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https://github.com/EpochModTeam/DayZ-Epoch.git
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Make water sources customizable
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@@ -282,7 +282,7 @@ if (!isDedicated) then {
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dayz_fuelpumparray = ["FuelPump_DZ","Land_A_FuelStation_Feed","Land_Ind_FuelStation_Feed_EP1","Land_FuelStation_Feed_PMC","FuelStation","Land_ibr_FuelStation_Feed","Land_fuelstation_army","Land_smd_fuelstation_army","Land_fuelstation","land_fuelstation_w","Land_benzina_schnell"];
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DayZ_fuelCans = ["ItemJerrycan","ItemFuelcan","ItemFuelBarrel"];
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DayZ_fuelCansEmpty = ["ItemJerrycanEmpty","ItemFuelcanEmpty","ItemFuelBarrelEmpty"];
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DayZ_fuelSources = ["Land_Ind_TankSmall","Land_fuel_tank_big","Land_fuel_tank_stairs","Land_fuel_tank_stairs_ep1","Land_wagon_tanker","Land_fuelstation","Land_fuelstation_army","Land_smd_fuelstation_army","land_fuelstation_w","Land_benzina_schnell"];
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DayZ_fuelSources = ["Land_Ind_TankSmall","Land_fuel_tank_big","Land_fuel_tank_stairs","Land_fuel_tank_stairs_ep1","Land_wagon_tanker","Land_fuelstation","Land_fuelstation_army","Land_smd_fuelstation_army","land_fuelstation_w","Land_benzina_schnell","Fueltank_DZE"];
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dayz_plantOutput = ["FoodPumpkin","FoodSunFlowerSeed","ItemKiloHemp","FoodPumpkin","FoodSunFlowerSeed","FoodPotatoRaw","FoodCarrot","ItemKiloHemp","ItemKiloBlackTea","ItemTobaccoLeafs","equip_garlic_bulb"];
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dayz_plantTypes = ["","MAP_pumpkin","MAP_p_Helianthus","fiberplant","Plant_Pumpkin_DZE","Plant_Sunflower_DZE","Plant_Potato_DZE","Plant_Carrot_DZE","Plant_Hemp_DZE","Plant_Tea_DZE","Plant_Tobacco_DZE","Plant_Garlic_DZE"];
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DZE_LockableStorage = ["VaultStorage","VaultStorage2","VaultStorageLocked","VaultStorage2Locked","LockboxStorageLocked","LockboxStorage2Locked","LockboxStorage","LockboxStorage2","LockboxStorageWinterLocked","LockboxStorageWinter2Locked","LockboxStorageWinter","LockboxStorageWinter2","TallSafe","TallSafeLocked"];
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@@ -305,6 +305,7 @@ if (!isDedicated) then {
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DZE_modularDoors = ["Land_DZE_WoodDoor","Land_DZE_LargeWoodDoor","Land_DZE_GarageWoodDoor","CinderWallDoor_DZ","CinderWallDoorSmall_DZ","WoodenGate_foundation_DZ","WoodenGate_1_DZ","WoodenGate_2_DZ","WoodenGate_3_DZ","WoodenGate_4_DZ","Land_DZE_WoodGate","Land_DZE_WoodOpenTopGarageDoor","CinderGate_DZ","CinderGarageOpenTop_DZ","CinderDoorHatch_DZ","Door_DZ","Concrete_Bunker_DZ","Metal_Drawbridge_DZ"];
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DZE_refundStorageItemContents = ["GunRack_DZ","GunRack2_DZ","WoodCrate_DZ","WoodCrate2_DZ","StorageCrate_DZ","CamoStorageCrate_DZ","OutHouse_DZ","StorageShed_DZ","StorageShed2_DZ","Wooden_shed_DZ","Wooden_shed2_DZ","WoodShack_DZ","WoodShack2_DZ","Advanced_WorkBench_DZ","StashSmall","StashSmall1","StashSmall2","StashSmall3","StashSmall4","StashMedium","StashMedium1","StashMedium2","StashMedium3","StashMedium4","Generator_DZ","M240Nest_DZ","CookTripod_DZ","Stoneoven_DZ","Commode_DZ","Wardrobe_DZ","Fridge_DZ","Washing_Machine_DZ","Server_Rack_DZ","ATM_DZ","Armchair_DZ","Sofa_DZ","Arcade_DZ","Vendmachine1_DZ","Vendmachine2_DZ"]; // array of non-lockable storage objects that will refund their contents when the object is removed
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DZE_rocks = ["r2_boulder1.p3d","r2_boulder2.p3d","r2_rock1.p3d","r2_rock2.p3d","r2_rocktower.p3d","r2_rockwall.p3d","r2_stone.p3d"];
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DZE_WaterSources = ["Land_pumpa","Land_Barrel_water","Land_Misc_Well_C_EP1","Land_Misc_Well_L_EP1","land_smd_water_pump","Watertank_DZE","Watertower_DZE","Land_water_tank","MAP_water_tank"];
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// Helper Colors Require Reformatting
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DZE_NoRefundTexture = [0, format["#(argb,8,8,3)color(1.00,0.00,0.00,%1,ca)", (DZE_NoRefundTransparency max 0.1)] ]; // red
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