From ca1a508417a118b36d35ecf31906b3605f0bd728 Mon Sep 17 00:00:00 2001 From: ebaydayz Date: Tue, 1 Mar 2016 01:08:23 -0500 Subject: [PATCH] Add old files to TraderCitySources for reference I put all the old trader city mission.sqf files from dayz_server\missions\ in the TraderCitySources folder for reference. I renamed the folders to instanceNumber.mapName to be more organized. --- .../mission.biedi | 0 TraderCitySources/1.Takistan/mission.sqf | 3008 ++++++++++++ .../mission.biedi | 0 TraderCitySources/11.Chernarus/mission.sqf | 1868 ++++++++ TraderCitySources/12.Isladuala/mission.sqf | 3014 ++++++++++++ .../Bilgrad Trader City.tavi/mission.biedi | 0 .../Bilgrad Trader City.tavi/mission.sqf | 0 .../Bilgrad Trader City.tavi/traders.sqf | 0 .../BraniborTraderCity.tavi/mission.biedi | 0 .../BraniborTraderCity.tavi/mission.sqf | 0 .../Tavi Bandit Vendors.tavi/mission.biedi | 0 .../Tavi Bandit Vendors.tavi/mission.sqf | 0 .../Tavi Hero Vendor.tavi/mission.biedi | 0 .../Tavi Hero Vendor.tavi/mission.sqf | 0 .../Tavi Misc. Vendors.tavi/mission.biedi | 0 .../Tavi Misc. Vendors.tavi/mission.sqf | 0 .../Tavi Wholesalers.tavi/mission.biedi | 0 .../Tavi Wholesalers.tavi/mission.sqf | 0 TraderCitySources/13.Tavi/bandit.sqf | 206 + TraderCitySources/13.Tavi/bilgrad.sqf | 746 +++ TraderCitySources/13.Tavi/branibor.sqf | 1310 ++++++ TraderCitySources/13.Tavi/hero.sqf | 459 ++ .../lyepentraderzone.tavi/mission.biedi | 0 .../lyepentraderzone.tavi/mission.sqf | 0 TraderCitySources/13.Tavi/lyepestok.sqf | 1025 ++++ TraderCitySources/13.Tavi/miscvendors.sqf | 516 ++ TraderCitySources/13.Tavi/mission.sqf | 880 ++++ TraderCitySources/13.Tavi/sabina.sqf | 998 ++++ .../tradersabina.tavi/mission.biedi | 0 .../tradersabina.tavi/mission.sqf | 0 TraderCitySources/13.Tavi/wholesalers.sqf | 894 ++++ .../mission.biedi | 0 TraderCitySources/15.Namalsk/mission.sqf | 1273 +++++ .../mission_raw.sqf} | 0 .../mission.biedi | 0 TraderCitySources/16.Panthera2/mission.sqf | 1397 ++++++ .../mission.biedi | 0 TraderCitySources/17.Chernarus/mission.sqf | 3120 +++++++++++++ TraderCitySources/19.FDF_Isle1_a/mission.sqf | 1657 +++++++ .../mission.biedi | 0 TraderCitySources/2.Utes/mission.sqf | 530 +++ TraderCitySources/20.Fapovo/mission.sqf | 1758 +++++++ .../mission.biedi | 0 TraderCitySources/21.Caribou/mission.sqf | 2629 +++++++++++ .../mission.biedi | 0 .../22.SMD_Sahrani_A2/mission.sqf | 1660 +++++++ .../mission.biedi | 0 TraderCitySources/24.Napf/mission.sqf | 2719 +++++++++++ .../mission.biedi | 0 TraderCitySources/25.Sauerland/mission.sqf | 4151 +++++++++++++++++ .../mission.biedi | 0 TraderCitySources/3.Shapur_BAF/mission.sqf | 541 +++ .../mission.biedi | 0 TraderCitySources/4.Zargabad/mission.sqf | 922 ++++ .../mission.biedi | 0 .../mission.biedi | 0 TraderCitySources/7.Lingor/mission.sqf | 2602 +++++++++++ .../8.ProvingGrounds_PMC/mission.sqf | 2610 +++++++++++ 58 files changed, 42493 insertions(+) rename TraderCitySources/{takistantradercitys.Takistan => 1.Takistan}/mission.biedi (100%) create mode 100644 TraderCitySources/1.Takistan/mission.sqf rename TraderCitySources/{chenarustradercitys.Chernarus => 11.Chernarus}/mission.biedi (100%) create mode 100644 TraderCitySources/11.Chernarus/mission.sqf create mode 100644 TraderCitySources/12.Isladuala/mission.sqf rename TraderCitySources/{tradercityTaviana.tavi => 13.Tavi}/Bilgrad Trader City.tavi/mission.biedi (100%) rename TraderCitySources/{tradercityTaviana.tavi => 13.Tavi}/Bilgrad Trader City.tavi/mission.sqf (100%) rename TraderCitySources/{tradercityTaviana.tavi => 13.Tavi}/Bilgrad Trader City.tavi/traders.sqf (100%) rename TraderCitySources/{tradercityTaviana.tavi => 13.Tavi}/BraniborTraderCity.tavi/mission.biedi (100%) rename TraderCitySources/{tradercityTaviana.tavi => 13.Tavi}/BraniborTraderCity.tavi/mission.sqf (100%) rename TraderCitySources/{tradercityTaviana.tavi => 13.Tavi}/Tavi Bandit Vendors.tavi/mission.biedi (100%) rename TraderCitySources/{tradercityTaviana.tavi => 13.Tavi}/Tavi Bandit Vendors.tavi/mission.sqf (100%) rename TraderCitySources/{tradercityTaviana.tavi => 13.Tavi}/Tavi Hero Vendor.tavi/mission.biedi (100%) rename TraderCitySources/{tradercityTaviana.tavi => 13.Tavi}/Tavi Hero Vendor.tavi/mission.sqf (100%) rename TraderCitySources/{tradercityTaviana.tavi => 13.Tavi}/Tavi Misc. Vendors.tavi/mission.biedi (100%) rename TraderCitySources/{tradercityTaviana.tavi => 13.Tavi}/Tavi Misc. Vendors.tavi/mission.sqf (100%) rename TraderCitySources/{tradercityTaviana.tavi => 13.Tavi}/Tavi Wholesalers.tavi/mission.biedi (100%) rename TraderCitySources/{tradercityTaviana.tavi => 13.Tavi}/Tavi Wholesalers.tavi/mission.sqf (100%) create mode 100644 TraderCitySources/13.Tavi/bandit.sqf create mode 100644 TraderCitySources/13.Tavi/bilgrad.sqf create mode 100644 TraderCitySources/13.Tavi/branibor.sqf create mode 100644 TraderCitySources/13.Tavi/hero.sqf rename TraderCitySources/{tradercityTaviana.tavi => 13.Tavi}/lyepentraderzone.tavi/mission.biedi (100%) rename TraderCitySources/{tradercityTaviana.tavi => 13.Tavi}/lyepentraderzone.tavi/mission.sqf (100%) create mode 100644 TraderCitySources/13.Tavi/lyepestok.sqf create mode 100644 TraderCitySources/13.Tavi/miscvendors.sqf create mode 100644 TraderCitySources/13.Tavi/mission.sqf create mode 100644 TraderCitySources/13.Tavi/sabina.sqf rename TraderCitySources/{tradercityTaviana.tavi => 13.Tavi}/tradersabina.tavi/mission.biedi (100%) rename TraderCitySources/{tradercityTaviana.tavi => 13.Tavi}/tradersabina.tavi/mission.sqf (100%) create mode 100644 TraderCitySources/13.Tavi/wholesalers.sqf rename TraderCitySources/{Namaslktradercities.Namalsk => 15.Namalsk}/mission.biedi (100%) create mode 100644 TraderCitySources/15.Namalsk/mission.sqf rename TraderCitySources/{Namaslktradercities.Namalsk/mission.sqf => 15.Namalsk/mission_raw.sqf} (100%) rename TraderCitySources/{panthera2tradercity.Panthera2 => 16.Panthera2}/mission.biedi (100%) create mode 100644 TraderCitySources/16.Panthera2/mission.sqf rename TraderCitySources/{chenarustradercity2.Chernarus => 17.Chernarus}/mission.biedi (100%) create mode 100644 TraderCitySources/17.Chernarus/mission.sqf create mode 100644 TraderCitySources/19.FDF_Isle1_a/mission.sqf rename TraderCitySources/{utestradercity1.utes => 2.Utes}/mission.biedi (100%) create mode 100644 TraderCitySources/2.Utes/mission.sqf create mode 100644 TraderCitySources/20.Fapovo/mission.sqf rename TraderCitySources/{cariboutradercitys.Caribou => 21.Caribou}/mission.biedi (100%) create mode 100644 TraderCitySources/21.Caribou/mission.sqf rename TraderCitySources/{Sahranitradercitys.Sara => 22.SMD_Sahrani_A2}/mission.biedi (100%) create mode 100644 TraderCitySources/22.SMD_Sahrani_A2/mission.sqf rename TraderCitySources/{NAPFtradercities.Napf => 24.Napf}/mission.biedi (100%) create mode 100644 TraderCitySources/24.Napf/mission.sqf rename TraderCitySources/{Sauerlandtradercities.Sauerland => 25.Sauerland}/mission.biedi (100%) create mode 100644 TraderCitySources/25.Sauerland/mission.sqf rename TraderCitySources/{tradercity.Shapur_BAF => 3.Shapur_BAF}/mission.biedi (100%) create mode 100644 TraderCitySources/3.Shapur_BAF/mission.sqf rename TraderCitySources/{tradercityzargabad.Zargabad => 4.Zargabad}/mission.biedi (100%) create mode 100644 TraderCitySources/4.Zargabad/mission.sqf rename TraderCitySources/{dingortradercitys.Dingor => 6.Dingor}/mission.biedi (100%) rename TraderCitySources/{Lingortradercitys.Lingor => 7.Lingor}/mission.biedi (100%) create mode 100644 TraderCitySources/7.Lingor/mission.sqf create mode 100644 TraderCitySources/8.ProvingGrounds_PMC/mission.sqf diff --git a/TraderCitySources/takistantradercitys.Takistan/mission.biedi b/TraderCitySources/1.Takistan/mission.biedi similarity index 100% rename from TraderCitySources/takistantradercitys.Takistan/mission.biedi rename to TraderCitySources/1.Takistan/mission.biedi diff --git a/TraderCitySources/1.Takistan/mission.sqf b/TraderCitySources/1.Takistan/mission.sqf new file mode 100644 index 000000000..c1ace126c --- /dev/null +++ b/TraderCitySources/1.Takistan/mission.sqf @@ -0,0 +1,3008 @@ + +_vehicle_1 = objNull; +if (true) then +{ + _this = createVehicle ["ZavoraAnim", [1962.8754, 12543.396], [], 0, "CAN_COLLIDE"]; + _vehicle_1 = _this; + _this setDir -224.68321; + _this setPos [1962.8754, 12543.396]; +}; + +_vehicle_11 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [1960.5181, 12541.661, -0.032022446], [], 0, "CAN_COLLIDE"]; + _vehicle_11 = _this; + _this setDir -218.4548; + _this setPos [1960.5181, 12541.661, -0.032022446]; +}; + +_vehicle_14 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [1957.3611, 12539.869, 0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_14 = _this; + _this setDir -198.59506; + _this setPos [1957.3611, 12539.869, 0.00012207031]; +}; + +_vehicle_18 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [1948.4413, 12538.811], [], 0, "CAN_COLLIDE"]; + _vehicle_18 = _this; + _this setDir -175.9024; + _this setPos [1948.4413, 12538.811]; +}; + +_vehicle_19 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [1953.1011, 12538.661, -0.04075902], [], 0, "CAN_COLLIDE"]; + _vehicle_19 = _this; + _this setDir -189.00334; + _this setPos [1953.1011, 12538.661, -0.04075902]; +}; + +_vehicle_27 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [1977.2335, 12555.311, 0.034088135], [], 0, "CAN_COLLIDE"]; + _vehicle_27 = _this; + _this setDir -243.18307; + _this setPos [1977.2335, 12555.311, 0.034088135]; +}; + +_vehicle_28 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [1974.9537, 12552.484, -0.003112793], [], 0, "CAN_COLLIDE"]; + _vehicle_28 = _this; + _this setDir -223.2227; + _this setPos [1974.9537, 12552.484, -0.003112793]; +}; + +_vehicle_29 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [1972.5614, 12550.212, 0.027832031], [], 0, "CAN_COLLIDE"]; + _vehicle_29 = _this; + _this setDir -220.57338; + _this setPos [1972.5614, 12550.212, 0.027832031]; +}; + +_vehicle_34 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [1977.0569, 12536.113, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_34 = _this; + _this setDir -46.610485; + _this setPos [1977.0569, 12536.113, -6.1035156e-005]; +}; + +_vehicle_40 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [1970.1173, 12548.098, 0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_40 = _this; + _this setDir 138.13153; + _this setPos [1970.1173, 12548.098, 0.00012207031]; +}; + +_vehicle_43 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [1958.9547, 12542.992, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_43 = _this; + _this setDir 133.70987; + _this setPos [1958.9547, 12542.992, -3.0517578e-005]; +}; + +_vehicle_48 = objNull; +if (true) then +{ + _this = createVehicle ["Garbage_container", [1961.8293, 12560.595, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_48 = _this; + _this setDir 42.925266; + _this setPos [1961.8293, 12560.595, -6.1035156e-005]; +}; + +_vehicle_49 = objNull; +if (true) then +{ + _this = createVehicle ["Garbage_can", [1960.1897, 12559.983, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_49 = _this; + _this setDir -222.0072; + _this setPos [1960.1897, 12559.983, -3.0517578e-005]; +}; + +_vehicle_52 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Market_stalls_01_EP1", [1957.8252, 12565.149, 0.089760303], [], 0, "CAN_COLLIDE"]; + _vehicle_52 = _this; + _this setDir -132.924; + _this setPos [1957.8252, 12565.149, 0.089760303]; +}; + +_vehicle_54 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Well_C_EP1", [1938.1826, 12550.214], [], 0, "CAN_COLLIDE"]; + _vehicle_54 = _this; + _this setDir -133.59654; + _this setPos [1938.1826, 12550.214]; +}; + +_vehicle_56 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Canister_EP1", [1937.5114, 12549.526, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_56 = _this; + _this setDir -181.57333; + _this setPos [1937.5114, 12549.526, 6.1035156e-005]; +}; + +_vehicle_58 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Canister_EP1", [1937.58, 12551.438, 0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_58 = _this; + _this setDir -195.8882; + _this setPos [1937.58, 12551.438, 0.00012207031]; +}; + +_vehicle_60 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Canister_EP1", [1936.98, 12551.071, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_60 = _this; + _this setDir -107.99804; + _this setPos [1936.98, 12551.071, 3.0517578e-005]; +}; + +_vehicle_64 = objNull; +if (true) then +{ + _this = createVehicle ["Sign_1L_Border", [1970.5614, 12549.221], [], 0, "CAN_COLLIDE"]; + _vehicle_64 = _this; + _this setDir -39.919731; + _this setPos [1970.5614, 12549.221]; +}; + +_vehicle_65 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Wheel_cart_EP1", [1962.5618, 12555.738, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_65 = _this; + _this setDir 3.04793; + _this setPos [1962.5618, 12555.738, 3.0517578e-005]; +}; +_unit_5 = objNull; +if (true) then +{ + _this = createAgent ["TK_CIV_Takistani03_EP1", [1963.8654, 12560.453, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_5 = _this; + _this setDir 404.32175; + _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_67 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [1962.3051, 12582.795, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_67 = _this; + _this setDir -135.97743; + _this setPos [1962.3051, 12582.795, 3.0517578e-005]; +}; + +_vehicle_69 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [1966.1907, 12571.932], [], 0, "CAN_COLLIDE"]; + _vehicle_69 = _this; + _this setDir -135.97743; + _this setPos [1966.1907, 12571.932]; +}; + +_unit_7 = objNull; +if (true) then +{ + _this = createAgent ["TK_CIV_Woman03_EP1", [1957.4203, 12568.211, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_7 = _this; + _this setDir 39.660408; + _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_74 = objNull; +if (true) then +{ + _this = createVehicle ["Land_brana02nodoor_ruins", [1941.4752, 12547.233, -0.12508643], [], 0, "CAN_COLLIDE"]; + _vehicle_74 = _this; + _this setDir -135.97743; + _this setPos [1941.4752, 12547.233, -0.12508643]; +}; + +_unit_9 = objNull; +if (true) then +{ + _this = createAgent ["TK_CIV_Woman02_EP1", [1953.5016, 12571.835], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_9 = _this; + _this setDir 40.850948; + _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_75 = objNull; +if (true) then +{ + _this = createVehicle ["Land_fort_bagfence_long", [1972.08, 12573.518, -0.18020795], [], 0, "CAN_COLLIDE"]; + _vehicle_75 = _this; + _this setDir -124.97321; + _this setPos [1972.08, 12573.518, -0.18020795]; +}; + +_vehicle_77 = objNull; +if (true) then +{ + _this = createVehicle ["Land_fort_bagfence_long", [1970.3265, 12575.962, -0.27709433], [], 0, "CAN_COLLIDE"]; + _vehicle_77 = _this; + _this setDir -124.69312; + _this setPos [1970.3265, 12575.962, -0.27709433]; +}; + +_vehicle_79 = objNull; +if (true) then +{ + _this = createVehicle ["Land_fort_bagfence_long", [1968.6622, 12578.447, -0.30148685], [], 0, "CAN_COLLIDE"]; + _vehicle_79 = _this; + _this setDir -122.95686; + _this setPos [1968.6622, 12578.447, -0.30148685]; +}; + +_vehicle_84 = objNull; +if (true) then +{ + _this = createVehicle ["Land_fort_bagfence_long", [1963.506, 12585.871, -0.36538512], [], 0, "CAN_COLLIDE"]; + _vehicle_84 = _this; + _this setDir -122.95686; + _this setPos [1963.506, 12585.871, -0.36538512]; +}; + +_vehicle_85 = objNull; +if (true) then +{ + _this = createVehicle ["Land_fort_bagfence_long", [1965.1736, 12583.388, -0.29076654], [], 0, "CAN_COLLIDE"]; + _vehicle_85 = _this; + _this setDir -124.69312; + _this setPos [1965.1736, 12583.388, -0.29076654]; +}; + +_vehicle_86 = objNull; +if (true) then +{ + _this = createVehicle ["Land_fort_bagfence_long", [1966.9362, 12580.9, -0.31039372], [], 0, "CAN_COLLIDE"]; + _vehicle_86 = _this; + _this setDir -124.97321; + _this setPos [1966.9362, 12580.9, -0.31039372]; +}; + +_vehicle_90 = objNull; +if (true) then +{ + _this = createVehicle ["Land_fort_bagfence_long", [1958.3402, 12593.324, -0.38628459], [], 0, "CAN_COLLIDE"]; + _vehicle_90 = _this; + _this setDir -122.95686; + _this setPos [1958.3402, 12593.324, -0.38628459]; +}; + +_vehicle_91 = objNull; +if (true) then +{ + _this = createVehicle ["Land_fort_bagfence_long", [1960.0051, 12590.837, -0.47255892], [], 0, "CAN_COLLIDE"]; + _vehicle_91 = _this; + _this setDir -124.69312; + _this setPos [1960.0051, 12590.837, -0.47255892]; +}; + +_vehicle_92 = objNull; +if (true) then +{ + _this = createVehicle ["Land_fort_bagfence_long", [1961.7557, 12588.385, -0.42901888], [], 0, "CAN_COLLIDE"]; + _vehicle_92 = _this; + _this setDir -124.97321; + _this setPos [1961.7557, 12588.385, -0.42901888]; +}; + +_vehicle_99 = objNull; +if (true) then +{ + _this = createVehicle ["Land_fort_bagfence_long", [1956.1597, 12593.42, -0.27762082], [], 0, "CAN_COLLIDE"]; + _vehicle_99 = _this; + _this setDir -38.711754; + _this setPos [1956.1597, 12593.42, -0.27762082]; +}; + +_vehicle_100 = objNull; +if (true) then +{ + _this = createVehicle ["Land_fort_bagfence_long", [1953.863, 12591.518, -0.26999143], [], 0, "CAN_COLLIDE"]; + _vehicle_100 = _this; + _this setDir -40.44799; + _this setPos [1953.863, 12591.518, -0.26999143]; +}; + +_vehicle_101 = objNull; +if (true) then +{ + _this = createVehicle ["Land_fort_bagfence_long", [1951.6001, 12589.525, -0.25393918], [], 0, "CAN_COLLIDE"]; + _vehicle_101 = _this; + _this setDir -40.728058; + _this setPos [1951.6001, 12589.525, -0.25393918]; +}; + +_vehicle_110 = objNull; +if (true) then +{ + _this = createVehicle ["Land_fort_bagfence_long", [1974.6583, 12568.182, -0.30497736], [], 0, "CAN_COLLIDE"]; + _vehicle_110 = _this; + _this setDir -111.94866; + _this setPos [1974.6583, 12568.182, -0.30497736]; +}; + +_vehicle_111 = objNull; +if (true) then +{ + _this = createVehicle ["Land_fort_bagfence_long", [1975.7839, 12565.326, -0.26840273], [], 0, "CAN_COLLIDE"]; + _vehicle_111 = _this; + _this setDir -109.93234; + _this setPos [1975.7839, 12565.326, -0.26840273]; +}; + +_vehicle_112 = objNull; +if (true) then +{ + _this = createVehicle ["Land_fort_bagfence_long", [1976.8765, 12562.484, -0.29698104], [], 0, "CAN_COLLIDE"]; + _vehicle_112 = _this; + _this setDir -111.66858; + _this setPos [1976.8765, 12562.484, -0.29698104]; +}; + +_vehicle_113 = objNull; +if (true) then +{ + _this = createVehicle ["Land_fort_bagfence_long", [1977.7643, 12559.545, -0.25702482], [], 0, "CAN_COLLIDE"]; + _vehicle_113 = _this; + _this setDir -103.04746; + _this setPos [1977.7643, 12559.545, -0.25702482]; +}; + +_vehicle_114 = objNull; +if (true) then +{ + _this = createVehicle ["Land_fort_bagfence_long", [1973.4458, 12571.048, -0.23339844], [], 0, "CAN_COLLIDE"]; + _vehicle_114 = _this; + _this setDir -111.66858; + _this setPos [1973.4458, 12571.048, -0.23339844]; +}; + +_vehicle_124 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierWhite_EP1", [1964.4269, 12575.911, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_124 = _this; + _this setDir -396.23425; + _this setPos [1964.4269, 12575.911, 9.1552734e-005]; +}; + +_vehicle_128 = objNull; +if (true) then +{ + _this = createVehicle ["Park_bench2_noRoad", [1971.8417, 12560.874, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_128 = _this; + _this setDir -71.826439; + _this setPos [1971.8417, 12560.874, -3.0517578e-005]; +}; + +_vehicle_132 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Ind_TankSmall2", [1933.0414, 12567.807, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_132 = _this; + _this setDir -222.76532; + _this setPos [1933.0414, 12567.807, -6.1035156e-005]; +}; + +_vehicle_136 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Backpackheap_EP1", [1956.094, 12568.466, -1.6311704], [], 0, "CAN_COLLIDE"]; + _vehicle_136 = _this; + _this setDir -189.5256; + _this setPos [1956.094, 12568.466, -1.6311704]; +}; + +_vehicle_541 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [468.65338, 5575.4365, -0.55412614], [], 0, "CAN_COLLIDE"]; + _vehicle_541 = _this; + _this setDir 72.419395; + _this setPos [468.65338, 5575.4365, -0.55412614]; +}; + +_vehicle_544 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [462.49426, 5589.5874, -0.54604286], [], 0, "CAN_COLLIDE"]; + _vehicle_544 = _this; + _this setDir 58.404621; + _this setPos [462.49426, 5589.5874, -0.54604286]; +}; + +_vehicle_546 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [476.75058, 5547.7417, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_546 = _this; + _this setDir 70.322105; + _this setPos [476.75058, 5547.7417, -3.0517578e-005]; +}; + +_vehicle_549 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [479.70895, 5532.625, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_549 = _this; + _this setDir 88.200966; + _this setPos [479.70895, 5532.625, -3.0517578e-005]; +}; + +_vehicle_552 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [473.2265, 5522.5811, -0.046003677], [], 0, "CAN_COLLIDE"]; + _vehicle_552 = _this; + _this setDir 158.86345; + _this setPos [473.2265, 5522.5811, -0.046003677]; +}; + +_vehicle_555 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [458.34625, 5519.2271, -0.15997893], [], 0, "CAN_COLLIDE"]; + _vehicle_555 = _this; + _this setDir 176.99036; + _this setPos [458.34625, 5519.2271, -0.15997893]; +}; + +_vehicle_558 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier5x", [446.64297, 5518.2271, 0.11370456], [], 0, "CAN_COLLIDE"]; + _vehicle_558 = _this; + _this setPos [446.64297, 5518.2271, 0.11370456]; +}; + +_vehicle_566 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [434.81189, 5594.8594, -0.25408614], [], 0, "CAN_COLLIDE"]; + _vehicle_566 = _this; + _this setDir 0.64233953; + _this setPos [434.81189, 5594.8594, -0.25408614]; +}; + +_vehicle_569 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [419.52618, 5596.7983, -0.2930156], [], 0, "CAN_COLLIDE"]; + _vehicle_569 = _this; + _this setDir 14.015171; + _this setPos [419.52618, 5596.7983, -0.2930156]; +}; + +_vehicle_572 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [404.14587, 5597.9829, -0.097336046], [], 0, "CAN_COLLIDE"]; + _vehicle_572 = _this; + _this setDir -5.0293117; + _this setPos [404.14587, 5597.9829, -0.097336046]; +}; + +_vehicle_575 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [377.43738, 5583.6787, -0.10310728], [], 0, "CAN_COLLIDE"]; + _vehicle_575 = _this; + _this setDir -39.527809; + _this setPos [377.43738, 5583.6787, -0.10310728]; +}; + +_vehicle_579 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [428.78467, 5522.0796, -0.68215621], [], 0, "CAN_COLLIDE"]; + _vehicle_579 = _this; + _this setDir 195.39079; + _this setPos [428.78467, 5522.0796, -0.68215621]; +}; + +_vehicle_582 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [414.26059, 5527.4419, -0.40040857], [], 0, "CAN_COLLIDE"]; + _vehicle_582 = _this; + _this setDir 204.07973; + _this setPos [414.26059, 5527.4419, -0.40040857]; +}; + +_vehicle_585 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [401.69217, 5536.4824, -0.23996866], [], 0, "CAN_COLLIDE"]; + _vehicle_585 = _this; + _this setDir 224.41992; + _this setPos [401.69217, 5536.4824, -0.23996866]; +}; + +_vehicle_588 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [391.06473, 5547.7251, -0.030936833], [], 0, "CAN_COLLIDE"]; + _vehicle_588 = _this; + _this setDir 226.98743; + _this setPos [391.06473, 5547.7251, -0.030936833]; +}; + +_vehicle_591 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [381.51758, 5560.1904, -0.033338293], [], 0, "CAN_COLLIDE"]; + _vehicle_591 = _this; + _this setDir 236.88116; + _this setPos [381.51758, 5560.1904, -0.033338293]; +}; + +_vehicle_593 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [374.67487, 5574.4004, -0.11067762], [], 0, "CAN_COLLIDE"]; + _vehicle_593 = _this; + _this setDir 249.70583; + _this setPos [374.67487, 5574.4004, -0.11067762]; +}; + +_vehicle_595 = objNull; +if (true) then +{ + _this = createVehicle ["Concrete_Wall_EP1", [473.75073, 5556.4609, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_595 = _this; + _this setDir 69.341614; + _this setPos [473.75073, 5556.4609, -3.0517578e-005]; +}; + +_vehicle_596 = objNull; +if (true) then +{ + _this = createVehicle ["Hhedgehog_concrete", [478.05792, 5557.4321, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_596 = _this; + _this setDir -109.31726; + _this setPos [478.05792, 5557.4321, -3.0517578e-005]; +}; + +_vehicle_597 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_EP1", [491.79523, 5570.2002, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_597 = _this; + _this setDir -167.72279; + _this setPos [491.79523, 5570.2002, 6.1035156e-005]; +}; + +_vehicle_599 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_EP1", [481.54358, 5569.7275, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_599 = _this; + _this setDir 31.445446; + _this setPos [481.54358, 5569.7275, 6.1035156e-005]; +}; + +_vehicle_601 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_EP1", [480.84738, 5571.27], [], 0, "CAN_COLLIDE"]; + _vehicle_601 = _this; + _this setDir -22.753965; + _this setPos [480.84738, 5571.27]; +}; + +_vehicle_605 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_EP1", [475.89789, 5556.8271, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_605 = _this; + _this setDir 16.545176; + _this setPos [475.89789, 5556.8271, -9.1552734e-005]; +}; + +_unit_32 = objNull; +if (true) then +{ + _this = createAgent ["Woodlander2", [433.19955, 5568.5366, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_32 = _this; + _this setDir 68.34314; + _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_628 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [448.45313, 5521.2505], [], 0, "CAN_COLLIDE"]; + _vehicle_628 = _this; + _this setDir 179.40398; + _this setPos [448.45313, 5521.2505]; +}; + +_vehicle_632 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [446.24377, 5521.2598, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_632 = _this; + _this setDir 179.40398; + _this setPos [446.24377, 5521.2598, -9.1552734e-005]; +}; + +_vehicle_634 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Well_L_EP1", [377.48596, 5578.4937, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_634 = _this; + _this setDir 151.31206; + _this setPos [377.48596, 5578.4937, 6.1035156e-005]; +}; + +_vehicle_657 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier5", [442.36395, 5541.2622, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_657 = _this; + _this setDir 77.049835; + _this setPos [442.36395, 5541.2622, -3.0517578e-005]; +}; + +_vehicle_662 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier5", [448.57013, 5526.9658, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_662 = _this; + _this setDir 45.235657; + _this setPos [448.57013, 5526.9658, -3.0517578e-005]; +}; + +_vehicle_664 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier5", [452.90591, 5523.0322, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_664 = _this; + _this setDir 39.698677; + _this setPos [452.90591, 5523.0322, 6.1035156e-005]; +}; + +_vehicle_679 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Market_stalls_02_EP1", [385.92462, 5569.4058, 0.060330432], [], 0, "CAN_COLLIDE"]; + _vehicle_679 = _this; + _this setDir 54.780922; + _this setPos [385.92462, 5569.4058, 0.060330432]; +}; + +_unit_35 = objNull; +if (true) then +{ + _this = createAgent ["TK_CIV_Takistani05_EP1", [386.61227, 5569.4438, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_35 = _this; + _this setDir 50.112614; + _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_39 = objNull; +if (true) then +{ + _this = createAgent ["Dr_Annie_Baker_EP1", [384.03485, 5573.4668, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_39 = _this; + _this setDir 58.586422; + _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_680 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [414.61655, 5594.7588, -0.28160316], [], 0, "CAN_COLLIDE"]; + _vehicle_680 = _this; + _this setDir 15.426847; + _this setPos [414.61655, 5594.7588, -0.28160316]; +}; + +_vehicle_682 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [417.061, 5594.0615, -0.19003668], [], 0, "CAN_COLLIDE"]; + _vehicle_682 = _this; + _this setDir 15.426847; + _this setPos [417.061, 5594.0615, -0.19003668]; +}; + +_vehicle_684 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [419.56622, 5593.3799, -0.20842168], [], 0, "CAN_COLLIDE"]; + _vehicle_684 = _this; + _this setDir 375.98425; + _this setPos [419.56622, 5593.3799, -0.20842168]; +}; + +_vehicle_689 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [427.0097, 5591.2534, -0.25221762], [], 0, "CAN_COLLIDE"]; + _vehicle_689 = _this; + _this setDir 375.8924; + _this setPos [427.0097, 5591.2534, -0.25221762]; +}; + +_vehicle_690 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [424.50369, 5591.9351, -0.22017814], [], 0, "CAN_COLLIDE"]; + _vehicle_690 = _this; + _this setDir 15.335101; + _this setPos [424.50369, 5591.9351, -0.22017814]; +}; + +_vehicle_691 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [422.05771, 5592.6333, -0.19490954], [], 0, "CAN_COLLIDE"]; + _vehicle_691 = _this; + _this setDir 15.335101; + _this setPos [422.05771, 5592.6333, -0.19490954]; +}; + +_vehicle_696 = objNull; +if (true) then +{ + _this = createVehicle ["PowerGenerator_EP1", [412.89685, 5593.2773], [], 0, "CAN_COLLIDE"]; + _vehicle_696 = _this; + _this setDir 5.2551718; + _this setPos [412.89685, 5593.2773]; +}; + +_vehicle_703 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [416.67548, 5592.4854, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_703 = _this; + _this setDir -76.959412; + _this setPos [416.67548, 5592.4854, 3.0517578e-005]; +}; + +_vehicle_704 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [420.59286, 5591.8779], [], 0, "CAN_COLLIDE"]; + _vehicle_704 = _this; + _this setDir 11.417518; + _this setPos [420.59286, 5591.8779]; +}; + +_vehicle_705 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Small", [420.2493, 5590.7563, -0.014034155], [], 0, "CAN_COLLIDE"]; + _vehicle_705 = _this; + _this setDir -64.652412; + _this setPos [420.2493, 5590.7563, -0.014034155]; +}; + +_vehicle_706 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNet_NATO_EP1", [420.83508, 5592.084, -0.21952003], [], 0, "CAN_COLLIDE"]; + _vehicle_706 = _this; + _this setDir 11.876419; + _this setPos [420.83508, 5592.084, -0.21952003]; +}; + +_vehicle_710 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Water_pipe_EP1", [384.74173, 5573.1787], [], 0, "CAN_COLLIDE"]; + _vehicle_710 = _this; + _this setPos [384.74173, 5573.1787]; +}; + +_vehicle_711 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [415.62619, 5590.9194, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_711 = _this; + _this setDir 193.3033; + _this setPos [415.62619, 5590.9194, 3.0517578e-005]; +}; + +_vehicle_713 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [425.7933, 5590.0083, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_713 = _this; + _this setDir 384.4429; + _this setPos [425.7933, 5590.0083, 3.0517578e-005]; +}; + +_vehicle_717 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [425.18777, 5588.395], [], 0, "CAN_COLLIDE"]; + _vehicle_717 = _this; + _this setDir 120.40635; + _this setPos [425.18777, 5588.395]; +}; + +_unit_40 = objNull; +if (true) then +{ + _this = createAgent ["RU_Profiteer3", [417.94049, 5591.2446], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_40 = _this; + _this setDir 184.40666; + _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_42 = objNull; +if (true) then +{ + _this = createAgent ["Profiteer1", [423.12558, 5590.04, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_42 = _this; + _this setDir 191.358; + _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_727 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [410.61719, 5593.2192, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_727 = _this; + _this setDir 3.0761666; + _this setPos [410.61719, 5593.2192, -6.1035156e-005]; +}; + +_vehicle_728 = objNull; +if (true) then +{ + _this = createVehicle ["Land_GuardShed", [477.21384, 5569.1885, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_728 = _this; + _this setDir -109.54568; + _this setPos [477.21384, 5569.1885, -3.0517578e-005]; +}; + +_vehicle_731 = objNull; +if (true) then +{ + _this = createVehicle ["Concrete_Wall_EP1", [472.86475, 5558.9121, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_731 = _this; + _this setDir 251.48117; + _this setPos [472.86475, 5558.9121, 3.0517578e-005]; +}; + +_vehicle_733 = objNull; +if (true) then +{ + _this = createVehicle ["ZavoraAnim", [474.84076, 5567.3052, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_733 = _this; + _this setDir -108.65623; + _this setPos [474.84076, 5567.3052, 6.1035156e-005]; +}; + +_vehicle_740 = objNull; +if (true) then +{ + _this = createVehicle ["Hhedgehog_concrete", [392.2883, 5595.5415, 0.20264974], [], 0, "CAN_COLLIDE"]; + _vehicle_740 = _this; + _this setDir -34.052906; + _this setPos [392.2883, 5595.5415, 0.20264974]; +}; + +_vehicle_742 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_EP1", [380.14127, 5593.377, -0.00010440551], [], 0, "CAN_COLLIDE"]; + _vehicle_742 = _this; + _this setDir -72.777725; + _this setPos [380.14127, 5593.377, -0.00010440551]; +}; + +_vehicle_743 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_EP1", [378.28653, 5592.1787, -0.0028088728], [], 0, "CAN_COLLIDE"]; + _vehicle_743 = _this; + _this setDir -126.97714; + _this setPos [378.28653, 5592.1787, -0.0028088728]; +}; + +_vehicle_745 = objNull; +if (true) then +{ + _this = createVehicle ["Land_GuardShed", [380.58249, 5590.9526, 0.18708599], [], 0, "CAN_COLLIDE"]; + _vehicle_745 = _this; + _this setDir -213.76889; + _this setPos [380.58249, 5590.9526, 0.18708599]; +}; + +_vehicle_754 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [374.58142, 5592.9712], [], 0, "CAN_COLLIDE"]; + _vehicle_754 = _this; + _this setDir 236.88116; + _this setPos [374.58142, 5592.9712]; +}; + +_vehicle_757 = objNull; +if (true) then +{ + _this = createVehicle ["ZavoraAnim", [383.96402, 5589.8809, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_757 = _this; + _this setDir 144.38258; + _this setPos [383.96402, 5589.8809, 9.1552734e-005]; +}; + +_vehicle_760 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_EP1", [376.16486, 5605.0757], [], 0, "CAN_COLLIDE"]; + _vehicle_760 = _this; + _this setDir -72.777725; + _this setPos [376.16486, 5605.0757]; +}; + +_vehicle_763 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierUSArmy_EP1", [426.97937, 5572.8506], [], 0, "CAN_COLLIDE"]; + _vehicle_763 = _this; + _this setDir 255.81244; + _this setPos [426.97937, 5572.8506]; +}; + +_vehicle_764 = objNull; +if (true) then +{ + _this = createVehicle ["Garbage_container", [427.49854, 5588.3984, -0.092927903], [], 0, "CAN_COLLIDE"]; + _vehicle_764 = _this; + _this setDir 18.37372; + _this setPos [427.49854, 5588.3984, -0.092927903]; +}; + +_vehicle_765 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_stack_EP1", [387.79004, 5566.6416, -0.020121928], [], 0, "CAN_COLLIDE"]; + _vehicle_765 = _this; + _this setPos [387.79004, 5566.6416, -0.020121928]; +}; + +_vehicle_782 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [432.09277, 5574.6812, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_782 = _this; + _this setDir -92.180786; + _this setPos [432.09277, 5574.6812, -3.0517578e-005]; +}; + +_unit_47 = objNull; +if (true) then +{ + _this = createAgent ["Functionary1", [431.4043, 5574.6333, 0.091463022], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_47 = _this; + _this setDir 89.942528; + _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_784 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [430.44507, 5573.7427], [], 0, "CAN_COLLIDE"]; + _vehicle_784 = _this; + _this setDir -125.75441; + _this setPos [430.44507, 5573.7427]; +}; + +_vehicle_786 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [418.04825, 5590.6543, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_786 = _this; + _this setDir 9.3565235; + _this setPos [418.04825, 5590.6543, 3.0517578e-005]; +}; + +_vehicle_787 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Backpackheap_EP1", [390.79089, 5563.2129], [], 0, "CAN_COLLIDE"]; + _vehicle_787 = _this; + _this setDir 74.592194; + _this setPos [390.79089, 5563.2129]; +}; + +_vehicle_789 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net1", [380.51337, 5575.9312, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_789 = _this; + _this setDir -36.468002; + _this setPos [380.51337, 5575.9312, -3.0517578e-005]; +}; + +_vehicle_791 = objNull; +if (true) then +{ + _this = createVehicle ["Sign_1L_Border", [367.89807, 5607.002, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_791 = _this; + _this setDir 146.30278; + _this setPos [367.89807, 5607.002, -3.0517578e-005]; +}; + +_vehicle_793 = objNull; +if (true) then +{ + _this = createVehicle ["Sign_1L_Border", [379.54453, 5614.0146], [], 0, "CAN_COLLIDE"]; + _vehicle_793 = _this; + _this setDir 142.90076; + _this setPos [379.54453, 5614.0146]; +}; + +_vehicle_795 = objNull; +if (true) then +{ + _this = createVehicle ["Sign_1L_Border", [490.2674, 5574.2583], [], 0, "CAN_COLLIDE"]; + _vehicle_795 = _this; + _this setDir 247.68358; + _this setPos [490.2674, 5574.2583]; +}; + +_vehicle_798 = objNull; +if (true) then +{ + _this = createVehicle ["Sign_1L_Border", [495.36984, 5561.9443, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_798 = _this; + _this setDir 247.68358; + _this setPos [495.36984, 5561.9443, 0]; +}; + +_unit_52 = objNull; +if (true) then +{ + _this = createAgent ["RU_Profiteer2", [10863.553, 6316.834, 7.0390654], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_52 = _this; + _this setDir 686.38519; + _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_53 = objNull; +if (true) then +{ + _this = createAgent ["RU_Damsel4", [10855.335, 6322.541, 7.0167804], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_53 = _this; + _this setDir 470.62384; + _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_891 = objNull; +if (true) then +{ + _this = createVehicle ["Land_fort_bagfence_long", [1952.9238, 12580.022, -0.28053623], [], 0, "CAN_COLLIDE"]; + _vehicle_891 = _this; + _this setDir -39.275269; + _this setPos [1952.9238, 12580.022, -0.28053623]; +}; + +_vehicle_893 = objNull; +if (true) then +{ + _this = createVehicle ["Land_fort_bagfence_long", [1955.287, 12581.928, -0.18589659], [], 0, "CAN_COLLIDE"]; + _vehicle_893 = _this; + _this setDir -39.275269; + _this setPos [1955.287, 12581.928, -0.18589659]; +}; + +_vehicle_895 = objNull; +if (true) then +{ + _this = createVehicle ["Land_fort_bagfence_long", [1957.6635, 12583.871, -0.13804854], [], 0, "CAN_COLLIDE"]; + _vehicle_895 = _this; + _this setDir -39.275269; + _this setPos [1957.6635, 12583.871, -0.13804854]; +}; + +_vehicle_898 = objNull; +if (true) then +{ + _this = createVehicle ["Land_fort_bagfence_long", [1959.6659, 12583.146, -0.10308859], [], 0, "CAN_COLLIDE"]; + _vehicle_898 = _this; + _this setDir 47.496834; + _this setPos [1959.6659, 12583.146, -0.10308859]; +}; + +_vehicle_901 = objNull; +if (true) then +{ + _this = createVehicle ["Land_fort_bagfence_long", [1961.5841, 12580.843, -0.13678694], [], 0, "CAN_COLLIDE"]; + _vehicle_901 = _this; + _this setDir 47.496834; + _this setPos [1961.5841, 12580.843, -0.13678694]; +}; + +_vehicle_903 = objNull; +if (true) then +{ + _this = createVehicle ["Land_fort_bagfence_long", [1963.275, 12578.85, -0.089291818], [], 0, "CAN_COLLIDE"]; + _vehicle_903 = _this; + _this setDir 47.496834; + _this setPos [1963.275, 12578.85, -0.089291818]; +}; + +_vehicle_905 = objNull; +if (true) then +{ + _this = createVehicle ["Land_fort_bagfence_long", [1965.1884, 12576.518, -0.11281232], [], 0, "CAN_COLLIDE"]; + _vehicle_905 = _this; + _this setDir 49.88121; + _this setPos [1965.1884, 12576.518, -0.11281232]; +}; + +_vehicle_907 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [1957.8955, 12583.009, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_907 = _this; + _this setDir -36.856571; + _this setPos [1957.8955, 12583.009, -9.1552734e-005]; +}; + +_vehicle_908 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [1957.0994, 12582.221, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_908 = _this; + _this setDir -129.15247; + _this setPos [1957.0994, 12582.221, 3.0517578e-005]; +}; + +_vehicle_909 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Small", [1958.8628, 12582.355, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_909 = _this; + _this setDir -133.34018; + _this setPos [1958.8628, 12582.355, -6.1035156e-005]; +}; + +_unit_55 = objNull; +if (true) then +{ + _this = createAgent ["TK_CIV_Takistani06_EP1", [1954.4617, 12580.146, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_55 = _this; + _this setDir -211.49269; + _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_56 = objNull; +if (true) then +{ + _this = createAgent ["TK_CIV_Takistani04_EP1", [1959.4484, 12580.087, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_56 = _this; + _this setDir -123.33997; + _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_911 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [1932.2028, 12587.276, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_911 = _this; + _this setDir -37.90274; + _this setPos [1932.2028, 12587.276, -9.1552734e-005]; +}; + +_vehicle_913 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [1936.5607, 12576.13], [], 0, "CAN_COLLIDE"]; + _vehicle_913 = _this; + _this setDir -41.244678; + _this setPos [1936.5607, 12576.13]; +}; + +_vehicle_915 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier5", [1930.7367, 12570.836, -0.11571757], [], 0, "CAN_COLLIDE"]; + _vehicle_915 = _this; + _this setDir -41.463787; + _this setPos [1930.7367, 12570.836, -0.11571757]; +}; + +_vehicle_917 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier5", [1926.4456, 12567.018, -0.052384831], [], 0, "CAN_COLLIDE"]; + _vehicle_917 = _this; + _this setDir -41.463787; + _this setPos [1926.4456, 12567.018, -0.052384831]; +}; + +_vehicle_927 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier5", [1945.1627, 12582.686, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_927 = _this; + _this setDir -39.21505; + _this setPos [1945.1627, 12582.686, -3.0517578e-005]; +}; + +_vehicle_928 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier5", [1949.5419, 12586.251, -0.036224365], [], 0, "CAN_COLLIDE"]; + _vehicle_928 = _this; + _this setDir -39.21505; + _this setPos [1949.5419, 12586.251, -0.036224365]; +}; + +_vehicle_929 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier5", [1953.9004, 12589.949, -0.053924561], [], 0, "CAN_COLLIDE"]; + _vehicle_929 = _this; + _this setDir -39.21505; + _this setPos [1953.9004, 12589.949, -0.053924561]; +}; + +_vehicle_932 = objNull; +if (true) then +{ + _this = createVehicle ["VaultStorageLocked", [385.37192, 5569.4053, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_932 = _this; + _this setDir -125.297; + _this setPos [385.37192, 5569.4053, 3.0517578e-005]; +}; + +_vehicle_936 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Campfire", [1968.5254, 12562.192, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_936 = _this; + _this setDir -135.97743; + _this setPos [1968.5254, 12562.192, 6.1035156e-005]; +}; + +_unit_59 = objNull; +if (true) then +{ + _this = createAgent ["TK_CIV_Takistani02_EP1", [10848.938, 6320.2627, 8.0427837], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_59 = _this; + _this setDir 77.728821; + _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_958 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [412.5, 5590.8477, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_958 = _this; + _this setPos [412.5, 5590.8477, -3.0517578e-005]; +}; + +_vehicle_959 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Ind_TankSmall", [400.90601, 5540.0303, -0.27032107], [], 0, "CAN_COLLIDE"]; + _vehicle_959 = _this; + _this setDir 44.067825; + _this setPos [400.90601, 5540.0303, -0.27032107]; +}; + +_vehicle_960 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [453.71707, 5534.8784, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_960 = _this; + _this setPos [453.71707, 5534.8784, -3.0517578e-005]; +}; + +_vehicle_961 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Ind_TankSmall", [5592.0718, 8956.5557, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_961 = _this; + _this setDir 78.819687; + _this setPos [5592.0718, 8956.5557, -7.6293945e-006]; +}; + +_vehicle_962 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Ind_TankSmall", [8242.8818, 7815.2549, -0.28311342], [], 0, "CAN_COLLIDE"]; + _vehicle_962 = _this; + _this setDir -134.71858; + _this setPos [8242.8818, 7815.2549, -0.28311342]; +}; + +_vehicle_963 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Ind_TankSmall", [6496.5015, 2094.9146, -0.28502855], [], 0, "CAN_COLLIDE"]; + _vehicle_963 = _this; + _this setDir 3.8481729; + _this setPos [6496.5015, 2094.9146, -0.28502855]; +}; + +_vehicle_964 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Ind_TankSmall", [9321.0664, 10065.901, -0.078782141], [], 0, "CAN_COLLIDE"]; + _vehicle_964 = _this; + _this setDir 28.099548; + _this setPos [9321.0664, 10065.901, -0.078782141]; +}; + +_vehicle_965 = objNull; +if (true) then +{ + _this = createVehicle ["Land_A_Hospital", [5191.0767, 6077.1074], [], 0, "CAN_COLLIDE"]; + _vehicle_965 = _this; + _this setDir 164.47112; + _this setPos [5191.0767, 6077.1074]; +}; + +_vehicle_967 = objNull; +if (true) then +{ + _this = createVehicle ["Land_A_GeneralStore_01a", [5281.146, 6188.7466, 0.14369443], [], 0, "CAN_COLLIDE"]; + _vehicle_967 = _this; + _this setDir 35.339859; + _this setPos [5281.146, 6188.7466, 0.14369443]; +}; + +_vehicle_968 = objNull; +if (true) then +{ + _this = createVehicle ["Land_A_Hospital", [3139.093, 9960.5762, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_968 = _this; + _this setDir 144.22723; + _this setPos [3139.093, 9960.5762, 1.1444092e-005]; +}; + +_vehicle_969 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [5261.6636, 11148.854, -3.8146973e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_969 = _this; + _this setDir 8.1896219; + _this setPos [5261.6636, 11148.854, -3.8146973e-005]; +}; + +_vehicle_971 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [5277.2378, 11147.406, -0.11445433], [], 0, "CAN_COLLIDE"]; + _vehicle_971 = _this; + _this setDir 2.5836091; + _this setPos [5277.2378, 11147.406, -0.11445433]; +}; + +_vehicle_975 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [5271.625, 11186.964, 0.0529995], [], 0, "CAN_COLLIDE"]; + _vehicle_975 = _this; + _this setDir 201.70291; + _this setPos [5271.625, 11186.964, 0.0529995]; +}; + +_vehicle_976 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [5286.2979, 11181.375, -0.069025151], [], 0, "CAN_COLLIDE"]; + _vehicle_976 = _this; + _this setDir 199.78807; + _this setPos [5286.2979, 11181.375, -0.069025151]; +}; + +_vehicle_980 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [5256.6011, 11190.044, -0.19090217], [], 0, "CAN_COLLIDE"]; + _vehicle_980 = _this; + _this setDir 179.88358; + _this setPos [5256.6011, 11190.044, -0.19090217]; +}; + +_vehicle_983 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [5245.9932, 11183.07, -0.10085008], [], 0, "CAN_COLLIDE"]; + _vehicle_983 = _this; + _this setDir 115.85962; + _this setPos [5245.9932, 11183.07, -0.10085008]; +}; + +_vehicle_986 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [5242.4248, 11168.072, 5.3405762e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_986 = _this; + _this setDir 87.901276; + _this setPos [5242.4248, 11168.072, 5.3405762e-005]; +}; + +_vehicle_989 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [5248.3076, 11155.034, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_989 = _this; + _this setDir 43.510654; + _this setPos [5248.3076, 11155.034, 1.5258789e-005]; +}; + +_vehicle_992 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [5294.0889, 11169.833, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_992 = _this; + _this setDir 81.804901; + _this setPos [5294.0889, 11169.833, 3.8146973e-005]; +}; + +_vehicle_995 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [5286.5835, 11158.494, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_995 = _this; + _this setDir 124.83617; + _this setPos [5286.5835, 11158.494, 7.6293945e-006]; +}; + +_vehicle_998 = objNull; +if (true) then +{ + _this = createVehicle ["CDF_WarfareBUAVterminal", [5283.9238, 11159.34, 8.392334e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_998 = _this; + _this setDir -137.65924; + _this setPos [5283.9238, 11159.34, 8.392334e-005]; +}; + +_vehicle_999 = objNull; +if (true) then +{ + _this = createVehicle ["USMC_WarfareBVehicleServicePoint", [5280.5449, 11171.508, 5.3405762e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_999 = _this; + _this setDir -69.422318; + _this setPos [5280.5449, 11171.508, 5.3405762e-005]; +}; + +_vehicle_1000 = objNull; +if (true) then +{ + _this = createVehicle ["USMC_WarfareBLightFactory", [5269.1924, 11165.902, -0.34116569], [], 0, "CAN_COLLIDE"]; + _vehicle_1000 = _this; + _this setDir -158.73634; + _this setPos [5269.1924, 11165.902, -0.34116569]; +}; + +_unit_65 = objNull; +if (true) then +{ + _this = createAgent ["RU_Pilot", [5288.4131, 11156.97, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_65 = _this; + _this setDir 135.34708; + _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_1001 = objNull; +if (true) then +{ + _this = createVehicle ["Land_A_Hospital", [12367.125, 10496.031, -0.01107147], [], 0, "CAN_COLLIDE"]; + _vehicle_1001 = _this; + _this setDir 68.818878; + _this setPos [12367.125, 10496.031, -0.01107147]; +}; + +_vehicle_1004 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [459.73245, 5550.3232, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1004 = _this; + _this setDir -14.25473; + _this setPos [459.73245, 5550.3232, -9.1552734e-005]; +}; + +_vehicle_1007 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [460.215, 5547.4536, -0.022756379], [], 0, "CAN_COLLIDE"]; + _vehicle_1007 = _this; + _this setDir -14.25473; + _this setPos [460.215, 5547.4536, -0.022756379]; +}; + +_vehicle_1010 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [460.13324, 5548.749, 2.5450535], [], 0, "CAN_COLLIDE"]; + _vehicle_1010 = _this; + _this setDir -14.25473; + _this setPos [460.13324, 5548.749, 2.5450535]; +}; + +_vehicle_1018 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [431.28885, 5564.6519, 0.023936246], [], 0, "CAN_COLLIDE"]; + _vehicle_1018 = _this; + _this setDir 152.17592; + _this setPos [431.28885, 5564.6519, 0.023936246]; +}; + +_vehicle_1021 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [384.83975, 5584.0723, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1021 = _this; + _this setDir 51.725178; + _this setPos [384.83975, 5584.0723, 3.0517578e-005]; +}; + +_vehicle_1024 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [390.19196, 5577.5122, -0.074140497], [], 0, "CAN_COLLIDE"]; + _vehicle_1024 = _this; + _this setDir 53.511044; + _this setPos [390.19196, 5577.5122, -0.074140497]; +}; + +_vehicle_1026 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [395.16367, 5570.8042, -0.061802149], [], 0, "CAN_COLLIDE"]; + _vehicle_1026 = _this; + _this setDir 57.710907; + _this setPos [395.16367, 5570.8042, -0.061802149]; +}; + +_vehicle_1028 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [392.68356, 5554.7988, -0.025942151], [], 0, "CAN_COLLIDE"]; + _vehicle_1028 = _this; + _this setDir 141.13483; + _this setPos [392.68356, 5554.7988, -0.025942151]; +}; + +_vehicle_1030 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [398.75787, 5560.5288, 0.012058692], [], 0, "CAN_COLLIDE"]; + _vehicle_1030 = _this; + _this setDir 137.31911; + _this setPos [398.75787, 5560.5288, 0.012058692]; +}; + +_vehicle_1032 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [468.422, 5550.2451, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1032 = _this; + _this setDir 78.15435; + _this setPos [468.422, 5550.2451, -3.0517578e-005]; +}; + +_vehicle_1034 = objNull; +if (true) then +{ + _this = createVehicle ["Concrete_Wall_EP1", [413.71075, 5598.7251, 2.1841455], [], 0, "CAN_COLLIDE"]; + _vehicle_1034 = _this; + _this setDir 15.27131; + _this setPos [413.71075, 5598.7251, 2.1841455]; +}; + +_vehicle_1039 = objNull; +if (true) then +{ + _this = createVehicle ["Concrete_Wall_EP1", [416.62265, 5598.0703, 2.0872478], [], 0, "CAN_COLLIDE"]; + _vehicle_1039 = _this; + _this setDir 192.26367; + _this setPos [416.62265, 5598.0703, 2.0872478]; +}; + +_vehicle_1041 = objNull; +if (true) then +{ + _this = createVehicle ["Concrete_Wall_EP1", [419.72189, 5597.2432, 2.1162827], [], 0, "CAN_COLLIDE"]; + _vehicle_1041 = _this; + _this setDir 13.202914; + _this setPos [419.72189, 5597.2432, 2.1162827]; +}; + +_vehicle_1043 = objNull; +if (true) then +{ + _this = createVehicle ["Concrete_Wall_EP1", [422.80237, 5596.3989, 2.1071484], [], 0, "CAN_COLLIDE"]; + _vehicle_1043 = _this; + _this setDir 12.899497; + _this setPos [422.80237, 5596.3989, 2.1071484]; +}; + +_vehicle_1045 = objNull; +if (true) then +{ + _this = createVehicle ["Concrete_Wall_EP1", [425.86581, 5595.7686, 2.0433133], [], 0, "CAN_COLLIDE"]; + _vehicle_1045 = _this; + _this setDir 14.44199; + _this setPos [425.86581, 5595.7686, 2.0433133]; +}; + +_vehicle_1047 = objNull; +if (true) then +{ + _this = createVehicle ["Concrete_Wall_EP1", [410.4325, 5599.0869, 2.2947206], [], 0, "CAN_COLLIDE"]; + _vehicle_1047 = _this; + _this setDir -3.87637; + _this setPos [410.4325, 5599.0869, 2.2947206]; +}; + +_vehicle_1052 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [450.39413, 5595.3901, -0.3751651], [], 0, "CAN_COLLIDE"]; + _vehicle_1052 = _this; + _this setDir -4.609983; + _this setPos [450.39413, 5595.3901, -0.3751651]; +}; + +_vehicle_1113 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [413.11365, 5581.9302, -0.15721339], [], 0, "CAN_COLLIDE"]; + _vehicle_1113 = _this; + _this setDir 10.148858; + _this setPos [413.11365, 5581.9302, -0.15721339]; +}; + +_vehicle_1116 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [421.26477, 5580.9878, -0.078202672], [], 0, "CAN_COLLIDE"]; + _vehicle_1116 = _this; + _this setDir 5.8543801; + _this setPos [421.26477, 5580.9878, -0.078202672]; +}; + +_vehicle_1120 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [405.14307, 5593.1484, -0.14689274], [], 0, "CAN_COLLIDE"]; + _vehicle_1120 = _this; + _this setDir 85.613808; + _this setPos [405.14307, 5593.1484, -0.14689274]; +}; + +_vehicle_1122 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [407.56277, 5585.7319, -0.12546812], [], 0, "CAN_COLLIDE"]; + _vehicle_1122 = _this; + _this setDir 60.841167; + _this setPos [407.56277, 5585.7319, -0.12546812]; +}; + +_vehicle_1125 = objNull; +if (true) then +{ + _this = createVehicle ["Concrete_Wall_EP1", [404.97165, 5595.4717, 1.943561], [], 0, "CAN_COLLIDE"]; + _vehicle_1125 = _this; + _this setDir -95.805641; + _this setPos [404.97165, 5595.4717, 1.943561]; +}; + +_vehicle_1128 = objNull; +if (true) then +{ + _this = createVehicle ["Concrete_Wall_EP1", [405.34555, 5591.2822, 1.9511744], [], 0, "CAN_COLLIDE"]; + _vehicle_1128 = _this; + _this setDir -98.417908; + _this setPos [405.34555, 5591.2822, 1.9511744]; +}; + +_vehicle_1130 = objNull; +if (true) then +{ + _this = createVehicle ["Concrete_Wall_EP1", [406.67136, 5587.5298, 1.9986031], [], 0, "CAN_COLLIDE"]; + _vehicle_1130 = _this; + _this setDir 59.587006; + _this setPos [406.67136, 5587.5298, 1.9986031]; +}; + +_vehicle_1132 = objNull; +if (true) then +{ + _this = createVehicle ["Concrete_Wall_EP1", [408.60718, 5584.1167, 1.9299924], [], 0, "CAN_COLLIDE"]; + _vehicle_1132 = _this; + _this setDir -119.31519; + _this setPos [408.60718, 5584.1167, 1.9299924]; +}; + +_vehicle_1135 = objNull; +if (true) then +{ + _this = createVehicle ["Concrete_Wall_EP1", [411.32922, 5581.9575, 1.8220015], [], 0, "CAN_COLLIDE"]; + _vehicle_1135 = _this; + _this setDir 8.8945856; + _this setPos [411.32922, 5581.9575, 1.8220015]; +}; + +_vehicle_1138 = objNull; +if (true) then +{ + _this = createVehicle ["Concrete_Wall_EP1", [415.11383, 5581.522, 1.7844748], [], 0, "CAN_COLLIDE"]; + _vehicle_1138 = _this; + _this setDir 8.8945856; + _this setPos [415.11383, 5581.522, 1.7844748]; +}; + +_vehicle_1140 = objNull; +if (true) then +{ + _this = createVehicle ["Concrete_Wall_EP1", [419.18698, 5581.041, 1.8547232], [], 0, "CAN_COLLIDE"]; + _vehicle_1140 = _this; + _this setDir 8.8945856; + _this setPos [419.18698, 5581.041, 1.8547232]; +}; + +_vehicle_1142 = objNull; +if (true) then +{ + _this = createVehicle ["Concrete_Wall_EP1", [423.30768, 5580.627, 1.8182256], [], 0, "CAN_COLLIDE"]; + _vehicle_1142 = _this; + _this setDir -179.31737; + _this setPos [423.30768, 5580.627, 1.8182256]; +}; + +_vehicle_1145 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [390.98035, 5573.5483, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1145 = _this; + _this setPos [390.98035, 5573.5483, 6.1035156e-005]; +}; + +_vehicle_1154 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [433.81842, 5548.3804, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1154 = _this; + _this setDir 5.3506021; + _this setPos [433.81842, 5548.3804, 3.0517578e-005]; +}; + +_vehicle_1155 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [433.39346, 5545.6074, -0.029663086], [], 0, "CAN_COLLIDE"]; + _vehicle_1155 = _this; + _this setDir 6.9015899; + _this setPos [433.39346, 5545.6074, -0.029663086]; +}; + +_vehicle_1156 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [433.7811, 5546.687, 2.5706973], [], 0, "CAN_COLLIDE"]; + _vehicle_1156 = _this; + _this setDir 6.9015899; + _this setPos [433.7811, 5546.687, 2.5706973]; +}; + +_unit_74 = objNull; +if (true) then +{ + _this = createAgent ["RU_Sportswoman5", [392.18158, 5563.1147, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_74 = _this; + _this setDir 58.114418; + _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_1180 = objNull; +if (true) then +{ + _this = createVehicle ["US_WarfareBLightFactory_base_EP1", [7407.7266, 98.796539, -0.29660046], [], 0, "CAN_COLLIDE"]; + _vehicle_1180 = _this; + _this setDir 184.63481; + _this setPos [7407.7266, 98.796539, -0.29660046]; +}; + +_unit_79 = objNull; +if (true) then +{ + _this = createAgent ["RU_Woodlander3", [7408.4741, 96.801483, 0.24309185], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_79 = _this; + _this setDir 122.68694; + _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_1181 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net3", [11129.658, 12659.814, -0.010865475], [], 0, "CAN_COLLIDE"]; + _vehicle_1181 = _this; + _this setDir 151.94437; + _this setPos [11129.658, 12659.814, -0.010865475]; +}; + +_vehicle_1182 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [11128.185, 12662.184, -0.010918881], [], 0, "CAN_COLLIDE"]; + _vehicle_1182 = _this; + _this setDir 1.7222284; + _this setPos [11128.185, 12662.184, -0.010918881]; +}; + +_vehicle_1184 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Table_EP1", [11126.509, 12662.011, -0.010796811], [], 0, "CAN_COLLIDE"]; + _vehicle_1184 = _this; + _this setDir -70.032394; + _this setPos [11126.509, 12662.011, -0.010796811]; +}; + +_vehicle_1185 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNet_EAST_EP1", [11130.372, 12660.886, 0.36383426], [], 0, "CAN_COLLIDE"]; + _vehicle_1185 = _this; + _this setDir 61.141926; + _this setPos [11130.372, 12660.886, 0.36383426]; +}; + +_unit_81 = objNull; +if (true) then +{ + _this = createAgent ["RU_Citizen4", [11127.252, 12662.867, -0.010949398], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_81 = _this; + _this setDir 198.31847; + _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_1186 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [11125.027, 12665.444, -0.010895993], [], 0, "CAN_COLLIDE"]; + _vehicle_1186 = _this; + _this setDir 1.7222284; + _this setPos [11125.027, 12665.444, -0.010895993]; +}; + +_vehicle_1190 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [7415.3657, 103.55288, 0.28880903], [], 0, "CAN_COLLIDE"]; + _vehicle_1190 = _this; + _this setPos [7415.3657, 103.55288, 0.28880903]; +}; + +_vehicle_1192 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [5286.8706, 11164.699, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_1192 = _this; + _this setPos [5286.8706, 11164.699, 7.6293945e-006]; +}; + +_vehicle_1196 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [5274.1138, 11170.969, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1196 = _this; + _this setDir -8.7908049; + _this setPos [5274.1138, 11170.969, 2.2888184e-005]; +}; + +_vehicle_1199 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [421.17517, 5579.4048], [], 0, "CAN_COLLIDE"]; + _vehicle_1199 = _this; + _this setDir 3.0485537; + _this setPos [421.17517, 5579.4048]; +}; + +_vehicle_1215 = objNull; +if (true) then +{ + _this = createVehicle ["Land_A_GeneralStore_01a", [4766.4985, 783.16028, 0.16115573], [], 0, "CAN_COLLIDE"]; + _vehicle_1215 = _this; + _this setDir -203.80246; + _this setPos [4766.4985, 783.16028, 0.16115573]; +}; + +_vehicle_1217 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [4765.5557, 792.08752], [], 0, "CAN_COLLIDE"]; + _vehicle_1217 = _this; + _this setPos [4765.5557, 792.08752]; +}; + +_vehicle_1218 = objNull; +if (true) then +{ + _this = createVehicle ["Garbage_can", [4765.9688, 791.414, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1218 = _this; + _this setPos [4765.9688, 791.414, -3.0517578e-005]; +}; + +_vehicle_1221 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [1962.0936, 12577.871, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1221 = _this; + _this setDir 49.418404; + _this setPos [1962.0936, 12577.871, 3.0517578e-005]; +}; + +_vehicle_1228 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [441.71622, 5544.8486, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1228 = _this; + _this setDir 85.636406; + _this setPos [441.71622, 5544.8486, -3.0517578e-005]; +}; + +_vehicle_1234 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [452.38782, 5545.0273], [], 0, "CAN_COLLIDE"]; + _vehicle_1234 = _this; + _this setDir 76.074387; + _this setPos [452.38782, 5545.0273]; +}; + +_vehicle_1238 = objNull; +if (true) then +{ + _this = createVehicle ["HeliH", [465.90802, 5534.5972, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1238 = _this; + _this setPos [465.90802, 5534.5972, 3.0517578e-005]; +}; + +_vehicle_1240 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [426.59753, 5567.5103], [], 0, "CAN_COLLIDE"]; + _vehicle_1240 = _this; + _this setDir 247.83908; + _this setPos [426.59753, 5567.5103]; +}; + +_vehicle_1243 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [429.50867, 5571.3506, 0.026701994], [], 0, "CAN_COLLIDE"]; + _vehicle_1243 = _this; + _this setDir 177.21983; + _this setPos [429.50867, 5571.3506, 0.026701994]; +}; + +_vehicle_1245 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [430.71185, 5566.812, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1245 = _this; + _this setDir -116.31558; + _this setPos [430.71185, 5566.812, -3.0517578e-005]; +}; + +_vehicle_1246 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [437.47739, 5592.4082, -0.17115752], [], 0, "CAN_COLLIDE"]; + _vehicle_1246 = _this; + _this setDir 34.153488; + _this setPos [437.47739, 5592.4082, -0.17115752]; +}; + +_vehicle_1248 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [433.99582, 5568.7432, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1248 = _this; + _this setDir 73.689178; + _this setPos [433.99582, 5568.7432, -3.0517578e-005]; +}; + +_vehicle_1249 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Chair_EP1", [432.35336, 5569.0654], [], 0, "CAN_COLLIDE"]; + _vehicle_1249 = _this; + _this setDir 1.6059067; + _this setPos [432.35336, 5569.0654]; +}; + +_vehicle_1251 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Antenna", [429.31982, 5564.8896], [], 0, "CAN_COLLIDE"]; + _vehicle_1251 = _this; + _this setDir -17.962893; + _this setPos [429.31982, 5564.8896]; +}; + +_vehicle_1253 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [424.3895, 5546.5396], [], 0, "CAN_COLLIDE"]; + _vehicle_1253 = _this; + _this setDir 102.77579; + _this setPos [424.3895, 5546.5396]; +}; + +_vehicle_1255 = objNull; +if (true) then +{ + _this = createVehicle ["HeliH", [431.53531, 5533.4785, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1255 = _this; + _this setPos [431.53531, 5533.4785, 6.1035156e-005]; +}; + +_vehicle_1262 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [1965.1572, 12543.866, -1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1262 = _this; + _this setDir -37.90274; + _this setPos [1965.1572, 12543.866, -1.9073486e-005]; +}; + +_vehicle_1265 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [5323.3125, 11133.88, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_1265 = _this; + _this setPos [5323.3125, 11133.88, -7.6293945e-006]; +}; + +_vehicle_1267 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [449.31683, 5577.0186, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1267 = _this; + _this setPos [449.31683, 5577.0186, 3.0517578e-005]; +}; + +_vehicle_1269 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [426.41132, 5574.4189, -0.20543139], [], 0, "CAN_COLLIDE"]; + _vehicle_1269 = _this; + _this setDir 294.7178; + _this setPos [426.41132, 5574.4189, -0.20543139]; +}; + +_vehicle_1272 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [429.92371, 5581.4634, -0.18258087], [], 0, "CAN_COLLIDE"]; + _vehicle_1272 = _this; + _this setDir 300.00064; + _this setPos [429.92371, 5581.4634, -0.18258087]; +}; + +_vehicle_1276 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [432.78448, 5588.6665, -0.18115954], [], 0, "CAN_COLLIDE"]; + _vehicle_1276 = _this; + _this setDir 286.93417; + _this setPos [432.78448, 5588.6665, -0.18115954]; +}; + +_vehicle_1289 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [432.63132, 5573.0479, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1289 = _this; + _this setDir 215.39824; + _this setPos [432.63132, 5573.0479, 6.1035156e-005]; +}; + +_vehicle_1291 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [473.01929, 5554.7617, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1291 = _this; + _this setPos [473.01929, 5554.7617, 6.1035156e-005]; +}; + +_vehicle_1293 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [454.84598, 