiddenSelectionsTextures[] = {"\CA\wheeled_E\UAZ\Data\Uaz_main_UN_CO.paa"};
|
||||||
|
class TransportMagazines {};
|
||||||
|
class TransportWeapons {};
|
||||||
|
upgradeVehicle[] = {"UAZ_Unarmed_UN_EP1_DZE1",{{"ItemORP",1},{"PartEngine",2}}};
|
||||||
|
};
|
||||||
|
class UAZ_Unarmed_TK_CIV_EP1: UAZ_Unarmed_Base
|
||||||
|
{
|
||||||
|
expansion = 1;
|
||||||
|
scope = 2;
|
||||||
|
side = 3;
|
||||||
|
accuracy = 0.3;
|
||||||
|
faction = "BIS_TK_CIV";
|
||||||
|
crew = "";
|
||||||
|
typicalCargo[] = {};
|
||||||
|
hiddenSelectionsTextures[] = {"\CA\wheeled_E\UAZ\Data\Uaz_main_CIVIL_CO.paa"};
|
||||||
|
class TransportMagazines {};
|
||||||
|
class TransportWeapons {};
|
||||||
|
upgradeVehicle[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE1",{{"ItemORP",1},{"PartEngine",2}}};
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
// Performance 1
|
||||||
|
class UAZ_CDF_DZE1: UAZ_CDF
|
||||||
|
{
|
||||||
|
maxspeed = 150; // max engine limit 125-130
|
||||||
|
terrainCoef = 2.5;
|
||||||
|
upgradeVehicle[] = {"UAZ_CDF_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}};
|
||||||
|
};
|
||||||
|
class UAZ_INS_DZE1: UAZ_INS
|
||||||
|
{
|
||||||
|
maxspeed = 150; // car 100
|
||||||
|
terrainCoef = 2.5;
|
||||||
|
upgradeVehicle[] = {"UAZ_INS_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}};
|
||||||
|
};
|
||||||
|
class UAZ_RU_DZE1: UAZ_RU
|
||||||
|
{
|
||||||
|
maxspeed = 150; // car 100
|
||||||
|
terrainCoef = 2.5;
|
||||||
|
upgradeVehicle[] = {"UAZ_RU_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}};
|
||||||
|
};
|
||||||
|
|
||||||
|
class UAZ_Unarmed_TK_EP1_DZE1: UAZ_Unarmed_TK_EP1
|
||||||
|
{
|
||||||
|
maxspeed = 150; // max engine limit 125-130
|
||||||
|
terrainCoef = 2.5;
|
||||||
|
upgradeVehicle[] = {"UAZ_Unarmed_TK_EP1_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}};
|
||||||
|
};
|
||||||
|
class UAZ_Unarmed_UN_EP1_DZE1: UAZ_Unarmed_UN_EP1
|
||||||
|
{
|
||||||
|
maxspeed = 150; // car 100
|
||||||
|
terrainCoef = 2.5;
|
||||||
|
upgradeVehicle[] = {"UAZ_Unarmed_UN_EP1_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}};
|
||||||
|
};
|
||||||
|
class UAZ_Unarmed_TK_CIV_EP1_DZE1: UAZ_Unarmed_TK_CIV_EP1
|
||||||
|
{
|
||||||
|
maxspeed = 150; // car 100
|
||||||
|
terrainCoef = 2.5;
|
||||||
|
upgradeVehicle[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}};
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
// Armor 2
|
||||||
|
class UAZ_CDF_DZE2: UAZ_CDF_DZE1
|
||||||
|
{
|
||||||
|
armor = 50; // car 20
|
||||||
|
upgradeVehicle[] = {"UAZ_CDF_DZE3",{{"ItemLRK",1},{"ItemTent",1}}};
|
||||||
|
class HitPoints: HitPoints
|
||||||
|
{
|
||||||
|
class HitLFWheel: HitLFWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitLBWheel: HitLBWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRFWheel: HitRFWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRBWheel: HitRBWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitFuel
|
||||||
|
{
|
||||||
|
armor = 0.28;
|
||||||
|
material = -1;
|
||||||
|
name = "palivo";
|
||||||
|
visual = "";
|
||||||
|
passThrough = 1;
|
||||||
|
};
|
||||||
|
class HitEngine
|
||||||
|
{
|
||||||
|
armor = 1;
|
||||||
|
material = -1;
|
||||||
|
name = "motor";
|
||||||
|
visual = "";
|
||||||
|
passThrough = 1;
|
||||||
|
};
|
||||||
|
class HitGlass1: HitGlass1
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass2: HitGlass2
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass3: HitGlass3
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass4: HitGlass4
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class UAZ_INS_DZE2: UAZ_INS_DZE1
|
||||||
|
{
|
||||||
|
armor = 50; // car 20
|
||||||
|
upgradeVehicle[] = {"UAZ_INS_DZE3",{{"ItemLRK",1},{"ItemTent",1}}};
|
||||||
|
class HitPoints: HitPoints
|
||||||
|
{
|
||||||
|
class HitLFWheel: HitLFWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitLBWheel: HitLBWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRFWheel: HitRFWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRBWheel: HitRBWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitFuel
|
||||||
|
{
|
||||||
|
armor = 0.28;
|
||||||
|
material = -1;
|
||||||
|
name = "palivo";
|
||||||
|
visual = "";
|
||||||
|
passThrough = 1;
|
||||||
|
};
|
||||||
|
class HitEngine
|
||||||
|
{
|
||||||
|
armor = 1;
|
||||||
|
material = -1;
|
||||||
|
name = "motor";
|
||||||
|
visual = "";
|
||||||
|
passThrough = 1;
|
||||||
|
};
|
||||||
|
class HitGlass1: HitGlass1
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass2: HitGlass2
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass3: HitGlass3
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass4: HitGlass4
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class UAZ_RU_DZE2: UAZ_RU_DZE1
|
||||||
|
{
|
||||||
|
armor = 50; // car 20
|
||||||
|
upgradeVehicle[] = {"UAZ_RU_DZE3",{{"ItemLRK",1},{"ItemTent",1}}};
|
||||||
|
class HitPoints: HitPoints
|
||||||
|
{
|
||||||
|
class HitLFWheel: HitLFWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitLBWheel: HitLBWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRFWheel: HitRFWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRBWheel: HitRBWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitFuel
|
||||||
|
{
|
||||||
|
armor = 0.28;
|
||||||
|
material = -1;
|
||||||
|
name = "palivo";
|
||||||
|
visual = "";
|
||||||
|
passThrough = 1;
|
||||||
|
};
|
||||||
|
class HitEngine
|
||||||
|
{
|
||||||
|
armor = 1;
|
||||||
|
material = -1;
|
||||||
|
name = "motor";
|
||||||
|
visual = "";
|
||||||
|
passThrough = 1;
|
||||||
|
};
|
||||||
|
class HitGlass1: HitGlass1
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass2: HitGlass2
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass3: HitGlass3
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass4: HitGlass4
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
class UAZ_Unarmed_TK_EP1_DZE2: UAZ_Unarmed_TK_EP1_DZE1
|
||||||
|
{
|
||||||
|
armor = 50; // car 20
|
||||||
|
upgradeVehicle[] = {"UAZ_Unarmed_TK_EP1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}};
|
||||||
|
class HitPoints: HitPoints
|
||||||
|
{
|
||||||
|
class HitLFWheel: HitLFWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitLBWheel: HitLBWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRFWheel: HitRFWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRBWheel: HitRBWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitFuel
|
||||||
|
{
|
||||||
|
armor = 0.28;
|
||||||
|
material = -1;
|
||||||
|
name = "palivo";
|
||||||
|
visual = "";
|
||||||
|
passThrough = 1;
|
||||||
|
};
|
||||||
|
class HitEngine
|
||||||
|
{
|
||||||
|
armor = 1;
|
||||||
|
material = -1;
|
||||||
|
name = "motor";
|
||||||
|
visual = "";
|
||||||
|
passThrough = 1;
|
||||||
|
};
|
||||||
|
class HitGlass1: HitGlass1
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass2: HitGlass2
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass3: HitGlass3
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass4: HitGlass4
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class UAZ_Unarmed_UN_EP1_DZE2: UAZ_Unarmed_UN_EP1_DZE1
|
||||||
|
{
|
||||||
|
armor = 50; // car 20
|
||||||
|
upgradeVehicle[] = {"UAZ_Unarmed_UN_EP1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}};
|
||||||
|
class HitPoints: HitPoints
|
||||||
|
{
|
||||||
|
class HitLFWheel: HitLFWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitLBWheel: HitLBWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRFWheel: HitRFWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRBWheel: HitRBWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitFuel
|
||||||
|
{
|
||||||
|
armor = 0.28;
|
||||||
|
material = -1;
|
||||||
|
name = "palivo";
|
||||||
|
visual = "";
|
||||||
|
passThrough = 1;
|
||||||
|
};
|
||||||
|
class HitEngine
|
||||||
|
{
|
||||||
|
armor = 1;
|
||||||
|
material = -1;
|
||||||
|
name = "motor";
|
||||||
|
visual = "";
|
||||||
|
passThrough = 1;
|
||||||
|
};
|
||||||
|
class HitGlass1: HitGlass1
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass2: HitGlass2
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass3: HitGlass3
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass4: HitGlass4
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class UAZ_Unarmed_TK_CIV_EP1_DZE2: UAZ_Unarmed_TK_CIV_EP1_DZE1
