Updated Trader cities/vendors for Panthera

Traders have come together and made two trader cities. Others have moved
to be more accessible. SQM, SQF and BEIDI
This commit is contained in:
Axles
2013-10-06 12:20:46 -07:00
parent 41580816f8
commit cb605d0f7e
3 changed files with 1540 additions and 256 deletions

View File

@@ -1,3 +1,4 @@
_this = createCenter west; _this = createCenter west;
_center_0 = _this; _center_0 = _this;
@@ -8,14 +9,6 @@ _center_1 = _this;
_group_1 = createGroup _center_1; _group_1 = createGroup _center_1;
_vehicle_22 = objNull;
if (true) then
{
_this = createVehicle ["HeliHEmpty", [594.25812, 8935.4941, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_22 = _this;
_this setPos [594.25812, 8935.4941, -1.9073486e-006];
};
_this = createCenter resistance; _this = createCenter resistance;
_center_2 = _this; _center_2 = _this;
@@ -24,60 +17,39 @@ _group_2 = createGroup _center_2;
_unit_63 = objNull; _unit_63 = objNull;
if (true) then if (true) then
{ {
_this = _group_2 createUnit ["GUE_Soldier_Pilot", [543.11591, 8938.4941, 0.11634689], [], 0, "CAN_COLLIDE"]; _this = _group_2 createUnit ["GUE_Soldier_Pilot", [4767.6304, 7481.7207, 0.0088642277], [], 0, "CAN_COLLIDE"];
_unit_63 = _this; _unit_63 = _this;
_this setDir 108.94255; _this setDir -20.303209;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002; _this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
};
_unit_65 = objNull; _unit_65 = objNull;
if (true) then if (true) then
{ {
_this = _group_2 createUnit ["UN_CDF_Soldier_MG_EP1", [2832.325, 8023.3774, 0.11357399], [], 0, "CAN_COLLIDE"]; _this = _group_2 createUnit ["UN_CDF_Soldier_MG_EP1", [5227.6963, 8228.7188, 0.11357399], [], 0, "CAN_COLLIDE"];
_unit_65 = _this; _unit_65 = _this;
_this setDir -131.58987; _this setDir -131.58987;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002; _this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
};
_vehicle_25 = objNull; _vehicle_25 = objNull;
if (true) then if (true) then
{ {
_this = createVehicle ["FoldTable", [2831.4177, 8022.6206, 0.15148999], [], 0, "CAN_COLLIDE"]; _this = createVehicle ["FoldTable", [5226.8516, 8228.6885, 0.15148999], [], 0, "CAN_COLLIDE"];
_vehicle_25 = _this; _vehicle_25 = _this;
_this setDir 39.406651; _this setDir 76.292221;
_this setPos [2831.4177, 8022.6206, 0.15148999]; _this setPos [5226.8516, 8228.6885, 0.15148999];
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
};
_vehicle_26 = objNull;
if (true) then
{
_this = createVehicle ["Misc_cargo_cont_net1", [2835.425, 8023.3193, 0.071667306], [], 0, "CAN_COLLIDE"];
_vehicle_26 = _this;
_this setDir -54.977657;
_this setPos [2835.425, 8023.3193, 0.071667306];
}; };
_vehicle_28 = objNull; _vehicle_28 = objNull;
if (true) then if (true) then
{ {
_this = createVehicle ["Misc_cargo_cont_net1", [2833.5068, 8024.4727, 0.072472528], [], 0, "CAN_COLLIDE"]; _this = createVehicle ["Misc_cargo_cont_net1", [5229.543, 8226.9844, 0.072472528], [], 0, "CAN_COLLIDE"];
_vehicle_28 = _this; _vehicle_28 = _this;
_this setDir -43.586216; _this setDir -43.586216;
_this setPos [2833.5068, 8024.4727, 0.072472528]; _this setPos [5229.543, 8226.9844, 0.072472528];
};
_vehicle_30 = objNull;
if (true) then
{
_this = createVehicle ["Misc_cargo_cont_net1", [2834.0081, 8021.9819, 0.079588138], [], 0, "CAN_COLLIDE"];
_vehicle_30 = _this;
_this setDir -36.030712;
_this setPos [2834.0081, 8021.9819, 0.079588138];
}; };
_unit_67 = objNull; _unit_67 = objNull;
@@ -85,11 +57,10 @@ if (true) then
{ {
_this = _group_2 createUnit ["GUE_Woodlander3", [8681.8027, 3145.0779, 2.8371811e-005], [], 0, "CAN_COLLIDE"]; _this = _group_2 createUnit ["GUE_Woodlander3", [8681.8027, 3145.0779, 2.8371811e-005], [], 0, "CAN_COLLIDE"];
_unit_67 = _this; _unit_67 = _this;
_this setDir 89.712273; _this setDir 108.46211;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002; _this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
};
_vehicle_32 = objNull; _vehicle_32 = objNull;
if (true) then if (true) then
@@ -98,16 +69,15 @@ if (true) then
_vehicle_32 = _this; _vehicle_32 = _this;
_this setDir 93.772865; _this setDir 93.772865;
_this setPos [8682.7588, 3144.9507, -2.3841858e-007]; _this setPos [8682.7588, 3144.9507, -2.3841858e-007];
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
}; };
_vehicle_33 = objNull; _vehicle_33 = objNull;
if (true) then if (true) then
{ {
_this = createVehicle ["Land_tires_EP1", [8681.375, 3143.1555, 9.059906e-006], [], 0, "CAN_COLLIDE"]; _this = createVehicle ["Land_tires_EP1", [8681.4873, 3143.8115, 9.059906e-006], [], 0, "CAN_COLLIDE"];
_vehicle_33 = _this; _vehicle_33 = _this;
_this setDir 183.30055; _this setDir 183.30055;
_this setPos [8681.375, 3143.1555, 9.059906e-006]; _this setPos [8681.4873, 3143.8115, 9.059906e-006];
}; };
_vehicle_34 = objNull; _vehicle_34 = objNull;
@@ -127,8 +97,7 @@ if (true) then
_this setDir 101.61608; _this setDir 101.61608;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002; _this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
};
_vehicle_36 = objNull; _vehicle_36 = objNull;
if (true) then if (true) then
@@ -151,9 +120,9 @@ if (true) then
_vehicle_39 = objNull; _vehicle_39 = objNull;
if (true) then if (true) then
{ {
_this = createVehicle ["Misc_Backpackheap_EP1", [8681.2725, 3141.811], [], 0, "CAN_COLLIDE"]; _this = createVehicle ["Misc_Backpackheap_EP1", [8681.4326, 3141.4419], [], 0, "CAN_COLLIDE"];
_vehicle_39 = _this; _vehicle_39 = _this;
_this setPos [8681.2725, 3141.811]; _this setPos [8681.4326, 3141.4419];
}; };
_unit_78 = objNull; _unit_78 = objNull;
@@ -164,8 +133,7 @@ if (true) then
_this setDir -176.86101; _this setDir -176.86101;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002; _this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
};
_vehicle_40 = objNull; _vehicle_40 = objNull;
if (true) then if (true) then
@@ -187,128 +155,113 @@ if (true) then
_unit_83 = objNull; _unit_83 = objNull;
if (true) then if (true) then
{ {
_this = _group_2 createUnit ["Tanny_PMC", [2337.4709, 5237.0854, 3.1079786], [], 0, "CAN_COLLIDE"]; _this = _group_2 createUnit ["Tanny_PMC", [9050.6455, 4055.2571, 0.072279952], [], 0, "CAN_COLLIDE"];
_unit_83 = _this; _unit_83 = _this;
_this setDir 120.79683; _this setDir 35.298309;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002; _this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
};
_unit_88 = objNull; _unit_88 = objNull;
if (true) then if (true) then
{ {
_this = _group_2 createUnit ["GUE_Commander", [3982.6201, 6139.3389, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; _this = _group_2 createUnit ["GUE_Commander", [4431.647, 1623.0857, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_unit_88 = _this; _unit_88 = _this;