5544.2563, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1293 = _this; + _this setPos [454.84598, 5544.2563, 6.1035156e-005]; +}; + +_vehicle_1295 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [439.66833, 5543.4307, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1295 = _this; + _this setPos [439.66833, 5543.4307, -3.0517578e-005]; +}; + +_vehicle_1299 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [468.83469, 5567.4058, 0.00018310547], [], 0, "CAN_COLLIDE"]; + _vehicle_1299 = _this; + _this setPos [468.83469, 5567.4058, 0.00018310547]; +}; + +_vehicle_1301 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [1957.7963, 12590.891, 5.3405762e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1301 = _this; + _this setPos [1957.7963, 12590.891, 5.3405762e-005]; +}; + +_vehicle_1303 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [1950.451, 12543.488, -4.9591064e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1303 = _this; + _this setPos [1950.451, 12543.488, -4.9591064e-005]; +}; + +_vehicle_1582 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [5281.4067, 11155.706, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_1582 = _this; + _this setPos [5281.4067, 11155.706, 7.6293945e-006]; +}; + +_vehicle_1584 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [5272.5176, 11169.275], [], 0, "CAN_COLLIDE"]; + _vehicle_1584 = _this; + _this setPos [5272.5176, 11169.275]; +}; + +_vehicle_1586 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [5264.8477, 11161.181, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1586 = _this; + _this setPos [5264.8477, 11161.181, 1.5258789e-005]; +}; + +_vehicle_1587 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [10932.276, 6321.6392, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1587 = _this; + _this setPos [10932.276, 6321.6392, 6.1035156e-005]; +}; + +_vehicle_1588 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [10920.79, 6318.1108, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_1588 = _this; + _this setPos [10920.79, 6318.1108, 0]; +}; + +_vehicle_1590 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [10915.438, 6316.8335, 0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_1590 = _this; + _this setPos [10915.438, 6316.8335, 0.00012207031]; +}; + +_vehicle_1592 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [10917.231, 6316.7539, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1592 = _this; + _this setPos [10917.231, 6316.7539, 9.1552734e-005]; +}; + +_vehicle_1594 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [10918.393, 6316.5806, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1594 = _this; + _this setPos [10918.393, 6316.5806, 3.0517578e-005]; +}; + +_vehicle_1596 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [10919.972, 6316.8545, -0.00015258789], [], 0, "CAN_COLLIDE"]; + _vehicle_1596 = _this; + _this setPos [10919.972, 6316.8545, -0.00015258789]; +}; + +_vehicle_1598 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [10922.391, 6317.6396, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1598 = _this; + _this setPos [10922.391, 6317.6396, -3.0517578e-005]; +}; + +_vehicle_1600 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [10923.463, 6317.7856, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1600 = _this; + _this setPos [10923.463, 6317.7856, -9.1552734e-005]; +}; + +_vehicle_1602 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [10923.897, 6318.0049, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1602 = _this; + _this setPos [10923.897, 6318.0049, -9.1552734e-005]; +}; + +_vehicle_1604 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [10925.299, 6318.8286, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_1604 = _this; + _this setPos [10925.299, 6318.8286, 0]; +}; + +_vehicle_1606 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [10926.609, 6319.5415, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_1606 = _this; + _this setPos [10926.609, 6319.5415, 0]; +}; + +_vehicle_1608 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [10927.575, 6320.1641, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1608 = _this; + _this setPos [10927.575, 6320.1641, -6.1035156e-005]; +}; + +_vehicle_1610 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [10928.588, 6321.1089, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1610 = _this; + _this setPos [10928.588, 6321.1089, 3.0517578e-005]; +}; + +_vehicle_1612 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [10929.324, 6322.2251, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1612 = _this; + _this setPos [10929.324, 6322.2251, -3.0517578e-005]; +}; + +_vehicle_1614 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [10929.837, 6322.8989, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1614 = _this; + _this setPos [10929.837, 6322.8989, 9.1552734e-005]; +}; + +_vehicle_1616 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [10930.455, 6323.8945, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_1616 = _this; + _this setPos [10930.455, 6323.8945, 0]; +}; + +_vehicle_1618 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [10931.438, 6324.8589, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1618 = _this; + _this setPos [10931.438, 6324.8589, 6.1035156e-005]; +}; + +_vehicle_1620 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [10932.425, 6325.2739, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1620 = _this; + _this setPos [10932.425, 6325.2739, 6.1035156e-005]; +}; + +_vehicle_1622 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [10933.646, 6324.3975, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_1622 = _this; + _this setPos [10933.646, 6324.3975, 0]; +}; + +_vehicle_1624 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [10934.758, 6322.6968, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_1624 = _this; + _this setPos [10934.758, 6322.6968, 0]; +}; + +_vehicle_1626 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [10934.57, 6322.1978, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1626 = _this; + _this setPos [10934.57, 6322.1978, -6.1035156e-005]; +}; + +_vehicle_1628 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [10934.33, 6321.2876, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1628 = _this; + _this setPos [10934.33, 6321.2876, 6.1035156e-005]; +}; + +_vehicle_1630 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [10933.618, 6319.1226, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1630 = _this; + _this setPos [10933.618, 6319.1226, -3.0517578e-005]; +}; + +_vehicle_1632 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [10932.475, 6316.6025, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1632 = _this; + _this setDir 9.4044933; + _this setPos [10932.475, 6316.6025, 9.1552734e-005]; +}; + +_vehicle_1634 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [10931.171, 6315.0571, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1634 = _this; + _this setPos [10931.171, 6315.0571, -6.1035156e-005]; +}; + +_vehicle_1636 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [10930.25, 6314.7896, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1636 = _this; + _this setPos [10930.25, 6314.7896, 3.0517578e-005]; +}; + +_vehicle_1638 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [10928.923, 6314.5527, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1638 = _this; + _this setPos [10928.923, 6314.5527, 6.1035156e-005]; +}; + +_vehicle_1640 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [10927.559, 6314.521, -0.00018310547], [], 0, "CAN_COLLIDE"]; + _vehicle_1640 = _this; + _this setPos [10927.559, 6314.521, -0.00018310547]; +}; + +_vehicle_1642 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [10926.327, 6314.0845, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1642 = _this; + _this setPos [10926.327, 6314.0845, -6.1035156e-005]; +}; + +_vehicle_1644 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [10925.071, 6313.6445, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1644 = _this; + _this setPos [10925.071, 6313.6445, -6.1035156e-005]; +}; + +_vehicle_1646 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [10923.677, 6313.6509, -0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_1646 = _this; + _this setPos [10923.677, 6313.6509, -0.00012207031]; +}; + +_vehicle_1648 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [10921.535, 6315.0352, 0.00015258789], [], 0, "CAN_COLLIDE"]; + _vehicle_1648 = _this; + _this setPos [10921.535, 6315.0352, 0.00015258789]; +}; + +_vehicle_1650 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [10919.697, 6315.9922, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1650 = _this; + _this setPos [10919.697, 6315.9922, -3.0517578e-005]; +}; + +_vehicle_1652 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [10918.548, 6316.5625, -0.00015258789], [], 0, "CAN_COLLIDE"]; + _vehicle_1652 = _this; + _this setPos [10918.548, 6316.5625, -0.00015258789]; +}; + +_vehicle_1654 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BagFenceRound", [10933.808, 6335.2065, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1654 = _this; + _this setDir 179.30321; + _this setPos [10933.808, 6335.2065, 6.1035156e-005]; +}; + +_vehicle_1656 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BagFenceRound", [10945.476, 6320.7227], [], 0, "CAN_COLLIDE"]; + _vehicle_1656 = _this; + _this setDir 275.93231; + _this setPos [10945.476, 6320.7227]; +}; + +_vehicle_1658 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BagFenceRound", [10932.972, 6309.6387], [], 0, "CAN_COLLIDE"]; + _vehicle_1658 = _this; + _this setDir 360.17227; + _this setPos [10932.972, 6309.6387]; +}; + +_vehicle_1660 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BagFenceRound", [10920.964, 6323.8096], [], 0, "CAN_COLLIDE"]; + _vehicle_1660 = _this; + _this setDir 92.344795; + _this setPos [10920.964, 6323.8096]; +}; + +_vehicle_1661 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierWhite_EP1", [10738.736, 5959.5112], [], 0, "CAN_COLLIDE"]; + _vehicle_1661 = _this; + _this setPos [10738.736, 5959.5112]; +}; + +_vehicle_1664 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNet_NATO_EP1", [750.27832, 10487.037], [], 0, "CAN_COLLIDE"]; + _vehicle_1664 = _this; + _this setDir -5.7915392; + _this setPos [750.27832, 10487.037]; +}; + +_vehicle_1667 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [747.72156, 10488.251, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1667 = _this; + _this setDir 169.02753; + _this setPos [747.72156, 10488.251, 6.1035156e-005]; +}; + +_vehicle_1668 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [749.09039, 10488.913, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1668 = _this; + _this setDir 169.78568; + _this setPos [749.09039, 10488.913, -6.1035156e-005]; +}; + +_vehicle_1669 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Small", [747.77454, 10486.826], [], 0, "CAN_COLLIDE"]; + _vehicle_1669 = _this; + _this setDir 70.021523; + _this setPos [747.77454, 10486.826]; +}; + +_vehicle_1671 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [749.52051, 10484.229, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1671 = _this; + _this setDir 166.63742; + _this setPos [749.52051, 10484.229, -6.1035156e-005]; +}; + +_unit_119 = objNull; +if (true) then +{ + _this = createAgent ["TK_GUE_Soldier_Sniper_EP1", [748.84283, 10485.521, 0.00012207031], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_119 = _this; + _this setDir 138.18484; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_1673 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barn_W_02", [10204.141, 11287.57], [], 0, "CAN_COLLIDE"]; + _vehicle_1673 = _this; + _this setDir -57.775528; + _this setPos [10204.141, 11287.57]; +}; + +_vehicle_1675 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barn_W_02", [10635.476, 10834.696, -0.00010681152], [], 0, "CAN_COLLIDE"]; + _vehicle_1675 = _this; + _this setDir 42.908783; + _this setPos [10635.476, 10834.696, -0.00010681152]; +}; + +_vehicle_1677 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barn_W_02", [10175.892, 10664.214, -0.22913164], [], 0, "CAN_COLLIDE"]; + _vehicle_1677 = _this; + _this setDir -16.018902; + _this setPos [10175.892, 10664.214, -0.22913164]; +}; + +_vehicle_1679 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barn_W_02", [10629.266, 10317.331], [], 0, "CAN_COLLIDE"]; + _vehicle_1679 = _this; + _this setDir 18.341276; + _this setPos [10629.266, 10317.331]; +}; + +_vehicle_1684 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Hangar_2", [5681.4233, 11177, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_1684 = _this; + _this setDir 134.98886; + _this setPos [5681.4233, 11177, 7.6293945e-006]; +}; + +_vehicle_1686 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Hangar_2", [5655.0044, 11151.071, 6.8664551e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1686 = _this; + _this setDir 136.21577; + _this setPos [5655.0044, 11151.071, 6.8664551e-005]; +}; + +_vehicle_1688 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Hangar_2", [6152.6895, 11683.013, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_1688 = _this; + _this setDir 495.68808; + _this setPos [6152.6895, 11683.013, -7.6293945e-006]; +}; + +_vehicle_1690 = objNull; +if (true) then +{ + _this = createVehicle ["Land_A_BuildingWIP", [5538.8286, 9047.3086, 0.069666155], [], 0, "CAN_COLLIDE"]; + _vehicle_1690 = _this; + _this setDir -93.417595; + _this setPos [5538.8286, 9047.3086, 0.069666155]; +}; + +_vehicle_1695 = objNull; +if (true) then +{ + _this = createVehicle ["Land_A_BuildingWIP", [8187.8423, 1765.443, -0.00018310547], [], 0, "CAN_COLLIDE"]; + _vehicle_1695 = _this; + _this setDir -27.74246; + _this setPos [8187.8423, 1765.443, -0.00018310547]; +}; + +_vehicle_1707 = objNull; +if (true) then +{ + _this = createVehicle ["Land_hut_old02", [3728.9785, 4581.5342, 0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_1707 = _this; + _this setDir 71.502754; + _this setPos [3728.9785, 4581.5342, 0.00012207031]; +}; + +_vehicle_1710 = objNull; +if (true) then +{ + _this = createVehicle ["Land_hut_old02", [4664.5146, 663.41193, -0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_1710 = _this; + _this setDir 222.33505; + _this setPos [4664.5146, 663.41193, -0.00012207031]; +}; + +_vehicle_1727 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Shed_Ind02", [3704.4219, 4573.5142, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1727 = _this; + _this setDir 254.71028; + _this setPos [3704.4219, 4573.5142, 3.0517578e-005]; +}; + +_vehicle_1741 = objNull; +if (true) then +{ + _this = createVehicle ["Land_hut06", [3659.3621, 8655.3955, 7.6293945e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1741 = _this; + _this setDir -75.093224; + _this setPos [3659.3621, 8655.3955, 7.6293945e-005]; +}; + +_vehicle_1743 = objNull; +if (true) then +{ + _this = createVehicle ["Land_hut06", [3648.8513, 8526.5547], [], 0, "CAN_COLLIDE"]; + _vehicle_1743 = _this; + _this setDir 195.51302; + _this setPos [3648.8513, 8526.5547]; +}; + +_vehicle_1760 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barn_W_02", [6229.7871, 10971.226, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1760 = _this; + _this setDir -48.864197; + _this setPos [6229.7871, 10971.226, 4.5776367e-005]; +}; + +_vehicle_1762 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barn_W_02", [6323.8872, 10907.742, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_1762 = _this; + _this setDir -81.124435; + _this setPos [6323.8872, 10907.742, -7.6293945e-006]; +}; + +_vehicle_1764 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barn_W_02", [6285.6641, 10850.064, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_1764 = _this; + _this setDir -155.27141; + _this setPos [6285.6641, 10850.064, -7.6293945e-006]; +}; + +_vehicle_1766 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barn_W_02", [5879.4971, 10060.738, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1766 = _this; + _this setDir 106.08561; + _this setPos [5879.4971, 10060.738, -1.5258789e-005]; +}; + +_vehicle_1769 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barn_W_01", [6126.0352, 10429.562, -4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1769 = _this; + _this setDir 228.69177; + _this setPos [6126.0352, 10429.562, -4.5776367e-005]; +}; + +_vehicle_1770 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net2", [8027.3306, 2006.8188, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1770 = _this; + _this setDir 35.549164; + _this setPos [8027.3306, 2006.8188, 3.0517578e-005]; +}; + +_vehicle_1772 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [8025.7236, 2003.9469, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1772 = _this; + _this setDir 59.982075; + _this setPos [8025.7236, 2003.9469, 3.0517578e-005]; +}; + +_vehicle_1774 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [8032.874, 2007.8817], [], 0, "CAN_COLLIDE"]; + _vehicle_1774 = _this; + _this setDir 61.973892; + _this setPos [8032.874, 2007.8817]; +}; + +_vehicle_1776 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [8032.8955, 1999.8345, -0.1094505], [], 0, "CAN_COLLIDE"]; + _vehicle_1776 = _this; + _this setDir 151.12535; + _this setPos [8032.8955, 1999.8345, -0.1094505]; +}; + +_unit_121 = objNull; +if (true) then +{ + _this = createAgent ["Soldier_MG_PKM_PMC", [8030.7441, 2005.8091, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_121 = _this; + _this setDir 175.9279; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_1778 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [8030.542, 2006.7083, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1778 = _this; + _this setDir -19.931837; + _this setPos [8030.542, 2006.7083, -3.0517578e-005]; +}; + +_vehicle_1779 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [8030.7939, 2004.9344, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1779 = _this; + _this setDir 19.173647; + _this setPos [8030.7939, 2004.9344, -6.1035156e-005]; +}; + +_vehicle_1818 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_EP1", [10853.38, 6322.6973, 7.2008176], [], 0, "CAN_COLLIDE"]; + _vehicle_1818 = _this; + _this setPos [10853.38, 6322.6973, 7.2008176]; +}; + +_vehicle_1819 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [10856.089, 6315.9995, 7.2472148], [], 0, "CAN_COLLIDE"]; + _vehicle_1819 = _this; + _this setDir 210.81166; + _this setPos [10856.089, 6315.9995, 7.2472148]; +}; + +_vehicle_1820 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [10855.304, 6304.2881, 0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_1820 = _this; + _this setPos [10855.304, 6304.2881, 0.00012207031]; +}; + +_vehicle_1821 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_stack_EP1", [10853.375, 6321.3667, 7.0512118], [], 0, "CAN_COLLIDE"]; + _vehicle_1821 = _this; + _this setPos [10853.375, 6321.3667, 7.0512118]; +}; + +_vehicle_1822 = objNull; +if (true) then +{ + _this = createVehicle ["Paleta2", [10847.304, 6320.9546, 8.0523224], [], 0, "CAN_COLLIDE"]; + _vehicle_1822 = _this; + _this setPos [10847.304, 6320.9546, 8.0523224]; +}; + +_vehicle_1823 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [10856.515, 6323.647, 6.9096951], [], 0, "CAN_COLLIDE"]; + _vehicle_1823 = _this; + _this setPos [10856.515, 6323.647, 6.9096951]; +}; + +_vehicle_1824 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Scaffolding", [10849.415, 6326.0117, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1824 = _this; + _this setDir 86.052338; + _this setPos [10849.415, 6326.0117, 6.1035156e-005]; +}; + +_vehicle_1825 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tires_EP1", [10847.648, 6317.5132, 8.3734455], [], 0, "CAN_COLLIDE"]; + _vehicle_1825 = _this; + _this setPos [10847.648, 6317.5132, 8.3734455]; +}; + +_vehicle_1826 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [10867.391, 6319.5942, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1826 = _this; + _this setPos [10867.391, 6319.5942, 3.0517578e-005]; +}; + +_vehicle_1828 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [422.83826, 5589.3184, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1828 = _this; + _this setDir 17.702047; + _this setPos [422.83826, 5589.3184, 3.0517578e-005]; +}; + +_vehicle_1831 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net1", [428.66718, 5574.0054], [], 0, "CAN_COLLIDE"]; + _vehicle_1831 = _this; + _this setDir -36.468002; + _this setPos [428.66718, 5574.0054]; +}; + +processInitCommands; + diff --git a/TraderCitySources/chenarustradercitys.Chernarus/mission.biedi b/TraderCitySources/11.Chernarus/mission.biedi similarity index 100% rename from TraderCitySources/chenarustradercitys.Chernarus/mission.biedi rename to TraderCitySources/11.Chernarus/mission.biedi diff --git a/TraderCitySources/11.Chernarus/mission.sqf b/TraderCitySources/11.Chernarus/mission.sqf new file mode 100644 index 000000000..04957ad99 --- /dev/null +++ b/TraderCitySources/11.Chernarus/mission.sqf @@ -0,0 +1,1868 @@ +_vehicle_39 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [11467.155, 11341.848, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_39 = _this; + _this setDir 305.48679; + _this setPos [11467.155, 11341.848, 3.0517578e-005]; +}; + +_vehicle_42 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [11467.027, 11364.092, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_42 = _this; + _this setDir -7.4119859; + _this setPos [11467.027, 11364.092, -3.0517578e-005]; +}; + +_vehicle_44 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [11459.176, 11355.807, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_44 = _this; + _this setDir -7.4119859; + _this setPos [11459.176, 11355.807, 6.1035156e-005]; +}; + +_vehicle_58 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Market_stalls_01_EP1", [11466.341, 11354.129, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_58 = _this; + _this setDir 485.22388; + _this setPos [11466.341, 11354.129, 3.0517578e-005]; +}; + +_vehicle_60 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [11461.964, 11350.411], [], 0, "CAN_COLLIDE"]; + _vehicle_60 = _this; + _this setDir -7.4119859; + _this setPos [11461.964, 11350.411]; +}; + +_vehicle_62 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [11446.667, 11339.981, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_62 = _this; + _this setDir -157.55025; + _this setPos [11446.667, 11339.981, -6.1035156e-005]; +}; + +_vehicle_71 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [11465.908, 11356.04, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_71 = _this; + _this setDir 36.088291; + _this setPos [11465.908, 11356.04, -6.1035156e-005]; +}; +_unit_13 = objNull; +if (true) then +{ + _this = createAgent ["Profiteer4", [11449.484, 11341.03, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_13 = _this; + _this setDir 34.525925; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_17 = objNull; +if (true) then +{ + _this = createAgent ["RU_Villager3", [7996.1021, 2899.0759, 0.6355527], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_17 = _this; + _this setDir 86.85891; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_73 = objNull; +if (true) then +{ + _this = createVehicle ["SmallTable", [11462.709, 11365.512, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_73 = _this; + _this setDir -49.904377; + _this setVehicleInit "this allowDammage false;this enableSimulation false;"; + _this setPos [11462.709, 11365.512, 3.0517578e-005]; +}; + +_vehicle_79 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [11468.974, 11348.18], [], 0, "CAN_COLLIDE"]; + _vehicle_79 = _this; + _this setDir -54.695484; + _this setPos [11468.974, 11348.18]; +}; + +_vehicle_80 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_big_EP1", [11462.838, 11365.436, -0.55735058], [], 0, "CAN_COLLIDE"]; + _vehicle_80 = _this; + _this setDir -48.673214; + _this setPos [11462.838, 11365.436, -0.55735058]; +}; + +_vehicle_81 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_palletsfoiled", [11461.064, 11364.81, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_81 = _this; + _this setDir 51.760998; + _this setPos [11461.064, 11364.81, -3.0517578e-005]; +}; + +_vehicle_85 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [11463.023, 11367.06, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_85 = _this; + _this setDir 43.500278; + _this setPos [11463.023, 11367.06, -3.0517578e-005]; +}; + +_vehicle_89 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_EP1", [11471.802, 11370.016, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_89 = _this; + _this setDir 209.26443; + _this setPos [11471.802, 11370.016, -9.1552734e-005]; +}; + +_unit_56 = objNull; +if (true) then +{ + _this = createAgent ["Worker3", [4041.6206, 11668.891, 0.23954971], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_56 = _this; + _this setDir 24.912832; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_57 = objNull; +if (true) then +{ + _this = createAgent ["CIV_EuroMan01_EP1", [4064.0681, 11680.065, -0.038146973], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_57 = _this; + _this setDir 231.00745; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_58 = objNull; +if (true) then +{ + _this = createAgent ["RU_WorkWoman5", [4071.9915, 11676.731, 0.54440308], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_58 = _this; + _this setDir 566.81744; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_59 = objNull; +if (true) then +{ + _this = createAgent ["TK_GUE_Soldier_5_EP1", [4054.218, 11664.668, -0.51617432], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_59 = _this; + _this setDir 422.9967; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_60 = objNull; +if (true) then +{ + _this = createAgent ["CIV_EuroMan02_EP1", [4058.0457, 11678.723, 0.33944702], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_60 = _this; + _this setDir 89.890854; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_62 = objNull; +if (true) then +{ + _this = createAgent ["Dr_Hladik_EP1", [6314.0962, 7791.5308, 0.51730686], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_62 = _this; + _this setDir 577.32629; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_92 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Campfire", [11469.859, 11367.099, 0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_92 = _this; + _this setPos [11469.859, 11367.099, 0.00012207031]; +}; + +_vehicle_102 = objNull; +if (true) then +{ + _this = createVehicle ["C130J_wreck_EP1", [3974.3894, 11601.295, -1.2288972], [], 0, "CAN_COLLIDE"]; + _vehicle_102 = _this; + _this setDir 57.059044; + _this setPos [3974.3894, 11601.295, -1.2288972]; +}; + +_vehicle_109 = objNull; +if (true) then +{ + _this = createVehicle ["Hhedgehog_concreteBig", [4078.2883, 11649.253, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_109 = _this; + _this setDir -63.284313; + _this setPos [4078.2883, 11649.253, -3.0517578e-005]; +}; + +_vehicle_114 = objNull; +if (true) then +{ + _this = createVehicle ["ZavoraAnim", [4084.1555, 11659.839, -0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_114 = _this; + _this setDir -60.360134; + _this setPos [4084.1555, 11659.839, -0.00012207031]; +}; + +_vehicle_115 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [4048.9612, 11667.128, 0.015672784], [], 0, "CAN_COLLIDE"]; + _vehicle_115 = _this; + _this setDir 60.312458; + _this setPos [4048.9612, 11667.128, 0.015672784]; +}; + +_vehicle_119 = objNull; +if (true) then +{ + _this = createVehicle ["T72Wreck", [3966.9878, 11639.222, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_119 = _this; + _this setPos [3966.9878, 11639.222, -6.1035156e-005]; +}; + +_vehicle_120 = objNull; +if (true) then +{ + _this = createVehicle ["T72WreckTurret", [3993.5701, 11635.519, -0.00015258789], [], 0, "CAN_COLLIDE"]; + _vehicle_120 = _this; + _this setDir -99.873833; + _this setPos [3993.5701, 11635.519, -0.00015258789]; +}; + +_vehicle_123 = objNull; +if (true) then +{ + _this = createVehicle ["Mi8Wreck", [3993.9053, 11674.921, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_123 = _this; + _this setPos [3993.9053, 11674.921, -3.0517578e-005]; +}; + +_vehicle_127 = objNull; +if (true) then +{ + _this = createVehicle ["Sign_1L_Firstaid", [6314.689, 7791.6929, 0.093172662], [], 0, "CAN_COLLIDE"]; + _vehicle_127 = _this; + _this setDir 40.906422; + _this setPos [6314.689, 7791.6929, 0.093172662]; +}; + +_vehicle_128 = objNull; +if (true) then +{ + _this = createVehicle ["Sign_Danger", [4027.1787, 11657.261, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_128 = _this; + _this setDir 49.790733; + _this setPos [4027.1787, 11657.261, -6.1035156e-005]; +}; + +_vehicle_130 = objNull; +if (true) then +{ + _this = createVehicle ["Sign_Danger", [4057.9753, 11638.428, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_130 = _this; + _this setPos [4057.9753, 11638.428, -3.0517578e-005]; +}; + +_vehicle_133 = objNull; +if (true) then +{ + _this = createVehicle ["Sign_Danger", [4042.5051, 11647.118, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_133 = _this; + _this setDir 35.04166; + _this setPos [4042.5051, 11647.118, 6.1035156e-005]; +}; + +_vehicle_136 = objNull; +if (true) then +{ + _this = createVehicle ["Sign_Danger", [4019.4063, 11664.92, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_136 = _this; + _this setDir 26.150373; + _this setPos [4019.4063, 11664.92, 3.0517578e-005]; +}; + +_vehicle_138 = objNull; +if (true) then +{ + _this = createVehicle ["Land_fort_rampart", [4051.1519, 11642.453, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_138 = _this; + _this setDir 201.85086; + _this setPos [4051.1519, 11642.453, -6.1035156e-005]; +}; + +_vehicle_140 = objNull; +if (true) then +{ + _this = createVehicle ["Land_fort_rampart", [4034.2476, 11651.141, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_140 = _this; + _this setDir 219.74416; + _this setPos [4034.2476, 11651.141, -9.1552734e-005]; +}; + +_vehicle_143 = objNull; +if (true) then +{ + _this = createVehicle ["Land_fort_rampart", [4021.0457, 11662.883, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_143 = _this; + _this setDir 226.36101; + _this setPos [4021.0457, 11662.883, -3.0517578e-005]; +}; + +_vehicle_145 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_EP1", [4025.1404, 11654.706, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_145 = _this; + _this setPos [4025.1404, 11654.706, -3.0517578e-005]; +}; + +_vehicle_147 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_EP1", [4039.8711, 11643.114, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_147 = _this; + _this setPos [4039.8711, 11643.114, -3.0517578e-005]; +}; + +_vehicle_150 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_EP1", [4012.9392, 11668.524, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_150 = _this; + _this setPos [4012.9392, 11668.524, -6.1035156e-005]; +}; + +_vehicle_164 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [4062.6428, 11682.021, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_164 = _this; + _this setDir 72.342918; + _this setPos [4062.6428, 11682.021, -3.0517578e-005]; +}; + +_vehicle_165 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Backpackheap", [4074.3342, 11676.928, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_165 = _this; + _this setDir 345.89008; + _this setPos [4074.3342, 11676.928, -9.1552734e-005]; +}; + +_vehicle_166 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNetVar_EAST", [4060.9595, 11680.576], [], 0, "CAN_COLLIDE"]; + _vehicle_166 = _this; + _this setDir -6.4849606; + _this setVehicleInit "this allowDammage false;this enableSimulation false;"; + _this setPos [4060.9595, 11680.576]; +}; + +_vehicle_173 = objNull; +if (true) then +{ + _this = createVehicle ["Land_GuardShed", [4086.96, 11659.943, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_173 = _this; + _this setDir -67.0504; + _this setPos [4086.96, 11659.943, -6.1035156e-005]; +}; + +_vehicle_178 = objNull; +if (true) then +{ + _this = createVehicle ["UralWreck", [3878.5791, 11678.632, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_178 = _this; + _this setDir 51.630379; + _this setPos [3878.5791, 11678.632, -3.0517578e-005]; +}; + +_vehicle_184 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Bucket_EP1", [4073.1187, 11679.04, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_184 = _this; + _this setDir 326.27802; + _this setPos [4073.1187, 11679.04, -6.1035156e-005]; +}; + +_vehicle_187 = objNull; +if (true) then +{ + _this = createVehicle ["WoodChair", [4064.7173, 11680.602, -0.00051879883], [], 0, "CAN_COLLIDE"]; + _vehicle_187 = _this; + _this setDir 13.38733; + _this setVehicleInit "this allowDammage false;this enableSimulation false;"; + _this setPos [4064.7173, 11680.602, -0.00051879883]; +}; + +_vehicle_195 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Pillow_EP1", [4072.1333, 11677.803, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_195 = _this; + _this setDir 363.94629; + _this setPos [4072.1333, 11677.803, -6.1035156e-005]; +}; + +_vehicle_197 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [4063.4116, 11679.616], [], 0, "CAN_COLLIDE"]; + _vehicle_197 = _this; + _this setDir 68.100845; + _this setVehicleInit "this allowDammage false;this enableSimulation false;"; + _this setPos [4063.4116, 11679.616]; +}; + +_vehicle_198 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [4057.5093, 11678.485, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_198 = _this; + _this setDir -105.98519; + _this setVehicleInit "this allowDammage false;this enableSimulation false;"; + _this setPos [4057.5093, 11678.485, -6.1035156e-005]; +}; + +_vehicle_200 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [4058.8311, 11678.623], [], 0, "CAN_COLLIDE"]; + _vehicle_200 = _this; + _this setDir -93.232597; + _this setVehicleInit "this allowDammage false;this enableSimulation false;"; + _this setPos [4058.8311, 11678.623]; +}; + +_vehicle_205 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Well_C_EP1", [4085.0645, 11669.402, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_205 = _this; + _this setDir -94.223312; + _this setPos [4085.0645, 11669.402, -6.1035156e-005]; +}; + +_vehicle_206 = objNull; +if (true) then +{ + _this = createVehicle ["Bunker_PMC", [4025.1743, 11676.713, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_206 = _this; + _this setDir -73.730324; + _this setPos [4025.1743, 11676.713, -6.1035156e-005]; +}; + +_vehicle_217 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [4027.1782, 11668.193, -0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_217 = _this; + _this setDir 13.455784; + _this setPos [4027.1782, 11668.193, -0.00012207031]; +}; + +_vehicle_223 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_IronPipes_EP1", [4059.2703, 11657.253, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_223 = _this; + _this setPos [4059.2703, 11657.253, -3.0517578e-005]; +}; + +_vehicle_227 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Reservoir_EP1", [4057.9426, 11660.814, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_227 = _this; + _this setDir 173.80089; + _this setPos [4057.9426, 11660.814, -9.1552734e-005]; +}; + +_vehicle_230 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_meat_EP1", [4073.5352, 11679.348, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_230 = _this; + _this setDir 291.43402; + _this setPos [4073.5352, 11679.348, 3.0517578e-005]; +}; + +_vehicle_231 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_small_EP1", [4071.7622, 11675.991, -0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_231 = _this; + _this setDir 381.98224; + _this setPos [4071.7622, 11675.991, -0.00012207031]; +}; + +_vehicle_238 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tires_EP1", [4052.7512, 11666.596, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_238 = _this; + _this setDir -37.201057; + _this setPos [4052.7512, 11666.596, -6.1035156e-005]; +}; + +_vehicle_239 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_crates_EP1", [4064.7468, 11682.927, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_239 = _this; + _this setDir 39.652706; + _this setPos [4064.7468, 11682.927, -3.0517578e-005]; +}; + +_vehicle_243 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [4054.3711, 11665.827, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_243 = _this; + _this setPos [4054.3711, 11665.827, 0]; +}; + +_vehicle_244 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [4053.7493, 11671.434, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_244 = _this; + _this setDir 1.0253659; + _this setPos [4053.7493, 11671.434, -3.0517578e-005]; +}; + +_vehicle_246 = objNull; +if (true) then +{ + _this = createVehicle ["Pile_of_wood", [4052.1362, 11666.497, 0.015611748], [], 0, "CAN_COLLIDE"]; + _vehicle_246 = _this; + _this setDir -297.9014; + _this setPos [4052.1362, 11666.497, 0.015611748]; +}; + +_vehicle_250 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [4058.4089, 11680.73, -0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_250 = _this; + _this setDir -57.903767; + _this setPos [4058.4089, 11680.73, -0.00012207031]; +}; + +_vehicle_257 = objNull; +if (true) then +{ + _this = createVehicle ["Land_cages_EP1", [4074.7046, 11681.784, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_257 = _this; + _this setDir 363.94629; + _this setPos [4074.7046, 11681.784, -3.0517578e-005]; +}; + +_vehicle_258 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_EP1", [4074.146, 11679.42, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_258 = _this; + _this setDir 207.60707; + _this setPos [4074.146, 11679.42, -3.0517578e-005]; +}; + +_vehicle_260 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_EP1", [4072.7244, 11676.598, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_260 = _this; + _this setDir 387.25079; + _this setPos [4072.7244, 11676.598, -3.0517578e-005]; +}; + +_vehicle_265 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [4069.3713, 11677.529, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_265 = _this; + _this setDir -37.201057; + _this setPos [4069.3713, 11677.529, -6.1035156e-005]; +}; + +_vehicle_291 = objNull; +if (true) then +{ + _this = createVehicle ["SmallTable", [6313.7319, 7790.9473, 0.013100131], [], 0, "CAN_COLLIDE"]; + _vehicle_291 = _this; + _this setDir 40.010624; + _this setVehicleInit "this allowDammage false;this enableSimulation false;"; + _this setPos [6313.7319, 7790.9473, 0.013100131]; +}; + +_vehicle_292 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Water_pipe_EP1", [6314.9482, 7790.9653, 0.093142167], [], 0, "CAN_COLLIDE"]; + _vehicle_292 = _this; + _this setDir 252.18881; + _this setVehicleInit "this allowDammage false;this enableSimulation false;"; + _this setPos [6314.9482, 7790.9653, 0.093142167]; +}; + +_vehicle_299 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Table_EP1", [4041.9973, 11669.914, 0.015611748], [], 0, "CAN_COLLIDE"]; + _vehicle_299 = _this; + _this setDir -59.92321; + _this setPos [4041.9973, 11669.914, 0.015611748]; +}; + +_vehicle_302 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Cabinet_EP1", [6314.9282, 7792.3154, 0.093233757], [], 0, "CAN_COLLIDE"]; + _vehicle_302 = _this; + _this setDir 128.33586; + _this setPos [6314.9282, 7792.3154, 0.093233757]; +}; + +_vehicle_304 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Crates_stack_EP1", [4075.2336, 11678.565, 0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_304 = _this; + _this setDir 393.47345; + _this setPos [4075.2336, 11678.565, 0.00012207031]; +}; + +_unit_73 = objNull; +if (true) then +{ + _this = createAgent ["RU_Functionary1", [12946.349, 12766.593, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_73 = _this; + _this setDir 194.24156; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_74 = objNull; +if (true) then +{ + _this = createAgent ["Woodlander1", [11471.179, 11361.226, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_74 = _this; + _this setDir 250.1544; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_75 = objNull; +if (true) then +{ + _this = createAgent ["RU_WorkWoman1", [11463.931, 11351.671, 0.94462103], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_75 = _this; + _this setDir 261.27719; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_78 = objNull; +if (true) then +{ + _this = createAgent ["Rocker4", [11465.548, 11354.459], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_78 = _this; + _this setDir 310.03851; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_79 = objNull; +if (true) then +{ + _this = createAgent ["RU_Citizen3", [11462.307, 11365.972, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_79 = _this; + _this setDir 125.74001; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_82 = objNull; +if (true) then +{ + _this = createAgent ["Dr_Annie_Baker_EP1", [11472.008, 11370.638], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_82 = _this; + _this setDir 208.20467; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_84 = objNull; +if (true) then +{ + _this = createAgent ["TK_CIV_Takistani04_EP1", [6321.0005, 7794.4478, 0.98069924], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_84 = _this; + _this setDir 359.64191; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_461 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [6316.4673, 7792.5254, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_461 = _this; + _this setDir 35.687778; + _this setPos [6316.4673, 7792.5254, 3.0517578e-005]; +}; + +_vehicle_477 = objNull; +if (true) then +{ + _this = createVehicle ["MASH_EP1", [6315.6763, 7841.8965, -0.056709375], [], 0, "CAN_COLLIDE"]; + _vehicle_477 = _this; + _this setDir 214.02074; + _this setPos [6315.6763, 7841.8965, -0.056709375]; +}; + +_vehicle_479 = objNull; +if (true) then +{ + _this = createVehicle ["Camp_EP1", [6330.9556, 7831.4258, -0.034371372], [], 0, "CAN_COLLIDE"]; + _vehicle_479 = _this; + _this setDir 574.57404; + _this setPos [6330.9556, 7831.4258, -0.034371372]; +}; + +_vehicle_480 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tent_east", [6320.0742, 7797.5137, 0.26026565], [], 0, "CAN_COLLIDE"]; + _vehicle_480 = _this; + _this setDir 216.2215; + _this setPos [6320.0742, 7797.5137, 0.26026565]; +}; + +_vehicle_481 = objNull; +if (true) then +{ + _this = createVehicle ["CampEast_EP1", [6304.1455, 7843.9409, -0.01191554], [], 0, "CAN_COLLIDE"]; + _vehicle_481 = _this; + _this setDir -56.676376; + _this setPos [6304.1455, 7843.9409, -0.01191554]; +}; + +_vehicle_485 = objNull; +if (true) then +{ + _this = createVehicle ["CampEast_EP1", [6337.02, 7822.1895], [], 0, "CAN_COLLIDE"]; + _vehicle_485 = _this; + _this setDir 844.86273; + _this setPos [6337.02, 7822.1895]; +}; + +_vehicle_490 = objNull; +if (true) then +{ + _this = createVehicle ["Land_GuardShed", [6300.7017, 7800.2729], [], 0, "CAN_COLLIDE"]; + _vehicle_490 = _this; + _this setDir 127.54086; + _this setPos [6300.7017, 7800.2729]; +}; + +_vehicle_494 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [6309.9814, 7800.6313], [], 0, "CAN_COLLIDE"]; + _vehicle_494 = _this; + _this setPos [6309.9814, 7800.6313]; +}; + +_vehicle_501 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [6321.2383, 7798.9302], [], 0, "CAN_COLLIDE"]; + _vehicle_501 = _this; + _this setDir 211.38748; + _this setPos [6321.2383, 7798.9302]; +}; + +_vehicle_503 = objNull; +if (true) then +{ + _this = createVehicle ["Camp_EP1", [6324.0571, 7836.3125, -0.022317491], [], 0, "CAN_COLLIDE"]; + _vehicle_503 = _this; + _this setDir 574.63867; + _this setPos [6324.0571, 7836.3125, -0.022317491]; +}; + +_vehicle_511 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_big_EP1", [6317.2676, 7788.2417], [], 0, "CAN_COLLIDE"]; + _vehicle_511 = _this; + _this setDir 38.268478; + _this setPos [6317.2676, 7788.2417]; +}; + +_unit_90 = objNull; +if (true) then +{ + _this = createAgent ["RU_Citizen4", [13530.905, 6356.7388, 1.7166138e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_90 = _this; + _this setDir 102.75758; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_91 = objNull; +if (true) then +{ + _this = createAgent ["RU_Citizen1", [4360.6211, 2260.9841, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_91 = _this; + _this setDir 196.69872; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_513 = objNull; +if (true) then +{ + _this = createVehicle ["Rubbish1", [4017.4268, 11670.082, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_513 = _this; + _this setDir -66.023567; + _this setPos [4017.4268, 11670.082, 9.1552734e-005]; +}; + +_vehicle_517 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_EP1", [4057.1663, 11635.8, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_517 = _this; + _this setPos [4057.1663, 11635.8, -9.1552734e-005]; +}; + +_unit_94 = objNull; +if (true) then +{ + _this = createAgent ["Pilot_EP1", [6317.0498, 7797.918, -0.28563881], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_94 = _this; + _this setDir 464.17493; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_95 = objNull; +if (true) then +{ + _this = createAgent ["Rita_Ensler_EP1", [6310.7803, 7794.5054, 0.88001078], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_95 = _this; + _this setDir -114.43345; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_521 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [6302.8491, 7793.8257, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_521 = _this; + _this setDir 306.56555; + _this setPos [6302.8491, 7793.8257, 3.0517578e-005]; +}; + +_vehicle_523 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_palletsfoiled", [6319.2056, 7787.5439, -0.022046415], [], 0, "CAN_COLLIDE"]; + _vehicle_523 = _this; + _this setDir 16.434511; + _this setPos [6319.2056, 7787.5439, -0.022046415]; +}; + +_vehicle_527 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [6320.9531, 7787.0967, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_527 = _this; + _this setPos [6320.9531, 7787.0967, 6.1035156e-005]; +}; + +_vehicle_531 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_kiosk_EP1", [6311.8315, 7793.1309, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_531 = _this; + _this setDir 487.48059; + _this setPos [6311.8315, 7793.1309, 9.1552734e-005]; +}; + +_vehicle_532 = objNull; +if (true) then +{ + _this = createVehicle ["Fort_Crate_wood", [6322.8394, 7791.6792, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_532 = _this; + _this setDir 50.427696; + _this setPos [6322.8394, 7791.6792, 3.0517578e-005]; +}; + +_vehicle_533 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_crates_EP1", [6317.2295, 7803.6357, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_533 = _this; + _this setDir 285.36954; + _this setPos [6317.2295, 7803.6357, 3.0517578e-005]; +}; + +_vehicle_538 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [11457.569, 11360.669, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_538 = _this; + _this setDir -55.524353; + _this setVehicleInit "this allowDammage false;"; + _this setPos [11457.569, 11360.669, -3.0517578e-005]; +}; + +_vehicle_541 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [4086.2542, 11662.404, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_541 = _this; + _this setDir 469.56882; + _this setVehicleInit "this allowDammage false;"; + _this setPos [4086.2542, 11662.404, -6.1035156e-005]; +}; + +_vehicle_544 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [6310.2837, 7797.7686, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_544 = _this; + _this setDir 486.70212; + _this setVehicleInit "this allowDammage false;"; + _this setPos [6310.2837, 7797.7686, 3.0517578e-005]; +}; + +_vehicle_548 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [4358.5767, 2260.3745, -2.8610229e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_548 = _this; + _this setPos [4358.5767, 2260.3745, -2.8610229e-006]; +}; + +_vehicle_550 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [13533.103, 6358.1616, -8.5830688e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_550 = _this; + _this setPos [13533.103, 6358.1616, -8.5830688e-006]; +}; + +_vehicle_559 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [7983.9741, 2890.6536, -0.024177462], [], 0, "CAN_COLLIDE"]; + _vehicle_559 = _this; + _this setPos [7983.9741, 2890.6536, -0.024177462]; +}; + +_vehicle_567 = objNull; +if (true) then +{ + _this = createVehicle ["MASH_EP1", [4836.6572, 2528.4377, -0.042138901], [], 0, "CAN_COLLIDE"]; + _vehicle_567 = _this; + _this setDir 207.76485; + _this setPos [4836.6572, 2528.4377, -0.042138901]; +}; + +_vehicle_568 = objNull; +if (true) then +{ + _this = createVehicle ["Camp_EP1", [4827.6084, 2532.1213, -0.033894159], [], 0, "CAN_COLLIDE"]; + _vehicle_568 = _this; + _this setDir 567.49945; + _this setPos [4827.6084, 2532.1213, -0.033894159]; +}; + +_vehicle_569 = objNull; +if (true) then +{ + _this = createVehicle ["CampEast_EP1", [4833.8086, 2508.781, 0.016567288], [], 0, "CAN_COLLIDE"]; + _vehicle_569 = _this; + _this setDir 334.10687; + _this setPos [4833.8086, 2508.781, 0.016567288]; +}; + +_vehicle_571 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [4836.3447, 2519.4587, -0.009747833], [], 0, "CAN_COLLIDE"]; + _vehicle_571 = _this; + _this setDir -6.2675123; + _this setPos [4836.3447, 2519.4587, -0.009747833]; +}; + +_vehicle_573 = objNull; +if (true) then +{ + _this = createVehicle ["Camp_EP1", [4845.7427, 2522.3279, -0.052045986], [], 0, "CAN_COLLIDE"]; + _vehicle_573 = _this; + _this setDir 574.28497; + _this setPos [4845.7427, 2522.3279, -0.052045986]; +}; + +_unit_97 = objNull; +if (true) then +{ + _this = createAgent ["Worker2", [12061.648, 12636.292, 0.020880492], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_97 = _this; + _this setDir 19.92712; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_593 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNetB_EAST", [12948.259, 12766.059, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_593 = _this; + _this setDir 25.231472; + _this setVehicleInit "this allowDammage false; this enableSimulation false;"; + _this setPos [12948.259, 12766.059, -1.5258789e-005]; +}; + +_vehicle_594 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net2", [12948.999, 12771.618], [], 0, "CAN_COLLIDE"]; + _vehicle_594 = _this; + _this setDir 122.42809; + _this setPos [12948.999, 12771.618]; +}; + +_vehicle_595 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [12946.395, 12769.803, -0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_595 = _this; + _this setPos [12946.395, 12769.803, -0.00012207031]; +}; + +_vehicle_596 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_small", [12944.525, 12769.121, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_596 = _this; + _this setDir 0.041445225; + _this setPos [12944.525, 12769.121, -9.1552734e-005]; +}; + +_vehicle_597 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [12946.452, 12765.858], [], 0, "CAN_COLLIDE"]; + _vehicle_597 = _this; + _this setDir 6.6874695; + _this setVehicleInit "this allowDammage false; this enableSimulation false;"; + _this setPos [12946.452, 12765.858]; +}; + +_vehicle_598 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [12946.147, 12768.145, -4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_598 = _this; + _this setDir -31.554836; + _this setVehicleInit "this allowDammage false; this enableSimulation false;"; + _this setPos [12946.147, 12768.145, -4.5776367e-005]; +}; + +_unit_108 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Soldier_MG", [1623.1722, 7797.7886, 0.25734121], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_108 = _this; + _this setDir 274.59872; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_600 = objNull; +if (true) then +{ + _this = createVehicle ["RU_WarfareBUAVterminal", [4052.8269, 11662.361, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_600 = _this; + _this setDir -24.982422; + _this setPos [4052.8269, 11662.361, -9.1552734e-005]; +}; + +_vehicle_619 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVOld", [4088.1907, 11661.583], [], 0, "CAN_COLLIDE"]; + _vehicle_619 = _this; + _this setDir 140.55763; + _this setVehicleInit "this allowDammage false;"; + _this setPos [4088.1907, 11661.583]; +}; + +_vehicle_621 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVOld", [4060.8157, 11685.167, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_621 = _this; + _this setDir -179.85927; + _this setVehicleInit "this allowDammage false;"; + _this setPos [4060.8157, 11685.167, -6.1035156e-005]; +}; + +_vehicle_623 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVOld", [4040.7114, 11668.369, 0.015611748], [], 0, "CAN_COLLIDE"]; + _vehicle_623 = _this; + _this setDir 31.444944; + _this setVehicleInit "this allowDammage false;"; + _this setPos [4040.7114, 11668.369, 0.015611748]; +}; + +_vehicle_626 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVOld", [4057.0989, 11661.225, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_626 = _this; + _this setDir 368.31775; + _this setVehicleInit "this allowDammage false;"; + _this setPos [4057.0989, 11661.225, -6.1035156e-005]; +}; + +_vehicle_628 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVOld", [6296.958, 7801.4048, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_628 = _this; + _this setDir 286.43555; + _this setVehicleInit "this allowDammage false;"; + _this setPos [6296.958, 7801.4048, -3.0517578e-005]; +}; + +_vehicle_630 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVOld", [6317.2036, 7814.6909, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_630 = _this; + _this setDir 838.61414; + _this setVehicleInit "this allowDammage false;"; + _this setPos [6317.2036, 7814.6909, 6.1035156e-005]; +}; + +_vehicle_632 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVOld", [6314.8608, 7792.957, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_632 = _this; + _this setDir 190.09235; + _this setVehicleInit "this allowDammage false;"; + _this setPos [6314.8608, 7792.957, 3.0517578e-005]; +}; + +_vehicle_634 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVOld", [11458.806, 11363.813], [], 0, "CAN_COLLIDE"]; + _vehicle_634 = _this; + _this setDir 127.9906; + _this setVehicleInit "this allowDammage false;"; + _this setPos [11458.806, 11363.813]; +}; + +_vehicle_636 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVOld", [11449.293, 11348.902, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_636 = _this; + _this setDir 133.16025; + _this setVehicleInit "this allowDammage false;"; + _this setPos [11449.293, 11348.902, 9.1552734e-005]; +}; + +_vehicle_659 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [1617.7074, 7773.3115, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_659 = _this; + _this setPos [1617.7074, 7773.3115, 6.1035156e-005]; +}; + +_vehicle_663 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [12072.687, 12667.292], [], 0, "CAN_COLLIDE"]; + _vehicle_663 = _this; + _this setPos [12072.687, 12667.292]; +}; + +_vehicle_674 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_garaz_mala", [6301.0474, 7798.4751, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_674 = _this; + _this setDir 305.73865; + _this setPos [6301.0474, 7798.4751, 6.1035156e-005]; +}; + +_unit_118 = objNull; +if (true) then +{ + _this = createAgent ["RU_Profiteer4", [6300.312, 7800.5874, -0.034530878], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_118 = _this; + _this setDir -49.359165; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_676 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_garaz_mala", [6295.7153, 7791.561], [], 0, "CAN_COLLIDE"]; + _vehicle_676 = _this; + _this setDir 307.24384; + _this setPos [6295.7153, 7791.561]; +}; + +_vehicle_678 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [6292.998, 7806.4375], [], 0, "CAN_COLLIDE"]; + _vehicle_678 = _this; + _this setPos [6292.998, 7806.4375]; +}; + +_unit_122 = objNull; +if (true) then +{ + _this = createAgent ["Woodlander3", [6317.9883, 7789.3345, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_122 = _this; + _this setDir -130.79149; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_681 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [12060.701, 12635.938, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_681 = _this; + _this setDir 216.27287; + _this setVehicleInit "this allowDammage false;this enableSimulation false;"; + _this setPos [12060.701, 12635.938, -1.5258789e-005]; +}; + +_vehicle_682 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [12061.653, 12636.994, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_682 = _this; + _this setDir 17.306128; + _this setVehicleInit "this allowDammage false;this enableSimulation false;"; + _this setPos [12061.653, 12636.994, 1.5258789e-005]; +}; + +_unit_124 = objNull; +if (true) then +{ + _this = createAgent ["HouseWife1", [13468.382, 5439.5752, 2.8821261], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_124 = _this; + _this setDir -91.741302; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_686 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [13473.405, 5439.6479, 0.00021648407], [], 0, "CAN_COLLIDE"]; + _vehicle_686 = _this; + _this setPos [13473.405, 5439.6479, 0.00021648407]; +}; + +_vehicle_688 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [4053.6313, 11671.396, 0.015672784], [], 0, "CAN_COLLIDE"]; + _vehicle_688 = _this; + _this setDir -6.2353768; + _this setPos [4053.6313, 11671.396, 0.015672784]; +}; + +_vehicle_689 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_garaz_mala", [4036.7148, 11664.595, 0.015703302], [], 0, "CAN_COLLIDE"]; + _vehicle_689 = _this; + _this setDir 21.845457; + _this setPos [4036.7148, 11664.595, 0.015703302]; +}; + +_unit_128 = objNull; +if (true) then +{ + _this = createAgent ["Doctor", [4059.437, 11660.436], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_128 = _this; + _this setDir 24.266853; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_699 = objNull; +if (true) then +{ + _this = createVehicle ["Sign_1L_Firstaid", [4058.7043, 11660.961, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_699 = _this; + _this setDir 217.96779; + _this setPos [4058.7043, 11660.961, 3.0517578e-005]; +}; + +_vehicle_701 = objNull; +if (true) then +{ + _this = createVehicle ["Land_sunshade_EP1", [4059.8516, 11660.219], [], 0, "CAN_COLLIDE"]; + _vehicle_701 = _this; + _this setPos [4059.8516, 11660.219]; +}; + +_vehicle_704 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [11455.53, 11341.231], [], 0, "CAN_COLLIDE"]; + _vehicle_704 = _this; + _this setDir -111.72584; + _this setPos [11455.53, 11341.231]; +}; + +_vehicle_724 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [6306.6904, 7787.5947, 0.24377441], [], 0, "CAN_COLLIDE"]; + _vehicle_724 = _this; + _this setDir 35.687778; + _this setPos [6306.6904, 7787.5947, 0.24377441]; +}; + +_vehicle_727 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [6319.2407, 7778.6885, 0.20742251], [], 0, "CAN_COLLIDE"]; + _vehicle_727 = _this; + _this setDir 34.820972; + _this setPos [6319.2407, 7778.6885, 0.20742251]; +}; + +_vehicle_732 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [6324.8804, 7781.7441, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_732 = _this; + _this setDir 93.599457; + _this setPos [6324.8804, 7781.7441, 9.1552734e-005]; +}; + +_vehicle_734 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [6324.3003, 7785.7813, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_734 = _this; + _this setDir 68.962952; + _this setPos [6324.3003, 7785.7813, -3.0517578e-005]; +}; + +_vehicle_738 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [6312.1953, 7810.5107], [], 0, "CAN_COLLIDE"]; + _vehicle_738 = _this; + _this setDir 125.62857; + _this setPos [6312.1953, 7810.5107]; +}; + +_vehicle_741 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_garaz_mala", [11443.267, 11338.436], [], 0, "CAN_COLLIDE"]; + _vehicle_741 = _this; + _this setDir 395.83041; + _this setPos [11443.267, 11338.436]; +}; + +_vehicle_751 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_A_Castle_Bastion", [11470.683, 11367.538, 0.025263477], [], 0, "CAN_COLLIDE"]; + _vehicle_751 = _this; + _this setDir 34.188072; + _this setPos [11470.683, 11367.538, 0.025263477]; +}; + +_vehicle_754 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_A_Castle_Gate", [11447.629, 11358.183, -0.67366308], [], 0, "CAN_COLLIDE"]; + _vehicle_754 = _this; + _this setDir -54.45937; + _this setPos [11447.629, 11358.183, -0.67366308]; +}; + +_vehicle_755 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_A_Castle_Stairs_A", [11435.725, 11352.75, 0.011208216], [], 0, "CAN_COLLIDE"]; + _vehicle_755 = _this; + _this setDir 31.414593; + _this setPos [11435.725, 11352.75, 0.011208216]; +}; + +_vehicle_761 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_A_Castle_Bastion", [11449.215, 11335.983, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_761 = _this; + _this setDir 215.50694; + _this setPos [11449.215, 11335.983, 3.0517578e-005]; +}; + +_vehicle_764 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Bench_EP1", [11472.618, 11371.762], [], 0, "CAN_COLLIDE"]; + _vehicle_764 = _this; + _this setDir -59.041649; + _this setPos [11472.618, 11371.762]; +}; + +_vehicle_765 = objNull; +if (true) then +{ + _this = createVehicle ["Sign_1L_Firstaid", [11473.339, 11369.769, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_765 = _this; + _this setDir 33.089531; + _this setPos [11473.339, 11369.769, -3.0517578e-005]; +}; + +_unit_132 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Woodlander2", [6321.0439, 7781.0288], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_132 = _this; + _this setDir 9.6638927; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_767 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net1", [6323.252, 7780.0688, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_767 = _this; + _this setPos [6323.252, 7780.0688, 3.0517578e-005]; +}; + +_vehicle_769 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [4037.304, 11673.5], [], 0, "CAN_COLLIDE"]; + _vehicle_769 = _this; + _this setDir -6.2353768; + _this setPos [4037.304, 11673.5]; +}; + +_vehicle_775 = objNull; +if (true) then +{ + _this = createVehicle ["Hhedgehog_concreteBig", [4091.625, 11663.692, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_775 = _this; + _this setDir -65.721718; + _this setPos [4091.625, 11663.692, 6.1035156e-005]; +}; + +_vehicle_792 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [12915.702, 12760.794], [], 0, "CAN_COLLIDE"]; + _vehicle_792 = _this; + _this setPos [12915.702, 12760.794]; +}; + +_vehicle_798 = objNull; +if (true) then +{ + _this = createVehicle ["Concrete_Wall_EP1", [6311.124, 7801.1855], [], 0, "CAN_COLLIDE"]; + _vehicle_798 = _this; + _this setDir 67.135719; + _this setPos [6311.124, 7801.1855]; +}; + +_vehicle_802 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_concrete_High", [6326.7847, 7793.499, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_802 = _this; + _this setDir -158.27872; + _this setPos [6326.7847, 7793.499, 3.0517578e-005]; +}; + +_vehicle_812 = objNull; +if (true) then +{ + _this = createVehicle ["PowGen_Big", [6318.1919, 7806.4321], [], 0, "CAN_COLLIDE"]; + _vehicle_812 = _this; + _this setDir -414.08893; + _this setPos [6318.1919, 7806.4321]; +}; + +_vehicle_813 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BagFenceRound", [6295.6436, 7804.3223], [], 0, "CAN_COLLIDE"]; + _vehicle_813 = _this; + _this setDir 128.79018; + _this setPos [6295.6436, 7804.3223]; +}; + +_vehicle_1329 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [13861.844, 11779.874, -4.0555434], [], 0, "CAN_COLLIDE"]; + _vehicle_1329 = _this; + _this setDir -142.23015; + _this setPos [13861.844, 11779.874, -4.0555434]; +}; + +_vehicle_1331 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [13822.522, 11756.364, -16.748234], [], 0, "CAN_COLLIDE"]; + _vehicle_1331 = _this; + _this setDir -80.248177; + _this setPos [13822.522, 11756.364, -16.748234]; +}; + +_vehicle_1333 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockTower", [13831.841, 11778.499, 0.00038719177], [], 0, "CAN_COLLIDE"]; + _vehicle_1333 = _this; + _this setDir -211.84564; + _this setPos [13831.841, 11778.499, 0.00038719177]; +}; + +_vehicle_1334 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [13844.757, 11776.005, 11.779192], [], 0, "CAN_COLLIDE"]; + _vehicle_1334 = _this; + _this setDir 146.59256; + _this setPos [13844.757, 11776.005, 11.779192]; +}; + +_vehicle_1336 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [13836.722, 11733.236, -5.3975186], [], 0, "CAN_COLLIDE"]; + _vehicle_1336 = _this; + _this setDir -130.15675; + _this setPos [13836.722, 11733.236, -5.3975186]; +}; + +_vehicle_1338 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [13843.052, 11772.346, 11.314474], [], 0, "CAN_COLLIDE"]; + _vehicle_1338 = _this; + _this setDir -39.579979; + _this setPos [13843.052, 11772.346, 11.314474]; +}; + +_vehicle_1340 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Rock1", [13848.191, 11705.276, -20.927782], [], 0, "CAN_COLLIDE"]; + _vehicle_1340 = _this; + _this setDir 57.314457; + _this setPos [13848.191, 11705.276, -20.927782]; +}; + +_vehicle_1341 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [13857.008, 11752.611, 11.892877], [], 0, "CAN_COLLIDE"]; + _vehicle_1341 = _this; + _this setDir 117.47377; + _this setPos [13857.008, 11752.611, 11.892877]; +}; + +_vehicle_1343 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockTower", [13867.87, 11753.702, -17.169361], [], 0, "CAN_COLLIDE"]; + _vehicle_1343 = _this; + _this setDir 81.740479; + _this setPos [13867.87, 11753.702, -17.169361]; +}; + +_vehicle_1344 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [13827.892, 11722.244, 0.00058841705], [], 0, "CAN_COLLIDE"]; + _vehicle_1344 = _this; + _this setDir -89.869354; + _this setPos [13827.892, 11722.244, 0.00058841705]; +}; + +_vehicle_1346 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [13880.992, 11792.832, -14.300504], [], 0, "CAN_COLLIDE"]; + _vehicle_1346 = _this; + _this setDir -217.70052; + _this setPos [13880.992, 11792.832, -14.300504]; +}; + +_vehicle_1349 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockTower", [13827.258, 11770.918, 2.8610229e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1349 = _this; + _this setPos [13827.258, 