|
||||||
|
{
|
||||||
|
armor = 50; // car 20
|
||||||
|
upgradeVehicle[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}};
|
||||||
|
class HitPoints: HitPoints
|
||||||
|
{
|
||||||
|
class HitLFWheel: HitLFWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitLBWheel: HitLBWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRFWheel: HitRFWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRBWheel: HitRBWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitFuel
|
||||||
|
{
|
||||||
|
armor = 0.28;
|
||||||
|
material = -1;
|
||||||
|
name = "palivo";
|
||||||
|
visual = "";
|
||||||
|
passThrough = 1;
|
||||||
|
};
|
||||||
|
class HitEngine
|
||||||
|
{
|
||||||
|
armor = 1;
|
||||||
|
material = -1;
|
||||||
|
name = "motor";
|
||||||
|
visual = "";
|
||||||
|
passThrough = 1;
|
||||||
|
};
|
||||||
|
class HitGlass1: HitGlass1
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass2: HitGlass2
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass3: HitGlass3
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass4: HitGlass4
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
// Cargo 3
|
||||||
|
class UAZ_CDF_DZE3: UAZ_CDF_DZE2
|
||||||
|
{
|
||||||
|
transportMaxWeapons = 20; // car 10
|
||||||
|
transportMaxMagazines = 100; // car 50
|
||||||
|
transportmaxbackpacks = 4; // car 2
|
||||||
|
upgradeVehicle[] = {"UAZ_CDF_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}};
|
||||||
|
};
|
||||||
|
class UAZ_INS_DZE3: UAZ_INS_DZE2
|
||||||
|
{
|
||||||
|
transportMaxWeapons = 20; // car 10
|
||||||
|
transportMaxMagazines = 100; // car 50
|
||||||
|
transportmaxbackpacks = 4; // car 2
|
||||||
|
upgradeVehicle[] = {"UAZ_INS_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}};
|
||||||
|
};
|
||||||
|
class UAZ_RU_DZE3: UAZ_RU_DZE2
|
||||||
|
{
|
||||||
|
transportMaxWeapons = 20; // car 10
|
||||||
|
transportMaxMagazines = 100; // car 50
|
||||||
|
transportmaxbackpacks = 4; // car 2
|
||||||
|
upgradeVehicle[] = {"UAZ_RU_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}};
|
||||||
|
};
|
||||||
|
|
||||||
|
class UAZ_Unarmed_TK_EP1_DZE3: UAZ_Unarmed_TK_EP1_DZE2
|
||||||
|
{
|
||||||
|
transportMaxWeapons = 20; // car 10
|
||||||
|
transportMaxMagazines = 100; // car 50
|
||||||
|
transportmaxbackpacks = 4; // car 2
|
||||||
|
upgradeVehicle[] = {"UAZ_Unarmed_TK_EP1_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}};
|
||||||
|
};
|
||||||
|
class UAZ_Unarmed_UN_EP1_DZE3: UAZ_Unarmed_UN_EP1_DZE2
|
||||||
|
{
|
||||||
|
transportMaxWeapons = 20; // car 10
|
||||||
|
transportMaxMagazines = 100; // car 50
|
||||||
|
transportmaxbackpacks = 4; // car 2
|
||||||
|
upgradeVehicle[] = {"UAZ_Unarmed_UN_EP1_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}};
|
||||||
|
};
|
||||||
|
class UAZ_Unarmed_TK_CIV_EP1_DZE3: UAZ_Unarmed_TK_CIV_EP1_DZE2
|
||||||
|
{
|
||||||
|
transportMaxWeapons = 20; // car 10
|
||||||
|
transportMaxMagazines = 100; // car 50
|
||||||
|
transportmaxbackpacks = 4; // car 2
|
||||||
|
upgradeVehicle[] = {"UAZ_Unarmed_TK_CIV_EP1_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}};
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
// Fuel 4
|
||||||
|
class UAZ_CDF_DZE4: UAZ_CDF_DZE3
|
||||||
|
{
|
||||||
|
fuelCapacity = 210; // car 100
|
||||||
|
};
|
||||||
|
class UAZ_INS_DZE4: UAZ_INS_DZE3
|
||||||
|
{
|
||||||
|
fuelCapacity = 210; // car 100
|
||||||
|
};
|
||||||
|
class UAZ_RU_DZE4: UAZ_RU_DZE3
|
||||||
|
{
|
||||||
|
fuelCapacity = 210; // car 100
|
||||||
|
};
|
||||||
|
|
||||||
|
class UAZ_Unarmed_TK_EP1_DZE4: UAZ_Unarmed_TK_EP1_DZE3
|
||||||
|
{
|
||||||
|
fuelCapacity = 210; // car 100
|
||||||
|
};
|
||||||
|
class UAZ_Unarmed_UN_EP1_DZE4: UAZ_Unarmed_UN_EP1_DZE3
|
||||||
|
{
|
||||||
|
fuelCapacity = 210; // car 100
|
||||||
|
};
|
||||||
|
class UAZ_Unarmed_TK_CIV_EP1_DZE4: UAZ_Unarmed_TK_CIV_EP1_DZE3
|
||||||
|
{
|
||||||
|
fuelCapacity = 210; // car 100
|
||||||
|
};
|
||||||
758
SQF/dayz_code/Configs/CfgVehicles/LAND/datsun.hpp
Normal file
758
SQF/dayz_code/Configs/CfgVehicles/LAND/datsun.hpp
Normal file
@@ -0,0 +1,758 @@
|
|||||||
|
class datsun1_civil_1_open : SkodaBase
|
||||||
|
{
|
||||||
|
scope = 2;
|
||||||
|
faction = "CIV";
|
||||||
|
model = "\ca\Wheeled\datsun1_civil_1_open";
|
||||||
|
picture = "\Ca\wheeled\data\ico\datsun1_civil_1_open_CA.paa";
|
||||||
|
Icon = "\Ca\wheeled\data\map_ico\icomap_datsun_CA.paa";
|
||||||
|
mapSize = 7;
|
||||||
|
wheelCircumference = 2.199;
|
||||||
|
crew = "";
|
||||||
|
typicalCargo[] = {};
|
||||||
|
displayName = "Pick-Up";
|
||||||
|
maxSpeed = 125;
|
||||||
|
turnCoef = 2.5;
|
||||||
|
terrainCoef = 4;
|
||||||
|
steerAheadPlan = 0.15;
|
||||||
|
soundGear[] = {
|
||||||
|
"",
|
||||||
|
0.000562341,
|
||||||
|
1
|
||||||
|
};
|
||||||
|
SoundGetIn[] = {
|
||||||
|
"\ca\sounds\vehicles\wheeled\offroad\ext\ext-offroad-getout-1",
|
||||||
|
0.251189,
|
||||||
|
1
|
||||||
|
};
|
||||||
|
SoundGetOut[] = {
|
||||||
|
"\ca\sounds\vehicles\wheeled\offroad\ext\ext-offroad-getout-1",
|
||||||
|
0.251189,
|
||||||
|
1,
|
||||||
|
30
|
||||||
|
};
|
||||||
|
soundEngineOnInt[] = {
|
||||||
|
"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-start-1",
|
||||||
|
0.316228,
|
||||||
|
1
|
||||||
|
};
|
||||||
|
soundEngineOnExt[] = {
|
||||||
|
"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-start-1",
|
||||||
|
0.316228,
|
||||||
|
1,
|
||||||
|
250
|
||||||
|
};
|
||||||
|
soundEngineOffInt[] = {
|
||||||
|
"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-stop-1",
|
||||||
|
0.316228,
|
||||||
|
1
|
||||||
|
};
|
||||||
|
soundEngineOffExt[] = {
|
||||||
|
"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-stop-1",
|
||||||
|
0.316228,
|
||||||
|
1,
|
||||||
|
250
|
||||||
|
};
|
||||||
|
buildCrash0[] = {
|
||||||
|
"Ca\sounds\Vehicles\Crash\crash_building_01",
|
||||||
|
0.707946,
|
||||||
|
1,
|
||||||
|
200
|
||||||
|
};
|
||||||
|
buildCrash1[] = {
|
||||||
|
"Ca\sounds\Vehicles\Crash\crash_building_02",
|
||||||
|
0.707946,
|
||||||
|
1,
|
||||||
|
200
|
||||||
|
};
|
||||||
|
buildCrash2[] = {
|
||||||
|
"Ca\sounds\Vehicles\Crash\crash_building_03",
|
||||||
|
0.707946,
|
||||||
|
1,
|
||||||
|
200
|
||||||
|
};
|
||||||
|
buildCrash3[] = {
|
||||||
|
"Ca\sounds\Vehicles\Crash\crash_building_04",
|
||||||
|
0.707946,
|
||||||
|
1,
|
||||||
|
200
|
||||||
|
};
|
||||||
|
soundBuildingCrash[] = {
|
||||||
|
"buildCrash0",
|
||||||
|
0.25,
|
||||||
|
"buildCrash1",
|
||||||
|
0.25,
|
||||||
|
"buildCrash2",
|
||||||
|
0.25,
|
||||||
|
"buildCrash3",
|
||||||
|
0.25
|
||||||
|
};
|
||||||
|
WoodCrash0[] = {
|
||||||
|
"Ca\sounds\Vehicles\Crash\crash_mix_wood_01",
|
||||||
|
0.707946,
|
||||||
|
1,
|
||||||
|
200
|
||||||
|
};
|
||||||
|
WoodCrash1[] = {
|
||||||
|
"Ca\sounds\Vehicles\Crash\crash_mix_wood_02",
|
||||||
|
0.707946,
|
||||||
|
1,
|
||||||
|
200
|
||||||
|
};
|
||||||
|
WoodCrash2[] = {
|
||||||
|
"Ca\sounds\Vehicles\Crash\crash_mix_wood_03",
|
||||||
|
0.707946,
|
||||||
|
1,
|
||||||
|
200
|
||||||
|
};
|
||||||
|
WoodCrash3[] = {
|
||||||
|
"Ca\sounds\Vehicles\Crash\crash_mix_wood_04",
|
||||||
|
0.707946,
|
||||||
|
1,
|
||||||
|
200
|
||||||
|
};
|
||||||
|
WoodCrash4[] = {
|
||||||
|
"Ca\sounds\Vehicles\Crash\crash_mix_wood_05",
|
||||||
|
0.707946,
|
||||||
|
1,
|
||||||
|
200
|
||||||
|
};
|
||||||
|
WoodCrash5[] = {
|
||||||
|
"Ca\sounds\Vehicles\Crash\crash_mix_wood_06",
|
||||||
|
0.707946,
|
||||||
|
1,
|
||||||
|
200
|
||||||
|
};
|
||||||
|
soundWoodCrash[] = {
|
||||||
|
"woodCrash0",
|
||||||
|
0.166,
|
||||||
|
"woodCrash1",
|
||||||
|
0.166,
|
||||||
|
"woodCrash2",
|
||||||
|
0.166,
|
||||||
|
"woodCrash3",
|
||||||
|
0.166,
|
||||||
|
"woodCrash4",
|
||||||
|
0.166,
|
||||||
|
"woodCrash5",
|
||||||
|
0.166
|
||||||
|
};
|
||||||
|
ArmorCrash0[] = {
|
||||||
|
"Ca\sounds\Vehicles\Crash\crash_vehicle_01",
|
||||||
|
0.707946,
|
||||||
|
1,
|
||||||
|
200
|
||||||
|
};
|
||||||
|
ArmorCrash1[] = {
|
||||||
|
"Ca\sounds\Vehicles\Crash\crash_vehicle_02",
|
||||||
|
0.707946,
|
||||||
|
1,
|
||||||
|
200
|
||||||
|
};
|
||||||
|
ArmorCrash2[] = {
|
||||||
|
"Ca\sounds\Vehicles\Crash\crash_vehicle_03",
|
||||||
|
0.707946,
|
||||||
|
1,
|
||||||
|
200
|
||||||
|
};
|
||||||
|
ArmorCrash3[] = {
|
||||||