_this setDir 75.922546; _this setDir -78.908539;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002; _this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
};
_unit_91 = objNull; _unit_91 = objNull;
if (true) then if (true) then
{ {
_this = _group_2 createUnit ["GUE_Woodlander1", [3982.1863, 6141.291, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; _this = _group_2 createUnit ["GUE_Woodlander1", [4430.9897, 1620.7772, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
_unit_91 = _this; _unit_91 = _this;
_this setDir 98.994049; _this setDir -55.83704;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002; _this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
};
_vehicle_43 = objNull; _vehicle_43 = objNull;
if (true) then if (true) then
{ {
_this = createVehicle ["AmmoCrates_NoInteractive_Large", [3982.6479, 6137.7866, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; _this = createVehicle ["AmmoCrates_NoInteractive_Large", [4432.4463, 1624.0919, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_43 = _this; _vehicle_43 = _this;
_this setDir 47.296623; _this setDir -72.744568;
_this setPos [3982.6479, 6137.7866, 3.8146973e-006]; _this setPos [4432.4463, 1624.0919, 3.8146973e-006];
}; };
_vehicle_44 = objNull; _vehicle_44 = objNull;
if (true) then if (true) then
{ {
_this = createVehicle ["AmmoCrates_NoInteractive_Small", [3981.2024, 6138.5249, 5.3405762e-005], [], 0, "CAN_COLLIDE"]; _this = createVehicle ["AmmoCrates_NoInteractive_Small", [4431.2207, 1619.2671, 5.3405762e-005], [], 0, "CAN_COLLIDE"];
_vehicle_44 = _this; _vehicle_44 = _this;
_this setDir -91.175629; _this setDir -232.73204;
_this setPos [3981.2024, 6138.5249, 5.3405762e-005]; _this setPos [4431.2207, 1619.2671, 5.3405762e-005];
}; };
_vehicle_45 = objNull; _vehicle_45 = objNull;
if (true) then if (true) then
{ {
_this = createVehicle ["AmmoCrate_NoInteractive_", [3980.717, 6140.6123, -4.196167e-005], [], 0, "CAN_COLLIDE"]; _this = createVehicle ["AmmoCrate_NoInteractive_", [4431.8691, 1621.6033, -4.196167e-005], [], 0, "CAN_COLLIDE"];
_vehicle_45 = _this; _vehicle_45 = _this;
_this setDir -75.093681; _this setDir -154.5043;
_this setPos [3980.717, 6140.6123, -4.196167e-005]; _this setPos [4431.8691, 1621.6033, -4.196167e-005];
}; };
_vehicle_46 = objNull; _vehicle_46 = objNull;
if (true) then if (true) then
{ {
_this = createVehicle ["Land_Fire_barrel", [3984.0913, 6147.2495, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; _this = createVehicle ["Land_Fire_barrel", [4427.2227, 1634.8722, -2.2888184e-005], [], 0, "CAN_COLLIDE"];
_vehicle_46 = _this; _vehicle_46 = _this;
_this setDir -46.105625; _this setDir -232.26501;
_this setPos [3984.0913, 6147.2495, -2.2888184e-005]; _this setPos [4427.2227, 1634.8722, -2.2888184e-005];
};
_vehicle_48 = objNull;
if (true) then
{
_this = createVehicle ["Land_CamoNet_EAST", [3983.8074, 6140.5, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
_vehicle_48 = _this;
_this setDir -110.48308;
_this setPos [3983.8074, 6140.5, -1.5258789e-005];
}; };
_vehicle_49 = objNull; _vehicle_49 = objNull;
if (true) then if (true) then
{ {
_this = createVehicle ["FoldTable", [3983.5408, 6139.4087, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; _this = createVehicle ["FoldTable", [4430.8945, 1623.502, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_49 = _this; _vehicle_49 = _this;
_this setDir 79.01667; _this setDir -68.312744;
_this setPos [3983.5408, 6139.4087, 3.0517578e-005]; _this setPos [4430.8945, 1623.502, 3.0517578e-005];
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
}; };
_vehicle_51 = objNull; _vehicle_51 = objNull;
if (true) then if (true) then
{ {
_this = createVehicle ["FoldTable", [3983.1147, 6141.4097, 8.7738037e-005], [], 0, "CAN_COLLIDE"]; _this = createVehicle ["FoldTable", [4429.9204, 1621.2704, 8.7738037e-005], [], 0, "CAN_COLLIDE"];
_vehicle_51 = _this; _vehicle_51 = _this;
_this setDir 79.01667; _this setDir -64.814186;
_this setPos [3983.1147, 6141.4097, 8.7738037e-005]; _this setPos [4429.9204, 1621.2704, 8.7738037e-005];
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
}; };
_vehicle_62 = objNull; _vehicle_62 = objNull;
if (true) then if (true) then
{ {
_this = createVehicle ["ClutterCutter_EP1", [9051.9014, 4062.7161, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; _this = createVehicle ["ClutterCutter_EP1", [9052.8457, 4062.0542, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_62 = _this; _vehicle_62 = _this;
_this setPos [9051.9014, 4062.7161, 7.6293945e-006]; _this setDir 12.14753;
_this setPos [9052.8457, 4062.0542, 7.6293945e-006];
}; };
_unit_102 = objNull; _unit_102 = objNull;
if (true) then if (true) then
{ {
_this = _group_0 createUnit ["BAF_Pilot_MTP", [9046.5566, 4056.2429, 6.6757202e-006], [], 0, "CAN_COLLIDE"]; _this = _group_0 createUnit ["BAF_Pilot_MTP", [9046.2568, 4056.8503, 6.6757202e-006], [], 0, "CAN_COLLIDE"];
_unit_102 = _this; _unit_102 = _this;
_this setDir 41.582272; _this setDir 53.729794;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002; _this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
};
_vehicle_63 = objNull; _vehicle_63 = objNull;
if (true) then if (true) then
{ {
_this = createVehicle ["FoldTable", [9047.4131, 4057.229, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; _this = createVehicle ["FoldTable", [9047.3018, 4057.634, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
_vehicle_63 = _this; _vehicle_63 = _this;
_this setDir 41.133785; _this setDir 53.281307;
_this setPos [9047.4131, 4057.229, -1.5258789e-005]; _this setPos [9047.3018, 4057.634, -1.5258789e-005];
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
}; };
_vehicle_68 = objNull; _vehicle_68 = objNull;
@@ -316,75 +269,64 @@ if (true) then
{ {
_this = createVehicle ["TK_GUE_WarfareBAircraftFactory_EP1", [9047.7295, 4055.4709, -0.31283149], [], 0, "CAN_COLLIDE"]; _this = createVehicle ["TK_GUE_WarfareBAircraftFactory_EP1", [9047.7295, 4055.4709, -0.31283149], [], 0, "CAN_COLLIDE"];
_vehicle_68 = _this; _vehicle_68 = _this;
_this setDir 132.63834; _this setDir 141.29843;
_this setPos [9047.7295, 4055.4709, -0.31283149]; _this setPos [9047.7295, 4055.4709, -0.31283149];
}; };
_vehicle_69 = objNull;
if (true) then
{
_this = createVehicle ["HeliHEmpty", [9115.0938, 4073.1077, -5.7220459e-006], [], 0, "CAN_COLLIDE"];
_vehicle_69 = _this;
_this setPos [9115.0938, 4073.1077, -5.7220459e-006];
};
_unit_107 = objNull; _unit_107 = objNull;
if (true) then if (true) then
{ {