11770.918, 2.8610229e-005]; +}; + +_vehicle_1352 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Rock1", [13817.806, 11746.111, -27.215347], [], 0, "CAN_COLLIDE"]; + _vehicle_1352 = _this; + _this setDir 68.549126; + _this setPos [13817.806, 11746.111, -27.215347]; +}; +_vehicle_1329 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [13861.844, 11779.874, -4.0555434], [], 0, "CAN_COLLIDE"]; + _vehicle_1329 = _this; + _this setDir -142.23015; + _this setPos [13861.844, 11779.874, -4.0555434]; +}; + +_vehicle_1331 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [13822.522, 11756.364, -16.748234], [], 0, "CAN_COLLIDE"]; + _vehicle_1331 = _this; + _this setDir -80.248177; + _this setPos [13822.522, 11756.364, -16.748234]; +}; + +_vehicle_1333 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockTower", [13831.841, 11778.499, 0.00038719177], [], 0, "CAN_COLLIDE"]; + _vehicle_1333 = _this; + _this setDir -211.84564; + _this setPos [13831.841, 11778.499, 0.00038719177]; +}; + +_vehicle_1334 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [13844.757, 11776.005, 11.779192], [], 0, "CAN_COLLIDE"]; + _vehicle_1334 = _this; + _this setDir 146.59256; + _this setPos [13844.757, 11776.005, 11.779192]; +}; + +_vehicle_1336 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [13836.722, 11733.236, -5.3975186], [], 0, "CAN_COLLIDE"]; + _vehicle_1336 = _this; + _this setDir -130.15675; + _this setPos [13836.722, 11733.236, -5.3975186]; +}; + +_vehicle_1338 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [13843.052, 11772.346, 11.314474], [], 0, "CAN_COLLIDE"]; + _vehicle_1338 = _this; + _this setDir -39.579979; + _this setPos [13843.052, 11772.346, 11.314474]; +}; + +_vehicle_1340 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Rock1", [13848.191, 11705.276, -20.927782], [], 0, "CAN_COLLIDE"]; + _vehicle_1340 = _this; + _this setDir 57.314457; + _this setPos [13848.191, 11705.276, -20.927782]; +}; + +_vehicle_1341 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [13857.008, 11752.611, 11.892877], [], 0, "CAN_COLLIDE"]; + _vehicle_1341 = _this; + _this setDir 117.47377; + _this setPos [13857.008, 11752.611, 11.892877]; +}; + +_vehicle_1343 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockTower", [13867.87, 11753.702, -17.169361], [], 0, "CAN_COLLIDE"]; + _vehicle_1343 = _this; + _this setDir 81.740479; + _this setPos [13867.87, 11753.702, -17.169361]; +}; + +_vehicle_1344 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [13827.892, 11722.244, 0.00058841705], [], 0, "CAN_COLLIDE"]; + _vehicle_1344 = _this; + _this setDir -89.869354; + _this setPos [13827.892, 11722.244, 0.00058841705]; +}; + +_vehicle_1346 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [13880.992, 11792.832, -14.300504], [], 0, "CAN_COLLIDE"]; + _vehicle_1346 = _this; + _this setDir -217.70052; + _this setPos [13880.992, 11792.832, -14.300504]; +}; + +_vehicle_1349 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockTower", [13827.258, 11770.918, 2.8610229e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1349 = _this; + _this setPos [13827.258, 11770.918, 2.8610229e-005]; +}; + +_vehicle_1352 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Rock1", [13817.806, 11746.111, -27.215347], [], 0, "CAN_COLLIDE"]; + _vehicle_1352 = _this; + _this setDir 68.549126; + _this setPos [13817.806, 11746.111, -27.215347]; +}; + +processInitCommands; + diff --git a/TraderCitySources/12.Isladuala/mission.sqf b/TraderCitySources/12.Isladuala/mission.sqf new file mode 100644 index 000000000..27e971b87 --- /dev/null +++ b/TraderCitySources/12.Isladuala/mission.sqf @@ -0,0 +1,3014 @@ + +_vehicle_22 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNetVar_NATO_EP1", [4968.5488, 5115.1655, 2.9563904e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_22 = _this; + _this setDir -90.334633; + _this setPos [4968.5488, 5115.1655, 2.9563904e-005]; +}; + +_vehicle_32 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [4972.4307, 5108.3589, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_32 = _this; + _this setPos [4972.4307, 5108.3589, 1.9073486e-005]; +}; + +_vehicle_34 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [4970.8379, 5108.355], [], 0, "CAN_COLLIDE"]; + _vehicle_34 = _this; + _this setPos [4970.8379, 5108.355]; +}; + +_vehicle_36 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [4972.4893, 5110.6641, 1.7166138e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_36 = _this; + _this setPos [4972.4893, 5110.6641, 1.7166138e-005]; +}; + +_vehicle_38 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [4972.2373, 5111.9541, 2.0027161e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_38 = _this; + _this setDir -86.154648; + _this setPos [4972.2373, 5111.9541, 2.0027161e-005]; +}; + +_vehicle_40 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [4972.6104, 5116.7227, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_40 = _this; + _this setPos [4972.6104, 5116.7227, 1.9073486e-006]; +}; + +_vehicle_43 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [4972.5938, 5115.9673, 2.5749207e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_43 = _this; + _this setPos [4972.5938, 5115.9673, 2.5749207e-005]; +}; + +_vehicle_45 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [4972.5566, 5115.2539, 8.5830688e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_45 = _this; + _this setPos [4972.5566, 5115.2539, 8.5830688e-006]; +}; + +_vehicle_47 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [4971.6221, 5116.7974, 4.4822693e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_47 = _this; + _this setDir 6.5523376; + _this setPos [4971.6221, 5116.7974, 4.4822693e-005]; +}; + +_vehicle_49 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [4971.5967, 5116.0449, 9.5367432e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_49 = _this; + _this setDir -13.039961; + _this setPos [4971.5967, 5116.0449, 9.5367432e-006]; +}; + +_vehicle_52 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Small", [4972.4336, 5113.1094, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_52 = _this; + _this setDir 0.38400105; + _this setPos [4972.4336, 5113.1094, 1.9073486e-006]; +}; + +_vehicle_53 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_EP1", [4964.3184, 5108.437, 1.8119812e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_53 = _this; + _this setDir -10.491434; + _this setPos [4964.3184, 5108.437, 1.8119812e-005]; +}; + +_vehicle_55 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_EP1", [4967.3901, 5108.3501, 1.6212463e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_55 = _this; + _this setDir -75.479851; + _this setPos [4967.3901, 5108.3501, 1.6212463e-005]; +}; + +_vehicle_57 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_EP1", [4964.3945, 5109.8633, 5.4359436e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_57 = _this; + _this setDir 22.46427; + _this setPos [4964.3945, 5109.8633, 5.4359436e-005]; +}; + +_vehicle_59 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Campfire_burning", [4968.0186, 5116.709, 2.9563904e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_59 = _this; + _this setPos [4968.0186, 5116.709, 2.9563904e-005]; +}; + +_vehicle_61 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_palletsfoiled_heap", [4974.8081, 5118.1035, 0.00014781952], [], 0, "CAN_COLLIDE"]; + _vehicle_61 = _this; + _this setDir -91.778091; + _this setPos [4974.8081, 5118.1035, 0.00014781952]; +}; + +_vehicle_63 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_GContainer_Big", [4989.2041, 5120.46, 0.00014972687], [], 0, "CAN_COLLIDE"]; + _vehicle_63 = _this; + _this setPos [4989.2041, 5120.46, 0.00014972687]; +}; + +_vehicle_64 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_kiosk_EP1", [4962.0737, 5118.9893, 6.0081482e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_64 = _this; + _this setDir -109.22786; + _this setPos [4962.0737, 5118.9893, 6.0081482e-005]; +}; + +_vehicle_65 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_meat_EP1", [4964.5356, 5116.7002, -1.2397766e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_65 = _this; + _this setDir -4.2205501; + _this setPos [4964.5356, 5116.7002, -1.2397766e-005]; +}; + +_vehicle_66 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_waterl_EP1", [4967.7729, 5122.8931, 2.7656555e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_66 = _this; + _this setDir 81.5774; + _this setPos [4967.7729, 5122.8931, 2.7656555e-005]; +}; + +_vehicle_67 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_small_EP1", [4967.4688, 5110.2754, 8.8691711e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_67 = _this; + _this setDir 89.858139; + _this setPos [4967.4688, 5110.2754, 8.8691711e-005]; +}; + +_vehicle_68 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_TyreHeapEP1", [4954.7373, 5125.8604, 1.6212463e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_68 = _this; + _this setPos [4954.7373, 5125.8604, 1.6212463e-005]; +}; + +_vehicle_69 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_TyreHeapEP1", [4954.6992, 5127.0859, 9.3460083e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_69 = _this; + _this setPos [4954.6992, 5127.0859, 9.3460083e-005]; +}; + +_vehicle_72 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [4955.6543, 5123.6074, 8.5830688e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_72 = _this; + _this setDir -81.882919; + _this setPos [4955.6543, 5123.6074, 8.5830688e-006]; +}; + +_vehicle_73 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNet_NATO_EP1", [4953.8755, 5125.8823, 4.7683716e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_73 = _this; + _this setDir -159.94859; + _this setPos [4953.8755, 5125.8823, 4.7683716e-005]; +}; + +_vehicle_75 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNet_NATO_EP1", [4982.7876, 5138.4565, 4.6730042e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_75 = _this; + _this setDir 7.5614223; + _this setPos [4982.7876, 5138.4565, 4.6730042e-005]; +}; + +_vehicle_78 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Cargo2E", [4989.6196, 5144.1523, 3.9100647e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_78 = _this; + _this setDir 88.272331; + _this setPos [4989.6196, 5144.1523, 3.9100647e-005]; +}; + +_vehicle_79 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_crates_EP1", [4977.7832, 5140.4795, 0.00013923645], [], 0, "CAN_COLLIDE"]; + _vehicle_79 = _this; + _this setDir -31.600784; + _this setPos [4977.7832, 5140.4795, 0.00013923645]; +}; + +_vehicle_81 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_crates_EP1", [4980.9092, 5140.6816, 0.00012493134], [], 0, "CAN_COLLIDE"]; + _vehicle_81 = _this; + _this setDir 20.060293; + _this setPos [4980.9092, 5140.6816, 0.00012493134]; +}; + +_vehicle_85 = objNull; +if (true) then +{ + _this = createVehicle ["Fort_Crate_wood", [4964.145, 5114.4941, 4.4822693e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_85 = _this; + _this setPos [4964.145, 5114.4941, 4.4822693e-005]; +}; + +_vehicle_87 = objNull; +if (true) then +{ + _this = createVehicle ["Fort_Crate_wood", [4964.0049, 5113.4082, 6.0081482e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_87 = _this; + _this setPos [4964.0049, 5113.4082, 6.0081482e-005]; +}; + +_vehicle_89 = objNull; +if (true) then +{ + _this = createVehicle ["Fort_Crate_wood", [4965.3237, 5114.0679, 2.8610229e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_89 = _this; + _this setDir 15.969769; + _this setPos [4965.3237, 5114.0679, 2.8610229e-005]; +}; + +_vehicle_94 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [4959.208, 5134.9863, 3.3378601e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_94 = _this; + _this setPos [4959.208, 5134.9863, 3.3378601e-005]; +}; + +_vehicle_95 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Ind_BoardsPack1", [4982.5601, 5137.4863, 2.5749207e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_95 = _this; + _this setDir -2.0444531; + _this setPos [4982.5601, 5137.4863, 2.5749207e-005]; +}; + +_vehicle_96 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Ind_BoardsPack2", [4981.7188, 5134.6338, 0.00018501282], [], 0, "CAN_COLLIDE"]; + _vehicle_96 = _this; + _this setDir 85.343353; + _this setPos [4981.7188, 5134.6338, 0.00018501282]; +}; + +_vehicle_153 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_TyreHeapEP1", [1991.2478, 1120.4406, 0.012570381], [], 0, "CAN_COLLIDE"]; + _vehicle_153 = _this; + _this setDir -4.9725051; + _this setPos [1991.2478, 1120.4406, 0.012570381]; +}; + +_vehicle_154 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_TyreHeapEP1", [1989.718, 1119.922, 0.0086145401], [], 0, "CAN_COLLIDE"]; + _vehicle_154 = _this; + _this setDir 45.043404; + _this setPos [1989.718, 1119.922, 0.0086145401]; +}; + +_vehicle_155 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [1987.6929, 1128.5321, 0.020896196], [], 0, "CAN_COLLIDE"]; + _vehicle_155 = _this; + _this setDir 12.262782; + _this setPos [1987.6929, 1128.5321, 0.020896196]; +}; + +_vehicle_156 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNet_NATO_EP1", [1988.3439, 1124.443, 0.011594057], [], 0, "CAN_COLLIDE"]; + _vehicle_156 = _this; + _this setDir -114.90533; + _this setPos [1988.3439, 1124.443, 0.011594057]; +}; + +_vehicle_225 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNetVar_NATO_EP1", [2000.457, 1202.05, 1.0967255e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_225 = _this; + _this setDir -260.10922; + _this setPos [2000.457, 1202.05, 1.0967255e-005]; +}; + +_vehicle_226 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [1997.9026, 1208.4298, 0.012995481], [], 0, "CAN_COLLIDE"]; + _vehicle_226 = _this; + _this setDir -179.93683; + _this setPos [1997.9026, 1208.4298, 0.012995481]; +}; + +_vehicle_227 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [1999.3411, 1208.9615, 0.011824131], [], 0, "CAN_COLLIDE"]; + _vehicle_227 = _this; + _this setDir -169.9994; + _this setPos [1999.3411, 1208.9615, 0.011824131]; +}; + +_vehicle_228 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [1995.3687, 1203.4297, -0.014783381], [], 0, "CAN_COLLIDE"]; + _vehicle_228 = _this; + _this setDir -98.227394; + _this setPos [1995.3687, 1203.4297, -0.014783381]; +}; + +_vehicle_229 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [1996.6528, 1204.0635, -0.010684911], [], 0, "CAN_COLLIDE"]; + _vehicle_229 = _this; + _this setDir -253.66699; + _this setPos [1996.6528, 1204.0635, -0.010684911]; +}; + +_vehicle_230 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [1996.1874, 1201.2382, -0.060106747], [], 0, "CAN_COLLIDE"]; + _vehicle_230 = _this; + _this setDir -169.77481; + _this setPos [1996.1874, 1201.2382, -0.060106747]; +}; + +_vehicle_232 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [2000.2462, 1208.2729, -0.022077657], [], 0, "CAN_COLLIDE"]; + _vehicle_232 = _this; + _this setDir -76.480911; + _this setPos [2000.2462, 1208.2729, -0.022077657]; +}; + +_vehicle_235 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Small", [2000.6552, 1206.7417, 0.007979393], [], 0, "CAN_COLLIDE"]; + _vehicle_235 = _this; + _this setDir -193.66798; + _this setPos [2000.6552, 1206.7417, 0.007979393]; +}; + +_vehicle_236 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_EP1", [2003.642, 1205.3761, 0.03461051], [], 0, "CAN_COLLIDE"]; + _vehicle_236 = _this; + _this setDir -264.68182; + _this setPos [2003.642, 1205.3761, 0.03461051]; +}; + +_vehicle_237 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_EP1", [2002.4899, 1206.7001, 0.019329071], [], 0, "CAN_COLLIDE"]; + _vehicle_237 = _this; + _this setDir -166.68642; + _this setPos [2002.4899, 1206.7001, 0.019329071]; +}; + +_vehicle_238 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_EP1", [2002.4095, 1205.1888, 0.034316063], [], 0, "CAN_COLLIDE"]; + _vehicle_238 = _this; + _this setDir -147.31055; + _this setPos [2002.4095, 1205.1888, 0.034316063]; +}; + +_vehicle_239 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Campfire_burning", [1998.9677, 1201.0409, -0.0037243366], [], 0, "CAN_COLLIDE"]; + _vehicle_239 = _this; + _this setDir -169.77481; + _this setPos [1998.9677, 1201.0409, -0.0037243366]; +}; + +_vehicle_240 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_palletsfoiled_heap", [1990.1288, 1203.6932, -0.02457276], [], 0, "CAN_COLLIDE"]; + _vehicle_240 = _this; + _this setDir -266.01868; + _this setPos [1990.1288, 1203.6932, -0.02457276]; +}; + +_vehicle_241 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_kiosk_EP1", [1988.5461, 1198.4727, 0.017368583], [], 0, "CAN_COLLIDE"]; + _vehicle_241 = _this; + _this setDir -352.62888; + _this setPos [1988.5461, 1198.4727, 0.017368583]; +}; + +_vehicle_242 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_meat_EP1", [1997.0972, 1196.9674, 0.0080835819], [], 0, "CAN_COLLIDE"]; + _vehicle_242 = _this; + _this setDir -233.88737; + _this setPos [1997.0972, 1196.9674, 0.0080835819]; +}; + +_vehicle_243 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_waterl_EP1", [1998.9811, 1194.3573, -0.0011839867], [], 0, "CAN_COLLIDE"]; + _vehicle_243 = _this; + _this setDir -88.197342; + _this setPos [1998.9811, 1194.3573, -0.0011839867]; +}; + +_vehicle_244 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_small_EP1", [1999.8147, 1202.7914, 0.012476444], [], 0, "CAN_COLLIDE"]; + _vehicle_244 = _this; + _this setDir -79.219406; + _this setPos [1999.8147, 1202.7914, 0.012476444]; +}; + +_vehicle_245 = objNull; +if (true) then +{ + _this = createVehicle ["Fort_Crate_wood", [2002.3164, 1196.8911, 0.014955759], [], 0, "CAN_COLLIDE"]; + _vehicle_245 = _this; + _this setDir -169.77481; + _this setPos [2002.3164, 1196.8911, 0.014955759]; +}; + +_vehicle_246 = objNull; +if (true) then +{ + _this = createVehicle ["Fort_Crate_wood", [1995.8081, 1197.9478, 0.02193141], [], 0, "CAN_COLLIDE"]; + _vehicle_246 = _this; + _this setDir -169.77481; + _this setPos [1995.8081, 1197.9478, 0.02193141]; +}; + +_vehicle_247 = objNull; +if (true) then +{ + _this = createVehicle ["Fort_Crate_wood", [1999.1758, 1195.9692, 0.010417223], [], 0, "CAN_COLLIDE"]; + _vehicle_247 = _this; + _this setDir -133.43254; + _this setPos [1999.1758, 1195.9692, 0.010417223]; +}; + +_vehicle_277 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNet_NATO_EP1", [1994.9381, 1159.3978, 2.9087067e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_277 = _this; + _this setDir -84.361504; + _this setPos [1994.9381, 1159.3978, 2.9087067e-005]; +}; + +_vehicle_278 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Cargo2E", [1989.8458, 1157.0259, 2.1457672e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_278 = _this; + _this setDir 4.0756335; + _this setPos [1989.8458, 1157.0259, 2.1457672e-005]; +}; + +_vehicle_279 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_crates_EP1", [1993.6339, 1157.368, 0.00012159348], [], 0, "CAN_COLLIDE"]; + _vehicle_279 = _this; + _this setDir -89.607994; + _this setPos [1993.6339, 1157.368, 0.00012159348]; +}; + +_vehicle_280 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_crates_EP1", [1993.5422, 1154.5889, 0.00010728836], [], 0, "CAN_COLLIDE"]; + _vehicle_280 = _this; + _this setDir -72.50161; + _this setPos [1993.5422, 1154.5889, 0.00010728836]; +}; + +_vehicle_295 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [1995.1329, 1201.2894, 2.0027161e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_295 = _this; + _this setDir -248.08148; + _this setPos [1995.1329, 1201.2894, 2.0027161e-005]; +}; + +_vehicle_297 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [1995.2174, 1202.1825, 2.2172928e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_297 = _this; + _this setDir -87.067352; + _this setPos [1995.2174, 1202.1825, 2.2172928e-005]; +}; + +_vehicle_299 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [1995.9136, 1200.5781, 4.0769577e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_299 = _this; + _this setDir -161.44733; + _this setPos [1995.9136, 1200.5781, 4.0769577e-005]; +}; + +_vehicle_479 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNet_NATO_EP1", [1289.7119, 9067.6738, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_479 = _this; + _this setDir 85.06002; + _this setPos [1289.7119, 9067.6738, -9.1552734e-005]; +}; + +_vehicle_486 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_crates_EP1", [1290.4745, 9070.0283, 2.6702881e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_486 = _this; + _this setDir 89.494225; + _this setPos [1290.4745, 9070.0283, 2.6702881e-005]; +}; + +_vehicle_488 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_crates_EP1", [1289.4447, 9072.7852, 2.6702881e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_488 = _this; + _this setDir 176.29544; + _this setPos [1289.4447, 9072.7852, 2.6702881e-005]; +}; + +_vehicle_491 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [1288.8063, 9062.8906, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_491 = _this; + _this setDir 49.866753; + _this setPos [1288.8063, 9062.8906, 1.1444092e-005]; +}; + +_vehicle_494 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNetVar_NATO_EP1", [1276.4807, 9075.7041, 2.6702881e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_494 = _this; + _this setDir -18.210897; + _this setPos [1276.4807, 9075.7041, 2.6702881e-005]; +}; + +_vehicle_497 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [1281.2457, 9077.2822, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_497 = _this; + _this setDir 28.238079; + _this setPos [1281.2457, 9077.2822, 1.9073486e-005]; +}; + +_vehicle_500 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [1281.1478, 9075.2783, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_500 = _this; + _this setDir -2.8866975; + _this setPos [1281.1478, 9075.2783, 1.9073486e-005]; +}; + +_vehicle_502 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [1282.6644, 9076.002, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_502 = _this; + _this setDir 37.883972; + _this setPos [1282.6644, 9076.002, 1.9073486e-005]; +}; + +_vehicle_505 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [1278.4352, 9079.4365, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_505 = _this; + _this setDir 38.144878; + _this setPos [1278.4352, 9079.4365, 7.6293945e-006]; +}; + +_vehicle_508 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [1277.4058, 9079.7568, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_508 = _this; + _this setDir 1.7696958; + _this setPos [1277.4058, 9079.7568, 1.5258789e-005]; +}; + +_vehicle_510 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [1276.283, 9079.7783, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_510 = _this; + _this setDir -14.646195; + _this setPos [1276.283, 9079.7783, 1.1444092e-005]; +}; + +_vehicle_512 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [1278.4744, 9070.0322, 3.4332275e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_512 = _this; + _this setPos [1278.4744, 9070.0322, 3.4332275e-005]; +}; + +_vehicle_513 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [1287.6904, 9064.9688, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_513 = _this; + _this setPos [1287.6904, 9064.9688, 3.8146973e-005]; +}; + +_vehicle_514 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [1288.6705, 9069.2168, -1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_514 = _this; + _this setPos [1288.6705, 9069.2168, -1.9073486e-005]; +}; + +_vehicle_516 = objNull; +if (true) then +{ + _this = createVehicle ["Fort_Crate_wood", [1270.2238, 9072.6855, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_516 = _this; + _this setDir 30.855043; + _this setPos [1270.2238, 9072.6855, 2.2888184e-005]; +}; + +_vehicle_518 = objNull; +if (true) then +{ + _this = createVehicle ["Fort_Crate_wood", [1270.7161, 9069.7793, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_518 = _this; + _this setDir 75.515373; + _this setPos [1270.7161, 9069.7793, 2.2888184e-005]; +}; + +_vehicle_520 = objNull; +if (true) then +{ + _this = createVehicle ["Fort_Crate_wood", [1271.8182, 9070.3359, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_520 = _this; + _this setDir 62.646824; + _this setPos [1271.8182, 9070.3359, -2.2888184e-005]; +}; + +_vehicle_522 = objNull; +if (true) then +{ + _this = createVehicle ["Fort_Crate_wood", [1269.6899, 9071.3047, 0.00011062622], [], 0, "CAN_COLLIDE"]; + _vehicle_522 = _this; + _this setDir 10.577448; + _this setPos [1269.6899, 9071.3047, 0.00011062622]; +}; + +_vehicle_525 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_meat_EP1", [1270.7823, 9074.7139, 5.7220459e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_525 = _this; + _this setDir 98.664459; + _this setPos [1270.7823, 9074.7139, 5.7220459e-005]; +}; + +_vehicle_528 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_small_EP1", [1273.2087, 9077.3125, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_528 = _this; + _this setDir 348.8912; + _this setPos [1273.2087, 9077.3125, 9.1552734e-005]; +}; + +_vehicle_531 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_EP1", [1270.0458, 9076.9648, 0.00011444092], [], 0, "CAN_COLLIDE"]; + _vehicle_531 = _this; + _this setDir 44.907875; + _this setPos [1270.0458, 9076.9648, 0.00011444092]; +}; + +_vehicle_533 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_EP1", [1271.2817, 9078.0303, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_533 = _this; + _this setDir 153.20784; + _this setPos [1271.2817, 9078.0303, 1.9073486e-005]; +}; + +_vehicle_536 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Campfire_burning", [1276.5664, 9073.0713, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_536 = _this; + _this setDir 14.783195; + _this setPos [1276.5664, 9073.0713, 1.1444092e-005]; +}; + +_vehicle_540 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [4983.4819, 5126.9233, 6.6757202e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_540 = _this; + _this setDir 91.070953; + _this setPos [4983.4819, 5126.9233, 6.6757202e-006]; +}; + +_vehicle_542 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [4983.4785, 5125.6372, -6.6757202e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_542 = _this; + _this setDir 89.785805; + _this setPos [4983.4785, 5125.6372, -6.6757202e-006]; +}; + +_vehicle_547 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [2002.3976, 1193.1942, -1.3828278e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_547 = _this; + _this setDir 522.03833; + _this setPos [2002.3976, 1193.1942, -1.3828278e-005]; +}; + +_vehicle_549 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [1272.4326, 9069.5, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_549 = _this; + _this setDir -52.369293; + _this setPos [1272.4326, 9069.5, 2.2888184e-005]; +}; + +_vehicle_551 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [1277.2058, 9064.4658, -3.4332275e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_551 = _this; + _this setPos [1277.2058, 9064.4658, -3.4332275e-005]; +}; + +_vehicle_552 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [1997.5045, 1126.052, -2.3841858e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_552 = _this; + _this setPos [1997.5045, 1126.052, -2.3841858e-006]; +}; + +_vehicle_555 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSOld", [4960.5361, 5117.6406, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_555 = _this; + _this setPos [4960.5361, 5117.6406, 1.9073486e-006]; +}; + +_vehicle_557 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSOld", [4977.7471, 5117.6782, -1.0490417e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_557 = _this; + _this setPos [4977.7471, 5117.6782, -1.0490417e-005]; +}; + +_vehicle_559 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSOld", [4982.9419, 5129.6475, -2.0027161e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_559 = _this; + _this setDir -90.028534; + _this setPos [4982.9419, 5129.6475, -2.0027161e-005]; +}; + +_vehicle_561 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSOld", [4953.5894, 5134.3506, 2.4795532e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_561 = _this; + _this setDir 87.768288; + _this setPos [4953.5894, 5134.3506, 2.4795532e-005]; +}; + +_vehicle_563 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSOld", [1992.057, 1130.1875, 2.3841858e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_563 = _this; + _this setDir 184.6337; + _this setPos [1992.057, 1130.1875, 2.3841858e-006]; +}; + +_vehicle_565 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSOld", [1999.9377, 1163.8776, -4.7683716e-007], [], 0, "CAN_COLLIDE"]; + _vehicle_565 = _this; + _this setDir 164.13661; + _this setPos [1999.9377, 1163.8776, -4.7683716e-007]; 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+ _vehicle_608 = _this; + _this setPos [5973.6323, 6164.7144, 1.335144e-005]; +}; + +_vehicle_610 = objNull; +if (true) then +{ + _this = createVehicle ["Barrel4", [5973.3926, 6165.5093, 2.0027161e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_610 = _this; + _this setPos [5973.3926, 6165.5093, 2.0027161e-005]; +}; + +_vehicle_612 = objNull; +if (true) then +{ + _this = createVehicle ["Barrel4", [5978.2178, 6166.9697, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_612 = _this; + _this setPos [5978.2178, 6166.9697, 4.5776367e-005]; +}; + +_vehicle_614 = objNull; +if (true) then +{ + _this = createVehicle ["Barrel4", [5977.5234, 6166.9863, 4.9591064e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_614 = _this; + _this setPos [5977.5234, 6166.9863, 4.9591064e-005]; +}; + +_vehicle_616 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_IronPipes_EP1", [5976.1299, 6153.0503, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_616 = _this; + _this setDir 5.646481; + _this setPos [5976.1299, 6153.0503, 5.7220459e-006]; 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+}; + +_vehicle_689 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [1993.2682, 1152.132, 7.1525574e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_689 = _this; + _this setDir -159.37236; + _this setPos [1993.2682, 1152.132, 7.1525574e-006]; +}; + +_vehicle_691 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [1998.8354, 1152.178, -7.1525574e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_691 = _this; + _this setDir -213.69127; + _this setPos [1998.8354, 1152.178, -7.1525574e-006]; +}; + +_vehicle_693 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [1995.621, 1171.5247, 2.4318695e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_693 = _this; + _this setDir -146.76591; + _this setPos [1995.621, 1171.5247, 2.4318695e-005]; +}; + +_vehicle_695 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [1988.0353, 1195.9374, 1.0967255e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_695 = _this; + _this setDir -169.95876; + _this setPos [1988.0353, 1195.9374, 1.0967255e-005]; +}; + +_vehicle_697 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [1996.2538, 1193.7278, 2.5272369e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_697 = _this; + _this setDir -128.34244; + _this setPos [1996.2538, 1193.7278, 2.5272369e-005]; +}; + +_vehicle_699 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [2000.9695, 1191.3872, 7.1525574e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_699 = _this; + _this setDir -201.49071; + _this setPos [2000.9695, 1191.3872, 7.1525574e-006]; +}; + +_vehicle_701 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [2005.6438, 1197.6663, 1.7642975e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_701 = _this; + _this setDir -266.13644; + _this setPos [2005.6438, 1197.6663, 1.7642975e-005]; +}; + +_vehicle_704 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [2006.7209, 1204.0875, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_704 = _this; + _this setDir -259.92484; + _this setPos [2006.7209, 1204.0875, 2.0980835e-005]; +}; + +_vehicle_706 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [2004.2708, 1208.7725, -7.8678131e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_706 = _this; + _this setDir -149.29466; + _this setPos [2004.2708, 1208.7725, -7.8678131e-006]; +}; + +_vehicle_708 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [1997.26, 1210.1686, 2.3365021e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_708 = _this; + _this setDir -187.77577; + _this setPos [1997.26, 1210.1686, 2.3365021e-005]; +}; + +_vehicle_710 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [1991.0265, 1207.8295, 1.6689301e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_710 = _this; + _this setDir -206.95067; + _this setPos [1991.0265, 1207.8295, 1.6689301e-005]; +}; + +_vehicle_712 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [1995.9205, 1140.4081, 7.2956085e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_712 = _this; + _this setDir -367.41125; + _this setPos [1995.9205, 1140.4081, 7.2956085e-005]; +}; + +_vehicle_714 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [1996.9232, 1178.6193, 2.1457672e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_714 = _this; + _this setDir -172.45042; + _this setPos [1996.9232, 1178.6193, 2.1457672e-005]; +}; + +_vehicle_716 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [1289.9512, 9058.9072, 3.4332275e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_716 = _this; + _this setDir -379.9751; + _this setPos [1289.9512, 9058.9072, 3.4332275e-005]; +}; + +_vehicle_718 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [1277.0901, 9051.9316, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_718 = _this; + _this setDir -181.81654; + _this setPos [1277.0901, 9051.9316, 7.6293945e-006]; +}; + +_vehicle_720 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [1286.1571, 9054.5029, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_720 = _this; + _this setDir -263.63538; + _this setPos [1286.1571, 9054.5029, -2.2888184e-005]; +}; + +_vehicle_722 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [1271.1577, 9051.7373], [], 0, "CAN_COLLIDE"]; + _vehicle_722 = _this; + _this setDir -358.75177; + _this setPos [1271.1577, 9051.7373]; +}; + +_vehicle_724 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [1265.436, 9053.708, -0.00018310547], [], 0, "CAN_COLLIDE"]; + _vehicle_724 = _this; + _this setDir -324.02338; + _this setPos [1265.436, 9053.708, -0.00018310547]; +}; + +_vehicle_726 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [1262.1713, 9058.4658, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_726 = _this; + _this setDir -279.25009; + _this setPos [1262.1713, 9058.4658, -1.1444092e-005]; +}; + +_vehicle_728 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [1261.0511, 9064.6094, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_728 = _this; + _this setDir -278.44754; + _this setPos [1261.0511, 9064.6094, 1.9073486e-005]; +}; + +_vehicle_730 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [1261.6995, 9070.8574], [], 0, "CAN_COLLIDE"]; + _vehicle_730 = _this; + _this setDir -259.53033; + _this setPos [1261.6995, 9070.8574]; +}; + +_vehicle_732 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [1264.0107, 9077.0332, 4.9591064e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_732 = _this; + _this setDir -240.1266; + _this setPos [1264.0107, 9077.0332, 4.9591064e-005]; +}; + +_vehicle_734 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [1268.9338, 9080.2637, 0.00010299683], [], 0, "CAN_COLLIDE"]; + _vehicle_734 = _this; + _this setDir -192.74525; + _this setPos [1268.9338, 9080.2637, 0.00010299683]; +}; + +_vehicle_736 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [1275.7997, 9081.2139, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_736 = _this; + _this setDir -364.5867; + _this setPos [1275.7997, 9081.2139, 2.2888184e-005]; +}; + +_vehicle_738 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [1282.0491, 9079.9209, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_738 = _this; + _this setDir -330.40396; + _this setPos [1282.0491, 9079.9209, -1.1444092e-005]; +}; + +_vehicle_740 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [1292.2312, 9074.5225, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_740 = _this; + _this setDir -311.93118; + _this setPos [1292.2312, 9074.5225, -1.5258789e-005]; +}; + +_vehicle_742 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [1294.142, 9069.001, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_742 = _this; + _this setDir -266.13644; + _this setPos [1294.142, 9069.001, -1.1444092e-005]; +}; + +_vehicle_744 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [1293.8441, 9062.8154, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_744 = _this; + _this setDir -266.13644; + _this setPos [1293.8441, 9062.8154, 7.6293945e-006]; +}; + +_vehicle_746 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [8790.1611, 5182.3408, -0.00010025501], [], 0, "CAN_COLLIDE"]; + _vehicle_746 = _this; + _this setDir -269.84756; + _this setPos [8790.1611, 5182.3408, -0.00010025501]; +}; + +_vehicle_748 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [8790.4248, 5188.9419, 5.5074692e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_748 = _this; + _this setDir -266.13644; + _this setPos [8790.4248, 5188.9419, 5.5074692e-005]; +}; + +_vehicle_750 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [8787.3672, 5193.9688, 2.8610229e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_750 = _this; + _this setDir -328.88928; + _this setPos [8787.3672, 5193.9688, 2.8610229e-006]; +}; + +_vehicle_752 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [8781.0723, 5195.8833, 6.5565109e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_752 = _this; + _this setDir -352.97284; + _this setPos [8781.0723, 5195.8833, 6.5565109e-005]; +}; + +_vehicle_754 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [8778.123, 5192.2231, -0.0001950264], [], 0, "CAN_COLLIDE"]; + _vehicle_754 = _this; + _this setDir -270.02939; + _this setPos [8778.123, 5192.2231, -0.0001950264]; +}; + +_vehicle_756 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [8768.375, 5189.9824, 0.00018197298], [], 0, "CAN_COLLIDE"]; + _vehicle_756 = _this; + _this setDir -199.20058; + _this setPos [8768.375, 5189.9824, 0.00018197298]; +}; + +_vehicle_758 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [8799.3086, 5170.1016, 0.04326278], [], 0, "CAN_COLLIDE"]; + _vehicle_758 = _this; + _this setPos [8799.3086, 5170.1016, 0.04326278]; +}; + +_vehicle_761 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [8778.1113, 5188.9976, -2.0265579e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_761 = _this; + _this setDir -4.7990394; + _this setPos [8778.1113, 5188.9976, -2.0265579e-006]; +}; + +_vehicle_762 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNet_NATO_EP1", [8784.2451, 5191.3628, -1.1920929e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_762 = _this; + _this setDir 22.44742; + _this setPos [8784.2451, 5191.3628, -1.1920929e-006]; +}; + +_vehicle_764 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BoatSmall_1", [8787.2959, 5187.585, -4.8875809e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_764 = _this; + _this setDir -44.452579; + _this setPos [8787.2959, 5187.585, -4.8875809e-006]; +}; + +_vehicle_765 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BoatSmall_2a", [8786.0195, 5190.6353, -4.8041344e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_765 = _this; + _this setDir 44.237038; + _this setPos [8786.0195, 5190.6353, -4.8041344e-005]; +}; + +_vehicle_766 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BoatSmall_2b", [8768.8789, 5185.5356, 0.00014448166], [], 0, "CAN_COLLIDE"]; + _vehicle_766 = _this; + _this setDir -98.122223; + _this setPos [8768.8789, 5185.5356, 0.00014448166]; +}; + +_vehicle_767 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Campfire_burning", [8779.5313, 5185.5815, 0.067060895], [], 0, "CAN_COLLIDE"]; + _vehicle_767 = _this; + _this setDir 5.1784759; + _this setPos [8779.5313, 5185.5815, 0.067060895]; +}; + +_vehicle_768 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSOld", [8777.6592, 5189.252, 8.8453293e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_768 = _this; + _this setDir 168.40063; + _this setPos [8777.6592, 5189.252, 8.8453293e-005]; +}; + +_vehicle_789 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [2623.5916, 7124.5376, 0.58704042], [], 0, "CAN_COLLIDE"]; + _vehicle_789 = _this; + _this setDir 86.346687; + _this setPos [2623.5916, 7124.5376, 0.58704042]; +}; + +_vehicle_791 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNet_NATO_EP1", [2649.3513, 7122.752, 0.22489929], [], 0, "CAN_COLLIDE"]; + _vehicle_791 = _this; + _this setDir 163.76282; + _this setPos [2649.3513, 7122.752, 0.22489929]; +}; + +_vehicle_812 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BoatSmall_2b", [2651.4382, 7128.5088, -8.1062317e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_812 = _this; + _this setDir -33.452724; + _this setPos [2651.4382, 7128.5088, -8.1062317e-006]; +}; + +_vehicle_815 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BoatSmall_2a", [2644.9141, 7122.3281, -1.7642975e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_815 = _this; + _this setDir 208.53813; + _this setPos [2644.9141, 7122.3281, -1.7642975e-005]; +}; + +_vehicle_818 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BoatSmall_1", [2653.5398, 7124.9312, 5.0067902e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_818 = _this; + _this setDir 259.8685; + _this setPos [2653.5398, 7124.9312, 5.0067902e-006]; +}; + +_vehicle_821 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Campfire_burning", [2645.1946, 7124.7715, 6.7234039e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_821 = _this; + _this setDir 91.525169; + _this setPos [2645.1946, 7124.7715, 6.7234039e-005]; +}; + +_vehicle_824 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSOld", [2653.6567, 7128.2769, 2.1934509e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_824 = _this; + _this setDir 272.32965; + _this setPos [2653.6567, 7128.2769, 2.1934509e-005]; +}; + +_vehicle_827 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [2648.4138, 7125.5537, 3.6478043e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_827 = _this; + _this setDir 140.40326; + _this setPos [2648.4138, 7125.5537, 3.6478043e-005]; +}; + +_vehicle_830 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [2655.1379, 7128.1733, 7.8678131e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_830 = _this; + _this setDir 65.954071; + _this setPos [2655.1379, 7128.1733, 7.8678131e-006]; +}; + +_vehicle_832 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [2656.6973, 7122.0737, -1.5974045e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_832 = _this; + _this setDir 100.96264; + _this setPos [2656.6973, 7122.0737, -1.5974045e-005]; +}; + +_vehicle_834 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [2653.0322, 7118.5278, 0.00011634827], [], 0, "CAN_COLLIDE"]; + _vehicle_834 = _this; + _this setDir -7.2421861; + _this setPos [2653.0322, 7118.5278, 0.00011634827]; +}; + +_vehicle_836 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [2647.1016, 7117.6406, 5.3405762e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_836 = _this; + _this setDir -2.4557769; + _this setPos [2647.1016, 7117.6406, 5.3405762e-005]; +}; + +_vehicle_838 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [2641.9509, 7120.1777, 1.335144e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_838 = _this; + _this setDir 71.858292; + _this setPos [2641.9509, 7120.1777, 1.335144e-005]; +}; + +_vehicle_840 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [2641.0508, 7127.7505, 2.1934509e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_840 = _this; + _this setDir 104.40446; + _this setPos [2641.0508, 7127.7505, 2.1934509e-005]; +}; + +_vehicle_842 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [2644.3853, 7132.7192, 1.3589859e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_842 = _this; + _this setDir -25.701519; + _this setPos [2644.3853, 7132.7192, 1.3589859e-005]; +}; + +_vehicle_844 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [2650.1011, 7134.9492, 0.00010347366], [], 0, "CAN_COLLIDE"]; + _vehicle_844 = _this; + _this setDir -12.468827; + _this setPos [2650.1011, 7134.9492, 0.00010347366]; +}; + +_vehicle_854 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_vending_machine", [6272.8281, 1270.1112, 9.5367432e-007], [], 0, "CAN_COLLIDE"]; + _vehicle_854 = _this; + _this setDir 95.151199; + _this setPos [6272.8281, 1270.1112, 9.5367432e-007]; +}; + +_vehicle_856 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [6268.7168, 1271.1161, -9.5367432e-007], [], 0, "CAN_COLLIDE"]; + _vehicle_856 = _this; + _this setPos [6268.7168, 1271.1161, -9.5367432e-007]; +}; + +_vehicle_858 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [6270.0151, 1268.7439, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_858 = _this; + _this setDir 16.731577; + _this setPos [6270.0151, 1268.7439, 3.8146973e-006]; +}; + +_vehicle_860 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [6270.2656, 1269.8751, 6.6757202e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_860 = _this; + _this setDir 93.075081; + _this setPos [6270.2656, 1269.8751, 6.6757202e-006]; +}; + +_vehicle_862 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [6273.1631, 1275.5953, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_862 = _this; + _this setDir 4.0236826; + _this setPos [6273.1631, 1275.5953, 7.6293945e-006]; +}; + +_vehicle_864 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [6270.8232, 1277.0466, -6.6757202e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_864 = _this; + _this setDir 10.332296; + _this setPos [6270.8232, 1277.0466, -6.6757202e-006]; +}; + +_vehicle_866 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [6269.521, 1277.3607, -6.6757202e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_866 = _this; + _this setDir 6.133842; + _this setPos [6269.521, 1277.3607, -6.6757202e-006]; +}; + +_vehicle_868 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [6268.5835, 1277.4557, 9.5367432e-007], [], 0, "CAN_COLLIDE"]; + _vehicle_868 = _this; + _this setDir 6.133842; + _this setPos [6268.5835, 1277.4557, 9.5367432e-007]; +}; + +_vehicle_870 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [6269.4194, 1276.6914, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_870 = _this; + _this setDir 6.133842; + _this setPos [6269.4194, 1276.6914, 1.9073486e-005]; +}; + +_vehicle_872 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [6269.8984, 1271.1233, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_872 = _this; + _this setDir 33.587872; + _this setPos [6269.8984, 1271.1233, 1.5258789e-005]; +}; + +_vehicle_874 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [6268.854, 1271.9209, -8.5830688e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_874 = _this; + _this setDir -0.63901663; + _this setPos [6268.854, 1271.9209, -8.5830688e-006]; +}; + +_vehicle_878 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSOld", [6266.666, 1275.6796, 1.4305115e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_878 = _this; + _this setDir -258.17694; + _this setPos [6266.666, 1275.6796, 1.4305115e-005]; +}; + +_vehicle_883 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSOld", [6265.4917, 1278.9144, 3.4332275e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_883 = _this; + _this setDir -443.94846; + _this setPos [6265.4917, 1278.9144, 3.4332275e-005]; +}; + +_vehicle_885 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSOld", [6264.5415, 1268.2108, 3.528595e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_885 = _this; + _this setDir -443.94846; + _this setPos [6264.5415, 1268.2108, 3.528595e-005]; +}; + +_vehicle_887 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Campfire_burning", [6262.7236, 1274.9797, 4.7683716e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_887 = _this; + _this setPos [6262.7236, 1274.9797, 4.7683716e-005]; +}; + +_vehicle_889 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [6247.2188, 1266.8833, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_889 = _this; + _this setPos [6247.2188, 1266.8833, 3.8146973e-005]; +}; + +_vehicle_890 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [6251.3984, 1279.8584, 8.5830688e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_890 = _this; + _this setPos [6251.3984, 1279.8584, 8.5830688e-006]; +}; + +_vehicle_891 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [6263.9663, 1279.6354, 2.3841858e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_891 = _this; + _this setDir -24.119047; + _this setPos [6263.9663, 1279.6354, 2.3841858e-005]; +}; + +_vehicle_893 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [6260.6885, 1275.5642, 3.1471252e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_893 = _this; + _this setDir -83.037933; + _this setPos [6260.6885, 1275.5642, 3.1471252e-005]; +}; + +_vehicle_895 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [6262.9038, 1267.703, -4.7683716e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_895 = _this; + _this setDir 43.553364; + _this setPos [6262.9038, 1267.703, -4.7683716e-006]; +}; + +_vehicle_897 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [6271.335, 1255.3793, 9.5367432e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_897 = _this; + _this setDir -25.336161; + _this setPos [6271.335, 1255.3793, 9.5367432e-006]; +}; + +_vehicle_899 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [6280.541, 1278.4174, 5.9127808e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_899 = _this; + _this setDir -84.373062; + _this setPos [6280.541, 1278.4174, 5.9127808e-005]; +}; + +_vehicle_901 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [6274.8901, 1292.2291, 3.1471252e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_901 = _this; + _this setDir 40.584885; + _this setPos [6274.8901, 1292.2291, 3.1471252e-005]; +}; + +_vehicle_903 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [6272.2437, 1314.5219, -1.0490417e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_903 = _this; + _this setDir 3.7601721; + _this setPos [6272.2437, 1314.5219, -1.0490417e-005]; +}; + +_vehicle_905 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [6233.0469, 1249.0189, 1.6212463e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_905 = _this; + _this setDir 10.400681; + _this setPos [6233.0469, 1249.0189, 1.6212463e-005]; +}; + +_vehicle_907 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [6253.6582, 1233.748, 4.3869019e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_907 = _this; + _this setDir 9.2096863; + _this setPos [6253.6582, 1233.748, 4.3869019e-005]; +}; + +_vehicle_911 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [6266.0659, 1269.8529, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_911 = _this; + _this setDir -84.364426; + _this setPos [6266.0659, 1269.8529, 1.9073486e-006]; +}; + +_vehicle_914 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [6286.9658, 1304.4697, 4.863739e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_914 = _this; + _this setPos [6286.9658, 1304.4697, 4.863739e-005]; +}; + +_vehicle_916 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [6286.7002, 1302.8562, 2.1934509e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_916 = _this; + _this setDir -39.767643; + _this setPos [6286.7002, 1302.8562, 2.1934509e-005]; +}; + +_vehicle_918 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [6285.4023, 1304.498, 2.6702881e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_918 = _this; + _this setDir -31.70042; + _this setPos [6285.4023, 1304.498, 2.6702881e-005]; +}; + +_vehicle_920 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [6285.042, 1302.863, 2.6702881e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_920 = _this; + _this setDir 23.166847; + _this setPos [6285.042, 1302.863, 2.6702881e-005]; +}; + +_vehicle_922 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [6283.4902, 1304.5493, 4.1007996e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_922 = _this; + _this setDir 51.652493; + _this setPos [6283.4902, 1304.5493, 4.1007996e-005]; +}; + +_vehicle_924 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [6283.3403, 1302.4551, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_924 = _this; + _this setDir 128.1339; + _this setPos [6283.3403, 1302.4551, -1.1444092e-005]; +}; + +_vehicle_926 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [6284.4307, 1301.4204, 1.6212463e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_926 = _this; + _this setDir 18.637953; + _this setPos [6284.4307, 1301.4204, 1.6212463e-005]; +}; + +_vehicle_928 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [6286.4092, 1301.1853, 8.5830688e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_928 = _this; + _this setDir -9.1524248; + _this setPos [6286.4092, 1301.1853, 8.5830688e-006]; +}; + +_vehicle_930 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [6286.6509, 1299.5425, -1.2397766e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_930 = _this; + _this setPos [6286.6509, 1299.5425, -1.2397766e-005]; +}; + +_vehicle_932 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [6283.9927, 1299.8429, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_932 = _this; + _this setDir 18.920225; + _this setPos [6283.9927, 1299.8429, 1.9073486e-006]; +}; + +_vehicle_934 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [6282.3833, 1300.7765, 1.0490417e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_934 = _this; + _this setPos [6282.3833, 1300.7765, 1.0490417e-005]; +}; + +_vehicle_936 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [6286.062, 1294.8466, 1.4305115e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_936 = _this; + _this setPos [6286.062, 1294.8466, 1.4305115e-005]; +}; + +_vehicle_938 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [6284.4189, 1294.863, 7.8201294e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_938 = _this; + _this setPos [6284.4189, 1294.863, 7.8201294e-005]; +}; + +_vehicle_940 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [6286.3706, 1296.0096, 2.1934509e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_940 = _this; + _this setPos [6286.3706, 1296.0096, 2.1934509e-005]; +}; + +_vehicle_943 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSOld", [6282.3228, 1300.0669, 1.4305115e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_943 = _this; + _this setDir -87.710915; + _this setPos [6282.3228, 1300.0669, 1.4305115e-005]; +}; + +_vehicle_946 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Campfire_burning", [6282.5229, 1295.4604, 5.531311e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_946 = _this; + _this setPos [6282.5229, 1295.4604, 5.531311e-005]; +}; + +_vehicle_948 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Campfire_burning", [7227.8267, 2134.1763, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_948 = _this; + _this setPos [7227.8267, 2134.1763, -2.2888184e-005]; +}; + +_vehicle_950 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [7224.1104, 2131.1567, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_950 = _this; + _this setDir -132.75789; + _this setPos [7224.1104, 2131.1567, 3.8146973e-006]; +}; + +_vehicle_951 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVOld", [7225.2827, 2141.1746, 1.7166138e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_951 = _this; + _this setDir 32.347008; + _this setPos [7225.2827, 2141.1746, 1.7166138e-005]; +}; + +_vehicle_953 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVOld", [7232.0459, 2128.4287, -5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_953 = _this; + _this setDir 81.994728; + _this setPos [7232.0459, 2128.4287, -5.7220459e-006]; +}; + +_vehicle_956 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [7227.8911, 2139.0808, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_956 = _this; + _this setDir 46.070953; + _this setPos [7227.8911, 2139.0808, -7.6293945e-006]; +}; + +_vehicle_958 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [7232.0781, 2131.8672, 2.8610229e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_958 = _this; + _this setDir 80.796402; + _this setPos [7232.0781, 2131.8672, 2.8610229e-005]; +}; + +_vehicle_960 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [7229.6099, 2127.1089, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_960 = _this; + _this setDir -26.567696; + _this setPos [7229.6099, 2127.1089, 5.7220459e-006]; +}; + +_vehicle_962 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [7222.8662, 2139.6353, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_962 = _this; + _this setDir -30.989191; + _this setPos [7222.8662, 2139.6353, 1.9073486e-006]; +}; + +_vehicle_964 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [7224.9673, 2127.2671, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_964 = _this; + _this setDir 60.982201; + _this setPos [7224.9673, 2127.2671, -1.9073486e-006]; +}; + +_vehicle_966 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_RUBasicAmmo", [7226.3477, 2137.1702, 2.8610229e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_966 = _this; + _this setDir 145.83607; + _this setPos [7226.3477, 2137.1702, 2.8610229e-005]; +}; + +_vehicle_967 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_RUBasicWeapons", [7226.8345, 2128.6621, -5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_967 = _this; + _this setPos [7226.8345, 2128.6621, -5.7220459e-006]; +}; + +_vehicle_969 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_RUBasicWeapons", [7229.1636, 2130.5222, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_969 = _this; + _this setDir -45.423309; + _this setPos [7229.1636, 2130.5222, 3.0517578e-005]; +}; + +_vehicle_971 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_RUBasicWeapons", [7224.8701, 2138.8042, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_971 = _this; + _this setPos [7224.8701, 2138.8042, 1.5258789e-005]; +}; + +_vehicle_974 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_RUBasicAmmo", [7227.0859, 2136.78, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_974 = _this; + _this setDir 132.3067; + _this setPos [7227.0859, 2136.78, 7.6293945e-006]; +}; + +_vehicle_976 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_RUBasicAmmo", [7222.0811, 2137.5596, 1.7166138e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_976 = _this; + _this setDir 159.20282; + _this setPos [7222.0811, 2137.5596, 1.7166138e-005]; +}; + +_vehicle_978 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_RUBasicAmmo", [7222.2285, 2136.7854, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_978 = _this; + _this setDir 145.83607; + _this setPos [7222.2285, 2136.7854, 1.1444092e-005]; +}; + +_vehicle_980 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_RUBasicAmmo", [7221.1504, 2137.064, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_980 = _this; + _this setDir 198.16936; + _this setPos [7221.1504, 2137.064, 1.5258789e-005]; +}; + +_vehicle_982 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_RUBasicAmmo", [7220.7417, 2134.0491, 1.7166138e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_982 = _this; + _this setDir 70.916702; + _this setPos [7220.7417, 2134.0491, 1.7166138e-005]; +}; + +_vehicle_985 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_RUBasicWeapons", [8413.2871, 3371.9109, -2.8610229e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_985 = _this; + _this setDir 82.974709; + _this setPos [8413.2871, 3371.9109, -2.8610229e-006]; +}; + +_vehicle_986 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_RULaunchers", [8408.0303, 3376.9109, 4.7683716e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_986 = _this; + _this setPos [8408.0303, 3376.9109, 4.7683716e-006]; +}; + +_vehicle_988 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Campfire_burning", [8412.1211, 3373.7805, 1.2397766e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_988 = _this; + _this setPos [8412.1211, 3373.7805, 1.2397766e-005]; +}; + +_vehicle_989 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [8418.3184, 3375.7168, 2.3841858e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_989 = _this; + _this setDir -267.65231; + _this setPos [8418.3184, 3375.7168, 2.3841858e-005]; +}; + +_vehicle_990 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [8417.2607, 3364.5027, 9.5367432e-007], [], 0, "CAN_COLLIDE"]; + _vehicle_990 = _this; + _this setDir -1.2667983; + _this setPos [8417.2607, 3364.5027, 9.5367432e-007]; +}; + +_vehicle_992 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [8414.6943, 3364.4475, 2.8610229e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_992 = _this; + _this setDir -1.2667983; + _this setPos [8414.6943, 3364.4475, 2.8610229e-006]; +}; + +_vehicle_995 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [8417.0625, 3371.1719, 1.0490417e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_995 = _this; + _this setDir -1.2667983; + _this setPos [8417.0625, 3371.1719, 1.0490417e-005]; +}; + +_vehicle_998 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_RULaunchers", [8408.0645, 3376.5215, 6.6757202e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_998 = _this; + _this setPos [8408.0645, 3376.5215, 6.6757202e-006]; +}; + +_vehicle_1000 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_RULaunchers", [8407.9717, 3376.0906, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_1000 = _this; + _this setPos [8407.9717, 3376.0906, 3.8146973e-006]; +}; + +_vehicle_1002 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_RULaunchers", [8407.9307, 3375.689, 4.7683716e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_1002 = _this; + _this setPos [8407.9307, 3375.689, 4.7683716e-006]; +}; + +_vehicle_1004 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_RULaunchers", [8409.2998, 3376.2114, 1.0490417e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1004 = _this; + _this setDir -85.403252; + _this setPos [8409.2998, 3376.2114, 1.0490417e-005]; +}; + +_vehicle_1006 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_RULaunchers", [8407.9941, 3375.1897, 4.7683716e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_1006 = _this; + _this setDir -8.6009789; + _this setPos [8407.9941, 3375.1897, 4.7683716e-006]; +}; + +_vehicle_1010 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [8418.3262, 3377.5669, 2.5749207e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1010 = _this; + _this setDir -270.79477; + _this setPos [8418.3262, 3377.5669, 2.5749207e-005]; +}; + +_vehicle_1013 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [8425.0527, 3388.6948, 8.2969666e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1013 = _this; + _this setDir 31.930901; + _this setPos [8425.0527, 3388.6948, 8.2969666e-005]; +}; + +_vehicle_1015 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [8432.0908, 3386.9912, 6.7710876e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1015 = _this; + _this setDir 7.9399981; + _this setPos [8432.0908, 3386.9912, 6.7710876e-005]; +}; + +_vehicle_1017 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [8432.7441, 3380.6067, 5.6266785e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1017 = _this; + _this setDir 2.9021585; + _this setPos [8432.7441, 3380.6067, 5.6266785e-005]; +}; + +_vehicle_1019 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [8419.5244, 3380.7712, 5.2452087e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1019 = _this; + _this setPos [8419.5244, 3380.7712, 5.2452087e-005]; +}; + +_vehicle_1021 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [8390.4404, 3391.6016, 3.528595e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1021 = _this; + _this setPos [8390.4404, 3391.6016, 3.528595e-005]; +}; + +_vehicle_1022 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [8415.6221, 3386.6497, 3.6239624e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1022 = _this; + _this setPos [8415.6221, 3386.6497, 3.6239624e-005]; +}; + +_vehicle_1024 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [8410.2617, 3380.7227, 6.3896179e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1024 = _this; + _this setDir 1.7236123; + _this setPos [8410.2617, 3380.7227, 6.3896179e-005]; +}; + +_vehicle_1026 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [8410.4473, 3359.2734, 6.7710876e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1026 = _this; + _this setDir -17.875008; + _this setPos [8410.4473, 3359.2734, 6.7710876e-005]; +}; + +_unit_45 = objNull; +if (true) then +{ + _this = createAgent ["Worker2", [5976.3008, 6163.7275, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_45 = _this; + _this setDir -140.00029; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_47 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Soldier_MG", [8414.8604, 3368.6594, -2.8610229e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_47 = _this; + _this setDir -27.777979; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_49 = objNull; +if (true) then +{ + _this = createAgent ["Soldier_GL_M16A2_PMC", [7222.3716, 2132.9478, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_49 = _this; + _this setDir -293.24121; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_51 = objNull; +if (true) then +{ + _this = createAgent ["RU_Villager3", [2648.3003, 7122.5845, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_51 = _this; + _this setDir -22.2006; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_53 = objNull; +if (true) then +{ + _this = createAgent ["HouseWife1", [8781.6064, 5191.5684, 4.7326088e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_53 = _this; + _this setDir -187.81914; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_55 = objNull; +if (true) then +{ + _this = createAgent ["US_Delta_Force_Assault_EP1", [6272.8584, 1274.2034, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_55 = _this; + _this setDir -93.52697; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_57 = objNull; +if (true) then +{ + _this = createAgent ["RU_Citizen4", [6286.2813, 1298.1885, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_57 = _this; + _this setDir -108.68906; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_59 = objNull; +if (true) then +{ + _this = createAgent ["RU_Citizen1", [8407.6299, 3378.7595, 1.6212463e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_59 = _this; + _this setDir -253.03992; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_1030 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSOld", [8410.7393, 3380.0564, 4.7683716e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_1030 = _this; + _this setPos [8410.7393, 3380.0564, 4.7683716e-006]; +}; + +_vehicle_1032 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSOld", [8418.0869, 3380.0715, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_1032 = _this; + _this setPos [8418.0869, 3380.0715, 3.8146973e-006]; +}; + +_unit_62 = objNull; +if (true) then +{ + _this = createAgent ["RU_Citizen3", [4971.9692, 5114.3472], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_62 = _this; + _this setDir -83.308296; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_64 = objNull; +if (true) then +{ + _this = createAgent ["Woodlander1", [4979.2168, 5139.1733, 6.6757202e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_64 = _this; + _this setDir -181.55573; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_66 = objNull; +if (true) then +{ + _this = createAgent ["RU_WorkWoman1", [4965.9014, 5108.644, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_66 = _this; + _this setDir 2.7557797; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_68 = objNull; +if (true) then +{ + _this = createAgent ["Dr_Annie_Baker_EP1", [4965.6421, 5115.1631, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_68 = _this; + _this setDir 73.497513; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_70 = objNull; +if (true) then +{ + _this = createAgent ["Profiteer4", [4957.1533, 5126.5654, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_70 = _this; + _this setDir 110.76637; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_72 = objNull; +if (true) then +{ + _this = createAgent ["Rocker4", [4971.4492, 5109.6177, 9.5367432e-007], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_72 = _this; + _this setDir -40.860092; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_74 = objNull; +if (true) then +{ + _this = createAgent ["CIV_EuroMan02_EP1", [1277.3499, 9078.915], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_74 = _this; + _this setDir 171.43173; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_76 = objNull; +if (true) then +{ + _this = createAgent ["Woodlander3", [1288.8369, 9070.9072], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_76 = _this; + _this setDir -157.63625; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_78 = objNull; +if (true) then +{ + _this = createAgent ["Rita_Ensler_EP1", [1272.0219, 9076.0498, 8.7738037e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_78 = _this; + _this setDir 116.10448; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_80 = objNull; +if (true) then +{ + _this = createAgent ["Dr_Hladik_EP1", [1271.2402, 9071.4688, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_80 = _this; + _this setDir 66.620392; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_82 = objNull; +if (true) then +{ + _this = createAgent ["Worker3", [1289.3068, 9065.6982, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_82 = _this; + _this setDir -110.7572; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_84 = objNull; +if (true) then +{ + _this = createAgent ["CIV_EuroMan01_EP1", [1280.7538, 9076.2578, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_84 = _this; + _this setDir -110.97326; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_86 = objNull; +if (true) then +{ + _this = createAgent ["Pilot_EP1", [1996.1123, 1202.0564, 2.3841858e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_86 = _this; + _this setDir 86.784157; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_88 = objNull; +if (true) then +{ + _this = createAgent ["TK_GUE_Soldier_5_EP1", [1995.3817, 1153.9949, 1.7642975e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_88 = _this; + _this setDir 56.780041; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_90 = objNull; +if (true) then +{ + _this = createAgent ["RU_WorkWoman5", [2002.8221, 1203.0331, -4.529953e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_90 = _this; + _this setDir -105.09073; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_92 = objNull; +if (true) then +{ + _this = createAgent ["Doctor", [1998.7803, 1197.3105, 3.3378601e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_92 = _this; + _this setDir 9.4260817; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_94 = objNull; +if (true) then +{ + _this = createAgent ["UN_CDF_Soldier_Pilot_EP1", [1988.5029, 1124.8167, 4.7683716e-007], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_94 = _this; + _this setDir 78.213387; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_96 = objNull; +if (true) then +{ + _this = createAgent ["TK_CIV_Takistani04_EP1", [1999.0026, 1207.135, 6.1988831e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_96 = _this; + _this setDir -170.20198; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +processInitCommands; diff --git a/TraderCitySources/tradercityTaviana.tavi/Bilgrad Trader City.tavi/mission.biedi b/TraderCitySources/13.Tavi/Bilgrad Trader City.tavi/mission.biedi similarity index 100% rename from TraderCitySources/tradercityTaviana.tavi/Bilgrad Trader City.tavi/mission.biedi rename to TraderCitySources/13.Tavi/Bilgrad Trader City.tavi/mission.biedi diff --git a/TraderCitySources/tradercityTaviana.tavi/Bilgrad Trader City.tavi/mission.sqf b/TraderCitySources/13.Tavi/Bilgrad Trader City.tavi/mission.sqf similarity index 100% rename from TraderCitySources/tradercityTaviana.tavi/Bilgrad Trader City.tavi/mission.sqf rename to TraderCitySources/13.Tavi/Bilgrad Trader City.tavi/mission.sqf diff --git a/TraderCitySources/tradercityTaviana.tavi/Bilgrad Trader City.tavi/traders.sqf b/TraderCitySources/13.Tavi/Bilgrad Trader City.tavi/traders.sqf similarity index 100% rename from TraderCitySources/tradercityTaviana.tavi/Bilgrad Trader City.tavi/traders.sqf rename to TraderCitySources/13.Tavi/Bilgrad Trader City.tavi/traders.sqf diff --git a/TraderCitySources/tradercityTaviana.tavi/BraniborTraderCity.tavi/mission.biedi b/TraderCitySources/13.Tavi/BraniborTraderCity.tavi/mission.biedi similarity index 100% rename from TraderCitySources/tradercityTaviana.tavi/BraniborTraderCity.tavi/mission.biedi rename to TraderCitySources/13.Tavi/BraniborTraderCity.tavi/mission.biedi diff --git a/TraderCitySources/tradercityTaviana.tavi/BraniborTraderCity.tavi/mission.sqf b/TraderCitySources/13.Tavi/BraniborTraderCity.tavi/mission.sqf similarity index 100% rename from TraderCitySources/tradercityTaviana.tavi/BraniborTraderCity.tavi/mission.sqf rename to TraderCitySources/13.Tavi/BraniborTraderCity.tavi/mission.sqf diff --git a/TraderCitySources/tradercityTaviana.tavi/Tavi Bandit Vendors.tavi/mission.biedi b/TraderCitySources/13.Tavi/Tavi Bandit Vendors.tavi/mission.biedi similarity index 100% rename from TraderCitySources/tradercityTaviana.tavi/Tavi Bandit Vendors.tavi/mission.biedi rename to TraderCitySources/13.Tavi/Tavi Bandit Vendors.tavi/mission.biedi diff --git a/TraderCitySources/tradercityTaviana.tavi/Tavi Bandit Vendors.tavi/mission.sqf b/TraderCitySources/13.Tavi/Tavi Bandit Vendors.tavi/mission.sqf similarity index 100% rename from TraderCitySources/tradercityTaviana.tavi/Tavi Bandit Vendors.tavi/mission.sqf rename to TraderCitySources/13.Tavi/Tavi Bandit Vendors.tavi/mission.sqf diff --git a/TraderCitySources/tradercityTaviana.tavi/Tavi Hero Vendor.tavi/mission.biedi b/TraderCitySources/13.Tavi/Tavi Hero Vendor.tavi/mission.biedi similarity index 100% rename from TraderCitySources/tradercityTaviana.tavi/Tavi Hero Vendor.tavi/mission.biedi rename to TraderCitySources/13.Tavi/Tavi Hero Vendor.tavi/mission.biedi diff --git a/TraderCitySources/tradercityTaviana.tavi/Tavi Hero Vendor.tavi/mission.sqf b/TraderCitySources/13.Tavi/Tavi Hero Vendor.tavi/mission.sqf similarity index 100% rename from TraderCitySources/tradercityTaviana.tavi/Tavi Hero Vendor.tavi/mission.sqf rename to TraderCitySources/13.Tavi/Tavi Hero Vendor.tavi/mission.sqf diff --git a/TraderCitySources/tradercityTaviana.tavi/Tavi Misc. Vendors.tavi/mission.biedi b/TraderCitySources/13.Tavi/Tavi Misc. Vendors.tavi/mission.biedi similarity index 100% rename from TraderCitySources/tradercityTaviana.tavi/Tavi Misc. Vendors.tavi/mission.biedi rename to TraderCitySources/13.Tavi/Tavi Misc. Vendors.tavi/mission.biedi diff --git a/TraderCitySources/tradercityTaviana.tavi/Tavi Misc. Vendors.tavi/mission.sqf b/TraderCitySources/13.Tavi/Tavi Misc. Vendors.tavi/mission.sqf similarity index 100% rename from TraderCitySources/tradercityTaviana.tavi/Tavi Misc. Vendors.tavi/mission.sqf rename to TraderCitySources/13.Tavi/Tavi Misc. Vendors.tavi/mission.sqf diff --git a/TraderCitySources/tradercityTaviana.tavi/Tavi Wholesalers.tavi/mission.biedi b/TraderCitySources/13.Tavi/Tavi Wholesalers.tavi/mission.biedi similarity index 100% rename from TraderCitySources/tradercityTaviana.tavi/Tavi Wholesalers.tavi/mission.biedi rename to TraderCitySources/13.Tavi/Tavi Wholesalers.tavi/mission.biedi diff --git a/TraderCitySources/tradercityTaviana.tavi/Tavi Wholesalers.tavi/mission.sqf b/TraderCitySources/13.Tavi/Tavi Wholesalers.tavi/mission.sqf similarity index 100% rename from TraderCitySources/tradercityTaviana.tavi/Tavi Wholesalers.tavi/mission.sqf rename to TraderCitySources/13.Tavi/Tavi Wholesalers.tavi/mission.sqf diff --git a/TraderCitySources/13.Tavi/bandit.sqf b/TraderCitySources/13.Tavi/bandit.sqf new file mode 100644 index 000000000..2cf36fc4f --- /dev/null +++ b/TraderCitySources/13.Tavi/bandit.sqf @@ -0,0 +1,206 @@ +/*--------------------------------------------------------------------------- + Bandit Vendor Seven + Author: AVendettaForYou + Date: 12/11/13 + If modified && released give credits where due thank you +---------------------------------------------------------------------------*/ + +_vehicle_41 = objNull; +if (true) then +{ + _this = createVehicle ["Land_GuardShed", [10938.674, 651.07117, 2.0027161e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_41 = _this; + _this setDir 214.57257; + _this setPos [10938.674, 651.07117, 2.0027161e-005]; +}; + +_vehicle_44 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [10930.29, 639.62091, 3.9100647e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_44 = _this; + _this setDir -145.48572; + _this setPos [10930.29, 639.62091, 3.9100647e-005]; +}; + +_vehicle_45 = objNull; +if (true) then +{ + _this = createVehicle ["HeliH", [10930.05, 639.50165, -2.1934509e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_45 = _this; + _this setDir -145.48572; + _this setPos [10930.05, 639.50165, -2.1934509e-005]; +}; + +_vehicle_46 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_stack_EP1", [10967.363, 656.4007, 0.13892904], [], 0, "CAN_COLLIDE"]; + _vehicle_46 = _this; + _this setDir 119.87155; + _this setPos [10967.363, 656.4007, 0.13892904]; +}; + +_vehicle_49 = objNull; +if (true) then +{ + _this = createVehicle ["Paleta2", [10964.595, 655.18036, 0.19473943], [], 0, "CAN_COLLIDE"]; + _vehicle_49 = _this; + _this setDir -18.098379; + _this setPos [10964.595, 655.18036, 0.19473943]; +}; + +_vehicle_50 = objNull; +if (true) then +{ + _this = createVehicle ["PowerGenerator", [10965.525, 657.6637, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_50 = _this; + _this setDir -58.957054; + _this setPos [10965.525, 657.6637, 3.8146973e-006]; +}; + +_vehicle_52 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Crates_stack_EP1", [10968.54, 654.2041, 0.34396163], [], 0, "CAN_COLLIDE"]; + _vehicle_52 = _this; + _this setDir 162.90627; + _this setPos [10968.54, 654.2041, 0.34396163]; +}; + +_vehicle_53 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Ind_TankSmall2", [10948.654, 649.00055, 2.1934509e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_53 = _this; + _this setDir 34.84745; + _this setPos [10948.654, 649.00055, 2.1934509e-005]; +}; + +_vehicle_54 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [10941.786, 649.35052, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_54 = _this; + _this setDir 195.01056; + _this setPos [10941.786, 649.35052, -2.2888184e-005]; +}; + +_vehicle_55 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_TyreHeapEP1", [10935.624, 652.75256, 1.335144e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_55 = _this; + _this setDir 11.144412; + _this setPos [10935.624, 652.75256, 1.335144e-005]; +}; + +_vehicle_56 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tires_EP1", [10968.315, 652.88763, 3.9100647e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_56 = _this; + _this setDir 119.87155; + _this setPos [10968.315, 652.88763, 3.9100647e-005]; +}; + +_vehicle_57 = objNull; +if (true) then +{ + _this = createVehicle ["Land_cages_EP1", [10954.748, 660.81018, 0.2079103], [], 0, "CAN_COLLIDE"]; + _vehicle_57 = _this; + _this setPos [10954.748, 660.81018, 0.2079103]; +}; + +_vehicle_58 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [10953.702, 659.76892, 0.24326645], [], 0, "CAN_COLLIDE"]; + _vehicle_58 = _this; + _this setPos [10953.702, 659.76892, 0.24326645]; +}; + +_vehicle_60 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [10955.483, 659.51727, 0.18038765], [], 0, "CAN_COLLIDE"]; + _vehicle_60 = _this; + _this setPos [10955.483, 659.51727, 0.18038765]; +}; + +_vehicle_62 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_small_EP1", [10952.418, 657.29071, 0.14570831], [], 0, "CAN_COLLIDE"]; + _vehicle_62 = _this; + _this setDir 92.291153; + _this setPos [10952.418, 657.29071, 0.14570831]; +}; + +_vehicle_64 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [10937.355, 654.01965, 0.071178317], [], 0, "CAN_COLLIDE"]; + _vehicle_64 = _this; + _this setDir 9.9466848; + _this setPos [10937.355, 654.01965, 0.071178317]; +}; + +_vehicle_65 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Backpackheap", [10935.873, 654.49518, 1.4305115e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_65 = _this; + _this setPos [10935.873, 654.49518, 1.4305115e-005]; +}; + +_vehicle_66 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net1", [10939.354, 647.88708, 0.11458167], [], 0, "CAN_COLLIDE"]; + _vehicle_66 = _this; + _this setPos [10939.354, 647.88708, 0.11458167]; +}; + +_vehicle_67 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_postel_manz_kov", [10958.201, 663.98102, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_67 = _this; + _this setDir -55.903694; + _this setPos [10958.201, 663.98102, 1.5258789e-005]; +}; + +_vehicle_68 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_sign_hospital", [10959.332, 664.64368, -0.72548223], [], 0, "CAN_COLLIDE"]; + _vehicle_68 = _this; + _this setDir 2.6808813; + _this setPos [10959.332, 664.64368, -0.72548223]; +}; + +_vehicle_69 = objNull; +if (true) then +{ + _this = createVehicle ["Body2", [10957.893, 665.34387, 0.53610724], [], 0, "CAN_COLLIDE"]; + _vehicle_69 = _this; + _this setDir 5.3909268; + _this setPos [10957.893, 665.34387, 0.53610724]; +}; + +_vehicle_70 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_EP1", [10955.906, 662.98547, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_70 = _this; + _this setPos [10955.906, 662.98547, 3.0517578e-005]; +}; + +_vehicle_71 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel_burning", [10961.577, 654.10498, 0.22792089], [], 0, "CAN_COLLIDE"]; + _vehicle_71 = _this; + _this setPos [10961.577, 654.10498, 0.22792089]; +}; \ No newline at end of file diff --git a/TraderCitySources/13.Tavi/bilgrad.sqf b/TraderCitySources/13.Tavi/bilgrad.sqf new file mode 100644 index 000000000..d8725b6ae --- /dev/null +++ b/TraderCitySources/13.Tavi/bilgrad.sqf @@ -0,0 +1,746 @@ +/*--------------------------------------------------------------------------- + Bilgrad Trader City + Author: AVendettaForYou + Date: 12/11/13 + If modified && released give credits where due thank you +---------------------------------------------------------------------------*/ + +_vehicle_0 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [5549.7222, 8787.6201, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_0 = _this; + _this setPos [5549.7222, 8787.6201, 3.8146973e-006]; +}; + +_vehicle_9 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_runwayold_40_main", [5531.3955, 8770.8252, 2.6702881e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_9 = _this; + _this setDir -20.617905; + _this setPos [5531.3955, 8770.8252, 2.6702881e-005]; +}; + +_vehicle_13 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_runwayold_40_main", [5556.9409, 8780.542, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_13 = _this; + _this setDir -21.326321; + _this setPos [5556.9409, 8780.542, -1.1444092e-005]; +}; + +_vehicle_14 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Boulder1", [5574.2202, 8763.9561, -3.4332275e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_14 = _this; + _this setDir -21.326321; + _this setPos [5574.2202, 8763.9561, -3.4332275e-005]; +}; + +_vehicle_23 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [5527.7446, 8748.7959, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_23 = _this; + _this setDir -20.632231; + _this setPos [5527.7446, 8748.7959, -3.8146973e-006]; +}; + +_vehicle_25 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [5542.3994, 8754.29, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_25 = _this; + _this setDir -20.632231; + _this setPos [5542.3994, 8754.29, 1.1444092e-005]; +}; + +_vehicle_28 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [5556.9229, 8759.8438, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_28 = _this; + _this setDir -21.814207; + _this setPos [5556.9229, 8759.8438, -3.0517578e-005]; +}; + +_vehicle_33 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Ind_SideRoof", [5526.0747, 8753.8818, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_33 = _this; + _this setDir 69.02475; + _this setPos [5526.0747, 8753.8818, -1.1444092e-005]; +}; + +_vehicle_35 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Ind_SideRoof", [5539.877, 8759.1807, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_35 = _this; + _this setDir 69.02475; + _this setPos [5539.877, 8759.1807, 1.5258789e-005]; +}; + +_vehicle_38 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Nasypka", [5520.0781, 8779.8359, -4.196167e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_38 = _this; + _this setDir 68.884552; + _this setPos [5520.0781, 8779.8359, -4.196167e-005]; +}; + +_vehicle_43 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_ZalChata", [5538.4077, 8732.7188, -0.29826614], [], 0, "CAN_COLLIDE"]; + _vehicle_43 = _this; + _this setDir 249.39754; + _this setPos [5538.4077, 8732.7188, -0.29826614]; +}; + +_vehicle_45 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_ZalChata", [5535.3809, 8740.6855, -0.28425309], [], 0, "CAN_COLLIDE"]; + _vehicle_45 = _this; + _this setDir 249.39754; + _this setPos [5535.3809, 8740.6855, -0.28425309]; +}; + +_vehicle_48 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Misc_Cargo1A", [5525.8984, 8785.4189, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_48 = _this; + _this setPos [5525.8984, 8785.4189, 3.8146973e-006]; +}; + +_vehicle_49 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Misc_Cargo1A", [5528.7026, 8785.9238, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_49 = _this; + _this setPos [5528.7026, 8785.9238, 3.8146973e-006]; +}; + +_vehicle_50 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Misc_Cargo1C", [5511.9385, 8780.0889, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_50 = _this; + _this setDir -61.493248; + _this setPos [5511.9385, 8780.0889, 3.8146973e-006]; +}; + +_vehicle_52 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Misc_Cargo1C", [5524.3218, 8765.625, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_52 = _this; + _this setDir -61.493248; + _this setPos [5524.3218, 8765.625, 1.9073486e-005]; +}; + +_vehicle_58 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_A_statue01", [5539.8633, 8778.2676, -0.73642617], [], 0, "CAN_COLLIDE"]; + _vehicle_58 = _this; + _this setDir -109.84501; + _this setVehicleInit "this setVectorUp [0,0,0.1];"; + _this setPos [5539.8633, 8778.2676, -0.73642617]; +}; + +_vehicle_60 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_hrobecek_krizek1", [5569.4878, 8746.9023, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_60 = _this; + _this setDir -32.517387; + _this setPos [5569.4878, 8746.9023, 3.8146973e-005]; +}; + +_vehicle_62 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_hrobecek_krizek1", [5570.8638, 8748.5703, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_62 = _this; + _this setDir -32.517387; + _this setPos [5570.8638, 8748.5703, 1.9073486e-005]; +}; + +_vehicle_65 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_hrobecek_krizek1", [5568.1982, 8745.2002], [], 0, "CAN_COLLIDE"]; + _vehicle_65 = _this; + _this setDir -32.517387; + _this setPos [5568.1982, 8745.2002]; +}; + +_vehicle_68 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_hrobecek_krizek1", [5572.2974, 8749.7578, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_68 = _this; + _this setDir -32.517387; + _this setPos [5572.2974, 8749.7578, -3.0517578e-005]; +}; + +_vehicle_70 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_hrobecek", [5571.2437, 8750.8418, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_70 = _this; + _this setDir 130.74706; + _this setPos [5571.2437, 8750.8418, 1.5258789e-005]; +}; + +_vehicle_72 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_hrobecek", [5569.9619, 8749.4258, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_72 = _this; + _this setDir 130.74706; + _this setPos [5569.9619, 8749.4258, -3.0517578e-005]; +}; + +_vehicle_75 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_hrobecek", [5568.5161, 8747.7617, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_75 = _this; + _this setDir 130.74706; + _this setPos [5568.5161, 8747.7617, -3.8146973e-006]; +}; + +_vehicle_78 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_hrobecek", [5567.4063, 8745.9258, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_78 = _this; + _this setDir 130.74706; + _this setPos [5567.4063, 8745.9258, 7.6293945e-006]; +}; + +_vehicle_85 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Ind_TankSmall2", [5568.4209, 8801.8682, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_85 = _this; + _this setDir 68.921112; + _this setPos [5568.4209, 8801.8682, 7.6293945e-006]; +}; + +_vehicle_87 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_garaz", [5553.9839, 8764.2041, -7.2479248e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_87 = _this; + _this setDir -381.60345; + _this setPos [5553.9839, 8764.2041, -7.2479248e-005]; +}; + +_vehicle_90 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_t_sorbus2s", [5516.5933, 8769.9385, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_90 = _this; + _this setPos [5516.5933, 8769.9385, 1.9073486e-005]; +}; + +_vehicle_92 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_t_quercus2f", [5552.5791, 8753.418, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_92 = _this; + _this setDir 43.037117; + _this setPos [5552.5791, 8753.418, -7.6293945e-006]; +}; + +_vehicle_93 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_t_pyrus2s", [5554.0977, 8735.8945, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_93 = _this; + _this setPos [5554.0977, 8735.8945, 1.9073486e-005]; +}; + +_vehicle_94 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_t_quercus3s", [5568.1309, 8782.5361, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_94 = _this; + _this setDir 89.369537; + _this setPos [5568.1309, 8782.5361, -1.1444092e-005]; +}; + +_vehicle_95 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_t_pinusN1s", [5531.6631, 8746.2861, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_95 = _this; + _this setPos [5531.6631, 8746.2861, -3.8146973e-006]; +}; + +_vehicle_96 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_t_malus1s", [5548.4302, 8743.75, -3.4332275e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_96 = _this; + _this setPos [5548.4302, 8743.75, -3.4332275e-005]; +}; + +_vehicle_97 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_t_fagus2f", [5582.9849, 8742.583, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_97 = _this; + _this setDir 38.257568; + _this setPos [5582.9849, 8742.583, -1.1444092e-005]; +}; + +_vehicle_98 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_t_betula2w", [5523.0996, 8762.0059, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_98 = _this; + _this setDir 76.687347; + _this setPos [5523.0996, 8762.0059, 1.1444092e-005]; +}; + +_vehicle_99 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_t_betula2s", [5531.708, 8772.1943, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_99 = _this; + _this setDir 59.648548; + _this setPos [5531.708, 8772.1943, -1.1444092e-005]; +}; + +_vehicle_100 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [5550.9302, 8768.959, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_100 = _this; + _this setPos [5550.9302, 8768.959, -6.1035156e-005]; +}; + +_vehicle_102 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [5554.2422, 8770.2598, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_102 = _this; + _this setPos [5554.2422, 8770.2598, -3.8146973e-006]; +}; + +_vehicle_104 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Carpet_rack_EP1", [5546.6372, 8759.3975, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_104 = _this; + _this setDir -202.15497; + _this setPos [5546.6372, 8759.3975, 2.2888184e-005]; +}; + +_vehicle_105 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_palletsfoiled_heap", [5545.353, 8764.0518, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_105 = _this; + _this setDir 159.84436; + _this setPos [5545.353, 8764.0518, 3.8146973e-006]; +}; + +_vehicle_106 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_GContainer_Big", [5517.1025, 8759.1016, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_106 = _this; + _this setDir 70.089272; + _this setPos [5517.1025, 8759.1016, 3.8146973e-006]; +}; + +_vehicle_107 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_stack_EP1", [5541.7036, 8757.5029, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_107 = _this; + _this setDir 11.867559; + _this setPos [5541.7036, 8757.5029, 1.1444092e-005]; +}; + +_vehicle_109 = objNull; +if (true) then +{ + _this = createVehicle ["Paleta2", [5543.8438, 8757.1543, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_109 = _this; + _this setPos [5543.8438, 8757.1543, -3.8146973e-006]; +}; + +_vehicle_110 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_empty", [5546.6821, 8760.6855], [], 0, "CAN_COLLIDE"]; + _vehicle_110 = _this; + _this setPos [5546.6821, 8760.6855]; +}; + +_vehicle_114 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tires_EP1", [5540.896, 8759.0254], [], 0, "CAN_COLLIDE"]; + _vehicle_114 = _this; + _this setPos [5540.896, 8759.0254]; +}; + +_vehicle_115 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_TyreHeap", [5547.5537, 8769.0186], [], 0, "CAN_COLLIDE"]; + _vehicle_115 = _this; + _this setDir 7.4360023; + _this setPos [5547.5537, 8769.0186]; +}; + +_vehicle_116 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [5556.1733, 8773.6211, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_116 = _this; + _this setDir 159.49788; + _this setPos [5556.1733, 8773.6211, -3.8146973e-006]; +}; + +_vehicle_117 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [5539.2891, 8758.0723], [], 0, "CAN_COLLIDE"]; + _vehicle_117 = _this; + _this setPos [5539.2891, 8758.0723]; +}; + +_vehicle_118 = objNull; +if (true) then +{ + _this = createVehicle ["Land_cages_EP1", [5539.7305, 8756.7871, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_118 = _this; + _this setDir -21.626785; + _this setPos [5539.7305, 8756.7871, -3.8146973e-006]; +}; + +_vehicle_119 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_meat_EP1", [5534.8623, 8755.4688], [], 0, "CAN_COLLIDE"]; + _vehicle_119 = _this; + _this setDir -26.490723; + _this setPos [5534.8623, 8755.4688]; +}; + +_vehicle_120 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_small_EP1", [5536.8032, 8755.2666], [], 0, "CAN_COLLIDE"]; + _vehicle_120 = _this; + _this setDir 161.55055; + _this setPos [5536.8032, 8755.2666]; +}; + +_vehicle_122 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [5527.8853, 8752.2871, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_122 = _this; + _this setDir -37.800869; + _this setFuel 0.89999998; + _this setPos [5527.8853, 8752.2871, -7.6293945e-006]; +}; + +_vehicle_123 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [5527.4126, 8753.3145], [], 0, "CAN_COLLIDE"]; + _vehicle_123 = _this; + _this setDir 53.104294; + _this setPos [5527.4126, 8753.3145]; +}; + +_vehicle_124 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Backpackheap", [5529.4014, 8752.375, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_124 = _this; + _this setDir -6.118844; + _this setPos [5529.4014, 8752.375, -1.5258789e-005]; +}; + +_vehicle_126 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net1", [5532.8135, 8754.418, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_126 = _this; + _this setPos [5532.8135, 8754.418, 1.9073486e-005]; +}; + +_vehicle_127 = objNull; +if (true) then +{ + _this = createVehicle ["Land_GuardShed", [5552.4121, 8770.0156, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_127 = _this; + _this setDir 159.52803; + _this setPos [5552.4121, 8770.0156, 1.9073486e-005]; +}; + +_vehicle_128 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_EP1", [5521.1123, 8750.0996, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_128 = _this; + _this setPos [5521.1123, 8750.0996, 7.6293945e-006]; +}; + +_vehicle_130 = objNull; +if (true) then +{ + _this = createVehicle ["Sign_1L_Firstaid", [5525.437, 8753.4727, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_130 = _this; + _this setDir 164.28342; + _this setPos [5525.437, 8753.4727, -7.6293945e-006]; +}; + +_vehicle_133 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_postel_manz_kov", [5524.8696, 8750.7695, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_133 = _this; + _this setDir -20.764153; + _this setPos [5524.8696, 8750.7695, 7.6293945e-006]; +}; + +_vehicle_134 = objNull; +if (true) then +{ + _this = createVehicle ["Body2", [5525.375, 8752.0244, 0.55298567], [], 0, "CAN_COLLIDE"]; + _vehicle_134 = _this; + _this setDir 52.992222; + _this setPos [5525.375, 8752.0244, 0.55298567]; +}; + +_vehicle_135 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_bucket", [5522.292, 8749.6963], [], 0, "CAN_COLLIDE"]; + _vehicle_135 = _this; + _this setPos [5522.292, 8749.6963]; +}; + +_vehicle_136 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_MetalBucket", [5524.9639, 8750.3486, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_136 = _this; + _this setPos [5524.9639, 8750.3486, 3.8146973e-006]; +}; + +_vehicle_137 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_wall_board_02", [5519.1255, 8749.5166, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_137 = _this; + _this setDir 69.60054; + _this setPos [5519.1255, 8749.5166, 3.0517578e-005]; +}; + +_vehicle_138 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_SmallTable", [5523.3193, 8750.9854, -0.097357765], [], 0, "CAN_COLLIDE"]; + _vehicle_138 = _this; + _this setDir -19.660194; + _this setPos [5523.3193, 8750.9854, -0.097357765]; +}; + +_vehicle_140 = objNull; +if (true) then +{ + _this = createVehicle ["LAND_ASC_Wall_Lamp_New", [5529.1807, 8791.3281, 1.7956901], [], 0, "CAN_COLLIDE"]; + _vehicle_140 = _this; + _this setDir 160.39696; + _this setPos [5529.1807, 8791.3281, 1.7956901]; +}; + +_vehicle_142 = objNull; +if (true) then +{ + _this = createVehicle ["LAND_ASC_Wall_Lamp_New", [5539.6875, 8795.2422, 1.7165455], [], 0, "CAN_COLLIDE"]; + _vehicle_142 = _this; + _this setDir -23.843885; + _this setPos [5539.6875, 8795.2422, 1.7165455]; +}; + +_vehicle_144 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel_burning", [5530.8208, 8761.1025, 8.0108643e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_144 = _this; + _this setPos [5530.8208, 8761.1025, 8.0108643e-005]; +}; + +_vehicle_146 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel_burning", [5561.8496, 8785.1455, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_146 = _this; + _this setPos [5561.8496, 8785.1455, 2.2888184e-005]; +}; + +_vehicle_148 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel_burning", [5544.3354, 8741.6885, 5.7220459e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_148 = _this; + _this setPos [5544.3354, 8741.6885, 5.7220459e-005]; +}; + +_vehicle_149 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [5559.5913, 8793.374, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_149 = _this; + _this setPos [5559.5913, 8793.374, 1.5258789e-005]; +}; + +_vehicle_151 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [5545.2334, 8792.7236, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_151 = _this; + _this setPos [5545.2334, 8792.7236, 2.2888184e-005]; +}; + +_vehicle_153 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [5568.0591, 8779.2822, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_153 = _this; + _this setPos [5568.0591, 8779.2822, 0]; +}; + +_vehicle_155 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [5551.8677, 8778.1318, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_155 = _this; + _this setPos [5551.8677, 8778.1318, 3.8146973e-006]; +}; + +_vehicle_157 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [5538.5132, 8774.2051, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_157 = _this; + _this setPos [5538.5132, 8774.2051, -3.8146973e-006]; +}; + +_vehicle_159 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [5536.9697, 8762.5869, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_159 = _this; + _this setPos [5536.9697, 8762.5869, 3.8146973e-006]; +}; + +_vehicle_161 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [5515.1787, 8782.5684, -1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_161 = _this; + _this setPos [5515.1787, 8782.5684, -1.9073486e-005]; +}; + +_vehicle_163 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [5524.3188, 8774.7227, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_163 = _this; + _this setPos [5524.3188, 8774.7227, 0]; +}; + +_vehicle_165 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [5519.7744, 8761.708, 2.6702881e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_165 = _this; + _this setPos [5519.7744, 8761.708, 2.6702881e-005]; +}; + +_vehicle_167 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [5516.6362, 8770.6641, 4.196167e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_167 = _this; + _this setPos [5516.6362, 8770.6641, 4.196167e-005]; +}; + +_vehicle_169 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [5526.8374, 8758.459, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_169 = _this; + _this setPos [5526.8374, 8758.459, -7.6293945e-006]; +}; + +_vehicle_171 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [5535.6724, 8783.6416, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_171 = _this; + _this setPos [5535.6724, 8783.6416, 0]; +}; + +_vehicle_173 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [5527.7505, 8786.2891, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_173 = _this; + _this setPos [5527.7505, 8786.2891, 1.1444092e-005]; +}; + +_vehicle_175 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [5567.2188, 8770.9404, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_175 = _this; + _this setPos [5567.2188, 8770.9404, 3.8146973e-006]; +}; + +_vehicle_177 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [5564.9438, 8797.8594, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_177 = _this; + _this setPos [5564.9438, 8797.8594, 2.2888184e-005]; +}; + +_vehicle_180 = objNull; +if (true) then +{ + _this = createVehicle ["HeliH", [5549.603, 8787.7041, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_180 = _this; + _this setPos [5549.603, 8787.7041, -3.8146973e-006]; +}; + +_vehicle_182 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [5543.9751, 8767.3896, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_182 = _this; + _this setDir 174.44034; + _this setPos [5543.9751, 8767.3896, -1.1444092e-005]; +}; \ No newline at end of file diff --git a/TraderCitySources/13.Tavi/branibor.sqf b/TraderCitySources/13.Tavi/branibor.sqf new file mode 100644 index 000000000..c960b18c4 --- /dev/null +++ b/TraderCitySources/13.Tavi/branibor.sqf @@ -0,0 +1,1310 @@ +/*--------------------------------------------------------------------------- + Branibor Trader City + Author: AVendettaForYou + Date: 12/11/13 + If modified && released give credits where due thank you +---------------------------------------------------------------------------*/ + +_vehicle_11 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7406.0894, 4294.0952, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_11 = _this; + _this setDir -48.635895; + _this setPos [7406.0894, 4294.0952, 2.2888184e-005]; +}; + +_vehicle_13 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7407.3477, 4298.4038, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_13 = _this; + _this setDir -138.50322; + _this setPos [7407.3477, 4298.4038, 3.8146973e-006]; +}; + +_vehicle_16 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7402.9097, 4302.3047, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_16 = _this; + _this setDir -138.50322; + _this setPos [7402.9097, 4302.3047, -3.8146973e-006]; +}; + +_vehicle_20 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7398.457, 4306.2427, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_20 = _this; + _this setDir -138.50322; + _this setPos [7398.457, 4306.2427, 3.8146973e-006]; +}; + +_vehicle_21 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7394.0161, 4310.1631, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_21 = _this; + _this setDir -138.50322; + _this setPos [7394.0161, 4310.1631, -3.8146973e-006]; +}; + +_vehicle_34 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7389.6426, 4314.0337, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_34 = _this; + _this setDir -138.50322; + _this setPos [7389.6426, 4314.0337, -1.1444092e-005]; +}; + +_vehicle_35 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7385.3242, 4317.854, -1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_35 = _this; + _this setDir -138.50322; + _this setPos [7385.3242, 4317.854, -1.9073486e-005]; +}; + +_vehicle_36 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7380.8716, 4321.792, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_36 = _this; + _this setDir -138.50322; + _this setPos [7380.8716, 4321.792, -1.1444092e-005]; +}; + +_vehicle_37 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7376.4473, 4325.7012, -1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_37 = _this; + _this setDir -138.50322; + _this setPos [7376.4473, 4325.7012, -1.9073486e-005]; +}; + +_vehicle_54 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7372.1138, 4329.5205, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_54 = _this; + _this setDir -138.50322; + _this setPos [7372.1138, 4329.5205, -2.2888184e-005]; +}; + +_vehicle_55 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7367.7954, 4333.3408, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_55 = _this; + _this setDir -138.50322; + _this setPos [7367.7954, 4333.3408, -3.0517578e-005]; +}; + +_vehicle_56 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7363.3428, 4337.2788, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_56 = _this; + _this setDir -138.50322; + _this setPos [7363.3428, 4337.2788, -2.2888184e-005]; +}; + +_vehicle_57 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7358.9185, 4341.188, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_57 = _this; + _this setDir -138.50322; + _this setPos [7358.9185, 4341.188, -3.0517578e-005]; +}; + +_vehicle_64 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7352.5928, 4346.8008, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_64 = _this; + _this setDir 41.640388; + _this setPos [7352.5928, 4346.8008, 1.5258789e-005]; +}; + +_vehicle_65 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7353.9434, 4345.5518, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_65 = _this; + _this setDir 41.62833; + _this setPos [7353.9434, 4345.5518, 7.6293945e-006]; +}; + +_vehicle_77 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7342.1631, 4337.7954, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_77 = _this; + _this setDir -48.567581; + _this setPos [7342.1631, 4337.7954, 1.1444092e-005]; +}; + +_vehicle_78 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7344.686, 4340.6807, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_78 = _this; + _this setDir -48.567581; + _this setPos [7344.686, 4340.6807, 1.9073486e-005]; +}; + +_vehicle_79 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7348.5879, 4345.1035, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_79 = _this; + _this setDir -48.567581; + _this setPos [7348.5879, 4345.1035, 1.1444092e-005]; +}; + +_vehicle_91 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7356.6484, 4322.4331, -2.6702881e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_91 = _this; + _this setDir -138.50322; + _this setPos [7356.6484, 4322.4331, -2.6702881e-005]; +}; + +_vehicle_92 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7352.6338, 4325.957, -3.4332275e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_92 = _this; + _this setDir -138.50322; + _this setPos [7352.6338, 4325.957, -3.4332275e-005]; +}; + +_vehicle_93 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7348.1812, 4329.895, -2.6702881e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_93 = _this; + _this setDir -138.50322; + _this setPos [7348.1812, 4329.895, -2.6702881e-005]; +}; + +_vehicle_94 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7343.8848, 4333.7002, -3.4332275e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_94 = _this; + _this setDir -138.12059; + _this setPos [7343.8848, 4333.7002, -3.4332275e-005]; +}; + +_vehicle_103 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7347.6221, 4309.3882, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_103 = _this; + _this setDir -48.567581; + _this setPos [7347.6221, 4309.3882, -7.6293945e-006]; +}; + +_vehicle_104 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7351.4614, 4313.7603], [], 0, "CAN_COLLIDE"]; + _vehicle_104 = _this; + _this setDir -48.567581; + _this setPos [7351.4614, 4313.7603]; +}; + +_vehicle_105 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7355.3633, 4318.1831, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_105 = _this; + _this setDir -48.567581; + _this setPos [7355.3633, 4318.1831, -7.6293945e-006]; +}; + +_vehicle_116 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7343.6782, 4304.8687, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_116 = _this; + _this setDir -48.567581; + _this setPos [7343.6782, 4304.8687, 7.6293945e-006]; +}; + +_vehicle_118 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7342.688, 4303.7349, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_118 = _this; + _this setDir -48.567581; + _this setPos [7342.688, 4303.7349, 3.8146973e-006]; +}; + +_vehicle_121 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7344.4839, 4299.6084], [], 0, "CAN_COLLIDE"]; + _vehicle_121 = _this; + _this setDir -138.31973; + _this setPos [7344.4839, 4299.6084]; +}; + +_vehicle_127 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7362.0605, 4284.0742], [], 0, "CAN_COLLIDE"]; + _vehicle_127 = _this; + _this setDir -138.50322; + _this setPos [7362.0605, 4284.0742]; +}; + +_vehicle_128 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7357.6704, 4287.9561, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_128 = _this; + _this setDir -138.50322; + _this setPos [7357.6704, 4287.9561, -7.6293945e-006]; +}; + +_vehicle_129 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7353.3521, 4291.7764, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_129 = _this; + _this setDir -138.50322; + _this setPos [7353.3521, 4291.7764, -1.5258789e-005]; +}; + +_vehicle_130 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7348.8994, 4295.7144, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_130 = _this; + _this setDir -138.50322; + _this setPos [7348.8994, 4295.7144, -7.6293945e-006]; +}; + +_vehicle_135 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7379.7046, 4268.5103, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_135 = _this; + _this setDir -138.50322; + _this setPos [7379.7046, 4268.5103, 2.2888184e-005]; +}; + +_vehicle_136 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7375.3145, 4272.3921, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_136 = _this; + _this setDir -138.50322; + _this setPos [7375.3145, 4272.3921, 1.5258789e-005]; +}; + +_vehicle_137 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7370.9961, 4276.2124, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_137 = _this; + _this setDir -138.50322; + _this setPos [7370.9961, 4276.2124, 7.6293945e-006]; +}; + +_vehicle_138 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7366.5435, 4280.1504, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_138 = _this; + _this setDir -138.50322; + _this setPos [7366.5435, 4280.1504, 1.5258789e-005]; +}; + +_vehicle_144 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7380.4351, 4267.8965], [], 0, "CAN_COLLIDE"]; + _vehicle_144 = _this; + _this setDir -138.50322; + _this setPos [7380.4351, 4267.8965]; +}; + +_vehicle_150 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7390.4458, 4276.3975, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_150 = _this; + _this setDir -48.488926; + _this setPos [7390.4458, 4276.3975, 7.6293945e-006]; +}; + +_vehicle_151 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7394.3809, 4280.8481, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_151 = _this; + _this setDir -48.488926; + _this setPos [7394.3809, 4280.8481, 1.5258789e-005]; +}; + +_vehicle_152 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7398.293, 4285.2666, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_152 = _this; + _this setDir -48.488926; + _this setPos [7398.293, 4285.2666, 7.6293945e-006]; +}; + +_vehicle_153 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7402.1719, 4289.6548], [], 0, "CAN_COLLIDE"]; + _vehicle_153 = _this; + _this setDir -48.488926; + _this setPos [7402.1719, 4289.6548]; +}; + +_vehicle_159 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [7389.6489, 4275.542, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_159 = _this; + _this setDir -48.488926; + _this setPos [7389.6489, 4275.542, 1.5258789e-005]; +}; + +_vehicle_160 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_big_EP1", [7344.4077, 4301.8042, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_160 = _this; + _this setDir -46.124207; + _this setPos [7344.4077, 4301.8042, -1.5258789e-005]; +}; + +_vehicle_162 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Ind_TankSmall2_EP1", [7348.4814, 4298.2075, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_162 = _this; + _this setDir 41.623333; + _this setPos [7348.4814, 4298.2075, -3.8146973e-006]; +}; + +_vehicle_163 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tires_EP1", [7345.1787, 4300.6548, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_163 = _this; + _this setPos [7345.1787, 4300.6548, -1.1444092e-005]; +}; + +_vehicle_164 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Pneu", [7343.5679, 4302.7485, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_164 = _this; + _this setPos [7343.5679, 4302.7485, 3.8146973e-006]; +}; + +_vehicle_165 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [7360.063, 4303.5342, 4.196167e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_165 = _this; + _this setPos [7360.063, 4303.5342, 4.196167e-005]; +}; + +_vehicle_176 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Bilboard_Escape", [7391.1621, 4275.0376, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_176 = _this; + _this setDir -48.645615; + _this setPos [7391.1621, 4275.0376, -1.1444092e-005]; +}; + +_vehicle_180 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Market_stalls_02_EP1", [7350.3911, 4331.0718, -5.3405762e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_180 = _this; + _this setDir 400.00046; + _this setPos [7350.3911, 4331.0718, -5.3405762e-005]; +}; + +_vehicle_181 = objNull; +if (true) then +{ + _this = createVehicle ["Loudspeakers_EP1", [7408.2021, 4297.0132, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_181 = _this; + _this setDir 90.043373; + _this setPos [7408.2021, 4297.0132, -1.5258789e-005]; +}; + +_vehicle_183 = objNull; +if (true) then +{ + _this = createVehicle ["Loudspeakers_EP1", [7381.8774, 4267.1479, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_183 = _this; + _this setDir 162.09096; + _this setPos [7381.8774, 4267.1479, -1.5258789e-005]; +}; + +_vehicle_186 = objNull; +if (true) then +{ + _this = createVehicle ["Loudspeakers_EP1", [7341.8613, 4302.3979, -3.4332275e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_186 = _this; + _this setDir 270.26202; + _this setPos [7341.8613, 4302.3979, -3.4332275e-005]; +}; + +_vehicle_188 = objNull; +if (true) then +{ + _this = createVehicle ["Loudspeakers_EP1", [7341.2148, 4336.5049, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_188 = _this; + _this setDir 279.04395; + _this setPos [7341.2148, 4336.5049, 1.1444092e-005]; +}; + +_vehicle_190 = objNull; +if (true) then +{ + _this = createVehicle ["Loudspeakers_EP1", [7351.1094, 4347.771, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_190 = _this; + _this setDir 351.66763; + _this setPos [7351.1094, 4347.771, -2.2888184e-005]; +}; + +_vehicle_193 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNetB_EAST", [7396.146, 4296.8042, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_193 = _this; + _this setDir 110.98457; + _this setPos [7396.146, 4296.8042, 1.5258789e-005]; +}; + +_vehicle_194 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [7383.1538, 4314.8418, -0.082130924], [], 0, "CAN_COLLIDE"]; + _vehicle_194 = _this; + _this setDir 42.034821; + _this setPos [7383.1538, 4314.8418, -0.082130924]; +}; + +_vehicle_196 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [7380.853, 4317.0264, -0.056817885], [], 0, "CAN_COLLIDE"]; + _vehicle_196 = _this; + _this setDir 42.034821; + _this setPos [7380.853, 4317.0264, -0.056817885]; +}; + +_vehicle_198 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Cargo1E_EP1", [7385.6304, 4312.7627, -0.068344004], [], 0, "CAN_COLLIDE"]; + _vehicle_198 = _this; + _this setDir 41.939331; + _this setPos [7385.6304, 4312.7627, -0.068344004]; +}; + +_vehicle_199 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_tiny", [7389.8677, 4311.8833, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_199 = _this; + _this setDir 40.850552; + _this setPos [7389.8677, 4311.8833, 1.5258789e-005]; +}; + +_vehicle_201 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_tiny", [7388.2773, 4310.0522, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_201 = _this; + _this setDir 40.850552; + _this setPos [7388.2773, 4310.0522, 3.8146973e-006]; +}; + +_vehicle_203 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net3", [7392.7275, 4307.7422], [], 0, "CAN_COLLIDE"]; + _vehicle_203 = _this; + _this setPos [7392.7275, 4307.7422]; +}; + +_vehicle_210 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_small", [7381.5073, 4317.7373, 2.4515238], [], 0, "CAN_COLLIDE"]; + _vehicle_210 = _this; + _this setDir 43.115379; + _this setPos [7381.5073, 4317.7373, 2.4515238]; +}; + +_vehicle_211 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_small2", [7382.1577, 4313.5688, 2.4101443], [], 0, "CAN_COLLIDE"]; + _vehicle_211 = _this; + _this setDir 41.333088; + _this setPos [7382.1577, 4313.5688, 2.4101443]; +}; + +_vehicle_213 = objNull; +if (true) then +{ + _this = createVehicle ["PowGen_Big", [7376.2832, 4320.4507, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_213 = _this; + _this setPos [7376.2832, 4320.4507, -1.1444092e-005]; +}; + +_vehicle_216 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSSidl3", [7377.125, 4288.979, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_216 = _this; + _this setDir 19.601486; + _this setPos [7377.125, 4288.979, -1.1444092e-005]; +}; + +_vehicle_218 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSSidl3", [7375.9458, 4304.4204, -2.6702881e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_218 = _this; + _this setDir 19.601486; + _this setPos [7375.9458, 4304.4204, -2.6702881e-005]; +}; + +_vehicle_221 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSSidl3", [7358.3711, 4321.3311, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_221 = _this; + _this setDir 19.601486; + _this setPos [7358.3711, 4321.3311, -1.5258789e-005]; +}; + +_vehicle_229 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Nasypka", [7360.4731, 4289.0703, -1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_229 = _this; + _this setDir -48.464256; + _this setPos [7360.4731, 4289.0703, -1.9073486e-005]; +}; + +_vehicle_231 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_A_CraneCon", [7371.7651, 4322.751, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_231 = _this; + _this setDir 107.42363; + _this setPos [7371.7651, 4322.751, 7.6293945e-006]; +}; + +_vehicle_237 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Ind_Workshop01_03", [7368.855, 4282.6445, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_237 = _this; + _this setDir 310.75275; + _this setPos [7368.855, 4282.6445, -2.2888184e-005]; +}; + +_vehicle_247 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_repair_center", [7388.6777, 4279.7588, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_247 = _this; + _this setDir 41.76878; + _this setPos [7388.6777, 4279.7588, -1.5258789e-005]; +}; + +_vehicle_280 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBContructionSite", [7353.313, 4343.6699, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_280 = _this; + _this setDir -48.161755; + _this setPos [7353.313, 4343.6699, 2.2888184e-005]; +}; + +_vehicle_282 = objNull; +if (true) then +{ + _this = createVehicle ["RU_WarfareBUAVterminal", [7361.0732, 4334.5854, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_282 = _this; + _this setDir -220.3372; + _this setPos [7361.0732, 4334.5854, -7.6293945e-006]; +}; + +_vehicle_365 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [7378.7578, 4291.2231, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_365 = _this; + _this setDir -48.744156; + _this setPos [7378.7578, 4291.2231, -2.2888184e-005]; +}; + +_vehicle_367 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [7375.0737, 4290.9502, -0.075633615], [], 0, "CAN_COLLIDE"]; + _vehicle_367 = _this; + _this setDir 40.943367; + _this setPos [7375.0737, 4290.9502, -0.075633615]; +}; + +_vehicle_370 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [7371.0981, 4294.4434, -1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_370 = _this; + _this setDir 41.489246; + _this setPos [7371.0981, 4294.4434, -1.9073486e-005]; +}; + +_vehicle_373 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [7370.8301, 4298.082, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_373 = _this; + _this setDir 131.29039; + _this setPos [7370.8301, 4298.082, 4.5776367e-005]; +}; + +_vehicle_376 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [7374.2153, 4301.9492, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_376 = _this; + _this setDir 131.29039; + _this setPos [7374.2153, 4301.9492, -7.6293945e-006]; +}; + +_vehicle_379 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [7377.897, 4302.2354, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_379 = _this; + _this setDir 221.11617; + _this setPos [7377.897, 4302.2354, -1.5258789e-005]; +}; + +_vehicle_382 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [7381.9233, 4298.7349, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_382 = _this; + _this setDir 221.11617; + _this setPos [7381.9233, 4298.7349, -2.2888184e-005]; +}; + +_vehicle_398 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [7378.731, 4291.2539, 3.316272], [], 0, "CAN_COLLIDE"]; + _vehicle_398 = _this; + _this setDir -48.744156; + _this setPos [7378.731, 4291.2539, 3.316272]; +}; + +_vehicle_399 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [7375.0469, 4290.981, 3.3162568], [], 0, "CAN_COLLIDE"]; + _vehicle_399 = _this; + _this setDir 40.943367; + _this setPos [7375.0469, 4290.981, 3.3162568]; +}; + +_vehicle_400 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [7371.0713, 4294.4741, 3.3162758], [], 0, "CAN_COLLIDE"]; + _vehicle_400 = _this; + _this setDir 41.489246; + _this setPos [7371.0713, 4294.4741, 3.3162758]; +}; + +_vehicle_401 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [7370.8032, 4298.1128, 3.3163407], [], 0, "CAN_COLLIDE"]; + _vehicle_401 = _this; + _this setDir 131.29039; + _this setPos [7370.8032, 4298.1128, 3.3163407]; +}; + +_vehicle_402 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [7374.1885, 4301.98, 3.3162873], [], 0, "CAN_COLLIDE"]; + _vehicle_402 = _this; + _this setDir 131.29039; + _this setPos [7374.1885, 4301.98, 3.3162873]; +}; + +_vehicle_403 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [7377.8701, 4302.2661, 3.3162796], [], 0, "CAN_COLLIDE"]; + _vehicle_403 = _this; + _this setDir 221.11617; + _this setPos [7377.8701, 4302.2661, 3.3162796]; +}; + +_vehicle_404 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [7381.8965, 4298.7656, 3.316272], [], 0, "CAN_COLLIDE"]; + _vehicle_404 = _this; + _this setDir 221.11617; + _this setPos [7381.8965, 4298.7656, 3.316272]; +}; + +_vehicle_412 = objNull; +if (true) then +{ + _this = createVehicle ["MetalFloor_DZ", [7376.1323, 4300.4126, 6.382412], [], 0, "CAN_COLLIDE"]; + _vehicle_412 = _this; + _this setDir 41.842014; + _this setPos [7376.1323, 4300.4126, 6.382412]; +}; + +_vehicle_414 = objNull; +if (true) then +{ + _this = createVehicle ["MetalFloor_DZ", [7380.0557, 4296.896, 6.3850989], [], 0, "CAN_COLLIDE"]; + _vehicle_414 = _this; + _this setDir 41.842014; + _this setPos [7380.0557, 4296.896, 6.3850989]; +}; + +_vehicle_418 = objNull; +if (true) then +{ + _this = createVehicle ["MetalFloor_DZ", [7372.6934, 4296.4658, 6.3755569], [], 0, "CAN_COLLIDE"]; + _vehicle_418 = _this; + _this setDir 41.842014; + _this setPos [7372.6934, 4296.4658, 6.3755569]; +}; + +_vehicle_419 = objNull; +if (true) then +{ + _this = createVehicle ["MetalFloor_DZ", [7376.6167, 4292.9492, 6.3782425], [], 0, "CAN_COLLIDE"]; + _vehicle_419 = _this; + _this setDir 41.842014; + _this setPos [7376.6167, 4292.9492, 6.3782425]; +}; + +_vehicle_423 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [7382.0669, 4295.1055, 3.3438597], [], 0, "CAN_COLLIDE"]; + _vehicle_423 = _this; + _this setDir -48.744156; + _this setPos [7382.0669, 4295.1055, 3.3438597]; +}; + +_vehicle_426 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallDoor_DZ", [7382.1514, 4295.0972, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_426 = _this; + _this setDir -49.000072; + _this setPos [7382.1514, 4295.0972, -1.5258789e-005]; +}; + +_vehicle_429 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_Vojenska_palanda", [7375.7974, 4292.4951, -0.25617716], [], 0, "CAN_COLLIDE"]; + _vehicle_429 = _this; + _this setDir 41.531345; + _this setPos [7375.7974, 4292.4951, -0.25617716]; +}; + +_vehicle_432 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_Vojenska_palanda", [7377.5654, 4290.9536, -0.2501587], [], 0, "CAN_COLLIDE"]; + _vehicle_432 = _this; + _this setDir 41.531345; + _this setPos [7377.5654, 4290.9536, -0.2501587]; +}; + +_vehicle_438 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_Vojenska_palanda", [7370.8765, 4296.7896, -0.22539625], [], 0, "CAN_COLLIDE"]; + _vehicle_438 = _this; + _this setDir 42.048775; + _this setPos [7370.8765, 4296.7896, -0.22539625]; +}; + +_vehicle_439 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_Vojenska_palanda", [7372.3896, 4295.5005, -0.21938047], [], 0, "CAN_COLLIDE"]; + _vehicle_439 = _this; + _this setDir 41.295856; + _this setPos [7372.3896, 4295.5005, -0.21938047]; +}; + +_vehicle_442 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_case_bedroom_a", [7378.2476, 4291.8164, -0.19391724], [], 0, "CAN_COLLIDE"]; + _vehicle_442 = _this; + _this setDir -138.02351; + _this setPos [7378.2476, 4291.8164, -0.19391724]; +}; + +_vehicle_444 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_case_bedroom_a", [7376.4692, 4293.376, -0.1994748], [], 0, "CAN_COLLIDE"]; + _vehicle_444 = _this; + _this setDir -138.02351; + _this setPos [7376.4692, 4293.376, -0.1994748]; +}; + +_vehicle_448 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_case_bedroom_a", [7372.9663, 4296.2959, -0.22922592], [], 0, "CAN_COLLIDE"]; + _vehicle_448 = _this; + _this setDir -138.02351; + _this setPos [7372.9663, 4296.2959, -0.22922592]; +}; + +_vehicle_449 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_case_bedroom_a", [7371.5386, 4297.6602, -0.20492308], [], 0, "CAN_COLLIDE"]; + _vehicle_449 = _this; + _this setDir -138.02351; + _this setPos [7371.5386, 4297.6602, -0.20492308]; +}; + +_vehicle_455 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_Vojenska_palanda", [7374.1367, 4294.0215, -0.22475122], [], 0, "CAN_COLLIDE"]; + _vehicle_455 = _this; + _this setDir 41.531345; + _this setPos [7374.1367, 4294.0215, -0.22475122]; +}; + +_vehicle_456 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_case_bedroom_a", [7374.8188, 4294.8843, -0.21789411], [], 0, "CAN_COLLIDE"]; + _vehicle_456 = _this; + _this setDir -138.02351; + _this setPos [7374.8188, 4294.8843, -0.21789411]; +}; + +_vehicle_459 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_case_cans_b", [7374.207, 4301.2031], [], 0, "CAN_COLLIDE"]; + _vehicle_459 = _this; + _this setDir 131.04366; + _this setPos [7374.207, 4301.2031]; +}; + +_vehicle_461 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_case_cans_b", [7374.9961, 4302.1104, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_461 = _this; + _this setDir 131.04366; + _this setPos [7374.9961, 4302.1104, -3.8146973e-006]; +}; + +_vehicle_463 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_case_cans_b", [7375.7827, 4303.0117, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_463 = _this; + _this setDir 131.04366; + _this setPos [7375.7827, 4303.0117, 3.8146973e-006]; +}; + +_vehicle_477 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_library_a", [7378.6582, 4301.1206, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_477 = _this; + _this setDir -139.10898; + _this setPos [7378.6582, 4301.1206, 3.0517578e-005]; +}; + +_vehicle_479 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_library_a", [7380.436, 4299.6182], [], 0, "CAN_COLLIDE"]; + _vehicle_479 = _this; + _this setDir -139.10898; + _this setPos [7380.436, 4299.6182]; +}; + +_vehicle_482 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_skrin_bar", [7372.6611, 4299.9053, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_482 = _this; + _this setDir -48.539082; + _this setPos [7372.6611, 4299.9053, 3.8146973e-006]; +}; + +_vehicle_487 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_radio", [7372.6899, 4299.6724, 0.93138665], [], 0, "CAN_COLLIDE"]; + _vehicle_487 = _this; + _this setDir 304.31027; + _this setPos [7372.6899, 4299.6724, 0.93138665]; +}; + +_vehicle_488 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_vending_machine", [7350.6821, 4344.1313, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_488 = _this; + _this setDir 41.771721; + _this setPos [7350.6821, 4344.1313, 1.1444092e-005]; +}; + +_vehicle_492 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_SmallObj_dog_tags", [7372.9673, 4299.9482, 1.4330125], [], 0, "CAN_COLLIDE"]; + _vehicle_492 = _this; + _this setPos [7372.9673, 4299.9482, 1.4330125]; +}; + +_vehicle_493 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_SmallObj_File_photos", [7373.3022, 4300.252, 1.4546149], [], 0, "CAN_COLLIDE"]; + _vehicle_493 = _this; + _this setPos [7373.3022, 4300.252, 1.4546149]; +}; + +_vehicle_494 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_SmallObj_money", [7372.2769, 4299.0698, 0.96790087], [], 0, "CAN_COLLIDE"]; + _vehicle_494 = _this; + _this setDir -28.242281; + _this setPos [7372.2769, 4299.0698, 0.96790087]; +}; + +_vehicle_496 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_picture_a", [7372.9614, 4300.1636, 0.85798115], [], 0, "CAN_COLLIDE"]; + _vehicle_496 = _this; + _this setDir 131.97144; + _this setPos [7372.9614, 4300.1636, 0.85798115]; +}; + +_vehicle_499 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_wall_board", [7379.5972, 4300.4756, 0.18720074], [], 0, "CAN_COLLIDE"]; + _vehicle_499 = _this; + _this setDir 220.38252; + _this setPos [7379.5972, 4300.4756, 0.18720074]; +}; + +_vehicle_500 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_armchair", [7376.9341, 4299.1714, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_500 = _this; + _this setDir -112.80164; + _this setPos [7376.9341, 4299.1714, 7.6293945e-006]; +}; + +_vehicle_502 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_armchair", [7378.7222, 4297.7617, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_502 = _this; + _this setDir -174.77383; + _this setPos [7378.7222, 4297.7617, -2.2888184e-005]; +}; + +_vehicle_505 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_hospital_bench", [7377.5034, 4301.9839, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_505 = _this; + _this setDir 40.58643; + _this setPos [7377.5034, 4301.9839, -1.1444092e-005]; +}; + +_vehicle_506 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_desk", [7379.5527, 4293.0547], [], 0, "CAN_COLLIDE"]; + _vehicle_506 = _this; + _this setDir -47.639633; + _this setPos [7379.5527, 4293.0547]; +}; + +_vehicle_507 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_office_chair", [7379.1045, 4293.4492], [], 0, "CAN_COLLIDE"]; + _vehicle_507 = _this; + _this setDir -47.553341; + _this