diff --git a/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Realism_Init.sqf b/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Realism_Init.sqf
new file mode 100644
index 000000000..89daf64ef
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Realism_Init.sqf
@@ -0,0 +1,21 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.00
+@date 20101006
+*****************************************************************************/
+
+#include "R3F_Realism_Configuration.cfg"
+
+#ifdef R3F_REALISM_USE_WEIGHT
+ _void = [] execVM "R3F_realism\R3F_Weight\R3F_DoWeight.sqf";
+#endif
+
+
+#ifdef R3F_REALISM_USE_TIRED
+ _void = [] execVM "R3F_realism\R3F_Tired\R3F_Tired_Init.sqf";
+#endif
+
diff --git a/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Realism_configuration.cfg b/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Realism_configuration.cfg
new file mode 100644
index 000000000..72afc2a8c
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Realism_configuration.cfg
@@ -0,0 +1,12 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.00
+@date 20101006
+*****************************************************************************/
+
+#define R3F_REALISM_USE_WEIGHT
+#define R3F_REALISM_USE_TIRED
diff --git a/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Stringtable.csv b/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Stringtable.csv
new file mode 100644
index 000000000..fca6a4ab6
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Stringtable.csv
@@ -0,0 +1,12 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.00
+@date 20101006
+*****************************************************************************/
+
+#include "R3F_Weight\R3F_WEIGHT_Stringtable.csv"
+
diff --git a/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Tired/R3F_DoTired.sqf b/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Tired/R3F_DoTired.sqf
new file mode 100644
index 000000000..30b79a814
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Tired/R3F_DoTired.sqf
@@ -0,0 +1,130 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.02
+@date 20101011
+*****************************************************************************/
+
+#include "R3F_TIRED_Configuration.cfg"
+
+private ["_level", "_n", "_s"];
+
+_voil = [] call R3F_TIRED_FNCT_MkVoile;
+[_voil,1] call R3F_TIRED_FNCT_Voile_Noir;
+
+_n = 0;
+_posATL = 0;
+
+#ifdef R3F_TIRED_CSV_EXPORT
+_s = format["""Duree"",""Distance From"",""Distance To"",""Vitesse"",""Fatigue"",""Black Level"",""poids"",""Counter"""];
+_s call FNC_PrintToRPT;
+#endif
+
+R3F_TIRED_Accumulator = 0;
+sleep 1;
+_level = 1;
+
+while {true} do {
+
+ R3F_TIRED_POIDS_TOTAL_PLAYER= R3F_Weight + R3F_TIRED_WEIGHT_PLAYER_EMPTY;
+
+ if (R3F_weight < R3F_TIRED_WEIGHT_LEVEL3 )then {
+ if (r3f_weight < R3F_TIRED_WEIGHT_LEVEL2) then {
+ if (r3f_weight < R3F_TIRED_WEIGHT_LEVEL1 ) then {
+ R3F_TIRED_Ratio_Overweight = R3F_TIRED_WEIGHT_RATIO1;
+ } else {
+ R3F_TIRED_Ratio_Overweight = R3F_TIRED_WEIGHT_RATIO2;
+ };
+ } else {
+ R3F_TIRED_Ratio_Overweight = R3F_TIRED_WEIGHT_RATIO3;
+ };
+ } else {
+ R3F_TIRED_Ratio_Overweight = R3F_TIRED_WEIGHT_RATIO4;
+ };
+
+ if (alive player) then {
+ switch (toArray (animationState player) select 5) do {
+ case 112: {
+ R3F_TIRED_Ratio_Position = R3F_TIRED_DOWN_LEVEL;
+ };
+ case 107:{
+ R3F_TIRED_Ratio_Position=R3F_TIRED_KNEE_LEVEL;
+ };
+ case 101:{
+ R3F_TIRED_Ratio_Position = R3F_TIRED_UP_LEVEL;
+ };
+ };
+
+ R3F_TIRED_vitesse_de_mon_joueur = [0,0,0] distance velocity player;
+ R3F_TIRED_coeff_mon_elevation_en_z = 0 max ((velocity player select 2) / R3F_TIRED_WEIGHT_CLIMB_FACTOR);
+
+ _posATL = (getPosATL player) select 2;
+
+
+ if((vehicle player == player) && (_posATL < 100)) then {
+ R3F_TIRED_Accumulator = R3F_TIRED_Accumulator
+ + (R3F_TIRED_POIDS_TOTAL_PLAYER * R3F_TIRED_vitesse_de_mon_joueur * R3F_TIRED_Ratio_Position * R3F_TIRED_WEIGHT_SPEED_RATIO*R3F_TIRED_Ratio_Overweight)
+ + (R3F_TIRED_POIDS_TOTAL_PLAYER * R3F_TIRED_coeff_mon_elevation_en_z * R3F_TIRED_WEIGHT_LEVEL2);
+
+ };
+
+ R3F_TIRED_Accumulator = 0 max (R3F_TIRED_Accumulator - R3F_TIRED_Ratio_Recovery);
+
+ _level = ((R3F_TIRED_Accumulator / R3F_TIRED_BLACKOUT_LEVEL) * 100);
+ _level = 0 max (1 - (_level / 100));
+
+ #ifdef R3F_TIRED_DEBUG
+ hintsilent format["Fatique : %1/%2\nBlack level : %3\nPoids total : %4\n Poids armement : %5",
+ R3F_TIRED_Accumulator,
+ R3F_TIRED_BLACKOUT_LEVEL,
+ _level,
+ R3F_TIRED_POIDS_TOTAL_PLAYER,
+ R3F_Weight];
+ #endif
+
+ [_voil, _level] call R3F_TIRED_FNCT_Voile_Noir;
+
+ if (R3F_TIRED_Accumulator > R3F_TIRED_BLACKOUT_LEVEL and scriptDone R3F_TIRED_Handle_Blackout_Effect and scriptDone R3F_TIRED_Handle_Blur_Effect) then {
+ R3F_TIRED_Handle_Blackout_Effect = [] spawn R3F_TIRED_FNCT_DoBlackVanish;
+ };
+ } else {
+ R3F_TIRED_Accumulator = 0;
+ };
+
+ if (R3F_TIRED_GLOBAL_TIRING
+ && R3F_TIRED_vitesse_de_mon_joueur > 4
+ && R3F_TIRED_Ratio_Recovery > R3F_TIRED_RATIO_RECOVERING
+ ) then {
+ R3F_TIRED_Counter_Time= R3F_TIRED_Counter_Time + 1;
+ };
+
+
+ #ifdef R3F_TIRED_CSV_EXPORT
+ _s = format["%1,%2,%3,%4,%5,%6,%7,%8",
+ _n,
+ (player distance flag_start),
+ (player distance flag_end),
+ R3F_TIRED_vitesse_de_mon_joueur,
+ R3F_TIRED_Accumulator,
+ _level,
+ R3F_Weight,
+ R3F_TIRED_Counter_Time];
+
+
+ _s call FNC_PrintToRPT;
+ #endif
+
+ if ((R3F_TIRED_Counter_Time > R3F_TIRED_TIME_RECOVERING)) then {
+ R3F_TIRED_Ratio_Recovery = R3F_TIRED_Ratio_Recovery - 1;
+ R3F_TIRED_Counter_Time = 0;
+ };
+
+ sleep 1;
+ _n = _n + 1;
+};
+
+[_voil] call R3F_TIRED_FNCT_Effect_Off;
+
diff --git a/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Tired/R3F_TIRED_Configuration.cfg b/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Tired/R3F_TIRED_Configuration.cfg
new file mode 100644
index 000000000..407f869bd
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Tired/R3F_TIRED_Configuration.cfg
@@ -0,0 +1,131 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.00
+@date 20101006
+*****************************************************************************/
+
+//Uncomment to write in arma.rpt a csv file for excel to trace some graphics
+// #define R3F_TIRED_CSV_EXPORT
+
+//Uncomment to show some informations in game
+// #define R3F_TIRED_DEBUG
+
+//adjustment player weight with helmet jacket Rangers Light equipment (not weapons)
+#define R3F_TIRED_WEIGHT_PLAYER_EMPTY 90
+
+//Predefined models for an easy setting
+// uncomment only one setting
+// #define R3F_TIRED_SET_MODE_EASY
+#define R3F_TIRED_SET_MODE_UBEREASY
+//#define R3F_TIRED_SET_MODE_NORMAL
+//#define R3F_TIRED_SET_MODE_HARD
+
+//adjustment weight * speed player
+#define R3F_TIRED_WEIGHT_SPEED_RATIO 1
+
+
+#ifdef R3F_TIRED_SET_MODE_UBEREASY
+
+ // adjustment onset threshold blackout effect
+ #define R3F_TIRED_BLACKOUT_LEVEL 100000
+
+ // adjustment player attitude * weight (stand up, down, crouch)
+ #define R3F_TIRED_DOWN_LEVEL 0.9
+ #define R3F_TIRED_KNEE_LEVEL 0.6
+ #define R3F_TIRED_UP_LEVEL 0.5
+
+ #define R3F_TIRED_WEIGHT_CLIMB_FACTOR 20
+
+ //adjustment threshold weight agravante factor
+ #define R3F_TIRED_WEIGHT_LEVEL1 40
+ #define R3F_TIRED_WEIGHT_LEVEL2 50
+ #define R3F_TIRED_WEIGHT_LEVEL3 60
+
+ #define R3F_TIRED_SHORTNESS_THRESHOLD 0.8
+ #define R3F_TIRED_UNCONSCIOUSNESS_DURATION 1
+#endif
+
+#ifdef R3F_TIRED_SET_MODE_EASY
+
+ // adjustment onset threshold blackout effect
+ #define R3F_TIRED_BLACKOUT_LEVEL 70000
+
+ // adjustment player attitude * weight (stand up, down, crouch)
+ #define R3F_TIRED_DOWN_LEVEL 1.8
+ #define R3F_TIRED_KNEE_LEVEL 1.2
+ #define R3F_TIRED_UP_LEVEL 1
+
+ #define R3F_TIRED_WEIGHT_CLIMB_FACTOR 20
+
+ //adjustment threshold weight agravante factor
+ #define R3F_TIRED_WEIGHT_LEVEL1 25
+ #define R3F_TIRED_WEIGHT_LEVEL2 30
+ #define R3F_TIRED_WEIGHT_LEVEL3 40
+
+ #define R3F_TIRED_SHORTNESS_THRESHOLD 0.8
+ #define R3F_TIRED_UNCONSCIOUSNESS_DURATION 10
+#endif
+
+#ifdef R3F_TIRED_SET_MODE_NORMAL
+
+ // adjustment onset threshold blackout effect
+ #define R3F_TIRED_BLACKOUT_LEVEL 50000
+
+ //adjustment player attitude * weight (stand up, down, crouch)
+ #define R3F_TIRED_DOWN_LEVEL 3
+ #define R3F_TIRED_KNEE_LEVEL 1.5
+ #define R3F_TIRED_UP_LEVEL 1
+
+ #define R3F_TIRED_WEIGHT_CLIMB_FACTOR 10
+
+ //adjustment threshold weight agravante factor
+ #define R3F_TIRED_WEIGHT_LEVEL1 15
+ #define R3F_TIRED_WEIGHT_LEVEL2 20
+ #define R3F_TIRED_WEIGHT_LEVEL3 30
+
+
+ #define R3F_TIRED_SHORTNESS_THRESHOLD 0.6
+ #define R3F_TIRED_UNCONSCIOUSNESS_DURATION 30
+#endif
+
+#ifdef R3F_TIRED_SET_MODE_HARD
+
+ // adjustment onset threshold blackout effect
+ #define R3F_TIRED_BLACKOUT_LEVEL 40000
+
+ // adjustment player attitude * weight (stand up, down, crouch)
+ #define R3F_TIRED_DOWN_LEVEL 4
+ #define R3F_TIRED_KNEE_LEVEL 2
+ #define R3F_TIRED_UP_LEVEL 1
+
+ #define R3F_TIRED_WEIGHT_CLIMB_FACTOR 5
+
+ // adjustment threshold weight agravante factor
+ #define R3F_TIRED_WEIGHT_LEVEL1 10
+ #define R3F_TIRED_WEIGHT_LEVEL2 17
+ #define R3F_TIRED_WEIGHT_LEVEL3 25
+
+ #define R3F_TIRED_SHORTNESS_THRESHOLD 0.3