|
"Ca\sounds\Vehicles\Crash\crash_vehicle_04",
|
||||||
|
0.707946,
|
||||||
|
1,
|
||||||
|
200
|
||||||
|
};
|
||||||
|
soundArmorCrash[] = {
|
||||||
|
"ArmorCrash0",
|
||||||
|
0.25,
|
||||||
|
"ArmorCrash1",
|
||||||
|
0.25,
|
||||||
|
"ArmorCrash2",
|
||||||
|
0.25,
|
||||||
|
"ArmorCrash3",
|
||||||
|
0.25
|
||||||
|
};
|
||||||
|
class SoundEvents
|
||||||
|
{
|
||||||
|
class AccelerationIn
|
||||||
|
{
|
||||||
|
sound[] = {
|
||||||
|
"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-acce-1",
|
||||||
|
0.316228,
|
||||||
|
1
|
||||||
|
};
|
||||||
|
limit = "0.7";
|
||||||
|
expression = "(engineOn*(1-camPos))*gmeterZ*(speed factor[2.5, 4])";
|
||||||
|
};
|
||||||
|
class AccelerationOut
|
||||||
|
{
|
||||||
|
sound[] = {
|
||||||
|
"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-acce-1",
|
||||||
|
0.316228,
|
||||||
|
1,
|
||||||
|
250
|
||||||
|
};
|
||||||
|
limit = "0.7";
|
||||||
|
expression = "(engineOn*camPos)*gmeterZ*(speed factor[2.5, 4])";
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Sounds : Sounds
|
||||||
|
{
|
||||||
|
class Engine : Engine
|
||||||
|
{
|
||||||
|
sound[] = {
|
||||||
|
"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-low-1",
|
||||||
|
0.398107,
|
||||||
|
1,
|
||||||
|
300
|
||||||
|
};
|
||||||
|
frequency = "(randomizer*0.05+0.95)*rpm";
|
||||||
|
volume = "camPos*engineOn*((rpm factor[0.21, 0.5]) min (rpm factor[0.7, 0.3]))";
|
||||||
|
};
|
||||||
|
class EngineHighOut
|
||||||
|
{
|
||||||
|
sound[] = {
|
||||||
|
"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-high-2",
|
||||||
|
0.398107,
|
||||||
|
1,
|
||||||
|
350
|
||||||
|
};
|
||||||
|
frequency = "(randomizer*0.05+0.95)*rpm";
|
||||||
|
volume = "camPos*engineOn*(rpm factor[0.5, 0.85])";
|
||||||
|
};
|
||||||
|
class IdleOut
|
||||||
|
{
|
||||||
|
sound[] = {
|
||||||
|
"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-idle-5",
|
||||||
|
0.223872,
|
||||||
|
1,
|
||||||
|
100
|
||||||
|
};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "camPos*engineOn*(rpm factor[0.4, 0])";
|
||||||
|
};
|
||||||
|
class TiresRockOut
|
||||||
|
{
|
||||||
|
sound[] = {
|
||||||
|
"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",
|
||||||
|
0.316228,
|
||||||
|
1,
|
||||||
|
30
|
||||||
|
};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "camPos*rock*(speed factor[2, 20])";
|
||||||
|
};
|
||||||
|
class TiresSandOut
|
||||||
|
{
|
||||||
|
sound[] = {
|
||||||
|
"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",
|
||||||
|
0.316228,
|
||||||
|
1,
|
||||||
|
30
|
||||||
|
};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "camPos*sand*(speed factor[2, 20])";
|
||||||
|
};
|
||||||
|
class TiresGrassOut
|
||||||
|
{
|
||||||
|
sound[] = {
|
||||||
|
"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3",
|
||||||
|
0.316228,
|
||||||
|
1,
|
||||||
|
30
|
||||||
|
};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "camPos*grass*(speed factor[2, 20])";
|
||||||
|
};
|
||||||
|
class TiresMudOut
|
||||||
|
{
|
||||||
|
sound[] = {
|
||||||
|
"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",
|
||||||
|
0.316228,
|
||||||
|
1,
|
||||||
|
30
|
||||||
|
};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "camPos*mud*(speed factor[2, 20])";
|
||||||
|
};
|
||||||
|
class TiresGravelOut
|
||||||
|
{
|
||||||
|
sound[] = {
|
||||||
|
"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",
|
||||||
|
0.316228,
|
||||||
|
1,
|
||||||
|
30
|
||||||
|
};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "camPos*gravel*(speed factor[2, 20])";
|
||||||
|
};
|
||||||
|
class TiresAsphaltOut
|
||||||
|
{
|
||||||
|
sound[] = {
|
||||||
|
"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",
|
||||||
|
0.316228,
|
||||||
|
1,
|
||||||
|
30
|
||||||
|
};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "camPos*asphalt*(speed factor[2, 20])";
|
||||||
|
};
|
||||||
|
class NoiseOut
|
||||||
|
{
|
||||||
|
sound[] = {
|
||||||
|
"ca\sounds\Vehicles\Wheeled\UAZ\ext\ext-noise",
|
||||||
|
0.316228,
|
||||||
|
1,
|
||||||
|
30
|
||||||
|
};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "camPos*(damper0 max 0.02)*(speed factor[0, 8])";
|
||||||
|
};
|
||||||
|
class EngineLowIn
|
||||||
|
{
|
||||||
|
sound[] = {
|
||||||
|
"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-low-1",
|
||||||
|
0.562341,
|
||||||
|
1
|
||||||
|
};
|
||||||
|
frequency = "(randomizer*0.05+0.95)*rpm";
|
||||||
|
volume = "(1-camPos)*engineOn*((rpm factor[0.2, 0.4]) min (rpm factor[0.7, 0.3]))";
|
||||||
|
};
|
||||||
|
class EngineHighIn
|
||||||
|
{
|
||||||
|
sound[] = {
|
||||||
|
"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-high-2",
|
||||||
|
0.562341,
|
||||||
|
1
|
||||||
|
};
|
||||||
|
frequency = "(randomizer*0.05+0.95)*rpm";
|
||||||
|
volume = "(1-camPos)*engineOn*(rpm factor[0.56, 0.8])";
|
||||||
|
};
|
||||||
|
class IdleIn
|
||||||
|
{
|
||||||
|
sound[] = {
|
||||||
|
"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-idle-5",
|
||||||
|
0.398107,
|
||||||
|
1
|
||||||
|
};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "(1-camPos)*engineOn*(rpm factor[0.4, 0])";
|
||||||
|
};
|
||||||
|
class TiresRockIn
|
||||||
|
{
|
||||||
|
sound[] = {
|
||||||
|
"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",
|
||||||
|
0.316228,
|
||||||
|
1
|
||||||
|
};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "(1-camPos)*rock*(speed factor[2, 20])";
|
||||||
|
};
|
||||||
|
class TiresSandIn
|
||||||
|
{
|
||||||
|
sound[] = {
|
||||||
|
"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",
|
||||||
|
0.316228,
|
||||||
|
1
|
||||||
|
};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "(1-camPos)*sand*(speed factor[2, 20])";
|
||||||
|
};
|
||||||
|
class TiresGrassIn
|
||||||
|
{
|
||||||
|
sound[] = {
|
||||||
|
"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3",
|
||||||
|
0.316228,
|
||||||
|
1
|
||||||
|
};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "(1-camPos)*grass*(speed factor[2, 20])";
|
||||||
|
};
|
||||||
|
class TiresMudIn
|
||||||
|
{
|
||||||
|
sound[] = {
|
||||||
|
"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",
|
||||||
|
0.316228,
|
||||||
|
1
|
||||||
|
};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "(1-camPos)*mud*(speed factor[2, 20])";
|
||||||
|
};
|
||||||
|
class TiresGravelIn
|
||||||
|
{
|
||||||
|
sound[] = {
|
||||||
|
"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",
|
||||||
|
0.316228,
|
||||||
|
1
|
||||||
|
};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "(1-camPos)*gravel*(speed factor[2, 20])";
|
||||||
|
};
|
||||||
|
class TiresAsphaltIn
|
||||||
|
{
|
||||||
|
sound[] = {
|
||||||
|
"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",
|
||||||
|
0.316228,
|
||||||
|
1
|
||||||
|
};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
|
||||||
|
};
|
||||||
|
class NoiseIn
|
||||||
|
{
|
||||||
|
sound[] = {
|
||||||
|
"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-noise-1",
|
||||||
|
0.316228,
|
||||||
|
1
|
||||||
|
};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)";
|
||||||
|
};
|
||||||
|
class Movement : Movement
|
||||||
|
{
|
||||||
|
sound = "soundEnviron";
|
||||||
|
frequency = "1";
|
||||||
|
volume = "0";
|
||||||
|
};
|
||||||
|
};
|
||||||
|
transportSoldier = 1;
|
||||||
|
driverAction = "datsun_driver";
|
||||||
|
cargoAction[] = {
|
||||||
|
"Hilux_cargo01"
|
||||||
|
};
|
||||||
|
class Library
|
||||||
|
{
|
||||||
|
libTextDesc = "A pickup truck which was very popular in the United States in the 1970s.";
|
||||||
|
};
|
||||||
|
class Damage
|
||||||
|
{
|
||||||
|
tex[] = {
|
||||||
|
};
|
||||||
|
mat[] = {
|
||||||
|
"ca\wheeled\data\detailmapy\datsun_interier.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\datsun_interier.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\datsun_interier_destruct.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\datsun_trup.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\datsun_trup.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\datsun_trup_destruct.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\auta_skla.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\auta_skla_damage.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\auta_skla_damage.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\auta_skla_in.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"