_this = _group_2 createUnit ["UN_CDF_Soldier_AAT_EP1", [7224.3716, 730.62354, -4.6730042e-005], [], 0, "CAN_COLLIDE"]; _this = _group_2 createUnit ["UN_CDF_Soldier_AAT_EP1", [7221.9956, 732.79102, -4.6730042e-005], [], 0, "CAN_COLLIDE"];
_unit_107 = _this; _unit_107 = _this;
_this setDir -51.914528; _this setDir -51.914528;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002; _this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
};
_vehicle_71 = objNull; _vehicle_71 = objNull;
if (true) then if (true) then
{ {
_this = createVehicle ["Misc_cargo_cont_net1", [7225.8159, 729.15967, -9.5367432e-007], [], 0, "CAN_COLLIDE"]; _this = createVehicle ["Misc_cargo_cont_net1", [7221.7441, 730.86621, -9.5367432e-007], [], 0, "CAN_COLLIDE"];
_vehicle_71 = _this; _vehicle_71 = _this;
_this setDir 41.511929; _this setDir 41.511929;
_this setPos [7225.8159, 729.15967, -9.5367432e-007]; _this setPos [7221.7441, 730.86621, -9.5367432e-007];
}; };
_vehicle_81 = objNull; _vehicle_81 = objNull;
if (true) then if (true) then
{ {
_this = createVehicle ["BMP2_HQ_TK_unfolded_EP1", [5629.6938, 5047.5347, -0.28514138], [], 0, "CAN_COLLIDE"]; _this = createVehicle ["BMP2_HQ_TK_unfolded_EP1", [8676.0723, 3116.8787, -0.28514138], [], 0, "CAN_COLLIDE"];
_vehicle_81 = _this; _vehicle_81 = _this;
_this setDir 161.61578; _this setDir 37.785954;
_this setPos [5629.6938, 5047.5347, -0.28514138]; _this setPos [8676.0723, 3116.8787, -0.28514138];
}; };
_vehicle_82 = objNull; _vehicle_82 = objNull;
if (true) then if (true) then
{ {
_this = createVehicle ["ClutterCutter_EP1", [5633.3926, 5046.6572, -0.55039978], [], 0, "CAN_COLLIDE"]; _this = createVehicle ["ClutterCutter_EP1", [8674.9463, 3120.3784, -0.55039978], [], 0, "CAN_COLLIDE"];
_vehicle_82 = _this; _vehicle_82 = _this;
_this setDir 43.172794; _this setDir -79.843803;
_this setPos [5633.3926, 5046.6572, -0.55039978]; _this setPos [8674.9463, 3120.3784, -0.55039978];
}; };
_unit_125 = objNull; _unit_125 = objNull;
if (true) then if (true) then
{ {
_this = _group_0 createUnit ["BAF_Soldier_AMG_W", [5633.9551, 5047.2637, -0.79090881], [], 0, "CAN_COLLIDE"]; _this = _group_0 createUnit ["BAF_Soldier_AMG_W", [8674.4561, 3121.7769, -0.79090881], [], 0, "CAN_COLLIDE"];
_unit_125 = _this; _unit_125 = _this;
_this setDir 156.74988; _this setDir 33.73344;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002; _this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
};
_vehicle_87 = objNull; _vehicle_87 = objNull;
if (true) then if (true) then
{ {
_this = createVehicle ["FoldTable", [5633.8457, 5046.1138, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; _this = createVehicle ["FoldTable", [8675.7383, 3121.7869, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
_vehicle_87 = _this; _vehicle_87 = _this;
_this setDir -11.691458; _this setDir -141.61942;
_this setPos [5633.8457, 5046.1138, 1.5258789e-005]; _this setPos [8675.7383, 3121.7869, 1.5258789e-005];
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
}; };
_vehicle_89 = objNull; _vehicle_89 = objNull;
@@ -419,20 +361,20 @@ if (true) then
{ {
_this = _group_1 createUnit ["Citizen2_EP1", [4425.9014, 1629.2626, 3.4332275e-005], [], 0, "CAN_COLLIDE"]; _this = _group_1 createUnit ["Citizen2_EP1", [4425.9014, 1629.2626, 3.4332275e-005], [], 0, "CAN_COLLIDE"];
_unit_133 = _this; _unit_133 = _this;
_this setDir 6.1045218;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002; _this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
};
_unit_134 = objNull; _unit_134 = objNull;
if (true) then if (true) then
{ {
_this = _group_1 createUnit ["RU_Farmwife1", [4421.1494, 1631.6565], [], 0, "CAN_COLLIDE"]; _this = _group_1 createUnit ["RU_Farmwife1", [4421.1494, 1631.6565], [], 0, "CAN_COLLIDE"];
_unit_134 = _this; _unit_134 = _this;
_this setDir 11.297326;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002; _this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
};
_vehicle_93 = objNull; _vehicle_93 = objNull;
if (true) then if (true) then
@@ -441,7 +383,6 @@ if (true) then
_vehicle_93 = _this; _vehicle_93 = _this;
_this setDir 21.153505; _this setDir 21.153505;
_this setPos [4426.2944, 1629.8995, 1.1444092e-005]; _this setPos [4426.2944, 1629.8995, 1.1444092e-005];
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
}; };
_vehicle_95 = objNull; _vehicle_95 = objNull;
@@ -451,106 +392,359 @@ if (true) then
_vehicle_95 = _this; _vehicle_95 = _this;
_this setDir 21.153505; _this setDir 21.153505;
_this setPos [4421.3999, 1632.3695, 1.7166138e-005]; _this setPos [4421.3999, 1632.3695, 1.7166138e-005];
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
};
_vehicle_100 = objNull;
if (true) then
{
_this = createVehicle ["TK_WarfareBLightFactory_EP1", [7944.4624, 4807.0933, -0.31774208], [], 0, "CAN_COLLIDE"];
_vehicle_100 = _this;
_this setDir -180.23752;
_this setPos [7944.4624, 4807.0933, -0.31774208];
};
_vehicle_101 = objNull;
if (true) then
{
_this = createVehicle ["HeliHEmpty", [7973.8721, 4823.9058, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
_vehicle_101 = _this;
_this setPos [7973.8721, 4823.9058, 1.5258789e-005];
};
_unit_138 = objNull;
if (true) then
{
_this = _group_2 createUnit ["GUE_Soldier_3", [7942.6382, 4805.4185, 8.1062317e-006], [], 0, "CAN_COLLIDE"];
_unit_138 = _this;
_this setDir 27.865156;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
};
_vehicle_103 = objNull;
if (true) then
{
_this = createVehicle ["US_WarfareBLightFactory_base_EP1", [2915.4509, 3326.8347, -0.29626316], [], 0, "CAN_COLLIDE"];
_vehicle_103 = _this;
_this setDir 100.41417;
_this setPos [2915.4509, 3326.8347, -0.29626316];
}; };
_unit_142 = objNull; _unit_142 = objNull;
if (true) then if (true) then
{ {
_this = _group_0 createUnit ["CZ_Special_Forces_MG_DES_EP1", [2917.9412, 3327.5701, -3.3378601e-006], [], 0, "CAN_COLLIDE"]; _this = _group_0 createUnit ["CZ_Special_Forces_MG_DES_EP1", [8676.0801, 3126.2759, -3.3378601e-006], [], 0, "CAN_COLLIDE"];
_unit_142 = _this; _unit_142 = _this;
_this setDir -236.02379;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002; _this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
};
_vehicle_105 = objNull; _vehicle_105 = objNull;
if (true) then if (true) then
{ {
_this = createVehicle ["HeliHEmpty", [2923.4763, 3357.9795, -1.8596649e-005], [], 0, "CAN_COLLIDE"]; _this = createVehicle ["HeliHEmpty", [8688.7881, 3110.0251, -1.8596649e-005], [], 0, "CAN_COLLIDE"];
_vehicle_105 = _this; _vehicle_105 = _this;
_this setPos [2923.4763, 3357.9795, -1.8596649e-005]; _this setDir -177.43332;
_this setPos [8688.7881, 3110.0251, -1.8596649e-005];
}; };
_unit_143 = objNull; _unit_143 = objNull;
if (true) then if (true) then
{ {