+ #define R3F_TIRED_UNCONSCIOUSNESS_DURATION 60
+#endif
+
+// ratio of threshold weight
+#define R3F_TIRED_WEIGHT_RATIO1 0.3 /* for weight < 10 kg */
+#define R3F_TIRED_WEIGHT_RATIO2 0.4 /* for weight 10 à 20 kg */
+#define R3F_TIRED_WEIGHT_RATIO3 0.6 /* for weight 20 à 30 kg */
+#define R3F_TIRED_WEIGHT_RATIO4 0.7 /* for weight > 30 kg */
+
+
+// activation / deactivation unit recup loss over time (true / false)
+#define R3F_TIRED_GLOBAL_TIRING true
+
+// adjustment recovery rate
+#define R3F_TIRED_TIME_RECOVERING 100
+#define R3F_TIRED_RATIO_RECOVERING 360
+
+#define R3F_TIRED_WITH_VANISH true
+
diff --git a/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Tired/R3F_Tired_Fnct.sqf b/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Tired/R3F_Tired_Fnct.sqf
new file mode 100644
index 000000000..0d2a1655a
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Tired/R3F_Tired_Fnct.sqf
@@ -0,0 +1,78 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.00
+@date 20101006
+*****************************************************************************/
+
+#include "R3F_TIRED_Configuration.cfg"
+
+FNC_PrintToRPT = {
+ diag_log text _this;
+};
+
+R3F_TIRED_FNCT_Wait4Effect = {
+ private ["_delay","_st"];
+ _delay = _this select 0;
+ _st = time;
+ while {((time - _st) < _delay) && (alive player)} do
+ {
+ sleep 0.100;
+ };
+};
+
+R3F_TIRED_FNCT_Effect_Off = {
+ private ["_handle"];
+ _handle = _this select 0;
+ _handle ppEffectEnable false;
+ ppEffectDestroy _handle;
+ sleep 0.02;
+};
+
+R3F_TIRED_FNCT_MkVoile = {
+ private ["_handle"];
+ if (ppEffectCommitted "ColorCorrections") then {
+ _handle = ppEffectCreate ["ColorCorrections", 1515];
+ _handle ppEffectEnable true;
+ _handle;
+ }else{
+ -1;
+ };
+};
+
+R3F_TIRED_FNCT_Voile_Noir = {
+ private ["_handle","_level"];
+ _handle = _this select 0;
+ _level = _this select 1;
+ _handle ppEffectAdjust [
+ _level,
+ _level,
+ 0,
+ [0,0,0,0],
+ [1.30,1.30,1.30,1.30],
+ [0,0,0,0]
+ ];
+ _handle ppEffectCommit 0.1;
+ waituntil{ppEffectCommitted "ColorCorrections";};
+ if(_level < R3F_TIRED_SHORTNESS_THRESHOLD ) then{
+ enableCamShake true;
+ addCamShake [5-_level, 1, 2];
+ }else{
+ enableCamShake false;
+ };
+};
+
+R3F_TIRED_FNCT_DoBlackVanish = {
+ titleText ["", "BLACK OUT",4];
+ player playMoveNow "AmovPpneMstpSrasWrflDnon";
+ 0 fadeSound 0;
+ [R3F_TIRED_UNCONSCIOUSNESS_DURATION] call R3F_TIRED_FNCT_Wait4Effect;
+ if (alive player) then {
+ titleText ["", "BLACK IN",4];
+ 0 fadeSound 1;
+ };
+};
+
diff --git a/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Tired/R3F_Tired_Init.sqf b/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Tired/R3F_Tired_Init.sqf
new file mode 100644
index 000000000..3a655adcd
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Tired/R3F_Tired_Init.sqf
@@ -0,0 +1,25 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.00
+@date 20101006
+*****************************************************************************/
+
+#include "R3F_TIRED_Configuration.cfg"
+
+call compile preprocessFile "R3F_realism\R3F_Tired\R3F_Tired_Fnct.sqf";
+
+R3F_Weight = 0;
+
+R3F_TIRED_Ratio_Position = 0;
+R3F_TIRED_Accumulator = 0;
+R3F_TIRED_Handle_Blur_Effect = [] spawn {};
+R3F_TIRED_Handle_Blackout_Effect = [] spawn {};
+R3F_TIRED_Counter_Time = 0;
+R3F_TIRED_Ratio_Recovery = R3F_TIRED_RATIO_RECOVERING;
+R3F_TIRED_Ratio_Overweight = 1;
+
+_void = [] execVM "R3F_Realism\R3F_Tired\R3F_DoTired.sqf";
\ No newline at end of file
diff --git a/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Tired/R3F_stringtable.csv b/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Tired/R3F_stringtable.csv
new file mode 100644
index 000000000..597997490
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Tired/R3F_stringtable.csv
@@ -0,0 +1,3 @@
+
+R3F_VERSION_TIRED, "1.02", "1.02"
+
diff --git a/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Weight/R3F_CfgWeight.h b/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Weight/R3F_CfgWeight.h
new file mode 100644
index 000000000..6f1dbc60f
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Weight/R3F_CfgWeight.h
@@ -0,0 +1,1388 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.00
+@date 20101006
+*****************************************************************************/
+
+class CfgWeight
+{
+ class Weapons
+ {
+ class SCAR_L_STD_Mk4CQT
+ {
+ weight = 3.6;
+ };
+ class SCAR_L_STD_HOLO
+ {
+ weight = 3.5;
+ };
+ class SCAR_L_STD_EGLM_TWS
+ {
+ weight = 5.3;
+ };
+ class SCAR_L_STD_EGLM_RCO
+ {
+ weight = 4.5;
+ };
+ class SCAR_L_CQC_Holo
+ {
+ weight = 3.7;
+ };
+ class SCAR_L_CQC_EGLM_Holo
+ {
+ weight = 5;
+ };
+ class SCAR_L_CQC_CCO_SD
+ {
+ weight = 3.7;
+ };
+ class SCAR_L_CQC
+ {
+ weight = 3.5;
+ };
+ class SCAR_H_STD_EGLM_Spect
+ {
+ weight = 5.5;
+ };
+ class SCAR_H_CQC_CCO_SD
+ {
+ weight = 4;
+ };
+ class SCAR_H_CQC_CCO
+ {
+ weight = 4;
+ };
+ class SCAR_H_STD_TWS_SD
+ {
+ weight = 5.2;
+ };
+ class SCAR_H_LNG_Sniper_SD
+ {
+ weight = 5;
+ };
+ class SCAR_H_LNG_Sniper
+ {
+ weight = 5;
+ };
+ class M4A3_RCO_GL_EP1
+ {
+ weight = 4.5;
+ };
+ class M4A3_CCO_EP1
+ {
+ weight = 3;
+ };
+ class M14_EP1
+ {
+ weight = 5.5;
+ };
+ class FN_FAL
+ {
+ weight = 4.5;
+ };
+ class FN_FAL_ANPVS
+ {
+ weight=5.5;
+ };
+ class glock17_EP1
+ {
+ weight = 0.7;
+ };
+ class G36A_camo
+ {
+ weight = 3.6;
+ };
+ class G36C_camo
+ {
+ weight = 2.8;
+ };
+ class G36K_camo
+ {
+ weight = 3;
+ };
+ class G36_C_SD_camo
+ {
+ weight = 3.6;
+ };
+ class revolver_EP1
+ {
+ weight = 1;
+ };
+ class revolver_gold_EP1
+ {
+ weight = 1;
+ };
+ class UZI_SD_EP1
+ {
+ weight = 1.9;
+ };
+ class UZI_EP1
+ {
+ weight = 1.7;
+ };
+ class Sa61_EP1
+ {
+ weight = 1.3;
+ };
+ class M249_EP1
+ {
+ weight = 6.5;
+ };
+ class M249_TWS_EP1
+ {
+ weight = 11;
+ };
+ class M249_m145_EP1
+ {
+ weight = 8;
+ };
+ class M60A4_EP1
+ {
+ weight = 10;
+ };
+ class m240_scoped_EP1
+ {
+ weight = 14;
+ };
+ class MG36_camo
+ {
+ weight = 3.6;
+ };
+ class Mk_48_DES_EP1
+ {
+ weight = 8.2;
+ };
+ class M32_EP1
+ {
+ weight = 6;
+ };
+ class M79_EP1
+ {
+ weight = 2.7;
+ };
+ class Mk13_EP1
+ {
+ weight = 2.7;
+ };
+ class m107_TWS_EP1
+ {
+ weight = 14.3;
+ };
+ class M24_des_EP1
+ {
+ weight = 6;
+ };
+ class M110_TWS_EP1
+ {
+ weight = 7.7;
+ };
+ class M110_NVG_EP1
+ {
+ weight = 7.5;
+ };
+ class Sa58V_RCO_EP1
+ {
+ weight = 3.3;
+ };
+ class Sa58V_EP1
+ {
+ weight = 3.1;
+ };
+ class Sa58V_CCO_EP1
+ {
+ weight = 3.2;
+ };
+ class Sa58P_EP1
+ {
+ weight = 3.1;
+ };
+ class MAAWS
+ {
+ weight = 7.5;
+ };
+ class M47Launcher_EP1
+ {
+ weight = 7;
+ };
+ class M16A4_ACG
+ {
+ weight = 3.8;
+ };
+ class M16A4
+ {
+ weight = 3.8;
+ };
+ class M16A2
+ {
+ weight = 3.8;
+ };
+ class M16A4_ACG_GL
+ {
+ weight = 5.2;
+ };
+ class BAF_L85A2_RIS_Holo
+ {
+ weight = 5.2;
+ };
+ class FN_FAL_ANPVS4
+ {
+ weight = 5.7;
+ };
+
+
+
+ class M16A4_GL
+ {
+ weight = 5.2;
+ };
+ class M16A2GL
+ {
+ weight = 5.2;
+ };
+ class M4A1_AIM_SD_camo
+ {
+ weight = 3;
+ };
+ class M4A1_Aim_camo
+ {
+ weight = 3;
+ };
+ class M4A1_Aim
+ {
+ weight = 3;
+ };
+ class M4A1
+ {
+ weight = 3;
+ };
+ class M4A1_HWS_GL_Camo
+ {
+ weight = 4.5;
+ };
+ class M4A1_HWS_GL_SD_Camo
+ {
+ weight = 4.5;
+ };
+ class M4A1_HWS_GL
+ {
+ weight = 4.5;
+ };
+ class M4A1_RCO_GL
+ {
+ weight = 4.5;
+ };
+ class M8_carbine
+ {
+ weight = 3.4;
+ };
+ class M8_compact
+ {
+ weight = 3;
+ };
+ class M8_carbineGL
+ {
+ weight = 4.8;
+ };
+ class MP5SD
+ {
+ weight = 2.6;
+ };
+ class MP5A5
+ {
+ weight = 2.6;
+ };
+ class G36_C_SD_eotech
+ {
+ weight = 3.6;
+ };
+ class BAF_AS50_scoped
+ {
+ weight = 5.6;
+ };
+ class m107_DZ
+ {
+ weight = 14;
+ };
+
+ class G36a
+ {
+ weight = 3.6;
+ };
+
+ class G36C
+ {
+ weight = 2.8;
+ };
+ class G36
+ {
+ weight = 3;
+ };
+ class M1014
+ {
+ weight = 3.8;
+ };
+ class Remington870_lamp
+ {
+ weight = 4.0;
+ };
+ class MR43
+ {
+ weight = 3.5;
+ };
+ class Winchester1866
+ {
+ weight = 2.8;
+ };
+
+ class M240
+ {
+ weight = 13;
+ };
+
+ class M240_DZ
+ {
+ weight = 13;
+ };
+ class M249
+ {
+ weight = 6.5;
+ };
+ class M249_DZ
+ {
+ weight = 6.5;
+ };
+ class Mk_48
+ {
+ weight = 8.2;
+ };
+
+ class Mk_48_DZ
+ {
+ weight = 8.2;
+ };
+ class M8_SAW
+ {
+ weight = 4.5;
+ };
+ class MG36
+ {
+ weight = 3.6;
+ };
+ class M4SPR
+ {
+ weight = 4.5;
+ };
+ class M8_sharpshooter
+ {
+ weight = 4.5;
+ };
+ class DMR
+ {
+ weight = 5.5;
+ };
+ class M24
+ {
+ weight = 6;
+ };
+ class M40A3
+ {
+ weight = 7.5;
+ };
+ class M107
+ {
+ weight = 14;
+ };
+ class Colt1911
+ {
+ weight = 1.1;
+ };
+ class M9
+ {
+ weight = 1;
+ };
+ class M9SD
+ {
+ weight = 1.2;
+ };
+ class 8Rnd_B_Beneli_74Slug
+ {
+ weight = 0.3;
+ };
+ class SteelBolt
+ {
+ weight = 0.1;
+ };
+ class SteelBolt4pack
+ {
+ weight = 0.3;
+ };
+ class Javelin
+ {
+ weight = 16;
+ };
+ class M136
+ {
+ weight = 7.6;
+ };
+ class Stinger
+ {
+ weight = 10;
+ };
+ class SMAW
+ {
+ weight = 7.5;
+ };
+ class Binocular
+ {
+ weight = 1;
+ };
+ class Binocular_Vector
+ {
+ weight = 1;
+ };
+ class NVGoggles
+ {
