mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-02-11 18:52:56 +03:00
1.0.0.8 Developer Build
+ [REMOVED] Auto refuel from gas stations in Panthera + [ADDED] added Land_benzina_schnell to standard and power assisted filling. + [ADDED] more clothes: Rocker1_DZ, Rocker3_DZ, Rocker4_DZ, GUE_Soldier_2_DZ,GUE_Soldier_CO_DZ, GUE_Soldier_Crew_DZ, GUE_Soldier_Sniper_DZ, GUE_Soldier_MG_DZ + [CHANGED] Disabled radar on UH1Y with UH1Y_DZ + [CHANGED] Disabled radar on MV22 with MV22_DZ + [CHANGED] Moved standard fuel sources to array dayz_fuelsources + [ADDED] Added weights for new items.
This commit is contained in:
@@ -192,8 +192,58 @@ class Citizen1; // External class reference
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transportmaxbackpacks = 10;
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};
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// UH1Y
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class UH1_Base: Helicopter
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{
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class Turrets: Turrets
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{
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class MainTurret: MainTurret
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{
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class ViewOptics: ViewOptics {};
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class Turrets: Turrets {};
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};
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class RightDoorGun: MainTurret
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{
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class Turrets: Turrets {};
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};
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class CoPilotObs: MainTurret
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{
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class Turrets: Turrets {};
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};
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};
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};
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class UH1Y_DZ: UH1_Base
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{
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scope = 2;
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side = 2;
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crew = "";
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typicalCargo[] = {};
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hiddenSelections[] = {};
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class TransportMagazines{};
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class TransportWeapons{};
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commanderCanSee = 2+16+32;
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gunnerCanSee = 2+16+32;
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driverCanSee = 2+16+32;
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transportMaxWeapons = 5;
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transportMaxMagazines = 25;
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transportmaxbackpacks = 4;
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weapons[] = {};
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magazines[] = {};
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class Turrets : Turrets
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{
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class MainTurret : MainTurret
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{
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magazines[] = {"2000Rnd_762x51_M134"};
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};
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class RightDoorGun : RightDoorGun
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{
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magazines[] = {"2000Rnd_762x51_M134"};
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};
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};
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};
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class UH1H_base: Helicopter
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{
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class Turrets: Turrets
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@@ -284,6 +334,20 @@ class Citizen1; // External class reference
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transportMaxMagazines = 200;
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transportmaxbackpacks = 5;
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};
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class MV22;
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class MV22_DZ : MV22 {
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accuracy = 1000;
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scope = 2;
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displayName = "MV-22";
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crew = "";
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typicalCargo[] = {};
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commanderCanSee = 2+16+32;
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gunnerCanSee = 2+16+32;
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driverCanSee = 2+16+32;
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transportMaxWeapons = 20;
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transportMaxMagazines = 400;
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transportmaxbackpacks = 10;
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};
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class ArmoredSUV_PMC;
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class ArmoredSUV_PMC_DZ : ArmoredSUV_PMC {
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@@ -683,6 +747,74 @@ class Citizen1; // External class reference
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canHideBodies = 1;
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};
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// new bandits
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class GUE_Soldier_MG;
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class GUE_Soldier_MG_DZ: GUE_Soldier_MG {
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displayName = "Bandit Gunner";
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side = 1;
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weapons[] = {"Throw","Put"};
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backpack = "";
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magazines[] = {};
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respawnWeapons[] = {"Throw","Put"};
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respawnMagazines[] = {};
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weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
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canHideBodies = 1;
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canCarryBackPack = 1;
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};
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class GUE_Soldier_Sniper;
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class GUE_Soldier_Sniper_DZ: GUE_Soldier_Sniper {
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displayName = "Bandit Sniper";
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side = 1;
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weapons[] = {"Throw","Put"};
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backpack = "";
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magazines[] = {};
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respawnWeapons[] = {"Throw","Put"};
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respawnMagazines[] = {};
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weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
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canHideBodies = 1;
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canCarryBackPack = 1;
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};
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class GUE_Soldier_Crew;
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class GUE_Soldier_Crew_DZ: GUE_Soldier_Crew {
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displayName = "Bandit ";
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side = 1;
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weapons[] = {"Throw","Put"};
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backpack = "";
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magazines[] = {};
