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weight fixes
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@@ -1,110 +1,110 @@
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// DayZ Epoch TRADERS for 17
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serverTraders = ["Tanny_PMC","US_Delta_Force_AR_EP1","BAF_Soldier_AAR_DDPM","Drake","Damsel2","GUE_Soldier_MG","GUE_Soldier_GL","TK_GUE_Soldier_5_EP1","GUE_Soldier_2","Soldier_Sniper_PMC","GUE_Soldier_3","Soldier_GL_M16A2_PMC","UN_CDF_Soldier_Crew_EP1","UN_CDF_Soldier_Crew_EP1","GUE_Worker2","Dr_Annie_Baker_EP1","Soldier_MG_PKM_PMC","Soldier_MG_PMC","GUE_Soldier_CO","Farmwife4","FR_Sykes","GUE_Villager4"];
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serverTraders = ["Tanny_PMC","US_Delta_Force_AR_EP1","BAF_Soldier_AAR_DDPM","Drake","Damsel2","GUE_Soldier_MG","GUE_Soldier_GL","TK_GUE_Soldier_5_EP1","GUE_Soldier_2","Soldier_Sniper_PMC","GUE_Soldier_3","Soldier_GL_M16A2_PMC","UN_CDF_Soldier_Crew_EP1","UN_CDF_Soldier_Pilot_EP1","GUE_Worker2","Dr_Annie_Baker_EP1","Soldier_MG_PKM_PMC","Soldier_MG_PMC","GUE_Soldier_CO","Farmwife4","FR_Sykes","GUE_Villager4"];
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// Hero Vendor
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menu_Tanny_PMC = [
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[["Clothes",476],["Weapons",477],["Ammunition",478],["Vehicles",479],["Sniper Rifle Ammo",551]],
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[["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
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[],
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"friendly"
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"hero"
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];
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// High end Ammo
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// Ammunition Friendly
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menu_US_Delta_Force_AR_EP1 = [
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[["Assault Rifle Ammo",480],["Machine Gun Ammo",481],["Sniper Rifle Ammo",482],["SMG Ammo",483],["Pistol Ammo",484]],
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[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
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[],
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"friendly"
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];
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// High end Weapons
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// Weapons Friendly
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menu_BAF_Soldier_AAR_DDPM = [
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[["Assault Rifle",485],["Machine Gun",486],["Sniper Rifle",487],["Sub Machine Guns",488],["Pistols",489]],
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[["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
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[],
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"friendly"
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];
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// High end Vehicles
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// Friendly Vehicles
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menu_Drake = [
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[["Fuel Trucks",490],["Heavy Armor Unarmed",491],["Fuel Trucks",492],["Helicopter Armed",493],["Helicopter Unarmed",494],["Military Armed",495]],
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[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Compact Cars",578],["Economy Cars",583],["Fuel Trucks",492],["Luxury Cars",581],["Microcars",584],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
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[],
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"friendly"
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];
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// Food/Drink Vendor
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menu_Damsel2 = [
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[["Backpacks",496],["Clothes",497],["Food and Drinks",498]],
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[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
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[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
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"neutral"
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];
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// Low end Weapons
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// Weapons neutral
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menu_GUE_Soldier_MG = [
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[["Rifles",499],["Shotguns and Crossbows",500],["Sidearm",501],["Sniper Rifles",502]],
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[["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
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[],
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"neutral"
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];
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// Low end Ammo
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// Ammo Neutral
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menu_GUE_Soldier_GL = [
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[["Rifle Ammo",503],["Shotgun and Crossbow Ammo",504],["Sidearm Ammo",506],["Sniper Ammo",507]],
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[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
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[],
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"neutral"
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];
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// Bandit Building/Parts
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// Neutral Building/Parts
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menu_TK_GUE_Soldier_5_EP1 = [
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[["Building Supplies",508],["Vehicle Parts",509],["Toolbelt Items",510]],
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[["Building Supplies",508],["Toolbelt Items",510],["Vehicle Parts",509]],
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[],
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"neutral"
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];
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// Bandit Vehicles
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// Bandit Trader
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menu_GUE_Soldier_2 = [
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[["Buses",511],["Cargo Trucks",512],["Cargo Vans",513],["URALs",515],["UAZ",516],["Trucks Armed",534]],
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[["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
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[],
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"neutral"
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"hostile"
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];
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// AWOL's Airfield
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menu_Soldier_Sniper_PMC = [
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[["Airplanes",517],["Helicopter Armed",518],["Helicopter Unarmed",519]],