+ weight = 1;
+ };
+ class Laserdesignator
+ {
+ weight = 5.5;
+ };
+ class ItemCompass
+ {
+ weight = 0.1;
+ };
+ class ItemGPS
+ {
+ weight = 0.3;
+ };
+ class ItemWatch
+ {
+ weight = 0.1;
+ };
+ class ItemMap
+ {
+ weight = 0.1;
+ };
+ class ItemRadio
+ {
+ weight = 0.3;
+ };
+
+ class AKS_74
+ {
+ weight = 2.7;
+ };
+ class AKS_74_GOSHAWK
+ {
+ weight = 3.5;
+ };
+ class AKS_74_NSPU
+ {
+ weight = 3.5;
+ };
+ class AK_74_GL_kobra
+ {
+ weight = 4.2;
+ };
+ class SVD_NSPU_EP1
+ {
+ weight = 6.9;
+ };
+ class SVD_des_EP1
+ {
+ weight = 6.3;
+ };
+ class LeeEnfield
+ {
+ weight = 4;
+ };
+ class AK_107_kobra
+ {
+ weight = 3.8;
+ };
+ class AK_107_GL_kobra
+ {
+ weight = 5.3;
+ };
+ class AK_107_pso
+ {
+ weight = 4;
+ };
+ class AK_107_GL_pso
+ {
+ weight = 5.5;
+ };
+ class AKS_74_U
+ {
+ weight = 2.7;
+ };
+ class AKS_74_UN_kobra
+ {
+ weight = 3;
+ };
+ class AKS_74_pso
+ {
+ weight = 3.6;
+ };
+ class AKS_74_kobra
+ {
+ weight = 3;
+ };
+ class AK_74
+ {
+ weight = 3.1;
+ };
+ class AK_74_GL
+ {
+ weight = 4.6;
+ };
+ class AK_47_M
+ {
+ weight = 3.2;
+ };
+ class AK_47_S
+ {
+ weight = 3;
+ };
+ class PK
+ {
+ weight = 9;
+ };
+ class RPK_74
+ {
+ weight = 4.7;
+ };
+ class Pecheneg
+ {
+ weight = 9;
+ };
+ class Huntingrifle
+ {
+ weight = 4;
+ };
+ class KSVK
+ {
+ weight = 12;
+ };
+ class SVD
+ {
+ weight = 6.2;
+ };
+ class SVD_CAMO
+ {
+ weight = 6.3;
+ };
+ class Makarov
+ {
+ weight = 0.75;
+ };
+ class MakarovSD
+ {
+ weight = 0.9;
+ };
+ class Saiga12K
+ {
+ weight = 3.5;
+ };
+ class Bizon
+ {
+ weight = 2.1;
+ };
+ class bizon_silenced
+ {
+ weight = 2.3;
+ };
+ class VSS_Vintorez
+ {
+ weight = 3.2;
+ };
+ class RPG7V
+ {
+ weight = 6.3;
+ };
+ class RPG18
+ {
+ weight = 1.4;
+ };
+ class MetisLauncher
+ {
+ weight = 16;
+ };
+ class Igla
+ {
+ weight = 7;
+ };
+ class Strela
+ {
+ weight = 6;
+ };
+ };
+
+
+ class Magazines
+ {
+ class 30Rnd_762x39_SA58
+ {
+ weight = 0.8;
+ };
+ class 20rnd_762x51_SB_SCAR
+ {
+ weight = 0.5;
+ };
+ class 20rnd_762x51_B_SCAR
+ {
+ weight = 0.5;
+ };
+ class 20Rnd_762x51_FNFAL
+ {
+ weight = 0.5;
+ };
+ class 100Rnd_556x45_M249
+ {
+ weight = 5;
+ };
+ class 100Rnd_556x45_BetaCMag
+ {
+ weight = 5;
+ };
+ class 20Rnd_B_765x17_Ball
+ {
+ weight = 0.4;
+ };
+ class 10Rnd_B_765x17_Ball
+ {
+ weight = 0.2;
+ };
+ class 30Rnd_9x19_UZI_SD
+ {
+ weight = 0.4;
+ };
+ class 30Rnd_9x19_UZI
+ {
+ weight = 0.4;
+ };
+ class 17Rnd_9x19_glock17
+ {
+ weight = 0.2;
+ };
+ class 6Rnd_45ACP
+ {
+ weight = 0.1;
+ };
+ class MAAWS_HEAA
+ {
+ weight = 6;
+ };
+ class MAAWS_HEDP
+ {
+ weight = 6;
+ };
+ class Dragon_EP1
+ {
+ weight = 11;
+ };
+ class 30Rnd_556x45_StanagSD
+ {
+ weight = 0.5;
+ };
+ class 30Rnd_556x45_Stanag
+ {
+ weight = 0.5;
+ };
+ class 30Rnd_556x45_G36
+ {
+ weight = 0.5;
+ };
+ class 30Rnd_556x45_G36SD
+ {
+ weight = 0.5;
+ };
+ class 15Rnd_W1866_Slug
+ {
+ weight = 0.5;
+ };
+ class 30Rnd_9x19_MP5
+ {
+ weight = 0.4;
+ };
+ class 30Rnd_9x19_MP5SD
+ {
+ weight = 0.4;
+ };
+ class 15Rnd_9x19_M9
+ {
+ weight = 0.2;
+ };
+ class 15Rnd_9x19_M9SD
+ {
+ weight = 0.2;
+ };
+ class 1Rnd_HE_M203
+ {
+ weight = 0.25;
+ };
+ class 1Rnd_Smoke_M203
+ {
+ weight = 0.25;
+ };
+ class 1Rnd_SmokeGreen_M203
+ {
+ weight = 0.25;
+ };
+ class 1Rnd_SmokeRed_M203
+ {
+ weight = 0.25;
+ };
+ class 1Rnd_SmokeYellow_M203
+ {
+ weight = 0.25;
+ };
+ class FlareRed_M203
+ {
+ weight = 0.25;
+ };
+ class FlareGreen_M203
+ {
+ weight = 0.25;
+ };
+ class FlareWhite_M203
+ {
+ weight = 0.25;
+ };
+ class FlareYellow_M203
+ {
+ weight = 0.25;
+ };
+ class 6Rnd_HE_M203
+ {
+ weight = 1.5;
+ };
+ class 6Rnd_FlareRed_M203
+ {
+ weight = 1.5;
+ };
+ class 6Rnd_FlareGreen_M203
+ {
+ weight = 1.5;
+ };
+ class 6Rnd_FlareWhite_M203
+ {
+ weight = 1.5;
+ };
+ class 6Rnd_FlareYellow_M203
+ {
+ weight = 1.5;
+ };
+ class 6Rnd_Smoke_M203
+ {
+ weight = 1.5;
+ };
+ class 6Rnd_SmokeRed_M203
+ {
+ weight = 1.5;
+ };
+ class 6Rnd_SmokeGreen_M203
+ {
+ weight = 1.5;
+ };
+ class 6Rnd_SmokeYellow_M203
+ {
+ weight = 1.5;
+ };
+ class 10Rnd_127x99_m107
+ {
+ weight = 0.5;
+ };
+ class 5Rnd_762x51_M24
+ {
+ weight = 0.2;
+ };
+ class 20Rnd_762x51_DMR
+ {
+ weight = 0.5;
+ };
+ class 8Rnd_B_Beneli_Pellets
+ {
+ weight = 0.3;
+ };
+ class 20Rnd_556x45_Stanag
+ {
+ weight = 0.4;
+ };
+ class 200Rnd_556x45_M249
+ {
+ weight = 10;
+ };
+ class 100Rnd_762x51_M240
+ {
+ weight = 8;
+ };
+ class Javelin
+ {
+ weight = 12;
+ };
+ class M136
+ {
+ weight = 6;
+ };
+ class Stinger
+ {
+ weight = 6;
+ };
+ class SMAW_HEAA
+ {
+ weight = 6;
+ };
+ class SMAW_HEDP
+ {
+ weight = 6;
+ };
+ class HandGrenade_west
+ {
+ weight = 0.5;
+ };
+ class PipeBomb
+ {
+ weight = 4;
+ };
+ class TimeBomb
+ {
+ weight = 4;
+ };
+ class Mine
+ {
+ weight = 8;
+ };
+ class SmokeShellRed
+ {
+ weight = 0.4;
+ };
+ class SmokeShellYellow
+ {
+ weight = 0.4;
+ };
+ class SmokeShellGreen
+ {
+ weight = 0.4;
+ };
+ class SmokeShellBlue
+ {
+ weight = 0.4;
+ };
+ class SmokeShellPurple
+ {
+ weight = 0.4;
+ };
+ class SmokeShellOrange
+ {
+ weight = 0.4;
+ };
+ class SmokeShell
+ {
+ weight = 0.4;
+ };
+
+ class 10x_303
+ {
+ weight = 0.15;
+ };
+ class 30Rnd_545x39_AK
+ {
+ weight = 0.5;
+ };
+ class 30Rnd_545x39_AKSD
+ {
+ weight = 0.5;
+ };
+ class 75Rnd_545x39_RPK
+ {
+ weight = 1.25;
+ };
+ class 30Rnd_762x39_AK47
+ {
+ weight = 0.8;
+ };
+ class 100Rnd_762x54_PK
+ {
+ weight = 8;
+ };
+ class 5x_22_LR_17_HMR
+ {
+ weight = 0.15;
+ };
+ class 5Rnd_127x108_KSVK
+ {
+ weight = 0.3;
+ };
+ class 10Rnd_762x54_SVD
+ {
+ weight = 0.4;
+ };
+ class 10Rnd_9x39_SP5_VSS
+ {
+ weight = 0.2;
+ };
+ class 20Rnd_9x39_SP5_VSS
+ {
+ weight = 0.4;
+ };
+ class 8Rnd_9x18_Makarov
+ {
+ weight = 0.15;
+ };
+ class 8Rnd_9x18_MakarovSD
+ {
+ weight = 0.15;
+ };
+ class 8Rnd_B_Saiga12_74Slug
+ {
+ weight = 0.3;
+ };
+ class 64Rnd_9x19_Bizon
+ {
+ weight = 0.8;
+ };
+ class 64Rnd_9x19_SD_Bizon
+ {
+ weight = 0.8;
+ };
+ class 1Rnd_HE_GP25
+ {
+ weight = 0.25;
+ };
+ class FlareWhite_GP25
+ {
+ weight = 0.25;
+ };
+ class FlareGreen_GP25
+ {
+ weight = 0.25;
+ };
+ class FlareRed_GP25
+ {
+ weight = 0.25;
+ };
+ class FlareYellow_GP25
+ {
+ weight = 0.25;
+ };
+ class 1Rnd_SMOKE_GP25
+ {
+ weight = 0.25;
+ };
+ class 1Rnd_SMOKERED_GP25
+ {
+ weight = 0.25;
+ };
+ class 1Rnd_SMOKEGREEN_GP25
+ {
+ weight = 0.25;
+ };
+ class 1Rnd_SMOKEYELOW_GP25
+ {
+ weight = 0.25;
+ };
+ class PG7V
+ {
+ weight = 2.2;
+ };
+ class PG7VL
+ {
+ weight = 2.6;
+ };
+ class PG7VR
+ {
+ weight = 4.5;
+ };
+ class OG7
+ {
+ weight = 2;
+ };
+ class RPG18
+ {
+ weight = 1.2;
+ };
+ class AT13
+ {
+ weight = 14;
+ };
+ class Igla
+ {
+ weight = 11;
+ };
+ class Strela
+ {
+ weight = 10;
+ };
+ class HandGrenade_east
+ {
+ weight = 0.5;
+ };
+ class IR_Strobe_Target
+ {
+ weight = 0.4;
+ };
+ class Laserbatteries
+ {
+ weight = 0.005;
+ };
+
+ class ItemPainkiller
+ {
+ weight = 0.1;
+ };
+ class ItemMorphine
+ {
+ weight = 0.1;
+ };
+ class ItemEpinephrine
+ {
+ weight = 0.1;
+ };
+ class ItemBloodbag
+ {
+ weight = 0.4;
+ };
+ class ItemHeatPack
+ {
+ weight = 0.1;
+ };
+
+
+ class ItemAntibiotic
+ {
+ weight = 0.1;
+ };
+ class ItemWaterbottle
+ {
+ weight = 0.5;
+ };
+ class ItemWaterbottleBoiled
+ {
+ weight = 0.5;
+ };
+ class ItemSodaMdew
+ {
+ weight = 0.2;
+ };
+ class ItemSodaPepsi
+ {
+ weight = 0.2;
+ };
+ class ItemSodaCoke
+ {
+ weight = 0.2;
+ };
+ class FoodCanSardines
+ {
+ weight = 0.2;
+ };
+ class FoodCanBakedBeans
+ {
+ weight = 0.2;
+ };
+ class FoodCanFrankBeans
+ {
+ weight = 0.2;
+ };
+ class FoodBioMeat
+ {
+ weight = 0.2;
+ };
+ class FoodCanPasta
+ {
+ weight = 0.2;
+ };
+ class FoodSteakCooked
+ {
+ weight = 0.25;
+ };
+ class FoodmeatCooked
+ {
+ weight = 0.25;
+ };
+ class FoodbeefCooked
+ {
+ weight = 0.25;
+ };
+ class FoodmuttonCooked
+ {
+ weight = 0.25;
+ };
+ class FoodchickenCooked
+ {
+ weight = 0.25;
+ };
+ class FoodrabbitCooked
+ {
+ weight = 0.25;
+ };
+ class FoodbaconCooked
+ {
+ weight = 0.25;
+ };
+ class FoodmuttonRaw
+ {
+ weight = 0.25;
+ };
+ class FoodchickenRaw
+ {
+ weight = 0.25;
+ };
+ class FoodBaconRaw
+ {
+ weight = 0.25;
+ };
+ class FoodRabbitRaw
+ {
+ weight = 0.25;
+ };
+ class FoodbeefRaw
+ {
+ weight = 0.25;
+ };
+ class FoodmeatRaw
+ {
+ weight = 0.25;
+ };
+ class FoodSteakRaw
+ {
+ weight = 0.25;
+ };
+ class ItemFlashlight
+ {
+ weight = 0.1;
+ };
+ class ItemFlashlightRed
+ {
+ weight = 0.1;
+ };
+ class ItemKnife
+ {
+ weight = 0.1;
+ };
+
+
+
+ class Crossbow
+ {
+ weight = 1;
+ };
+ class MeleeCrowbar
+ {
+ weight = 1;
+ };
+ class MeleeHatchet
+ {
+ weight = 1;
+ };
+ class ItemHatchet
+ {
+ weight = 1;
+ };
+ class ItemMatchbox
+ {
+ weight = 0.005;
+ };
+ class ItemToolbox
+ {
+ weight = 1;
+ };
+ class ItemEtool
+ {
+ weight = 1;
+ };
+
+
+ class Skin_Survivor2_DZ
+ {
+ weight = 1;
+ };
+ class Skin_Camo1_DZ
+ {
+ weight = 1;
+ };
+ class Skin_Sniper1_DZ
+ {
+ weight = 1;
+ };
+
+ class HandRoadFlare
+ {
+ weight = 0.1;
+ };
+ class HandChemBlue
+ {
+ weight = 0.1;
+ };
+ class HandChemGreen
+ {
+ weight = 0.1;
+ };
