diff --git a/SQF/dayz_code/Configs/cfgVehicles.hpp b/SQF/dayz_code/Configs/cfgVehicles.hpp index ba305ea93..d1a4b9138 100644 --- a/SQF/dayz_code/Configs/cfgVehicles.hpp +++ b/SQF/dayz_code/Configs/cfgVehicles.hpp @@ -1668,7 +1668,7 @@ class CfgVehicles { model = "\ca\structures\wall\wall_indcnc2_3.p3d"; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; - armor = 1000; + armor = 1200; displayName = "Metal Panel"; vehicleClass = "Fortifications"; constructioncount = 6; @@ -1938,7 +1938,7 @@ class CfgVehicles { model="\z\addons\dayz_epoch\models\metal_floor.p3d"; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; - armor = 1000; + armor = 1200; displayName = "Metal Floor"; vehicleClass = "Fortifications"; GhostPreview = "MetalFloor_Preview_DZ"; @@ -1964,7 +1964,7 @@ class CfgVehicles { model="\z\addons\dayz_epoch\models\Wood_Ramp.p3d"; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; - armor = 500; + armor = 600; displayName = "Wood Ramp"; vehicleClass = "Fortifications"; GhostPreview = "WoodRamp_Preview_DZ"; @@ -1978,7 +1978,7 @@ class CfgVehicles { model="\z\addons\dayz_epoch\models\cinder_wall_half.p3d"; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; - armor = 1000; + armor = 1200; displayName = "Half Cinder Block Wall"; vehicleClass = "Fortifications"; upgradeBuilding[] = {"CinderWall_DZ",{{"CinderBlocks",4},{"MortarBucket",1}}}; @@ -2007,7 +2007,7 @@ class CfgVehicles { model="\z\addons\dayz_epoch\models\cinder_wall_full.p3d"; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; - armor = 1000; + armor = 1200; displayName = "Cinder Block Wall"; vehicleClass = "Fortifications"; maintainBuilding[] = {{"MortarBucket",1}}; @@ -2036,7 +2036,7 @@ class CfgVehicles { model="\z\addons\dayz_epoch\models\steel_garage_frame.p3d"; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; - armor = 1000; + armor = 1200; displayName = "Block Garage Doorway"; vehicleClass = "Fortifications"; maintainBuilding[] = {{"MortarBucket",1}}; @@ -2066,7 +2066,7 @@ class CfgVehicles { model="\z\addons\dayz_epoch\models\Steel_door_frame.p3d"; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; - armor = 1000; + armor = 1200; displayName = "Block Doorway"; vehicleClass = "Fortifications"; maintainBuilding[] = {{"MortarBucket",1}}; @@ -2096,7 +2096,7 @@ class CfgVehicles { model="\z\addons\dayz_epoch\models\Wood_Floor.p3d"; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; - armor = 200; + armor = 600; displayName = "Wood Floor"; vehicleClass = "Fortifications"; maintainBuilding[] = {{"PartWoodLumber",4}}; @@ -2124,7 +2124,7 @@ class CfgVehicles { model="\z\addons\dayz_epoch\models\half_floor.p3d"; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; - armor = 200; + armor = 600; displayName = "Wood Floor 1/2"; vehicleClass = "Fortifications"; maintainBuilding[] = {{"PartWoodLumber",2}}; @@ -2153,7 +2153,7 @@ class CfgVehicles { model="\z\addons\dayz_epoch\models\quarter_floor.p3d"; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; - armor = 200; + armor = 600; displayName = "Wood Floor 1/4"; vehicleClass = "Fortifications"; maintainBuilding[] = {{"PartWoodLumber",1}}; @@ -2183,7 +2183,7 @@ class CfgVehicles { model="\z\addons\dayz_epoch\models\large_wall.p3d"; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; - armor = 200; + armor = 600; displayName = "Large Wall"; vehicleClass = "Fortifications"; upgradeBuilding[] = {"WoodLargeWallWin_DZ",{{"PartGlass",1}}}; @@ -2212,7 +2212,7 @@ class CfgVehicles { model="\z\addons\dayz_epoch\models\large_wall_door.p3d"; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; - armor = 200; + armor = 600; displayName = "Large Wall Doorway"; vehicleClass = "Fortifications"; maintainBuilding[] = {{"PartWoodPlywood",1},{"PartWoodLumber",1}}; @@ -2240,7 +2240,7 @@ class CfgVehicles { model="\z\addons\dayz_epoch\models\large_wall_win.p3d"; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; - armor = 200; + armor = 600; displayName = "Large Wall Window"; vehicleClass = "Fortifications"; maintainBuilding[] = {{"PartWoodPlywood",1},{"PartWoodLumber",1}}; @@ -2268,7 +2268,7 @@ class CfgVehicles { model="\z\addons\dayz_epoch\models\small_wall.p3d"; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; - armor = 200; + armor = 600; displayName = "Small Wall"; vehicleClass = "Fortifications"; maintainBuilding[] = {{"PartWoodPlywood",1},{"PartWoodLumber",1}}; @@ -2296,7 +2296,7 @@ class CfgVehicles { model="\z\addons\dayz_epoch\models\third_wall.p3d"; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; - armor = 200; + armor = 600; displayName = "Wood Wall 1/3"; vehicleClass = "Fortifications"; maintainBuilding[] = {{"PartWoodLumber",1}}; @@ -2325,7 +2325,7 @@ class CfgVehicles { model="\z\addons\dayz_epoch\models\small_wall_win.p3d"; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; - armor = 200; + armor = 600; displayName = "Small Wall Window"; vehicleClass = "Fortifications"; maintainBuilding[] = {{"PartWoodPlywood",1},{"PartWoodLumber",1}}; @@ -2352,7 +2352,7 @@ class CfgVehicles { model="\z\addons\dayz_epoch\models\small_wall_door.p3d"; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; - armor = 200; + armor = 600; displayName = "Small Wall Door"; vehicleClass = "Fortifications"; upgradeBuilding[] = {"Land_DZE_WoodDoor",{{"PartWoodPlywood",1},{"PartWoodLumber",1}}}; @@ -2381,7 +2381,7 @@ class CfgVehicles { model="\z\addons\dayz_epoch\models\wood_stairs.p3d"; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; - armor = 200; + armor = 300; displayName = "Wood Stairs"; vehicleClass = "Fortifications"; maintainBuilding[] = {{"PartWoodLumber",1}}; @@ -2396,7 +2396,7 @@ class CfgVehicles { model="\z\addons\dayz_epoch\models\wood_ladder.p3d"; icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; - armor = 50; + armor = 100; displayName = "Wood Ladder"; vehicleClass = "Fortifications"; maintainBuilding[] = {{"PartWoodLumber",1}}; @@ -2432,7 +2432,7 @@ class CfgVehicles { icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; armor = 1000; - displayName = "Block Doorway"; + displayName = "Block Doorway Preview"; vehicleClass = "Fortifications"; }; class CinderWallDoorway_Preview_DZ: NonStrategic @@ -2445,7 +2445,7 @@ class CfgVehicles { icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; armor = 1000; - displayName = "Block Garage Doorway"; + displayName = "Block Garage Doorway Preview"; vehicleClass = "Fortifications"; }; class MetalFloor_Preview_DZ: NonStrategic @@ -2485,7 +2485,7 @@ class CfgVehicles { icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; armor = 1000; - displayName = "Cinder Block Wall 1/2"; + displayName = "Cinder Block Wall 1/2 Preview"; vehicleClass = "Fortifications"; }; class CinderWall_Preview_DZ: NonStrategic @@ -2498,7 +2498,7 @@ class CfgVehicles { icon = "\ca\data\data\Unknown_object.paa"; mapSize = 2; armor = 1000; - displayName = "Cinder Block Wall"; + displayName = "Cinder Block Wall Preview"; vehicleClass = "Fortifications"; };