|
||||||
|
};
|
||||||
|
};
|
||||||
|
hiddenSelections[] = {
|
||||||
|
"Camo1"
|
||||||
|
};
|
||||||
|
hiddenSelectionsTextures[] = {
|
||||||
|
"\ca\wheeled\data\datsun_trup1_co.paa"
|
||||||
|
};
|
||||||
|
rarityUrban = 0.25;
|
||||||
|
upgradeVehicle[] = {"datsun1_civil_1_open_DZE1",{{"ItemORP",1},{"PartEngine",2}}};
|
||||||
|
};
|
||||||
|
class datsun1_civil_2_covered : datsun1_civil_1_open
|
||||||
|
{
|
||||||
|
accuracy = 1000;
|
||||||
|
faction = "CIV";
|
||||||
|
model = "\ca\Wheeled\datsun1_civil_2_covered";
|
||||||
|
picture = "\Ca\wheeled\data\ico\datsun1_civil_2_covered_CA.paa";
|
||||||
|
Icon = "\Ca\wheeled\data\map_ico\icomap_datsun_CA.paa";
|
||||||
|
mapSize = 7;
|
||||||
|
crew = "";
|
||||||
|
typicalCargo[] = {};
|
||||||
|
displayName = "Pick-Up (Covered)";
|
||||||
|
class Damage
|
||||||
|
{
|
||||||
|
tex[] = {
|
||||||
|
};
|
||||||
|
mat[] = {
|
||||||
|
"ca\wheeled\data\detailmapy\datsun_addons.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\datsun_addons.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\datsun_addons_destruct.rvmat",
|
||||||
|
"Ca\Wheeled\data\datsun_trup4.rvmat",
|
||||||
|
"Ca\Wheeled\data\datsun_trup4.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\datsun_trup_destruct.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\datsun_interier.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\datsun_interier.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\datsun_interier_destruct.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\datsun_pristroje.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\datsun_pristroje.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\datsun_pristroje_destruct.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\auta_skla.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\auta_skla_damage.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\auta_skla_damage.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\auta_skla_in.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"
|
||||||
|
};
|
||||||
|
};
|
||||||
|
hiddenSelections[] = {
|
||||||
|
};
|
||||||
|
hiddenSelectionsTextures[] = {
|
||||||
|
};
|
||||||
|
rarityUrban = 0.6;
|
||||||
|
upgradeVehicle[] = {"datsun1_civil_2_covered_DZE1",{{"ItemORP",1},{"PartEngine",2}}};
|
||||||
|
};
|
||||||
|
class datsun1_civil_3_open : datsun1_civil_1_open
|
||||||
|
{
|
||||||
|
accuracy = 1000;
|
||||||
|
faction = "CIV";
|
||||||
|
model = "\ca\Wheeled\datsun1_civil_3_open";
|
||||||
|
picture = "\Ca\wheeled\data\ico\datsun1_civil_3_open_CA.paa";
|
||||||
|
Icon = "\Ca\wheeled\data\map_ico\icomap_datsun_CA.paa";
|
||||||
|
mapSize = 7;
|
||||||
|
crew = "";
|
||||||
|
typicalCargo[] = {};
|
||||||
|
displayName = "Pick-Up (Tube frame)";
|
||||||
|
class Damage
|
||||||
|
{
|
||||||
|
tex[] = {
|
||||||
|
};
|
||||||
|
mat[] = {
|
||||||
|
"ca\wheeled\data\detailmapy\datsun_interier.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\datsun_interier.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\datsun_interier_destruct.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\datsun_trup2.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\datsun_trup2.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\datsun_trup_destruct.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\auta_skla.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\auta_skla_damage.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\auta_skla_damage.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\auta_skla_in.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat",
|
||||||
|
"ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"
|
||||||
|
};
|
||||||
|
};
|
||||||
|
hiddenSelections[] = {
|
||||||
|
};
|
||||||
|
hiddenSelectionsTextures[] = {
|
||||||
|
};
|
||||||
|
rarityUrban = 0.5;
|
||||||
|
upgradeVehicle[] = {"datsun1_civil_3_open_DZE1",{{"ItemORP",1},{"PartEngine",2}}};
|
||||||
|
};
|
||||||
|
|
||||||
|
// Performance 1
|
||||||
|
class datsun1_civil_1_open_DZE1: datsun1_civil_1_open
|
||||||
|
{
|
||||||
|
maxspeed = 150; // max engine limit 125-130
|
||||||
|
terrainCoef = 2.5;
|
||||||
|
upgradeVehicle[] = {"datsun1_civil_1_open_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}};
|
||||||
|
};
|
||||||
|
class datsun1_civil_2_covered_DZE1: datsun1_civil_2_covered
|
||||||
|
{
|
||||||
|
maxspeed = 150; // car 100
|
||||||
|
terrainCoef = 2.5;
|
||||||
|
upgradeVehicle[] = {"datsun1_civil_2_covered_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}};
|
||||||
|
};
|
||||||
|
class datsun1_civil_3_open_DZE1: datsun1_civil_3_open
|
||||||
|
{
|
||||||
|
maxspeed = 150; // car 100
|
||||||
|
terrainCoef = 2.5;
|
||||||
|
upgradeVehicle[] = {"datsun1_civil_3_open_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}};
|
||||||
|
};
|
||||||
|
// Armor 2
|
||||||
|
class datsun1_civil_1_open_DZE2: datsun1_civil_1_open_DZE1
|
||||||
|
{
|
||||||
|
armor = 50; // car 20
|
||||||
|
upgradeVehicle[] = {"datsun1_civil_1_open_DZE3",{{"ItemLRK",1},{"ItemTent",1}}};
|
||||||
|
class HitPoints: HitPoints
|
||||||
|
{
|
||||||
|
class HitLFWheel: HitLFWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitLBWheel: HitLBWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRFWheel: HitRFWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRBWheel: HitRBWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitFuel
|
||||||
|
{
|
||||||
|
armor = 0.28;
|
||||||
|
material = -1;
|
||||||
|
name = "palivo";
|
||||||
|
visual = "";
|
||||||
|
passThrough = 1;
|
||||||
|
};
|
||||||
|
class HitEngine
|
||||||
|
{
|
||||||
|
armor = 1;
|
||||||
|
material = -1;
|
||||||
|
name = "motor";
|
||||||
|
visual = "";
|
||||||
|
passThrough = 1;
|
||||||
|
};
|
||||||
|
class HitGlass1: HitGlass1
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass2: HitGlass2
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass3: HitGlass3
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass4: HitGlass4
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class datsun1_civil_2_covered_DZE2: datsun1_civil_2_covered_DZE1
|
||||||
|
{
|
||||||
|
armor = 50; // car 20
|
||||||
|
upgradeVehicle[] = {"datsun1_civil_2_covered_DZE3",{{"ItemLRK",1},{"ItemTent",1}}};
|
||||||
|
class HitPoints: HitPoints
|
||||||
|
{
|
||||||
|
class HitLFWheel: HitLFWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitLBWheel: HitLBWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRFWheel: HitRFWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRBWheel: HitRBWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitFuel
|
||||||
|
{
|
||||||
|
armor = 0.28;
|
||||||
|
material = -1;
|
||||||
|
name = "palivo";
|
||||||
|
visual = "";
|
||||||
|
passThrough = 1;
|
||||||
|
};
|
||||||
|
class HitEngine
|
||||||
|
{
|
||||||
|
armor = 1;
|
||||||
|
material = -1;
|
||||||
|
name = "motor";
|
||||||
|
visual = "";
|
||||||
|
passThrough = 1;
|
||||||
|
};
|
||||||
|
class HitGlass1: HitGlass1
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass2: HitGlass2
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass3: HitGlass3
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass4: HitGlass4
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class datsun1_civil_3_open_DZE2: datsun1_civil_3_open_DZE1
|
||||||
|
{
|
||||||
|
armor = 50; // car 20
|
||||||
|
upgradeVehicle[] = {"datsun1_civil_3_open_DZE1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}};
|
||||||
|
class HitPoints: HitPoints
|
||||||
|
{
|
||||||
|
class HitLFWheel: HitLFWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitLBWheel: HitLBWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRFWheel: HitRFWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRBWheel: HitRBWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitFuel
|
||||||
|
{
|
||||||
|
armor = 0.28;
|
||||||
|
material = -1;
|
||||||
|
name = "palivo";
|
||||||
|
visual = "";
|
||||||
|
passThrough = 1;
|
||||||
|
};
|
||||||
|
class HitEngine
|
||||||
|
{
|
||||||
|
armor = 1;
|
||||||
|
material = -1;
|
||||||
|
name = "motor";
|
||||||
|
visual = "";
|
||||||
|
passThrough = 1;
|
||||||
|
};
|
||||||
|
class HitGlass1: HitGlass1