+ class HandChemRed
+ {
+ weight = 0.1;
+ };
+
+ class ItemBandage
+ {
+ weight = 0.005;
+ };
+
+ class Hatchet_Swing
+ {
+ weight = 0;
+ };
+ class Crowbar_Swing
+ {
+ weight = 0;
+ };
+
+ class ItemVault
+ {
+ weight = 100;
+ };
+
+ class PartWoodPile
+ {
+ weight = 0.5;
+ };
+ class PartWheel
+ {
+ weight = 10;
+ };
+ class PartFueltank
+ {
+ weight = 10;
+ };
+ class PartGlass
+ {
+ weight = 5;
+ };
+ class PartEngine
+ {
+ weight = 15;
+ };
+ class ItemGenerator
+ {
+ weight = 30;
+ };
+ class PartGeneric
+ {
+ weight = 5;
+ };
+ class PartVRotor
+ {
+ weight = 15;
+ };
+ class ItemJerrycan
+ {
+ weight = 10;
+ };
+ class ItemJerrycanEmpty
+ {
+ weight = 1;
+ };
+ class ItemTent
+ {
+ weight = 5;
+ };
+ class TrapBear
+ {
+ weight = 1;
+ };
+ class ItemTankTrap
+ {
+ weight = 5;
+ };
+ class ItemWire
+ {
+ weight = 2.5;
+ };
+ class ItemGoldBar
+ {
+ weight = 0.02;
+ };
+ class ItemGoldBar10oz
+ {
+ weight = 0.2;
+ };
+ class ItemSilverBar
+ {
+ weight = 0.02;
+ };
+ class ItemSilverBar10oz
+ {
+ weight = 0.2;
+ };
+ class ItemBronzeBar
+ {
+ weight = 0.02;
+ };
+ class ItemCopperBar
+ {
+ weight = 0.02;
+ };
+ class ItemCopperBar10oz
+ {
+ weight = 0.2;
+ };
+ class ItemAluminumBar
+ {
+ weight = 0.02;
+ };
+ class ItemTinBar
+ {
+ weight = 0.02;
+ };
+ class BoltSteel
+ {
+ weight = 0.02;
+ };
+ class BoltSteel4pack
+ {
+ weight = 0.08;
+ };
+ class TrashTinCan
+ {
+ weight = 0.003;
+ };
+ class 7Rnd_45ACP_1911
+ {
+ weight = 0.02;
+ };
+ class ItemZombieParts
+ {
+ weight = 5;
+ };
+ class ItemSandbag
+ {
+ weight = 10;
+ };
+ class ItemSandbagLarge
+ {
+ weight = 50;
+ };
+ class ItemWaterbottleUnfilled
+ {
+ weight = 0.05;
+ };
+ class ItemSodaEmpty
+ {
+ weight = 0.002;
+ };
+ class TrashJackDaniels
+ {
+ weight = 0.02;
+ };
+
+
+
+
+ };
+};
\ No newline at end of file
diff --git a/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Weight/R3F_DoWeight.sqf b/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Weight/R3F_DoWeight.sqf
new file mode 100644
index 000000000..1565a0625
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Weight/R3F_DoWeight.sqf
@@ -0,0 +1,50 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.00
+@date 20101006
+*****************************************************************************/
+
+#include "R3F_WEIGHT_Configuration.cfg"
+
+call compile preprocessFile "R3F_Realism\R3F_Weight\R3F_Weight_Fnct.sqf";
+
+private ["_n","_gearbox_visible","_control","_display","_initial_text"];
+
+disableSerialization;
+
+R3F_Weight = call R3F_WEIGHT_FNCT_GetWeight;
+
+_initial_text = "";
+_n = 0;
+while {true} do
+{
+ sleep R3F_WEIGHT_SHORT_DELAY;
+
+ #ifdef R3F_WEIGHT_SHOW_WEIGHT
+ _display = findDisplay ARMA2_RSCDISPLAYGEARBOX;
+ _gearbox_visible = ( (str _display) != "No display");
+ #else
+ _gearbox_visible = false;
+ #endif
+
+ if(_gearbox_visible) then {
+ R3F_Weight = call R3F_WEIGHT_FNCT_GetWeight;
+ if(_initial_text == "") then {
+ _control = _display displayCtrl ARMA2_CAPTIONGEARBOX;
+ _initial_text = ctrlText _control ;
+ };
+ _control = _display displayCtrl ARMA2_CAPTIONGEARBOX;
+ _control ctrlSetText format[localize "STR_R3F_WEIGHT_InGearBox",_initial_text,R3F_Weight];
+ _n = 0;
+ }else{
+ if( _n > R3F_WEIGHT_LONG_DELAY) then {
+ R3F_Weight = call R3F_WEIGHT_FNCT_GetWeight;
+ _n = 0;
+ };
+ _n = _n + 1 ;
+ };
+};
diff --git a/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg b/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg
new file mode 100644
index 000000000..69c0e33a9
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Weight/R3F_WEIGHT_Configuration.cfg
@@ -0,0 +1,22 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.00
+@date 20101006
+*****************************************************************************/
+
+#define ARMA2_RSCDISPLAYGEARBOX 106
+#define ARMA2_CAPTIONGEARBOX 1001
+
+
+#define R3F_WEIGHT_SHORT_DELAY 1
+#define R3F_WEIGHT_LONG_DELAY 10
+#define R3F_WEIGHT_MAIN_INCREMENT 1
+
+#define R3F_WEIGHT_SHOW_WEIGHT
+
+//show or not classes not found in arma.rpt
+#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND
\ No newline at end of file
diff --git a/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Weight/R3F_WEIGHT_Stringtable.csv b/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Weight/R3F_WEIGHT_Stringtable.csv
new file mode 100644
index 000000000..6719b3b91
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Weight/R3F_WEIGHT_Stringtable.csv
@@ -0,0 +1,12 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.00
+@date 20101006
+*****************************************************************************/
+R3F_VERSION_WEIGHTED, "1.04", "1.04"
+STR_R3F_WEIGHT_InGearBox, "%1 | Weight carried : %2 lb", "%1 | Poids transporté : %2 Kg"
+STR_R3F_WEIGHT_English, "lb", "Kg"
diff --git a/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Weight/R3F_Weight_Fnct.sqf b/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Weight/R3F_Weight_Fnct.sqf
new file mode 100644
index 000000000..37daa1ce2
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Weight/R3F_Weight_Fnct.sqf
@@ -0,0 +1,72 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.02
+@date 20101018
+*****************************************************************************/
+#include "R3F_WEIGHT_Configuration.cfg"
+R3F_WEIGHT_FNCT_MakeSingleArray = {
+ private ["_arr_i","_arr_n", "_arr", "_n", "_nb", "_x"];
+ _arr_i = (_this select 0) select 0;
+ _arr_n = (_this select 0) select 1;
+
+ _arr = [];
+
+ _n = 0;
+ {
+ _nb = _arr_n select _n;
+ for [{_i = 0}, {_i < _nb}, {_i = _i + 1}] do{
+ _arr = _arr + [_x];
+ };
+ _n = _n + 1;
+
+ }foreach _arr_i;
+
+ _arr;
+};
+
+R3F_WEIGHT_FNCT_GetItemWeight = {
+ private ["_arr_class", "_total_weight", "_weight"];
+ _arr_class = (_this select 0) + (_this select 1);
+ _total_weight = 0;
+ _weight = 0;
+ CfgWeight = missionConfigFile >> "CfgWeight";
+ {
+ if(isclass(CfgWeight >> "Weapons" >> _x)) then {
+ _weight = getNumber(CfgWeight >> "Weapons" >> _x >> "weight");
+ _total_weight = _total_weight + _weight;
+ }else{
+ if(isclass(CfgWeight >> "Magazines" >> _x)) then {
+ _weight = getNumber(CfgWeight >> "Magazines" >> _x >> "weight");
+ _total_weight = _total_weight + _weight;
+ }else{
+ #ifdef R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND
+ diag_log format["Class not found %1", _x];
+ #endif
+ };
+ };
+ }foreach _arr_class;
+ _total_weight;
+};
+
+R3F_WEIGHT_FNCT_GetWeight = {
+ private ["_bagpack","_bagpack_weapons", "_bagpack_ammo", "_return","_english"];
+ _return = 0;
+ _bagpack = unitBackpack player;
+ if(!isnull(_bagpack)) then {
+ _bagpack_weapons = [getWeaponCargo _bagpack] call R3F_WEIGHT_FNCT_MakeSingleArray;
+ _bagpack_ammo = [getMagazineCargo _bagpack] call R3F_WEIGHT_FNCT_MakeSingleArray;
+ _return = [_bagpack_weapons, _bagpack_ammo] call R3F_WEIGHT_FNCT_GetItemWeight;
+ };
+ _return = _return + ([(weapons player), (magazines player)] call R3F_WEIGHT_FNCT_GetItemWeight);
+ _english = localize "STR_R3F_WEIGHT_English" == "lb";
+ if(_english) then {
+ _return = _return / 0.45359 ;
+ _return = round (_return * 100)/100;
+ };
+ _return;
+};
+
diff --git a/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Weight/R3F_Weight_Init.sqf b/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Weight/R3F_Weight_Init.sqf
new file mode 100644
index 000000000..9f4f8eaab
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Weight/R3F_Weight_Init.sqf
@@ -0,0 +1,13 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.02
+@date 20101018
+*****************************************************************************/
+
+call compile preprocessFile "R3F_Realism\R3F_Weight\R3F_Weight_Fnct.sqf";
+
+_void = [] execVM "R3F_Realism\R3F_Weight\R3F_DoWeight.sqf";
\ No newline at end of file
diff --git a/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Weight/R3F_resource.h b/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Weight/R3F_resource.h
new file mode 100644
index 000000000..d48e630a1
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_16.Panthera2/R3F_Realism/R3F_Weight/R3F_resource.h
@@ -0,0 +1,10 @@
+
+#define ARMA2_RSCDISPLAYGEARBOX 106
+#define ARMA2_CAPTIONGEARBOX 1001
+
+
+#define R3F_WEIGHT_SHORT_DELAY 1
+#define R3F_WEIGHT_LONG_DELAY 10
+#define R3F_WEIGHT_MAIN_INCREMENT 1
+
+
diff --git a/MPMissions/DayZ_Epoch_16.Panthera2/description.ext b/MPMissions/DayZ_Epoch_16.Panthera2/description.ext
new file mode 100644
index 000000000..9bdbcc181
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_16.Panthera2/description.ext
@@ -0,0 +1,148 @@
+respawn = "BASE";
+respawndelay = 5;
+onLoadMission="DayZ_Epoch Panthera";
+OnLoadIntro = "Welcome to Panthera Island";
+OnLoadIntroTime = False;
+OnLoadMissionTime = False;
+disabledAI = true;
+disableChannels[]={1,2,6};
+enableItemsDropping=0;
+#include "R3F_Realism\R3F_Weight\R3F_CfgWeight.h"
+
+onPauseScript = "\z\addons\dayz_code\compile\player_onPause.sqf";
+loadScreen = "\z\addons\dayz_code\gui\dayz_logo_ca.paa";
+
+class Header
+{
+ gameType = COOP; //DM, Team, Coop, ...