_this = _group_0 createUnit ["US_Soldier_Medic_EP1", [2913.1702, 3328.3713, 2.5272369e-005], [], 0, "CAN_COLLIDE"]; _this = _group_0 createUnit ["US_Soldier_Medic_EP1", [8690.042, 3130.854, 2.5272369e-005], [], 0, "CAN_COLLIDE"];
_unit_143 = _this; _unit_143 = _this;
_this setDir -26.258764; _this setDir -121.9497;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002; _this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
};
_unit_146 = objNull; _unit_146 = objNull;
if (true) then if (true) then
{ {
_this = _group_2 createUnit ["GUE_Soldier_Medic", [3981.9768, 6143.9092, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; _this = _group_2 createUnit ["GUE_Soldier_Medic", [4430.7729, 1627.4163, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_unit_146 = _this; _unit_146 = _this;
_this setDir 93.519081; _this setDir -5.3829327;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002; _this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
};
_unit_150 = objNull; _unit_150 = objNull;
if (true) then if (true) then
{ {
_this = _group_0 createUnit ["BAF_Soldier_AAA_DDPM", [5633.1147, 5046.8662, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; _this = _group_0 createUnit ["BAF_Soldier_AAA_DDPM", [8675.6895, 3120.5398, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_unit_150 = _this; _unit_150 = _this;
_this setDir 155.8688; _this setDir 48.440151;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002; _this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
};
_unit_159 = objNull; _vehicle_106 = objNull;
if (true) then if (true) then
{ {
_this = _group_2 createUnit ["GUE_Soldier_1", [8947.5498, 4749.1328, 1.7938112], [], 0, "CAN_COLLIDE"]; _this = createVehicle ["Land_CamoNet_NATO_EP1", [5229.645, 8227.5029, 8.3446503e-006], [], 0, "CAN_COLLIDE"];
_unit_159 = _this; _vehicle_106 = _this;
_this setDir -33.86211; _this setDir 77.69368;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setPos [5229.645, 8227.5029, 8.3446503e-006];
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
}; };
processInitCommands; _vehicle_107 = objNull;
if (true) then
{
_this = createVehicle ["HeliHCivil", [4765.8726, 7521.2554, -2.8610229e-006], [], 0, "CAN_COLLIDE"];
_vehicle_107 = _this;
_this setPos [4765.8726, 7521.2554, -2.8610229e-006];
};
_vehicle_108 = objNull;
if (true) then
{
_this = createVehicle ["WarfareBAircraftFactory_Gue", [4764.0913, 7484.0728, -0.3627131], [], 0, "CAN_COLLIDE"];
_vehicle_108 = _this;
_this setDir 178.40135;
_this setPos [4764.0913, 7484.0728, -0.3627131];
};
_vehicle_109 = objNull;
if (true) then
{
_this = createVehicle ["Land_CamoNetB_EAST", [4765.9585, 7478.8784, 0.14786454], [], 0, "CAN_COLLIDE"];
_vehicle_109 = _this;
_this setDir 198.70306;
_this setPos [4765.9585, 7478.8784, 0.14786454];
};
_vehicle_111 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [4430.9263, 1628.2461], [], 0, "CAN_COLLIDE"];
_vehicle_111 = _this;
_this setDir 15.75791;
_this setPos [4430.9263, 1628.2461];
};
_vehicle_113 = objNull;
if (true) then
{
_this = createVehicle ["Misc_cargo_cont_net1", [4433.3125, 1627.3583, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_vehicle_113 = _this;
_this setDir -9.4429188;
_this setPos [4433.3125, 1627.3583, 1.1444092e-005];
};
_vehicle_114 = objNull;
if (true) then
{
_this = createVehicle ["VaultStorageLocked", [4424.4766, 1628.9606, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_114 = _this;
_this setDir 201.1546;
_this setPos [4424.4766, 1628.9606, 1.9073486e-006];
};
_vehicle_115 = objNull;
if (true) then
{
_this = createVehicle ["Land_Barrel_water", [8682.8906, 3137.7454, 4.7683716e-006], [], 0, "CAN_COLLIDE"];
_vehicle_115 = _this;
_this setPos [8682.8906, 3137.7454, 4.7683716e-006];
};
_vehicle_116 = objNull;
if (true) then
{
_this = createVehicle ["Land_stand_meat_EP1", [8681.2266, 3135.7444, 5.4836273e-006], [], 0, "CAN_COLLIDE"];
_vehicle_116 = _this;
_this setDir 6.1236033;
_this setPos [8681.2266, 3135.7444, 5.4836273e-006];
};
_vehicle_117 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [8671.5859, 3114.8975, -0.0084248902], [], 0, "CAN_COLLIDE"];
_vehicle_117 = _this;
_this setDir 37.254837;
_this setPos [8671.5859, 3114.8975, -0.0084248902];
};
_vehicle_119 = objNull;
if (true) then
{
_this = createVehicle ["HeliHCivil", [4409.2534, 1645.9414, -9.5367432e-006], [], 0, "CAN_COLLIDE"];
_vehicle_119 = _this;
_this setPos [4409.2534, 1645.9414, -9.5367432e-006];
};
_vehicle_120 = objNull;
if (true) then
{
_this = createVehicle ["RU_WarfareBAircraftFactory", [4402.6987, 1632.9819, -0.37194243], [], 0, "CAN_COLLIDE"];
_vehicle_120 = _this;
_this setDir 203.03345;
_this setPos [4402.6987, 1632.9819, -0.37194243];
};
_unit_164 = objNull;
if (true) then
{
_this = _group_2 createUnit ["GUE_Soldier_2", [4405.0391, 1629.9131, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
_unit_164 = _this;
_this setDir 11.333591;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_vehicle_121 = objNull;
if (true) then
{
_this = createVehicle ["HeliHCivil", [9107.6191, 4083.9895, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_121 = _this;
_this setPos [9107.6191, 4083.9895, -7.6293945e-006];
};
_vehicle_123 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [8672.7363, 3126.4424, -8.9645386e-005], [], 0, "CAN_COLLIDE"];
_vehicle_123 = _this;
_this setDir 126.78902;
_this setPos [8672.7363, 3126.4424, -8.9645386e-005];
};
_vehicle_125 = objNull;
if (true) then
{
_this = createVehicle ["HeliHCivil", [8685.5898, 3119.6416, 0.0001115799], [], 0, "CAN_COLLIDE"];
_vehicle_125 = _this;
_this setPos [8685.5898, 3119.6416, 0.0001115799];
};
_vehicle_128 = objNull;
if (true) then
{
_this = createVehicle ["MAP_F_postel_manz_kov", [8689.832, 3136.2014, 4.1007996e-005], [], 0, "CAN_COLLIDE"];
_vehicle_128 = _this;
_this setDir 5.2232938;
_this setPos [8689.832, 3136.2014, 4.1007996e-005];
};
_vehicle_129 = objNull;
if (true) then
{
_this = createVehicle ["Fence_corrugated_plate", [8690.0186, 3138.6189], [], 0, "CAN_COLLIDE"];
_vehicle_129 = _this;
_this setDir -178.17664;
_this setPos [8690.0186, 3138.6189];
};
_vehicle_131 = objNull;
if (true) then
{
_this = createVehicle ["Body2", [8690.6748, 3136.9812, 0.59447074], [], 0, "CAN_COLLIDE"];
_vehicle_131 = _this;
_this setDir -28.435152;
_this setPos [8690.6748, 3136.9812, 0.59447074];
};
_vehicle_133 = objNull;
if (true) then
{
_this = createVehicle ["Fence_corrugated_plate", [8687.4131, 3133.345, -0.43549845], [], 0, "CAN_COLLIDE"];
_vehicle_133 = _this;
_this setDir -268.67715;
_this setPos [8687.4131, 3133.345, -0.43549845];
};
_vehicle_135 = objNull;
if (true) then
{
_this = createVehicle ["Land_Water_pipe_EP1", [8689.7686, 3137.6489, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_135 = _this;
