1.0.0.8 Developer Build

+ [REMOVED] Auto refuel from gas stations in Panthera
+ [ADDED] added Land_benzina_schnell to standard and power assisted
filling.
+ [ADDED] more clothes: Rocker1_DZ, Rocker3_DZ, Rocker4_DZ,
GUE_Soldier_2_DZ,GUE_Soldier_CO_DZ, GUE_Soldier_Crew_DZ,
GUE_Soldier_Sniper_DZ, GUE_Soldier_MG_DZ
+ [CHANGED] Disabled radar on UH1Y with UH1Y_DZ
+ [CHANGED] Disabled radar on MV22 with MV22_DZ
+ [CHANGED] Moved standard fuel sources to array dayz_fuelsources
+ [ADDED] Added weights for new items.
This commit is contained in:
vbawol
2013-05-07 12:21:54 -05:00
parent 37877fda0c
commit cb56f7fffd
9 changed files with 504 additions and 28 deletions

View File

@@ -1018,7 +1018,7 @@ class CfgMagazines
{
text = "Craft Tent";
script = "spawn player_craftItem;";
neednearby[] = {};
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemKnife"};
output[] = {{"ItemTent",1}};
input[] = {{"ItemCanvas",2},{"ItemPole",2}};
@@ -1027,25 +1027,34 @@ class CfgMagazines
{
text = "Craft Desert Tent";
script = "spawn player_craftItem1;";
neednearby[] = {};
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemKnife"};
output[] = {{"ItemTentDomed",1}};
input[] = {{"ItemCanvas",3},{"ItemPole",2}};
input[] = {{"ItemCanvas",3},{"ItemPole",3}};
};
class Crafting2
{
text = "Craft Green Tent";
script = "spawn player_craftItem1;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemKnife"};
output[] = {{"ItemTentDomed2",1}};
input[] = {{"ItemCanvas",3},{"ItemPole",3}};
};
class Crafting3
{
text = "Craft Sun Shade";
script = "spawn player_craftItem2;";
neednearby[] = {};
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemKnife"};
output[] = {{"sun_shade_kit",1}};
input[] = {{"ItemCanvas",1},{"PartWoodLumber",4}};
};
class Crafting3
class Crafting4
{
text = "Craft Burlap";
script = "spawn player_craftItem3;";
neednearby[] = {};
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemKnife"};
output[] = {{"ItemBurlap",1}};
input[] = {{"ItemCanvas",2}};
@@ -1068,7 +1077,7 @@ class CfgMagazines
text = "Craft Sandbag";
script = "spawn player_craftItem;";
neednearby[] = {"sand"}; // todo add sand requirement
requiretools[] = {"ItemEtool"};
requiretools[] = {"ItemEtool","ItemToolbox"};
output[] = {{"ItemSandbag",1}};
input[] = {{"ItemBurlap",3}};
};
@@ -1155,12 +1164,30 @@ class CfgMagazines
displayName = "Priest Outfit";
descriptionShort = "Priest Outfit";
};
class Skin_Rocker1_DZ: SkinBase
{
scope = 2;
displayName = "Rocker Outfit";
descriptionShort = "Rocker (black)";
};
class Skin_Rocker2_DZ: SkinBase
{
scope = 2;
displayName = "Rocker Outfit";
descriptionShort = "Rebel Uniform";
};
descriptionShort = "Rocker (brown)";
};
class Skin_Rocker3_DZ: SkinBase
{
scope = 2;
displayName = "Rocker Outfit";
descriptionShort = "Rocker (blue)";
};
class Skin_Rocker4_DZ: SkinBase
{
scope = 2;
displayName = "Rocker Outfit";
descriptionShort = "Rocker (green)";
};
class Skin_Bandit1_DZ: SkinBase
{
scope = 2;
@@ -1173,6 +1200,36 @@ class CfgMagazines
displayName = "Bandit Camo";
descriptionShort = "Bandit Camo Outfit";
};
class Skin_GUE_Soldier_MG_DZ: SkinBase
{
scope = 2;
displayName = "Bandit Gunner";
descriptionShort = "Bandit Gunner Outfit";
};
class Skin_GUE_Soldier_Sniper_DZ: SkinBase
{
scope = 2;
displayName = "Bandit Sniper";
descriptionShort = "Bandit Sniper Outfit";
};
class Skin_GUE_Soldier_Crew_DZ: SkinBase
{
scope = 2;
displayName = "Bandit Baklava";
descriptionShort = "Bandit Baklava Outfit";
};
class Skin_GUE_Soldier_CO_DZ: SkinBase
{
scope = 2;
displayName = "Bandit Mask";
descriptionShort = "Bandit Mask Outfit";
};
class Skin_GUE_Soldier_2_DZ: SkinBase
{
scope = 2;
displayName = "Bandit Hat";
descriptionShort = "Bandit Hat with Baklava";
};
class Skin_BanditW1_DZ: SkinBase
{
scope = 2;
@@ -1339,6 +1396,17 @@ class CfgMagazines
model = "\dayz_equip\models\fad.p3d";
picture = "\dayz_equip\textures\equip_fad_ca.paa";
descriptionShort = "Light Bulb";
class ItemActions {
class Crafting
{
text = "Craft Light Pole";
script = "spawn player_craftItem;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemEtool","ItemToolbox"};
output[] = {{"light_pole_kit",1}};
input[] = {{"ItemLightBulb",1},{"PartGeneric",1},{"PartWoodLumber",6}};
};
};
};
class PartFueltank: CA_Magazine
{
@@ -1482,7 +1550,7 @@ class CfgMagazines
{
text = "Craft Lumber";
script = "spawn player_craftItem;";
neednearby[] = {};
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemKnife"};
output[] = {{"PartWoodLumber",1}};
input[] = {{"PartWoodPile",2}};
@@ -1531,7 +1599,7 @@ class CfgMagazines
{
text = "Craft Plywood";
script = "spawn player_craftItem;";
neednearby[] = {};
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox"};
output[] = {{"PartWoodPlywood",1}};
input[] = {{"PartWoodLumber",2}};
@@ -1562,7 +1630,7 @@ class CfgMagazines
class ItemActions {
class Crafting
{
text = "Craft Shed";
text = "Craft Shack";
script = "spawn player_craftItem;";
neednearby[] = {};
requiretools[] = {"ItemToolbox"};