From cd075b2f4b1184c77bf01a1a62ec1929cebdee8b Mon Sep 17 00:00:00 2001 From: "[VB]AWOL" Date: Mon, 4 Nov 2013 16:48:22 -0600 Subject: [PATCH] typo --- SQF/dayz_code/compile/player_antiWall.sqf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/SQF/dayz_code/compile/player_antiWall.sqf b/SQF/dayz_code/compile/player_antiWall.sqf index 4b246b258..b72fb0ebe 100644 --- a/SQF/dayz_code/compile/player_antiWall.sqf +++ b/SQF/dayz_code/compile/player_antiWall.sqf @@ -24,7 +24,7 @@ if ((count _intersectsWith) > 0) then { }; } forEach _intersectsWith; if(_activated) then { - diag_log format["Player Wall glitched %1 - player: %3 vehicle:%4", player,_playerPos,_vehiclePos]; + diag_log format["Player Wall glitched %1 - player: %2 vehicle:%4", player,_playerPos,_vehiclePos]; cutText ["You have been crushed between two objects.", "PLAIN DOWN"]; _id = [player,"bled"] spawn player_death;