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass2: HitGlass2
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass3: HitGlass3
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass4: HitGlass4
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
// Cargo 3
|
||||||
|
class datsun1_civil_1_open_DZE3: datsun1_civil_1_open_DZE2
|
||||||
|
{
|
||||||
|
transportMaxWeapons = 20; // car 10
|
||||||
|
transportMaxMagazines = 100; // car 50
|
||||||
|
transportmaxbackpacks = 4; // car 2
|
||||||
|
upgradeVehicle[] = {"datsun1_civil_1_open_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}};
|
||||||
|
};
|
||||||
|
class datsun1_civil_2_covered_DZE3: datsun1_civil_2_covered_DZE2
|
||||||
|
{
|
||||||
|
transportMaxWeapons = 20; // car 10
|
||||||
|
transportMaxMagazines = 100; // car 50
|
||||||
|
transportmaxbackpacks = 4; // car 2
|
||||||
|
upgradeVehicle[] = {"datsun1_civil_2_covered_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}};
|
||||||
|
};
|
||||||
|
class datsun1_civil_3_open_DZE3: datsun1_civil_3_open_DZE2
|
||||||
|
{
|
||||||
|
transportMaxWeapons = 20; // car 10
|
||||||
|
transportMaxMagazines = 100; // car 50
|
||||||
|
transportmaxbackpacks = 4; // car 2
|
||||||
|
upgradeVehicle[] = {"datsun1_civil_3_open_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}};
|
||||||
|
};
|
||||||
|
// Fuel 4
|
||||||
|
class datsun1_civil_1_open_DZE4: datsun1_civil_1_open_DZE3
|
||||||
|
{
|
||||||
|
fuelCapacity = 210; // car 100
|
||||||
|
};
|
||||||
|
class datsun1_civil_2_covered_DZE4: datsun1_civil_2_covered_DZE3
|
||||||
|
{
|
||||||
|
fuelCapacity = 210; // car 100
|
||||||
|
};
|
||||||
|
class datsun1_civil_3_open_DZE4: datsun1_civil_3_open_DZE3
|
||||||
|
{
|
||||||
|
fuelCapacity = 210; // car 100
|
||||||
|
};
|
||||||
472
SQF/dayz_code/Configs/CfgVehicles/LAND/hilux.hpp
Normal file
472
SQF/dayz_code/Configs/CfgVehicles/LAND/hilux.hpp
Normal file
@@ -0,0 +1,472 @@
|
|||||||
|
class hilux1_civil_1_open: Car
|
||||||
|
{
|
||||||
|
scope = 2;
|
||||||
|
faction = "CIV";
|
||||||
|
maxSpeed = 125;
|
||||||
|
side = 3;
|
||||||
|
model = "\ca\Wheeled\hilux1_civil_1_open";
|
||||||
|
picture = "\Ca\wheeled\data\ico\hilux1_civil_1_open_CA.paa";
|
||||||
|
Icon = "\Ca\wheeled\data\map_ico\icomap_hilux_CA.paa";
|
||||||
|
mapSize = 7;
|
||||||
|
typicalCargo[] = {};
|
||||||
|
crew = "";
|
||||||
|
displayName = "Off-road (tan)";
|
||||||
|
transportSoldier = 1;
|
||||||
|
driverAction = "Hilux_Driver";
|
||||||
|
terrainCoef = 2.5;
|
||||||
|
wheelCircumference = 2.532;
|
||||||
|
steerAheadPlan = 0.2;
|
||||||
|
cargoIsCoDriver[] = {1};
|
||||||
|
insideSoundCoef = 0.9;
|
||||||
|
soundGear[] = {"",0.000562341,1};
|
||||||
|
SoundGetIn[] = {"\ca\sounds\vehicles\wheeled\offroad\ext\ext-offroad-getout-1",0.562341,1};
|
||||||
|
SoundGetOut[] = {"\ca\sounds\vehicles\wheeled\offroad\ext\ext-offroad-getout-1",0.562341,1,30};
|
||||||
|
soundEngineOnInt[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-start-1",0.398107,1};
|
||||||
|
soundEngineOnExt[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-start-1",0.398107,1,250};
|
||||||
|
soundEngineOffInt[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-stop-1",0.398107,1};
|
||||||
|
soundEngineOffExt[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-stop-1",0.398107,1,250};
|
||||||
|
buildCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_building_01",0.707946,1,200};
|
||||||
|
buildCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_building_02",0.707946,1,200};
|
||||||
|
buildCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_building_03",0.707946,1,200};
|
||||||
|
buildCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_building_04",0.707946,1,200};
|
||||||
|
soundBuildingCrash[] = {"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25};
|
||||||
|
WoodCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_01",0.707946,1,200};
|
||||||
|
WoodCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_02",0.707946,1,200};
|
||||||
|
WoodCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_03",0.707946,1,200};
|
||||||
|
WoodCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_04",0.707946,1,200};
|
||||||
|
WoodCrash4[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_05",0.707946,1,200};
|
||||||
|
WoodCrash5[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_06",0.707946,1,200};
|
||||||
|
soundWoodCrash[] = {"woodCrash0",0.166,"woodCrash1",0.166,"woodCrash2",0.166,"woodCrash3",0.166,"woodCrash4",0.166,"woodCrash5",0.166};
|
||||||
|
ArmorCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_01",0.707946,1,200};
|
||||||
|
ArmorCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_02",0.707946,1,200};
|
||||||
|
ArmorCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_03",0.707946,1,200};
|
||||||
|
ArmorCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_04",0.707946,1,200};
|
||||||
|
soundArmorCrash[] = {"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25};
|
||||||
|
class SoundEvents
|
||||||
|
{
|
||||||
|
class AccelerationIn
|
||||||
|
{
|
||||||
|
sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-acce-1",0.177828,1};
|
||||||
|
limit = "0.7";
|
||||||
|
expression = "(engineOn*(1-camPos))*gmeterZ*(speed factor[2.5, 4])";
|
||||||
|
};
|
||||||
|
class AccelerationOut
|
||||||
|
{
|
||||||
|
sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-acce-1",0.177828,1,250};
|
||||||
|
limit = "0.7";
|
||||||
|
expression = "(engineOn*camPos)*gmeterZ*(speed factor[2.5, 4])";
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class Sounds: Sounds
|
||||||
|
{
|
||||||
|
class Engine: Engine
|
||||||
|
{
|
||||||
|
sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-low-1",0.562341,1,300};
|
||||||
|
frequency = "(randomizer*0.05+0.95)*rpm";
|
||||||
|
volume = "camPos*engineOn*((rpm factor[0.21, 0.5]) min (rpm factor[0.7, 0.5]))";
|
||||||
|
};
|
||||||
|
class EngineHighOut
|
||||||
|
{
|
||||||
|
sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-high-2",0.562341,1,350};
|
||||||
|
frequency = "(randomizer*0.05+0.95)*rpm";
|
||||||
|
volume = "camPos*engineOn*(rpm factor[0.5, 0.85])";
|
||||||
|
};
|
||||||
|
class IdleOut
|
||||||
|
{
|
||||||
|
sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-idle-5",0.354813,1,150};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "camPos*engineOn*(rpm factor[0.4, 0])";
|
||||||
|
};
|
||||||
|
class TiresRockOut
|
||||||
|
{
|
||||||
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.1,1,30};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "camPos*rock*(speed factor[2, 20])";
|
||||||
|
};
|
||||||
|
class TiresSandOut
|
||||||
|
{
|
||||||
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.1,1,30};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "camPos*sand*(speed factor[2, 20])";
|
||||||
|
};
|
||||||
|
class TiresGrassOut
|
||||||
|
{
|
||||||
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3",0.1,1,30};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "camPos*grass*(speed factor[2, 20])";
|
||||||
|
};
|
||||||
|
class TiresMudOut
|
||||||
|
{
|
||||||
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.1,1,30};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "camPos*mud*(speed factor[2, 20])";
|
||||||
|
};
|
||||||
|
class TiresGravelOut
|
||||||
|
{
|
||||||
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.125893,1,30};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "camPos*gravel*(speed factor[2, 20])";
|
||||||
|
};
|
||||||
|
class TiresAsphaltOut
|
||||||
|
{
|
||||||
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.0891251,1,30};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "camPos*asphalt*(speed factor[2, 20])";
|
||||||
|
};
|
||||||
|
class NoiseOut
|
||||||
|
{
|
||||||
|
sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-acce-2",0.1,1,30};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "camPos*(damper0 max 0.02)*(speed factor[0, 8])";
|
||||||
|
};
|
||||||
|
class EngineLowIn
|
||||||
|
{
|
||||||
|
sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-low-1",0.562341,1};
|
||||||
|
frequency = "(randomizer*0.05+0.95)*rpm";
|
||||||
|
volume = "(1-camPos)*engineOn*((rpm factor[0.2, 0.4]) min (rpm factor[0.7, 0.5]))";
|
||||||
|
};
|
||||||
|
class EngineHighIn
|
||||||
|
{