+ minPlayers = 1; //min # of players the mission supports
+ maxPlayers = 100; //Max # of players the mission supports
+};
+
+aiKills = 1;
+diagRadio = 1;
+diagHit = 1;
+
+class RscText
+{
+ type = 0;
+ idc = -1;
+ x = 0;
+ y = 0;
+ h = 0.037;
+ w = 0.3;
+ style = 0x100;
+ font = Zeppelin32;
+ SizeEx = 0.03921;
+ colorText[] = {1,1,1,1};
+ colorBackground[] = {0, 0, 0, 0};
+ linespacing = 1;
+};
+class RscPicture
+{
+ access=0;
+ type=0;
+ idc=-1;
+ style=48;
+ colorBackground[]={0,0,0,0};
+ colorText[]={1,1,1,1};
+ font="TahomaB";
+ sizeEx=0;
+ lineSpacing=0;
+ text="";
+};
+class RscLoadingText : RscText
+{
+ style = 2;
+ x = 0.323532;
+ y = 0.666672;
+ w = 0.352944;
+ h = 0.039216;
+ sizeEx = 0.03921;
+ colorText[] = {0.543,0.5742,0.4102,1.0};
+};
+class RscProgress
+{
+ x = 0.344;
+ y = 0.619;
+ w = 0.313726;
+ h = 0.0261438;
+ texture = "\ca\ui\data\loadscreen_progressbar_ca.paa";
+ colorFrame[] = {0,0,0,0};
+ colorBar[] = {1,1,1,1};
+};
+class RscProgressNotFreeze
+{
+ idc = -1;
+ type = 45;
+ style = 0;
+ x = 0.022059;
+ y = 0.911772;
+ w = 0.029412;
+ h = 0.039216;
+ texture = "#(argb,8,8,3)color(0,0,0,0)";
+};
+//
+// the loading screen itself
+//
+class DayZ_loadingScreen
+{
+ idd = -1;
+ duration = 10e10;
+ fadein = 0;
+ fadeout = 0;
+ name = "loading screen";
+ class controlsBackground
+ {
+ class blackBG : RscText
+ {
+ x = safezoneX;
+ y = safezoneY;
+ w = safezoneW;
+ h = safezoneH;
+ text = "";
+ colorText[] = {0,0,0,0};
+ colorBackground[] = {0,0,0,1};
+ };
+ /*
+ class nicePic : RscPicture
+ {
+ style = 48 + 0x800; // ST_PICTURE + ST_KEEP_ASPECT_RATIO
+ x = safezoneX + safezoneW/2 - 0.25;
+ y = safezoneY + safezoneH/2 - 0.2;
+ w = 0.5;
+ h = 0.4;
+ text = "img\nicePic.paa";
+ };
+ */
+ };
+ class controls
+ {
+ class Title1 : RscLoadingText
+ {
+ text = "$STR_LOADING"; // "Loading" text in the middle of the screen
+ };
+ class CA_Progress : RscProgress // progress bar, has to have idc 104
+ {
+ idc = 104;
+ type = 8; // CT_PROGRESS
+ style = 0; // ST_SINGLE
+ texture = "\ca\ui\data\loadscreen_progressbar_ca.paa";
+ };
+ class CA_Progress2 : RscProgressNotFreeze // progress bar that will go reverse
+ {
+ idc = 103;
+ };
+ class Name2: RscText // the text on the top-left
+ {
+ idc = 101;
+ x = 0.05;
+ y = 0.029412;
+ w = 0.9;
+ h = 0.04902;
+ text = "";
+ sizeEx = 0.05;
+ colorText[] = {0.543,0.5742,0.4102,1.0};
+ };
+ };
+};
diff --git a/MPMissions/DayZ_Epoch_16.Panthera2/dynamic_vehicle.sqf b/MPMissions/DayZ_Epoch_16.Panthera2/dynamic_vehicle.sqf
new file mode 100644
index 000000000..050f0297e
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_16.Panthera2/dynamic_vehicle.sqf
@@ -0,0 +1,100 @@
+AllowedVehiclesList = [
+["AH6X_DZ",5],
+["AN2_DZ",1],
+["ArmoredSUV_PMC_DZ",1],
+["ATV_CZ_EP1",5],
+["ATV_US_EP1",5],
+["C130J_US_EP1",1],
+["car_hatchback",5],
+["car_sedan",5],
+["CH_47F_EP1_DZ",1],
+["CSJ_GyroC",5],
+["CSJ_GyroCover",5],
+["CSJ_GyroP",5],
+["datsun1_civil_1_open",5],
+["datsun1_civil_2_covered",5],
+["datsun1_civil_3_open",5],
+["Fishing_Boat",5],
+["GLT_M300_LT",2],
+["GLT_M300_ST",2],
+["hilux1_civil_1_open",5],
+["hilux1_civil_2_covered",5],
+["hilux1_civil_3_open_EP1",5],
+["HMMWV_Ambulance",2],
+["HMMWV_Ambulance_CZ_DES_EP1",2],
+["HMMWV_DES_EP1",5],
+["HMMWV_DZ",5],
+["HMMWV_M1035_DES_EP1",1],
+["HMMWV_M1151_M2_CZ_DES_EP1",1],
+["HMMWV_M998A2_SOV_DES_EP1",1],
+["Ikarus",1],
+["Ikarus_TK_CIV_EP1",1],
+["Kamaz",5],
+["KamazRefuel_DZ",1],
+["Lada1",5],
+["Lada1_TK_CIV_EP1",5],
+["Lada2",5],
+["Lada2_TK_CIV_EP1",5],
+["LadaLM",5],
+["LandRover_CZ_EP1",1],
+["LandRover_MG_TK_EP1",1],
+["LandRover_Special_CZ_EP1",1],
+["LandRover_TK_CIV_EP1",1],
+["M1030_US_DES_EP1",5],
+["MH6J_DZ",1],
+["Mi17_Civilian_DZ",2],
+["Mi17_DZ",1],
+["MMT_Civ",10],
+["MtvrRefuel_DES_EP1_DZ",1],
+["MTVR_DES_EP1",5],
+["Offroad_DSHKM_Gue",5],
+["Old_bike_TK_INS_EP1",5],
+["Old_moto_TK_Civ_EP1",5],
+["PBX",5],
+["Pickup_PK_GUE",5],
+["Pickup_PK_INS",5],
+["Pickup_PK_TK_GUE_EP1",5],
+["policecar",1],
+["RHIB",5],
+["S1203_ambulance_EP1",5],
+["S1203_TK_CIV_EP1",5],
+["Skoda",5],
+["SkodaBlue",5],
+["SkodaGreen",5],
+["SkodaRed",5],
+["Smallboat_1",5],
+["Smallboat_2",5],
+["SUV_Blue",1],
+["SUV_Charcoal",1],
+["SUV_Green",1],
+["SUV_Orange",1],
+["SUV_Pink",1],
+["SUV_Red",1],
+["SUV_Silver",1],
+["SUV_TK_CIV_EP1",1],
+["SUV_White",1],
+["SUV_Yellow",1],
+["tractor",1],
+["TT650_Civ",5],
+["TT650_Ins",5],
+["TT650_TK_CIV_EP1",5],
+["UAZ_CDF",2],
+["UAZ_INS",2],
+["UAZ_RU",2],
+["UAZ_Unarmed_TK_CIV_EP1",2],
+["UAZ_Unarmed_TK_EP1",2],
+["UAZ_Unarmed_UN_EP1",2],
+["UH1H_DZ",1],
+["UralRefuel_TK_EP1_DZ",1],
+["Ural_CDF",2],
+["Ural_TK_CIV_EP1",2],
+["Ural_UN_EP1",2],
+["V3S_Open_TK_CIV_EP1",2],
+["V3S_Open_TK_EP1",5],
+["V3S_Refuel_TK_GUE_EP1",1],
+["VolhaLimo_TK_CIV_EP1",2],
+["Volha_1_TK_CIV_EP1",3],
+["Volha_2_TK_CIV_EP1",3],
+["VWGolf",4],
+["Zodiac",5]
+];
\ No newline at end of file
diff --git a/MPMissions/DayZ_Epoch_16.Panthera2/init.sqf b/MPMissions/DayZ_Epoch_16.Panthera2/init.sqf
new file mode 100644
index 000000000..1a1f02388
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_16.Panthera2/init.sqf
@@ -0,0 +1,81 @@
+/*
+ INITILIZATION
+*/
+startLoadingScreen ["","RscDisplayLoadCustom"];
+cutText ["","BLACK OUT"];
+enableSaving [false, false];
+
+//REALLY IMPORTANT VALUES
+dayZ_instance = 16; //The instance
+dayzHiveRequest = [];
+initialized = false;
+dayz_previousID = 0;
+
+//disable greeting menu
+player setVariable ["BIS_noCoreConversations", true];
+//disable radio messages to be heard and shown in the left lower corner of the screen
+enableRadio false;
+
+// DayZ Epoch config
+spawnShoremode = 1; // Default = 1 (on shore)
+spawnArea= 1500; // Default = 1500
+
+MaxVehicleLimit = 300; // Default = 50
+MaxDynamicDebris = 500; // Default = 100
+dayz_MapArea = 10000; // Default = 10000
+
+// new stuff
+dayz_paraSpawn = false;
+spawnMarkerCount = 10; // Default: 4
+dayz_maxAnimals = 8; // Default: 8
+dayz_tameDogs = true;
+DynamicVehicleDamageLow = 0; // Default: 0
+DynamicVehicleDamageHigh = 100; // Default: 100
+
+DZEdebug = true;
+
+//Load in compiled functions
+call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)
+progressLoadingScreen 0.1;
+call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; //Initilize the publicVariable event handlers
+progressLoadingScreen 0.2;
+call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; //Functions used by CLIENT for medical
+progressLoadingScreen 0.4;
+call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functions
+progressLoadingScreen 0.5;
+call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configs
+progressLoadingScreen 1.0;
+
+"filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic";
+
+if ((!isServer) && (isNull player) ) then
+{
+waitUntil {!isNull player};
+waitUntil {time > 3};
+};
+
+if ((!isServer) && (player != player)) then
+{
+ waitUntil {player == player};
+ waitUntil {time > 3};
+};
+
+if (isServer) then {
+ call compile preprocessFileLineNumbers "dynamic_vehicle.sqf"; //Compile vehicle configs
+
+ // Add trader citys
+ _nil = [] execVM "mission.sqf";
+ _serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf";
+};
+
+if (!isDedicated) then {
+ //Conduct map operations
+ 0 fadeSound 0;
+ waitUntil {!isNil "dayz_loadScreenMsg"};
+ dayz_loadScreenMsg = (localize "STR_AUTHENTICATING");
+
+ //Run the player monitor
+ _id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}];
+ _playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf";
+ _void = [] execVM "R3F_Realism\R3F_Realism_Init.sqf";
+};
\ No newline at end of file
diff --git a/MPMissions/DayZ_Epoch_16.Panthera2/mission.sqf b/MPMissions/DayZ_Epoch_16.Panthera2/mission.sqf
new file mode 100644
index 000000000..e9399be3c
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_16.Panthera2/mission.sqf
@@ -0,0 +1,556 @@
+_this = createCenter west;
+_center_0 = _this;
+
+_group_0 = createGroup _center_0;
+
+_this = createCenter civilian;
+_center_1 = _this;
+
+_group_1 = createGroup _center_1;
+
+_vehicle_22 = objNull;
+if (true) then
+{
+ _this = createVehicle ["HeliHEmpty", [594.25812, 8935.4941, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
+ _vehicle_22 = _this;
+ _this setPos [594.25812, 8935.4941, -1.9073486e-006];
+};
+
+_this = createCenter resistance;
+_center_2 = _this;
+
+_group_2 = createGroup _center_2;
+
+_unit_63 = objNull;
+if (true) then
+{
+ _this = _group_2 createUnit ["GUE_Soldier_Pilot", [543.11591, 8938.4941, 0.11634689], [], 0, "CAN_COLLIDE"];
+ _unit_63 = _this;
+ _this setDir 108.94255;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_unit_65 = objNull;
+if (true) then
+{
+ _this = _group_2 createUnit ["UN_CDF_Soldier_MG_EP1", [2832.325, 8023.3774, 0.11357399], [], 0, "CAN_COLLIDE"];
+ _unit_65 = _this;
+ _this setDir -131.58987;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_vehicle_25 = objNull;
+if (true) then
+{
+ _this = createVehicle ["FoldTable", [2831.4177, 8022.6206, 0.15148999], [], 0, "CAN_COLLIDE"];
+ _vehicle_25 = _this;
+ _this setDir 39.406651;
+ _this setPos [2831.4177, 8022.6206, 0.15148999];
+ _this setVehicleInit "this allowDammage false; this enableSimulation false;";
+};
+
+_vehicle_26 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Misc_cargo_cont_net1", [2835.425, 8023.3193, 0.071667306], [], 0, "CAN_COLLIDE"];
+ _vehicle_26 = _this;
+ _this setDir -54.977657;
+ _this setPos [2835.425, 8023.3193, 0.071667306];
+};
+
+_vehicle_28 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Misc_cargo_cont_net1", [2833.5068, 8024.4727, 0.072472528], [], 0, "CAN_COLLIDE"];
+ _vehicle_28 = _this;
+ _this setDir -43.586216;
+ _this setPos [2833.5068, 8024.4727, 0.072472528];
+};
+
+_vehicle_30 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Misc_cargo_cont_net1", [2834.0081, 8021.9819, 0.079588138], [], 0, "CAN_COLLIDE"];
+ _vehicle_30 = _this;
+ _this setDir -36.030712;
+ _this setPos [2834.0081, 8021.9819, 0.079588138];
+};
+
+_unit_67 = objNull;
+if (true) then
+{
+ _this = _group_2 createUnit ["GUE_Woodlander3", [8681.8027, 3145.0779, 2.8371811e-005], [], 0, "CAN_COLLIDE"];
+ _unit_67 = _this;
+ _this setDir 89.712273;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_vehicle_32 = objNull;
+if (true) then
+{
+ _this = createVehicle ["FoldTable", [8682.7588, 3144.9507, -2.3841858e-007], [], 0, "CAN_COLLIDE"];
+ _vehicle_32 = _this;
+ _this setDir 93.772865;
+ _this setPos [8682.7588, 3144.9507, -2.3841858e-007];
+ _this setVehicleInit "this allowDammage false; this enableSimulation false;";
+};
+
+_vehicle_33 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_tires_EP1", [8681.375, 3143.1555, 9.059906e-006], [], 0, "CAN_COLLIDE"];
+ _vehicle_33 = _this;
+ _this setDir 183.30055;
+ _this setPos [8681.375, 3143.1555, 9.059906e-006];
+};
+
+_vehicle_34 = objNull;
+if (true) then
+{
+ _this = createVehicle ["VaultStorageLocked", [8681.4189, 3146.6782, 1.4543533e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_34 = _this;
+ _this setDir -85.670563;
+ _this setPos [8681.4189, 3146.6782, 1.4543533e-005];
+};
+
+_unit_69 = objNull;
+if (true) then
+{
+ _this = _group_1 createUnit ["Damsel5", [8681.4404, 3139.7356, 0.00013637543], [], 0, "CAN_COLLIDE"];
+ _unit_69 = _this;
+ _this setDir 101.61608;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_vehicle_36 = objNull;
+if (true) then
+{
+ _this = createVehicle ["FoldTable", [8682.2109, 3139.7153, -0.00018525124], [], 0, "CAN_COLLIDE"];
+ _vehicle_36 = _this;
+ _this setDir 93.772865;
+ _this setPos [8682.2109, 3139.7153, -0.00018525124];
+};
+
+_vehicle_38 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_bags_EP1", [8681.0635, 3138.0845, 8.5830688e-006], [], 0, "CAN_COLLIDE"];
+ _vehicle_38 = _this;
+ _this setDir 13.43499;
+ _this setPos [8681.0635, 3138.0845, 8.5830688e-006];
+};
+
+_vehicle_39 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Misc_Backpackheap_EP1", [8681.2725, 3141.811], [], 0, "CAN_COLLIDE"];
+ _vehicle_39 = _this;
+ _this setPos [8681.2725, 3141.811];
+};
+
+_unit_78 = objNull;
+if (true) then
+{
+ _this = _group_2 createUnit ["GUE_Soldier_Sab", [1909.8895, 3622.9905, 0.89042556], [], 0, "CAN_COLLIDE"];
