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https://github.com/EpochModTeam/DayZ-Epoch.git
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localization #2
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@@ -1,7 +1,7 @@
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private ["_part_out","_part_in","_qty_out","_qty_in","_qty","_buy_o_sell","_traderID","_bos","_needed","_activatingPlayer","_textPartIn","_textPartOut","_started","_finished","_animState","_isMedic","_removed"];
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// [part_out,part_in, qty_out, qty_in,"buy"];
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if(TradeInprogress) exitWith { cutText ["Trade already in progress." , "PLAIN DOWN"]; };
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if(TradeInprogress) exitWith { cutText [(localize "str_epoch_player_103") , "PLAIN DOWN"]; };
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TradeInprogress = true;
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_activatingPlayer = player;
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@@ -26,7 +26,7 @@ if(_buy_o_sell == "buy") then {
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if (_qty >= _qty_in) then {
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cutText ["Starting trade, stand still to complete trade.", "PLAIN DOWN"];
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cutText [(localize "str_epoch_player_105"), "PLAIN DOWN"];
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// force animation
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player playActionNow "Medic";
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@@ -65,7 +65,7 @@ if (_qty >= _qty_in) then {
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[objNull, player, rSwitchMove,""] call RE;
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player playActionNow "stop";
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};
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cutText ["Canceled Trade." , "PLAIN DOWN"];
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cutText [(localize "str_epoch_player_106") , "PLAIN DOWN"];
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};
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if (_finished) then {
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