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[["Airplanes",517],["Helicopter Unarmed",519]],
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[],
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"friendly"
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];
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// Greens Quality Cars
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// Greens Quality Cars and Trucks
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menu_GUE_Soldier_3 = [
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[["Cars",520],["Luxury Cars",521],["Microcars",522],["Mid Size Cars",523],["SUV",524],["Vans",525]],
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[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Compact Cars",560],["Economy Cars",523],["Fuel Trucks",589],["Luxury Cars",521],["Microcars",522],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
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[],
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"neutral"
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];
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// Black Market Vendor
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menu_Soldier_GL_M16A2_PMC = [
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[["Black Market Weapons",526],["Black Market Ammo",527],["Clothing",528],["Explosives",529]],
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[["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
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[],
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"neutral"
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];
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// Friendly Building/Parts
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menu_UN_CDF_Soldier_Crew_EP1 = [
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[["Building Supplies",530],["Vehicle Parts",531],["Toolbelt Items",532]],
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[["Building Supplies",530],["Toolbelt Items",532],["Vehicle Parts",531]],
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[],
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"friendly"
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];
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// Friendly Vehicles
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menu_UN_CDF_Soldier_Crew_EP1 = [
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[["SUV",533],["Trucks Unarmed",535],["Bikes and ATV",536],["URALs",537]],
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menu_UN_CDF_Soldier_Pilot_EP1 = [
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[["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Compact Cars",593],["Economy Cars",594],["Fuel Trucks",595],["Luxury Cars",596],["Microcars",597],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]],
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[],
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"friendly"
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];
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// Food/Drink Vendor
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menu_GUE_Worker2 = [
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[["Backpacks",538],["Clothes",539],["Food and Drinks",540]],
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[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
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[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
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"friendly"
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];
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// Medical Supplies
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menu_Dr_Annie_Baker_EP1 = [
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[["Medical Supplies",541],["Chem-lites/Flares",542],["Smoke Grenades",543]],
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[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
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[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
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"friendly"
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];
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// High end Weapons
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// Weapons friendly 2
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menu_Soldier_MG_PKM_PMC = [
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[["Assault Rifle",544],["Machine Gun",545],["Sniper Rifle",546],["Sub Machine Guns",547],["Pistols",548]],
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[["Assault Rifle",615],["Light Machine Gun",616],["Pistols",617],["Shotguns and Single-shot",620],["Sniper Rifle",619],["Submachine Guns",618]],
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[],
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"friendly"
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];
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// High end Ammo
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// Ammo friendly 2
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menu_Soldier_MG_PMC = [
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[["Assault Rifle Ammo",549],["Machine Gun Ammo",550],["Sniper Rifle Ammo",552],["SMG Ammo",553],["Pistol Ammo",554]],
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[["Assault Rifle Ammo",621],["Light Machine Gun Ammo",622],["Pistol Ammo",625],["Shotguns and Single-shot Ammo",623],["Sniper Rifle Ammo",624],["Submachine Gun Ammo",626]],
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[],
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"friendly"
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];
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@@ -116,19 +116,19 @@ menu_GUE_Soldier_CO = [
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];
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// Trash Trader
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menu_Farmwife4 = [
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[["Clothes",559]],
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[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
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[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
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"neutral"
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];
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// West Wholesaler
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menu_FR_Sykes = [
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[["Wholesale",556]],
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[["Wholesale",636]],
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[],
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"neutral"
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];
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// Boat Vendor
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menu_GUE_Villager4 = [
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[["Boats Unarmed",557],["Boats Armed",558]],
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[["Boats Armed",558],["Boats Unarmed",557]],
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[],
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"neutral"
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];
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