more vehicle upgrade configs

This commit is contained in:
[VB]AWOL
2013-11-30 08:00:14 -06:00
parent e4afd6ea15
commit cf303e907b
7 changed files with 4017 additions and 649 deletions

View File

@@ -21,7 +21,39 @@ class CfgVehicles {
class AllVehicles;
class Land; // External class reference
class LandVehicle : Land { class NewTurret; class Sounds; class ViewOptics; class ViewPilot; class AnimationSources; class EventHandlers; };
class LandVehicle : Land {
class NewTurret;
class Sounds;
class ViewOptics;
class ViewPilot;
class AnimationSources;
class EventHandlers;
class Reflectors
{
class Left
{
color[] = {0.9,0.8,0.8,1};
ambient[] = {0.1,0.1,0.1,1};
position = "L svetlo";
direction = "konec L svetla";
hitpoint = "L svetlo";
selection = "L svetlo";
size = 0.5;
brightness = 0.5;
};
class Right
{
color[] = {0.9,0.8,0.8,1};
ambient[] = {0.1,0.1,0.1,1};
position = "P svetlo";
direction = "konec P svetla";
hitpoint = "P svetlo";
selection = "P svetlo";
size = 0.5;
brightness = 0.5;
};
};
};
class car: landvehicle {
class Turrets
@@ -447,6 +479,11 @@ class CfgVehicles {
#include "CfgVehicles\LAND\Volha.hpp"
#include "CfgVehicles\LAND\VWGolf.hpp"
#include "CfgVehicles\LAND\Skoda.hpp"
#include "CfgVehicles\LAND\datsun.hpp"
#include "CfgVehicles\LAND\Lada.hpp"
#include "CfgVehicles\LAND\hilux.hpp"
#include "CfgVehicles\LAND\UAZ.hpp"
#include "CfgVehicles\LAND\SUV.hpp"
// SEA
// #include "CfgVehicles\SEA\RHIB.hpp"
@@ -464,18 +501,7 @@ class CfgVehicles {
transportMaxWeapons = 20;
transportMaxMagazines = 400;
transportmaxbackpacks = 10;
};
class SUV_TK_CIV_EP1;
class SUV_Camo: SUV_TK_CIV_EP1
{
displayName = "SUV Camo";
hiddenSelectionsTextures[] = {"\z\addons\dayz_epoch\textures\camo10.paa"};
transportMaxWeapons = 10;
transportMaxMagazines = 100;
transportmaxbackpacks = 5;
armor = 50;
};
};
class RubberBoat;
class PBX: RubberBoat {
cargoaction[] = {"PBX_Cargo01", "PBX_Cargo02", "PBX_Cargo03"};
@@ -514,188 +540,6 @@ class CfgVehicles {
side = 0;
typicalcargo[] = {};
};
class SkodaBase;
class car_hatchback: SkodaBase {
armorcrash0[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_01", 0.707946, 1, 200};
armorcrash1[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_02", 0.707946, 1, 200};
armorcrash2[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_03", 0.707946, 1, 200};
armorcrash3[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_04", 0.707946, 1, 200};
brakedistance = 10;
buildcrash0[] = {"Ca\sounds\Vehicles\Crash\crash_building_01", 0.707946, 1, 200};
buildcrash1[] = {"Ca\sounds\Vehicles\Crash\crash_building_02", 0.707946, 1, 200};
buildcrash2[] = {"Ca\sounds\Vehicles\Crash\crash_building_03", 0.707946, 1, 200};
buildcrash3[] = {"Ca\sounds\Vehicles\Crash\crash_building_04", 0.707946, 1, 200};
cargoaction[] = {"Hatchback_Cargo01"};
cargoiscodriver[] = {1, 0};
crew = "";
displayname = "Old hatchback";
driveraction = "Hatchback_Driver";
faction = "CIV";
hiddenselections[] = {"Camo1"};
hiddenselectionstextures[] = {"\ca\wheeled\data\hatchback_co.paa"};
icon = "\Ca\wheeled\data\map_ico\icomap_skoda_CA.paa";
mapsize = 6;
maxspeed = 125;
model = "\ca\Wheeled\car_hatchback";
picture = "\Ca\wheeled\data\ico\car_hatchback_CA.paa";
rarityurban = 0.6;
scope = 2;
soundarmorcrash[] = {"ArmorCrash0", 0.25, "ArmorCrash1", 0.25, "ArmorCrash2", 0.25, "ArmorCrash3", 0.25};
soundbuildingcrash[] = {"buildCrash0", 0.25, "buildCrash1", 0.25, "buildCrash2", 0.25, "buildCrash3", 0.25};
soundengineoffext[] = {"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-stop-1", 0.398107, 1, 250};
soundengineoffint[] = {"ca\sounds\vehicles\Wheeled\sedan\int\int-sedan-stop-1", 0.398107, 1};
soundengineonext[] = {"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-start-1", 0.398107, 1, 250};
soundengineonint[] = {"ca\sounds\vehicles\Wheeled\sedan\int\int-sedan-start-1", 0.398107, 1};
soundgear[] = {"", "5.62341e-005", 1};
soundgetin[] = {"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-getout-1", 0.316228, 1};
soundgetout[] = {"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-getout-1", 0.316228, 1, 30};
soundwoodcrash[] = {"woodCrash0", 0.166, "woodCrash1", 0.166, "woodCrash2", 0.166, "woodCrash3", 0.166, "woodCrash4", 0.166, "woodCrash5", 0.166};
typicalcargo[] = {};
wheelcircumference = 2.148;
woodcrash0[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_01", 0.707946, 1, 200};
woodcrash1[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_02", 0.707946, 1, 200};
woodcrash2[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_03", 0.707946, 1, 200};
woodcrash3[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_04", 0.707946, 1, 200};
woodcrash4[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_05", 0.707946, 1, 200};
woodcrash5[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_06", 0.707946, 1, 200};
class SoundEvents {
class AccelerationIn {