_this setPos [8689.7686, 3137.6489, -3.0517578e-005];
};
_vehicle_137 = objNull;
if (true) then
{
_this = createVehicle ["Fence_corrugated_plate", [8685.0371, 3128.3083, -0.51051772], [], 0, "CAN_COLLIDE"];
_vehicle_137 = _this;
_this setDir -355.95535;
_this setPos [8685.0371, 3128.3083, -0.51051772];
};
_vehicle_139 = objNull;
if (true) then
{
_this = createVehicle ["Fence_corrugated_plate", [8689.5391, 3146.7109, 1.0490417e-005], [], 0, "CAN_COLLIDE"];
_vehicle_139 = _this;
_this setDir -177.30223;
_this setPos [8689.5391, 3146.7109, 1.0490417e-005];
};
_vehicle_142 = objNull;
if (true) then
{
_this = createVehicle ["Land_Shelf_EP1", [8687.8262, 3133.0999, 0.0001013279], [], 0, "CAN_COLLIDE"];
_vehicle_142 = _this;
_this setDir 2.0808332;
_this setPos [8687.8262, 3133.0999, 0.0001013279];
};
_vehicle_143 = objNull;
if (true) then
{
_this = createVehicle ["Land_Rack_EP1", [8691.6025, 3132.9502, 2.8610229e-006], [], 0, "CAN_COLLIDE"];
_vehicle_143 = _this;
_this setDir 183.17262;
_this setPos [8691.6025, 3132.9502, 2.8610229e-006];
};
_vehicle_150 = objNull;
if (true) then
{
_this = createVehicle ["Land_Nav_Boathouse_Pier", [3350.269, 2297.6863, 0.10457127], [], 0, "CAN_COLLIDE"];
_vehicle_150 = _this;
_this setDir 1.1441104;
_this setPos [3350.269, 2297.6863, 0.10457127];
};
_vehicle_151 = objNull;
if (true) then
{
_this = createVehicle ["Land_Nav_Boathouse", [3350.269, 2297.679, 0.049202066], [], 0, "CAN_COLLIDE"];
_vehicle_151 = _this;
_this setDir 1.1441104;
_this setPos [3350.269, 2297.679, 0.049202066];
};
_unit_167 = objNull;
if (true) then
{
_this = _group_2 createUnit ["GUE_Soldier_1", [3357.1387, 2294.5918, 4.5130548], [], 0, "CAN_COLLIDE"];
_unit_167 = _this;
_this setDir 65.974861;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_vehicle_152 = objNull;
if (true) then
{
_this = createVehicle ["HeliHEmpty", [3364.219, 2289.1843, 0.14430273], [], 0, "CAN_COLLIDE"];
_vehicle_152 = _this;
_this setPos [3364.219, 2289.1843, 0.14430273];
};
_vehicle_154 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [1907.6559, 3623.7019, 8.5830688e-006], [], 0, "CAN_COLLIDE"];
_vehicle_154 = _this;
_this setPos [1907.6559, 3623.7019, 8.5830688e-006];
};
_vehicle_156 = objNull;
if (true) then
{
_this = createVehicle ["Info_Board_EP1", [8677.7559, 3128.3306, 9.5367432e-006], [], 0, "CAN_COLLIDE"];
_vehicle_156 = _this;
_this setDir 3.8828576;
_this setVehicleInit "this allowDammage false; ";
_this setPos [8677.7559, 3128.3306, 9.5367432e-006];
};
_vehicle_158 = objNull;
if (true) then
{
_this = createVehicle ["Info_Board_EP1", [9056.7588, 4056.3274, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_158 = _this;
_this setDir 142.01888;
_this setVehicleInit "this allowDammage false; ";
_this setPos [9056.7588, 4056.3274, 7.6293945e-006];
};
_vehicle_160 = objNull;
if (true) then
{
_this = createVehicle ["Info_Board_EP1", [4772.5972, 7485.9268, 2.8610229e-006], [], 0, "CAN_COLLIDE"];
_vehicle_160 = _this;
_this setDir 92.707016;
_this setVehicleInit "this allowDammage false; ";
_this setPos [4772.5972, 7485.9268, 2.8610229e-006];
};
_vehicle_162 = objNull;
if (true) then
{
_this = createVehicle ["Info_Board_EP1", [4418.5303, 1632.2101, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_162 = _this;
_this setDir 111.89083;
_this setVehicleInit "this allowDammage false; ";
_this setPos [4418.5303, 1632.2101, 3.8146973e-006];
};
processInitCommands;

View File

@@ -1250,7 +1250,7 @@ class Mission
}; };
class Markers class Markers
{ {
items=26; items=21;
class Item0 class Item0
{ {
position[]={5192.2104,62.495663,4994.3667}; position[]={5192.2104,62.495663,4994.3667};
@@ -1301,7 +1301,7 @@ class Mission
}; };
class Item8 class Item8
{ {
position[]={4338.479,10.016178,1528.2371}; position[]={4114.5718,107.40243,3820.0657};
name="spawn6"; name="spawn6";
type="Empty"; type="Empty";
}; };
@@ -1325,13 +1325,13 @@ class Mission
}; };
class Item12 class Item12
{ {
position[]={9024.6602,7.4730291,3998.9167}; position[]={6116.582,31.410233,3811.6714};
name="spawn10"; name="spawn10";
type="Empty"; type="Empty";
}; };
class Item13 class Item13
{ {
position[]={544.57697,17.250328,8937.3184}; position[]={4763.8818,3.7238832,7484.0034};
name="AirVehiclesF"; name="AirVehiclesF";
text="AWOL's Airfield"; text="AWOL's Airfield";
type="mil_dot"; type="mil_dot";
@@ -1339,29 +1339,13 @@ class Mission
}; };
class Item14 class Item14
{ {
position[]={2832.5659,18.754944,8019.6426}; position[]={5232.6299,1.9700195,8228.4785};
name="WholesalerWest"; name="WholesalerWest";
text="West's Wholesaler"; text="West's Wholesaler";
type="mil_dot"; type="mil_dot";
colorName="ColorBlack"; colorName="ColorBlack";
}; };
class Item15 class Item15
{
position[]={3990.0601,58.092819,6156.1484};
name="NeutralWeapons/Ammo/Medic";
text="Kopa Weapons/Ammo/Medical";
type="mil_circle";
colorName="ColorBlack";
};
class Item16
{
position[]={5632.1489,185.22168,5050.3315};
name="HighEndWeapon/Ammo";
text="Drake and Roberts Weapons/Ammo";
type="mil_circle";
colorName="ColorGreen";
};
class Item17
{ {
position[]={9056.7129,9.2987309,4073.5034}; position[]={9056.7129,9.2987309,4073.5034};
name="HeroVehicles"; name="HeroVehicles";
@@ -1369,15 +1353,7 @@ class Mission
type="mil_triangle"; type="mil_triangle";
colorName="ColorBlue"; colorName="ColorBlue";
}; };
class Item18 class Item16
{
position[]={2931.1838,4.3596339,3348.3813};
name="Medic/Vehicles";
text="Kypex and Perry's Vehicles/Medical";
type="mil_circle";
colorName="ColorGreen";
};
class Item19
{ {
position[]={1891.7347,5.0501137,3611.1328}; position[]={1891.7347,5.0501137,3611.1328};
name="NeutralAirVehicles"; name="NeutralAirVehicles";
@@ -1385,47 +1361,31 @@ class Mission
type="mil_dot"; type="mil_dot";
colorName="ColorRed"; colorName="ColorRed";
}; };
class Item20 class Item17
{ {
position[]={2340.2014,86.142517,5233.7705}; position[]={3380.9607,0.71122277,1986.1715};
name="HeroVendorNoVehicles";
text="Trevors Hero Supplies";
type="mil_dot";
colorName="ColorBlue";
};
class Item21
{
position[]={7944.0186,7.1507893,4807.3774};
name="NeutralCars";
text="Brians Vehicles";
type="mil_dot";
colorName="ColorOrange";
};
class Item22
{
position[]={8938.6816,1.3595574,4795.3315};
name="Boats"; name="Boats";
text="Sams Boats"; text="Sams Boats";
type="mil_triangle"; type="mil_triangle";
colorName="ColorBlack"; colorName="ColorBlack";
}; };
class Item23 class Item18
{ {
position[]={8687.3086,7.7843323,3137.5818}; position[]={8687.3086,7.7843323,3137.5818};
name="FriendlyRepair/FoodDrink"; name="NeutralTraders";
text="Melly and Axles General/Building Supplies"; text="Trader City Selca";
type="mil_circle"; type="mil_circle";
