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localization #2
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@@ -90,7 +90,7 @@ if (count(_findNearestTree) >= 1) then {
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_counter = _counter + 1;
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};
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cutText [format["\n\nChopping down tree, walk away at anytime to cancel. (%1/%2)", _counter, _countOut], "PLAIN DOWN"];
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cutText [format[(localize "str_epoch_player_147"), _counter, _countOut], "PLAIN DOWN"];
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if(_counter == _countOut) exitWith {
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_isOk = false;
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@@ -114,7 +114,7 @@ if (count(_findNearestTree) >= 1) then {
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};
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//diag_log format["DEBUG TREE DAMAGE: %1", _tree];
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cutText [format["\n\n%1 piles of wood has been successfully added in front of you.", _countOut], "PLAIN DOWN"];
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cutText [format[(localize "str_epoch_player_148"), _countOut], "PLAIN DOWN"];
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player action ["Gear", _item];
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