mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
Update weapon recoils
This commit is contained in:
@@ -161,6 +161,14 @@ class ACR_DZ_BASE: M4A1 {
|
||||
begin1[] = {"fhq_remington\ACR\sfx\acr_auto.ogg",1.77828,1,1000};
|
||||
begin2[] = {"fhq_remington\ACR\sfx\acr_auto.ogg",1.77828,1,1000};
|
||||
soundBegin[] = {"begin1",0.5,"begin2",0.5};
|
||||
recoil = "recoil_auto_primary_2outof10";
|
||||
recoilProne = "recoil_auto_primary_prone_2outof10";
|
||||
minRange = 0;
|
||||
minRangeProbab = 0.3;
|
||||
midRange = 40;
|
||||
midRangeProbab = 0.7;
|
||||
maxRange = 80;
|
||||
maxRangeProbab = 0.05;
|
||||
};
|
||||
displayName = "ACR (Woodland)";
|
||||
picture = "\fhq_remington\acr\ui\i_acr_wdl_iron.paa";
|
||||
|
||||
Reference in New Issue
Block a user