setPos [7379.1045, 4293.4492]; +}; + +_vehicle_510 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_briefcase", [7380.0112, 4293.3823, 0.79613096], [], 0, "CAN_COLLIDE"]; + _vehicle_510 = _this; + _this setDir 79.359833; + _this setPos [7380.0112, 4293.3823, 0.79613096]; +}; + +_vehicle_511 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_picture_g", [7379.8555, 4292.79, 0.60319138], [], 0, "CAN_COLLIDE"]; + _vehicle_511 = _this; + _this setDir -47.878143; + _this setPos [7379.8555, 4292.79, 0.60319138]; +}; + +_vehicle_513 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_SmallObj_File_photos", [7379.2959, 4292.5464, 0.82067096], [], 0, "CAN_COLLIDE"]; + _vehicle_513 = _this; + _this setPos [7379.2959, 4292.5464, 0.82067096]; +}; + +_vehicle_517 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_lantern", [7379.2334, 4292.3071, 0.82252294], [], 0, "CAN_COLLIDE"]; + _vehicle_517 = _this; + _this setPos [7379.2334, 4292.3071, 0.82252294]; +}; + +_vehicle_519 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_radio_b", [7378.9136, 4292.6372, 0.82387662], [], 0, "CAN_COLLIDE"]; + _vehicle_519 = _this; + _this setDir 20.455006; + _this setPos [7378.9136, 4292.6372, 0.82387662]; +}; + +_vehicle_521 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_mutt_vysilacka", [7379.6997, 4292.8823, 0.81487894], [], 0, "CAN_COLLIDE"]; + _vehicle_521 = _this; + _this setDir 40.863228; + _this setPos [7379.6997, 4292.8823, 0.81487894]; +}; + +_vehicle_525 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_desk", [7398.1694, 4296.9365, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_525 = _this; + _this setDir 82.869049; + _this setPos [7398.1694, 4296.9365, 3.8146973e-006]; +}; + +_vehicle_526 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_sign_hospital", [7397.5776, 4298.0444, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_526 = _this; + _this setDir 72.453407; + _this setPos [7397.5776, 4298.0444, 7.6293945e-006]; +}; + +_vehicle_527 = objNull; +if (true) then +{ + _this = createVehicle ["Body", [7401.3926, 4292.3389, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_527 = _this; + _this setDir -47.974064; + _this setPos [7401.3926, 4292.3389, 1.1444092e-005]; +}; + +_vehicle_529 = objNull; +if (true) then +{ + _this = createVehicle ["Body", [7400.8438, 4291.6108, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_529 = _this; + _this setDir -47.974064; + _this setPos [7400.8438, 4291.6108, 4.5776367e-005]; +}; + +_vehicle_532 = objNull; +if (true) then +{ + _this = createVehicle ["Body", [7400.3228, 4290.9741, 7.2479248e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_532 = _this; + _this setDir -47.974064; + _this setPos [7400.3228, 4290.9741, 7.2479248e-005]; +}; + +_vehicle_535 = objNull; +if (true) then +{ + _this = createVehicle ["Body", [7399.7188, 4290.4067, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_535 = _this; + _this setDir -47.974064; + _this setPos [7399.7188, 4290.4067, 3.8146973e-005]; +}; + +_vehicle_538 = objNull; +if (true) then +{ + _this = createVehicle ["Body2", [7402.4219, 4293.8789, -1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_538 = _this; + _this setPos [7402.4219, 4293.8789, -1.9073486e-005]; +}; + +_vehicle_540 = objNull; +if (true) then +{ + _this = createVehicle ["Body2", [7402.2227, 4295.9126, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_540 = _this; + _this setPos [7402.2227, 4295.9126, -1.1444092e-005]; +}; + +_vehicle_543 = objNull; +if (true) then +{ + _this = createVehicle ["Body2", [7397.9585, 4289.8467, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_543 = _this; + _this setPos [7397.9585, 4289.8467, 7.6293945e-006]; +}; + +_vehicle_545 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_EP1", [7399.3701, 4300.3169], [], 0, "CAN_COLLIDE"]; + _vehicle_545 = _this; + _this setDir -148.69446; + _this setPos [7399.3701, 4300.3169]; +}; + +_vehicle_546 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [7398.4248, 4298.7275, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_546 = _this; + _this setDir 65.845253; + _this setPos [7398.4248, 4298.7275, 4.5776367e-005]; +}; + +_vehicle_547 = objNull; +if (true) then +{ + _this = createVehicle ["Barrels", [7398.6279, 4294.792, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_547 = _this; + _this setPos [7398.6279, 4294.792, 7.6293945e-006]; +}; + +_vehicle_549 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_GContainer_Big", [7394.1904, 4301.8081, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_549 = _this; + _this setPos [7394.1904, 4301.8081, 7.6293945e-006]; +}; + +_vehicle_550 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_stack_EP1", [7393.4946, 4290.8379, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_550 = _this; + _this setPos [7393.4946, 4290.8379, -1.1444092e-005]; +}; + +_vehicle_552 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [7357.2622, 4333.4277], [], 0, "CAN_COLLIDE"]; + _vehicle_552 = _this; + _this setDir -22.670483; + _this setPos [7357.2622, 4333.4277]; +}; + +_vehicle_553 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [7359.832, 4303.6396, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_553 = _this; + _this setPos [7359.832, 4303.6396, -7.6293945e-006]; +}; + +_vehicle_554 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel_burning", [7343.4878, 4302.6895, -1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_554 = _this; + _this setPos [7343.4878, 4302.6895, -1.9073486e-005]; +}; + +_vehicle_556 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel_burning", [7356.5386, 4334.207, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_556 = _this; + _this setPos [7356.5386, 4334.207, 3.8146973e-006]; +}; + +_vehicle_558 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel_burning", [7395.1377, 4293.1055, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_558 = _this; + _this setPos [7395.1377, 4293.1055, 3.8146973e-006]; +}; + +_vehicle_559 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [7378.9063, 4290.5518], [], 0, "CAN_COLLIDE"]; + _vehicle_559 = _this; + _this setDir -49.71423; + _this setPos [7378.9063, 4290.5518]; +}; \ No newline at end of file diff --git a/TraderCitySources/13.Tavi/hero.sqf b/TraderCitySources/13.Tavi/hero.sqf new file mode 100644 index 000000000..7d62f801e --- /dev/null +++ b/TraderCitySources/13.Tavi/hero.sqf @@ -0,0 +1,459 @@ +/*--------------------------------------------------------------------------- + Hero Vendor Sevastopol + Author: AVendettaForYou + Date: 12/11/13 + If modified && released give credits where due thank you +---------------------------------------------------------------------------*/ + +_vehicle_0 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [15597.73, 16412.424, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_0 = _this; + _this setDir 180.40599; + _this setPos [15597.73, 16412.424, 3.8146973e-006]; +}; + +_vehicle_2 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [15593.707, 16412.418, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_2 = _this; + _this setDir 359.90762; + _this setPos [15593.707, 16412.418, 7.6293945e-006]; +}; + +_vehicle_6 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [15583.5, 16412.344, -2.6702881e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_6 = _this; + _this setDir 180.40599; + _this setPos [15583.5, 16412.344, -2.6702881e-005]; +}; + +_vehicle_7 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [15575.508, 16412.344, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_7 = _this; + _this setDir 359.90762; + _this setPos [15575.508, 16412.344, -2.2888184e-005]; +}; + +_vehicle_12 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [15573.604, 16402.459, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_12 = _this; + _this setDir -1889.9384; + _this setPos [15573.604, 16402.459, 4.5776367e-005]; +}; + +_vehicle_13 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [15573.604, 16408.23, 4.9591064e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_13 = _this; + _this setDir -1529.7631; + _this setPos [15573.604, 16408.23, 4.9591064e-005]; +}; + +_vehicle_32 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [15573.646, 16390.717], [], 0, "CAN_COLLIDE"]; + _vehicle_32 = _this; + _this setDir -1889.9384; + _this setPos [15573.646, 16390.717]; +}; + +_vehicle_33 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [15573.627, 16396.676, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_33 = _this; + _this setDir -1529.7631; + _this setPos [15573.627, 16396.676, 3.8146973e-006]; +}; + +_vehicle_38 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [15573.642, 16378.89, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_38 = _this; + _this setDir -1889.9384; + _this setPos [15573.642, 16378.89, 7.6293945e-006]; +}; + +_vehicle_39 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [15573.654, 16384.811, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_39 = _this; + _this setDir -1529.7631; + _this setPos [15573.654, 16384.811, 1.1444092e-005]; +}; + +_vehicle_44 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [15573.653, 16374.938, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_44 = _this; + _this setDir -1889.9384; + _this setPos [15573.653, 16374.938, 1.9073486e-005]; +}; + +_vehicle_47 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [15577.615, 16373.065, 2.6702881e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_47 = _this; + _this setDir -1980.0212; + _this setPos [15577.615, 16373.065, 2.6702881e-005]; +}; + +_vehicle_50 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [15579.588, 16373.068, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_50 = _this; + _this setDir -1980.0212; + _this setPos [15579.588, 16373.068, -3.8146973e-006]; +}; + +_vehicle_53 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [15589.729, 16373.038, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_53 = _this; + _this setDir -1799.3485; + _this setPos [15589.729, 16373.038, -3.8146973e-006]; +}; + +_vehicle_56 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [15595.602, 16372.977, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_56 = _this; + _this setDir -1799.3485; + _this setPos [15595.602, 16372.977, 1.1444092e-005]; +}; + +_vehicle_59 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [15599.744, 16374.858, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_59 = _this; + _this setDir -1889.6549; + _this setPos [15599.744, 16374.858, 1.9073486e-005]; +}; + +_vehicle_62 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [15599.706, 16380.699, -2.6702881e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_62 = _this; + _this setDir -1890.175; + _this setPos [15599.706, 16380.699, -2.6702881e-005]; +}; + +_vehicle_66 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [15599.708, 16386.629, 4.196167e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_66 = _this; + _this setDir -1890.175; + _this setPos [15599.708, 16386.629, 4.196167e-005]; +}; + +_vehicle_67 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [15599.666, 16392.576, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_67 = _this; + _this setDir -1890.175; + _this setPos [15599.666, 16392.576, -3.8146973e-006]; +}; + +_vehicle_72 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [15599.669, 16398.447, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_72 = _this; + _this setDir -1890.175; + _this setPos [15599.669, 16398.447, -2.2888184e-005]; +}; + +_vehicle_73 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [15599.653, 16404.285, -6.8664551e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_73 = _this; + _this setDir -1890.175; + _this setPos [15599.653, 16404.285, -6.8664551e-005]; +}; + +_vehicle_77 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [15599.634, 16408.414, 4.196167e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_77 = _this; + _this setDir -1890.175; + _this setPos [15599.634, 16408.414, 4.196167e-005]; +}; + +_vehicle_79 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [15580.15, 16403.088, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_79 = _this; + _this setPos [15580.15, 16403.088, 7.6293945e-006]; +}; + +_vehicle_83 = objNull; +if (true) then +{ + _this = createVehicle ["Fort_Crate_wood", [15598.807, 16404.08, -4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_83 = _this; + _this setPos [15598.807, 16404.08, -4.5776367e-005]; +}; + +_vehicle_84 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_crates_EP1", [15597.899, 16400.281], [], 0, "CAN_COLLIDE"]; + _vehicle_84 = _this; + _this setDir 136.51692; + _this setPos [15597.899, 16400.281]; +}; + +_vehicle_85 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [15597.29, 16405.154, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_85 = _this; + _this setDir 18.17968; + _this setPos [15597.29, 16405.154, 3.8146973e-006]; +}; + +_vehicle_86 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Backpackheap_EP1", [15595.836, 16400.176, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_86 = _this; + _this setPos [15595.836, 16400.176, 1.5258789e-005]; +}; + +_vehicle_87 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_tiny", [15598.272, 16406.85, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_87 = _this; + _this setPos [15598.272, 16406.85, -2.2888184e-005]; +}; + +_vehicle_88 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Misc_Cargo1Bo", [15595.878, 16377.541, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_88 = _this; + _this setDir -39.921089; + _this setPos [15595.878, 16377.541, 7.6293945e-006]; +}; + +_vehicle_89 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_EP1", [15595.916, 16376.737, -4.196167e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_89 = _this; + _this setDir -22.070061; + _this setPos [15595.916, 16376.737, -4.196167e-005]; +}; + +_vehicle_91 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_meat_EP1", [15596.456, 16377.272, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_91 = _this; + _this setDir -42.825058; + _this setPos [15596.456, 16377.272, 2.2888184e-005]; +}; + +_vehicle_94 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Camo_Box", [15580.65, 16377.819, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_94 = _this; + _this setDir -87.688522; + _this setPos [15580.65, 16377.819, 7.6293945e-006]; +}; + +_vehicle_100 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_GuerillaCache", [15597.111, 16401.834, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_100 = _this; + _this setPos [15597.111, 16401.834, 7.6293945e-006]; +}; + +_vehicle_101 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Astan", [15575.792, 16375.414], [], 0, "CAN_COLLIDE"]; + _vehicle_101 = _this; + _this setDir -64.205353; + _this setPos [15575.792, 16375.414]; +}; + +_vehicle_104 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_sign_hospital_new", [15575.237, 16377.534, -0.58615601], [], 0, "CAN_COLLIDE"]; + _vehicle_104 = _this; + _this setDir 227.41328; + _this setVehicleAmmo 0.89999998; + _this setPos [15575.237, 16377.534, -0.58615601]; +}; + +_vehicle_109 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_ChickenCoop", [15592.726, 16377.598], [], 0, "CAN_COLLIDE"]; + _vehicle_109 = _this; + _this setDir 142.94467; + _this setPos [15592.726, 16377.598]; +}; + +_vehicle_115 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Ind_BoardsPack2", [15579.275, 16374.268], [], 0, "CAN_COLLIDE"]; + _vehicle_115 = _this; + _this setDir 88.973297; + _this setPos [15579.275, 16374.268]; +}; + +_vehicle_117 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Misc_TyreHeap", [15581.388, 16376.744, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_117 = _this; + _this setDir -58.632603; + _this setPos [15581.388, 16376.744, 3.8146973e-006]; +}; + +_vehicle_118 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_pneu", [15581.351, 16378.963], [], 0, "CAN_COLLIDE"]; + _vehicle_118 = _this; + _this setPos [15581.351, 16378.963]; +}; + +_vehicle_123 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_P_bedna", [15581.608, 16380.482], [], 0, "CAN_COLLIDE"]; + _vehicle_123 = _this; + _this setDir 82.194252; + _this setPos [15581.608, 16380.482]; +}; + +_vehicle_124 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_metalcrate", [15577.729, 16376.04], [], 0, "CAN_COLLIDE"]; + _vehicle_124 = _this; + _this setPos [15577.729, 16376.04]; +}; + +_vehicle_125 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_metalcrate_02", [15575.078, 16379.154], [], 0, "CAN_COLLIDE"]; + _vehicle_125 = _this; + _this setPos [15575.078, 16379.154]; +}; + +_vehicle_127 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_paletaA", [15574.812, 16380.238], [], 0, "CAN_COLLIDE"]; + _vehicle_127 = _this; + _this setPos [15574.812, 16380.238]; +}; + +_vehicle_128 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_P_pipe_small", [15578.062, 16378.234], [], 0, "CAN_COLLIDE"]; + _vehicle_128 = _this; + _this setDir 101.33162; + _this setPos [15578.062, 16378.234]; +}; + +_vehicle_129 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [15580.236, 16403.107, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_129 = _this; + _this setPos [15580.236, 16403.107, 0]; +}; + +_vehicle_130 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_palletsfoiled_heap", [15574.995, 16387.631, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_130 = _this; + _this setPos [15574.995, 16387.631, 2.2888184e-005]; +}; + +_vehicle_131 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Scaffolding", [15598.131, 16390.844, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_131 = _this; + _this setPos [15598.131, 16390.844, -3.8146973e-006]; +}; + +_vehicle_132 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Ind_Timbers", [15582.975, 16392.113, 4.9591064e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_132 = _this; + _this setDir 121.38332; + _this setPos [15582.975, 16392.113, 4.9591064e-005]; +}; + +_vehicle_134 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel_burning", [15587.509, 16391.393, -1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_134 = _this; + _this setPos [15587.509, 16391.393, -1.9073486e-005]; +}; + +_vehicle_136 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel_burning", [15598.73, 16373.874, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_136 = _this; + _this setPos [15598.73, 16373.874, 1.5258789e-005]; +}; + +_vehicle_138 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel_burning", [15578.312, 16380.195, -1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_138 = _this; + _this setPos [15578.312, 16380.195, -1.9073486e-005]; +}; + +_vehicle_140 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel_burning", [15599.166, 16401.471, -0.0001411438], [], 0, "CAN_COLLIDE"]; + _vehicle_140 = _this; + _this setPos [15599.166, 16401.471, -0.0001411438]; +}; \ No newline at end of file diff --git a/TraderCitySources/tradercityTaviana.tavi/lyepentraderzone.tavi/mission.biedi b/TraderCitySources/13.Tavi/lyepentraderzone.tavi/mission.biedi similarity index 100% rename from TraderCitySources/tradercityTaviana.tavi/lyepentraderzone.tavi/mission.biedi rename to TraderCitySources/13.Tavi/lyepentraderzone.tavi/mission.biedi diff --git a/TraderCitySources/tradercityTaviana.tavi/lyepentraderzone.tavi/mission.sqf b/TraderCitySources/13.Tavi/lyepentraderzone.tavi/mission.sqf similarity index 100% rename from TraderCitySources/tradercityTaviana.tavi/lyepentraderzone.tavi/mission.sqf rename to TraderCitySources/13.Tavi/lyepentraderzone.tavi/mission.sqf diff --git a/TraderCitySources/13.Tavi/lyepestok.sqf b/TraderCitySources/13.Tavi/lyepestok.sqf new file mode 100644 index 000000000..b98cadd55 --- /dev/null +++ b/TraderCitySources/13.Tavi/lyepestok.sqf @@ -0,0 +1,1025 @@ +/*--------------------------------------------------------------------------- + Lyepenstok Trader City + Author: AVendettaForYou + Date: 12/11/13 + If modified && released give credits where due thank you +---------------------------------------------------------------------------*/ + +_vehicle_251 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_istan1_rovny_bezs", [11699.069, 15183.168, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_251 = _this; + _this setDir -50.67152; + _this setPos [11699.069, 15183.168, -6.1035156e-005]; +}; + +_vehicle_257 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_istan1_rovny_bezs", [11704.565, 15189.91, 0.0051289233], [], 0, "CAN_COLLIDE"]; + _vehicle_257 = _this; + _this setDir -50.285999; + _this setPos [11704.565, 15189.91, 0.0051289233]; +}; + +_vehicle_259 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_istan1_rovny", [11716.572, 15204.288, 5.3405762e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_259 = _this; + _this setDir 310.37875; + _this setPos [11716.572, 15204.288, 5.3405762e-005]; +}; + +_vehicle_268 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_istan1_rovny", [11707.102, 15192.966, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_268 = _this; + _this setDir 489.61041; + _this setPos [11707.102, 15192.966, 3.0517578e-005]; +}; + +_vehicle_271 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_istan1_rovny_bezs", [11701.794, 15186.537, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_271 = _this; + _this setDir -50.961712; + _this setPos [11701.794, 15186.537, -3.0517578e-005]; +}; + +_vehicle_276 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_istan1_rovny_bezs", [11719.379, 15207.65, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_276 = _this; + _this setDir -50.67152; + _this setPos [11719.379, 15207.65, 4.5776367e-005]; +}; + +_vehicle_277 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_istan1_rovny_bezs", [11724.864, 15214.357, 0.0052337646], [], 0, "CAN_COLLIDE"]; + _vehicle_277 = _this; + _this setDir -50.285999; + _this setPos [11724.864, 15214.357, 0.0052337646]; +}; + +_vehicle_278 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_istan1_rovny_bezs", [11722.105, 15210.997, 7.6293945e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_278 = _this; + _this setDir -50.961712; + _this setPos [11722.105, 15210.997, 7.6293945e-005]; +}; + +_vehicle_354 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_istan1_rovny", [11724.273, 15217.732, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_354 = _this; + _this setDir 218.82964; + _this setPos [11724.273, 15217.732, 2.2888184e-005]; +}; + +_vehicle_355 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_istan1_rovny_bezs", [11720.902, 15220.467, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_355 = _this; + _this setDir -140.92039; + _this setPos [11720.902, 15220.467, 1.5258789e-005]; +}; + +_vehicle_356 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_istan1_rovny_bezs", [11714.086, 15225.97, 0.0052032471], [], 0, "CAN_COLLIDE"]; + _vehicle_356 = _this; + _this setDir -140.53487; + _this setPos [11714.086, 15225.97, 0.0052032471]; +}; + +_vehicle_357 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_istan1_rovny_bezs", [11717.474, 15223.217, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_357 = _this; + _this setDir -141.21059; + _this setPos [11717.474, 15223.217, 4.5776367e-005]; +}; + +_vehicle_366 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_istan1_rovny", [11695.31, 15182.81, 5.3405762e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_366 = _this; + _this setDir 218.82964; + _this setPos [11695.31, 15182.81, 5.3405762e-005]; +}; + +_vehicle_367 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_istan1_rovny_bezs", [11691.942, 15185.541, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_367 = _this; + _this setDir -140.92039; + _this setPos [11691.942, 15185.541, 4.5776367e-005]; +}; + +_vehicle_368 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_istan1_rovny_bezs", [11685.125, 15191.044, 0.0052337646], [], 0, "CAN_COLLIDE"]; + _vehicle_368 = _this; + _this setDir -140.53487; + _this setPos [11685.125, 15191.044, 0.0052337646]; +}; + +_vehicle_369 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_istan1_rovny_bezs", [11688.513, 15188.291, 7.6293945e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_369 = _this; + _this setDir -141.21059; + _this setPos [11688.513, 15188.291, 7.6293945e-005]; +}; + +_vehicle_378 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_istan1_rovny", [11671.82, 15201.786, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_378 = _this; + _this setDir 398.53442; + _this setPos [11671.82, 15201.786, 1.5258789e-005]; +}; + +_vehicle_379 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_istan1_rovny_bezs", [11675.224, 15199.053, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_379 = _this; + _this setDir 38.784271; + _this setPos [11675.224, 15199.053, 7.6293945e-006]; +}; + +_vehicle_380 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_istan1_rovny_bezs", [11682.058, 15193.561, 0.0051956177], [], 0, "CAN_COLLIDE"]; + _vehicle_380 = _this; + _this setDir 39.169823; + _this setPos [11682.058, 15193.561, 0.0051956177]; +}; + +_vehicle_381 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_istan1_rovny_bezs", [11678.642, 15196.308, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_381 = _this; + _this setDir 38.494095; + _this setPos [11678.642, 15196.308, 3.8146973e-005]; +}; + +_vehicle_390 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_istan1_rovny", [11700.798, 15236.687, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_390 = _this; + _this setDir 398.53442; + _this setPos [11700.798, 15236.687, 3.0517578e-005]; +}; + +_vehicle_391 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_istan1_rovny_bezs", [11704.217, 15233.941, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_391 = _this; + _this setDir 38.784271; + _this setPos [11704.217, 15233.941, 2.2888184e-005]; +}; + +_vehicle_392 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_istan1_rovny_bezs", [11710.994, 15228.495, 0.0052108765], [], 0, "CAN_COLLIDE"]; + _vehicle_392 = _this; + _this setDir 39.169823; + _this setPos [11710.994, 15228.495, 0.0052108765]; +}; + +_vehicle_393 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_istan1_rovny_bezs", [11707.605, 15231.218, 5.3405762e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_393 = _this; + _this setDir 38.494095; + _this setPos [11707.605, 15231.218, 5.3405762e-005]; +}; + +_vehicle_398 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_istan1_rovny", [11689.092, 15226.903, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_398 = _this; + _this setDir 309.82895; + _this setPos [11689.092, 15226.903, 6.1035156e-005]; +}; + +_vehicle_399 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_istan1_rovny_bezs", [11691.891, 15230.228, 5.3405762e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_399 = _this; + _this setDir -49.921158; + _this setPos [11691.891, 15230.228, 5.3405762e-005]; +}; + +_vehicle_400 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_istan1_rovny_bezs", [11697.517, 15236.943, 0.005241394], [], 0, "CAN_COLLIDE"]; + _vehicle_400 = _this; + _this setDir -49.535538; + _this setPos [11697.517, 15236.943, 0.005241394]; +}; + +_vehicle_401 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_istan1_rovny_bezs", [11694.723, 15233.617, 8.392334e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_401 = _this; + _this setDir -50.211258; + _this setPos [11694.723, 15233.617, 8.392334e-005]; +}; + +_vehicle_410 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_istan1_rovny", [11679.228, 15215.007, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_410 = _this; + _this setDir 489.10074; + _this setPos [11679.228, 15215.007, 7.6293945e-006]; +}; + +_vehicle_411 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_istan1_rovny_bezs", [11676.428, 15211.606], [], 0, "CAN_COLLIDE"]; + _vehicle_411 = _this; + _this setDir 129.35049; + _this setPos [11676.428, 15211.606]; +}; + +_vehicle_412 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_istan1_rovny_bezs", [11670.886, 15204.819, 0.0051879883], [], 0, "CAN_COLLIDE"]; + _vehicle_412 = _this; + _this setDir 129.73615; + _this setPos [11670.886, 15204.819, 0.0051879883]; +}; + +_vehicle_413 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_istan1_rovny_bezs", [11673.646, 15208.173, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_413 = _this; + _this setDir 129.06042; + _this setPos [11673.646, 15208.173, 3.0517578e-005]; +}; + +_vehicle_418 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_istan1_rovny_end1", [11707.885, 15195.791, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_418 = _this; + _this setDir -139.37721; + _this setPos [11707.885, 15195.791, 6.1035156e-005]; +}; + +_vehicle_420 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_istan1_rovny_end1", [11713.984, 15202.993, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_420 = _this; + _this setDir -139.37721; + _this setPos [11713.984, 15202.993, 1.5258789e-005]; +}; + +_vehicle_423 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_istan1_rovny_end1", [11688.18, 15224.237, 5.3405762e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_423 = _this; + _this setDir -321.57135; + _this setPos [11688.18, 15224.237, 5.3405762e-005]; +}; + +_vehicle_426 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_istan1_rovny_end1", [11681.811, 15216.37, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_426 = _this; + _this setDir -322.49182; + _this setPos [11681.811, 15216.37, 2.2888184e-005]; +}; + +_vehicle_428 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_GuardShed", [11687.577, 15226.999, -7.6293945e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_428 = _this; + _this setDir 129.75552; + _this setPos [11687.577, 15226.999, -7.6293945e-005]; +}; + +_vehicle_429 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [11671.097, 15240.671, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_429 = _this; + _this setDir -49.368046; + _this setPos [11671.097, 15240.671, 4.5776367e-005]; +}; + +_vehicle_430 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [11671.017, 15240.655, -3.8146973e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_430 = _this; + _this setDir -49.368046; + _this setPos [11671.017, 15240.655, -3.8146973e-005]; +}; + +_vehicle_432 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [11685.458, 15222.575, -0.00011444092], [], 0, "CAN_COLLIDE"]; + _vehicle_432 = _this; + _this setDir -49.088181; + _this setPos [11685.458, 15222.575, -0.00011444092]; +}; + +_vehicle_434 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [11682.709, 15219.402, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_434 = _this; + _this setDir -49.088181; + _this setPos [11682.709, 15219.402, 7.6293945e-006]; +}; + +_vehicle_438 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [11713.153, 15200.223, -7.6293945e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_438 = _this; + _this setDir -49.088181; + _this setPos [11713.153, 15200.223, -7.6293945e-005]; +}; + +_vehicle_439 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [11710.403, 15197.05, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_439 = _this; + _this setDir -49.088181; + _this setPos [11710.403, 15197.05, 4.5776367e-005]; +}; + +_vehicle_444 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [11724.885, 15215.873, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_444 = _this; + _this setDir 129.76775; + _this setPos [11724.885, 15215.873, 1.5258789e-005]; +}; + +_vehicle_446 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [11723.897, 15214.715, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_446 = _this; + _this setDir 129.76775; + _this setPos [11723.897, 15214.715, 3.0517578e-005]; +}; + +_vehicle_448 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [11722.854, 15213.46, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_448 = _this; + _this setDir 129.76775; + _this setPos [11722.854, 15213.46, 1.5258789e-005]; +}; + +_vehicle_450 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [11721.762, 15212.18, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_450 = _this; + _this setDir 129.76775; + _this setPos [11721.762, 15212.18, 1.5258789e-005]; +}; + +_vehicle_454 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Camo_Box", [11688.273, 15194.35, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_454 = _this; + _this setDir -49.811302; + _this setPos [11688.273, 15194.35, 3.8146973e-005]; +}; + +_vehicle_457 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_GuerillaCache", [11686.988, 15192.065, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_457 = _this; + _this setDir -27.913782; + _this setPos [11686.988, 15192.065, -7.6293945e-006]; +}; + +_vehicle_458 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_bedna_ammo2X", [11682.788, 15196.005], [], 0, "CAN_COLLIDE"]; + _vehicle_458 = _this; + _this setPos [11682.788, 15196.005]; +}; + +_vehicle_459 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_ammobednaX", [11685.05, 15192.328, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_459 = _this; + _this setDir 36.670605; + _this setPos [11685.05, 15192.328, 7.6293945e-006]; +}; + +_vehicle_463 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_hromada_beden_dekorativniX", [11683.571, 15193.766, -5.3405762e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_463 = _this; + _this setPos [11683.571, 15193.766, -5.3405762e-005]; +}; + +_vehicle_464 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_LocalBasicAmmo", [11688.043, 15192.784, 8.392334e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_464 = _this; + _this setDir -14.225847; + _this setPos [11688.043, 15192.784, 8.392334e-005]; +}; + +_vehicle_465 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_BagFenceLong", [11691.924, 15196.995, -8.392334e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_465 = _this; + _this setDir 39.854389; + _this setPos [11691.924, 15196.995, -8.392334e-005]; +}; + +_vehicle_467 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_BagFenceLong", [11686.893, 15201.122, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_467 = _this; + _this setDir 39.400928; + _this setPos [11686.893, 15201.122, -1.5258789e-005]; +}; + +_vehicle_469 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_BagFenceLong", [11692.245, 15194.989], [], 0, "CAN_COLLIDE"]; + _vehicle_469 = _this; + _this setDir 312.63434; + _this setPos [11692.245, 15194.989]; +}; + +_vehicle_471 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_BagFenceLong", [11690.257, 15192.793], [], 0, "CAN_COLLIDE"]; + _vehicle_471 = _this; + _this setDir 311.25409; + _this setPos [11690.257, 15192.793]; +}; + +_vehicle_473 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_BagFenceLong", [11688.472, 15190.542, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_473 = _this; + _this setDir 123.37896; + _this setPos [11688.472, 15190.542, 7.6293945e-006]; +}; + +_vehicle_475 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_BagFenceLong", [11680.981, 15196.525, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_475 = _this; + _this setDir 135.92599; + _this setPos [11680.981, 15196.525, 7.6293945e-006]; +}; + +_vehicle_477 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_BagFenceLong", [11683.046, 15198.656], [], 0, "CAN_COLLIDE"]; + _vehicle_477 = _this; + _this setDir 132.73695; + _this setPos [11683.046, 15198.656]; +}; + +_vehicle_479 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_BagFenceLong", [11684.877, 15201.013, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_479 = _this; + _this setDir 125.42705; + _this setPos [11684.877, 15201.013, 2.2888184e-005]; +}; + +_vehicle_485 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [11710.738, 15191.748, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_485 = _this; + _this setDir 41.685658; + _this setPos [11710.738, 15191.748, -7.6293945e-006]; +}; + +_vehicle_487 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Barbedwire", [11718.559, 15200.713], [], 0, "CAN_COLLIDE"]; + _vehicle_487 = _this; + _this setDir 41.685658; + _this setPos [11718.559, 15200.713]; +}; + +_vehicle_494 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_chair_2", [11691.01, 15195.887], [], 0, "CAN_COLLIDE"]; + _vehicle_494 = _this; + _this setDir 100.88891; + _this setPos [11691.01, 15195.887]; +}; + +_vehicle_496 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_chair_2", [11690, 15194.67], [], 0, "CAN_COLLIDE"]; + _vehicle_496 = _this; + _this setDir 162.15163; + _this setPos [11690, 15194.67]; +}; + +_vehicle_498 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel_burning", [11687.238, 15196.391, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_498 = _this; + _this setPos [11687.238, 15196.391, -7.6293945e-006]; +}; + +_vehicle_500 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_bedna_ammo2X", [11683.247, 15198.072], [], 0, "CAN_COLLIDE"]; + _vehicle_500 = _this; + _this setDir 44.715336; + _this setPos [11683.247, 15198.072]; +}; + +_vehicle_502 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Cargo2E_EP1", [11678.28, 15202.021, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_502 = _this; + _this setDir -12.543812; + _this setPos [11678.28, 15202.021, -3.0517578e-005]; +}; + +_vehicle_503 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_GContainer_Big", [11695.435, 15185.265, 5.3405762e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_503 = _this; + _this setDir 39.434338; + _this setPos [11695.435, 15185.265, 5.3405762e-005]; +}; + +_vehicle_506 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Market_shelter_EP1", [11705.132, 15228.208], [], 0, "CAN_COLLIDE"]; + _vehicle_506 = _this; + _this setDir 42.459633; + _this setPos [11705.132, 15228.208]; +}; + +_vehicle_510 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Misc_Hutch", [11697.437, 15235.096, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_510 = _this; + _this setDir -49.893978; + _this setPos [11697.437, 15235.096, -1.5258789e-005]; +}; + +_vehicle_511 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_PowerGenerator", [11718.271, 15221.739, 5.3405762e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_511 = _this; + _this setDir 127.4279; + _this setPos [11718.271, 15221.739, 5.3405762e-005]; +}; + +_vehicle_516 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_stanek_3", [11701.426, 15230.888, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_516 = _this; + _this setDir -49.278301; + _this setPos [11701.426, 15230.888, 7.6293945e-006]; +}; + +_vehicle_522 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Misc_Scaffolding", [11675.437, 15207.607, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_522 = _this; + _this setDir -140.76564; + _this setPos [11675.437, 15207.607, -1.5258789e-005]; +}; + +_vehicle_525 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_P_Stavebni_kozy", [11700.179, 15233.988, -4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_525 = _this; + _this setPos [11700.179, 15233.988, -4.5776367e-005]; +}; + +_vehicle_527 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_drevo_hromada", [11703.151, 15234.185, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_527 = _this; + _this setDir -50.844944; + _this setPos [11703.151, 15234.185, 3.0517578e-005]; +}; + +_vehicle_529 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Ind_BoardsPack2", [11704.119, 15230.826], [], 0, "CAN_COLLIDE"]; + _vehicle_529 = _this; + _this setDir 10.753482; + _this setPos [11704.119, 15230.826]; +}; + +_vehicle_531 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_barrel_water", [11707.991, 15228.902, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_531 = _this; + _this setPos [11707.991, 15228.902, -7.6293945e-006]; +}; + +_vehicle_532 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_EP1", [11708.96, 15227.795], [], 0, "CAN_COLLIDE"]; + _vehicle_532 = _this; + _this setDir 178.8632; + _this setPos [11708.96, 15227.795]; +}; + +_vehicle_533 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_small_EP1", [11710.326, 15225.587, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_533 = _this; + _this setDir 274.24149; + _this setPos [11710.326, 15225.587, -7.6293945e-006]; +}; + +_vehicle_538 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_barrel_water", [11710.39, 15227.206, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_538 = _this; + _this setPos [11710.39, 15227.206, 1.5258789e-005]; +}; + +_vehicle_540 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_meat_EP1", [11706.008, 15227.532, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_540 = _this; + _this setDir 14.663983; + _this setPos [11706.008, 15227.532, -7.6293945e-006]; +}; + +_vehicle_542 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Wheel_cart_EP1", [11708.886, 15223.856], [], 0, "CAN_COLLIDE"]; + _vehicle_542 = _this; + _this setDir -131.69911; + _this setPos [11708.886, 15223.856]; +}; + +_vehicle_543 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Bag_EP1", [11709.025, 15225.691, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_543 = _this; + _this setPos [11709.025, 15225.691, 1.5258789e-005]; +}; + +_vehicle_544 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Crates_EP1", [11713.277, 15223.269, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_544 = _this; + _this setPos [11713.277, 15223.269, -1.5258789e-005]; +}; + +_vehicle_545 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Canister_EP1", [11711.406, 15224.793, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_545 = _this; + _this setDir -89.58329; + _this setPos [11711.406, 15224.793, 2.2888184e-005]; +}; + +_vehicle_546 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Sack_EP1", [11712.393, 15223.473], [], 0, "CAN_COLLIDE"]; + _vehicle_546 = _this; + _this setPos [11712.393, 15223.473]; +}; + +_vehicle_547 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Urn_EP1", [11712.526, 15224.955, -0.014605637], [], 0, "CAN_COLLIDE"]; + _vehicle_547 = _this; + _this setPos [11712.526, 15224.955, -0.014605637]; +}; + +_vehicle_548 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Wicker_basket_EP1", [11713.851, 15224.888], [], 0, "CAN_COLLIDE"]; + _vehicle_548 = _this; + _this setPos [11713.851, 15224.888]; +}; + +_vehicle_549 = objNull; +if (true) then +{ + _this = createVehicle ["Sign_1L_Firstaid", [11710.583, 15219.676, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_549 = _this; + _this setDir 42.709194; + _this setPos [11710.583, 15219.676, -7.6293945e-006]; +}; + +_vehicle_551 = objNull; +if (true) then +{ + _this = createVehicle ["Sign_1L_Firstaid", [11708.047, 15222.156], [], 0, "CAN_COLLIDE"]; + _vehicle_551 = _this; + _this setDir 37.571224; + _this setPos [11708.047, 15222.156]; +}; + +_vehicle_554 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_stack_EP1", [11712.145, 15221.526, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_554 = _this; + _this setDir -17.879145; + _this setPos [11712.145, 15221.526, 7.6293945e-006]; +}; + +_vehicle_555 = objNull; +if (true) then +{ + _this = createVehicle ["Land_cages_EP1", [11714.577, 15223.314], [], 0, "CAN_COLLIDE"]; + _vehicle_555 = _this; + _this setDir -174.13454; + _this setPos [11714.577, 15223.314]; +}; + +_vehicle_557 = objNull; +if (true) then +{ + _this = createVehicle ["Bleacher_EP1", [11704.818, 15195.554], [], 0, "CAN_COLLIDE"]; + _vehicle_557 = _this; + _this setDir 129.76642; + _this setPos [11704.818, 15195.554]; +}; + +_vehicle_560 = objNull; +if (true) then +{ + _this = createVehicle ["Bleacher_EP1", [11702.279, 15192.493], [], 0, "CAN_COLLIDE"]; + _vehicle_560 = _this; + _this setDir 129.76642; + _this setPos [11702.279, 15192.493]; +}; + +_vehicle_563 = objNull; +if (true) then +{ + _this = createVehicle ["Bleacher_EP1", [11699.745, 15189.434], [], 0, "CAN_COLLIDE"]; + _vehicle_563 = _this; + _this setDir 129.76642; + _this setPos [11699.745, 15189.434]; +}; + +_vehicle_565 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Ind_BoardsPack1", [11718.945, 15209.891, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_565 = _this; + _this setDir 29.903496; + _this setPos [11718.945, 15209.891, -9.1552734e-005]; +}; + +_vehicle_567 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Coil_EP1", [11694.378, 15193.458, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_567 = _this; + _this setPos [11694.378, 15193.458, -1.5258789e-005]; +}; + +_vehicle_568 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_concrete_High", [11690.64, 15225.352, 8.392334e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_568 = _this; + _this setDir -119.96258; + _this setPos [11690.64, 15225.352, 8.392334e-005]; +}; + +_vehicle_569 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_ConcPipeline_EP1", [11715.113, 15206.407, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_569 = _this; + _this setDir 69.52758; + _this setPos [11715.113, 15206.407, 4.5776367e-005]; +}; + +_vehicle_570 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_ConcBox_EP1", [11720.711, 15218.982], [], 0, "CAN_COLLIDE"]; + _vehicle_570 = _this; + _this setDir 37.849747; + _this setPos [11720.711, 15218.982]; +}; + +_vehicle_571 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_palletsfoiled_heap", [11693.547, 15229.437, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_571 = _this; + _this setDir 42.749332; + _this setPos [11693.547, 15229.437, 7.6293945e-006]; +}; + +_vehicle_574 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Misc_Cargo1A", [11713.351, 15214.076, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_574 = _this; + _this setDir -48.587723; + _this setPos [11713.351, 15214.076, -9.1552734e-005]; +}; + +_vehicle_575 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Misc_Cargo1B", [11693.821, 15189.994, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_575 = _this; + _this setDir 86.948486; + _this setPos [11693.821, 15189.994, -7.6293945e-006]; +}; + +_vehicle_577 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Misc_Cargo1G", [11687.26, 15204.978, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_577 = _this; + _this setDir 92.432724; + _this setPos [11687.26, 15204.978, 7.6293945e-006]; +}; + +_vehicle_581 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_A_statue01", [11697.646, 15210.215, -0.61296344], [], 0, "CAN_COLLIDE"]; + _vehicle_581 = _this; + _this setDir 40.393066; + _this setPos [11697.646, 15210.215, -0.61296344]; +}; + +_vehicle_582 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSSidl3", [11698.757, 15237.689, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_582 = _this; + _this setPos [11698.757, 15237.689, -1.5258789e-005]; +}; + +_vehicle_584 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSSidl3", [11670.488, 15203.5, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_584 = _this; + _this setPos [11670.488, 15203.5, -1.5258789e-005]; +}; + +_vehicle_586 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSSidl3", [11697.303, 15182.015, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_586 = _this; + _this setPos [11697.303, 15182.015, -7.6293945e-006]; +}; + +_vehicle_589 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSSidl3", [11725.711, 15216.028], [], 0, "CAN_COLLIDE"]; + _vehicle_589 = _this; + _this setPos [11725.711, 15216.028]; +}; + +_vehicle_591 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHV_lampa_sidlconc", [11686.701, 15225.263, 0.1527289], [], 0, "CAN_COLLIDE"]; + _vehicle_591 = _this; + _this setDir 39.634571; + _this setPos [11686.701, 15225.263, 0.1527289]; +}; + +_vehicle_593 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHV_lampa_sidlconc", [11680.38, 15217.517, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_593 = _this; + _this setDir 39.634571; + _this setPos [11680.38, 15217.517, 7.6293945e-006]; +}; + +_vehicle_595 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHV_lampa_sidlconc", [11709.394, 15194.464, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_595 = _this; + _this setDir 219.5591; + _this setPos [11709.394, 15194.464, -7.6293945e-006]; +}; + +_vehicle_598 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHV_lampa_sidlconc", [11715.367, 15201.85, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_598 = _this; + _this setDir 219.5591; + _this setPos [11715.367, 15201.85, 7.6293945e-006]; +}; + +_vehicle_599 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [11698.446, 15207.412, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_599 = _this; + _this setDir -50.314583; + _this setPos [11698.446, 15207.412, -7.6293945e-006]; +}; \ No newline at end of file diff --git a/TraderCitySources/13.Tavi/miscvendors.sqf b/TraderCitySources/13.Tavi/miscvendors.sqf new file mode 100644 index 000000000..0036fdbaa --- /dev/null +++ b/TraderCitySources/13.Tavi/miscvendors.sqf @@ -0,0 +1,516 @@ +/*--------------------------------------------------------------------------- + Misc. Vendors + Author: AVendettaForYou + Date: 12/11/13 + If modified && released give credits where due thank you +---------------------------------------------------------------------------*/ + +_vehicle_2 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Ind_TankSmall2", [16548.102, 10159.515, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_2 = _this; + _this setDir 91.020432; + _this setPos [16548.102, 10159.515, -1.1444092e-005]; +}; + +_vehicle_3 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [16551.615, 10157.849, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_3 = _this; + _this setDir 92.012741; + _this setPos [16551.615, 10157.849, -3.8146973e-006]; +}; + +_vehicle_5 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [16555.354, 10154.558, 4.9591064e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_5 = _this; + _this setDir 181.49477; + _this setPos [16555.354, 10154.558, 4.9591064e-005]; +}; + +_vehicle_8 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [16559.535, 10157.965, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_8 = _this; + _this setDir 272.80048; + _this setPos [16559.535, 10157.965, 6.1035156e-005]; +}; + +_vehicle_10 = objNull; +if (true) then +{ + _this = createVehicle ["Land_GuardShed", [16555.672, 10160.842, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_10 = _this; + _this setDir 180.67226; + _this setPos [16555.672, 10160.842, -1.5258789e-005]; +}; + +_vehicle_11 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net1", [16557.326, 10157.084, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_11 = _this; + _this setDir 0.66003245; + _this setPos [16557.326, 10157.084, -1.5258789e-005]; +}; + +_vehicle_13 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net1", [16553.895, 10157.211, -1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_13 = _this; + _this setDir 51.926315; + _this setPos [16553.895, 10157.211, -1.9073486e-005]; +}; + +_vehicle_16 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net1", [16557.174, 10158.753, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_16 = _this; + _this setDir 51.926315; + _this setPos [16557.174, 10158.753, -7.6293945e-006]; +}; + +_vehicle_18 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [16562.697, 10158.445, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_18 = _this; + _this setDir 0.66003245; + _this setPos [16562.697, 10158.445, -3.8146973e-006]; +}; + +_vehicle_19 = objNull; +if (true) then +{ + _this = createVehicle ["UH1Wreck", [16540.848, 10156.327], [], 0, "CAN_COLLIDE"]; + _vehicle_19 = _this; + _this setDir 127.09259; + _this setPos [16540.848, 10156.327]; +}; + +_vehicle_20 = objNull; +if (true) then +{ + _this = createVehicle ["76n6ClamShell", [16571.475, 10145.198, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_20 = _this; + _this setDir 140.39973; + _this setPos [16571.475, 10145.198, 3.8146973e-006]; +}; + +_vehicle_238 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [6794.9131, 8514.5957, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_238 = _this; + _this setDir -129.84926; + _this setPos [6794.9131, 8514.5957, 7.6293945e-006]; +}; + +_vehicle_249 = objNull; +if (true) then +{ + _this = createVehicle ["TK_GUE_WarfareBAntiAirRadar_Base_EP1", [6810.7832, 8545.084, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_249 = _this; + _this setDir 74.528481; + _this setPos [6810.7832, 8545.084, -2.2888184e-005]; +}; + +_vehicle_251 = objNull; +if (true) then +{ + _this = createVehicle ["TK_GUE_WarfareBUAVterminal_Base_EP1", [6820.0986, 8529.4277, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_251 = _this; + _this setDir 160.50238; + _this setPos [6820.0986, 8529.4277, -7.6293945e-006]; +}; + +_vehicle_252 = objNull; +if (true) then +{ + _this = createVehicle ["TK_GUE_WarfareBVehicleServicePoint_Base_EP1", [16570.084, 10157.405, 7.2479248e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_252 = _this; + _this setDir -1.5932001; + _this setPos [16570.084, 10157.405, 7.2479248e-005]; +}; + +_vehicle_253 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [5402.7559, 9505.8125, -0.24083126], [], 0, "CAN_COLLIDE"]; + _vehicle_253 = _this; + _this setPos [5402.7559, 9505.8125, -0.24083126]; +}; + +_vehicle_255 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BoatSmall_2b", [5415.3257, 9498.0361, -0.19730601], [], 0, "CAN_COLLIDE"]; + _vehicle_255 = _this; + _this setDir -54.497452; + _this setPos [5415.3257, 9498.0361, -0.19730601]; +}; + +_vehicle_256 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BoatSmall_2a", [5418.9741, 9509.3047, -0.10170043], [], 0, "CAN_COLLIDE"]; + _vehicle_256 = _this; + _this setDir 0.51844341; + _this setPos [5418.9741, 9509.3047, -0.10170043]; +}; + +_vehicle_257 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BoatSmall_2a", [10580.372, 16770.152, 0.30980825], [], 0, "CAN_COLLIDE"]; + _vehicle_257 = _this; + _this setDir -11.336465; + _this setPos [10580.372, 16770.152, 0.30980825]; +}; + +_vehicle_259 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BoatSmall_2a", [10565.532, 16780.443, -0.0026226044], [], 0, "CAN_COLLIDE"]; + _vehicle_259 = _this; + _this setDir -37.714134; + _this setPos [10565.532, 16780.443, -0.0026226044]; +}; + +_vehicle_261 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BoatSmall_1", [10568.369, 16777.422, 0.00070261955], [], 0, "CAN_COLLIDE"]; + _vehicle_261 = _this; + _this setPos [10568.369, 16777.422, 0.00070261955]; +}; + +_vehicle_263 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [10566.024, 16766.488, 0.24187315], [], 0, "CAN_COLLIDE"]; + _vehicle_263 = _this; + _this setPos [10566.024, 16766.488, 0.24187315]; +}; + +_vehicle_264 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [10566.411, 16766.65, 0.246262], [], 0, "CAN_COLLIDE"]; + _vehicle_264 = _this; + _this setPos [10566.411, 16766.65, 0.246262]; +}; + +_vehicle_290 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BoatSmall_2a", [17339.502, 12932.325, -0.00010442734], [], 0, "CAN_COLLIDE"]; + _vehicle_290 = _this; + _this setDir -93.027023; + _this setPos [17339.502, 12932.325, -0.00010442734]; +}; + +_vehicle_293 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [17341.049, 12917.594, -2.605505], [], 0, "CAN_COLLIDE"]; + _vehicle_293 = _this; + _this setDir -81.690567; + _this setPos [17341.049, 12917.594, -2.605505]; +}; + +_vehicle_303 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [10708.311, 5971.0029, -0.18284529], [], 0, "CAN_COLLIDE"]; + _vehicle_303 = _this; + _this setDir -136.5313; + _this setPos [10708.311, 5971.0029, -0.18284529]; +}; + +_vehicle_304 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BoatSmall_2b", [10704.535, 5985.2925, -0.45946753], [], 0, "CAN_COLLIDE"]; + _vehicle_304 = _this; + _this setDir -172.88594; + _this setPos [10704.535, 5985.2925, -0.45946753]; +}; + +_vehicle_305 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BoatSmall_2a", [10694.135, 5979.6284, -0.39531028], [], 0, "CAN_COLLIDE"]; + _vehicle_305 = _this; + _this setDir -93.037498; + _this setPos [10694.135, 5979.6284, -0.39531028]; +}; + +_vehicle_309 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Backpackheap_EP1", [17504.539, 7159.7065], [], 0, "CAN_COLLIDE"]; + _vehicle_309 = _this; + _this setDir 109.41988; + _this setPos [17504.539, 7159.7065]; +}; + +_vehicle_310 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNet_EAST", [17505.148, 7158.5044, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_310 = _this; + _this setDir 88.349358; + _this setPos [17505.148, 7158.5044, -1.5258789e-005]; +}; + +_vehicle_311 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net3", [17499.26, 7164.9082, -4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_311 = _this; + _this setDir 93.698265; + _this setPos [17499.26, 7164.9082, -4.5776367e-005]; +}; + +_vehicle_312 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_tiny", [17505.854, 7162.9087], [], 0, "CAN_COLLIDE"]; + _vehicle_312 = _this; + _this setPos [17505.854, 7162.9087]; +}; + +_vehicle_313 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [17505.494, 7161.1147], [], 0, "CAN_COLLIDE"]; + _vehicle_313 = _this; + _this setDir 55.358452; + _this setPos [17505.494, 7161.1147]; +}; + +_vehicle_314 = objNull; +if (true) then +{ + _this = createVehicle ["UH1Wreck", [17506.787, 7142.3086], [], 0, "CAN_COLLIDE"]; + _vehicle_314 = _this; + _this setDir 43.500076; + _this setPos [17506.787, 7142.3086]; +}; + +_vehicle_315 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Basket_EP1", [17504.4, 7157.2666], [], 0, "CAN_COLLIDE"]; + _vehicle_315 = _this; + _this setPos [17504.4, 7157.2666]; +}; + +_vehicle_316 = objNull; +if (true) then +{ + _this = createVehicle ["Desk", [17502.891, 7155.6265], [], 0, "CAN_COLLIDE"]; + _vehicle_316 = _this; + _this setDir 99.07119; + _this setPos [17502.891, 7155.6265]; +}; + +_vehicle_317 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [17504.143, 7154.689], [], 0, "CAN_COLLIDE"]; + _vehicle_317 = _this; + _this setDir 129.10767; + _this setPos [17504.143, 7154.689]; +}; + +_vehicle_318 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel_burning", [17504.4, 7158.2749], [], 0, "CAN_COLLIDE"]; + _vehicle_318 = _this; + _this setPos [17504.4, 7158.2749]; +}; + +_vehicle_319 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_stack_EP1", [17505.586, 7156.2231], [], 0, "CAN_COLLIDE"]; + _vehicle_319 = _this; + _this setDir 70.559494; + _this setPos [17505.586, 7156.2231]; +}; + +_vehicle_320 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [17485.162, 7156.5259], [], 0, "CAN_COLLIDE"]; + _vehicle_320 = _this; + _this setDir -451.21973; + _this setPos [17485.162, 7156.5259]; +}; + +_vehicle_321 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [17485.156, 7156.5703, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_321 = _this; + _this setDir -451.21973; + _this setPos [17485.156, 7156.5703, 1.5258789e-005]; +}; + +_vehicle_379 = objNull; +if (true) then +{ + _this = createVehicle ["UH1Wreck", [4064.1826, 7248.3057, -0.2676805], [], 0, "CAN_COLLIDE"]; + _vehicle_379 = _this; + _this setDir 80.5644; + _this setPos [4064.1826, 7248.3057, -0.2676805]; +}; + +_vehicle_385 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [4055.4961, 7272.6836, 0.053730011], [], 0, "CAN_COLLIDE"]; + _vehicle_385 = _this; + _this setDir -414.1554; + _this setPos [4055.4961, 7272.6836, 0.053730011]; +}; + +_vehicle_386 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [4055.5186, 7272.7231, 0.05463028], [], 0, "CAN_COLLIDE"]; + _vehicle_386 = _this; + _this setDir -414.1554; + _this setPos [4055.5186, 7272.7231, 0.05463028]; +}; + +_vehicle_402 = objNull; +if (true) then +{ + _this = createVehicle ["76n6ClamShell", [4075.7134, 7276.1704], [], 0, "CAN_COLLIDE"]; + _vehicle_402 = _this; + _this setDir 69.449013; + _this setPos [4075.7134, 7276.1704]; +}; + +_vehicle_404 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [4070.8279, 7253.4546, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_404 = _this; + _this setDir -46.259991; + _this setPos [4070.8279, 7253.4546, 1.1444092e-005]; +}; + +_vehicle_405 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net2", [4076.0708, 7257.2539, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_405 = _this; + _this setDir 25.680746; + _this setPos [4076.0708, 7257.2539, 3.8146973e-006]; +}; + +_vehicle_406 = objNull; +if (true) then +{ + _this = createVehicle ["PowGen_Big", [4082.2295, 7270.3379], [], 0, "CAN_COLLIDE"]; + _vehicle_406 = _this; + _this setDir 7.8328352; + _this setPos [4082.2295, 7270.3379]; +}; + +_vehicle_408 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Scaffolding", [4046.6135, 7252.981, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_408 = _this; + _this setDir 116.95784; + _this setPos [4046.6135, 7252.981, 3.8146973e-006]; +}; + +_vehicle_409 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Crates_stack_EP1", [4076.6831, 7262.1816, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_409 = _this; + _this setPos [4076.6831, 7262.1816, 7.6293945e-006]; +}; + +_vehicle_410 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Ind_TankSmall2_EP1", [4072.3267, 7279.0005], [], 0, "CAN_COLLIDE"]; + _vehicle_410 = _this; + _this setDir 67.764664; + _this setPos [4072.3267, 7279.0005]; +}; + +_vehicle_411 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tires_EP1", [4076.2935, 7265.5488, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_411 = _this; + _this setPos [4076.2935, 7265.5488, -7.6293945e-006]; +}; + +_vehicle_412 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_TyreHeapEP1", [4075.7405, 7267.7085, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_412 = _this; + _this setPos [4075.7405, 7267.7085, 3.8146973e-006]; +}; + +_vehicle_413 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [6795.0098, 8514.5195, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_413 = _this; + _this setDir -129.84926; + _this setPos [6795.0098, 8514.5195, 2.2888184e-005]; +}; + +_vehicle_415 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_big_EP1", [4075.6394, 7263.8784], [], 0, "CAN_COLLIDE"]; + _vehicle_415 = _this; + _this setDir 24.649656; + _this setPos [4075.6394, 7263.8784]; +}; + +_vehicle_417 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_big_EP1", [4073.6013, 7259.2778, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_417 = _this; + _this setDir 204.57486; + _this setPos [4073.6013, 7259.2778, -7.6293945e-006]; +}; + +_vehicle_420 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [16555.387, 10197.324, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_420 = _this; + _this setPos [16555.387, 10197.324, 0]; +}; + +_vehicle_421 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [16555.35, 10197.322, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_421 = _this; + _this setPos [16555.35, 10197.322, 0]; +}; \ No newline at end of file diff --git a/TraderCitySources/13.Tavi/mission.sqf b/TraderCitySources/13.Tavi/mission.sqf new file mode 100644 index 000000000..f5bc0e5ba --- /dev/null +++ b/TraderCitySources/13.Tavi/mission.sqf @@ -0,0 +1,880 @@ +//Bandit Vendors +call compile preProcessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_13.Tavi\bandit.sqf"; +//Bilgrad City +call compile preProcessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_13.Tavi\bilgrad.sqf"; +//Branibor City +call compile preProcessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_13.Tavi\branibor.sqf"; +//Hero Vendors +call compile preProcessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_13.Tavi\hero.sqf"; +//Lyepenstok City +call compile preProcessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_13.Tavi\lyepestok.sqf"; +//Misc. Vendors +call compile preProcessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_13.Tavi\miscvendors.sqf"; +//Sabina City +call compile preProcessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_13.Tavi\sabina.sqf"; +//Wholesalers +call compile preProcessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_13.Tavi\wholesalers.sqf"; + +/*--------------------------------------------------------------------------- + + BEGIN TRADER PLACEMENT + AUTHOR: AVendettaForYou + Date: 12/11/2013 + +---------------------------------------------------------------------------*/ + +/*--------------------------------------------------------------------------- + + BEGIN BRANIBOR TRADERS + +---------------------------------------------------------------------------*/ + +_unit_112 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Soldier_3", [7344.2422, 4301.9624], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_112 = _this; + _this setDir 70.416916; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +/*--------------------------------------------------------------------------- + + END BRANIBOR TRADERS + & + BEGIN HERO TRADERS + +---------------------------------------------------------------------------*/ + +_unit_128 = objNull; +if (true) then +{ + _this = createAgent ["Soldier_Sniper_PMC", [15598.164, 16402.732, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_128 = _this; + _this setDir -94.840897; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_131 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Woodlander3", [15579.386, 16376.245], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_131 = _this; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +/*--------------------------------------------------------------------------- + + END HERO TRADERS + & + BEGIN MISC. TRADERS + +---------------------------------------------------------------------------*/ + +_unit_133 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Soldier_Pilot", [16555.693, 10161.202, -2.6702881e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_133 = _this; + _this setDir -4.1776338; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_140 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Worker2", [17503.697, 7155.4609, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_140 = _this; + _this setDir -88.219208; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_143 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Worker2", [4075.8738, 7263.9927, -0.15314865], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_143 = _this; + _this setDir -94.388802; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_145 = objNull; +if (true) then +{ + _this = createAgent ["Reynolds_PMC", [9864.4287, 