colorName="ColorGreen"; colorName="ColorBrown";
}; };
class Item24 class Item19
{ {
position[]={4426.6914,20.192377,1630.2759}; position[]={4422.4429,21.508146,1629.3304};
name="NeutralGeneral/Building"; name="NeutralTraderCity2";
text="Bertha and Rocky's General/Building Supplies"; text="Trader City Pikia";
type="mil_circle"; type="mil_circle";
colorName="ColorBlack"; colorName="ColorBrown";
}; };
class Item25 class Item20
{ {
position[]={7224.3823,8.2689209,727.15576}; position[]={7224.3823,8.2689209,727.15576};
name="WholesaleSouth"; name="WholesaleSouth";
@@ -1434,6 +1394,146 @@ class Mission
colorName="ColorBlack"; colorName="ColorBlack";
}; };
}; };
class Sensors
{
items=8;
class Item0
{
position[]={4419.9492,22.076105,1629.0402};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="TraderCity1";
expCond="(player distance TraderCity1) < 100; ";
expActiv="TitleText[""Now Entering Trader City Pikla"",""PLAIN DOWN""]; canbuild = false;";
expDesactiv="TitleText[""Now Leaving Trader City Pikla"",""PLAIN DOWN""]; canbuild = true;";
class Effects
{
};
};
class Item1
{
position[]={8688.6563,7.2285666,3129.0193};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="TraderCity2";
expCond="(player distance TraderCity2) < 100; ";
expActiv="TitleText[""Now Entering Trader City Selca"",""PLAIN DOWN""]; canbuild = false;";
expDesactiv="TitleText[""Now Leaving Trader City Selca"",""PLAIN DOWN""]; canbuild = true;";
class Effects
{
};
};
class Item2
{
position[]={9051.5801,9.2987309,4073.2256};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="HeroVendors";
expCond="(player distance HeroVendors) < 100; ";
expActiv="TitleText[""Now Entering Hero Trader Camp"",""PLAIN DOWN""]; canbuild = false;";
expDesactiv="TitleText[""Now Leaving Hero Trader Camp"",""PLAIN DOWN""]; canbuild = true;";
class Effects
{
};
};
class Item3
{
position[]={7207.6226,6.7110448,735.10217};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="WholeSaler1";
expCond="(player distance WholeSaler1) < 100; ";
expActiv="TitleText[""Now Entering South's Wholesale"",""PLAIN DOWN""]; canbuild = false;";
expDesactiv="TitleText[""Now Leaving South's Wholesale"",""PLAIN DOWN""]; canbuild = true;";
class Effects
{
};
};
class Item4
{
position[]={1891.4895,4.9686322,3603.2834};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="BanditTrader";
expCond="(player distance BanditTrader) < 100; ";
expActiv="TitleText[""Now Entering Bandit Camp"",""PLAIN DOWN""]; canbuild = false;";
expDesactiv="TitleText[""Now Leaving Bandit Camp"",""PLAIN DOWN""]; canbuild = true;";
class Effects
{
};
};
class Item5
{
position[]={4765.1875,3.7672851,7485.4868};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="AWOLsAirField";
expCond="(player distance AWOLsAirField) < 100; ";
expActiv="TitleText[""Now Entering AWOLs Airfield"",""PLAIN DOWN""]; canbuild = false;";
expDesactiv="TitleText[""Now Leaving AWOLs Airfield"",""PLAIN DOWN""]; canbuild = true;";
class Effects
{
};
};
class Item6
{
position[]={5228.0054,2.0105178,8230.0947};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="Wholesaler2";
expCond="(player distance Wholesaler2) < 100; ";
expActiv="TitleText[""Now Entering West's Wholesale"",""PLAIN DOWN""]; canbuild = false;";
expDesactiv="TitleText[""Now Leaving West's Wholesale"",""PLAIN DOWN""]; canbuild = true;";
class Effects
{
};
};
class Item7
{
position[]={3382.9978,2.508637,1996.4783};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="BoatVendor";
expCond="(player distance BoatVendor) < 100; ";
expActiv="TitleText[""Now Entering Sams Boat Vendor"",""PLAIN DOWN""]; canbuild = false;";
expDesactiv="TitleText[""Now Leaving Sams Boat Vendor"",""PLAIN DOWN""]; canbuild = true;";
class Effects
{
};
};
};
}; };
class Intro class Intro
{ {

View File

@@ -0,0 +1,990 @@
class _prefix_0
{
objectType="prefix";
class Arguments
{
ADDON="map_eu";
};
};
class _center_0
{
objectType="center";
class Arguments
{
SIDE="west";
};
};
class _group_0
{
objectType="group";
class Arguments
{
CENTER="_center_0";
};
};
class _center_1
{
objectType="center";
class Arguments
{
SIDE="civ";
};
};
class _group_1
{
objectType="group";
class Arguments
{
CENTER="_center_1";
};
};
class _center_2
{
objectType="center";
class Arguments
{
SIDE="guer";
};
};
class _group_2
{
objectType="group";
class Arguments
{
CENTER="_center_2";
};
};
class _unit_63
{
objectType="unit";
class Arguments
{
POSITION="[4767.6304, 7481.7207, 0.0088642277]";
GROUP="_group_2";
TYPE="GUE_Soldier_Pilot";
AZIMUT="-20.303209";
INIT="this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
SKILL="0.60000002";
LEADER="true";
};
};
class _unit_65
{
objectType="unit";
class Arguments
{
POSITION="[5227.6963, 8228.7188, 0.11357399]";
GROUP="_group_2";
TYPE="UN_CDF_Soldier_MG_EP1";
AZIMUT="-131.58987";
INIT="this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
SKILL="0.60000002";
};
};
class _vehicle_25
{
objectType="vehicle";
class Arguments
{
POSITION="[5226.8516, 8228.6885, 0.15148999]";
TYPE="FoldTable";
AZIMUT="76.292221";
PARENT="";
};
};
class _vehicle_28
{
objectType="vehicle";
class Arguments
{
POSITION="[5229.543, 8226.9844, 0.072472528]";
TYPE="Misc_cargo_cont_net1";
AZIMUT="-43.586216";
PARENT="";
};
};
class _unit_67
{
objectType="unit";
class Arguments
{
POSITION="[8681.8027, 3145.0779, 2.8371811e-005]";
GROUP="_group_2";
TYPE="GUE_Woodlander3";
AZIMUT="108.46211";
INIT="this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
SKILL="0.60000002";
};
};
class _vehicle_32
{
objectType="vehicle";
class Arguments
{
POSITION="[8682.7588, 3144.9507, -2.3841858e-007]";
TYPE="FoldTable";
AZIMUT="93.772865";
PARENT="";
};
};
class _vehicle_33
{
objectType="vehicle";
class Arguments
{
POSITION="[8681.4873, 3143.8115, 9.059906e-006]";
TYPE="Land_tires_EP1";
AZIMUT="183.30055";
PARENT="";
};
};
class _vehicle_34
{
objectType="vehicle";
class Arguments
{
POSITION="[8681.4189, 3146.6782, 1.4543533e-005]";
TYPE="VaultStorageLocked";
AZIMUT="-85.670563";
PARENT="";
};
};
class _unit_69
{
objectType="unit";
class Arguments
{
POSITION="[8681.4404, 3139.7356, 0.00013637543]";
GROUP="_group_1";
TYPE="Damsel5";
AZIMUT="101.61608";
INIT="this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
SKILL="0.60000002";
};
};
class _vehicle_36
{
objectType="vehicle";
class Arguments
{
POSITION="[8682.2109, 3139.7153, -0.00018525124]";
TYPE="FoldTable";
AZIMUT="93.772865";
PARENT="";
};
};
class _vehicle_38
{
objectType="vehicle";
class Arguments
{
POSITION="[8681.0635, 3138.0845, 8.5830688e-006]";
TYPE="Land_bags_EP1";
AZIMUT="13.43499";
PARENT="";
};
};
class _vehicle_39
{
objectType="vehicle";
class Arguments
{
POSITION="[8681.4326, 3141.4419]";