+ _unit_78 = _this;
+ _this setDir -176.86101;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_vehicle_40 = objNull;
+if (true) then
+{
+ _this = createVehicle ["C130J_wreck_EP1", [1913.585, 3622.0823, -0.21721387], [], 0, "CAN_COLLIDE"];
+ _vehicle_40 = _this;
+ _this setDir -190.43407;
+ _this setPos [1913.585, 3622.0823, -0.21721387];
+};
+
+_vehicle_41 = objNull;
+if (true) then
+{
+ _this = createVehicle ["HeliHEmpty", [1874.6018, 3562.0923, -4.7683716e-007], [], 0, "CAN_COLLIDE"];
+ _vehicle_41 = _this;
+ _this setPos [1874.6018, 3562.0923, -4.7683716e-007];
+};
+
+_unit_83 = objNull;
+if (true) then
+{
+ _this = _group_2 createUnit ["Tanny_PMC", [2337.4709, 5237.0854, 3.1079786], [], 0, "CAN_COLLIDE"];
+ _unit_83 = _this;
+ _this setDir 120.79683;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_unit_88 = objNull;
+if (true) then
+{
+ _this = _group_2 createUnit ["GUE_Commander", [3982.6201, 6139.3389, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _unit_88 = _this;
+ _this setDir 75.922546;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_unit_91 = objNull;
+if (true) then
+{
+ _this = _group_2 createUnit ["GUE_Woodlander1", [3982.1863, 6141.291, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
+ _unit_91 = _this;
+ _this setDir 98.994049;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_vehicle_43 = objNull;
+if (true) then
+{
+ _this = createVehicle ["AmmoCrates_NoInteractive_Large", [3982.6479, 6137.7866, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
+ _vehicle_43 = _this;
+ _this setDir 47.296623;
+ _this setPos [3982.6479, 6137.7866, 3.8146973e-006];
+};
+
+_vehicle_44 = objNull;
+if (true) then
+{
+ _this = createVehicle ["AmmoCrates_NoInteractive_Small", [3981.2024, 6138.5249, 5.3405762e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_44 = _this;
+ _this setDir -91.175629;
+ _this setPos [3981.2024, 6138.5249, 5.3405762e-005];
+};
+
+_vehicle_45 = objNull;
+if (true) then
+{
+ _this = createVehicle ["AmmoCrate_NoInteractive_", [3980.717, 6140.6123, -4.196167e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_45 = _this;
+ _this setDir -75.093681;
+ _this setPos [3980.717, 6140.6123, -4.196167e-005];
+};
+
+_vehicle_46 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_Fire_barrel", [3984.0913, 6147.2495, -2.2888184e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_46 = _this;
+ _this setDir -46.105625;
+ _this setPos [3984.0913, 6147.2495, -2.2888184e-005];
+};
+
+_vehicle_48 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_CamoNet_EAST", [3983.8074, 6140.5, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_48 = _this;
+ _this setDir -110.48308;
+ _this setPos [3983.8074, 6140.5, -1.5258789e-005];
+};
+
+_vehicle_49 = objNull;
+if (true) then
+{
+ _this = createVehicle ["FoldTable", [3983.5408, 6139.4087, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_49 = _this;
+ _this setDir 79.01667;
+ _this setPos [3983.5408, 6139.4087, 3.0517578e-005];
+ _this setVehicleInit "this allowDammage false; this enableSimulation false;";
+};
+
+_vehicle_51 = objNull;
+if (true) then
+{
+ _this = createVehicle ["FoldTable", [3983.1147, 6141.4097, 8.7738037e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_51 = _this;
+ _this setDir 79.01667;
+ _this setPos [3983.1147, 6141.4097, 8.7738037e-005];
+ _this setVehicleInit "this allowDammage false; this enableSimulation false;";
+};
+
+_vehicle_62 = objNull;
+if (true) then
+{
+ _this = createVehicle ["ClutterCutter_EP1", [9051.9014, 4062.7161, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
+ _vehicle_62 = _this;
+ _this setPos [9051.9014, 4062.7161, 7.6293945e-006];
+};
+
+_unit_102 = objNull;
+if (true) then
+{
+ _this = _group_0 createUnit ["BAF_Pilot_MTP", [9046.5566, 4056.2429, 6.6757202e-006], [], 0, "CAN_COLLIDE"];
+ _unit_102 = _this;
+ _this setDir 41.582272;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_vehicle_63 = objNull;
+if (true) then
+{
+ _this = createVehicle ["FoldTable", [9047.4131, 4057.229, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_63 = _this;
+ _this setDir 41.133785;
+ _this setPos [9047.4131, 4057.229, -1.5258789e-005];
+ _this setVehicleInit "this allowDammage false; this enableSimulation false;";
+};
+
+_vehicle_68 = objNull;
+if (true) then
+{
+ _this = createVehicle ["TK_GUE_WarfareBAircraftFactory_EP1", [9047.7295, 4055.4709, -0.31283149], [], 0, "CAN_COLLIDE"];
+ _vehicle_68 = _this;
+ _this setDir 132.63834;
+ _this setPos [9047.7295, 4055.4709, -0.31283149];
+};
+
+_vehicle_69 = objNull;
+if (true) then
+{
+ _this = createVehicle ["HeliHEmpty", [9115.0938, 4073.1077, -5.7220459e-006], [], 0, "CAN_COLLIDE"];
+ _vehicle_69 = _this;
+ _this setPos [9115.0938, 4073.1077, -5.7220459e-006];
+};
+
+_unit_107 = objNull;
+if (true) then
+{
+ _this = _group_2 createUnit ["UN_CDF_Soldier_AAT_EP1", [7224.3716, 730.62354, -4.6730042e-005], [], 0, "CAN_COLLIDE"];
+ _unit_107 = _this;
+ _this setDir -51.914528;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_vehicle_71 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Misc_cargo_cont_net1", [7225.8159, 729.15967, -9.5367432e-007], [], 0, "CAN_COLLIDE"];
+ _vehicle_71 = _this;
+ _this setDir 41.511929;
+ _this setPos [7225.8159, 729.15967, -9.5367432e-007];
+};
+
+_vehicle_81 = objNull;
+if (true) then
+{
+ _this = createVehicle ["BMP2_HQ_TK_unfolded_EP1", [5629.6938, 5047.5347, -0.28514138], [], 0, "CAN_COLLIDE"];
+ _vehicle_81 = _this;
+ _this setDir 161.61578;
+ _this setPos [5629.6938, 5047.5347, -0.28514138];
+};
+
+_vehicle_82 = objNull;
+if (true) then
+{
+ _this = createVehicle ["ClutterCutter_EP1", [5633.3926, 5046.6572, -0.55039978], [], 0, "CAN_COLLIDE"];
+ _vehicle_82 = _this;
+ _this setDir 43.172794;
+ _this setPos [5633.3926, 5046.6572, -0.55039978];
+};
+
+_unit_125 = objNull;
+if (true) then
+{
+ _this = _group_0 createUnit ["BAF_Soldier_AMG_W", [5633.9551, 5047.2637, -0.79090881], [], 0, "CAN_COLLIDE"];
+ _unit_125 = _this;
+ _this setDir 156.74988;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_vehicle_87 = objNull;
+if (true) then
+{
+ _this = createVehicle ["FoldTable", [5633.8457, 5046.1138, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_87 = _this;
+ _this setDir -11.691458;
+ _this setPos [5633.8457, 5046.1138, 1.5258789e-005];
+ _this setVehicleInit "this allowDammage false; this enableSimulation false;";
+};
+
+_vehicle_89 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_bags_EP1", [4419.5322, 1631.51, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
+ _vehicle_89 = _this;
+ _this setDir 46.275173;
+ _this setPos [4419.5322, 1631.51, 1.9073486e-006];
+};
+
+_vehicle_90 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Land_tires_EP1", [4427.7837, 1628.4592, -5.7220459e-006], [], 0, "CAN_COLLIDE"];
+ _vehicle_90 = _this;
+ _this setDir 23.986969;
+ _this setPos [4427.7837, 1628.4592, -5.7220459e-006];
+};
+
+_vehicle_91 = objNull;
+if (true) then
+{
+ _this = createVehicle ["Misc_Backpackheap_EP1", [4422.3594, 1630.8168, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
+ _vehicle_91 = _this;
+ _this setDir 64.795776;
+ _this setPos [4422.3594, 1630.8168, -7.6293945e-006];
+};
+
+_unit_133 = objNull;
+if (true) then
+{
+ _this = _group_1 createUnit ["Citizen2_EP1", [4425.9014, 1629.2626, 3.4332275e-005], [], 0, "CAN_COLLIDE"];
+ _unit_133 = _this;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_unit_134 = objNull;
+if (true) then
+{
+ _this = _group_1 createUnit ["RU_Farmwife1", [4421.1494, 1631.6565], [], 0, "CAN_COLLIDE"];
+ _unit_134 = _this;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_vehicle_93 = objNull;
+if (true) then
+{
+ _this = createVehicle ["FoldTable", [4426.2944, 1629.8995, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_93 = _this;
+ _this setDir 21.153505;
+ _this setPos [4426.2944, 1629.8995, 1.1444092e-005];
+ _this setVehicleInit "this allowDammage false; this enableSimulation false;";
+};
+
+_vehicle_95 = objNull;
+if (true) then
+{
+ _this = createVehicle ["FoldTable", [4421.3999, 1632.3695, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_95 = _this;
+ _this setDir 21.153505;
+ _this setPos [4421.3999, 1632.3695, 1.7166138e-005];
+ _this setVehicleInit "this allowDammage false; this enableSimulation false;";
+};
+
+_vehicle_100 = objNull;
+if (true) then
+{
+ _this = createVehicle ["TK_WarfareBLightFactory_EP1", [7944.4624, 4807.0933, -0.31774208], [], 0, "CAN_COLLIDE"];
+ _vehicle_100 = _this;
+ _this setDir -180.23752;
+ _this setPos [7944.4624, 4807.0933, -0.31774208];
+};
+
+_vehicle_101 = objNull;
+if (true) then
+{
+ _this = createVehicle ["HeliHEmpty", [7973.8721, 4823.9058, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_101 = _this;
+ _this setPos [7973.8721, 4823.9058, 1.5258789e-005];
+};
+
+_unit_138 = objNull;
+if (true) then
+{
+ _this = _group_2 createUnit ["GUE_Soldier_3", [7942.6382, 4805.4185, 8.1062317e-006], [], 0, "CAN_COLLIDE"];
+ _unit_138 = _this;
+ _this setDir 27.865156;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_vehicle_103 = objNull;
+if (true) then
+{
+ _this = createVehicle ["US_WarfareBLightFactory_base_EP1", [2915.4509, 3326.8347, -0.29626316], [], 0, "CAN_COLLIDE"];
+ _vehicle_103 = _this;
+ _this setDir 100.41417;
+ _this setPos [2915.4509, 3326.8347, -0.29626316];
+};
+
+_unit_142 = objNull;
+if (true) then
+{
+ _this = _group_0 createUnit ["CZ_Special_Forces_MG_DES_EP1", [2917.9412, 3327.5701, -3.3378601e-006], [], 0, "CAN_COLLIDE"];
+ _unit_142 = _this;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_vehicle_105 = objNull;
+if (true) then
+{
+ _this = createVehicle ["HeliHEmpty", [2923.4763, 3357.9795, -1.8596649e-005], [], 0, "CAN_COLLIDE"];
+ _vehicle_105 = _this;
+ _this setPos [2923.4763, 3357.9795, -1.8596649e-005];
+};
+
+_unit_143 = objNull;
+if (true) then
+{
+ _this = _group_0 createUnit ["US_Soldier_Medic_EP1", [2913.1702, 3328.3713, 2.5272369e-005], [], 0, "CAN_COLLIDE"];
+ _unit_143 = _this;
+ _this setDir -26.258764;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_unit_146 = objNull;
+if (true) then
+{
+ _this = _group_2 createUnit ["GUE_Soldier_Medic", [3981.9768, 6143.9092, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
+ _unit_146 = _this;
+ _this setDir 93.519081;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_unit_150 = objNull;
+if (true) then
+{
+ _this = _group_0 createUnit ["BAF_Soldier_AAA_DDPM", [5633.1147, 5046.8662, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
+ _unit_150 = _this;
+ _this setDir 155.8688;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+_unit_159 = objNull;
+if (true) then
+{
+ _this = _group_2 createUnit ["GUE_Soldier_1", [8947.5498, 4749.1328, 1.7938112], [], 0, "CAN_COLLIDE"];
+ _unit_159 = _this;
+ _this setDir -33.86211;
+ _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
+ _this setUnitAbility 0.60000002;
+ _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
+};
+
+processInitCommands;
\ No newline at end of file
diff --git a/MPMissions/DayZ_Epoch_16.Panthera2/mission.sqm b/MPMissions/DayZ_Epoch_16.Panthera2/mission.sqm
new file mode 100644
index 000000000..5760d4b70
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_16.Panthera2/mission.sqm
@@ -0,0 +1,1497 @@
+version=11;
+class Mission
+{
+ addOns[]=
+ {
+ "ibr_panthera2",
+ "ca_modules_animals",
+ "dayz_code",
+ "dayz_weapons",
+ "dayz_equip",
+ "dayz_vehicles",
+ "cacharacters_pmc",
+ "ca_modules_functions",
+ "warfarebuildings",
+ "ind_tank",
+ "camisc_e",
+ "glt_m300t",
+ "sigisolda",
+ "suv_col",
+ "csj_gyroac"
+ };
+ addOnsAuto[]=
+ {
+ "dayz_weapons",
+ "ca_modules_functions",
+ "warfarebuildings",
+ "ibr_panthera2"
+ };
+ randomSeed=11171215;
+ class Intel
+ {
+ briefingName="Panthera DayZ_Epoch";
+ briefingDescription="Panthera DayZ Epoch Private Server";
+ startWeather=0.067362607;
+ forecastWeather=0.52341133;
+ year=2008;
+ month=6;
+ day=1;
+ hour=12;
+ };
+ class Groups
+ {
+ items=2;
+ class Item0
+ {
+ side="WEST";
+ class Vehicles
+ {
+ items=100;
+ class Item0
+ {
+ position[]={450.61835,2.7436409,385.16772};
