mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-15 13:26:39 +03:00
1.0.0.8 Developer Build
+ [REMOVED] Auto refuel from gas stations in Panthera + [ADDED] added Land_benzina_schnell to standard and power assisted filling. + [ADDED] more clothes: Rocker1_DZ, Rocker3_DZ, Rocker4_DZ, GUE_Soldier_2_DZ,GUE_Soldier_CO_DZ, GUE_Soldier_Crew_DZ, GUE_Soldier_Sniper_DZ, GUE_Soldier_MG_DZ + [CHANGED] Disabled radar on UH1Y with UH1Y_DZ + [CHANGED] Disabled radar on MV22 with MV22_DZ + [CHANGED] Moved standard fuel sources to array dayz_fuelsources + [ADDED] Added weights for new items.
This commit is contained in:
@@ -1018,7 +1018,7 @@ class CfgMagazines
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{
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text = "Craft Tent";
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script = "spawn player_craftItem;";
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neednearby[] = {};
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemKnife"};
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output[] = {{"ItemTent",1}};
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input[] = {{"ItemCanvas",2},{"ItemPole",2}};
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@@ -1027,25 +1027,34 @@ class CfgMagazines
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{
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text = "Craft Desert Tent";
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script = "spawn player_craftItem1;";
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neednearby[] = {};
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemKnife"};
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output[] = {{"ItemTentDomed",1}};
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input[] = {{"ItemCanvas",3},{"ItemPole",2}};
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input[] = {{"ItemCanvas",3},{"ItemPole",3}};
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};
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class Crafting2
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{
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text = "Craft Green Tent";
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script = "spawn player_craftItem1;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemKnife"};
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output[] = {{"ItemTentDomed2",1}};
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input[] = {{"ItemCanvas",3},{"ItemPole",3}};
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};
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class Crafting3
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{
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text = "Craft Sun Shade";
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script = "spawn player_craftItem2;";
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neednearby[] = {};
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemKnife"};
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output[] = {{"sun_shade_kit",1}};
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input[] = {{"ItemCanvas",1},{"PartWoodLumber",4}};
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};
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class Crafting3
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class Crafting4
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{
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text = "Craft Burlap";
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script = "spawn player_craftItem3;";
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neednearby[] = {};
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemKnife"};
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output[] = {{"ItemBurlap",1}};
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input[] = {{"ItemCanvas",2}};
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@@ -1068,7 +1077,7 @@ class CfgMagazines
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text = "Craft Sandbag";
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script = "spawn player_craftItem;";
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neednearby[] = {"sand"}; // todo add sand requirement
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requiretools[] = {"ItemEtool"};
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requiretools[] = {"ItemEtool","ItemToolbox"};
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output[] = {{"ItemSandbag",1}};
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input[] = {{"ItemBurlap",3}};
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};
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@@ -1155,12 +1164,30 @@ class CfgMagazines
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displayName = "Priest Outfit";
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descriptionShort = "Priest Outfit";
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};
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class Skin_Rocker1_DZ: SkinBase
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{
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scope = 2;
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displayName = "Rocker Outfit";
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descriptionShort = "Rocker (black)";
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};
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class Skin_Rocker2_DZ: SkinBase
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{
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scope = 2;
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displayName = "Rocker Outfit";
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descriptionShort = "Rebel Uniform";
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};
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descriptionShort = "Rocker (brown)";
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};
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class Skin_Rocker3_DZ: SkinBase
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{
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scope = 2;
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displayName = "Rocker Outfit";
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descriptionShort = "Rocker (blue)";
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};
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class Skin_Rocker4_DZ: SkinBase
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{
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scope = 2;
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displayName = "Rocker Outfit";
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descriptionShort = "Rocker (green)";
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};
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class Skin_Bandit1_DZ: SkinBase
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{
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scope = 2;
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@@ -1173,6 +1200,36 @@ class CfgMagazines
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displayName = "Bandit Camo";
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descriptionShort = "Bandit Camo Outfit";
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};
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class Skin_GUE_Soldier_MG_DZ: SkinBase
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{
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scope = 2;
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displayName = "Bandit Gunner";
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descriptionShort = "Bandit Gunner Outfit";
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};
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class Skin_GUE_Soldier_Sniper_DZ: SkinBase
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{
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scope = 2;
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displayName = "Bandit Sniper";
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descriptionShort = "Bandit Sniper Outfit";
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};
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class Skin_GUE_Soldier_Crew_DZ: SkinBase
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{
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scope = 2;
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displayName = "Bandit Baklava";
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descriptionShort = "Bandit Baklava Outfit";
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};
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class Skin_GUE_Soldier_CO_DZ: SkinBase
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{
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scope = 2;
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displayName = "Bandit Mask";
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descriptionShort = "Bandit Mask Outfit";
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};
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class Skin_GUE_Soldier_2_DZ: SkinBase
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{
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scope = 2;
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displayName = "Bandit Hat";
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descriptionShort = "Bandit Hat with Baklava";
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};
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class Skin_BanditW1_DZ: SkinBase
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{
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scope = 2;
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@@ -1339,6 +1396,17 @@ class CfgMagazines
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model = "\dayz_equip\models\fad.p3d";
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picture = "\dayz_equip\textures\equip_fad_ca.paa";
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descriptionShort = "Light Bulb";
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class ItemActions {
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class Crafting
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{
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text = "Craft Light Pole";
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script = "spawn player_craftItem;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemEtool","ItemToolbox"};
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output[] = {{"light_pole_kit",1}};
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input[] = {{"ItemLightBulb",1},{"PartGeneric",1},{"PartWoodLumber",6}};
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};
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};
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};
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class PartFueltank: CA_Magazine
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{
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@@ -1482,7 +1550,7 @@ class CfgMagazines
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{
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text = "Craft Lumber";
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script = "spawn player_craftItem;";
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neednearby[] = {};
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemKnife"};
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output[] = {{"PartWoodLumber",1}};
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input[] = {{"PartWoodPile",2}};
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@@ -1531,7 +1599,7 @@ class CfgMagazines
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{
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text = "Craft Plywood";
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script = "spawn player_craftItem;";
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neednearby[] = {};
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox"};
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output[] = {{"PartWoodPlywood",1}};
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input[] = {{"PartWoodLumber",2}};
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@@ -1562,7 +1630,7 @@ class CfgMagazines
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class ItemActions {
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class Crafting
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{
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text = "Craft Shed";
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text = "Craft Shack";
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script = "spawn player_craftItem;";
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neednearby[] = {};
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requiretools[] = {"ItemToolbox"};
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