TYPE="Misc_Backpackheap_EP1";
PARENT="";
};
};
class _unit_78
{
objectType="unit";
class Arguments
{
POSITION="[1909.8895, 3622.9905, 0.89042556]";
GROUP="_group_2";
TYPE="GUE_Soldier_Sab";
AZIMUT="-176.86101";
INIT="this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
SKILL="0.60000002";
};
};
class _vehicle_40
{
objectType="vehicle";
class Arguments
{
POSITION="[1913.585, 3622.0823, -0.21721387]";
TYPE="C130J_wreck_EP1";
AZIMUT="-190.43407";
PARENT="";
};
};
class _vehicle_41
{
objectType="vehicle";
class Arguments
{
POSITION="[1874.6018, 3562.0923, -4.7683716e-007]";
TYPE="HeliHEmpty";
PARENT="";
};
};
class _unit_83
{
objectType="unit";
class Arguments
{
POSITION="[9050.6455, 4055.2571, 0.072279952]";
GROUP="_group_2";
TYPE="Tanny_PMC";
AZIMUT="35.298309";
INIT="this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
SKILL="0.60000002";
};
};
class _unit_88
{
objectType="unit";
class Arguments
{
POSITION="[4431.647, 1623.0857, 3.0517578e-005]";
GROUP="_group_2";
TYPE="GUE_Commander";
AZIMUT="-78.908539";
INIT="this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
SKILL="0.60000002";
};
};
class _unit_91
{
objectType="unit";
class Arguments
{
POSITION="[4430.9897, 1620.7772, -1.1444092e-005]";
GROUP="_group_2";
TYPE="GUE_Woodlander1";
AZIMUT="-55.83704";
INIT="this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
SKILL="0.60000002";
};
};
class _vehicle_43
{
objectType="vehicle";
class Arguments
{
POSITION="[4432.4463, 1624.0919, 3.8146973e-006]";
TYPE="AmmoCrates_NoInteractive_Large";
AZIMUT="-72.744568";
PARENT="";
};
};
class _vehicle_44
{
objectType="vehicle";
class Arguments
{
POSITION="[4431.2207, 1619.2671, 5.3405762e-005]";
TYPE="AmmoCrates_NoInteractive_Small";
AZIMUT="-232.73204";
PARENT="";
};
};
class _vehicle_45
{
objectType="vehicle";
class Arguments
{
POSITION="[4431.8691, 1621.6033, -4.196167e-005]";
TYPE="AmmoCrate_NoInteractive_";
AZIMUT="-154.5043";
PARENT="";
};
};
class _vehicle_46
{
objectType="vehicle";
class Arguments
{
POSITION="[4427.2227, 1634.8722, -2.2888184e-005]";
TYPE="Land_Fire_barrel";
AZIMUT="-232.26501";
PARENT="";
};
};
class _vehicle_49
{
objectType="vehicle";
class Arguments
{
POSITION="[4430.8945, 1623.502, 3.0517578e-005]";
TYPE="FoldTable";
AZIMUT="-68.312744";
PARENT="";
};
};
class _vehicle_51
{
objectType="vehicle";
class Arguments
{
POSITION="[4429.9204, 1621.2704, 8.7738037e-005]";
TYPE="FoldTable";
AZIMUT="-64.814186";
PARENT="";
};
};
class _vehicle_62
{
objectType="vehicle";
class Arguments
{
POSITION="[9052.8457, 4062.0542, 7.6293945e-006]";
TYPE="ClutterCutter_EP1";
AZIMUT="12.14753";
PARENT="";
};
};
class _unit_102
{
objectType="unit";
class Arguments
{
POSITION="[9046.2568, 4056.8503, 6.6757202e-006]";
GROUP="_group_0";
TYPE="BAF_Pilot_MTP";
AZIMUT="53.729794";
INIT="this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
SKILL="0.60000002";
};
};
class _vehicle_63
{
objectType="vehicle";
class Arguments
{
POSITION="[9047.3018, 4057.634, -1.5258789e-005]";
TYPE="FoldTable";
AZIMUT="53.281307";
PARENT="";
};
};
class _vehicle_68
{
objectType="vehicle";
class Arguments
{
POSITION="[9047.7295, 4055.4709, -0.31283149]";
TYPE="TK_GUE_WarfareBAircraftFactory_EP1";
AZIMUT="141.29843";
PARENT="";
};
};
class _unit_107
{
objectType="unit";
class Arguments
{
POSITION="[7221.9956, 732.79102, -4.6730042e-005]";
GROUP="_group_2";
TYPE="UN_CDF_Soldier_AAT_EP1";
AZIMUT="-51.914528";
INIT="this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
SKILL="0.60000002";
};
};
class _vehicle_71
{
objectType="vehicle";
class Arguments
{
POSITION="[7221.7441, 730.86621, -9.5367432e-007]";
TYPE="Misc_cargo_cont_net1";
AZIMUT="41.511929";
PARENT="";
};
};
class _vehicle_81
{
objectType="vehicle";
class Arguments
{
POSITION="[8676.0723, 3116.8787, -0.28514138]";
TYPE="BMP2_HQ_TK_unfolded_EP1";
AZIMUT="37.785954";
PARENT="";
};
};
class _vehicle_82
{
objectType="vehicle";
class Arguments
{
POSITION="[8674.9463, 3120.3784, -0.55039978]";
TYPE="ClutterCutter_EP1";
AZIMUT="-79.843803";
PARENT="";
};
};
class _unit_125
{
objectType="unit";
class Arguments
{
POSITION="[8674.4561, 3121.7769, -0.79090881]";
GROUP="_group_0";
TYPE="BAF_Soldier_AMG_W";
AZIMUT="33.73344";
INIT="this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
SKILL="0.60000002";
};
};
class _vehicle_87
{
objectType="vehicle";
class Arguments
{
POSITION="[8675.7383, 3121.7869, 1.5258789e-005]";
TYPE="FoldTable";
AZIMUT="-141.61942";
PARENT="";
};
};
class _vehicle_89
{
objectType="vehicle";
class Arguments
{
POSITION="[4419.5322, 1631.51, 1.9073486e-006]";
TYPE="Land_bags_EP1";
AZIMUT="46.275173";
PARENT="";
};
};
class _vehicle_90
{
objectType="vehicle";
class Arguments
{
POSITION="[4427.7837, 1628.4592, -5.7220459e-006]";
TYPE="Land_tires_EP1";
AZIMUT="23.986969";
PARENT="";
};
};
class _vehicle_91
{
objectType="vehicle";
class Arguments
{
POSITION="[4422.3594, 1630.8168, -7.6293945e-006]";
TYPE="Misc_Backpackheap_EP1";
AZIMUT="64.795776";
PARENT="";
};
};
class _unit_133
{
objectType="unit";
class Arguments
{
POSITION="[4425.9014, 1629.2626, 3.4332275e-005]";
GROUP="_group_1";
TYPE="Citizen2_EP1";
AZIMUT="6.1045218";
INIT="this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
SKILL="0.60000002";
};
};
class _unit_134
{
objectType="unit";
class Arguments
{
POSITION="[4421.1494, 1631.6565]";
GROUP="_group_1";
TYPE="RU_Farmwife1";
AZIMUT="11.297326";
INIT="this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
SKILL="0.60000002";
LEADER="true";
};
};
class _vehicle_93
{
objectType="vehicle";
class Arguments
{
POSITION="[4426.2944, 1629.8995, 1.1444092e-005]";
TYPE="FoldTable";
AZIMUT="21.153505";
PARENT="";
};
};
class _vehicle_95
{
objectType="vehicle";
class Arguments
{
POSITION="[4421.3999, 1632.3695, 1.7166138e-005]";
TYPE="FoldTable";
AZIMUT="21.153505";
PARENT="";
};
};
class _unit_142
{
objectType="unit";
class Arguments
{
POSITION="[8676.0801, 3126.2759, -3.3378601e-006]";
GROUP="_group_0";
TYPE="CZ_Special_Forces_MG_DES_EP1";
AZIMUT="-236.02379";
INIT="this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
SKILL="0.60000002";
};
};
class _vehicle_105
{
objectType="vehicle";
class Arguments
{
POSITION="[8688.7881, 3110.0251, -1.8596649e-005]";
TYPE="HeliHEmpty";
AZIMUT="-177.43332";
PARENT="";
};
};
class _unit_143
{
objectType="unit";
class Arguments
{
POSITION="[8690.042, 3130.854, 2.5272369e-005]";
GROUP="_group_0";
TYPE="US_Soldier_Medic_EP1";
AZIMUT="-121.9497";
INIT="this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
SKILL="0.60000002";
};
};
class _unit_146
{
objectType="unit";
class Arguments
{
POSITION="[4430.7729, 1627.4163, -7.6293945e-006]";
GROUP="_group_2";
TYPE="GUE_Soldier_Medic";