+ azimut=-17.0839;
+ id=11;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item1
+ {
+ position[]={452.1618,2.7436409,384.71851};
+ azimut=-17.0839;
+ id=0;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAYER COMMANDER";
+ leader=1;
+ rank="SERGEANT";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item2
+ {
+ position[]={451.11981,2.7436409,385.00757};
+ azimut=-17.083944;
+ id=5;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item3
+ {
+ position[]={450.24872,2.7436409,384.55249};
+ azimut=-17.083944;
+ id=8;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item4
+ {
+ position[]={452.02118,2.7436409,386.30054};
+ azimut=-17.083944;
+ id=18;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item5
+ {
+ position[]={452.008,2.7436409,384.76147};
+ azimut=-17.083944;
+ id=2;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item6
+ {
+ position[]={451.37592,2.7436409,384.96655};
+ azimut=-17.083937;
+ id=9;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item7
+ {
+ position[]={452.71552,2.7436409,385.11499};
+ azimut=-17.083944;
+ id=21;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item8
+ {
+ position[]={452.11542,2.7436409,383.59448};
+ azimut=-17.083944;
+ id=13;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item9
+ {
+ position[]={452.82953,2.7436409,384.82788};
+ azimut=-17.083944;
+ id=7;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item10
+ {
+ position[]={450.65302,2.7436409,384.67749};
+ azimut=-17.0839;
+ id=36;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item11
+ {
+ position[]={450.50946,2.7436409,384.98315};
+ azimut=-17.083944;
+ id=25;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item12
+ {
+ position[]={448.57391,2.7436409,383.95972};
+ azimut=-17.083944;
+ id=43;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item13
+ {
+ position[]={451.94501,2.7436409,384.86987};
+ azimut=-17.083944;
+ id=30;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item14
+ {
+ position[]={451.98602,2.7436409,384.56714};
+ azimut=-17.083944;
+ id=33;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item15
+ {
+ position[]={452.63153,2.7436409,385.43433};
+ azimut=-17.083944;
+ id=1;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item16
+ {
+ position[]={451.97333,2.7436409,385.65405};
+ azimut=-17.083944;
+ id=4;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item17
+ {
+ position[]={450.40594,2.7436409,383.79956};
+ azimut=-17.083944;
+ id=3;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item18
+ {
+ position[]={451.12225,2.7436409,386.12183};
+ azimut=-17.083944;
+ id=6;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item19
+ {
+ position[]={450.83197,2.7436409,385.83765};
+ azimut=-17.083944;
+ id=10;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item20
+ {
+ position[]={452.34052,2.7436409,384.78882};
+ azimut=-17.083944;
+ id=16;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item21
+ {
+ position[]={452.09052,2.7436409,384.67456};
+ azimut=-17.083944;
+ id=19;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item22
+ {
+ position[]={451.99579,2.7436409,385.05249};
+ azimut=-17.083944;
+ id=15;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item23
+ {
+ position[]={452.14813,2.7436409,384.83276};
+ azimut=-17.083944;
+ id=23;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item24
+ {
+ position[]={452.04755,2.7436409,385.36987};
+ azimut=-17.083944;
+ id=26;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item25
+ {
+ position[]={451.40302,2.7436409,384.8894};
+ azimut=-17.083944;
+ id=29;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item26
+ {
+ position[]={451.78876,2.7436409,384.86499};
+ azimut=-17.083944;
+ id=31;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item27
+ {
+ position[]={452.40692,2.7436409,385.48804};
+ azimut=-17.083944;
+ id=28;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item28
+ {
+ position[]={452.34882,2.7436409,386.07007};
+ azimut=-17.083944;
+ id=35;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item29
+ {
+ position[]={451.66766,2.7436409,383.86011};
+ azimut=-17.083944;
+ id=27;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item30
+ {
+ position[]={450.50116,2.7436409,384.75659};
+ azimut=-17.083937;
+ id=34;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item31
+ {
+ position[]={452.05975,2.7436409,383.80444};
+ azimut=-17.083944;
+ id=46;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item32
+ {
+ position[]={451.61249,2.7436409,384.53003};
+ azimut=-17.083944;
+ id=38;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item33
+ {
+ position[]={450.37836,2.7436409,383.80444};
+ azimut=-17.083944;
+ id=32;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item34
+ {
+ position[]={451.7326,2.7436409,385.50757};
+ azimut=-17.083944;
+ id=47;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item35
+ {
+ position[]={450.3432,2.7436409,384.78101};
+ azimut=-17.083944;
+ id=41;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item36
+ {
+ position[]={452.41449,2.7436409,384.56128};
+ azimut=-17.083944;
+ id=40;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item37
+ {
+ position[]={451.21991,2.7436409,384.11401};
+ azimut=-17.083944;
+ id=44;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item38
+ {
+ position[]={449.74921,2.7436409,383.72046};
+ azimut=-17.083944;
+ id=48;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item39
+ {
+ position[]={450.08954,2.7436409,384.52417};
+ azimut=-17.083944;
+ id=39;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item40
+ {
+ position[]={450.49823,2.7436409,383.51147};
+ azimut=-17.083944;
+ id=37;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item41
+ {
+ position[]={449.2973,2.7436409,384.70288};
+ azimut=-17.083944;
+ id=45;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item42
+ {
+ position[]={451.22382,2.7436409,384.32788};
+ azimut=-17.0839;
+ id=49;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item43
+ {
+ position[]={451.56488,2.7436409,383.97241};
+ azimut=-17.083944;
+ id=42;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item44
+ {
+ position[]={452.02606,2.7436409,384.77124};
+ azimut=-17.083944;
+ id=22;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item45
+ {
+ position[]={451.59247,2.7436409,385.04956};
+ azimut=-17.083944;
+ id=12;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item46
+ {
+ position[]={452.16522,2.7436409,386.02222};
+ azimut=-17.083944;
+ id=14;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item47
+ {
+ position[]={452.18085,2.7436409,385.66382};
+ azimut=-17.0839;
+ id=24;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item48
+ {
+ position[]={452.63885,2.7436409,385.65015};
+ azimut=-17.083944;
+ id=20;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item49
+ {
+ position[]={449.90546,2.7436409,385.93433};
+ azimut=-17.083944;
+ id=17;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item50
+ {
+ position[]={452.28632,2.7436409,385.00952};
+ azimut=-17.0839;
+ id=51;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item51
+ {
+ position[]={452.12128,2.7436409,384.58862};
+ azimut=-17.0839;
+ id=52;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item52
+ {
+ position[]={452.7785,2.7436409,384.93335};
+ azimut=-17.0839;
+ id=55;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item53
+ {
+ position[]={451.21307,2.7436409,384.3269};
+ azimut=-17.0839;
+ id=53;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item54
+ {
+ position[]={451.64594,2.7436409,384.66187};
+ azimut=-17.0839;
+ id=54;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item55
+ {
+ position[]={452.16229,2.7436409,384.80933};
+ azimut=-17.0839;
+ id=70;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item56
+ {
+ position[]={450.56122,2.7436409,385.27319};
+ azimut=-17.0839;
+ id=60;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item57
+ {
+ position[]={450.59198,2.7436409,384.84253};
+ azimut=-17.0839;
+ id=68;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item58
+ {
+ position[]={451.0329,2.7436409,385.28491};
+ azimut=-17.0839;
+ id=66;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item59
+ {
+ position[]={451.3288,2.7436409,384.47144};
+ azimut=-17.0839;
+ id=61;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item60
+ {
+ position[]={451.06708,2.7436409,384.948};
+ azimut=-17.0839;
+ id=63;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item61
+ {
+ position[]={452.37909,2.7436409,386.29272};
+ azimut=-17.0839;
+ id=72;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item62
+ {
+ position[]={452.05658,2.7436409,384.05347};
+ azimut=-17.0839;
+ id=57;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item63
+ {
+ position[]={452.07904,2.7436409,384.33765};
+ azimut=-17.0839;
+ id=58;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item64
+ {
+ position[]={449.98383,2.7436409,385.12476};
+ azimut=-17.0839;
+ id=62;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item65
+ {
+ position[]={451.11395,2.7436409,384.97437};
+ azimut=-17.0839;
+ id=75;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item66
+ {
+ position[]={451.32587,2.7436409,384.45288};
+ azimut=-17.0839;
+ id=56;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item67
+ {
+ position[]={450.216,2.7436409,384.26733};
+ azimut=-17.0839;
+ id=73;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item68
+ {
+ position[]={452.17352,2.7436409,383.56909};
+ azimut=-17.0839;
+ id=69;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item69
+ {
+ position[]={451.25653,2.7436409,384.26343};
+ azimut=-17.0839;
+ id=67;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item70
+ {
+ position[]={450.51434,2.7436409,383.96265};
+ azimut=-17.0839;
+ id=65;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item71
+ {
+ position[]={451.62128,2.7436409,384.98608};
+ azimut=-17.0839;
+ id=74;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item72
+ {
+ position[]={449.7453,2.7436409,385.26245};
+ azimut=-17.0839;
+ id=71;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item73
+ {
+ position[]={451.39471,2.7436409,384.85815};
+ azimut=-17.0839;
+ id=59;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item74
+ {
+ position[]={450.07343,2.7436409,384.94409};
+ azimut=-17.0839;
+ id=64;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item75
+ {
+ position[]={452.32343,2.7436409,385.76733};
+ azimut=-17.0839;
+ id=81;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item76
+ {
+ position[]={449.71088,2.7436409,384.96362};
+ azimut=-17.0839;
+ id=83;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item77
+ {
+ position[]={449.72723,2.7436409,384.4978};
+ azimut=-17.0839;
+ id=82;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item78
+ {
+ position[]={450.12421,2.7436409,384.63354};
+ azimut=-17.0839;
+ id=84;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item79
+ {
+ position[]={450.69598,2.7436409,384.0769};
+ azimut=-17.0839;
+ id=85;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item80
+ {
+ position[]={449.92255,2.7436409,384.68921};
+ azimut=-17.0839;
+ id=77;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item81
+ {
+ position[]={448.82684,2.7436409,385.08472};
+ azimut=-17.0839;
+ id=78;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item82
+ {
+ position[]={449.37421,2.7436409,384.04663};
+ azimut=-17.0839;
+ id=79;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item83
+ {
+ position[]={451.51019,2.7436409,384.76733};
+ azimut=-17.0839;
+ id=76;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item84
+ {
+ position[]={451.11688,2.7436409,385.1228};
+ azimut=-17.0839;
+ id=80;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item85
+ {
+ position[]={451.82587,2.7436409,386.03491};
+ azimut=-17.0839;
+ id=97;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item86
+ {
+ position[]={449.32196,2.7436409,385.20972};
+ azimut=-17.0839;
+ id=98;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item87
+ {
+ position[]={451.73309,2.7436409,385.89331};