expression = "(engineOn*(1-camPos))*gmeterZ";
limit = 0.5;
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\sedan\int\int-sedan-acce-1", 0.398107, 1};
};
class AccelerationOut {
expression = "(engineOn*camPos)*gmeterZ";
limit = 0.5;
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\sedan\ext\ext-sedan-acce-1", 0.398107, 1, 250};
};
};
class Sounds {
class Engine {
frequency = "(randomizer*0.05+0.95)*rpm";
sound[] = {"\ca\sounds\Vehicles\Wheeled\sedan\ext\ext-sedan-low-1", 0.398107, 0.9, 300};
volume = "engineOn*camPos*(rpm factor[0.6, 0.2])";
};
class EngineHighOut {
frequency = "(randomizer*0.05+0.95)*rpm";
sound[] = {"\ca\sounds\Vehicles\Wheeled\sedan\ext\ext-sedan-high-1", 0.398107, 0.8, 380};
volume = "engineOn*camPos*(rpm factor[0.45, 0.9])";
};
class IdleOut {
frequency = 1;
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\sedan\ext\ext-sedan-idle-1", 0.281838, 1, 200};
volume = "engineOn*camPos*(rpm factor[0.3, 0])";
};
class TiresRockOut {
frequency = 1;
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2", 0.316228, 1, 30};
volume = "camPos*rock*(speed factor[2, 20])";
};
class TiresSandOut {
frequency = 1;
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2", 0.316228, 1, 30};
volume = "camPos*sand*(speed factor[2, 20])";
};
class TiresGrassOut {
frequency = 1;
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3", 0.316228, 1, 30};
volume = "camPos*grass*(speed factor[2, 20])";
};
class TiresMudOut {
frequency = 1;
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2", 0.316228, 1, 30};
volume = "camPos*mud*(speed factor[2, 20])";
};
class TiresGravelOut {
frequency = 1;
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2", 0.316228, 1, 30};
volume = "camPos*gravel*(speed factor[2, 20])";
};
class TiresAsphaltOut {
frequency = 1;
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3", 0.316228, 1, 30};
volume = "camPos*asphalt*(speed factor[2, 20])";
};
class NoiseOut {
frequency = 1;
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\int-noise3", 0.316228, 1, 30};
volume = "camPos*(damper0 max 0.04)*(speed factor[0, 8])";
};
class EngineLowIn {
frequency = "(randomizer*0.05+0.95)*rpm";
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\sedan\int\int-sedan-low-1", 0.562341, 0.8};
volume = "((engineOn*thrust) factor[0.65, 0.2])*(1-camPos)";
};
class EngineHighIn {
frequency = "(randomizer*0.05+0.95)*rpm";
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\sedan\int\int-sedan-high-1", 0.562341, 0.8};
volume = "((engineOn*thrust) factor[0.55, 0.95])*(1-camPos)";
};
class IdleIn {
frequency = 1;
sound[] = {"\ca\sounds\Vehicles\Wheeled\sedan\int\int-sedan-idle-1", 0.316228, 1};
volume = "engineOn*(rpm factor[0.3, 0])*(1-camPos)";
};
class TiresRockIn {
frequency = 1;
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2", 0.177828, 1};
volume = "(1-camPos)*rock*(speed factor[2, 20])";
};
class TiresSandIn {
frequency = 1;
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2", 0.177828, 1};
volume = "(1-camPos)*sand*(speed factor[2, 20])";
};
class TiresGrassIn {
frequency = 1;
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3", 0.177828, 1};
volume = "(1-camPos)*grass*(speed factor[2, 20])";
};
class TiresMudIn {
frequency = 1;
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2", 0.177828, 1};
volume = "(1-camPos)*mud*(speed factor[2, 20])";
};
class TiresGravelIn {
frequency = 1;
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2", 0.177828, 1};
volume = "(1-camPos)*gravel*(speed factor[2, 20])";
};
class TiresAsphaltIn {
frequency = 1;
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3", 0.177828, 1};
volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
};
class NoiseIn {
frequency = 1;
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\BUS\int\noise3", 0.177828, 1};
volume = "(damper0 max 0.04)*(speed factor[0, 8])*(1-camPos)";
};
class Movement {
frequency = 1;
sound = "soundEnviron";
volume = 0;
};
};
class Damage {
mat[] = {"ca\wheeled\data\hatchback.rvmat", "ca\wheeled\data\hatchback.rvmat", "ca\wheeled\data\hatchback_destruct.rvmat", "ca\wheeled\data\hatchback.rvmat", "ca\wheeled\data\hatchback.rvmat", "ca\wheeled\data\hatchback_destruct.rvmat", "ca\wheeled\data\detailmapy\auta_skla.rvmat", "ca\wheeled\data\detailmapy\auta_skla_damage.rvmat", "ca\wheeled\data\detailmapy\auta_skla_damage.rvmat", "ca\wheeled\data\detailmapy\auta_skla_in.rvmat", "ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat", "ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"};
tex[] = {};
};
class Library {
libtextdesc = "Civilian Car";
};
};
class UAZ_Unarmed_Base;
class UAZ_CDF: UAZ_Unarmed_Base {
accuracy = 0.3;
crew = "";
faction = "CDF";
hiddenselectionstextures[] = {"\ca\wheeled\data\Uaz_main_002_CO.paa"};
scope = 2;
side = 1;
typicalcargo[] = {};
};
class MH6J_DZ: AH6_Base_EP1
{
scope = 2;