AZIMUT="-5.3829327";
INIT="this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
SKILL="0.60000002";
};
};
class _unit_150
{
objectType="unit";
class Arguments
{
POSITION="[8675.6895, 3120.5398, 3.0517578e-005]";
GROUP="_group_0";
TYPE="BAF_Soldier_AAA_DDPM";
AZIMUT="48.440151";
INIT="this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
SKILL="0.60000002";
LEADER="true";
};
};
class _vehicle_106
{
objectType="vehicle";
class Arguments
{
POSITION="[5229.645, 8227.5029, 8.3446503e-006]";
TYPE="Land_CamoNet_NATO_EP1";
AZIMUT="77.69368";
PARENT="";
};
};
class _vehicle_107
{
objectType="vehicle";
class Arguments
{
POSITION="[4765.8726, 7521.2554, -2.8610229e-006]";
TYPE="HeliHCivil";
PARENT="";
};
};
class _vehicle_108
{
objectType="vehicle";
class Arguments
{
POSITION="[4764.0913, 7484.0728, -0.3627131]";
TYPE="WarfareBAircraftFactory_Gue";
AZIMUT="178.40135";
PARENT="";
};
};
class _vehicle_109
{
objectType="vehicle";
class Arguments
{
POSITION="[4765.9585, 7478.8784, 0.14786454]";
TYPE="Land_CamoNetB_EAST";
AZIMUT="198.70306";
PARENT="";
};
};
class _vehicle_111
{
objectType="vehicle";
class Arguments
{
POSITION="[4430.9263, 1628.2461]";
TYPE="FoldTable";
AZIMUT="15.75791";
PARENT="";
};
};
class _vehicle_113
{
objectType="vehicle";
class Arguments
{
POSITION="[4433.3125, 1627.3583, 1.1444092e-005]";
TYPE="Misc_cargo_cont_net1";
AZIMUT="-9.4429188";
PARENT="";
};
};
class _vehicle_114
{
objectType="vehicle";
class Arguments
{
POSITION="[4424.4766, 1628.9606, 1.9073486e-006]";
TYPE="VaultStorageLocked";
AZIMUT="201.1546";
PARENT="";
};
};
class _vehicle_115
{
objectType="vehicle";
class Arguments
{
POSITION="[8682.8906, 3137.7454, 4.7683716e-006]";
TYPE="Land_Barrel_water";
PARENT="";
};
};
class _vehicle_116
{
objectType="vehicle";
class Arguments
{
POSITION="[8681.2266, 3135.7444, 5.4836273e-006]";
TYPE="Land_stand_meat_EP1";
AZIMUT="6.1236033";
PARENT="";
};
};
class _vehicle_117
{
objectType="vehicle";
class Arguments
{
POSITION="[8671.5859, 3114.8975, -0.0084248902]";
TYPE="Land_HBarrier_large";
AZIMUT="37.254837";
PARENT="";
};
};
class _vehicle_119
{
objectType="vehicle";
class Arguments
{
POSITION="[4409.2534, 1645.9414, -9.5367432e-006]";
TYPE="HeliHCivil";
PARENT="";
};
};
class _vehicle_120
{
objectType="vehicle";
class Arguments
{
POSITION="[4402.6987, 1632.9819, -0.37194243]";
TYPE="RU_WarfareBAircraftFactory";
AZIMUT="203.03345";
PARENT="";
};
};
class _unit_164
{
objectType="unit";
class Arguments
{
POSITION="[4405.0391, 1629.9131, -3.8146973e-006]";
GROUP="_group_2";
TYPE="GUE_Soldier_2";
AZIMUT="11.333591";
INIT="this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
SKILL="0.60000002";
};
};
class _vehicle_121
{
objectType="vehicle";
class Arguments
{
POSITION="[9107.6191, 4083.9895, -7.6293945e-006]";
TYPE="HeliHCivil";
PARENT="";
};
};
class _vehicle_123
{
objectType="vehicle";
class Arguments
{
POSITION="[8672.7363, 3126.4424, -8.9645386e-005]";
TYPE="Land_HBarrier_large";
AZIMUT="126.78902";
PARENT="";
};
};
class _vehicle_125
{
objectType="vehicle";
class Arguments
{
POSITION="[8685.5898, 3119.6416, 0.0001115799]";
TYPE="HeliHCivil";
PARENT="";
};
};
class _vehicle_128
{
objectType="vehicle";
class Arguments
{
POSITION="[8689.832, 3136.2014, 4.1007996e-005]";
TYPE="MAP_F_postel_manz_kov";
AZIMUT="5.2232938";
PARENT="";
};
};
class _vehicle_129
{
objectType="vehicle";
class Arguments
{
POSITION="[8690.0186, 3138.6189]";
TYPE="Fence_corrugated_plate";
AZIMUT="-178.17664";
PARENT="";
};
};
class _vehicle_131
{
objectType="vehicle";
class Arguments
{
POSITION="[8690.6748, 3136.9812, 0.59447074]";
TYPE="Body2";
AZIMUT="-28.435152";
PARENT="";
};
};
class _vehicle_133
{
objectType="vehicle";
class Arguments
{
POSITION="[8687.4131, 3133.345, -0.43549845]";
TYPE="Fence_corrugated_plate";
AZIMUT="-268.67715";
PARENT="";
};
};
class _vehicle_135
{
objectType="vehicle";
class Arguments
{
POSITION="[8689.7686, 3137.6489, -3.0517578e-005]";
TYPE="Land_Water_pipe_EP1";
PARENT="";
};
};
class _vehicle_137
{
objectType="vehicle";
class Arguments
{
POSITION="[8685.0371, 3128.3083, -0.51051772]";
TYPE="Fence_corrugated_plate";
AZIMUT="-355.95535";
PARENT="";
};
};
class _vehicle_139
{
objectType="vehicle";
class Arguments
{
POSITION="[8689.5391, 3146.7109, 1.0490417e-005]";
TYPE="Fence_corrugated_plate";
AZIMUT="-177.30223";
PARENT="";
};
};
class _vehicle_142
{
objectType="vehicle";
class Arguments
{
POSITION="[8687.8262, 3133.0999, 0.0001013279]";
TYPE="Land_Shelf_EP1";
AZIMUT="2.0808332";
PARENT="";
};
};
class _vehicle_143
{
objectType="vehicle";
class Arguments
{
POSITION="[8691.6025, 3132.9502, 2.8610229e-006]";
TYPE="Land_Rack_EP1";
AZIMUT="183.17262";
PARENT="";
};
};
class _vehicle_150
{
objectType="vehicle";
class Arguments
{
POSITION="[3350.269, 2297.6863, 0.10457127]";
TYPE="Land_Nav_Boathouse_Pier";
AZIMUT="1.1441104";
PARENT="";
};
};
class _vehicle_151
{
objectType="vehicle";
class Arguments
{
POSITION="[3350.269, 2297.679, 0.049202066]";
TYPE="Land_Nav_Boathouse";
AZIMUT="1.1441104";
PARENT="";
};
};
class _unit_167
{
objectType="unit";
class Arguments
{
POSITION="[3357.1387, 2294.5918, 4.5130548]";
GROUP="_group_2";
TYPE="GUE_Soldier_1";
AZIMUT="65.974861";
INIT="this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
SKILL="0.60000002";
};
};
class _vehicle_152
{
objectType="vehicle";
class Arguments
{
POSITION="[3364.219, 2289.1843, 0.14430273]";
TYPE="HeliHEmpty";
PARENT="";
};
};
class _vehicle_154
{
objectType="vehicle";
class Arguments
{
POSITION="[1907.6559, 3623.7019, 8.5830688e-006]";
TYPE="Land_Fire_barrel";
PARENT="";
};
};
class _unit_175
{
objectType="unit";
class Arguments
{
POSITION="[1897.1895, 3613.2212, 1.0490417e-005]";
GROUP="_group_0";
TYPE="FR_Assault_R";
SKILL="0.60000002";
PLAYER="true";
};
};
class _vehicle_156
{
objectType="vehicle";
class Arguments
{
POSITION="[8677.7559, 3128.3306, 9.5367432e-006]";
TYPE="Info_Board_EP1";
AZIMUT="3.8828576";
INIT="this allowDammage false; ";
PARENT="";
};
};
class _vehicle_158
{
objectType="vehicle";
class Arguments
{
POSITION="[9056.7588, 4056.3274, 7.6293945e-006]";
TYPE="Info_Board_EP1";
AZIMUT="142.01888";
INIT="this allowDammage false; ";
PARENT="";
};
};
class _vehicle_160
{
objectType="vehicle";
class Arguments
{
POSITION="[4772.5972, 7485.9268, 2.8610229e-006]";
TYPE="Info_Board_EP1";
AZIMUT="92.707016";
INIT="this allowDammage false; ";
PARENT="";
};
};
class _vehicle_162
{
objectType="vehicle";
class Arguments
{
POSITION="[4418.5303, 1632.2101, 3.8146973e-006]";
TYPE="Info_Board_EP1";
AZIMUT="111.89083";
INIT="this allowDammage false; ";
PARENT="";
};
};
class _postfix_0
{
objectType="postfix";
class Arguments
{
};
};