localization #2

This commit is contained in:
Zac Surplice
2013-11-06 19:34:53 +11:00
parent 7e2b6febd0
commit cf2cdc037a
41 changed files with 1012 additions and 122 deletions

View File

@@ -4,12 +4,12 @@ Added Female skin changes - DayZ Epoch - vbawol
*/
private ["_item","_onLadder","_hasclothesitem","_config","_text","_myModel","_itemNew","_currentSex","_newSex","_model","_playerNear"];
if(TradeInprogress) exitWith { cutText ["\n\nChanging clothes already in progress." , "PLAIN DOWN"] };
if(TradeInprogress) exitWith { cutText [(localize "str_epoch_player_83") , "PLAIN DOWN"] };
TradeInprogress = true;
// cannot change clothes when another player is nearby
_playerNear = {isPlayer _x} count (player nearEntities ["CAManBase", 12]) > 1;
if(_playerNear) exitWith { TradeInprogress = false; cutText ["\n\nCannot change clothes when another player is nearby." , "PLAIN DOWN"]; };
if(_playerNear) exitWith { TradeInprogress = false; cutText [(localize "str_epoch_player_84") , "PLAIN DOWN"]; };
_item = _this;
call gear_ui_init;
@@ -23,7 +23,7 @@ _text = getText (_config >> _item >> "displayName");
if (!_hasclothesitem) exitWith {TradeInprogress = false; cutText [format[(localize "str_player_31"),_text,"wear"] , "PLAIN DOWN"]};
if (vehicle player != player) exitWith {TradeInprogress = false; cutText ["\n\nYou may not change clothes while in a vehicle", "PLAIN DOWN"]};
if (vehicle player != player) exitWith {TradeInprogress = false; cutText [(localize "str_epoch_player_85"), "PLAIN DOWN"]};
_myModel = (typeOf player);
_itemNew = "Skin_" + _myModel;
@@ -50,7 +50,7 @@ if ( (isClass(_config >> _itemNew)) ) then {
};
} else {
cutText ["\n\nYou cannot wear a skin of the opposite sex.", "PLAIN DOWN"];
cutText [(localize "str_epoch_player_86"), "PLAIN DOWN"];
};
};
};