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1.0.2.51 dev
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@@ -17,7 +17,7 @@ dayz_CurrentZombies = 0;
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_soundLimit = 3;
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{
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if (!alive _x) then {
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[player,"flysound",0,true] call dayz_zombieSpeak;
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[player,"flysound",1,true] call dayz_zombieSpeak;
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_soundLimit = _soundLimit - 1;
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};
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if (_soundLimit == 0) exitWith {};
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@@ -184,7 +184,8 @@ if (!isNull _humanityTarget and isPlayer _humanityTarget and alive _humanityTarg
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// diag_log format["IS FRIENDLY: %1", _player];
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_rfriendlyTo set [count _rfriendlyTo, _charID];
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_humanityTarget setVariable ["friendlyTo", _rfriendlyTo, true];
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titleText [format["You and %1 are now tagged as friendlies.", (name _humanityTarget)], "PLAIN DOWN"];
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// titleText [format["You and %1 are now tagged as friendlies.", (name _humanityTarget)], "PLAIN DOWN"];
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};
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