+ azimut=-17.0839;
+ id=99;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item88
+ {
+ position[]={450.99921,2.7436409,385.78198};
+ azimut=-17.0839;
+ id=100;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item89
+ {
+ position[]={451.18427,2.7436409,385.70679};
+ azimut=-17.0839;
+ id=96;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item90
+ {
+ position[]={450.62714,2.7436409,384.20874};
+ azimut=-17.0839;
+ id=87;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item91
+ {
+ position[]={449.98651,2.7436409,384.55151};
+ azimut=-17.0839;
+ id=92;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item92
+ {
+ position[]={451.68964,2.7436409,385.20288};
+ azimut=-17.0839;
+ id=88;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item93
+ {
+ position[]={451.10809,2.7436409,385.1062};
+ azimut=-17.0839;
+ id=89;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item94
+ {
+ position[]={451.54266,2.7436409,385.40601};
+ azimut=-17.0839;
+ id=90;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item95
+ {
+ position[]={451.7536,2.7436409,386.0603};
+ azimut=-17.0839;
+ id=86;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item96
+ {
+ position[]={450.75848,2.7436409,384.52417};
+ azimut=-17.0839;
+ id=93;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item97
+ {
+ position[]={451.88422,2.7436409,385.55054};
+ azimut=-17.0839;
+ id=94;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item98
+ {
+ position[]={452.22357,2.7436409,385.82886};
+ azimut=-17.0839;
+ id=91;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ class Item99
+ {
+ position[]={450.72968,2.7436409,385.18823};
+ azimut=-17.0839;
+ id=95;
+ side="WEST";
+ vehicle="Survivor1_DZ";
+ player="PLAY CDG";
+ skill=0.60000002;
+ init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
+ };
+ };
+ };
+ class Item1
+ {
+ side="LOGIC";
+ class Vehicles
+ {
+ items=1;
+ class Item0
+ {
+ position[]={708.96582,35.858719,3533.1272};
+ id=50;
+ side="LOGIC";
+ vehicle="FunctionsManager";
+ leader=1;
+ lock="UNLOCKED";
+ skill=0.60000002;
+ };
+ };
+ };
+ };
+ class Vehicles
+ {
+ items=8;
+ class Item0
+ {
+ position[]={446.04242,2.7436409,368.70679};
+ id=101;
+ side="EMPTY";
+ vehicle="Base_WarfareBBarrier10xTall";
+ skill=0.60000002;
+ };
+ class Item1
+ {
+ position[]={456.53192,2.7436409,368.49292};
+ id=102;
+ side="EMPTY";
+ vehicle="Base_WarfareBBarrier10xTall";
+ skill=0.60000002;
+ };
+ class Item2
+ {
+ position[]={443.93915,2.7436409,399.61597};
+ id=103;
+ side="EMPTY";
+ vehicle="Base_WarfareBBarrier10xTall";
+ skill=0.60000002;
+ };
+ class Item3
+ {
+ position[]={458.02167,2.7436409,399.59644};
+ id=104;
+ side="EMPTY";
+ vehicle="Base_WarfareBBarrier10xTall";
+ skill=0.60000002;
+ };
+ class Item4
+ {
+ position[]={437.25214,2.7436409,391.60132};
+ azimut=90.394051;
+ id=105;
+ side="EMPTY";
+ vehicle="Base_WarfareBBarrier10xTall";
+ skill=0.60000002;
+ };
+ class Item5
+ {
+ position[]={437.11737,2.7436409,377.79761};
+ azimut=90.394051;
+ id=106;
+ side="EMPTY";
+ vehicle="Base_WarfareBBarrier10xTall";
+ skill=0.60000002;
+ };
+ class Item6
+ {
+ position[]={463.59491,2.7436409,390.66382};
+ azimut=90.6903;
+ id=107;
+ side="EMPTY";
+ vehicle="Base_WarfareBBarrier10xTall";
+ skill=0.60000002;
+ text="wall";
+ };
+ class Item7
+ {
+ position[]={463.50458,2.7436409,377.78589};
+ azimut=90.690323;
+ id=108;
+ side="EMPTY";
+ vehicle="Base_WarfareBBarrier10xTall";
+ skill=0.60000002;
+ };
+ };
+ class Markers
+ {
+ items=26;
+ class Item0
+ {
+ position[]={5192.2104,62.495663,4994.3667};
+ name="center";
+ type="Empty";
+ };
+ class Item1
+ {
+ position[]={482.73798,2.7436409,385.34741};
+ name="respawn_west";
+ type="Empty";
+ };
+ class Item2
+ {
+ position[]={1725.1771,1.9538603,5462.8374};
+ name="spawn0";
+ type="Empty";
+ };
+ class Item3
+ {
+ position[]={1639.7202,0.3570427,4349.8613};
+ name="spawn1";
+ type="Empty";
+ };
+ class Item4
+ {
+ position[]={5896.6621,4.0027261,1669.1687};
+ name="spawn2";
+ type="Empty";
+ };
+ class Item5
+ {
+ position[]={8744.7168,16.603386,2248.4143};
+ name="spawn3";
+ type="Empty";
+ };
+ class Item6
+ {
+ position[]={2453.7195,7.3370085,6910.5869};
+ name="spawn4";
+ type="Empty";
+ };
+ class Item7
+ {
+ position[]={3249.5935,6.3452759,2555.6763};
+ name="spawn5";
+ type="Empty";
+ };
+ class Item8
+ {
+ position[]={4338.479,10.016178,1528.2371};
+ name="spawn6";
+ type="Empty";
+ };
+ class Item9
+ {
+ position[]={1876.0356,1.0129594,2839.7844};
+ name="spawn7";
+ type="Empty";
+ };
+ class Item10
+ {
+ position[]={7988.4478,1.5904597,6807.562};
+ name="spawn8";
+ type="Empty";
+ };
+ class Item11
+ {
+ position[]={8818.2432,9.79107,5908.5034};
+ name="spawn9";
+ type="Empty";
+ };
+ class Item12
+ {
+ position[]={9024.6602,7.4730291,3998.9167};
+ name="spawn10";
+ type="Empty";
+ };
+ class Item13
+ {
+ position[]={544.57697,17.250328,8937.3184};
+ name="AirVehiclesF";
+ text="AWOL's Airfield";
+ type="mil_dot";
+ colorName="ColorGreen";
+ };
+ class Item14
+ {
+ position[]={2832.5659,18.754944,8019.6426};
+ name="WholesalerWest";
+ text="West's Wholesaler";
+ type="mil_dot";
+ colorName="ColorBlack";
+ };
+ class Item15
+ {
+ position[]={3990.0601,58.092819,6156.1484};
+ name="NeutralWeapons/Ammo/Medic";
+ text="Kopa Neutral Camp";
+ type="mil_circle";
+ colorName="ColorOrange";
+ };
+ class Item16
+ {
+ position[]={5632.1489,185.22168,5050.3315};
+ name="HighEndWeapon/Ammo";
+ text="Drake and Roberts Weapons/Ammo";
+ type="mil_circle";
+ colorName="ColorGreen";
+ };
+ class Item17
+ {
+ position[]={9057.3877,9.2987309,4091.7383};
+ name="HeroVehicles";
+ text="Darren's Hero Vehicles";
+ type="mil_dot";
+ colorName="ColorGreen";
+ };
+ class Item18
+ {
+ position[]={2974.0906,4.3596339,3368.0342};
+ name="Medic/Vehicles";
+ text="Kypex and Perry's Vehicles/Medical";
+ type="mil_dot";
+ colorName="ColorGreen";
+ };
+ class Item19
+ {
+ position[]={1891.7347,5.0501137,3611.1328};
+ name="NeutralAirVehicles";
+ text="Green's Airfield";
+ type="mil_dot";
+ colorName="ColorOrange";
+ };
+ class Item20
+ {
+ position[]={2340.2014,86.142517,5233.7705};
+ name="HeroVendorNoVehicles";
+ text="Trevors Hero Supplies";
+ type="mil_dot";
+ colorName="ColorGreen";
+ };
+ class Item21
+ {
+ position[]={7224.0186,8.2730865,726.9519};
+ name="WholesalerSouth";
+ text="East's Wholesale";
+ type="Empty";
+ };
+ class Item22
+ {
+ position[]={7944.0186,7.1507893,4807.3774};
+ name="NeutralCars";
+ text="Brians Vehicles";
+ type="mil_dot";
+ colorName="ColorOrange";
+ };
+ class Item23
+ {
+ position[]={8938.6816,1.3595574,4795.3315};
+ name="Boats";
+ text="Sams Boats";
+ type="mil_triangle";
+ colorName="ColorBlue";
+ };
+ class Item24
+ {
+ position[]={8687.3086,7.7843323,3137.5818};
+ name="FriendlyRepair/FoodDrink";
+ text="Melly and Axles General/Building Supplies";
+ type="mil_circle";
+ colorName="ColorGreen";
+ };
+ class Item25
+ {
+ position[]={4426.6914,20.192377,1630.2759};
+ name="NeutralGeneral/Building";
+ text="Bertha and Rocky's General/Building Supplies";
+ type="mil_circle";
+ colorName="ColorOrange";
+ };
+ };
+};
+class Intro
+{
+ addOns[]=
+ {
+ "ibr_panthera2"
+ };
+ addOnsAuto[]=
+ {
+ "ibr_panthera2"
+ };
+ randomSeed=6913869;
+ class Intel
+ {
+ startWeather=0.25;
+ forecastWeather=0.25;
+ year=2008;
+ month=10;
+ day=11;
+ hour=9;
+ minute=20;
+ };
+};
+class OutroWin
+{
+ addOns[]=
+ {
+ "ibr_panthera2"
+ };
+ addOnsAuto[]=
+ {
+ "ibr_panthera2"
+ };
+ randomSeed=4081731;
+ class Intel
+ {
+ startWeather=0.25;
+ forecastWeather=0.25;
+ year=2008;
+ month=10;
+ day=11;
+ hour=9;
+ minute=20;
+ };
+};
+class OutroLoose
+{
+ addOns[]=
+ {
+ "ibr_panthera2"
+ };
+ addOnsAuto[]=
+ {
+ "ibr_panthera2"
+ };
+ randomSeed=4975929;
+ class Intel
+ {
+ startWeather=0.25;
+ forecastWeather=0.25;
+ year=2008;
+ month=10;
+ day=11;
+ hour=9;
+ minute=20;
+ };
+};
diff --git a/MPMissions/DayZ_Epoch_16.Panthera2/server_traders.sqf b/MPMissions/DayZ_Epoch_16.Panthera2/server_traders.sqf
new file mode 100644
index 000000000..763fcecc2
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_16.Panthera2/server_traders.sqf
@@ -0,0 +1,116 @@
+// DayZ Epoch TRADERS for 16
+serverTraders = ["GUE_Soldier_Pilot","UN_CDF_Soldier_MG_EP1","GUE_Soldier_Medic","GUE_Woodlander1","GUE_Commander","Tanny_PMC","BAF_Soldier_AMG_W","BAF_Soldier_AAA_DDPM","GUE_Soldier_3","GUE_Soldier_1","BAF_Pilot_MTP","GUE_Soldier_Sab","US_Soldier_Medic_EP1","CZ_Special_Forces_MG_DES_EP1","Damsel5","GUE_Woodlander3","UN_CDF_Soldier_AAT_EP1","RU_Farmwife1","Citizen2_EP1"];
+// AWOL's Airfield
+menu_GUE_Soldier_Pilot = [
+ [["Airplanes",389],["Armed Chopper",449],["Helicopter Unarmed",450]],
+ [],
+ "friendly"
+];
+// West's Wholesaler
+menu_UN_CDF_Soldier_MG_EP1 = [
+ [["Wholesale Crates",390]],
+ [],
+ "neutral"
+];
+// Neutral Medic
+menu_GUE_Soldier_Medic = [
+ [["Medical Supplies",391],["Chem lights/Flares",443]],
+ [],
+ "neutral"
+];
+// Stavz Ammo
+menu_GUE_Woodlander1 = [
+ [["LMG Ammo",392],["Pistol Ammo",393],["Rifle Ammo",394],["Shotgun/Xbow Ammo",395],["Sniper Ammo",396]],
+ [],
+ "neutral"
+];
+// Stevhn's Weapons
+menu_GUE_Commander = [
+ [["Light Machine Guns",397],["Pistols",398],["Assault Rifles",399],["Shotguns/Crossbow",400],["Sniper Rifles",401]],
+ [],
+ "neutral"
+];
+// Trevors Hero Supplies.
+menu_Tanny_PMC = [
+ [["Ammunition",402],["Weapons",403],["Clothes",404],["Vehicles",405],["Safes",406]],
+ [],
+ "friendly"
+];
+// Roberts Ammo
+menu_BAF_Soldier_AMG_W = [
+ [["LMG Ammo",407],["Pistol Ammo",408],["Rifle Ammo",409],["SMG Ammo",410],["Sniper Ammo",411]],
+ [],
+ "friendly"
+];
+// Drakes Weapons
+menu_BAF_Soldier_AAA_DDPM = [
+ [["Light Machine Guns",412],["Pistols",413],["Assault Rifles",414],["Sub Machine Guns",415],["Sniper Rifles",416]],
+ [],
+ "friendly"
+];
+// Brians Vehicles
+menu_GUE_Soldier_3 = [
+ [["Bus/Van/Bikes",417],["ATV/Motorcycles ",418],["Cars",419],["Trucks Armed",420],["UAZ",421]],
+ [],
+ "neutral"
+];
+// Sam's Boats
+menu_GUE_Soldier_1 = [
+ [["Boats Unarmed",422],["Boats Armed",423]],
+ [],
+ "neutral"
+];
+// Darren's Hero Vehicles
+menu_BAF_Pilot_MTP = [
+ [["Vehicles",424],["Attack Choppers",425]],
+ [],
+ "friendly"
+];
+// Green's Air Vehicles
+menu_GUE_Soldier_Sab = [
+ [["Airplanes",426],["Helicopter Unarmed",451]],
+ [],
+ "neutral"
+];
+// Perry's Medical
+menu_US_Soldier_Medic_EP1 = [
+ [["Medical Supplies",427],["Chem lights/Flares",430]],
+ [],
+ "friendly"
+];
+// Kypex's Vehicles
+menu_CZ_Special_Forces_MG_DES_EP1 = [
+ [["Cars",428],["Fuel Trucks",429],["SUV",431],["URAL's",432],["Armored Vehicles",433],["Land Rovers",434]],
+ [],
+ "friendly"
+];
+// Melly's General Supplies
+menu_Damsel5 = [
+ [["Food/Drinks",435],["Backpacks",436],["Clothes",437]],
+ [],
+ "friendly"
+];
+// Jim's Repair/Building Supplies
+menu_GUE_Woodlander3 = [
+ [["Vehicle Parts",438],["Building Supplies",439],["Toolbelt Items",440]],
+ [],
+ "friendly"
+];
+// South West Wholesaler
+menu_UN_CDF_Soldier_AAT_EP1 = [
+ [["Wholesale Crates",441]],
+ [],
+ "neutral"
+];
+// Bertha's General Supplies
+menu_RU_Farmwife1 = [
+ [["Food/Drinks",442],["Backpacks",444],["Clothes",445]],
+ [],
+ "neutral"
+];
+// Rocky's Parts/Building Supplies
+menu_Citizen2_EP1 = [
+ [["Vehicle Parts",446],["Building Supplies",447],["Toolbelt Items",448]],
+ [],
+ "neutral"
+];
\ No newline at end of file
diff --git a/MPMissions/DayZ_Epoch_16.Panthera2/stringtable.csv b/MPMissions/DayZ_Epoch_16.Panthera2/stringtable.csv
new file mode 100644
index 000000000..cc2b013c5
--- /dev/null
+++ b/MPMissions/DayZ_Epoch_16.Panthera2/stringtable.csv
@@ -0,0 +1,14 @@
+/****************************************************************************
+Copyright (C) 2010 Team ~R3F~
+This program is free software under the terms of the GNU General Public License version 3.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see .
+@authors team-r3f.org
+@version 1.00
+@date 20101006
+*****************************************************************************/
+
+Language, English, French
+
+#include "R3F_Realism\R3F_stringtable.csv"
+