|
||||||
|
sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-high-2",0.562341,1};
|
||||||
|
frequency = "(randomizer*0.05+0.95)*rpm";
|
||||||
|
volume = "(1-camPos)*engineOn*(rpm factor[0.56, 0.8])";
|
||||||
|
};
|
||||||
|
class IdleIn
|
||||||
|
{
|
||||||
|
sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-idle-5",0.354813,1};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "(1-camPos)*engineOn*(rpm factor[0.35, 0])";
|
||||||
|
};
|
||||||
|
class TiresRockIn
|
||||||
|
{
|
||||||
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",0.1,1};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "(1-camPos)*rock*(speed factor[2, 20])";
|
||||||
|
};
|
||||||
|
class TiresSandIn
|
||||||
|
{
|
||||||
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",0.1,1};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "(1-camPos)*sand*(speed factor[2, 20])";
|
||||||
|
};
|
||||||
|
class TiresGrassIn
|
||||||
|
{
|
||||||
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3",0.1,1};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "(1-camPos)*grass*(speed factor[2, 20])";
|
||||||
|
};
|
||||||
|
class TiresMudIn
|
||||||
|
{
|
||||||
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",0.1,1};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "(1-camPos)*mud*(speed factor[2, 20])";
|
||||||
|
};
|
||||||
|
class TiresGravelIn
|
||||||
|
{
|
||||||
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",0.141254,1};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "(1-camPos)*gravel*(speed factor[2, 20])";
|
||||||
|
};
|
||||||
|
class TiresAsphaltIn
|
||||||
|
{
|
||||||
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",0.177828,1};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
|
||||||
|
};
|
||||||
|
class NoiseIn
|
||||||
|
{
|
||||||
|
sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-noise-1",0.316228,1};
|
||||||
|
frequency = "1";
|
||||||
|
volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)";
|
||||||
|
};
|
||||||
|
class Movement: Movement
|
||||||
|
{
|
||||||
|
sound = "soundEnviron";
|
||||||
|
frequency = "1";
|
||||||
|
volume = "0";
|
||||||
|
};
|
||||||
|
};
|
||||||
|
cargoAction[] = {"Hilux_Cargo01"};
|
||||||
|
hasGunner = 0;
|
||||||
|
class Turrets
|
||||||
|
{
|
||||||
|
};
|
||||||
|
class Damage
|
||||||
|
{
|
||||||
|
tex[] = {};
|
||||||
|
mat[] = {"ca\wheeled\data\detailmapy\coyota_trup1.rvmat","ca\wheeled\data\detailmapy\coyota_trup1.rvmat","ca\wheeled\data\detailmapy\coyota_trup1_destruct.rvmat","ca\wheeled\data\detailmapy\coyota_kola.rvmat","ca\wheeled\data\detailmapy\coyota_kola.rvmat","ca\wheeled\data\detailmapy\coyota_kola_destruct.rvmat","ca\wheeled\data\detailmapy\coyota_interier.rvmat","ca\wheeled\data\detailmapy\coyota_interier.rvmat","ca\wheeled\data\detailmapy\coyota_interier_destruct.rvmat","ca\wheeled\data\detailmapy\auta_skla.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"};
|
||||||
|
};
|
||||||
|
hiddenSelections[] = {"Camo1"};
|
||||||
|
hiddenSelectionsTextures[] = {"\ca\wheeled\data\coyota_trup1.paa"};
|
||||||
|
class Library
|
||||||
|
{
|
||||||
|
libTextDesc = "Civil Car.";
|
||||||
|
};
|
||||||
|
rarityUrban = 0.8;
|
||||||
|
brakeDistance = 11;
|
||||||
|
upgradeVehicle[] = {"hilux1_civil_1_open_DZE1",{{"ItemORP",1},{"PartEngine",2}}};
|
||||||
|
};
|
||||||
|
class hilux1_civil_2_covered: hilux1_civil_1_open
|
||||||
|
{
|
||||||
|
model = "\ca\Wheeled\hilux1_civil_2_covered";
|
||||||
|
faction = "CIV";
|
||||||
|
picture = "\Ca\wheeled\data\ico\hilux1_civil_2_covered_CA.paa";
|
||||||
|
Icon = "\Ca\wheeled\data\map_ico\icomap_hilux_CA.paa";
|
||||||
|
mapSize = 7;
|
||||||
|
typicalCargo[] = {};
|
||||||
|
crew = "";
|
||||||
|
class Damage
|
||||||
|
{
|
||||||
|
tex[] = {};
|
||||||
|
mat[] = {"ca\wheeled\data\detailmapy\coyota_trup1.rvmat","ca\wheeled\data\detailmapy\coyota_trup1.rvmat","ca\wheeled\data\detailmapy\coyota_trup1_destruct.rvmat","ca\wheeled\data\detailmapy\coyota_addons.rvmat","ca\wheeled\data\detailmapy\coyota_addons.rvmat","ca\wheeled\data\detailmapy\coyota_addons_destruct.rvmat","ca\wheeled\data\detailmapy\coyota_kola.rvmat","ca\wheeled\data\detailmapy\coyota_kola.rvmat","ca\wheeled\data\detailmapy\coyota_kola_destruct.rvmat","ca\wheeled\data\detailmapy\coyota_interier.rvmat","ca\wheeled\data\detailmapy\coyota_interier.rvmat","ca\wheeled\data\detailmapy\coyota_interier_destruct.rvmat","ca\wheeled\data\detailmapy\auta_skla.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"};
|
||||||
|
};
|
||||||
|
hiddenSelections[] = {};
|
||||||
|
hiddenSelectionsTextures[] = {};
|
||||||
|
displayName = "Off-road (red)";
|
||||||
|
rarityUrban = 0.35;
|
||||||
|
upgradeVehicle[] = {"hilux1_civil_2_covered_DZE1",{{"ItemORP",1},{"PartEngine",2}}};
|
||||||
|
};
|
||||||
|
class hilux1_civil_3_open: hilux1_civil_1_open
|
||||||
|
{
|
||||||
|
model = "\ca\Wheeled\hilux1_civil_3_open";
|
||||||
|
picture = "\Ca\wheeled\data\ico\hilux1_civil_3_open_CA.paa";
|
||||||
|
Icon = "\Ca\wheeled\data\map_ico\icomap_hilux_CA.paa";
|
||||||
|
mapSize = 7;
|
||||||
|
faction = "CIV";
|
||||||
|
typicalCargo[] = {};
|
||||||
|
crew = "";
|
||||||
|
displayName = "Off-road (white)";
|
||||||
|
class Damage
|
||||||
|
{
|
||||||
|
tex[] = {};
|
||||||
|
mat[] = {"ca\wheeled\data\detailmapy\coyota_trup1.rvmat","ca\wheeled\data\detailmapy\coyota_trup1.rvmat","ca\wheeled\data\detailmapy\coyota_trup1_destruct.rvmat","ca\wheeled\data\detailmapy\coyota_kola.rvmat","ca\wheeled\data\detailmapy\coyota_kola.rvmat","ca\wheeled\data\detailmapy\coyota_kola_destruct.rvmat","ca\wheeled\data\detailmapy\coyota_interier.rvmat","ca\wheeled\data\detailmapy\coyota_interier.rvmat","ca\wheeled\data\detailmapy\coyota_interier_destruct.rvmat","ca\wheeled\data\detailmapy\auta_skla.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"};
|
||||||
|
};
|
||||||
|
hiddenSelections[] = {};
|
||||||
|
hiddenSelectionsTextures[] = {};
|
||||||
|
upgradeVehicle[] = {"hilux1_civil_3_open_DZE1",{{"ItemORP",1},{"PartEngine",2}}};
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
// Performance 1
|
||||||
|
class hilux1_civil_1_open_DZE1: hilux1_civil_1_open
|
||||||
|
{
|
||||||
|
maxspeed = 150; // max engine limit 125-130
|
||||||
|
terrainCoef = 2.5;
|
||||||
|
upgradeVehicle[] = {"hilux1_civil_1_open_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}};
|
||||||
|
};
|
||||||
|
class hilux1_civil_2_covered_DZE1: hilux1_civil_2_covered
|
||||||
|
{
|
||||||
|
maxspeed = 150; // car 100
|
||||||
|
terrainCoef = 2.5;
|
||||||
|
upgradeVehicle[] = {"hilux1_civil_2_covered_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}};
|
||||||
|
};
|
||||||
|
class hilux1_civil_3_open_DZE1: hilux1_civil_3_open
|
||||||
|
{
|
||||||
|
maxspeed = 150; // car 100
|
||||||
|
terrainCoef = 2.5;
|
||||||
|
upgradeVehicle[] = {"hilux1_civil_3_open_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}};
|
||||||
|
};
|
||||||
|
// Armor 2
|
||||||
|
class hilux1_civil_1_open_DZE2: hilux1_civil_1_open_DZE1
|
||||||
|
{
|
||||||
|
armor = 50; // car 20
|
||||||
|
upgradeVehicle[] = {"hilux1_civil_1_open_DZE3",{{"ItemLRK",1},{"ItemTent",1}}};
|
||||||
|
class HitPoints: HitPoints
|
||||||
|
{
|
||||||
|
class HitLFWheel: HitLFWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitLBWheel: HitLBWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRFWheel: HitRFWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRBWheel: HitRBWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitFuel
|
||||||
|
{
|
||||||
|
armor = 0.28;
|
||||||
|
material = -1;
|
||||||
|
name = "palivo";
|
||||||
|
visual = "";
|
||||||
|
passThrough = 1;
|
||||||
|
};
|
||||||
|
class HitEngine
|
||||||
|
{
|
||||||
|
armor = 1;
|
||||||
|
material = -1;
|
||||||
|
name = "motor";
|
||||||
|
visual = "";
|
||||||
|
passThrough = 1;
|
||||||
|
};
|
||||||
|
class HitGlass1: HitGlass1
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass2: HitGlass2
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass3: HitGlass3
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass4: HitGlass4
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class hilux1_civil_2_covered_DZE2: hilux1_civil_2_covered_DZE1
|
||||||
|
{
|
||||||
|
armor = 50; // car 20
|
||||||
|
upgradeVehicle[] = {"hilux1_civil_2_covered_DZE3",{{"ItemLRK",1},{"ItemTent",1}}};