7471.3115, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_144 = _this; + _this setDir -76.576241; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + + +/*--------------------------------------------------------------------------- + + END MISC. TRADERS + +---------------------------------------------------------------------------*/ + +/*--------------------------------------------------------------------------- + + BEGIN LYEPESTOK TRADERS + +---------------------------------------------------------------------------*/ + +_unit_100 = objNull; +if (true) then +{ + _this = createAgent ["Doctor", [11710.82, 15222.83, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_27 = _this; + _this setDir 230.87508; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_101 = objNull; +if (true) then +{ + _this = createAgent ["Soldier_Sniper_KSVK_PMC", [11686.63, 15193.147, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_101 = _this; + _this setDir 19.652651; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_102 = objNull; +if (true) then +{ + _this = createAgent ["Soldier_GL_PMC", [11684.132, 15195.753, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_102 = _this; + _this setDir -299.2114; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_103 = objNull; +if (true) then +{ + _this = createAgent ["Citizen3", [11707.938, 15225.799], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_103 = _this; + _this setDir 222.93503; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_104 = objNull; +if (true) then +{ + _this = createAgent ["RU_Worker4", [11701.782, 15231.117, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_104 = _this; + _this setDir 222.73032; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_105 = objNull; +if (true) then +{ + _this = createAgent ["RU_Woodlander4", [11687.524, 15226.847, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_105 = _this; + _this setDir -50.854939; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +/*--------------------------------------------------------------------------- + + END LYEPESTOK TRADERS + & + BEGIN BILGRAD TRADERS + +---------------------------------------------------------------------------*/ + +_unit_106 = objNull; +if (true) then +{ + _this = createAgent ["RU_Woodlander4", [5552.4077, 8770.1514, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_106 = _this; + _this setDir -379.36389; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_107 = objNull; +if (true) then +{ + _this = createAgent ["RU_Worker4", [5542.8452, 8758.9189, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_107 = _this; + _this setDir -20.602602; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_108 = objNull; +if (true) then +{ + _this = createAgent ["Citizen3", [5538.1587, 8755.9873, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_108 = _this; + _this setDir -25.471672; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_109 = objNull; +if (true) then +{ + _this = createAgent ["Soldier_Sniper_KSVK_PMC", [5531.3525, 8754.4307, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_109 = _this; + _this setDir -55.216373; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_110 = objNull; +if (true) then +{ + _this = createAgent ["Soldier_GL_PMC", [5528.4814, 8753.5547, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_110 = _this; + _this setDir 16.056473; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_111 = objNull; +if (true) then +{ + _this = createAgent ["Doctor", [5523.5796, 8750.2285, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_111 = _this; + _this setDir -18.214668; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +/*--------------------------------------------------------------------------- + + END LYEPESTOK TRADERS + & + BEGIN BRANIBOR TRADERS + +---------------------------------------------------------------------------*/ + +_unit_113 = objNull; +if (true) then +{ + _this = createAgent ["Citizen3", [7357.0015, 4325.874, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_113 = _this; + _this setDir 27.519766; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_114 = objNull; +if (true) then +{ + _this = createAgent ["RU_Worker4", [7350.311, 4331.0913, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_114 = _this; + _this setDir 51.095901; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_115 = objNull; +if (true) then +{ + _this = createAgent ["Soldier_GL_PMC", [7361.0786, 4331.8047, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_115 = _this; + _this setDir -158.64336; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_116 = objNull; +if (true) then +{ + _this = createAgent ["Soldier_Sniper_KSVK_PMC", [7358.4722, 4332.5903, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_116 = _this; + _this setDir 170.36325; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_117 = objNull; +if (true) then +{ + _this = createAgent ["Doctor", [7398.853, 4296.9365, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_117 = _this; + _this setDir -106.97213; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +/*--------------------------------------------------------------------------- + + END BRANIBOR TRADERS + & + BEGIN SABINA TRADERS + +---------------------------------------------------------------------------*/ + +_unit_118 = objNull; +if (true) then +{ + _this = createAgent ["Doctor", [15295.845, 9287.3516, 1.7166138e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_118 = _this; + _this setDir 82.842331; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_119 = objNull; +if (true) then +{ + _this = createAgent ["Soldier_Sniper_KSVK_PMC", [15318.384, 9304.9199, -4.7683716e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_119 = _this; + _this setDir 186.42917; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_120 = objNull; +if (true) then +{ + _this = createAgent ["Soldier_GL_PMC", [15313.905, 9304.9209, -5.7220459e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_120 = _this; + _this setDir -180.25139; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_121 = objNull; +if (true) then +{ + _this = createAgent ["RU_Woodlander4", [15318.999, 9260.8164, 1.7166138e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_121 = _this; + _this setDir -92.110161; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_122 = objNull; +if (true) then +{ + _this = createAgent ["Citizen3", [15299.092, 9303.5088, 1.6212463e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_122 = _this; + _this setDir 180.97282; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_123 = objNull; +if (true) then +{ + _this = createAgent ["RU_Worker4", [15306.199, 9303.7803, 2.9563904e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_123 = _this; + _this setDir -179.09961; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +/*--------------------------------------------------------------------------- + + END SABINA TRADERS + & + BEGIN BANDIT TRADERS + +---------------------------------------------------------------------------*/ + +_unit_124 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Woodlander1", [10938.677, 651.23663, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_124 = _this; + _this setDir 28.1598; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_125 = objNull; +if (true) then +{ + _this = createAgent ["RU_Worker1", [10966.954, 654.58276, 0.97554183], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_125 = _this; + _this setDir 224.19429; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_126 = objNull; +if (true) then +{ + _this = createAgent ["RU_Farmwife5", [10954.223, 658.16821, 0.22649978], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_126 = _this; + _this setDir 124.9443; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_127 = objNull; +if (true) then +{ + _this = createAgent ["Dr_Hladik_EP1", [10958.092, 663.19617, 2.0027161e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_127 = _this; + _this setDir 138.0876; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +/*--------------------------------------------------------------------------- + + END BANDIT TRADERS + & + BEGIN HERO TRADERS + +---------------------------------------------------------------------------*/ + +_unit_129 = objNull; +if (true) then +{ + _this = createAgent ["RU_Damsel5", [15595.011, 16378.547, 0.10890254], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_129 = _this; + _this setDir -43.61562; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_130 = objNull; +if (true) then +{ + _this = createAgent ["RU_Doctor", [15576.031, 16377.422, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_130 = _this; + _this setDir 33.437065; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +/*--------------------------------------------------------------------------- + + END HERO TRADERS + & + BEGIN MISC. TRADERS + +---------------------------------------------------------------------------*/ + +_unit_132 = objNull; +if (true) then +{ + _this = createAgent ["UN_CDF_Soldier_Pilot_EP1", [6813.0103, 8539.0498, 0.24721491], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_132 = _this; + _this setDir -139.99222; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_134 = objNull; +if (true) then +{ + _this = createAgent ["Profiteer2_EP1", [5418.9609, 9503.3301, -8.1300735e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_134 = _this; + _this setDir 96.513527; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_135 = objNull; +if (true) then +{ + _this = createAgent ["Worker4", [10577.302, 16777.303, 0.00029063225], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_135 = _this; + _this setDir 30.918655; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_136 = objNull; +if (true) then +{ + _this = createAgent ["Worker4", [17331.977, 12930.315, 0.026711226], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_136 = _this; + _this setDir -50.771896; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_137 = objNull; +if (true) then +{ + _this = createAgent ["Profiteer2_EP1", [10698.253, 5983.9556, 1.2587931], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_137 = _this; + _this setDir -40.017792; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_138 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Commander", [17503.266, 7163.0801], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_138 = _this; + _this setDir -120.11973; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_139 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Soldier_CO", [17503.395, 7159.9517, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_139 = _this; + _this setDir -70.523041; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_141 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Commander", [4073.061, 7257.9731, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_141 = _this; + _this setDir -36.958515; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_142 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Soldier_CO", [4074.7593, 7260.0825, -0.062282562], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_142 = _this; + _this setDir -83.040123; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_144 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Soldier_2", [13340.847, 8610.9043], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_144 = _this; + _this setDir 38.779274; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +/*--------------------------------------------------------------------------- + + END MISC. TRADERS BEGIN CAVE + +---------------------------------------------------------------------------*/ + +_vehicle_0 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [7459.1753, 5563.689, -15.935781], [], 0, "CAN_COLLIDE"]; + _vehicle_0 = _this; + _this setDir 22.532007; + _this setPos [7459.1753, 5563.689, -15.935781]; +}; + +_vehicle_6 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Rock1", [7483.6265, 5563.1006, 9.3879547], [], 0, "CAN_COLLIDE"]; + _vehicle_6 = _this; + _this setDir -20.742775; + _this setPos [7483.6265, 5563.1006, 9.3879547]; +}; + +_vehicle_8 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [7448.2822, 5577.2886, -12.513324], [], 0, "CAN_COLLIDE"]; + _vehicle_8 = _this; + _this setDir 53.176468; + _this setPos [7448.2822, 5577.2886, -12.513324]; +}; + +_vehicle_10 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [7488.5293, 5601.2173, -16.799936], [], 0, "CAN_COLLIDE"]; + _vehicle_10 = _this; + _this setDir 60.169662; + _this setPos [7488.5293, 5601.2173, -16.799936]; +}; + +_vehicle_13 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Rock1", [7501.6338, 5586.0762, -15.271233], [], 0, "CAN_COLLIDE"]; + _vehicle_13 = _this; + _this setDir -13.327832; + _this setPos [7501.6338, 5586.0762, -15.271233]; +}; + +_vehicle_16 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Rock1", [7485.7813, 5613.438, -20.542929], [], 0, "CAN_COLLIDE"]; + _vehicle_16 = _this; + _this setDir -37.718872; + _this setPos [7485.7813, 5613.438, -20.542929]; +}; + +_vehicle_19 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [7460.3696, 5589.6309, 11.182141], [], 0, "CAN_COLLIDE"]; + _vehicle_19 = _this; + _this setDir -28.261766; + _this setPos [7460.3696, 5589.6309, 11.182141]; +}; + +_vehicle_21 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockTower", [7438.165, 5591.9888, -16.44178], [], 0, "CAN_COLLIDE"]; + _vehicle_21 = _this; + _this setDir 114.6241; + _this setPos [7438.165, 5591.9888, -16.44178]; +}; + +_vehicle_23 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [7471.6938, 5572.3574, 11.46374], [], 0, "CAN_COLLIDE"]; + _vehicle_23 = _this; + _this setDir 171.5014; + _this setPos [7471.6938, 5572.3574, 11.46374]; +}; + +_vehicle_26 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Rock1", [7500.0537, 5573.8809, -12.877781], [], 0, "CAN_COLLIDE"]; + _vehicle_26 = _this; + _this setDir -123.37493; + _this setPos [7500.0537, 5573.8809, -12.877781]; +}; + +_vehicle_31 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [7440.1509, 5567.709, -20.477165], [], 0, "CAN_COLLIDE"]; + _vehicle_31 = _this; + _this setDir 112.72851; + _this setPos [7440.1509, 5567.709, -20.477165]; +}; + +_vehicle_33 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [7494.5361, 5608.7144, -20.709425], [], 0, "CAN_COLLIDE"]; + _vehicle_33 = _this; + _this setDir 290.17264; + _this setPos [7494.5361, 5608.7144, -20.709425]; +}; + +_vehicle_35 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [7512.4141, 5583.6958, -12.249199], [], 0, "CAN_COLLIDE"]; + _vehicle_35 = _this; + _this setDir 171.5014; + _this setPos [7512.4141, 5583.6958, -12.249199]; +}; + +/*--------------------------------------------------------------------------- + + END CAVE. + +---------------------------------------------------------------------------*/ +processInitCommands; diff --git a/TraderCitySources/13.Tavi/sabina.sqf b/TraderCitySources/13.Tavi/sabina.sqf new file mode 100644 index 000000000..bd3ccf736 --- /dev/null +++ b/TraderCitySources/13.Tavi/sabina.sqf @@ -0,0 +1,998 @@ +/*--------------------------------------------------------------------------- + Sabina Trader City + Author: AVendettaForYou + Date: 12/11/13 + If modified && released give credits where due thank you +---------------------------------------------------------------------------*/ + +_vehicle_55 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CGry_5", [15320.777, 9288.3916, 6.0081482e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_55 = _this; + _this setDir 90.515755; + _this setPos [15320.777, 9288.3916, 6.0081482e-005]; +}; + +_vehicle_60 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CGry_5", [15321.455, 9303.2891, 6.6757202e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_60 = _this; + _this setDir 92.610115; + _this setPos [15321.455, 9303.2891, 6.6757202e-006]; +}; + +_vehicle_61 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CGry_5", [15321.238, 9298.3008, 0.00011730194], [], 0, "CAN_COLLIDE"]; + _vehicle_61 = _this; + _this setDir 92.610115; + _this setPos [15321.238, 9298.3008, 0.00011730194]; +}; + +_vehicle_65 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CGry_5", [15321.518, 9304.7539, -9.5367432e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_65 = _this; + _this setDir 92.610115; + _this setPos [15321.518, 9304.7539, -9.5367432e-006]; +}; + +_vehicle_98 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CGry_5", [15295.225, 9303.8564, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_98 = _this; + _this setDir 90.249794; + _this setPos [15295.225, 9303.8564, 2.2888184e-005]; +}; + +_vehicle_99 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CGry_5", [15295.206, 9298.8652, 0.0001335144], [], 0, "CAN_COLLIDE"]; + _vehicle_99 = _this; + _this setDir 90.249794; + _this setPos [15295.206, 9298.8652, 0.0001335144]; +}; + +_vehicle_120 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CGry_5", [15295.185, 9293.9053, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_120 = _this; + _this setDir 89.954651; + _this setPos [15295.185, 9293.9053, -7.6293945e-006]; +}; + +_vehicle_121 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CGry_5", [15295.184, 9288.9482, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_121 = _this; + _this setDir 89.954651; + _this setPos [15295.184, 9288.9482, 5.7220459e-006]; +}; + +_vehicle_131 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CGry_5", [15312.609, 9285.7324, -4.2915344e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_131 = _this; + _this setDir 0.15458804; + _this setPos [15312.609, 9285.7324, -4.2915344e-005]; +}; + +_vehicle_135 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CGry_5", [15317.564, 9285.7021, 5.7220459e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_135 = _this; + _this setDir 0.15458804; + _this setPos [15317.564, 9285.7021, 5.7220459e-005]; +}; + +_vehicle_138 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CGry_5", [15320.133, 9285.7021, -1.335144e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_138 = _this; + _this setDir 0.15458804; + _this setPos [15320.133, 9285.7021, -1.335144e-005]; +}; + +_vehicle_142 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CGry_5", [15297.771, 9285.7725, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_142 = _this; + _this setDir 0.0056765527; + _this setPos [15297.771, 9285.7725, -7.6293945e-006]; +}; + +_vehicle_143 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CGry_5", [15302.741, 9285.7744, 2.3841858e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_143 = _this; + _this setDir 0.0056765527; + _this setPos [15302.741, 9285.7744, 2.3841858e-005]; +}; + +_vehicle_147 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CGry_5", [15295.184, 9288.4492, 2.8610229e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_147 = _this; + _this setDir 89.954651; + _this setPos [15295.184, 9288.4492, 2.8610229e-006]; +}; + +_vehicle_150 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CGry_5", [15317.918, 9253.1533, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_150 = _this; + _this setDir 0.64471769; + _this setPos [15317.918, 9253.1533, -1.9073486e-006]; +}; + +_vehicle_154 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CGry_5", [15312.97, 9253.2021, -5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_154 = _this; + _this setDir 0.64471769; + _this setPos [15312.97, 9253.2021, -5.7220459e-006]; +}; + +_vehicle_158 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CGry_5", [15312.98, 9268.1895, -2.8610229e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_158 = _this; + _this setDir 180.91391; + _this setPos [15312.98, 9268.1895, -2.8610229e-005]; +}; + +_vehicle_159 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CGry_5", [15317.93, 9268.127, -3.2424927e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_159 = _this; + _this setDir 180.91391; + _this setPos [15317.93, 9268.127, -3.2424927e-005]; +}; + +_vehicle_163 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CGry_5", [15310.282, 9255.9424, 4.863739e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_163 = _this; + _this setDir 89.864326; + _this setPos [15310.282, 9255.9424, 4.863739e-005]; +}; + +_vehicle_169 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CGry_5", [15310.282, 9265.502, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_169 = _this; + _this setDir 89.864326; + _this setPos [15310.282, 9265.502, 7.6293945e-006]; +}; + +_vehicle_171 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [15319.299, 9255.8398, 9.5367432e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_171 = _this; + _this setDir 180.17828; + _this setPos [15319.299, 9255.8398, 9.5367432e-006]; +}; + +_vehicle_181 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [15316.929, 9255.627, -4.7683716e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_181 = _this; + _this setDir 180.17828; + _this setPos [15316.929, 9255.627, -4.7683716e-006]; +}; + +_vehicle_184 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [15314.323, 9255.6992, 5.6266785e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_184 = _this; + _this setDir 180.17828; + _this setPos [15314.323, 9255.6992, 5.6266785e-005]; +}; + +_vehicle_187 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [15311.896, 9255.707, 8.5830688e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_187 = _this; + _this setDir 180.17828; + _this setPos [15311.896, 9255.707, 8.5830688e-006]; +}; + +_vehicle_191 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel_burning", [15314.607, 9260.7734, 3.7193298e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_191 = _this; + _this setPos [15314.607, 9260.7734, 3.7193298e-005]; +}; + +_vehicle_193 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_TyreHeapEP1", [15317.385, 9266.2754, 2.3841858e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_193 = _this; + _this setDir 27.799181; + _this setPos [15317.385, 9266.2754, 2.3841858e-005]; +}; + +_vehicle_194 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tires_EP1", [15311.478, 9267.0205, -2.8610229e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_194 = _this; + _this setDir 82.999619; + _this setPos [15311.478, 9267.0205, -2.8610229e-006]; +}; + +_vehicle_195 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Ind_TankSmall2_EP1", [15315.854, 9269.958, 4.1007996e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_195 = _this; + _this setPos [15315.854, 9269.958, 4.1007996e-005]; +}; + +_vehicle_202 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [15298.179, 9260.6738, 6.6757202e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_202 = _this; + _this setDir -91.25235; + _this setPos [15298.179, 9260.6738, 6.6757202e-006]; +}; + +_vehicle_204 = objNull; +if (true) then +{ + _this = createVehicle ["Garbage_can", [15320.297, 9266.7813, 2.1934509e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_204 = _this; + _this setPos [15320.297, 9266.7813, 2.1934509e-005]; +}; + +_vehicle_206 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [15315.349, 9260.9678, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_206 = _this; + _this setPos [15315.349, 9260.9678, 3.8146973e-006]; +}; + +_vehicle_207 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [15301.963, 9294.3203, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_207 = _this; + _this setPos [15301.963, 9294.3203, -2.2888184e-005]; +}; + +_vehicle_208 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [15314.345, 9292.7852, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_208 = _this; + _this setPos [15314.345, 9292.7852, -2.2888184e-005]; +}; + +_vehicle_209 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [15302.717, 9299.2119, 2.4795532e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_209 = _this; + _this setPos [15302.717, 9299.2119, 2.4795532e-005]; +}; + +_vehicle_210 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [15301.023, 9287.915, -3.528595e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_210 = _this; + _this setPos [15301.023, 9287.915, -3.528595e-005]; +}; + +_vehicle_211 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [15317.77, 9287.6494, -4.3869019e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_211 = _this; + _this setPos [15317.77, 9287.6494, -4.3869019e-005]; +}; + +_vehicle_212 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [15317.725, 9302.0684, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_212 = _this; + _this setPos [15317.725, 9302.0684, 7.6293945e-006]; +}; + +_vehicle_213 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [15331.033, 9300.7148, -5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_213 = _this; + _this setPos [15331.033, 9300.7148, -5.7220459e-006]; +}; + +_vehicle_214 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [15324.475, 9288.4463, 2.9563904e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_214 = _this; + _this setPos [15324.475, 9288.4463, 2.9563904e-005]; +}; + +_vehicle_216 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_big_EP1", [15313.601, 9305.1094, -1.8119812e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_216 = _this; + _this setDir -88.505386; + _this setPos [15313.601, 9305.1094, -1.8119812e-005]; +}; + +_vehicle_218 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_big_EP1", [15319.163, 9305.0117, -2.0027161e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_218 = _this; + _this setDir 90.485153; + _this setPos [15319.163, 9305.0117, -2.0027161e-005]; +}; + +_vehicle_223 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [15312.401, 9305.4805, -3.8146973e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_223 = _this; + _this setDir -42.825432; + _this setPos [15312.401, 9305.4805, -3.8146973e-005]; +}; + +_vehicle_224 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [15315.152, 9305.4971, 4.1007996e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_224 = _this; + _this setDir -32.575569; + _this setPos [15315.152, 9305.4971, 4.1007996e-005]; +}; + +_vehicle_227 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net1", [15320.155, 9304.9365, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_227 = _this; + _this setPos [15320.155, 9304.9365, 5.7220459e-006]; +}; + +_vehicle_230 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_stanek_3", [15296.271, 9287.4238, -3.6239624e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_230 = _this; + _this setDir 181.41994; + _this setPos [15296.271, 9287.4238, -3.6239624e-005]; +}; + +_vehicle_233 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_postel_manz_kov", [15295.297, 9290.1885, -5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_233 = _this; + _this setPos [15295.297, 9290.1885, -5.7220459e-006]; +}; + +_vehicle_234 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_postel_manz_kov", [15295.287, 9292.4775, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_234 = _this; + _this setPos [15295.287, 9292.4775, 2.2888184e-005]; +}; + +_vehicle_237 = objNull; +if (true) then +{ + _this = createVehicle ["Sign_1L_Firstaid", [15295.925, 9288.417, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_237 = _this; + _this setDir -87.70282; + _this setPos [15295.925, 9288.417, 1.9073486e-006]; +}; + +_vehicle_240 = objNull; +if (true) then +{ + _this = createVehicle ["Body2", [15296.111, 9290.9082, 0.55206698], [], 0, "CAN_COLLIDE"]; + _vehicle_240 = _this; + _this setDir 171.45128; + _this setPos [15296.111, 9290.9082, 0.55206698]; +}; + +_vehicle_242 = objNull; +if (true) then +{ + _this = createVehicle ["Body2", [15296.297, 9293.3643, 0.53805345], [], 0, "CAN_COLLIDE"]; + _vehicle_242 = _this; + _this setDir 75.123222; + _this setPos [15296.297, 9293.3643, 0.53805345]; +}; + +_vehicle_245 = objNull; +if (true) then +{ + _this = createVehicle ["Bleacher_EP1", [15318.466, 9289.0801, -2.8610229e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_245 = _this; + _this setDir 180.45563; + _this setVehicleInit "this setVectorUp [0,0,0.1];"; + _this setPos [15318.466, 9289.0801, -2.8610229e-006]; +}; + +_vehicle_246 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_EP1", [15300.364, 9305.377, -4.7683716e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_246 = _this; + _this setPos [15300.364, 9305.377, -4.7683716e-006]; +}; + +_vehicle_251 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_kiosk_EP1", [15296.65, 9304.6963, -2.0980835e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_251 = _this; + _this setDir 90.212479; + _this setPos [15296.65, 9304.6963, -2.0980835e-005]; +}; + +_vehicle_252 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_meat_EP1", [15296.68, 9301.4561, -1.8119812e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_252 = _this; + _this setDir -0.68331623; + _this setPos [15296.68, 9301.4561, -1.8119812e-005]; +}; + +_vehicle_253 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_small_EP1", [15298.662, 9305.5176, -1.2397766e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_253 = _this; + _this setPos [15298.662, 9305.5176, -1.2397766e-005]; +}; + +_vehicle_259 = objNull; +if (true) then +{ + _this = createVehicle ["Pile_of_wood", [15305.384, 9305.7676, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_259 = _this; + _this setDir 90.25602; + _this setPos [15305.384, 9305.7676, -7.6293945e-006]; +}; + +_vehicle_262 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CGry_5", [15301.748, 9303.918, 2.8610229e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_262 = _this; + _this setDir 90.249794; + _this setPos [15301.748, 9303.918, 2.8610229e-006]; +}; + +_vehicle_265 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CGry_5", [15302.166, 9303.9102, 2.3841858e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_265 = _this; + _this setDir 270.0401; + _this setPos [15302.166, 9303.9102, 2.3841858e-005]; +}; + +_vehicle_272 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CGry_5", [15310.44, 9303.9434, -2.8610229e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_272 = _this; + _this setDir 90.249794; + _this setPos [15310.44, 9303.9434, -2.8610229e-005]; +}; + +_vehicle_273 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CGry_5", [15310.86, 9303.9355, -6.6757202e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_273 = _this; + _this setDir 270.0401; + _this setPos [15310.86, 9303.9355, -6.6757202e-006]; +}; + +_vehicle_276 = objNull; +if (true) then +{ + _this = createVehicle ["Paleta2", [15302.979, 9303.5957, 9.5367432e-007], [], 0, "CAN_COLLIDE"]; + _vehicle_276 = _this; + _this setDir 145.03464; + _this setPos [15302.979, 9303.5957, 9.5367432e-007]; +}; + +_vehicle_278 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [15300.93, 9304.1191, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_278 = _this; + _this setPos [15300.93, 9304.1191, 1.1444092e-005]; +}; + +_vehicle_279 = objNull; +if (true) then +{ + _this = createVehicle ["PowerGenerator_EP1", [15309.696, 9302.707, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_279 = _this; + _this setPos [15309.696, 9302.707, -1.9073486e-006]; +}; + +_vehicle_280 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Crates_stack_EP1", [15302.893, 9304.6592, -9.5367432e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_280 = _this; + _this setPos [15302.893, 9304.6592, -9.5367432e-006]; +}; + +_vehicle_282 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tires_EP1", [15303.147, 9301.9033, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_282 = _this; + _this setPos [15303.147, 9301.9033, 1.9073486e-006]; +}; + +_vehicle_283 = objNull; +if (true) then +{ + _this = createVehicle ["Axe_woodblock", [15306.797, 9305.4805, -8.5830688e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_283 = _this; + _this setDir 43.506084; + _this setPos [15306.797, 9305.4805, -8.5830688e-006]; +}; + +_vehicle_284 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_crates_EP1", [15308.728, 9305.1543, 5.0544739e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_284 = _this; + _this setDir 2.00386; + _this setPos [15308.728, 9305.1543, 5.0544739e-005]; +}; + +_vehicle_286 = objNull; +if (true) then +{ + _this = createVehicle ["Bleacher_EP1", [15314.546, 9289.1045, -0.00010871887], [], 0, "CAN_COLLIDE"]; + _vehicle_286 = _this; + _this setDir 180.41336; + _this setVehicleInit "this setVectorUp [0,0,0.1];"; + _this setPos [15314.546, 9289.1045, -0.00010871887]; +}; + +_vehicle_290 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSOld", [15295.058, 9285.7393, 9.5367432e-007], [], 0, "CAN_COLLIDE"]; + _vehicle_290 = _this; + _this setDir 44.351276; + _this setPos [15295.058, 9285.7393, 9.5367432e-007]; +}; + +_vehicle_292 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSOld", [15310.219, 9268.1953, -2.4795532e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_292 = _this; + _this setDir 120.49051; + _this setPos [15310.219, 9268.1953, -2.4795532e-005]; +}; + +_vehicle_294 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSOld", [15310.172, 9253.2363, 6.8664551e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_294 = _this; + _this setDir 42.327377; + _this setPos [15310.172, 9253.2363, 6.8664551e-005]; +}; + +_vehicle_296 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSOld", [15319.574, 9285.0781, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_296 = _this; + _this setDir -8.1703615; + _this setPos [15319.574, 9285.0781, 1.9073486e-006]; +}; + +_vehicle_298 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSOld", [15310.622, 9301.2432, 4.196167e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_298 = _this; + _this setDir -184.22141; + _this setPos [15310.622, 9301.2432, 4.196167e-005]; +}; + +_vehicle_301 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSOld", [15301.944, 9301.1641, 6.6757202e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_301 = _this; + _this setDir -184.22141; + _this setPos [15301.944, 9301.1641, 6.6757202e-006]; +}; + +_vehicle_303 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSOld", [15294.897, 9306.3242, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_303 = _this; + _this setDir -234.82903; + _this setPos [15294.897, 9306.3242, -1.9073486e-006]; +}; + +_vehicle_305 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSOld", [15321.857, 9306.1865, 0.00010681152], [], 0, "CAN_COLLIDE"]; + _vehicle_305 = _this; + _this setDir -127.28098; + _this setPos [15321.857, 9306.1865, 0.00010681152]; +}; + +_vehicle_307 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSOld", [15319.846, 9268.7441, 0.0001077652], [], 0, "CAN_COLLIDE"]; + _vehicle_307 = _this; + _this setDir -127.23702; + _this setPos [15319.846, 9268.7441, 0.0001077652]; +}; + +_vehicle_309 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSOld", [15319.739, 9252.4873, 5.1498413e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_309 = _this; + _this setDir -28.009544; + _this setPos [15319.739, 9252.4873, 5.1498413e-005]; +}; + +_vehicle_310 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [15298.046, 9260.6553, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_310 = _this; + _this setPos [15298.046, 9260.6553, 6.1035156e-005]; +}; + +_vehicle_312 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel_burning", [15307.897, 9294.168, -6.5803528e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_312 = _this; + _this setPos [15307.897, 9294.168, -6.5803528e-005]; +}; + +_vehicle_313 = objNull; +if (true) then +{ + _this = createVehicle ["Land_GuardShed", [15319.734, 9260.5947, 5.7220459e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_313 = _this; + _this setDir 91.152237; + _this setPos [15319.734, 9260.5947, 5.7220459e-005]; +}; + +_vehicle_314 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [15312.367, 9301.5518, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_314 = _this; + _this setDir 2.5187917; + _this setPos [15312.367, 9301.5518, 3.8146973e-006]; +}; + +_vehicle_316 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [15319.875, 9301.2529, 5.9127808e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_316 = _this; + _this setDir 2.5187917; + _this setPos [15319.875, 9301.2529, 5.9127808e-005]; +}; + +_vehicle_322 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [15288.68, 9319.8398, 5.3405762e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_322 = _this; + _this setDir 89.963875; + _this setPos [15288.68, 9319.8398, 5.3405762e-005]; +}; + +_vehicle_327 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [15281.566, 9319.8672, -5.1498413e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_327 = _this; + _this setDir 89.963875; + _this setPos [15281.566, 9319.8672, -5.1498413e-005]; +}; + +_vehicle_330 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Cargo2E", [15318.155, 9275.0459, -2.8610229e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_330 = _this; + _this setDir -0.46889898; + _this setPos [15318.155, 9275.0459, -2.8610229e-006]; +}; + +_vehicle_334 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Cargo2E_EP1", [15318.13, 9281.5625, 5.8174133e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_334 = _this; + _this setDir -0.8014707; + _this setPos [15318.13, 9281.5625, 5.8174133e-005]; +}; + +_vehicle_338 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [15322.849, 9305.751, -5.6266785e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_338 = _this; + _this setPos [15322.849, 9305.751, -5.6266785e-005]; +}; + +_vehicle_340 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [15324.012, 9305.7412, -3.2424927e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_340 = _this; + _this setPos [15324.012, 9305.7412, -3.2424927e-005]; +}; + +_vehicle_342 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [15325.19, 9305.7354, 5.0544739e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_342 = _this; + _this setPos [15325.19, 9305.7354, 5.0544739e-005]; +}; + +_vehicle_347 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [15326.354, 9305.7373, -3.7193298e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_347 = _this; + _this setPos [15326.354, 9305.7373, -3.7193298e-005]; +}; + +_vehicle_348 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [15327.518, 9305.7275, -1.2397766e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_348 = _this; + _this setPos [15327.518, 9305.7275, -1.2397766e-005]; +}; + +_vehicle_349 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [15328.697, 9305.7217, 7.0571899e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_349 = _this; + _this setPos [15328.697, 9305.7217, 7.0571899e-005]; +}; + +_vehicle_353 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_palletsfoiled_heap", [15333.793, 9303.8281, -1.335144e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_353 = _this; + _this setDir -48.139397; + _this setPos [15333.793, 9303.8281, -1.335144e-005]; +}; + +_vehicle_354 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_GContainer_Big", [15323.181, 9299.29, -2.3841858e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_354 = _this; + _this setDir 93.068214; + _this setPos [15323.181, 9299.29, -2.3841858e-005]; +}; + +_vehicle_362 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_t_acer2s", [15329.487, 9292.1826, -9.4413757e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_362 = _this; + _this setDir -39.280922; + _this setPos [15329.487, 9292.1826, -9.4413757e-005]; +}; + +_vehicle_363 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_t_betula2w", [15280.789, 9287.6914, -6.0081482e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_363 = _this; + _this setPos [15280.789, 9287.6914, -6.0081482e-005]; +}; + +_vehicle_366 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_t_fagus2s", [15332.433, 9233.4629, -4.2915344e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_366 = _this; + _this setDir 78.612289; + _this setPos [15332.433, 9233.4629, -4.2915344e-005]; +}; + +_vehicle_367 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_t_fagus2W", [15322.291, 9211.5547, -3.2424927e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_367 = _this; + _this setPos [15322.291, 9211.5547, -3.2424927e-005]; +}; + +_vehicle_368 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_t_fraxinus2W", [15299.166, 9233.8564, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_368 = _this; + _this setPos [15299.166, 9233.8564, 6.1035156e-005]; +}; + +_vehicle_369 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_t_fraxinus2s", [15284.644, 9220.7021], [], 0, "CAN_COLLIDE"]; + _vehicle_369 = _this; + _this setPos [15284.644, 9220.7021]; +}; + +_vehicle_373 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_t_pyrus2s", [15316.156, 9232.5186, -4.7683716e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_373 = _this; + _this setPos [15316.156, 9232.5186, -4.7683716e-006]; +}; + +_vehicle_378 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_t_salix2s", [15280.138, 9259.5938, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_378 = _this; + _this setPos [15280.138, 9259.5938, 1.1444092e-005]; +}; + +_vehicle_379 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_t_sorbus2s", [15310.393, 9273.4219, 7.6293945e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_379 = _this; + _this setDir -79.565323; + _this setPos [15310.393, 9273.4219, 7.6293945e-005]; +}; + +_vehicle_380 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_t_malus1s", [15303.567, 9280.6113, -8.5830688e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_380 = _this; + _this setDir 55.86935; + _this setPos [15303.567, 9280.6113, -8.5830688e-005]; +}; + +_vehicle_383 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_PowerGenerator", [15313.835, 9267.5029, 4.7683716e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_383 = _this; + _this setDir -269.2923; + _this setPos [15313.835, 9267.5029, 4.7683716e-005]; +}; + +_vehicle_386 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_leseni4x", [15276.574, 9238.1963, -0.21712506], [], 0, "CAN_COLLIDE"]; + _vehicle_386 = _this; + _this setDir -88.721489; + _this setPos [15276.574, 9238.1963, -0.21712506]; +}; + +_vehicle_388 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Misc_Scaffolding", [15336.585, 9263.1348, -1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_388 = _this; + _this setDir -180.16258; + _this setPos [15336.585, 9263.1348, -1.9073486e-005]; +}; + +_vehicle_402 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Misc_Cargo2E", [15280.826, 9232.9629, 3.6239624e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_402 = _this; + _this setDir -26.822863; + _this setPos [15280.826, 9232.9629, 3.6239624e-005]; +}; + +_vehicle_407 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_hut06", [15280.983, 9251.1631, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_407 = _this; + _this setDir -64.635895; + _this setPos [15280.983, 9251.1631, 3.8146973e-005]; +}; + +_vehicle_411 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Shed_M03", [15324.563, 9288.0449, 3.2424927e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_411 = _this; + _this setDir -89.325211; + _this setPos [15324.563, 9288.0449, 3.2424927e-005]; +}; + +_vehicle_413 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Shed_M02", [15293.293, 9309.1162, -2.5749207e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_413 = _this; + _this setPos [15293.293, 9309.1162, -2.5749207e-005]; +}; + +_vehicle_415 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Shed_W02", [15294.364, 9208.4922, -4.1007996e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_415 = _this; + _this setDir 109.95302; + _this setPos [15294.364, 9208.4922, -4.1007996e-005]; +}; + +_vehicle_416 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [15309.999, 9301.1924, -1.2397766e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_416 = _this; + _this setDir 12.315737; + _this setPos [15309.999, 9301.1924, -1.2397766e-005]; +}; \ No newline at end of file diff --git a/TraderCitySources/tradercityTaviana.tavi/tradersabina.tavi/mission.biedi b/TraderCitySources/13.Tavi/tradersabina.tavi/mission.biedi similarity index 100% rename from TraderCitySources/tradercityTaviana.tavi/tradersabina.tavi/mission.biedi rename to TraderCitySources/13.Tavi/tradersabina.tavi/mission.biedi diff --git a/TraderCitySources/tradercityTaviana.tavi/tradersabina.tavi/mission.sqf b/TraderCitySources/13.Tavi/tradersabina.tavi/mission.sqf similarity index 100% rename from TraderCitySources/tradercityTaviana.tavi/tradersabina.tavi/mission.sqf rename to TraderCitySources/13.Tavi/tradersabina.tavi/mission.sqf diff --git a/TraderCitySources/13.Tavi/wholesalers.sqf b/TraderCitySources/13.Tavi/wholesalers.sqf new file mode 100644 index 000000000..7a6893732 --- /dev/null +++ b/TraderCitySources/13.Tavi/wholesalers.sqf @@ -0,0 +1,894 @@ +/*--------------------------------------------------------------------------- + Wholesale Vendors + Author: AVendettaForYou + Date: 12/11/13 + If modified && released give credits where due thank you +---------------------------------------------------------------------------*/ + +_vehicle_0 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Ind_BoardsPack1", [13344.113, 8610.1904], [], 0, "CAN_COLLIDE"]; + _vehicle_0 = _this; + _this setDir 43.984802; + _this setPos [13344.113, 8610.1904]; +}; + +_vehicle_2 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_concrete_High", [13339.755, 8613.7715], [], 0, "CAN_COLLIDE"]; + _vehicle_2 = _this; + _this setDir 226.31941; + _this setPos [13339.755, 8613.7715]; +}; + +_vehicle_406 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [9866.2803, 7474.228, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_406 = _this; + _this setDir 69.263237; + _this setPos [9866.2803, 7474.228, 3.0517578e-005]; +}; + +_vehicle_408 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [9861.501, 7465.1348, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_408 = _this; + _this setDir 159.26053; + _this setPos [9861.501, 7465.1348, 1.5258789e-005]; +}; + +_vehicle_411 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [9853.2363, 7469.1172, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_411 = _this; + _this setDir 250.24271; + _this setPos [9853.2363, 7469.1172, 1.5258789e-005]; +}; + +_vehicle_416 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier5x", [9860.0977, 7479.7085, -0.10219753], [], 0, "CAN_COLLIDE"]; + _vehicle_416 = _this; + _this setDir -20.1182; + _this setPos [9860.0977, 7479.7085, -0.10219753]; +}; + +_vehicle_418 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier5x", [9860.4102, 7478.8989, 1.1570044], [], 0, "CAN_COLLIDE"]; + _vehicle_418 = _this; + _this setDir -21.16807; + _this setPos [9860.4102, 7478.8989, 1.1570044]; +}; + +_vehicle_421 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier5x", [9860.7705, 7478.1689, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_421 = _this; + _this setDir -21.868162; + _this setPos [9860.7705, 7478.1689, 3.0517578e-005]; +}; + +_vehicle_424 = objNull; +if (true) then +{ + _this = createVehicle ["Barrels", [9853.8594, 7471.8438, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_424 = _this; + _this setPos [9853.8594, 7471.8438, 3.0517578e-005]; +}; + +_vehicle_425 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Ind_BoardsPack1", [9856.1465, 7466.1768, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_425 = _this; + _this setDir -21.363455; + _this setPos [9856.1465, 7466.1768, 3.0517578e-005]; +}; + +_vehicle_426 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Ind_BoardsPack2", [9862.1055, 7476.6934, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_426 = _this; + _this setDir 69.966614; + _this setPos [9862.1055, 7476.6934, 4.5776367e-005]; +}; + +_vehicle_427 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Cargo2E_EP1", [9864.0166, 7468.3477, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_427 = _this; + _this setDir 69.430077; + _this setPos [9864.0166, 7468.3477, 1.5258789e-005]; +}; + +_vehicle_428 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Coil_EP1", [9859.0078, 7467.1992, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_428 = _this; + _this setPos [9859.0078, 7467.1992, -1.5258789e-005]; +}; + +_vehicle_429 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_concrete_High", [9858.9658, 7475.5132, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_429 = _this; + _this setDir 70.7006; + _this setPos [9858.9658, 7475.5132, 3.0517578e-005]; +}; + +_vehicle_430 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_big_EP1", [9863.7129, 7471.3906], [], 0, "CAN_COLLIDE"]; + _vehicle_430 = _this; + _this setDir 68.63279; + _this setPos [9863.7129, 7471.3906]; +}; + +_vehicle_444 = objNull; +if (true) then +{ + _this = createVehicle ["HMMWVWreck", [9910.6328, 7528.5273, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_444 = _this; + _this setPos [9910.6328, 7528.5273, -1.5258789e-005]; +}; + +_vehicle_445 = objNull; 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+}; + +_vehicle_477 = objNull; +if (true) then +{ + _this = createVehicle ["Rubbish3", [9901.126, 7512.79, -0.17344666], [], 0, "CAN_COLLIDE"]; + _vehicle_477 = _this; + _this setDir -88.30043; + _this setPos [9901.126, 7512.79, -0.17344666]; +}; + +_vehicle_478 = objNull; +if (true) then +{ + _this = createVehicle ["Rubbish3", [9897.9551, 7508.6694, -0.14828491], [], 0, "CAN_COLLIDE"]; + _vehicle_478 = _this; + _this setDir -88.30043; + _this setPos [9897.9551, 7508.6694, -0.14828491]; +}; + +_vehicle_479 = objNull; +if (true) then +{ + _this = createVehicle ["Rubbish3", [9891.916, 7508.7231, -0.02734375], [], 0, "CAN_COLLIDE"]; + _vehicle_479 = _this; + _this setDir -88.30043; + _this setPos [9891.916, 7508.7231, -0.02734375]; +}; + +_vehicle_480 = objNull; +if (true) then +{ + _this = createVehicle ["Rubbish3", [9895.4072, 7511.9014, -0.10112], [], 0, "CAN_COLLIDE"]; + _vehicle_480 = _this; + _this setDir -88.30043; + _this setPos [9895.4072, 7511.9014, -0.10112]; +}; + +_vehicle_481 = objNull; +if (true) then +{ + _this = createVehicle ["Rubbish3", [9897.4941, 7526.5908, 0.089553833], [], 0, "CAN_COLLIDE"]; + _vehicle_481 = _this; + _this setDir -88.30043; + _this setPos [9897.4941, 7526.5908, 0.089553833]; +}; + +_vehicle_482 = objNull; +if (true) then +{ + _this = createVehicle ["Rubbish3", [9891.459, 7526.6445, 0.20524597], [], 0, "CAN_COLLIDE"]; + _vehicle_482 = _this; + _this setDir -88.30043; + _this setPos [9891.459, 7526.6445, 0.20524597]; +}; + +_vehicle_496 = objNull; +if (true) then +{ + _this = createVehicle ["HMMWVWreck", [9939.9385, 7542.936, 0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_496 = _this; + _this setDir 62.852249; + _this setPos [9939.9385, 7542.936, 0.00012207031]; +}; + +_vehicle_497 = objNull; +if (true) then +{ + _this = createVehicle ["Rubbish4", [9930.0469, 7532.5107, -0.0082397461], [], 0, "CAN_COLLIDE"]; + _vehicle_497 = _this; + _this setDir 62.852249; + _this setPos [9930.0469, 7532.5107, -0.0082397461]; +}; + +_vehicle_498 = objNull; 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+if (true) then +{ + _this = createVehicle ["Rubbish3", [9936.7842, 7538.4829, -0.0042419434], [], 0, "CAN_COLLIDE"]; + _vehicle_506 = _this; + _this setDir 62.852249; + _this setPos [9936.7842, 7538.4829, -0.0042419434]; +}; + +_vehicle_507 = objNull; +if (true) then +{ + _this = createVehicle ["Rubbish3", [9942.043, 7524.6089, -0.030502319], [], 0, "CAN_COLLIDE"]; + _vehicle_507 = _this; + _this setDir 62.852249; + _this setPos [9942.043, 7524.6089, -0.030502319]; +}; + +_vehicle_508 = objNull; +if (true) then +{ + _this = createVehicle ["Rubbish3", [9947.3574, 7527.4751, -0.030303955], [], 0, "CAN_COLLIDE"]; + _vehicle_508 = _this; + _this setDir 62.852249; + _this setPos [9947.3574, 7527.4751, -0.030303955]; +}; + +_vehicle_522 = objNull; +if (true) then +{ + _this = createVehicle ["UH1Wreck", [9927.7949, 7526.7617, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_522 = _this; + _this setDir 32.683964; + _this setPos [9927.7949, 7526.7617, -3.0517578e-005]; +}; + +_vehicle_523 = objNull; 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+ _vehicle_996 = _this; + _this setPos [13397.205, 8626.4434, -1.5258789e-005]; +}; + +_vehicle_997 = objNull; +if (true) then +{ + _this = createVehicle ["HMMWVWreck", [13397.896, 8646.9229, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_997 = _this; + _this setDir 177.1848; + _this setPos [13397.896, 8646.9229, -1.5258789e-005]; +}; + +_vehicle_998 = objNull; +if (true) then +{ + _this = createVehicle ["datsun02Wreck", [13392.606, 8673.1816, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_998 = _this; + _this setDir -83.100327; + _this setPos [13392.606, 8673.1816, 4.5776367e-005]; +}; + +_vehicle_999 = objNull; +if (true) then +{ + _this = createVehicle ["UAZWreck", [13443.065, 8636.2051, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_999 = _this; + _this setPos [13443.065, 8636.2051, -1.5258789e-005]; +}; + +_vehicle_1000 = objNull; +if (true) then +{ + _this = createVehicle ["UralWreck", [13430.23, 8613.0166, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1000 = _this; + _this setDir -99.586914; + _this setPos [13430.23, 8613.0166, -1.5258789e-005]; +}; + +_vehicle_1002 = objNull; +if (true) then +{ + _this = createVehicle ["Body1", [13442.112, 8622.8877, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1002 = _this; + _this setPos [13442.112, 8622.8877, 3.0517578e-005]; +}; + +_vehicle_1003 = objNull; +if (true) then +{ + _this = createVehicle ["Body1", [13413.91, 8621.1582, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1003 = _this; + _this setDir 92.6726; + _this setPos [13413.91, 8621.1582, 6.1035156e-005]; +}; + +_vehicle_1004 = objNull; +if (true) then +{ + _this = createVehicle ["Body2", [13407.348, 8654.4043], [], 0, "CAN_COLLIDE"]; + _vehicle_1004 = _this; + _this setDir 75.475266; + _this setPos [13407.348, 8654.4043]; +}; + +_vehicle_1006 = objNull; +if (true) then +{ + _this = createVehicle ["Body2", [13389.887, 8687.1563, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1006 = _this; + _this setDir 75.475266; + _this setPos [13389.887, 8687.1563, 1.5258789e-005]; +}; + +_vehicle_1009 = objNull; +if (true) then +{ + _this = createVehicle ["Body2", [13372.06, 8650.4932], [], 0, "CAN_COLLIDE"]; + _vehicle_1009 = _this; + _this setDir 152.27715; + _this setPos [13372.06, 8650.4932]; +}; + +_vehicle_1011 = objNull; +if (true) then +{ + _this = createVehicle ["Body1", [13385.826, 8659.5811], [], 0, "CAN_COLLIDE"]; + _vehicle_1011 = _this; + _this setPos [13385.826, 8659.5811]; +}; + +_vehicle_1013 = objNull; +if (true) then +{ + _this = createVehicle ["Body1", [13411.919, 8668.6914, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1013 = _this; + _this setPos [13411.919, 8668.6914, -3.0517578e-005]; +}; + +_vehicle_1015 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_stack_EP1", [13342.742, 8625.3506, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1015 = _this; + _this setPos [13342.742, 8625.3506, 3.0517578e-005]; +}; + +_vehicle_1016 = objNull; +if (true) then +{ + _this = createVehicle ["Fort_Barricade", [13386.949, 8651.1963], [], 0, "CAN_COLLIDE"]; + _vehicle_1016 = _this; + _this setPos [13386.949, 8651.1963]; +}; + +_vehicle_1018 = objNull; +if (true) then +{ + _this = createVehicle ["Fort_Barricade", [13447.97, 8623.2393, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1018 = _this; + _this setDir -97.747459; + _this setPos [13447.97, 8623.2393, 3.0517578e-005]; +}; + +_vehicle_1026 = objNull; +if (true) then +{ + _this = createVehicle ["Rubbish3", [13381.251, 8668.7422, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1026 = _this; + _this setPos [13381.251, 8668.7422, 1.5258789e-005]; +}; + +_vehicle_1027 = objNull; +if (true) then +{ + _this = createVehicle ["Rubbish4", [13377.247, 8668.5273, 0.15328979], [], 0, "CAN_COLLIDE"]; + _vehicle_1027 = _this; + _this setDir -88.30043; + _this setPos [13377.247, 8668.5273, 0.15328979]; +}; + +_vehicle_1028 = objNull; +if (true) then +{ + _this = createVehicle ["Rubbish3", [13371.606, 8672.2422, 0.24867249], [], 0, "CAN_COLLIDE"]; + _vehicle_1028 = _this; + _this setDir -88.30043; + _this setPos [13371.606, 8672.2422, 0.24867249]; +}; + +_vehicle_1029 = objNull; +if (true) then +{ + _this = createVehicle ["Rubbish3", [13374.182, 8667.4375, 0.29978943], [], 0, "CAN_COLLIDE"]; + _vehicle_1029 = _this; + _this setDir -88.30043; + _this setPos [13374.182, 8667.4375, 0.29978943]; +}; + +_vehicle_1030 = objNull; +if (true) then +{ + _this = createVehicle ["Rubbish3", [13368.463, 8666.5488, 0.42675781], [], 0, "CAN_COLLIDE"]; + _vehicle_1030 = _this; + _this setDir -88.30043; + _this setPos [13368.463, 8666.5488, 0.42675781]; +}; + +_vehicle_1036 = objNull; +if (true) then +{ + _this = createVehicle ["Rubbish3", [13407.673, 8663.3984, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1036 = _this; + _this setPos [13407.673, 8663.3984, -1.5258789e-005]; +}; + +_vehicle_1037 = objNull; +if (true) then +{ + _this = createVehicle ["Rubbish4", [13403.669, 8663.1836, 0.14686584], [], 0, "CAN_COLLIDE"]; + _vehicle_1037 = _this; + _this setDir -88.30043; + _this setPos [13403.669, 8663.1836, 0.14686584]; +}; + +_vehicle_1038 = objNull; +if (true) then +{ + _this = createVehicle ["Rubbish3", [13398.028, 8666.8984, 0.2363739], [], 0, "CAN_COLLIDE"]; + _vehicle_1038 = _this; + _this setDir -88.30043; + _this setPos [13398.028, 8666.8984, 0.2363739]; +}; + +_vehicle_1039 = objNull; +if (true) then +{ + _this = createVehicle ["Rubbish3", [13400.604, 8662.0938, 0.28845215], [], 0, "CAN_COLLIDE"]; + _vehicle_1039 = _this; + _this setDir -88.30043; + _this setPos [13400.604, 8662.0938, 0.28845215]; +}; + +_vehicle_1040 = objNull; +if (true) then +{ + _this = createVehicle ["Rubbish3", [13394.885, 8661.2051, 0.41445923], [], 0, "CAN_COLLIDE"]; + _vehicle_1040 = _this; + _this setDir -88.30043; + _this setPos [13394.885, 8661.2051, 0.41445923]; +}; + +_vehicle_1046 = objNull; +if (true) then +{ + _this = createVehicle ["Rubbish3", [13414.844, 8638.1494, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1046 = _this; + _this setPos [13414.844, 8638.1494, 1.5258789e-005]; +}; + +_vehicle_1047 = objNull; +if (true) then +{ + _this = createVehicle ["Rubbish4", [13410.84, 8637.9336, 0.1468811], [], 0, "CAN_COLLIDE"]; + _vehicle_1047 = _this; + _this setDir -88.30043; + _this setPos [13410.84, 8637.9336, 0.1468811]; +}; + +_vehicle_1048 = objNull; +if (true) then +{ + _this = createVehicle ["Rubbish3", [13405.199, 8641.6484, 0.23323059], [], 0, "CAN_COLLIDE"]; + _vehicle_1048 = _this; + _this setDir -88.30043; + _this setPos [13405.199, 8641.6484, 0.23323059]; +}; + +_vehicle_1049 = objNull; +if (true) then +{ + _this = createVehicle ["Rubbish3", [13407.774, 8636.8447, 0.28846741], [], 0, "CAN_COLLIDE"]; + _vehicle_1049 = _this; + _this setDir -88.30043; + _this setPos [13407.774, 8636.8447, 0.28846741]; +}; + +_vehicle_1050 = objNull; +if (true) then +{ + _this = createVehicle ["Rubbish3", [13402.056, 8635.9561, 0.40629578], [], 0, "CAN_COLLIDE"]; + _vehicle_1050 = _this; + _this setDir -88.30043; + _this setPos [13402.056, 8635.9561, 0.40629578]; +}; + +_vehicle_1056 = objNull; +if (true) then +{ + _this = createVehicle ["Rubbish3", [13434.634, 8621.7734, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1056 = _this; + _this setPos [13434.634, 8621.7734, 6.1035156e-005]; +}; + +_vehicle_1057 = objNull; +if (true) then +{ + _this = createVehicle ["Rubbish4", [13430.63, 8621.5586, 0.14692688], [], 0, "CAN_COLLIDE"]; + _vehicle_1057 = _this; + _this setDir -88.30043; + _this setPos [13430.63, 8621.5586, 0.14692688]; +}; + +_vehicle_1058 = objNull; +if (true) then +{ + _this = createVehicle ["Rubbish3", [13424.989, 8625.2734, 0.23327637], [], 0, "CAN_COLLIDE"]; + _vehicle_1058 = _this; + _this setDir -88.30043; + _this setPos [13424.989, 8625.2734, 0.23327637]; +}; + +_vehicle_1059 = objNull; +if (true) then +{ + _this = createVehicle ["Rubbish3", [13427.564, 8620.4688, 0.28851318], [], 0, "CAN_COLLIDE"]; + _vehicle_1059 = _this; + _this setDir -88.30043; + _this setPos [13427.564, 8620.4688, 0.28851318]; +}; + +_vehicle_1060 = objNull; +if (true) then +{ + _this = createVehicle ["Rubbish3", [13421.846, 8619.5801, 0.40634155], [], 0, "CAN_COLLIDE"]; + _vehicle_1060 = _this; + _this setDir -88.30043; + _this setPos [13421.846, 8619.5801, 0.40634155]; +}; + +_vehicle_1066 = objNull; +if (true) then +{ + _this = createVehicle ["Rubbish3", [13450.188, 8638.6621, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1066 = _this; + _this setPos [13450.188, 8638.6621, 1.5258789e-005]; +}; + +_vehicle_1067 = objNull; +if (true) then +{ + _this = createVehicle ["Rubbish4", [13446.184, 8638.4473, 0.14718628], [], 0, "CAN_COLLIDE"]; + _vehicle_1067 = _this; + _this setDir -88.30043; + _this setPos [13446.184, 8638.4473, 0.14718628]; +}; + +_vehicle_1068 = objNull; +if (true) then +{ + _this = createVehicle ["Rubbish3", [13440.543, 8642.1621, 0.23353577], [], 0, "CAN_COLLIDE"]; + _vehicle_1068 = _this; + _this setDir -88.30043; + _this setPos [13440.543, 8642.1621, 0.23353577]; +}; + +_vehicle_1069 = objNull; +if (true) then +{ + _this = createVehicle ["Rubbish3", [13443.118, 8637.3574, 0.28877258], [], 0, "CAN_COLLIDE"]; + _vehicle_1069 = _this; + _this setDir -88.30043; + _this setPos [13443.118, 8637.3574, 0.28877258]; +}; + +_vehicle_1070 = objNull; +if (true) then +{ + _this = createVehicle ["Rubbish3", [13437.399, 8636.4688, 0.40660095], [], 0, "CAN_COLLIDE"]; + _vehicle_1070 = _this; + _this setDir -88.30043; + _this setPos [13437.399, 8636.4688, 0.40660095]; +}; \ No newline at end of file diff --git a/TraderCitySources/Namaslktradercities.Namalsk/mission.biedi b/TraderCitySources/15.Namalsk/mission.biedi similarity index 100% rename from TraderCitySources/Namaslktradercities.Namalsk/mission.biedi rename to TraderCitySources/15.Namalsk/mission.biedi diff --git a/TraderCitySources/15.Namalsk/mission.sqf b/TraderCitySources/15.Namalsk/mission.sqf new file mode 100644 index 000000000..80c5959d2 --- /dev/null +++ b/TraderCitySources/15.Namalsk/mission.sqf @@ -0,0 +1,1273 @@ +_vehicle_1 = objNull; +if (true) then +{ + _this = createVehicle ["Land_nam_container", [5814.8511, 10756.095, 9.727478e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1 = _this; + _this setDir 22.251564; + _this setPos [5814.8511, 10756.095, 9.727478e-005]; +}; + +_vehicle_2 = objNull; +if (true) then +{ + _this = createVehicle ["sad_target", [5761.0767, 10775.953], [], 0, "CAN_COLLIDE"]; + _vehicle_2 = _this; + _this setDir 3.0928693; + _this setVehicleInit "this allowDammage false; this enableSimulation false;"; + _this setPos [5761.0767, 10775.953]; +}; + +_vehicle_4 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_EP1", [5777.8564, 10773.903], [], 0, "CAN_COLLIDE"]; + _vehicle_4 = _this; + _this setDir -72.454491; + _this setPos [5777.8564, 10773.903]; +}; + +_vehicle_7 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [5752.3501, 10771.212, 8.7738037e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_7 = _this; + _this setDir 273.39554; + _this setPos [5752.3501, 10771.212, 8.7738037e-005]; +}; + +_vehicle_8 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [5783.6226, 10802.504, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_8 = _this; + _this setDir 367.65204; + _this setPos [5783.6226, 10802.504, 3.0517578e-005]; +}; + +_vehicle_10 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [5758.459, 10788.813, -0.1863267], [], 0, "CAN_COLLIDE"]; + _vehicle_10 = _this; + _this setPos [5758.459, 10788.813, -0.1863267]; +}; + +_vehicle_11 = objNull; +if (true) then +{ + _this = createVehicle ["Garbage_container", [5757.5986, 10787.053, -9.5367432e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_11 = _this; + _this setDir 8.0359106; + _this setPos [5757.5986, 10787.053, -9.5367432e-006]; +}; + +_vehicle_13 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_stack_EP1", [5778.1011, 10775.497, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_13 = _this; + _this setDir 96.440979; + _this setPos [5778.1011, 10775.497, -2.2888184e-005]; +}; + +_vehicle_14 = objNull; +if (true) then +{ + _this = createVehicle ["Paleta2", [5760.9043, 10776.651, -9.5367432e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_14 = _this; + _this setPos [5760.9043, 10776.651, -9.5367432e-006]; +}; + +_vehicle_15 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [5775.1514, 10777.875, -2.6702881e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_15 = _this; + _this setPos [5775.1514, 10777.875, -2.6702881e-005]; +}; + +_vehicle_16 = objNull; +if (true) then +{ + _this = createVehicle ["Land_cages_EP1", [5770.0679, 10765.273, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_16 = _this; + _this setDir 94.12339; + _this setPos [5770.0679, 10765.273, -1.5258789e-005]; +}; + +_vehicle_17 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Crates_stack_EP1", [5773.1133, 10774.063, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_17 = _this; + _this setDir 8.3842497; + _this setPos [5773.1133, 10774.063, 1.9073486e-006]; +}; + +_vehicle_19 = objNull; +if (true) then +{ + _this = createVehicle ["Axe_woodblock", [5779.5942, 10773.369], [], 0, "CAN_COLLIDE"]; + _vehicle_19 = _this; + _this setDir -17.255766; + _this setPos [5779.5942, 10773.369]; +}; + +_vehicle_20 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Wheel_cart_EP1", [5779.8638, 10775.489], [], 0, "CAN_COLLIDE"]; + _vehicle_20 = _this; + _this setDir 206.64873; + _this setPos [5779.8638, 10775.489]; +}; + +_vehicle_21 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_cart_EP1", [5768.4829, 10776.569, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_21 = _this; + _this setDir 177.01495; + _this setPos [5768.4829, 10776.569, 1.9073486e-006]; +}; + +_vehicle_22 = objNull; +if (true) then +{ + _this = createVehicle ["Fort_Crate_wood", [5772.1582, 10765.349, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_22 = _this; + _this setDir 6.8210731; + _this setPos [5772.1582, 10765.349, -7.6293945e-006]; +}; + +_vehicle_24 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_crates_EP1", [5774.3184, 10774.697, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_24 = _this; + _this setDir -86.690353; + _this setPos [5774.3184, 10774.697, 2.0980835e-005]; +}; + +_vehicle_26 = objNull; +if (true) then +{ + _this = createVehicle ["Barrels", [5759.7842, 