Update weapon recoils

This commit is contained in:
A Man
2020-03-12 17:39:37 +01:00
parent 2b76405641
commit cecaaefd63
12 changed files with 284 additions and 23 deletions

View File

@@ -161,6 +161,14 @@ class ACR_DZ_BASE: M4A1 {
begin1[] = {"fhq_remington\ACR\sfx\acr_auto.ogg",1.77828,1,1000};
begin2[] = {"fhq_remington\ACR\sfx\acr_auto.ogg",1.77828,1,1000};
soundBegin[] = {"begin1",0.5,"begin2",0.5};
recoil = "recoil_auto_primary_2outof10";
recoilProne = "recoil_auto_primary_prone_2outof10";
minRange = 0;
minRangeProbab = 0.3;
midRange = 40;
midRangeProbab = 0.7;
maxRange = 80;
maxRangeProbab = 0.05;
};
displayName = "ACR (Woodland)";
picture = "\fhq_remington\acr\ui\i_acr_wdl_iron.paa";