|
||||||
|
class HitPoints: HitPoints
|
||||||
|
{
|
||||||
|
class HitLFWheel: HitLFWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitLBWheel: HitLBWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRFWheel: HitRFWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRBWheel: HitRBWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitFuel
|
||||||
|
{
|
||||||
|
armor = 0.28;
|
||||||
|
material = -1;
|
||||||
|
name = "palivo";
|
||||||
|
visual = "";
|
||||||
|
passThrough = 1;
|
||||||
|
};
|
||||||
|
class HitEngine
|
||||||
|
{
|
||||||
|
armor = 1;
|
||||||
|
material = -1;
|
||||||
|
name = "motor";
|
||||||
|
visual = "";
|
||||||
|
passThrough = 1;
|
||||||
|
};
|
||||||
|
class HitGlass1: HitGlass1
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass2: HitGlass2
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass3: HitGlass3
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass4: HitGlass4
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
class hilux1_civil_3_open_DZE2: hilux1_civil_3_open_DZE1
|
||||||
|
{
|
||||||
|
armor = 50; // car 20
|
||||||
|
upgradeVehicle[] = {"hilux1_civil_3_open_DZE3",{{"ItemLRK",1},{"ItemTent",1}}};
|
||||||
|
class HitPoints: HitPoints
|
||||||
|
{
|
||||||
|
class HitLFWheel: HitLFWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitLBWheel: HitLBWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRFWheel: HitRFWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitRBWheel: HitRBWheel
|
||||||
|
{
|
||||||
|
armor = 0.3;
|
||||||
|
};
|
||||||
|
class HitFuel
|
||||||
|
{
|
||||||
|
armor = 0.28;
|
||||||
|
material = -1;
|
||||||
|
name = "palivo";
|
||||||
|
visual = "";
|
||||||
|
passThrough = 1;
|
||||||
|
};
|
||||||
|
class HitEngine
|
||||||
|
{
|
||||||
|
armor = 1;
|
||||||
|
material = -1;
|
||||||
|
name = "motor";
|
||||||
|
visual = "";
|
||||||
|
passThrough = 1;
|
||||||
|
};
|
||||||
|
class HitGlass1: HitGlass1
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass2: HitGlass2
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass3: HitGlass3
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
class HitGlass4: HitGlass4
|
||||||
|
{
|
||||||
|
armor = 0.1;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
// Cargo 3
|
||||||
|
class hilux1_civil_1_open_DZE3: hilux1_civil_1_open_DZE2
|
||||||
|
{
|
||||||
|
transportMaxWeapons = 20; // car 10
|
||||||
|
transportMaxMagazines = 100; // car 50
|
||||||
|
transportmaxbackpacks = 4; // car 2
|
||||||
|
upgradeVehicle[] = {"hilux1_civil_1_open_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}};
|
||||||
|
};
|
||||||
|
class hilux1_civil_2_covered_DZE3: hilux1_civil_2_covered_DZE2
|
||||||
|
{
|
||||||
|
transportMaxWeapons = 20; // car 10
|
||||||
|
transportMaxMagazines = 100; // car 50
|
||||||
|
transportmaxbackpacks = 4; // car 2
|
||||||
|
upgradeVehicle[] = {"hilux1_civil_2_covered_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}};
|
||||||
|
};
|
||||||
|
class hilux1_civil_3_open_DZE3: hilux1_civil_3_open_DZE2
|
||||||
|
{
|
||||||
|
transportMaxWeapons = 20; // car 10
|
||||||
|
transportMaxMagazines = 100; // car 50
|
||||||
|
transportmaxbackpacks = 4; // car 2
|
||||||
|
upgradeVehicle[] = {"hilux1_civil_3_open_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}};
|
||||||
|
};
|
||||||
|
// Fuel 4
|
||||||
|
class hilux1_civil_1_open_DZE4: hilux1_civil_1_open_DZE3
|
||||||
|
{
|
||||||
|
fuelCapacity = 210; // car 100
|
||||||
|
};
|
||||||
|
class hilux1_civil_2_covered_DZE4: hilux1_civil_2_covered_DZE3
|
||||||
|
{
|
||||||
|
fuelCapacity = 210; // car 100
|
||||||
|
};
|
||||||
|
class hilux1_civil_3_open_DZE4: hilux1_civil_3_open_DZE3
|
||||||
|
{
|
||||||
|
fuelCapacity = 210; // car 100
|
||||||
|
};
|
||||||
@@ -21,7 +21,39 @@ class CfgVehicles {
|
|||||||
class AllVehicles;
|
class AllVehicles;
|
||||||
|
|
||||||
class Land; // External class reference
|
class Land; // External class reference
|
||||||
class LandVehicle : Land { class NewTurret; class Sounds; class ViewOptics; class ViewPilot; class AnimationSources; class EventHandlers; };
|
class LandVehicle : Land {
|
||||||
|
class NewTurret;
|
||||||
|
class Sounds;
|
||||||
|
class ViewOptics;
|
||||||
|
class ViewPilot;
|
||||||
|
class AnimationSources;
|
||||||
|
class EventHandlers;
|
||||||
|
class Reflectors
|
||||||
|
{
|
||||||
|
class Left
|
||||||
|
{
|
||||||
|
color[] = {0.9,0.8,0.8,1};
|
||||||
|
ambient[] = {0.1,0.1,0.1,1};
|
||||||
|
position = "L svetlo";
|
||||||
|
direction = "konec L svetla";
|
||||||
|
hitpoint = "L svetlo";
|
||||||
|
selection = "L svetlo";
|
||||||
|
size = 0.5;
|
||||||
|
brightness = 0.5;
|
||||||
|
};
|
||||||
|
class Right
|
||||||
|
{
|
||||||
|
color[] = {0.9,0.8,0.8,1};
|
||||||
|
ambient[] = {0.1,0.1,0.1,1};
|
||||||
|
position = "P svetlo";
|
||||||
|
direction = "konec P svetla";
|
||||||
|
hitpoint = "P svetlo";
|
||||||
|
selection = "P svetlo";
|
||||||
|
size = 0.5;
|
||||||
|
brightness = 0.5;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
class car: landvehicle {
|
class car: landvehicle {
|
||||||
|
|
||||||
class Turrets
|
class Turrets
|
||||||
@@ -447,6 +479,11 @@ class CfgVehicles {
|
|||||||
#include "CfgVehicles\LAND\Volha.hpp"
|
#include "CfgVehicles\LAND\Volha.hpp"
|
||||||
#include "CfgVehicles\LAND\VWGolf.hpp"
|
#include "CfgVehicles\LAND\VWGolf.hpp"
|
||||||
#include "CfgVehicles\LAND\Skoda.hpp"
|
#include "CfgVehicles\LAND\Skoda.hpp"
|
||||||
|
#include "CfgVehicles\LAND\datsun.hpp"
|
||||||
|
#include "CfgVehicles\LAND\Lada.hpp"
|
||||||
|
#include "CfgVehicles\LAND\hilux.hpp"
|
||||||
|
#include "CfgVehicles\LAND\UAZ.hpp"
|
||||||
|
#include "CfgVehicles\LAND\SUV.hpp"
|
||||||
|
|
||||||
// SEA
|
// SEA
|
||||||
// #include "CfgVehicles\SEA\RHIB.hpp"
|
// #include "CfgVehicles\SEA\RHIB.hpp"
|
||||||
@@ -465,17 +502,6 @@ class CfgVehicles {
|
|||||||
transportMaxMagazines = 400;
|
transportMaxMagazines = 400;
|
||||||
transportmaxbackpacks = 10;
|
transportmaxbackpacks = 10;
|
||||||
};
|
};
|
||||||
class SUV_TK_CIV_EP1;
|
|
||||||
class SUV_Camo: SUV_TK_CIV_EP1
|
|
||||||
{
|
|
||||||
displayName = "SUV Camo";
|
|
||||||
hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\camo10.paa"};
|
|
||||||
transportMaxWeapons = 10;
|
|
||||||
transportMaxMagazines = 100;
|
|
||||||
transportmaxbackpacks = 5;
|
|
||||||
armor = 50;
|
|
||||||
};
|
|
||||||
|
|
||||||
class RubberBoat;
|
class RubberBoat;
|
||||||
class PBX: RubberBoat {
|
class PBX: RubberBoat {
|
||||||
cargoaction[] = {"PBX_Cargo01", "PBX_Cargo02", "PBX_Cargo03"};
|
cargoaction[] = {"PBX_Cargo01", "PBX_Cargo02", "PBX_Cargo03"};
|
||||||
@@ -514,188 +540,6 @@ class CfgVehicles {
|
|||||||
side = 0;
|
side = 0;
|
||||||
typicalcargo[] = {};
|
typicalcargo[] = {};
|
||||||
};
|
};
|
||||||
|
|
||||||
class SkodaBase;
|
|
||||||
class car_hatchback: SkodaBase {
|
|
||||||
armorcrash0[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_01", 0.707946, 1, 200};
|
|
||||||
armorcrash1[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_02", 0.707946, 1, 200};
|
|
||||||
armorcrash2[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_03", 0.707946, 1, 200};
|
|
||||||
armorcrash3[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_04", 0.707946, 1, 200};
|
|
||||||
brakedistance = 10;
|
|
||||||
buildcrash0[] = {"Ca\sounds\Vehicles\Crash\crash_building_01", 0.707946, 1, 200};
|
|
||||||
buildcrash1[] = {"Ca\sounds\Vehicles\Crash\crash_building_02", 0.707946, 1, 200};
|
|
||||||
buildcrash2[] = {"Ca\sounds\Vehicles\Crash\crash_building_03", 0.707946, 1, 200};
|
|
||||||
buildcrash3[] = {"Ca\sounds\Vehicles\Crash\crash_building_04", 0.707946, 1, 200};
|
|
||||||
cargoaction[] = {"Hatchback_Cargo01"};
|
|
||||||
cargoiscodriver[] = {1, 0};
|
|
||||||
crew = "";
|
|
||||||
displayname = "Old hatchback";
|
|
||||||
driveraction = "Hatchback_Driver";
|
|
||||||
faction = "CIV";
|
|
||||||
hiddenselections[] = {"Camo1"};
|
|
||||||
hiddenselectionstextures[] = {"\ca\wheeled\data\hatchback_co.paa"};
|
|
||||||
icon = "\Ca\wheeled\data\map_ico\icomap_skoda_CA.paa";
|
|
||||||
mapsize = 6;
|
|
||||||
maxspeed = 125;
|
|
||||||
model = "\ca\Wheeled\car_hatchback";
|
|
||||||
picture = "\Ca\wheeled\data\ico\car_hatchback_CA.paa";
|
|
