diff --git a/SQF/dayz_code/system/scheduler/sched_init.sqf b/SQF/dayz_code/system/scheduler/sched_init.sqf index f0a6e025a..0e5d5d805 100644 --- a/SQF/dayz_code/system/scheduler/sched_init.sqf +++ b/SQF/dayz_code/system/scheduler/sched_init.sqf @@ -4,7 +4,7 @@ _base="z\addons\dayz_code\system\scheduler\"; call compile preprocessFileLineNumbers (_base+"sched_oneachframe.sqf"); call compile preprocessFileLineNumbers (_base+"sched_throwable.sqf"); call compile preprocessFileLineNumbers (_base+"sched_animals.sqf"); -call compile preprocessFileLineNumbers (_base+"sched_buriedZeds.sqf"); +//call compile preprocessFileLineNumbers (_base+"sched_buriedZeds.sqf"); call compile preprocessFileLineNumbers (_base+"sched_gravity.sqf"); call compile preprocessFileLineNumbers (_base+"sched_newDay.sqf"); call compile preprocessFileLineNumbers (_base+"sched_spawnCheck.sqf"); @@ -42,8 +42,8 @@ if (count _list == 0) then { [ 1, 0.33, sched_medical, sched_medical_init ], [ 60, 10.44, sched_animals ], [ 10, 5.44, sched_medical_slow ], - [ 60, 20.44, sched_newDay ], - [ 1, 0.51, sched_buriedZeds, sched_buriedZeds_init ] + [ 60, 20.44, sched_newDay ] + //[ 1, 0.51, sched_buriedZeds, sched_buriedZeds_init ] ]; if (dayz_bleedingeffect != 2) then {