1.0.2.51 dev

This commit is contained in:
[VB]AWOL
2013-10-30 13:06:18 -05:00
parent ec4cc0842b
commit cde35c43dc
20 changed files with 830 additions and 64 deletions

View File

@@ -1242,6 +1242,8 @@ class CfgVehicles {
canHideBodies = 1;
};
#include "CfgVehicles\Players.hpp"
#include "CfgVehicles\Bags.hpp"
//An2_TK_EP1
@@ -1505,32 +1507,10 @@ class CfgVehicles {
transportFuel = 0;
fuelCapacity = 10000;
};
// Vehicle Upgrades
// Performance 1
class Offroad_DSHKM_Gue;
class Offroad_DSHKM_Gue_DZE1: Offroad_DSHKM_Gue
{
maxspeed = 110;
};
// Armmor 2
class Offroad_DSHKM_Gue_DZE2: Offroad_DSHKM_Gue_DZE1
{
armor = 100;
};
// Cargo 3
class Offroad_DSHKM_Gue_DZE3: Offroad_DSHKM_Gue_DZE2
{
transportMaxWeapons = 10;
transportMaxMagazines = 200;
transportmaxbackpacks = 5;
};
// Fuel 4
class Offroad_DSHKM_Gue_DZE4: Offroad_DSHKM_Gue_DZE3
{
fuelCapacity = 210;
};
// Vehicle Upgrades
#include "CfgVehicles\LAND\Volha.hpp"
//class NonStrategic;
class BuiltItems: NonStrategic{};
@@ -1661,6 +1641,7 @@ class CfgVehicles {
maintainBuilding[] = {{"PartWoodLumber",1}};
constructioncount = 1;
removeoutput[] = {{"PartWoodPlywood",1},{"PartWoodLumber",2}};
requireplot = 0;
};
// belt buckle
@@ -1704,6 +1685,7 @@ class CfgVehicles {
vehicleClass = "Fortifications";
constructioncount = 1;
removeoutput[] = {{"ItemGenerator",1}};
requireplot = 0;
};
class FuelPump_DZ: BuiltItems
{
@@ -1719,6 +1701,7 @@ class CfgVehicles {
vehicleClass = "Fortifications";
constructioncount = 2;
removeoutput[] = {{"ItemFuelPump",1}};
requireplot = 0;
};
class Fort_RazorWire : BuiltItems {
@@ -3125,6 +3108,7 @@ class CfgVehicles {
create = "WeaponHolder_ItemTentOld";
constructioncount = 1;
offset[] = {0,2.5,0};
requireplot = 0;
};
class TentStorageDomed: TentStorage
{
@@ -3161,6 +3145,7 @@ class CfgVehicles {
transportMaxBackpacks = 10;
lockedClass = "VaultStorageLocked";
packedClass = "WeaponHolder_ItemVault";
requireplot = 0;
};
class VaultStorageLocked: Land_A_tent
{
@@ -3176,6 +3161,7 @@ class CfgVehicles {
offset[] = {0,1.5,0.5};
lockable = 4;
unlockedClass = "VaultStorage";
requireplot = 0;
};
class LockboxStorageLocked: Land_A_tent