||||||
rarityurban = 0.6;
|
|
||||||
scope = 2;
|
|
||||||
soundarmorcrash[] = {"ArmorCrash0", 0.25, "ArmorCrash1", 0.25, "ArmorCrash2", 0.25, "ArmorCrash3", 0.25};
|
|
||||||
soundbuildingcrash[] = {"buildCrash0", 0.25, "buildCrash1", 0.25, "buildCrash2", 0.25, "buildCrash3", 0.25};
|
|
||||||
soundengineoffext[] = {"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-stop-1", 0.398107, 1, 250};
|
|
||||||
soundengineoffint[] = {"ca\sounds\vehicles\Wheeled\sedan\int\int-sedan-stop-1", 0.398107, 1};
|
|
||||||
soundengineonext[] = {"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-start-1", 0.398107, 1, 250};
|
|
||||||
soundengineonint[] = {"ca\sounds\vehicles\Wheeled\sedan\int\int-sedan-start-1", 0.398107, 1};
|
|
||||||
soundgear[] = {"", "5.62341e-005", 1};
|
|
||||||
soundgetin[] = {"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-getout-1", 0.316228, 1};
|
|
||||||
soundgetout[] = {"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-getout-1", 0.316228, 1, 30};
|
|
||||||
soundwoodcrash[] = {"woodCrash0", 0.166, "woodCrash1", 0.166, "woodCrash2", 0.166, "woodCrash3", 0.166, "woodCrash4", 0.166, "woodCrash5", 0.166};
|
|
||||||
typicalcargo[] = {};
|
|
||||||
wheelcircumference = 2.148;
|
|
||||||
woodcrash0[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_01", 0.707946, 1, 200};
|
|
||||||
woodcrash1[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_02", 0.707946, 1, 200};
|
|
||||||
woodcrash2[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_03", 0.707946, 1, 200};
|
|
||||||
woodcrash3[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_04", 0.707946, 1, 200};
|
|
||||||
woodcrash4[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_05", 0.707946, 1, 200};
|
|
||||||
woodcrash5[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_06", 0.707946, 1, 200};
|
|
||||||
class SoundEvents {
|
|
||||||
class AccelerationIn {
|
|
||||||
expression = "(engineOn*(1-camPos))*gmeterZ";
|
|
||||||
limit = 0.5;
|
|
||||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\sedan\int\int-sedan-acce-1", 0.398107, 1};
|
|
||||||
};
|
|
||||||
class AccelerationOut {
|
|
||||||
expression = "(engineOn*camPos)*gmeterZ";
|
|
||||||
limit = 0.5;
|
|
||||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\sedan\ext\ext-sedan-acce-1", 0.398107, 1, 250};
|
|
||||||
};
|
|
||||||
};
|
|
||||||
class Sounds {
|
|
||||||
class Engine {
|
|
||||||
frequency = "(randomizer*0.05+0.95)*rpm";
|
|
||||||
sound[] = {"\ca\sounds\Vehicles\Wheeled\sedan\ext\ext-sedan-low-1", 0.398107, 0.9, 300};
|
|
||||||
volume = "engineOn*camPos*(rpm factor[0.6, 0.2])";
|
|
||||||
};
|
|
||||||
class EngineHighOut {
|
|
||||||
frequency = "(randomizer*0.05+0.95)*rpm";
|
|
||||||
sound[] = {"\ca\sounds\Vehicles\Wheeled\sedan\ext\ext-sedan-high-1", 0.398107, 0.8, 380};
|
|
||||||
volume = "engineOn*camPos*(rpm factor[0.45, 0.9])";
|
|
||||||
};
|
|
||||||
class IdleOut {
|
|
||||||
frequency = 1;
|
|
||||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\sedan\ext\ext-sedan-idle-1", 0.281838, 1, 200};
|
|
||||||
volume = "engineOn*camPos*(rpm factor[0.3, 0])";
|
|
||||||
};
|
|
||||||
class TiresRockOut {
|
|
||||||
frequency = 1;
|
|
||||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2", 0.316228, 1, 30};
|
|
||||||
volume = "camPos*rock*(speed factor[2, 20])";
|
|
||||||
};
|
|
||||||
class TiresSandOut {
|
|
||||||
frequency = 1;
|
|
||||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2", 0.316228, 1, 30};
|
|
||||||
volume = "camPos*sand*(speed factor[2, 20])";
|
|
||||||
};
|
|
||||||
class TiresGrassOut {
|
|
||||||
frequency = 1;
|
|
||||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3", 0.316228, 1, 30};
|
|
||||||
volume = "camPos*grass*(speed factor[2, 20])";
|
|
||||||
};
|
|
||||||
class TiresMudOut {
|
|
||||||
frequency = 1;
|
|
||||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2", 0.316228, 1, 30};
|
|
||||||
volume = "camPos*mud*(speed factor[2, 20])";
|
|
||||||
};
|
|
||||||
class TiresGravelOut {
|
|
||||||
frequency = 1;
|
|
||||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2", 0.316228, 1, 30};
|
|
||||||
volume = "camPos*gravel*(speed factor[2, 20])";
|
|
||||||
};
|
|
||||||
class TiresAsphaltOut {
|
|
||||||
frequency = 1;
|
|
||||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3", 0.316228, 1, 30};
|
|
||||||
volume = "camPos*asphalt*(speed factor[2, 20])";
|
|
||||||
};
|
|
||||||
class NoiseOut {
|
|
||||||
frequency = 1;
|
|
||||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\int-noise3", 0.316228, 1, 30};
|
|
||||||
volume = "camPos*(damper0 max 0.04)*(speed factor[0, 8])";
|
|
||||||
};
|
|
||||||
class EngineLowIn {
|
|
||||||
frequency = "(randomizer*0.05+0.95)*rpm";
|
|
||||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\sedan\int\int-sedan-low-1", 0.562341, 0.8};
|
|
||||||
volume = "((engineOn*thrust) factor[0.65, 0.2])*(1-camPos)";
|
|
||||||
};
|
|
||||||
class EngineHighIn {
|
|
||||||
frequency = "(randomizer*0.05+0.95)*rpm";
|
|
||||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\sedan\int\int-sedan-high-1", 0.562341, 0.8};
|
|
||||||
volume = "((engineOn*thrust) factor[0.55, 0.95])*(1-camPos)";
|
|
||||||
};
|
|
||||||
class IdleIn {
|
|
||||||
frequency = 1;
|
|
||||||
sound[] = {"\ca\sounds\Vehicles\Wheeled\sedan\int\int-sedan-idle-1", 0.316228, 1};
|
|
||||||
volume = "engineOn*(rpm factor[0.3, 0])*(1-camPos)";
|
|
||||||
};
|
|
||||||
class TiresRockIn {
|
|
||||||
frequency = 1;
|
|
||||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2", 0.177828, 1};
|
|
||||||
volume = "(1-camPos)*rock*(speed factor[2, 20])";
|
|
||||||
};
|
|
||||||
class TiresSandIn {
|
|
||||||
frequency = 1;
|
|
||||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2", 0.177828, 1};
|
|
||||||
volume = "(1-camPos)*sand*(speed factor[2, 20])";
|
|
||||||
};
|
|
||||||
class TiresGrassIn {
|
|
||||||
frequency = 1;
|
|
||||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3", 0.177828, 1};
|
|
||||||
volume = "(1-camPos)*grass*(speed factor[2, 20])";
|
|
||||||
};
|
|
||||||
class TiresMudIn {
|
|
||||||
frequency = 1;
|
|
||||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2", 0.177828, 1};
|
|
||||||
volume = "(1-camPos)*mud*(speed factor[2, 20])";
|
|
||||||
};
|
|
||||||
class TiresGravelIn {
|
|
||||||
frequency = 1;
|
|
||||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2", 0.177828, 1};
|
|
||||||
volume = "(1-camPos)*gravel*(speed factor[2, 20])";
|
|
||||||
};
|
|
||||||
class TiresAsphaltIn {
|
|
||||||
frequency = 1;
|
|
||||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3", 0.177828, 1};
|
|
||||||
volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
|
|
||||||
};
|
|
||||||
class NoiseIn {
|
|
||||||
frequency = 1;
|
|
||||||
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\BUS\int\noise3", 0.177828, 1};
|
|
||||||
volume = "(damper0 max 0.04)*(speed factor[0, 8])*(1-camPos)";
|
|
||||||
};
|
|
||||||
class Movement {
|
|
||||||
frequency = 1;
|
|
||||||
sound = "soundEnviron";
|
|
||||||
volume = 0;
|
|
||||||
};
|
|
||||||
};
|
|
||||||
class Damage {
|
|
||||||
mat[] = {"ca\wheeled\data\hatchback.rvmat", "ca\wheeled\data\hatchback.rvmat", "ca\wheeled\data\hatchback_destruct.rvmat", "ca\wheeled\data\hatchback.rvmat", "ca\wheeled\data\hatchback.rvmat", "ca\wheeled\data\hatchback_destruct.rvmat", "ca\wheeled\data\detailmapy\auta_skla.rvmat", "ca\wheeled\data\detailmapy\auta_skla_damage.rvmat", "ca\wheeled\data\detailmapy\auta_skla_damage.rvmat", "ca\wheeled\data\detailmapy\auta_skla_in.rvmat", "ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat", "ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"};
|
|
||||||
tex[] = {};
|
|
||||||
};
|
|
||||||
class Library {
|
|
||||||
libtextdesc = "Civilian Car";
|
|
||||||
};
|
|
||||||
};
|
|
||||||
class UAZ_Unarmed_Base;
|
|
||||||
class UAZ_CDF: UAZ_Unarmed_Base {
|
|
||||||
accuracy = 0.3;
|
|
||||||
crew = "";
|
|
||||||
faction = "CDF";
|
|
||||||
hiddenselectionstextures[] = {"\ca\wheeled\data\Uaz_main_002_CO.paa"};
|
|
||||||
scope = 2;
|
|
||||||
side = 1;
|
|
||||||
typicalcargo[] = {};
|
|
||||||
};
|
|
||||||
class MH6J_DZ: AH6_Base_EP1
|
class MH6J_DZ: AH6_Base_EP1
|
||||||
{
|
{
|
||||||
scope = 2;
|
scope = 2;
|
||||||
|
|||||||
Reference in New Issue
Block a user