10763.557, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_26 = _this; + _this setDir 4.0370169; + _this setPos [5759.7842, 10763.557, -1.9073486e-006]; +}; + +_vehicle_27 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Campfire_burning", [5772.8403, 10780.301, 0.00044536626], [], 0, "CAN_COLLIDE"]; + _vehicle_27 = _this; + _this setPos [5772.8403, 10780.301, 0.00044536626]; +}; + +_vehicle_28 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tires_EP1", [5762.5107, 10775.207], [], 0, "CAN_COLLIDE"]; + _vehicle_28 = _this; + _this setDir 54.328499; + _this setPos [5762.5107, 10775.207]; +}; + +_vehicle_29 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [5776.1172, 10782.238, 1.7166138e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_29 = _this; + _this setDir 186.2135; + _this setPos [5776.1172, 10782.238, 1.7166138e-005]; +}; + +_vehicle_31 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [5772.1455, 10782.711, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_31 = _this; + _this setDir 186.2135; + _this setPos [5772.1455, 10782.711, 3.8146973e-006]; +}; + +_vehicle_34 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [5768.1758, 10783.146, 4.9591064e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_34 = _this; + _this setDir 186.2135; + _this setPos [5768.1758, 10783.146, 4.9591064e-005]; +}; + +_vehicle_37 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [5764.2144, 10783.572, 0.00011444092], [], 0, "CAN_COLLIDE"]; + _vehicle_37 = _this; + _this setDir 186.2135; + _this setPos [5764.2144, 10783.572, 0.00011444092]; +}; + +_vehicle_42 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [5776.3779, 10776.735, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_42 = _this; + _this setDir 3.486232; + _this setVehicleInit "this allowDammage false; this enableSimulation false;"; + _this setPos [5776.3779, 10776.735, 1.5258789e-005]; +}; + +_vehicle_43 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [5777.0171, 10775.549, 4.196167e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_43 = _this; + _this setDir 168.04138; + _this setPos [5777.0171, 10775.549, 4.196167e-005]; +}; + +_vehicle_44 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Backpackheap", [5775.5938, 10774.135, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_44 = _this; + _this setDir 76.244484; + _this setPos [5775.5938, 10774.135, 1.9073486e-005]; +}; + +_vehicle_46 = objNull; +if (true) then +{ + _this = createVehicle ["Park_bench1", [5772.2446, 10777.618, -7.2479248e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_46 = _this; + _this setDir 185.13194; + _this setVehicleInit "this allowDammage false; this enableSimulation false;"; + _this setPos [5772.2446, 10777.618, -7.2479248e-005]; +}; + +_vehicle_48 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Sack_EP1", [5776.8086, 10773.682, 9.5367432e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_48 = _this; + _this setDir 50.572277; + _this setPos [5776.8086, 10773.682, 9.5367432e-006]; +}; + +_vehicle_49 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Shelf_EP1", [5769.9204, 10774.305, 6.6757202e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_49 = _this; + _this setDir -84.493317; + _this setPos [5769.9204, 10774.305, 6.6757202e-005]; +}; + +_vehicle_51 = objNull; +if (true) then +{ + _this = createVehicle ["SmallTable", [5771.9692, 10775.985, 5.531311e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_51 = _this; + _this setDir 94.418816; + _this setVehicleInit "this allowDammage false; this enableSimulation false;"; + _this setPos [5771.9692, 10775.985, 5.531311e-005]; +}; + +_vehicle_53 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [5772.7681, 10775.761, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_53 = _this; + _this setDir 113.3124; + _this setVehicleInit "this allowDammage false; this enableSimulation false;"; + _this setPos [5772.7681, 10775.761, 6.1035156e-005]; +}; + +_vehicle_55 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [5771.1138, 10775.968, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_55 = _this; + _this setDir 210.47275; + _this setVehicleInit "this allowDammage false; this enableSimulation false;"; + _this setPos [5771.1138, 10775.968, -3.8146973e-006]; +}; + +_vehicle_57 = objNull; +if (true) then +{ + _this = createVehicle ["VaultStorageLocked", [5765.249, 10774.792, 1.335144e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_57 = _this; + _this setDir 182.08971; + _this setPos [5765.249, 10774.792, 1.335144e-005]; +}; + +_unit_3 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Villager4", [5764.4902, 10776.697, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_3 = _this; + _this setDir -2.7836955; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_59 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [5780.1113, 10780.695, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_59 = _this; + _this setPos [5780.1113, 10780.695, -3.8146973e-006]; +}; + +_vehicle_61 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [5762.0332, 10781.549, 2.4795532e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_61 = _this; + _this setPos [5762.0332, 10781.549, 2.4795532e-005]; +}; + +_vehicle_63 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [5767.478, 10781.132, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_63 = _this; + _this setPos [5767.478, 10781.132, 1.1444092e-005]; +}; + +_vehicle_65 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [5774.3223, 10780.479, 4.0054321e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_65 = _this; + _this setPos [5774.3223, 10780.479, 4.0054321e-005]; +}; + +_vehicle_67 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [5770.4487, 10781.147, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_67 = _this; + _this setPos [5770.4487, 10781.147, 0]; +}; + +_vehicle_69 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [5771.5537, 10781.919, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_69 = _this; + _this setPos [5771.5537, 10781.919, 3.8146973e-006]; +}; + +_unit_7 = objNull; +if (true) then +{ + _this = createAgent ["RU_Farmwife4", [5776.187, 10776.037, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_7 = _this; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_73 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [5775.9121, 10781.912, -1.335144e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_73 = _this; + _this setDir 368.12421; + _this setVehicleInit "this allowDammage false;"; + _this setPos [5775.9121, 10781.912, -1.335144e-005]; +}; + +_vehicle_74 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel_burning", [5763.7881, 10779.476, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_74 = _this; + _this setDir 479.37637; + _this setPos [5763.7881, 10779.476, 1.1444092e-005]; +}; + +_unit_10 = objNull; +if (true) then +{ + _this = createAgent ["Soldier_Sniper_PMC", [4700.2485, 8918.9072, 3.8798354], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_10 = _this; + _this setDir 78.773201; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_75 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [4699.8218, 8921.502, 3.8619788], [], 0, "CAN_COLLIDE"]; + _vehicle_75 = _this; + _this setDir 89.684654; + _this setPos [4699.8218, 8921.502, 3.8619788]; +}; + +_vehicle_76 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [4699.7046, 8920.2568, 3.8554001], [], 0, "CAN_COLLIDE"]; + _vehicle_76 = _this; + _this setDir 183.08528; + _this setPos [4699.7046, 8920.2568, 3.8554001]; +}; + +_vehicle_78 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [5767.7974, 10770.342, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_78 = _this; + _this setDir -85.916649; + _this setPos [5767.7974, 10770.342, 5.7220459e-006]; +}; + +_vehicle_79 = objNull; +if (true) then +{ + _this = createVehicle ["hiluxWreck", [5773.8384, 10769.822, -0.010145472], [], 0, "CAN_COLLIDE"]; + _vehicle_79 = _this; + _this setDir -86.077583; + _this setPos [5773.8384, 10769.822, -0.010145472]; +}; + +_vehicle_80 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [4705.8877, 8923.418, 0.058666922], [], 0, "CAN_COLLIDE"]; + _vehicle_80 = _this; + _this setDir -4.2159095; + _this setPos [4705.8877, 8923.418, 0.058666922]; +}; + +_vehicle_81 = objNull; +if (true) then +{ + _this = createVehicle ["FloorMop", [4698.9888, 8922.9082, 0.083297499], [], 0, "CAN_COLLIDE"]; + _vehicle_81 = _this; + _this setDir 220.81514; + _this setPos [4698.9888, 8922.9082, 0.083297499]; +}; + +_vehicle_84 = objNull; +if (true) then +{ + _this = createVehicle ["Paleta2", [4699.5322, 8934.2861, 0.087497972], [], 0, "CAN_COLLIDE"]; + _vehicle_84 = _this; + _this setDir 176.40248; + _this setPos [4699.5322, 8934.2861, 0.087497972]; +}; + +_vehicle_85 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [4705.1978, 8925.2207, 0.10253087], [], 0, "CAN_COLLIDE"]; + _vehicle_85 = _this; + _this setDir -5.6631036; + _this setPos [4705.1978, 8925.2207, 0.10253087]; +}; + +_vehicle_93 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Crates_EP1", [4700.2822, 8923.1855, 0.095248267], [], 0, "CAN_COLLIDE"]; + _vehicle_93 = _this; + _this setDir 181.08383; + _this setPos [4700.2822, 8923.1855, 0.095248267]; +}; + +_vehicle_94 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [4704.752, 8923.8262, 0.078517102], [], 0, "CAN_COLLIDE"]; + _vehicle_94 = _this; + _this setDir 166.24194; + _this setPos [4704.752, 8923.8262, 0.078517102]; +}; + +_vehicle_96 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [4699.5386, 8918.2539, 3.8950038], [], 0, "CAN_COLLIDE"]; + _vehicle_96 = _this; + _this setDir 225.09821; + _this setPos [4699.5386, 8918.2539, 3.8950038]; +}; + +_vehicle_98 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel_burning", [4702.8989, 8924.7285, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_98 = _this; + _this setDir 138.94383; + _this setPos [4702.8989, 8924.7285, 1.9073486e-006]; +}; + +_vehicle_99 = objNull; +if (true) then +{ + _this = createVehicle ["Garbage_container", [4699.3628, 8925.4834, 0.083245881], [], 0, "CAN_COLLIDE"]; + _vehicle_99 = _this; + _this setPos [4699.3628, 8925.4834, 0.083245881]; +}; + +_unit_96 = objNull; +if (true) then +{ + _this = createAgent ["Dr_Hladik_EP1", [5564, 10344.479, 0.064233989], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_96 = _this; + _this setDir 276.83997; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_100 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel_burning", [5553.8311, 10338.899, 0.0033684745], [], 0, "CAN_COLLIDE"]; + _vehicle_100 = _this; + _this setDir 86.186882; + _this setPos [5553.8311, 10338.899, 0.0033684745]; +}; + +_vehicle_103 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Bag_EP1", [5562.0571, 10342.658, -0.0080585517], [], 0, "CAN_COLLIDE"]; + _vehicle_103 = _this; + _this setDir 86.186882; + _this setPos [5562.0571, 10342.658, -0.0080585517]; +}; + +_vehicle_104 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Bucket_EP1", [5557.4199, 10344.813, 0.18805721], [], 0, "CAN_COLLIDE"]; + _vehicle_104 = _this; + _this setDir 86.186882; + _this setPos [5557.4199, 10344.813, 0.18805721]; +}; + +_vehicle_105 = objNull; +if (true) then +{ + _this = createVehicle ["WoodChair", [5564.418, 10343.204, 0.79790455], [], 0, "CAN_COLLIDE"]; + _vehicle_105 = _this; + _this setDir 111.6264; + _this setPos [5564.418, 10343.204, 0.79790455]; +}; + +_vehicle_106 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [5562.9209, 10344.481, 0.17676406], [], 0, "CAN_COLLIDE"]; + _vehicle_106 = _this; + _this setDir 80.403244; + _this setPos [5562.9209, 10344.481, 0.17676406]; +}; + +_vehicle_107 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [5556.1304, 10338.709, 0.059160199], [], 0, "CAN_COLLIDE"]; + _vehicle_107 = _this; + _this setDir 86.186882; + _this setPos [5556.1304, 10338.709, 0.059160199]; +}; + +_vehicle_108 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel_burning", [7238.3311, 7044.499, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_108 = _this; + _this setDir 7.3112707; + _this setPos [7238.3311, 7044.499, -3.0517578e-005]; +}; + +_vehicle_109 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierTFKnight_EP1", [7246.3682, 7055.9644, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_109 = _this; + _this setDir 52.787224; + _this setPos [7246.3682, 7055.9644, 1.5258789e-005]; +}; + +_vehicle_111 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [7244.4067, 7032.7617, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_111 = _this; + _this setPos [7244.4067, 7032.7617, 1.5258789e-005]; +}; + +_vehicle_112 = objNull; +if (true) then +{ + _this = createVehicle ["Mi8Wreck", [7214.7441, 7059.877, -0.031786133], [], 0, "CAN_COLLIDE"]; + _vehicle_112 = _this; + _this setPos [7214.7441, 7059.877, -0.031786133]; +}; + +_vehicle_188 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Campfire_burning", [4296.0728, 4780.0024, 1.2558631], [], 0, "CAN_COLLIDE"]; + _vehicle_188 = _this; + _this setDir 3.7955897; + _this setPos [4296.0728, 4780.0024, 1.2558631]; +}; + +_vehicle_190 = objNull; +if (true) then +{ + _this = createVehicle ["Land_horici_barel", [7718.1992, 5856.5874, -0.49587214], [], 0, "CAN_COLLIDE"]; + _vehicle_190 = _this; + _this setPos [7718.1992, 5856.5874, -0.49587214]; +}; + +_vehicle_192 = objNull; +if (true) then +{ + _this = createVehicle ["sad_target", [7717.3574, 5858.7383, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_192 = _this; + _this setDir 15.668803; + _this setPos [7717.3574, 5858.7383, -1.5258789e-005]; +}; + +_vehicle_193 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierWhite_EP1", [7718.3911, 5854.3145, -7.5340271e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_193 = _this; + _this setDir -32.032825; + _this setPos [7718.3911, 5854.3145, -7.5340271e-005]; +}; + +_vehicle_194 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Nav_Boathouse_PierL", [7722.1289, 5870.8667, -0.51335055], [], 0, "CAN_COLLIDE"]; + _vehicle_194 = _this; + _this setDir 114.2811; + _this setPos [7722.1289, 5870.8667, -0.51335055]; +}; + +_unit_121 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Woodlander2", [7719.583, 5856.1743, 3.4332275e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_121 = _this; + _this setDir 14.189513; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_122 = objNull; +if (true) then +{ + _this = createAgent ["CIV_Contractor2_BAF", [4705.4658, 8924.2959, -4.7683716e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_122 = _this; + _this setDir -20.240097; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_196 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [7736.5615, 5865.7158, 0.0013411641], [], 0, "CAN_COLLIDE"]; + _vehicle_196 = _this; + _this setPos [7736.5615, 5865.7158, 0.0013411641]; +}; + +_vehicle_197 = objNull; +if (true) then +{ + _this = createVehicle ["Land_a_stationhouse", [6286.0366, 9397.7344, 0.12367633], [], 0, "CAN_COLLIDE"]; + _vehicle_197 = _this; + _this setDir 87.459763; + _this setPos [6286.0366, 9397.7344, 0.12367633]; +}; + +_vehicle_235 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel_burning", [7317.1055, 8020.9692, 2.8415632], [], 0, "CAN_COLLIDE"]; + _vehicle_235 = _this; + _this setDir 12.129263; + _this setPos [7317.1055, 8020.9692, 2.8415632]; +}; + +_vehicle_236 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierWhite_EP1", [7318.4692, 8022.7671, 2.8292112], [], 0, "CAN_COLLIDE"]; + _vehicle_236 = _this; + _this setDir 141.98346; + _this setPos [7318.4692, 8022.7671, 2.8292112]; +}; + +_unit_137 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Soldier_Pilot", [7318.0981, 8022.7432, 2.9222913], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_137 = _this; + _this setDir -106.67235; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_238 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [7304.8247, 8034.8745, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_238 = _this; + _this setPos [7304.8247, 8034.8745, -1.5258789e-005]; +}; + +_vehicle_242 = objNull; +if (true) then +{ + _this = createVehicle ["M1130_HQ_unfolded_Base_EP1", [3605.4863, 8039.1504, -0.32511568], [], 0, "CAN_COLLIDE"]; + _vehicle_242 = _this; + _this setDir -74.986504; + _this setPos [3605.4863, 8039.1504, -0.32511568]; +}; + +_vehicle_243 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [3598.0754, 8015.25, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_243 = _this; + _this setDir -25.457548; + _this setPos [3598.0754, 8015.25, -3.0517578e-005]; +}; + +_vehicle_244 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierWhite_EP1", [3610.667, 8039.2529, -0.3077184], [], 0, "CAN_COLLIDE"]; + _vehicle_244 = _this; + _this setDir -33.277966; + _this setPos [3610.667, 8039.2529, -0.3077184]; +}; + +_vehicle_245 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel_burning", [3607.4265, 8033.1504, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_245 = _this; + _this setDir 175.03098; + _this setPos [3607.4265, 8033.1504, -3.0517578e-005]; +}; + +_vehicle_248 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel_burning", [3600.7502, 8035.1392], [], 0, "CAN_COLLIDE"]; + _vehicle_248 = _this; + _this setDir 379.69; + _this setPos [3600.7502, 8035.1392]; +}; + +_unit_156 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Soldier_CO", [7238.9297, 7046.7632], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_156 = _this; + _this setDir 137.64249; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_161 = objNull; +if (true) then +{ + _this = createAgent ["nac_soldier_2", [8885.5391, 10756.329, 8.9604874], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_161 = _this; + _this setDir 80.769196; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_251 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net2", [8884.3545, 10759.303, 0.0040245615], [], 0, "CAN_COLLIDE"]; + _vehicle_251 = _this; + _this setDir 48.205803; + _this setPos [8884.3545, 10759.303, 0.0040245615]; +}; + +_vehicle_252 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net2", [2186.6814, 5762.2876, -0.045454096], [], 0, "CAN_COLLIDE"]; + _vehicle_252 = _this; + _this setPos [2186.6814, 5762.2876, -0.045454096]; +}; + +_vehicle_253 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [4288.7456, 4758.9648, 3.4332275e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_253 = _this; + _this setPos [4288.7456, 4758.9648, 3.4332275e-005]; +}; + +_vehicle_254 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [4288.8286, 4759.8398, 3.6001205e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_254 = _this; + _this setPos [4288.8286, 4759.8398, 3.6001205e-005]; +}; + +_vehicle_255 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel_burning", [4298.3955, 4773.4888, 0.070920758], [], 0, "CAN_COLLIDE"]; + _vehicle_255 = _this; + _this setDir 135.10112; + _this setPos [4298.3955, 4773.4888, 0.070920758]; +}; + +_unit_167 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Soldier_Crew", [4296.8467, 4772.5088, -0.46098599], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_167 = _this; + _this setDir -35.82135; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_256 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel_burning", [5030.2114, 8230.8213, 4.8587146], [], 0, "CAN_COLLIDE"]; + _vehicle_256 = _this; + _this setDir -19.551907; + _this setPos [5030.2114, 8230.8213, 4.8587146]; +}; + +_vehicle_257 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [5031.6475, 8234.2539, 4.8193774], [], 0, "CAN_COLLIDE"]; + _vehicle_257 = _this; + _this setDir 177.96034; + _this setPos [5031.6475, 8234.2539, 4.8193774]; +}; + +_vehicle_258 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [5034.2227, 8234.1416, 4.8193851], [], 0, "CAN_COLLIDE"]; + _vehicle_258 = _this; + _this setDir 173.94582; + _this setPos [5034.2227, 8234.1416, 4.8193851]; +}; + +_vehicle_259 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Small", [5033.9229, 8232.7256, 4.8652501], [], 0, "CAN_COLLIDE"]; + _vehicle_259 = _this; + _this setDir 271.34012; + _this setPos [5033.9229, 8232.7256, 4.8652501]; +}; + +_vehicle_260 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [5032.7788, 8234.125, 4.8193889], [], 0, "CAN_COLLIDE"]; + _vehicle_260 = _this; + _this setDir 86.220734; + _this setPos [5032.7788, 8234.125, 4.8193889]; +}; + +_vehicle_262 = objNull; +if (true) then +{ + _this = createVehicle ["Land_fort_bagfence_long", [5032.21, 8223.4316, 4.5612092], [], 0, "CAN_COLLIDE"]; + _vehicle_262 = _this; + _this setPos [5032.21, 8223.4316, 4.5612092]; +}; + +_unit_172 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Soldier_2", [5031.3525, 8233.0391, 4.8950696], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_172 = _this; + _this setDir 157.8391; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_173 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Soldier_1", [5032.7378, 8232.7119, 4.8950772], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_173 = _this; + _this setDir 185.29475; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_263 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [5032.0024, 8231.7559, 4.8737202], [], 0, "CAN_COLLIDE"]; + _vehicle_263 = _this; + _this setPos [5032.0024, 8231.7559, 4.8737202]; +}; + +_vehicle_264 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tires_EP1", [4318.0396, 4777.7466, 2.6226044e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_264 = _this; + _this setDir -21.553392; + _this setPos [4318.0396, 4777.7466, 2.6226044e-006]; +}; + +_vehicle_266 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_cart_EP1", [4325.7021, 4778.1025, 3.3378601e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_266 = _this; + _this setDir -86.248077; + _this setPos [4325.7021, 4778.1025, 3.3378601e-006]; +}; + +_vehicle_267 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Crates_stack_EP1", [4310.7788, 4782.123, 5.9604645e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_267 = _this; + _this setDir 89.279297; + _this setPos [4310.7788, 4782.123, 5.9604645e-006]; +}; + +_vehicle_268 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel_burning", [4315.313, 4778.415, -1.6689301e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_268 = _this; + _this setDir 198.51137; + _this setPos [4315.313, 4778.415, -1.6689301e-006]; +}; + +_vehicle_269 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [4312.5278, 4777.5376, -5.9604645e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_269 = _this; + _this setDir -0.13874577; + _this setPos [4312.5278, 4777.5376, -5.9604645e-006]; +}; + +_vehicle_271 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [4310.6528, 4779.7397, 4.0531158e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_271 = _this; + _this setDir 88.823166; + _this setPos [4310.6528, 4779.7397, 4.0531158e-006]; +}; + +_unit_176 = objNull; +if (true) then +{ + _this = createAgent ["Woodlander2", [4312.3286, 4779.0835, 3.0994415e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_176 = _this; + _this setDir 41.202724; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_274 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierOPFOR_EP1", [4305.479, 4763.7749, -1.001358e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_274 = _this; + _this setDir 189.8136; + _this setPos [4305.479, 4763.7749, -1.001358e-005]; +}; + +_vehicle_275 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [4292.4043, 4778.2744, 5.2452087e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_275 = _this; + _this setDir 89.843872; + _this setVehicleInit "this allowDammage false;"; + _this setPos [4292.4043, 4778.2744, 5.2452087e-006]; +}; + +_vehicle_277 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [3603.8921, 8033.7861, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_277 = _this; + _this setDir 14.448171; + _this setVehicleInit "this allowDammage false;"; + _this setPos [3603.8921, 8033.7861, -3.0517578e-005]; +}; + +_vehicle_279 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [4705.2471, 8915.7295, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_279 = _this; + _this setDir -2.1701665; + _this setVehicleInit "this allowDammage false;"; + _this setPos [4705.2471, 8915.7295, 1.9073486e-006]; +}; + +_vehicle_281 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [5027.5381, 8220.0664, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_281 = _this; + _this setDir 1.9893483; + _this setVehicleInit "this allowDammage false;"; + _this setPos [5027.5381, 8220.0664, -7.6293945e-006]; +}; + +_vehicle_283 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [7316.8262, 8024.147, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_283 = _this; + _this setDir 134.36951; + _this setVehicleInit "this allowDammage false;"; + _this setPos [7316.8262, 8024.147, -7.6293945e-006]; +}; + +_unit_194 = objNull; +if (true) then +{ + _this = createAgent ["Tanny_PMC", [3605.6016, 8037.0762, 4.9591064e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_194 = _this; + _this setDir -172.49802; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_203 = objNull; +if (true) then +{ + _this = createAgent ["UN_CDF_Soldier_EP1", [2188.5654, 5768.103, 0.0677872], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_203 = _this; + _this setDir -161.52242; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_206 = objNull; +if (true) then +{ + _this = createAgent ["UN_CDF_Soldier_MG_EP1", [8885.9033, 10755.449, -1.335144e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_206 = _this; + _this setDir 84.480438; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_284 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_EP1", [4299.8662, 4780.3071, 6.7710876e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_284 = _this; + _this setDir -76.58609; + _this setPos [4299.8662, 4780.3071, 6.7710876e-005]; +}; + +_vehicle_285 = objNull; +if (true) then +{ + _this = createVehicle ["Garbage_can", [4293.875, 4785.0073, 9.5367432e-007], [], 0, "CAN_COLLIDE"]; + _vehicle_285 = _this; + _this setPos [4293.875, 4785.0073, 9.5367432e-007]; +}; + +_vehicle_286 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_stack_EP1", [4299.6387, 4784.7124, 8.8214874e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_286 = _this; + _this setPos [4299.6387, 4784.7124, 8.8214874e-006]; +}; + +_vehicle_288 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [4300.0854, 4783.1147, 2.1457672e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_288 = _this; + _this setPos [4300.0854, 4783.1147, 2.1457672e-006]; +}; + +_vehicle_289 = objNull; +if (true) then +{ + _this = createVehicle ["WoodChair", [4295.752, 4782.6045, 0.077848651], [], 0, "CAN_COLLIDE"]; + _vehicle_289 = _this; + _this setDir 286.36047; + _this setPos [4295.752, 4782.6045, 0.077848651]; +}; + +_vehicle_291 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Table_EP1", [4299.7778, 4782.8535, 0.083143242], [], 0, "CAN_COLLIDE"]; + _vehicle_291 = _this; + _this setDir -178.96597; + _this setPos [4299.7778, 4782.8535, 0.083143242]; +}; + +_unit_209 = objNull; +if (true) then +{ + _this = createAgent ["RU_Farmwife3", [4297.9097, 4782.6987, 2.0503998e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_209 = _this; + _this setDir -57.135807; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_292 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [4291.4438, 4782.0732, 0.076717921], [], 0, "CAN_COLLIDE"]; + _vehicle_292 = _this; + _this setDir 33.514633; + _this setPos [4291.4438, 4782.0732, 0.076717921]; +}; + +_vehicle_293 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [6238.4155, 9389.2471, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_293 = _this; + _this setPos [6238.4155, 9389.2471, 7.6293945e-006]; +}; + +_unit_220 = objNull; +if (true) then +{ + _this = createAgent ["UN_CDF_Soldier_Pilot_EP1", [6280.8374, 9403.417, 0.18137954], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_220 = _this; + _this setDir -235.56369; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_294 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel_burning", [6294.2134, 9927.041, 0.57340926], [], 0, "CAN_COLLIDE"]; + _vehicle_294 = _this; + _this setPos [6294.2134, 9927.041, 0.57340926]; +}; + +_vehicle_300 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierTFKnight_EP1", [6276.4863, 9401.9229, -0.090618104], [], 0, "CAN_COLLIDE"]; + _vehicle_300 = _this; + _this setDir 82.953979; + _this setPos [6276.4863, 9401.9229, -0.090618104]; +}; + +_vehicle_301 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel_burning", [6275.8574, 9406.168, 0.097638205], [], 0, "CAN_COLLIDE"]; + _vehicle_301 = _this; + _this setDir -1.1119514; + _this setPos [6275.8574, 9406.168, 0.097638205]; +}; + +processInitCommands; diff --git a/TraderCitySources/Namaslktradercities.Namalsk/mission.sqf b/TraderCitySources/15.Namalsk/mission_raw.sqf similarity index 100% rename from TraderCitySources/Namaslktradercities.Namalsk/mission.sqf rename to TraderCitySources/15.Namalsk/mission_raw.sqf diff --git a/TraderCitySources/panthera2tradercity.Panthera2/mission.biedi b/TraderCitySources/16.Panthera2/mission.biedi similarity index 100% rename from TraderCitySources/panthera2tradercity.Panthera2/mission.biedi rename to TraderCitySources/16.Panthera2/mission.biedi diff --git a/TraderCitySources/16.Panthera2/mission.sqf b/TraderCitySources/16.Panthera2/mission.sqf new file mode 100644 index 000000000..bf7a9ad33 --- /dev/null +++ b/TraderCitySources/16.Panthera2/mission.sqf @@ -0,0 +1,1397 @@ + +_unit_63 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Soldier_Pilot", [4767.6304, 7481.7207, 0.0088642277], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_63 = _this; + _this setDir -20.303209; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_65 = objNull; +if (true) then +{ + _this = createAgent ["UN_CDF_Soldier_MG_EP1", [5229.5488, 8228.6309, 0.11357399], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_65 = _this; + _this setDir -131.58987; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_25 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [5228.7041, 8228.6006, 0.15148999], [], 0, "CAN_COLLIDE"]; + _vehicle_25 = _this; + _this setDir 76.292221; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [5228.7041, 8228.6006, 0.15148999]; +}; + +_vehicle_28 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net1", [5230.5879, 8226.2754, 0.072472528], [], 0, "CAN_COLLIDE"]; + _vehicle_28 = _this; + _this setDir -43.586216; + _this setPos [5230.5879, 8226.2754, 0.072472528]; +}; + +_unit_67 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Woodlander3", [8681.8027, 3145.0779, 2.8371811e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_67 = _this; + _this setDir 108.46211; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_32 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [8682.7588, 3144.9507, -2.3841858e-007], [], 0, "CAN_COLLIDE"]; + _vehicle_32 = _this; + _this setDir 93.772865; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [8682.7588, 3144.9507, -2.3841858e-007]; +}; + +_vehicle_33 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tires_EP1", [8681.4873, 3143.8115, 9.059906e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_33 = _this; + _this setDir 183.30055; + _this setPos [8681.4873, 3143.8115, 9.059906e-006]; +}; + +_vehicle_34 = objNull; +if (true) then +{ + _this = createVehicle ["VaultStorageLocked", [8681.4189, 3146.6782, 1.4543533e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_34 = _this; + _this setDir -85.670563; + _this setPos [8681.4189, 3146.6782, 1.4543533e-005]; +}; + +_unit_69 = objNull; +if (true) then +{ + _this = createAgent ["Damsel5", [8681.4404, 3139.7356, 0.00013637543], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_69 = _this; + _this setDir 101.61608; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_36 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [8682.2109, 3139.7153, -0.00018525124], [], 0, "CAN_COLLIDE"]; + _vehicle_36 = _this; + _this setDir 93.772865; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [8682.2109, 3139.7153, -0.00018525124]; +}; + +_vehicle_38 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_EP1", [8681.0635, 3138.0845, 8.5830688e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_38 = _this; + _this setDir 13.43499; + _this setPos [8681.0635, 3138.0845, 8.5830688e-006]; +}; + +_vehicle_39 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Backpackheap_EP1", [8681.4326, 3141.4419], [], 0, "CAN_COLLIDE"]; + _vehicle_39 = _this; + _this setPos [8681.4326, 3141.4419]; +}; + +_unit_78 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Soldier_Sab", [1909.8895, 3622.9905, 0.89042556], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_78 = _this; + _this setDir -176.86101; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_40 = objNull; +if (true) then +{ + _this = createVehicle ["C130J_wreck_EP1", [1913.585, 3622.0823, -0.21721387], [], 0, "CAN_COLLIDE"]; + _vehicle_40 = _this; + _this setDir -190.43407; + _this setPos [1913.585, 3622.0823, -0.21721387]; +}; + +_vehicle_41 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [1874.6018, 3562.0923, -4.7683716e-007], [], 0, "CAN_COLLIDE"]; + _vehicle_41 = _this; + _this setPos [1874.6018, 3562.0923, -4.7683716e-007]; +}; + +_unit_83 = objNull; +if (true) then +{ + _this = createAgent ["Tanny_PMC", [9050.6455, 4055.2571, 0.072279952], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_83 = _this; + _this setDir 35.298309; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_88 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Commander", [4431.647, 1623.0857, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_88 = _this; + _this setDir -78.908539; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_91 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Woodlander1", [4430.9897, 1620.7772, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_91 = _this; + _this setDir -55.83704; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_43 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [4432.4463, 1624.0919, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_43 = _this; + _this setDir -72.744568; + _this setPos [4432.4463, 1624.0919, 3.8146973e-006]; +}; + +_vehicle_44 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Small", [4431.2207, 1619.2671, 5.3405762e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_44 = _this; + _this setDir -232.73204; + _this setPos [4431.2207, 1619.2671, 5.3405762e-005]; +}; + +_vehicle_45 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [4431.8691, 1621.6033, -4.196167e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_45 = _this; + _this setDir -154.5043; + _this setPos [4431.8691, 1621.6033, -4.196167e-005]; +}; + +_vehicle_46 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [4427.2227, 1634.8722, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_46 = _this; + _this setDir -232.26501; + _this setPos [4427.2227, 1634.8722, -2.2888184e-005]; +}; + +_vehicle_49 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [4430.8945, 1623.502, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_49 = _this; + _this setDir -68.312744; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [4430.8945, 1623.502, 3.0517578e-005]; +}; + +_vehicle_51 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [4429.9204, 1621.2704, 8.7738037e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_51 = _this; + _this setDir -64.814186; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [4429.9204, 1621.2704, 8.7738037e-005]; +}; + +_vehicle_62 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [9052.8457, 4062.0542, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_62 = _this; + _this setDir 12.14753; + _this setPos [9052.8457, 4062.0542, 7.6293945e-006]; +}; + +_vehicle_68 = objNull; +if (true) then +{ + _this = createVehicle ["TK_GUE_WarfareBAircraftFactory_EP1", [9047.7295, 4055.4709, -0.31283149], [], 0, "CAN_COLLIDE"]; + _vehicle_68 = _this; + _this setDir 141.29843; + _this setPos [9047.7295, 4055.4709, -0.31283149]; +}; + +_unit_107 = objNull; +if (true) then +{ + _this = createAgent ["UN_CDF_Soldier_AAT_EP1", [7221.9956, 732.79102, -4.6730042e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_107 = _this; + _this setDir -51.914528; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_71 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net1", [7221.7441, 730.86621, -9.5367432e-007], [], 0, "CAN_COLLIDE"]; + _vehicle_71 = _this; + _this setDir 41.511929; + _this setPos [7221.7441, 730.86621, -9.5367432e-007]; +}; + +_vehicle_81 = objNull; +if (true) then +{ + _this = createVehicle ["BMP2_HQ_TK_unfolded_EP1", [8676.0723, 3116.8787, -0.28514138], [], 0, "CAN_COLLIDE"]; + _vehicle_81 = _this; + _this setDir 37.785954; + _this setPos [8676.0723, 3116.8787, -0.28514138]; +}; + +_vehicle_82 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [8674.9463, 3120.3784, -0.55039978], [], 0, "CAN_COLLIDE"]; + _vehicle_82 = _this; + _this setDir -79.843803; + _this setPos [8674.9463, 3120.3784, -0.55039978]; +}; + +_unit_125 = objNull; +if (true) then +{ + _this = createAgent ["BAF_Soldier_AMG_W", [8674.4561, 3121.7769, -0.79090881], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_125 = _this; + _this setDir 33.73344; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_87 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [8675.7383, 3121.7869, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_87 = _this; + _this setDir -141.61942; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [8675.7383, 3121.7869, 1.5258789e-005]; +}; + +_vehicle_89 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_EP1", [4419.5322, 1631.51, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_89 = _this; + _this setDir 46.275173; + _this setPos [4419.5322, 1631.51, 1.9073486e-006]; +}; + +_vehicle_90 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tires_EP1", [4427.7837, 1628.4592, -5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_90 = _this; + _this setDir 23.986969; + _this setPos [4427.7837, 1628.4592, -5.7220459e-006]; +}; + +_vehicle_91 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Backpackheap_EP1", [4422.3594, 1630.8168, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_91 = _this; + _this setDir 64.795776; + _this setPos [4422.3594, 1630.8168, -7.6293945e-006]; +}; + +_unit_133 = objNull; +if (true) then +{ + _this = createAgent ["Citizen2_EP1", [4425.9014, 1629.2626, 3.4332275e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_133 = _this; + _this setDir 6.1045218; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_134 = objNull; +if (true) then +{ + _this = createAgent ["RU_Farmwife1", [4421.1494, 1631.6565], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_134 = _this; + _this setDir 11.297326; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_93 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [4426.2944, 1629.8995, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_93 = _this; + _this setDir 21.153505; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [4426.2944, 1629.8995, 1.1444092e-005]; +}; + +_vehicle_95 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [4421.3999, 1632.3695, 1.7166138e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_95 = _this; + _this setDir 21.153505; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [4421.3999, 1632.3695, 1.7166138e-005]; +}; + +_unit_142 = objNull; +if (true) then +{ + _this = createAgent ["CZ_Special_Forces_MG_DES_EP1", [8676.0801, 3126.2759, -3.3378601e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_142 = _this; + _this setDir -236.02379; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_105 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [8688.7881, 3110.0251, -1.8596649e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_105 = _this; + _this setDir -177.43332; + _this setPos [8688.7881, 3110.0251, -1.8596649e-005]; +}; + +_unit_143 = objNull; +if (true) then +{ + _this = createAgent ["US_Soldier_Medic_EP1", [8690.042, 3130.854, 2.5272369e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_143 = _this; + _this setDir -121.9497; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_150 = objNull; +if (true) then +{ + _this = createAgent ["BAF_Soldier_AAA_DDPM", [8675.6895, 3120.5398, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_150 = _this; + _this setDir 48.440151; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_106 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNet_NATO_EP1", [5231.4976, 8227.415, 8.3446503e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_106 = _this; + _this setDir 77.69368; + _this setPos [5231.4976, 8227.415, 8.3446503e-006]; +}; + +_vehicle_107 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [4765.8726, 7521.2554, -2.8610229e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_107 = _this; + _this setPos [4765.8726, 7521.2554, -2.8610229e-006]; +}; + +_vehicle_108 = objNull; +if (true) then +{ + _this = createVehicle ["WarfareBAircraftFactory_Gue", [4764.0913, 7484.0728, -0.3627131], [], 0, "CAN_COLLIDE"]; + _vehicle_108 = _this; + _this setDir 178.40135; + _this setPos [4764.0913, 7484.0728, -0.3627131]; +}; + +_vehicle_109 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNetB_EAST", [4765.9585, 7478.8784, 0.14786454], [], 0, "CAN_COLLIDE"]; + _vehicle_109 = _this; + _this setDir 198.70306; + _this setPos [4765.9585, 7478.8784, 0.14786454]; +}; + +_vehicle_111 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [4430.9263, 1628.2461], [], 0, "CAN_COLLIDE"]; + _vehicle_111 = _this; + _this setDir 15.75791; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [4430.9263, 1628.2461]; +}; + +_vehicle_114 = objNull; +if (true) then +{ + _this = createVehicle ["VaultStorageLocked", [4424.4766, 1628.9606, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_114 = _this; + _this setDir 201.1546; + _this setPos [4424.4766, 1628.9606, 1.9073486e-006]; +}; + +_vehicle_115 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [8682.8906, 3137.7454, 4.7683716e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_115 = _this; + _this setPos [8682.8906, 3137.7454, 4.7683716e-006]; +}; + +_vehicle_116 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_meat_EP1", [8681.2266, 3135.7444, 5.4836273e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_116 = _this; + _this setDir 6.1236033; + _this setPos [8681.2266, 3135.7444, 5.4836273e-006]; +}; + +_vehicle_117 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [8671.5859, 3114.8975, -0.0084248902], [], 0, "CAN_COLLIDE"]; + _vehicle_117 = _this; + _this setDir 37.254837; + _this setPos [8671.5859, 3114.8975, -0.0084248902]; +}; + +_vehicle_119 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [4409.2534, 1645.9414, -9.5367432e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_119 = _this; + _this setPos [4409.2534, 1645.9414, -9.5367432e-006]; +}; + +_vehicle_120 = objNull; +if (true) then +{ + _this = createVehicle ["RU_WarfareBAircraftFactory", [4402.6987, 1632.9819, -0.37194243], [], 0, "CAN_COLLIDE"]; + _vehicle_120 = _this; + _this setDir 203.03345; + _this setPos [4402.6987, 1632.9819, -0.37194243]; +}; + +_unit_164 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Soldier_2", [4405.0391, 1629.9131, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_164 = _this; + _this setDir 11.333591; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_121 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [9107.6191, 4083.9895, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_121 = _this; + _this setPos [9107.6191, 4083.9895, -7.6293945e-006]; +}; + +_vehicle_123 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [8672.7363, 3126.4424, -8.9645386e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_123 = _this; + _this setDir 126.78902; + _this setPos [8672.7363, 3126.4424, -8.9645386e-005]; +}; + +_vehicle_125 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [8685.5898, 3119.6416, 0.0001115799], [], 0, "CAN_COLLIDE"]; + _vehicle_125 = _this; + _this setPos [8685.5898, 3119.6416, 0.0001115799]; +}; + +_vehicle_128 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_postel_manz_kov", [8689.832, 3136.2014, 4.1007996e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_128 = _this; + _this setDir 5.2232938; + _this setPos [8689.832, 3136.2014, 4.1007996e-005]; +}; + +_vehicle_129 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [8690.0186, 3138.6189], [], 0, "CAN_COLLIDE"]; + _vehicle_129 = _this; + _this setDir -178.17664; + _this setPos [8690.0186, 3138.6189]; +}; + +_vehicle_131 = objNull; +if (true) then +{ + _this = createVehicle ["Body2", [8690.6748, 3136.9812, 0.59447074], [], 0, "CAN_COLLIDE"]; + _vehicle_131 = _this; + _this setDir -28.435152; + _this setPos [8690.6748, 3136.9812, 0.59447074]; +}; + +_vehicle_133 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [8687.4131, 3133.345, -0.43549845], [], 0, "CAN_COLLIDE"]; + _vehicle_133 = _this; + _this setDir -268.67715; + _this setPos [8687.4131, 3133.345, -0.43549845]; +}; + +_vehicle_135 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Water_pipe_EP1", [8689.7686, 3137.6489, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_135 = _this; + _this setPos [8689.7686, 3137.6489, -3.0517578e-005]; +}; + +_vehicle_137 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [8685.0371, 3128.3083, -0.51051772], [], 0, "CAN_COLLIDE"]; + _vehicle_137 = _this; + _this setDir -355.95535; + _this setPos [8685.0371, 3128.3083, -0.51051772]; +}; + +_vehicle_139 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [8689.5391, 3146.7109, 1.0490417e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_139 = _this; + _this setDir -177.30223; + _this setPos [8689.5391, 3146.7109, 1.0490417e-005]; +}; + +_vehicle_142 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Shelf_EP1", [8687.8262, 3133.0999, 0.0001013279], [], 0, "CAN_COLLIDE"]; + _vehicle_142 = _this; + _this setDir 2.0808332; + _this setPos [8687.8262, 3133.0999, 0.0001013279]; +}; + +_vehicle_143 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Rack_EP1", [8691.6025, 3132.9502, 2.8610229e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_143 = _this; + _this setDir 183.17262; + _this setPos [8691.6025, 3132.9502, 2.8610229e-006]; +}; + +_vehicle_150 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Nav_Boathouse_Pier", [3350.269, 2297.6863, 0.10457127], [], 0, "CAN_COLLIDE"]; + _vehicle_150 = _this; + _this setDir 1.1441104; + _this setPos [3350.269, 2297.6863, 0.10457127]; +}; + +_vehicle_151 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Nav_Boathouse", [3350.269, 2297.679, 0.049202066], [], 0, "CAN_COLLIDE"]; + _vehicle_151 = _this; + _this setDir 1.1441104; + _this setPos [3350.269, 2297.679, 0.049202066]; +}; + +_unit_167 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Soldier_1", [3357.1387, 2294.5918, 4.5130548], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_167 = _this; + _this setDir 65.974861; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_152 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [3364.219, 2289.1843, 0.14430273], [], 0, "CAN_COLLIDE"]; + _vehicle_152 = _this; + _this setPos [3364.219, 2289.1843, 0.14430273]; +}; + +_vehicle_154 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [1907.6559, 3623.7019, 8.5830688e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_154 = _this; + _this setPos [1907.6559, 3623.7019, 8.5830688e-006]; +}; + +_vehicle_156 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [8677.7559, 3128.3306, 9.5367432e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_156 = _this; + _this setDir 3.8828576; + _this setVehicleInit "this allowDammage false; "; + _this setPos [8677.7559, 3128.3306, 9.5367432e-006]; +}; + +_vehicle_158 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [9056.7588, 4056.3274, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_158 = _this; + _this setDir 142.01888; + _this setVehicleInit "this allowDammage false; "; + _this setPos [9056.7588, 4056.3274, 7.6293945e-006]; +}; + +_vehicle_160 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [4773.7104, 7486.8223, 2.8610229e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_160 = _this; + _this setDir 181.84767; + _this setVehicleInit "this allowDammage false; "; + _this setPos [4773.7104, 7486.8223, 2.8610229e-006]; +}; + +_vehicle_162 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [4418.5303, 1632.2101, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_162 = _this; + _this setDir 111.89083; + _this setVehicleInit "this allowDammage false; "; + _this setPos [4418.5303, 1632.2101, 3.8146973e-006]; +}; + +_vehicle_163 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [4336.8066, 6307.9546, 6.8664551e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_163 = _this; + _this setPos [4336.8066, 6307.9546, 6.8664551e-005]; +}; + +_unit_187 = objNull; +if (true) then +{ + _this = createAgent ["Rita_Ensler_EP1", [4329.2837, 6316.9658, 1.021734], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_187 = _this; + _this setDir 301.59369; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_193 = objNull; +if (true) then +{ + _this = createAgent ["ValentinaVictim", [4329.7354, 6320.0952, 1.0539727], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_193 = _this; + _this setDir 212.50203; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_166 = objNull; +if (true) then +{ + _this = createVehicle ["SmallTable", [4329.3374, 6319.7012, -5.3405762e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_166 = _this; + _this setDir 37.70948; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [4329.3374, 6319.7012, -5.3405762e-005]; +}; + +_vehicle_167 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [4332.5957, 6318.7544], [], 0, "CAN_COLLIDE"]; + _vehicle_167 = _this; + _this setPos [4332.5957, 6318.7544]; +}; + +_vehicle_168 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [4330.9863, 6315.1421], [], 0, "CAN_COLLIDE"]; + _vehicle_168 = _this; + _this setDir -36.874077; + _this setPos [4330.9863, 6315.1421]; +}; + +_vehicle_170 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_meat_EP1", [4329.9937, 6324.0249], [], 0, "CAN_COLLIDE"]; + _vehicle_170 = _this; + _this setPos [4329.9937, 6324.0249]; +}; + +_vehicle_171 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [4328.5645, 6320.2412, 0.060871843], [], 0, "CAN_COLLIDE"]; + _vehicle_171 = _this; + _this setPos [4328.5645, 6320.2412, 0.060871843]; +}; + +_vehicle_172 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Backpackheap", [4330.0229, 6321.5151, 0.055474624], [], 0, "CAN_COLLIDE"]; + _vehicle_172 = _this; + _this setDir -148.94061; + _this setPos [4330.0229, 6321.5151, 0.055474624]; +}; + +_vehicle_175 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNet_EAST", [4341.3843, 6319.667, -0.42202023], [], 0, "CAN_COLLIDE"]; + _vehicle_175 = _this; + _this setDir 3.6923532; + _this setPos [4341.3843, 6319.667, -0.42202023]; +}; + +_vehicle_176 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [4335.8589, 6315.7988, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_176 = _this; + _this setDir 4.3039365; + _this setPos [4335.8589, 6315.7988, 2.2888184e-005]; +}; + +_vehicle_177 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_Stripes", [4340.8306, 6315.4673, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_177 = _this; + _this setDir 7.4080186; + _this setPos [4340.8306, 6315.4673, 3.0517578e-005]; +}; + +_vehicle_179 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [4345.3794, 6315.1367, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_179 = _this; + _this setDir 0.85640115; + _this setPos [4345.3794, 6315.1367, 3.8146973e-005]; +}; + +_vehicle_181 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [4343.3379, 6319.73, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_181 = _this; + _this setDir 94.965584; + _this setPos [4343.3379, 6319.73, -3.0517578e-005]; +}; + +_vehicle_182 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [4337.6953, 6320.9185, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_182 = _this; + _this setDir 202.89532; + _this setPos [4337.6953, 6320.9185, -2.2888184e-005]; +}; + +_vehicle_183 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [4341.9644, 6320.7368, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_183 = _this; + _this setDir 106.0657; + _this setPos [4341.9644, 6320.7368, 1.5258789e-005]; +}; + +_vehicle_184 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Small", [4337.4736, 6319.249, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_184 = _this; + _this setDir 96.985092; + _this setPos [4337.4736, 6319.249, -6.1035156e-005]; +}; + +_vehicle_185 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [4339.8745, 6319.1982, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_185 = _this; + _this setPos [4339.8745, 6319.1982, 0]; +}; + +_vehicle_188 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [4341.5576, 6318.3442, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_188 = _this; + _this setDir 7.1644373; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [4341.5576, 6318.3442, -1.5258789e-005]; +}; + +_vehicle_190 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [4338.6348, 6320.7095, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_190 = _this; + _this setDir -9.0015736; + _this setPos [4338.6348, 6320.7095, 6.1035156e-005]; +}; + +_vehicle_191 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Chair_EP1", [4340.9536, 6320.1968], [], 0, "CAN_COLLIDE"]; + _vehicle_191 = _this; + _this setDir 76.118629; + _this setPos [4340.9536, 6320.1968]; +}; + +_vehicle_194 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [4338.7778, 6318.2305], [], 0, "CAN_COLLIDE"]; + _vehicle_194 = _this; + _this setDir 3.0300236; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [4338.7778, 6318.2305]; +}; + +_unit_202 = objNull; +if (true) then +{ + _this = createAgent ["USMC_SoldierS_Engineer", [4341.6519, 6319.353, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_202 = _this; + _this setDir 161.61288; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_204 = objNull; +if (true) then +{ + _this = createAgent ["USMC_Soldier_TL", [4338.6743, 6319.2251, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_204 = _this; + _this setDir 165.64389; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_195 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [8686.7412, 3134.1001, -4.529953e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_195 = _this; + _this setDir 17.305855; + _this setPos [8686.7412, 3134.1001, -4.529953e-006]; +}; + +_vehicle_197 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_EP1", [4322.832, 6314.0376, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_197 = _this; + _this setDir 127.3079; + _this setPos [4322.832, 6314.0376, 3.0517578e-005]; +}; + +_vehicle_198 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tires_EP1", [4320.9902, 6314.1929, 5.3405762e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_198 = _this; + _this setDir 27.210705; + _this setPos [4320.9902, 6314.1929, 5.3405762e-005]; +}; + +_vehicle_199 = objNull; +if (true) then +{ + _this = createVehicle ["VaultStorageLocked", [4322.5024, 6315.3901, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_199 = _this; + _this setDir -22.658051; + _this setPos [4322.5024, 6315.3901, 3.8146973e-005]; +}; + +_vehicle_200 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [4323.3477, 6313.5117, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_200 = _this; + _this setDir -57.318203; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [4323.3477, 6313.5117, 1.5258789e-005]; +}; + +_unit_205 = objNull; +if (true) then +{ + _this = createAgent ["Reynolds_PMC", [4322.5977, 6313.9746, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_205 = _this; + _this setDir 115.78899; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_219 = objNull; +if (true) then +{ + _this = createVehicle ["USMC_WarfareBHeavyFactory", [2242.9868, 9478.7061, -0.27300224], [], 0, "CAN_COLLIDE"]; + _vehicle_219 = _this; + _this setDir -112.31166; + _this setPos [2242.9868, 9478.7061, -0.27300224]; +}; + +_unit_213 = objNull; +if (true) then +{ + _this = createAgent ["FR_Corpsman", [2240.3418, 9481.8193, 2.6702881e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_213 = _this; + _this setDir 107.45454; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_216 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Soldier_AR", [2236.7632, 9477.0029, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_216 = _this; + _this setDir 59.489071; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_221 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [2237.605, 9477.3887, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_221 = _this; + _this setDir 57.468903; + _this setPos [2237.605, 9477.3887, -7.6293945e-006]; +}; + +_vehicle_222 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [2260.1619, 9466.2559, -0.0001335144], [], 0, "CAN_COLLIDE"]; + _vehicle_222 = _this; + _this setPos [2260.1619, 9466.2559, -0.0001335144]; +}; + +_vehicle_223 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_Stripes", [2247.5969, 9481.2881, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_223 = _this; + _this setDir -90.718864; + _this setPos [2247.5969, 9481.2881, -7.6293945e-006]; +}; + +_vehicle_225 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_Stripes", [2247.5811, 9477.084, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_225 = _this; + _this setDir -92.796631; + _this setPos [2247.5811, 9477.084, -3.8146973e-006]; +}; + +_vehicle_227 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_Stripes", [2247.7847, 9473.082, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_227 = _this; + _this setDir -95.729897; + _this setPos [2247.7847, 9473.082, -3.8146973e-006]; +}; + +_vehicle_229 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [4772.0981, 7485.4399, 2.1457672e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_229 = _this; + _this setPos [4772.0981, 7485.4399, 2.1457672e-006]; +}; + +_vehicle_231 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [2240.9014, 9477.126, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_231 = _this; + _this setDir 185.18335; + _this setPos [2240.9014, 9477.126, 3.8146973e-006]; +}; + +_vehicle_233 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [5227.0308, 8224.2168, -2.3126602e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_233 = _this; + _this setDir 108.42027; + _this setPos [5227.0308, 8224.2168, -2.3126602e-005]; +}; + +_vehicle_235 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [3357.9116, 2293.3701, 1.7688445], [], 0, "CAN_COLLIDE"]; + _vehicle_235 = _this; + _this setDir -145.64645; + _this setPos [3357.9116, 2293.3701, 1.7688445]; +}; + +_vehicle_237 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [4422.0479, 1620.3756, -1.335144e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_237 = _this; + _this setDir -67.785156; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [4422.0479, 1620.3756, -1.335144e-005]; +}; + +_vehicle_238 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [5183.0669, 4819.2705, -20.840933], [], 0, "CAN_COLLIDE"]; + _vehicle_238 = _this; + _this setDir -62.274483; + _this setPos [5183.0669, 4819.2705, -20.840933]; +}; + +_vehicle_239 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [5176.5034, 4850.0347, 0.4459579], [], 0, "CAN_COLLIDE"]; + _vehicle_239 = _this; + _this setDir -140.07721; + _this setPos [5176.5034, 4850.0347, 0.4459579]; +}; + +_vehicle_240 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [5158.0107, 4842.1348, 13.330317], [], 0, "CAN_COLLIDE"]; + _vehicle_240 = _this; + _this setDir 34.215908; + _this setPos [5158.0107, 4842.1348, 13.330317]; +}; + +_vehicle_241 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Rock1", [5140.5688, 4863.0498, -18.283659], [], 0, "CAN_COLLIDE"]; + _vehicle_241 = _this; + _this setDir -18.751335; + _this setPos [5140.5688, 4863.0498, -18.283659]; +}; + +_vehicle_242 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Rock1", [5131.5083, 4856.9668, -12.521091], [], 0, "CAN_COLLIDE"]; + _vehicle_242 = _this; + _this setDir -126.48759; + _this setPos [5131.5083, 4856.9668, -12.521091]; +}; + +_vehicle_243 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Rock1", [5180.0156, 4866.1475, -13.298203], [], 0, "CAN_COLLIDE"]; + _vehicle_243 = _this; + _this setDir 39.340656; + _this setPos [5180.0156, 4866.1475, -13.298203]; +}; + +_vehicle_244 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [5152.0928, 4826.6182, 15.491059], [], 0, "CAN_COLLIDE"]; + _vehicle_244 = _this; + _this setDir 213.79945; + _this setPos [5152.0928, 4826.6182, 15.491059]; +}; + +_vehicle_245 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockTower", [5167.9087, 4803.4546, -4.7569647], [], 0, "CAN_COLLIDE"]; + _vehicle_245 = _this; + _this setDir -23.346453; + _this setPos [5167.9087, 4803.4546, -4.7569647]; +}; + +_vehicle_246 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Rock1", [5130.1533, 4840.3062, -3.3775022], [], 0, "CAN_COLLIDE"]; + _vehicle_246 = _this; + _this setDir -97.729782; + _this setPos [5130.1533, 4840.3062, -3.3775022]; +}; + +_vehicle_247 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockTower", [5175.4121, 4808.8828, -18.323196], [], 0, "CAN_COLLIDE"]; + _vehicle_247 = _this; + _this setDir -23.346453; + _this setPos [5175.4121, 4808.8828, -18.323196]; +}; + +_vehicle_248 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Rock1", [5122.9023, 4840.7241, -15.149178], [], 0, "CAN_COLLIDE"]; + _vehicle_248 = _this; + _this setDir -173.21558; + _this setPos [5122.9023, 4840.7241, -15.149178]; +}; + +_vehicle_249 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockTower", [5159.1265, 4811.7598, -9.1012087], [], 0, "CAN_COLLIDE"]; + _vehicle_249 = _this; + _this setDir -80.354836; + _this setPos [5159.1265, 4811.7598, -9.1012087]; +}; + +_vehicle_250 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Rock1", [5125.085, 4832.7314, -11.982601], [], 0, "CAN_COLLIDE"]; + _vehicle_250 = _this; + _this setDir -394.30872; + _this setPos [5125.085, 4832.7314, -11.982601]; +}; + +_vehicle_251 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockTower", [5183.5825, 4821.2554, -19.619215], [], 0, "CAN_COLLIDE"]; + _vehicle_251 = _this; + _this setDir -23.346453; + _this setPos [5183.5825, 4821.2554, -19.619215]; +}; + +_vehicle_255 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_postel_manz_kov", [4432.2036, 1626.1425, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_255 = _this; + _this setDir 21.867239; + _this setPos [4432.2036, 1626.1425, -1.9073486e-006]; +}; + +_unit_219 = objNull; +if (true) then +{ + _this = createAgent ["Dr_Hladik_EP1", [4430.7876, 1627.1011, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_219 = _this; + _this setDir -6.011806; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_256 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net2", [4425.2188, 1617.4032, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_256 = _this; + _this setDir -66.31163; + _this setPos [4425.2188, 1617.4032, 5.7220459e-006]; +}; + +_vehicle_257 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Water_pipe_EP1", [4431.8911, 1626.0852, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_257 = _this; + _this setDir -188.27179; + _this setPos [4431.8911, 1626.0852, 1.5258789e-005]; +}; + +_vehicle_258 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [9046.8604, 4057.0906, 2.6702881e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_258 = _this; + _this setDir 182.35988; + _this setPos [9046.8604, 4057.0906, 2.6702881e-005]; +}; + +_unit_220 = objNull; +if (true) then +{ + _this = createAgent ["Soldier_PMC", [4422.8799, 1619.8151, 0.015900498], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_220 = _this; + _this setDir -76.864822; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_261 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [7223.8438, 733.90039, -9.5367432e-007], [], 0, "CAN_COLLIDE"]; + _vehicle_261 = _this; + _this setPos [7223.8438, 733.90039, -9.5367432e-007]; +}; + +_vehicle_263 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [4409.0327, 1627.9761, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_263 = _this; + _this setDir 122.8466; + _this setPos [4409.0327, 1627.9761, -1.5258789e-005]; +}; + +_vehicle_265 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [3794.4277, 7652.9263, 3.1340871], [], 0, "CAN_COLLIDE"]; + _vehicle_265 = _this; + _this setPos [3794.4277, 7652.9263, 3.1340871]; +}; + +_unit_221 = objNull; +if (true) then +{ + _this = createAgent ["RU_Villager1", [3794.375, 7651.1772, 3.1557264], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_221 = _this; + _this setDir -237.80453; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +processInitCommands; + diff --git a/TraderCitySources/chenarustradercity2.Chernarus/mission.biedi b/TraderCitySources/17.Chernarus/mission.biedi similarity index 100% rename from TraderCitySources/chenarustradercity2.Chernarus/mission.biedi rename to TraderCitySources/17.Chernarus/mission.biedi diff --git a/TraderCitySources/17.Chernarus/mission.sqf b/TraderCitySources/17.Chernarus/mission.sqf new file mode 100644 index 000000000..38aa75b82 --- /dev/null +++ b/TraderCitySources/17.Chernarus/mission.sqf @@ -0,0 +1,3120 @@ + + +_vehicle_2 = objNull; +if (true) then +{ + _this = createVehicle ["TK_GUE_WarfareBLightFactory_base_EP1", [6391.9619, 7790.3203, -0.29052943], [], 0, "CAN_COLLIDE"]; + _vehicle_2 = _this; + _this setDir 487.76645; + _this setPos [6391.9619, 7790.3203, -0.29052943]; +}; + +_vehicle_30 = objNull; +if (true) then +{ + _this = createVehicle ["USMC_WarfareBHeavyFactory", [6334.7524, 7787.4307, -0.34433785], [], 0, "CAN_COLLIDE"]; + _vehicle_30 = _this; + _this setDir -58.888386; + _this setPos [6334.7524, 7787.4307, -0.34433785]; +}; + +_vehicle_59 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [6314.7109, 7784.6963, -0.20282349], [], 0, "CAN_COLLIDE"]; + _vehicle_59 = _this; + _this setDir -56.569145; + _this setPos [6314.7109, 7784.6963, -0.20282349]; +}; + +_vehicle_61 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [6319.1133, 7791.7563, -0.12461764], [], 0, "CAN_COLLIDE"]; + _vehicle_61 = _this; + _this setDir -56.569145; + _this setPos [6319.1133, 7791.7563, -0.12461764]; +}; + +_vehicle_63 