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Allow modular buildables to refund defined parts
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@@ -4,6 +4,7 @@
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[NEW] The journal and dayz_survived variable now contain actual play time [array] instead of days since the character was created [number].
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[NEW] The journal and dayz_survived variable now contain actual play time [array] instead of days since the character was created [number].
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[NEW] Added secondary iron sight to CZ550 and bolt animations to CZ550 and LeeEnfield by @Streatman
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[NEW] Added secondary iron sight to CZ550 and bolt animations to CZ550 and LeeEnfield by @Streatman
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[NEW] Added some basic compatibility for falconsan's Ruegen map (beta version released February 2016)
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[NEW] Added some basic compatibility for falconsan's Ruegen map (beta version released February 2016)
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[NEW] Admins can now define what parts are returned from modular building parts, see configVariables.sqf/DZE_modularConfig @oiad @BigEgg
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[UPDATED] Zombie pathing. Zeds should now run more direct to players.
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[UPDATED] Zombie pathing. Zeds should now run more direct to players.
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[UPDATED] The RIS attachment can be removed from the SA58_RIS_DZ now. @LunaCB
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[UPDATED] The RIS attachment can be removed from the SA58_RIS_DZ now. @LunaCB
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@@ -61,4 +62,4 @@
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[NEW] Added temporary check for mission file overwrite exploit. This can be removed after Bohemia patches it.
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[NEW] Added temporary check for mission file overwrite exploit. This can be removed after Bohemia patches it.
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[INFO] HiveExt.dll has been updated to return character_data duration in the 101 call for the dayz_survived stat. Source is available at github.com/vbawol/DayZhiveEpoch/pull/13 @icomrade
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[INFO] HiveExt.dll has been updated to return character_data duration in the 101 call for the dayz_survived stat. Source is available at github.com/vbawol/DayZhiveEpoch/pull/13 @icomrade
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[INFO] See Documents\CHANGE LOG 1.0.6.txt for the full list of 1.0.5.1 --> 1.0.6 changes.
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[INFO] See Documents\CHANGE LOG 1.0.6.txt for the full list of 1.0.5.1 --> 1.0.6 changes.
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