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respawnWeapons[] = {"Throw","Put"};
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respawnMagazines[] = {};
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weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
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canHideBodies = 1;
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canCarryBackPack = 1;
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};
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class GUE_Soldier_CO;
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class GUE_Soldier_CO_DZ: GUE_Soldier_CO {
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displayName = "Bandit Gunner";
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side = 1;
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weapons[] = {"Throw","Put"};
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backpack = "";
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magazines[] = {};
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respawnWeapons[] = {"Throw","Put"};
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respawnMagazines[] = {};
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weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
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canHideBodies = 1;
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canCarryBackPack = 1;
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};
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class GUE_Soldier_2;
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class GUE_Soldier_2_DZ: GUE_Soldier_2 {
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displayName = "Bandit Gunner";
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side = 1;
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weapons[] = {"Throw","Put"};
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backpack = "";
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magazines[] = {};
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respawnWeapons[] = {"Throw","Put"};
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respawnMagazines[] = {};
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weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
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canHideBodies = 1;
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canCarryBackPack = 1;
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};
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class BAF_Soldier_Officer_W;
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class Rocket_DZ: BAF_Soldier_Officer_W {
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displayName = "Officer";
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@@ -786,9 +918,48 @@ class Citizen1; // External class reference
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canHideBodies = 1;
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canCarryBackPack = 1;
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};
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class Rocker1;
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class Rocker1_DZ: Rocker1 {
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displayName = "Rocker (black)";
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side = 1;
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weapons[] = {"Throw","Put"};
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backpack = "";
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magazines[] = {};
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respawnWeapons[] = {"Throw","Put"};
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respawnMagazines[] = {};
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weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
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canHideBodies = 1;
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canCarryBackPack = 1;
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};
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class Rocker2;
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class Rocker2_DZ: Rocker2 {
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displayName = "Rocker";
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displayName = "Rocker (brown)";
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side = 1;
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weapons[] = {"Throw","Put"};
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backpack = "";
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magazines[] = {};
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respawnWeapons[] = {"Throw","Put"};
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respawnMagazines[] = {};
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weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
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canHideBodies = 1;
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canCarryBackPack = 1;
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};
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class Rocker3;
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class Rocker3_DZ: Rocker3 {
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displayName = "Rocker (blue)";
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side = 1;
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weapons[] = {"Throw","Put"};
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backpack = "";
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magazines[] = {};
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respawnWeapons[] = {"Throw","Put"};
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respawnMagazines[] = {};
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weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
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canHideBodies = 1;
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canCarryBackPack = 1;
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};
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class Rocker4;
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class Rocker4_DZ: Rocker4 {
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displayName = "Rocker (green)";
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side = 1;
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weapons[] = {"Throw","Put"};
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backpack = "";
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@@ -977,7 +1148,7 @@ class Citizen1; // External class reference
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respawnMagazines[] = {};
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weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
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canHideBodies = 1;
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};
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};
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class Bag_Base_EP1;
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class Bag_Base_BAF;
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class DZ_Patrol_Pack_EP1: Bag_Base_EP1
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@@ -1183,7 +1354,6 @@ class Citizen1; // External class reference
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transportFuel = 0;
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nameSound = "fuelstation";
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};
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class FuelStation : Strategic {
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icon = "\Ca\buildings\Icons\i_fuel_CA.paa";
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scope = 0;
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@@ -1231,6 +1401,13 @@ class Citizen1; // External class reference
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destrType = "DestructBuilding";
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armor = 1200;
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};
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// Panthera
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class Land_benzina_schnell: Strategic
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{
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model = "\ibr\ibr_plants\benzina_schnell";
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transportFuel = 0;
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nameSound = "fuelstation";
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};
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class Ship: AllVehicles
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{
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