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [6323.4614, 7798.7266, -0.11414733], [], 0, "CAN_COLLIDE"]; + _vehicle_63 = _this; + _this setDir -56.569145; + _this setPos [6323.4614, 7798.7266, -0.11414733]; +}; + +_vehicle_65 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [6391.4883, 7800.835, -0.056433767], [], 0, "CAN_COLLIDE"]; + _vehicle_65 = _this; + _this setDir -151.74023; + _this setPos [6391.4883, 7800.835, -0.056433767]; +}; + +_vehicle_67 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [6398.4106, 7796.6597, 0.00015258789], [], 0, "CAN_COLLIDE"]; + _vehicle_67 = _this; + _this setDir 36.57338; + _this setPos [6398.4106, 7796.6597, 0.00015258789]; +}; + +_vehicle_69 = objNull; +if (true) then +{ + _this = createVehicle ["Concrete_Wall_EP1", [6403.4116, 7792.1235], [], 0, "CAN_COLLIDE"]; + _vehicle_69 = _this; + _this setDir 124.93621; + _this setPos [6403.4116, 7792.1235]; +}; + +_vehicle_73 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [6282.5923, 7845.6064, -0.10153008], [], 0, "CAN_COLLIDE"]; + _vehicle_73 = _this; + _this setDir -56.580681; + _this setPos [6282.5923, 7845.6064, -0.10153008]; +}; + +_vehicle_74 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [6279.7734, 7838.145, -0.05370903], [], 0, "CAN_COLLIDE"]; + _vehicle_74 = _this; + _this setDir -83.576523; + _this setPos [6279.7734, 7838.145, -0.05370903]; +}; + +_vehicle_75 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [6281.4009, 7830.5269, -0.17477226], [], 0, "CAN_COLLIDE"]; + _vehicle_75 = _this; + _this setDir -118.19281; + _this setPos [6281.4009, 7830.5269, -0.17477226]; +}; + +_vehicle_85 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [6273.9004, 7811.3052, -0.14395915], [], 0, "CAN_COLLIDE"]; + _vehicle_85 = _this; + _this setDir -34.163128; + _this setPos [6273.9004, 7811.3052, -0.14395915]; +}; + +_vehicle_86 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [6273.3335, 7807.1021, -0.11969388], [], 0, "CAN_COLLIDE"]; + _vehicle_86 = _this; + _this setDir -141.37396; + _this setPos [6273.3335, 7807.1021, -0.11969388]; +}; + +_vehicle_87 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [6279.9653, 7802.0771, -0.049873989], [], 0, "CAN_COLLIDE"]; + _vehicle_87 = _this; + _this setDir -141.37396; + _this setPos [6279.9653, 7802.0771, -0.049873989]; +}; + +_vehicle_94 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [6286.9717, 7797.0078, -0.12403891], [], 0, "CAN_COLLIDE"]; + _vehicle_94 = _this; + _this setDir -143.73174; + _this setPos [6286.9717, 7797.0078, -0.12403891]; +}; + +_vehicle_95 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [6293.7183, 7792.3223, -0.10552409], [], 0, "CAN_COLLIDE"]; + _vehicle_95 = _this; + _this setDir -143.73174; + _this setPos [6293.7183, 7792.3223, -0.10552409]; +}; + +_vehicle_96 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [6300.5498, 7787.5742, -0.019150607], [], 0, "CAN_COLLIDE"]; + _vehicle_96 = _this; + _this setDir -143.73174; + _this setPos [6300.5498, 7787.5742, -0.019150607]; +}; + +_vehicle_104 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [6307.6606, 7782.7427, -0.12974308], [], 0, "CAN_COLLIDE"]; + _vehicle_104 = _this; + _this setDir -144.35829; + _this setPos [6307.6606, 7782.7427, -0.12974308]; +}; + +_vehicle_105 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [6314.5112, 7778.1479, -0.17078002], [], 0, "CAN_COLLIDE"]; + _vehicle_105 = _this; + _this setDir -144.35829; + _this setPos [6314.5112, 7778.1479, -0.17078002]; +}; + +_vehicle_106 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [6321.3447, 7773.4565, -0.091910966], [], 0, "CAN_COLLIDE"]; + _vehicle_106 = _this; + _this setDir -144.35829; + _this setPos [6321.3447, 7773.4565, -0.091910966]; +}; + +_vehicle_107 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [6328.604, 7768.7588, -0.1105], [], 0, "CAN_COLLIDE"]; + _vehicle_107 = _this; + _this setDir -146.71606; + _this setPos [6328.604, 7768.7588, -0.1105]; +}; + +_vehicle_113 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [6336.561, 7765.4448, -0.13857667], [], 0, "CAN_COLLIDE"]; + _vehicle_113 = _this; + _this setDir -154.66257; + _this setPos [6336.561, 7765.4448, -0.13857667]; +}; + +_vehicle_116 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [6344.3184, 7762.2441, -0.39412466], [], 0, "CAN_COLLIDE"]; + _vehicle_116 = _this; + _this setDir -159.17154; + _this setPos [6344.3184, 7762.2441, -0.39412466]; +}; + +_vehicle_119 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [6352.1279, 7760.9741, -0.14874007], [], 0, "CAN_COLLIDE"]; + _vehicle_119 = _this; + _this setDir -183.61787; + _this setPos [6352.1279, 7760.9741, -0.14874007]; +}; + +_vehicle_122 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [6359.3916, 7759.9888, -0.21571399], [], 0, "CAN_COLLIDE"]; + _vehicle_122 = _this; + _this setDir -157.0134; + _this setPos [6359.3916, 7759.9888, -0.21571399]; +}; + +_vehicle_132 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [6366.2734, 7756.2358, -0.088060997], [], 0, "CAN_COLLIDE"]; + _vehicle_132 = _this; + _this setDir 38.100533; + _this setPos [6366.2734, 7756.2358, -0.088060997]; +}; + +_vehicle_137 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [6385.5879, 7771.978, -0.075307615], [], 0, "CAN_COLLIDE"]; + _vehicle_137 = _this; + _this setDir -49.845303; + _this setPos [6385.5879, 7771.978, -0.075307615]; +}; + +_vehicle_140 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [6393.1113, 7780.5889, -0.062093455], [], 0, "CAN_COLLIDE"]; + _vehicle_140 = _this; + _this setDir -50.024853; + _this setPos [6393.1113, 7780.5889, -0.062093455]; 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+}; + +_vehicle_197 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_2_EP1", [6263.3867, 7816.4541, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_197 = _this; + _this setPos [6263.3867, 7816.4541, 0]; +}; + +_vehicle_202 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [6373.2344, 7797.0625, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_202 = _this; + _this setDir -76.340057; + _this setPos [6373.2344, 7797.0625, -3.0517578e-005]; +}; + +_vehicle_204 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [6376.665, 7804.5137], [], 0, "CAN_COLLIDE"]; + _vehicle_204 = _this; + _this setDir -54.239052; + _this setPos [6376.665, 7804.5137]; +}; + +_vehicle_253 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [11473.741, 11382.53, -0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_253 = _this; + _this setDir -29.886581; + _this setPos [11473.741, 11382.53, -0.00012207031]; +}; + +_vehicle_260 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [11474.413, 11381.721, 2.5072477], [], 0, "CAN_COLLIDE"]; + _vehicle_260 = _this; + _this setDir 56.263935; + _this setPos [11474.413, 11381.721, 2.5072477]; +}; + +_vehicle_261 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [11474.263, 11381.927, -0.00015258789], [], 0, "CAN_COLLIDE"]; + _vehicle_261 = _this; + _this setPos [11474.263, 11381.927, -0.00015258789]; +}; + +_vehicle_263 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [11473.66, 11381.033, -0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_263 = _this; + _this setPos [11473.66, 11381.033, -0.00012207031]; +}; + +_vehicle_265 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [11481.818, 11361.457, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_265 = _this; + _this setPos [11481.818, 11361.457, 3.0517578e-005]; +}; + +_vehicle_266 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_2_EP1", [11478.761, 11370.499, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_266 = _this; + _this setPos [11478.761, 11370.499, 3.0517578e-005]; +}; + +_vehicle_268 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_2_EP1", [11478.096, 11371.703, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_268 = _this; + _this setPos [11478.096, 11371.703, 3.0517578e-005]; +}; + +_vehicle_270 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_2_EP1", [11477.508, 11372.674, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_270 = _this; + _this setPos [11477.508, 11372.674, 0]; +}; + +_vehicle_272 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_2_EP1", [11476.986, 11373.724, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_272 = _this; + _this setPos [11476.986, 11373.724, -6.1035156e-005]; +}; + +_vehicle_274 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_2_EP1", [11476.615, 11374.722, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_274 = _this; + _this setPos [11476.615, 11374.722, -3.0517578e-005]; +}; + +_vehicle_276 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_2_EP1", [11476.212, 11375.688, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_276 = _this; + _this setPos [11476.212, 11375.688, 3.0517578e-005]; +}; + +_vehicle_278 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_2_EP1", [11475.523, 11377.438, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_278 = _this; + _this setPos [11475.523, 11377.438, -6.1035156e-005]; +}; + +_vehicle_280 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_2_EP1", [11474.94, 11378.93, -0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_280 = _this; + _this setPos [11474.94, 11378.93, -0.00012207031]; +}; + +_vehicle_282 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_2_EP1", [11475.596, 11379.811, -0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_282 = _this; + _this setPos [11475.596, 11379.811, -0.00012207031]; +}; + +_vehicle_284 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_2_EP1", [11477.54, 11371.787, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_284 = _this; + _this setPos [11477.54, 11371.787, -3.0517578e-005]; +}; + +_vehicle_286 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [11482.469, 11361.241, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_286 = _this; + _this setPos [11482.469, 11361.241, -3.0517578e-005]; +}; + +_vehicle_288 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [11477.328, 11385.242, 0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_288 = _this; + _this setDir 25.004766; + _this setPos [11477.328, 11385.242, 0.00012207031]; +}; + +_vehicle_291 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [11477.265, 11391.814, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_291 = _this; + _this setDir -24.198061; + _this setPos [11477.265, 11391.814, 9.1552734e-005]; +}; + +_vehicle_293 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [11472.381, 11395.516, -0.00024414063], [], 0, "CAN_COLLIDE"]; + _vehicle_293 = _this; + _this setDir 126.56802; + _this setPos [11472.381, 11395.516, -0.00024414063]; +}; + +_vehicle_295 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [11466.714, 11398.28, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_295 = _this; + _this setDir 108.78562; + _this setPos [11466.714, 11398.28, -3.0517578e-005]; +}; + +_vehicle_297 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [11460.172, 11398.341], [], 0, "CAN_COLLIDE"]; + _vehicle_297 = _this; + _this setDir 72.901855; + _this setPos [11460.172, 11398.341]; +}; + +_vehicle_299 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [11454.274, 11396.061, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_299 = _this; + _this setDir 41.924759; + _this setPos [11454.274, 11396.061, 6.1035156e-005]; +}; + +_vehicle_301 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [11454.425, 11390.312, 0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_301 = _this; + _this setDir -9.9146404; + _this setPos [11454.425, 11390.312, 0.00012207031]; +}; + +_vehicle_303 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [11457.765, 11384.618], [], 0, "CAN_COLLIDE"]; + _vehicle_303 = _this; + _this setDir -53.149525; + _this setPos [11457.765, 11384.618]; +}; + +_vehicle_305 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [11469.844, 11380.576], [], 0, "CAN_COLLIDE"]; + _vehicle_305 = _this; + _this setDir 88.395935; + _this setPos [11469.844, 11380.576]; +}; + +_vehicle_312 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_2_EP1", [11446.073, 11365.063, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_312 = _this; + _this setPos [11446.073, 11365.063, -6.1035156e-005]; +}; + +_vehicle_314 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_2_EP1", [11446.243, 11363.915, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_314 = _this; + _this setPos [11446.243, 11363.915, -3.0517578e-005]; +}; + +_vehicle_316 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_2_EP1", [11446.104, 11366.432, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_316 = _this; + _this setPos [11446.104, 11366.432, 6.1035156e-005]; +}; + +_vehicle_318 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_2_EP1", [11446.938, 11367.349, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_318 = _this; + _this setPos [11446.938, 11367.349, 0]; +}; + +_vehicle_320 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_2_EP1", [11448.099, 11367.951, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_320 = _this; + _this setPos [11448.099, 11367.951, -3.0517578e-005]; +}; + +_vehicle_322 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_2_EP1", [11458.133, 11378.806, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_322 = _this; + _this setPos [11458.133, 11378.806, 3.0517578e-005]; +}; + +_vehicle_324 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_2_EP1", [11459.727, 11380.27, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_324 = _this; + _this setPos [11459.727, 11380.27, -9.1552734e-005]; +}; + +_vehicle_334 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_2_EP1", [11457.309, 11377.374, -0.00015258789], [], 0, "CAN_COLLIDE"]; + _vehicle_334 = _this; + _this setPos [11457.309, 11377.374, -0.00015258789]; +}; + +_vehicle_336 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_2_EP1", [11460.462, 11378.335, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_336 = _this; + _this setPos [11460.462, 11378.335, -3.0517578e-005]; +}; + +_vehicle_338 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_2_EP1", [11461.519, 11379.505, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_338 = _this; + _this setPos [11461.519, 11379.505, 6.1035156e-005]; +}; + +_vehicle_340 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_2_EP1", [11462.745, 11380.734, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_340 = _this; + _this setPos [11462.745, 11380.734, -6.1035156e-005]; +}; + +_vehicle_342 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_2_EP1", [11456.534, 11376.535, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_342 = _this; + _this setPos [11456.534, 11376.535, 0]; +}; + +_vehicle_344 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_2_EP1", [11472.222, 11384.882, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_344 = _this; + _this setPos [11472.222, 11384.882, -9.1552734e-005]; +}; + +_vehicle_346 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_2_EP1", [11473.056, 11384.664, -0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_346 = _this; + _this setPos [11473.056, 11384.664, -0.00012207031]; +}; + +_vehicle_348 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_2_EP1", [11471.791, 11384.497, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_348 = _this; + _this setPos [11471.791, 11384.497, -6.1035156e-005]; +}; + +_vehicle_350 = objNull; +if (true) then +{ + _this = createVehicle ["Barrel5", [11473.288, 11379.271, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_350 = _this; + _this setDir -25.984997; + _this setVehicleInit "this allowDammage false;"; + _this setPos [11473.288, 11379.271, -3.0517578e-005]; +}; + +_vehicle_352 = objNull; +if (true) then +{ + _this = createVehicle ["Barrel5", [11476.786, 11381.424, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_352 = _this; + _this setDir -49.251614; + _this setVehicleInit "this allowDammage false;"; + _this setPos [11476.786, 11381.424, -9.1552734e-005]; +}; + +_vehicle_358 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1Bo_military", [11460.23, 11380.642, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_358 = _this; + _this setDir 217.29674; + _this setPos [11460.23, 11380.642, -9.1552734e-005]; +}; + +_vehicle_359 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_small_EP1", [11465.059, 11382.007], [], 0, "CAN_COLLIDE"]; + _vehicle_359 = _this; + _this setDir 70.108429; + _this setPos [11465.059, 11382.007]; +}; + +_vehicle_360 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [11465.094, 11389.961, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_360 = _this; + _this setPos [11465.094, 11389.961, 6.1035156e-005]; +}; + +_vehicle_362 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [11463.681, 11390.648, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_362 = _this; + _this setPos [11463.681, 11390.648, -3.0517578e-005]; +}; + +_vehicle_364 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [11466.297, 11393.154, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_364 = _this; + _this setPos [11466.297, 11393.154, -9.1552734e-005]; +}; + +_vehicle_366 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [11468.769, 11391.451, -0.00024414063], [], 0, "CAN_COLLIDE"]; + _vehicle_366 = _this; + _this setPos [11468.769, 11391.451, -0.00024414063]; +}; + +_vehicle_368 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [11462.603, 11384.826, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_368 = _this; + _this setPos [11462.603, 11384.826, -6.1035156e-005]; +}; + +_vehicle_372 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_2_EP1", [11475.834, 11386.862, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_372 = _this; + _this setPos [11475.834, 11386.862, -6.1035156e-005]; +}; + +_vehicle_465 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [1080.1714, 2837.3975, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_465 = _this; + _this setPos [1080.1714, 2837.3975, 1.5258789e-005]; +}; + +_vehicle_471 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [1109.3807, 2847.7239, -0.046389122], [], 0, "CAN_COLLIDE"]; + _vehicle_471 = _this; + _this setDir -73.122437; + _this setPos [1109.3807, 2847.7239, -0.046389122]; +}; + +_vehicle_486 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [1109.5431, 2851.561, 0.093632616], [], 0, "CAN_COLLIDE"]; + _vehicle_486 = _this; + _this setDir -101.87076; + _this setPos [1109.5431, 2851.561, 0.093632616]; +}; + +_vehicle_489 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [1107.8818, 2855.0664, 0.071597584], [], 0, "CAN_COLLIDE"]; + _vehicle_489 = _this; + _this setDir -129.4001; + _this setPos [1107.8818, 2855.0664, 0.071597584]; +}; + +_vehicle_492 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [1104.7256, 2857.1379, -0.10288876], [], 0, "CAN_COLLIDE"]; + _vehicle_492 = _this; + _this setDir -161.15363; + _this setPos [1104.7256, 2857.1379, -0.10288876]; +}; + +_vehicle_494 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [1101.3105, 2854.6157, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_494 = _this; + _this setPos [1101.3105, 2854.6157, -1.5258789e-005]; +}; + +_vehicle_496 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [1104.5536, 2853.2488, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_496 = _this; + _this setPos [1104.5536, 2853.2488, 7.6293945e-006]; +}; + +_vehicle_498 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [1105.5265, 2849.7913, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_498 = _this; + _this setPos [1105.5265, 2849.7913, 3.8146973e-006]; +}; + +_vehicle_500 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [1104.5546, 2847.5244, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_500 = _this; + _this setPos [1104.5546, 2847.5244, -1.1444092e-005]; +}; + +_vehicle_502 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [1100.4751, 2850.2324, -9.5367432e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_502 = _this; + _this setPos [1100.4751, 2850.2324, -9.5367432e-006]; +}; + +_vehicle_504 = objNull; +if (true) then +{ + _this = createVehicle ["Paleta2", [1102.1744, 2858.301, -9.5367432e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_504 = _this; + _this setDir -101.52606; + _this setPos [1102.1744, 2858.301, -9.5367432e-006]; +}; + +_vehicle_505 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net3", [1105.8008, 2852.1323, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_505 = _this; + _this setDir 151.6106; + _this setPos [1105.8008, 2852.1323, -1.9073486e-006]; +}; + +_vehicle_506 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net2", [1104.8486, 2855.4651, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_506 = _this; + _this setDir -122.43774; + _this setPos [1104.8486, 2855.4651, 3.8146973e-005]; +}; + +_vehicle_507 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net1", [1108.0677, 2849.2505, -1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_507 = _this; + _this setDir -14.983672; + _this setPos [1108.0677, 2849.2505, -1.9073486e-005]; +}; + +_vehicle_508 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNetB_EAST", [1105.3625, 2851.605, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_508 = _this; + _this setDir 67.1259; + _this setPos [1105.3625, 2851.605, -1.9073486e-006]; +}; + +_vehicle_509 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [1100.5527, 2853.3372, -1.335144e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_509 = _this; + _this setDir 4.4688139; + _this setPos [1100.5527, 2853.3372, -1.335144e-005]; +}; + +_vehicle_510 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [1101.1769, 2854.7961, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_510 = _this; + _this setDir 39.305302; + _this setPos [1101.1769, 2854.7961, -2.2888184e-005]; +}; + +_vehicle_511 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Canister_EP1", [1102.3445, 2857.4805, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_511 = _this; + _this setPos [1102.3445, 2857.4805, -1.9073486e-006]; +}; + +_unit_26 = objNull; +if (true) then +{ + _this = createAgent ["FR_Sykes", [1100.2645, 2854.3738, 2.3841858e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_26 = _this; + _this setDir -180.34883; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_517 = objNull; +if (true) then +{ + _this = createVehicle ["Land_fort_bagfence_round", [1105.4801, 2843.8528], [], 0, "CAN_COLLIDE"]; + _vehicle_517 = _this; + _this setDir 188.09888; + _this setPos [1105.4801, 2843.8528]; +}; + +_vehicle_522 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [1123.2762, 2865.8682, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_522 = _this; + _this setDir 134.64729; + _this setPos [1123.2762, 2865.8682, -1.1444092e-005]; +}; + +_vehicle_523 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [1109.0732, 2848.3318, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_523 = _this; + _this setPos [1109.0732, 2848.3318, -7.6293945e-006]; +}; + +_vehicle_526 = objNull; +if (true) then +{ + _this = createVehicle ["ACamp", [1104.5884, 2867.7236, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_526 = _this; + _this setDir 103.5383; + _this setPos [1104.5884, 2867.7236, 5.7220459e-006]; +}; + +_vehicle_527 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire", [1104.9879, 2872.3723], [], 0, "CAN_COLLIDE"]; + _vehicle_527 = _this; + _this setPos [1104.9879, 2872.3723]; +}; + +_vehicle_528 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_meat_EP1", [1097.9308, 2872.6643, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_528 = _this; + _this setDir -49.408405; + _this setPos [1097.9308, 2872.6643, 3.8146973e-006]; +}; + +_vehicle_529 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [1097.881, 2872.8508, -2.0980835e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_529 = _this; + _this setPos [1097.881, 2872.8508, -2.0980835e-005]; +}; + +_vehicle_530 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_2_EP1", [1104.1652, 2872.1035, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_530 = _this; + _this setPos [1104.1652, 2872.1035, -7.6293945e-006]; +}; + +_vehicle_531 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_2_EP1", [1123.2195, 2866.501, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_531 = _this; + _this setPos [1123.2195, 2866.501, 1.9073486e-006]; +}; + +_vehicle_684 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNet_EAST", [13247.287, 6070.0859, -1.3828278e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_684 = _this; + _this setDir -160.65288; + _this setPos [13247.287, 6070.0859, -1.3828278e-005]; +}; + +_vehicle_685 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [13247.565, 6070.0977, 1.3828278e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_685 = _this; + _this setPos [13247.565, 6070.0977, 1.3828278e-005]; +}; + +_vehicle_687 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [13250.869, 6069.686, 2.8610229e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_687 = _this; + _this setPos [13250.869, 6069.686, 2.8610229e-005]; +}; + +_vehicle_689 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [13244.285, 6070.6699, 2.6702881e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_689 = _this; + _this setPos [13244.285, 6070.6699, 2.6702881e-005]; +}; + +_vehicle_691 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [13246.509, 6074.813, -4.7683716e-007], [], 0, "CAN_COLLIDE"]; + _vehicle_691 = _this; + _this setPos [13246.509, 6074.813, -4.7683716e-007]; +}; + +_vehicle_697 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_path_0_2000", [13252.475, 6089.9136, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_697 = _this; + _this setDir 51.81464; + _this setPos [13252.475, 6089.9136, 3.0517578e-005]; +}; + +_vehicle_703 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_path_10_100", [13266.178, 6100.6289, 6.6757202e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_703 = _this; + _this setDir 43.238827; + _this setPos [13266.178, 6100.6289, 6.6757202e-005]; +}; + +_vehicle_704 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net2", [13249.937, 6069.4658, -3.6239624e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_704 = _this; + _this setDir 29.656534; + _this setPos [13249.937, 6069.4658, -3.6239624e-005]; +}; + +_vehicle_705 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net1", [13247.895, 6068.8892, -4.6730042e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_705 = _this; + _this setDir -13.302949; + _this setPos [13247.895, 6068.8892, -4.6730042e-005]; +}; + +_vehicle_706 = objNull; +if (true) then +{ + _this = createVehicle ["ACamp", [13255.637, 6062.4336, -2.8133392e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_706 = _this; + _this setDir 96.302307; + _this setVehicleLock "LOCKED"; + _this setPos [13255.637, 6062.4336, -2.8133392e-005]; +}; + +_vehicle_707 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Campfire", [13251.528, 6063.3247, -0.01153564], [], 0, "CAN_COLLIDE"]; + _vehicle_707 = _this; + _this setPos [13251.528, 6063.3247, -0.01153564]; +}; + +_vehicle_708 = objNull; +if (true) then +{ + _this = createVehicle ["WarfareBAircraftFactory_CDF", [5072.8867, 9733.6768, -0.28005856], [], 0, "CAN_COLLIDE"]; + _vehicle_708 = _this; + _this setDir 249.75511; + _this setPos [5072.8867, 9733.6768, -0.28005856]; +}; + +_vehicle_709 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [5018.3369, 9734.7627, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_709 = _this; + _this setPos [5018.3369, 9734.7627, -6.1035156e-005]; +}; + +_unit_36 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Villager4", [8387.1025, 2369.3113, 0.61760527], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_36 = _this; + _this setDir 171.99826; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_39 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Soldier_CO", [13246.219, 6071.3926, -1.4305115e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_39 = _this; + _this setDir 5.4346404; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_42 = objNull; +if (true) then +{ + _this = createAgent ["UN_CDF_Soldier_Crew_EP1", [6391.7827, 7791.1045, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_42 = _this; + _this setDir -65.443085; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_737 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [6307.7056, 7801.3647, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_737 = _this; + _this setDir -237.71362; + _this setPos [6307.7056, 7801.3647, -6.1035156e-005]; +}; + +_vehicle_741 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [6307.1626, 7793.4023, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_741 = _this; + _this setDir -61.833488; + _this setPos [6307.1626, 7793.4023, -3.0517578e-005]; +}; + +_vehicle_743 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Canister_EP1", [6310.8306, 7796.7749, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_743 = _this; + _this setDir 30.43832; + _this setPos [6310.8306, 7796.7749, -3.0517578e-005]; +}; + +_vehicle_744 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Rack_EP1", [6312.0415, 7797.2075], [], 0, "CAN_COLLIDE"]; + _vehicle_744 = _this; + _this setDir 244.51022; + _this setPos [6312.0415, 7797.2075]; +}; + +_vehicle_745 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Sack_EP1", [6311.5981, 7801.3198, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_745 = _this; + _this setPos [6311.5981, 7801.3198, 3.0517578e-005]; +}; + +_vehicle_746 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_EP1", [6312.084, 7802.4692, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_746 = _this; + _this setDir 528.17206; + _this setPos [6312.084, 7802.4692, 3.0517578e-005]; +}; + +_vehicle_760 = objNull; +if (true) then +{ + _this = createVehicle ["Body", [6314.3662, 7790.229], [], 0, "CAN_COLLIDE"]; + _vehicle_760 = _this; + _this setDir 19.27747; + _this setPos [6314.3662, 7790.229]; +}; + +_vehicle_762 = objNull; +if (true) then +{ + _this = createVehicle ["Body2", [6311.8535, 7790.6323, 0.36836135], [], 0, "CAN_COLLIDE"]; + _vehicle_762 = _this; + _this setDir 18.495365; + _this setPos [6311.8535, 7790.6323, 0.36836135]; +}; + +_vehicle_764 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_postel_manz_kov", [6311.4424, 7791.7485, -0.19445765], [], 0, "CAN_COLLIDE"]; + _vehicle_764 = _this; + _this setDir 110.26569; + _this setPos [6311.4424, 7791.7485, -0.19445765]; +}; + +_vehicle_765 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [6310.9673, 7796.1377], [], 0, "CAN_COLLIDE"]; + _vehicle_765 = _this; + _this setDir -22.876348; + _this setPos [6310.9673, 7796.1377]; +}; + +_vehicle_767 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [6307.2168, 7795.8184], [], 0, "CAN_COLLIDE"]; + _vehicle_767 = _this; + _this setDir 13.567012; + _this setPos [6307.2168, 7795.8184]; +}; + +_vehicle_775 = objNull; +if (true) then +{ + _this = createVehicle ["Body", [6315.1636, 7792.9336], [], 0, "CAN_COLLIDE"]; + _vehicle_775 = _this; + _this setDir 19.27747; + _this setPos [6315.1636, 7792.9336]; +}; + +_vehicle_777 = objNull; +if (true) then +{ + _this = createVehicle ["Body", [6314.7451, 7795.5361, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_777 = _this; + _this setDir -23.351614; + _this setPos [6314.7451, 7795.5361, 3.0517578e-005]; +}; + +_vehicle_779 = objNull; +if (true) then +{ + _this = createVehicle ["Body", [6313.457, 7795.1416], [], 0, "CAN_COLLIDE"]; + _vehicle_779 = _this; + _this setDir -20.034454; + _this setPos [6313.457, 7795.1416]; +}; + +_vehicle_782 = objNull; +if (true) then +{ + _this = createVehicle ["Body", [6312.3223, 7794.8276], [], 0, "CAN_COLLIDE"]; + _vehicle_782 = _this; + _this setDir -20.034454; + _this setPos [6312.3223, 7794.8276]; +}; + +_vehicle_785 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [6314.7529, 7797.3169, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_785 = _this; + _this setDir -12.844491; + _this setPos [6314.7529, 7797.3169, -3.0517578e-005]; +}; + +_vehicle_793 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [6385.8657, 7778.1245, -0.20430298], [], 0, "CAN_COLLIDE"]; + _vehicle_793 = _this; + _this setDir 131.70424; + _this setPos [6385.8657, 7778.1245, -0.20430298]; +}; + +_vehicle_795 = objNull; +if (true) then +{ + _this = createVehicle ["CDF_WarfareBUAVterminal", [6365.1895, 7785.1108, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_795 = _this; + _this setDir 134.20041; + _this setPos [6365.1895, 7785.1108, -3.0517578e-005]; +}; + +_unit_46 = objNull; +if (true) then +{ + _this = createAgent ["UN_CDF_Soldier_Pilot_EP1", [6381.814, 7767.4775], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_46 = _this; + _this setDir 121.08885; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_48 = objNull; +if (true) then +{ + _this = createAgent ["Soldier_MG_PMC", [6329.1069, 7790.7651], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_48 = _this; + _this setDir 111.3273; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_49 = objNull; +if (true) then +{ + _this = createAgent ["Soldier_MG_PKM_PMC", [6330.1953, 7792.3398, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_49 = _this; + _this setDir 127.65099; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_50 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Worker2", [6308.3994, 7801.2329], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_50 = _this; + _this setDir -79.43615; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_52 = objNull; +if (true) then +{ + _this = createAgent ["Dr_Annie_Baker_EP1", [6307.5947, 7793.2104, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_52 = _this; + _this setDir -53.402554; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_805 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [11464.287, 11395.822, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_805 = _this; + _this setDir -50.138485; + _this setPos [11464.287, 11395.822, -6.1035156e-005]; +}; + +_vehicle_810 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_Stripes", [11473.962, 11382.022, 1.7469215], [], 0, "CAN_COLLIDE"]; + _vehicle_810 = _this; + _this setDir -26.303413; + _this setPos [11473.962, 11382.022, 1.7469215]; +}; + +_vehicle_811 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [11463.033, 11401.133, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_811 = _this; + _this setDir 137.91667; + _this setPos [11463.033, 11401.133, 9.1552734e-005]; +}; + +_vehicle_813 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [11462.068, 11393.94, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_813 = _this; + _this setPos [11462.068, 11393.94, -9.1552734e-005]; +}; + +_vehicle_815 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [11465.369, 11395.959, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_815 = _this; + _this setPos [11465.369, 11395.959, -9.1552734e-005]; +}; + +_vehicle_817 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [11469.11, 11395.828, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_817 = _this; + _this setPos [11469.11, 11395.828, -3.0517578e-005]; +}; + +_vehicle_818 = objNull; +if (true) then +{ + _this = createVehicle ["ACamp_EP1", [11470.163, 11394.185], [], 0, "CAN_COLLIDE"]; + _vehicle_818 = _this; + _this setDir -52.810169; + _this setPos [11470.163, 11394.185]; +}; + +_vehicle_819 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_TyreHeap", [11463.29, 11397.148, -0.81327707], [], 0, "CAN_COLLIDE"]; + _vehicle_819 = _this; + _this setPos [11463.29, 11397.148, -0.81327707]; +}; + +_vehicle_820 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tires_EP1", [11461.963, 11397.156, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_820 = _this; + _this setDir 81.483246; + _this setPos [11461.963, 11397.156, 9.1552734e-005]; +}; + +_unit_75 = objNull; +if (true) then +{ + _this = createAgent ["TK_GUE_Soldier_5_EP1", [4078.2898, 11688.561, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_75 = _this; + _this setDir 550.82233; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_823 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [11474.051, 11382.021, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_823 = _this; + _this setDir -29.860008; + _this setPos [11474.051, 11382.021, -6.1035156e-005]; +}; + +_vehicle_825 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [11460.905, 11395.209, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_825 = _this; + _this setDir -28.110168; + _this setPos [11460.905, 11395.209, -3.0517578e-005]; +}; + +_unit_84 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Soldier_2", [4086.22, 11679.781, -0.00012207031], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_84 = _this; + _this setDir 205.64085; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_92 = objNull; +if (true) then +{ + _this = createAgent ["Drake", [11459.7, 11385.781], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_92 = _this; + _this setDir 44.980869; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_94 = objNull; +if (true) then +{ + _this = createAgent ["BAF_Soldier_AAR_DDPM", [11458.045, 11387.044, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_94 = _this; + _this setDir 38.94429; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_97 = objNull; +if (true) then +{ + _this = createAgent ["US_Delta_Force_AR_EP1", [11473.452, 11383.101, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_97 = _this; + _this setDir 154.96759; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_835 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [1602.1748, 7789.6113], [], 0, "CAN_COLLIDE"]; + _vehicle_835 = _this; + _this setDir 197.0573; + _this setPos [1602.1748, 7789.6113]; +}; + +_vehicle_837 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [1605.7423, 7787.979], [], 0, "CAN_COLLIDE"]; + _vehicle_837 = _this; + _this setDir 211.89476; + _this setPos [1605.7423, 7787.979]; +}; + +_vehicle_840 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [1607.9041, 7785.0767, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_840 = _this; + _this setDir 253.84789; + _this setPos [1607.9041, 7785.0767, -3.0517578e-005]; +}; + +_vehicle_843 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [1608.6838, 7781.1909, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_843 = _this; + _this setDir 263.79587; + _this setPos [1608.6838, 7781.1909, -3.0517578e-005]; +}; + +_vehicle_846 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [1608.7867, 7777.2314, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_846 = _this; + _this setDir 273.24136; + _this setPos [1608.7867, 7777.2314, 3.0517578e-005]; +}; + +_vehicle_848 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [1607.3204, 7773.8037], [], 0, "CAN_COLLIDE"]; + _vehicle_848 = _this; + _this setDir 313.49619; + _this setPos [1607.3204, 7773.8037]; +}; + +_vehicle_851 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_small_EP1", [1602.4725, 7787.4175, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_851 = _this; + _this setDir 355.08963; + _this setPos [1602.4725, 7787.4175, 3.0517578e-005]; +}; + +_vehicle_852 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net1", [1607.1904, 7782.6226, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_852 = _this; + _this setDir 186.4557; + _this setPos [1607.1904, 7782.6226, -3.0517578e-005]; +}; + +_vehicle_853 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [1602.3887, 7779.5273], [], 0, "CAN_COLLIDE"]; + _vehicle_853 = _this; + _this setDir 175.705; + _this setPos [1602.3887, 7779.5273]; +}; + +_vehicle_854 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [1607.585, 7779.3809], [], 0, "CAN_COLLIDE"]; + _vehicle_854 = _this; + _this setDir 188.91992; + _this setPos [1607.585, 7779.3809]; +}; + +_vehicle_855 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [1608.0718, 7781.0166], [], 0, "CAN_COLLIDE"]; + _vehicle_855 = _this; + _this setDir 414.22739; + _this setPos [1608.0718, 7781.0166]; +}; + +_unit_105 = objNull; +if (true) then +{ + _this = createAgent ["Soldier_Sniper_PMC", [5066.8984, 9729.3574], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_105 = _this; + _this setDir -40.290977; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_857 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [5063.7432, 9726.9463], [], 0, "CAN_COLLIDE"]; + _vehicle_857 = _this; + _this setDir -100.19223; + _this setPos [5063.7432, 9726.9463]; +}; + +_vehicle_862 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [5069.5708, 9739.9814], [], 0, "CAN_COLLIDE"]; + _vehicle_862 = _this; + _this setDir -15.62766; + _this setPos [5069.5708, 9739.9814]; +}; + +_vehicle_864 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [5077.5864, 9739.2461, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_864 = _this; + _this setDir 31.572914; + _this setPos [5077.5864, 9739.2461, 6.1035156e-005]; +}; + +_vehicle_866 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [5083.8003, 9733.417, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_866 = _this; + _this setDir -121.79765; + _this setPos [5083.8003, 9733.417, -3.0517578e-005]; +}; + +_vehicle_869 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [5078.8438, 9720.084, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_869 = _this; + _this setDir -52.658306; + _this setPos [5078.8438, 9720.084, -6.1035156e-005]; +}; + +_unit_113 = objNull; +if (true) then +{ + _this = createAgent ["Tanny_PMC", [12947.661, 12763.261, -1.2341257], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_113 = _this; + _this setDir 273.25204; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_888 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSIndE", [11456.181, 11392.923, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_888 = _this; + _this setDir 205.59511; + _this setPos [11456.181, 11392.923, 6.1035156e-005]; +}; + +_vehicle_890 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSIndE", [11469.459, 11378.838, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_890 = _this; + _this setDir 228.9543; + _this setPos [11469.459, 11378.838, -9.1552734e-005]; +}; + +_vehicle_892 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSIndE", [5065.667, 9736.9453, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_892 = _this; + _this setDir 249.76852; + _this setPos [5065.667, 9736.9453, 3.0517578e-005]; +}; + +_vehicle_894 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSIndE", [6385.7046, 7778.4458, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_894 = _this; + _this setDir 41.152836; + _this setPos [6385.7046, 7778.4458, 9.1552734e-005]; +}; + +_vehicle_896 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSIndE", [6306.8652, 7811.2505, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_896 = _this; + _this setDir 274.93713; + _this setPos [6306.8652, 7811.2505, -3.0517578e-005]; +}; + +_vehicle_898 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSIndE", [6269.8936, 7811.3647], [], 0, "CAN_COLLIDE"]; + _vehicle_898 = _this; + _this setDir 48.024994; + _this setPos [6269.8936, 7811.3647]; +}; + +_vehicle_900 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSIndE", [13241.707, 6074.6113, -9.5367432e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_900 = _this; + _this setDir 107.20399; + _this setPos [13241.707, 6074.6113, -9.5367432e-006]; +}; + +_unit_123 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Soldier_3", [6319.7461, 7780.3867, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_123 = _this; + _this setDir 471.17383; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_914 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [1102.4656, 2846.7148, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_914 = _this; + _this setDir 32.291466; + _this setPos [1102.4656, 2846.7148, 1.9073486e-005]; +}; + +_vehicle_954 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [6286.853, 7825.1992, -0.056430124], [], 0, "CAN_COLLIDE"]; + _vehicle_954 = _this; + _this setDir -272.56671; + _this setPos [6286.853, 7825.1992, -0.056430124]; +}; + +_vehicle_957 = objNull; +if (true) then +{ + _this = createVehicle ["Land_garaz", [6374.542, 7762.0972, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_957 = _this; + _this setDir 125.85214; + _this setPos [6374.542, 7762.0972, -3.0517578e-005]; +}; + +_vehicle_958 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [6389.7217, 7753.4448], [], 0, "CAN_COLLIDE"]; + _vehicle_958 = _this; + _this setPos [6389.7217, 7753.4448]; +}; + +_vehicle_962 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Mil_Barracks", [6295.2324, 7847.2412], [], 0, "CAN_COLLIDE"]; + _vehicle_962 = _this; + _this setDir 122.45375; + _this setPos [6295.2324, 7847.2412]; +}; + +_vehicle_973 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [1096.3636, 2850.6528, -0.12606293], [], 0, "CAN_COLLIDE"]; + _vehicle_973 = _this; + _this setDir 27.544603; + _this setPos [1096.3636, 2850.6528, -0.12606293]; +}; + +_vehicle_975 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_BoatSmall_1", [8396.3789, 2365.168, -0.0021478855], [], 0, "CAN_COLLIDE"]; + _vehicle_975 = _this; + _this setDir 50.249565; + _this setPos [8396.3789, 2365.168, -0.0021478855]; +}; + +_vehicle_976 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_BoatSmall_2A", [8380.6807, 2368.9587, -0.052882314], [], 0, "CAN_COLLIDE"]; + _vehicle_976 = _this; + _this setDir -411.88266; + _this setPos [8380.6807, 2368.9587, -0.052882314]; +}; + +_vehicle_977 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_BoatSmall_2B", [8385.4932, 2365.1965, -0.19443198], [], 0, "CAN_COLLIDE"]; + _vehicle_977 = _this; + _this setDir -236.83409; + _this setPos [8385.4932, 2365.1965, -0.19443198]; +}; + +_vehicle_978 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [8389.627, 2368.9807, 1.9788742e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_978 = _this; + _this setPos [8389.627, 2368.9807, 1.9788742e-005]; +}; + +_vehicle_981 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [8387.5195, 2361.0242, -6.6876411e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_981 = _this; + _this setPos [8387.5195, 2361.0242, -6.6876411e-005]; +}; + +_unit_134 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Soldier_Crew", [13106.087, 8253.1543, 3.9812155], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_134 = _this; + _this setDir 78.321281; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_982 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [11457.152, 11387.38], [], 0, "CAN_COLLIDE"]; + _vehicle_982 = _this; + _this setDir -50.450222; + _this setPos [11457.152, 11387.38]; +}; + +_vehicle_983 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Small", [11458.781, 11386.418, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_983 = _this; + _this setDir 41.937187; + _this setPos [11458.781, 11386.418, -6.1035156e-005]; +}; + +_vehicle_984 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [11460.34, 11384.879, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_984 = _this; + _this setDir 37.101406; + _this setPos [11460.34, 11384.879, -9.1552734e-005]; +}; + +_unit_137 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Commander", [4063.4075, 11665.369, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_137 = _this; + _this setDir 364.06381; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_138 = objNull; +if (true) then +{ + _this = createAgent ["TK_GUE_Warlord_EP1", [4065.97, 11664.666, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_138 = _this; + _this setDir 373.22098; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_139 = objNull; +if (true) then +{ + _this = createAgent ["CIV_EuroWoman02_EP1", [4059.1609, 11671.943, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_139 = _this; + _this setDir 69.660759; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_986 = objNull; +if (true) then +{ + _this = createVehicle ["Land_SignB_Pharmacy", [11470.25, 11395.023, 1.8321277], [], 0, "CAN_COLLIDE"]; + _vehicle_986 = _this; + _this setDir -59.670681; + _this setPos [11470.25, 11395.023, 1.8321277]; +}; + +_vehicle_988 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Backpackheap", [11474.706, 11392.336, -0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_988 = _this; + _this setDir -26.395271; + _this setPos [11474.706, 11392.336, -0.00012207031]; +}; + +_vehicle_989 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [11473.805, 11389.691, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_989 = _this; + _this setPos [11473.805, 11389.691, 0]; +}; + +_vehicle_990 = objNull; +if (true) then +{ + _this = createVehicle ["Garbage_can", [11476.883, 11388.456], [], 0, "CAN_COLLIDE"]; + _vehicle_990 = _this; + _this setPos [11476.883, 11388.456]; +}; + +_vehicle_991 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_EP1", [11475.317, 11391.099, -0.00015258789], [], 0, "CAN_COLLIDE"]; + _vehicle_991 = _this; + _this setDir -91.621918; + _this setPos [11475.317, 11391.099, -0.00015258789]; +}; + +_unit_142 = objNull; +if (true) then +{ + _this = createAgent ["RU_Damsel4", [4059.3625, 11681.246, -0.00018310547], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_142 = _this; + _this setDir 495.77243; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_994 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_small_EP1", [1599.605, 7785.9429], [], 0, "CAN_COLLIDE"]; + _vehicle_994 = _this; + _this setDir 381.10425; + _this setPos [1599.605, 7785.9429]; +}; + +_vehicle_996 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_small_EP1", [1598.0483, 7788.9019, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_996 = _this; + _this setDir 359.12378; + _this setPos [1598.0483, 7788.9019, 3.0517578e-005]; +}; + +_vehicle_999 = objNull; +if (true) then +{ + _this = createVehicle ["HeliH", [1623.4229, 7759.8911, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_999 = _this; + _this setPos [1623.4229, 7759.8911, 3.0517578e-005]; +}; + +_vehicle_1000 = objNull; +if (true) then +{ + _this = createVehicle ["Haystack_small", [1602.8982, 7768.6353], [], 0, "CAN_COLLIDE"]; + _vehicle_1000 = _this; + _this setDir 139.76563; + _this setPos [1602.8982, 7768.6353]; +}; + +_vehicle_1001 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_small_EP1", [1598.1355, 7769.1099], [], 0, "CAN_COLLIDE"]; + _vehicle_1001 = _this; + _this setDir 353.11905; + _this setPos [1598.1355, 7769.1099]; +}; + +_vehicle_1004 = objNull; +if (true) then +{ + _this = createVehicle ["Haystack_small", [1605.323, 7773.5063], [], 0, "CAN_COLLIDE"]; + _vehicle_1004 = _this; + _this setDir 81.304695; + _this setPos [1605.323, 7773.5063]; +}; + +_vehicle_1007 = objNull; +if (true) then +{ + _this = createVehicle ["Haystack_small", [1601.1833, 7769.2729], [], 0, "CAN_COLLIDE"]; + _vehicle_1007 = _this; + _this setDir 55.489532; + _this setPos [1601.1833, 7769.2729]; +}; + +_unit_150 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Soldier_1", [1607.4941, 7780.2427], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_150 = _this; + _this setDir -153.01509; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_1013 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNet_EAST", [12945.782, 12762.301, -4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1013 = _this; + _this setDir 87.175186; + _this setPos [12945.782, 12762.301, -4.5776367e-005]; +}; + +_vehicle_1014 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net2", [12944.723, 12765.994, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1014 = _this; + _this setDir 30.102478; + _this setPos [12944.723, 12765.994, -9.1552734e-005]; +}; + +_vehicle_1015 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [12948.258, 12761.622, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1015 = _this; + _this setDir -87.32103; + _this setPos [12948.258, 12761.622, -3.0517578e-005]; +}; + +_vehicle_1016 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [12947.279, 12764.87, -4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1016 = _this; + _this setDir -96.627426; + _this setPos [12947.279, 12764.87, -4.5776367e-005]; +}; + +_vehicle_1017 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_small", [12943.69, 12756.499, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1017 = _this; + _this setDir -29.929413; + _this setPos [12943.69, 12756.499, -1.5258789e-005]; +}; + +_vehicle_1021 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_tiny", [12946.054, 12757.854, -0.00022888184], [], 0, "CAN_COLLIDE"]; + _vehicle_1021 = _this; + _this setDir 2.3587792; + _this setPos [12946.054, 12757.854, -0.00022888184]; +}; + +_vehicle_1022 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [12946.871, 12763.042, -7.6293945e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1022 = _this; + _this setDir 90.377548; + _this setPos [12946.871, 12763.042, -7.6293945e-005]; +}; + +_vehicle_1029 = objNull; +if (true) then +{ + _this = createVehicle ["Land_garaz", [4069.199, 11691.057], [], 0, "CAN_COLLIDE"]; + _vehicle_1029 = _this; + _this setDir 155.10928; + _this setPos [4069.199, 11691.057]; +}; + +_vehicle_1031 = objNull; +if (true) then +{ + _this = createVehicle ["Land_garaz", [4089.1563, 11685.212], [], 0, "CAN_COLLIDE"]; + _vehicle_1031 = _this; + _this setDir 226.24084; + _this setPos [4089.1563, 11685.212]; +}; + +_vehicle_1038 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [4086.6243, 11676.609, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1038 = _this; + _this setDir 31.962875; + _this setPos [4086.6243, 11676.609, -3.0517578e-005]; +}; + +_vehicle_1089 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_TinCom_9", [4087.6736, 11661.231, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1089 = _this; + _this setDir 302.69778; + _this setPos [4087.6736, 11661.231, 6.1035156e-005]; +}; + +_vehicle_1092 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_TinCom_9", [4090.1912, 11674.922, -0.00018310547], [], 0, "CAN_COLLIDE"]; + _vehicle_1092 = _this; + _this setDir 437.97049; + _this setPos [4090.1912, 11674.922, -0.00018310547]; +}; + +_vehicle_1095 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_TinCom_9", [4081.7283, 11651.039, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1095 = _this; + _this setDir 503.78464; + _this setPos [4081.7283, 11651.039, 3.0517578e-005]; +}; + +_vehicle_1098 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_TinCom_9", [4081.6948, 11652.916], [], 0, "CAN_COLLIDE"]; + _vehicle_1098 = _this; + _this setDir 580.01617; + _this setPos [4081.6948, 11652.916]; +}; + +_vehicle_1101 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_TinCom_9", [4069.814, 11662.059, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1101 = _this; + _this setDir 753.84381; + _this setPos [4069.814, 11662.059, -3.0517578e-005]; +}; + +_vehicle_1103 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_TinCom_9", [4061.2178, 11664.476], [], 0, "CAN_COLLIDE"]; + _vehicle_1103 = _this; + _this setDir 731.97083; + _this setPos [4061.2178, 11664.476]; +}; + +_vehicle_1105 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_TinCom_9", [4083.3489, 11693.29, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1105 = _this; + _this setDir 563.06; + _this setPos [4083.3489, 11693.29, -6.1035156e-005]; +}; + +_vehicle_1109 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_TinCom_9", [4055.9968, 11682.727, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1109 = _this; + _this setDir 687.06732; + _this setPos [4055.9968, 11682.727, -6.1035156e-005]; +}; + +_vehicle_1113 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_TinCom_9", [4056.6606, 11671.591], [], 0, "CAN_COLLIDE"]; + _vehicle_1113 = _this; + _this setDir 785.04785; + _this setPos [4056.6606, 11671.591]; +}; + +_vehicle_1115 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_TinCom_9", [4055.0029, 11680.299, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1115 = _this; + _this setDir 802.15393; + _this setPos [4055.0029, 11680.299, -9.1552734e-005]; +}; + +_vehicle_1117 = objNull; +if (true) then +{ + _this = createVehicle ["Land_afdum_mesto2", [4036.7432, 11656.707, -0.00015258789], [], 0, "CAN_COLLIDE"]; + _vehicle_1117 = _this; + _this setDir 161.68384; + _this setPos [4036.7432, 11656.707, -0.00015258789]; +}; + +_vehicle_1120 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barn_W_02", [3974.4839, 11625.416, -0.011198729], [], 0, "CAN_COLLIDE"]; + _vehicle_1120 = _this; + _this setPos [3974.4839, 11625.416, -0.011198729]; +}; + +_vehicle_1121 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_path_0_2000", [4041.5332, 11656.449, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1121 = _this; + _this setDir 68.054611; + _this setPos [4041.5332, 11656.449, -9.1552734e-005]; +}; + +_vehicle_1132 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_TinCom_9_2", [4069.1309, 11664.346, 0.1015552], [], 0, "CAN_COLLIDE"]; + _vehicle_1132 = _this; + _this setDir 292.59924; + _this setPos [4069.1309, 11664.346, 0.1015552]; +}; + +_vehicle_1133 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_TinCom_Pole", [4072.0901, 11671.274, -0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_1133 = _this; + _this setDir 114.86884; + _this setPos [4072.0901, 11671.274, -0.00012207031]; +}; + +_vehicle_1143 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [4071.2336, 11673.252, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1143 = _this; + _this setDir 56.900711; + _this setPos [4071.2336, 11673.252, -6.1035156e-005]; +}; + +_vehicle_1147 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [4065.6897, 11680.136, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1147 = _this; + _this setDir 406.35767; + _this setPos [4065.6897, 11680.136, -9.1552734e-005]; +}; + +_vehicle_1149 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_Stripes", [4068.4031, 11677.093, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1149 = _this; + _this setDir 53.374218; + _this setPos [4068.4031, 11677.093, -9.1552734e-005]; +}; + +_vehicle_1153 = objNull; +if (true) then +{ + _this = createVehicle ["Paleta2", [4083.488, 11691.661, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1153 = _this; + _this setDir -65.896301; + _this setPos [4083.488, 11691.661, -6.1035156e-005]; +}; + +_vehicle_1154 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [4056.1685, 11679.199], [], 0, "CAN_COLLIDE"]; + _vehicle_1154 = _this; + _this setPos [4056.1685, 11679.199]; +}; + +_vehicle_1155 = objNull; +if (true) then +{ + _this = createVehicle ["Land_cages_EP1", [4058.7244, 11683.203, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1155 = _this; + _this setDir 64.311958; + _this setPos [4058.7244, 11683.203, -3.0517578e-005]; +}; + +_vehicle_1158 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_kiosk_EP1", [4057.1553, 11680.574, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1158 = _this; + _this setDir 42.706657; + _this setPos [4057.1553, 11680.574, -3.0517578e-005]; +}; + +_vehicle_1159 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_meat_EP1", [4060.6357, 11684.336], [], 0, "CAN_COLLIDE"]; + _vehicle_1159 = _this; + _this setDir -123.73538; + _this setPos [4060.6357, 11684.336]; +}; + +_vehicle_1160 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tires_EP1", [4078.2463, 11690.413, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1160 = _this; + _this setDir 120.0686; + _this setPos [4078.2463, 11690.413, 6.1035156e-005]; +}; + +_vehicle_1162 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Wheel_cart_EP1", [4079.2458, 11693.462, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1162 = _this; + _this setDir -2.6996431; + _this setPos [4079.2458, 11693.462, -3.0517578e-005]; +}; + +_vehicle_1164 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_crates_EP1", [4076.3586, 11694.763, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1164 = _this; + _this setDir 58.330338; + _this setPos [4076.3586, 11694.763, -3.0517578e-005]; +}; + +_vehicle_1165 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Backpackheap", [4057.5276, 11681.899, -0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_1165 = _this; + _this setDir 143.17447; + _this setPos [4057.5276, 11681.899, -0.00012207031]; +}; + +_vehicle_1167 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNetVar_EAST", [4062.9729, 11667.408, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1167 = _this; + _this setDir 29.332304; + _this setPos [4062.9729, 11667.408, -9.1552734e-005]; +}; + +_vehicle_1169 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNetVar_EAST", [4058.8716, 11677.367, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1169 = _this; + _this setDir 83.081963; + _this setPos [4058.8716, 11677.367, 6.1035156e-005]; +}; + +_vehicle_1171 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [4080.3782, 11666.776, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1171 = _this; + _this setPos [4080.3782, 11666.776, -3.0517578e-005]; +}; + +_vehicle_1172 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [4064.4878, 11664.456, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1172 = _this; + _this setDir -77.418358; + _this setPos [4064.4878, 11664.456, -3.0517578e-005]; +}; + +_vehicle_1173 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [4062.1428, 11665.349, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1173 = _this; + _this setDir 100.15631; + _this setPos [4062.1428, 11665.349, -6.1035156e-005]; +}; + +_vehicle_1174 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [4066.6299, 11664.235, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1174 = _this; + _this setDir 284.87946; + _this setPos [4066.6299, 11664.235, -6.1035156e-005]; +}; + +_vehicle_1175 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Small", [4060.6008, 11665.494, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1175 = _this; + _this setDir -76.943359; + _this setPos [4060.6008, 11665.494, -3.0517578e-005]; +}; + +_vehicle_1176 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [4063.7488, 11665.961], [], 0, "CAN_COLLIDE"]; + _vehicle_1176 = _this; + _this setDir 14.759969; + _this setPos [4063.7488, 11665.961]; +}; + +_vehicle_1178 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [4066.1597, 11665.435], [], 0, "CAN_COLLIDE"]; + _vehicle_1178 = _this; + _this setDir 14.257502; + _this setPos [4066.1597, 11665.435]; +}; + +_vehicle_1180 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [4085.6536, 11679.286, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1180 = _this; + _this setDir 45.240078; + _this setPos [4085.6536, 11679.286, -3.0517578e-005]; +}; + +_vehicle_1182 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [4077.8271, 11688.017, -0.00015258789], [], 0, "CAN_COLLIDE"]; + _vehicle_1182 = _this; + _this setDir 44.58205; + _this setPos [4077.8271, 11688.017, -0.00015258789]; +}; + +_vehicle_1184 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [4060.0908, 11680.596, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1184 = _this; + _this setDir -49.587654; + _this setPos [4060.0908, 11680.596, -6.1035156e-005]; +}; + +_vehicle_1186 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Water_pipe_EP1", [4057.9688, 11672.36, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1186 = _this; + _this setPos [4057.9688, 11672.36, 3.0517578e-005]; +}; + +_vehicle_1187 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Urn_EP1", [4055.5386, 11680.126], [], 0, "CAN_COLLIDE"]; + _vehicle_1187 = _this; + _this setDir 155.13791; + _this setPos [4055.5386, 11680.126]; +}; + +_vehicle_1190 = objNull; +if (true) then +{ + _this = createVehicle ["WoodChair", [4058.2764, 11671.548, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1190 = _this; + _this setDir -128.87872; + _this setPos [4058.2764, 11671.548, -6.1035156e-005]; +}; + +_vehicle_1192 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Bucket_EP1", [4057.668, 11670.497, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1192 = _this; + _this setDir 2.9839406; + _this setPos [4057.668, 11670.497, 6.1035156e-005]; +}; + +_vehicle_1194 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Rack_EP1", [4058.7556, 11669.55, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1194 = _this; + _this setDir -67.962311; + _this setPos [4058.7556, 11669.55, 9.1552734e-005]; +}; + +_vehicle_1195 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Shelf_EP1", [4060.5652, 11669.541, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1195 = _this; + _this setDir 66.035469; + _this setPos [4060.5652, 11669.541, 6.1035156e-005]; +}; + +_vehicle_1197 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [4059.9128, 11672.069], [], 0, "CAN_COLLIDE"]; + _vehicle_1197 = _this; + _this setDir -108.0948; + _this setPos [4059.9128, 11672.069]; +}; + +_vehicle_1200 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_Stripes", [4071.0991, 11664.585, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1200 = _this; + _this setDir 114.10056; + _this setPos [4071.0991, 11664.585, -6.1035156e-005]; +}; + +_vehicle_1202 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_Stripes", [4072.6355, 11668.969, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1202 = _this; + _this setDir 109.48478; + _this setPos [4072.6355, 11668.969, -3.0517578e-005]; +}; + +_vehicle_1206 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [5062.8027, 9731.5596, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1206 = _this; + _this setDir -83.728859; + _this setPos [5062.8027, 9731.5596, -3.0517578e-005]; +}; + +_vehicle_1208 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [5064.0435, 9736.6533, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1208 = _this; + _this setDir -48.036137; + _this setPos [5064.0435, 9736.6533, 6.1035156e-005]; +}; + +_vehicle_1211 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [5083.1909, 9726.8662, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1211 = _this; + _this setDir -57.689587; + _this setPos [5083.1909, 9726.8662, 3.0517578e-005]; +}; + +_vehicle_1214 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [5071.6675, 9717.7402], [], 0, "CAN_COLLIDE"]; + _vehicle_1214 = _this; + _this setDir 6.9149423; + _this setPos [5071.6675, 9717.7402]; +}; + +_vehicle_1216 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [5066.3242, 9720.8242, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1216 = _this; + _this setDir -118.26984; + _this setPos [5066.3242, 9720.8242, 3.0517578e-005]; +}; + +_vehicle_1219 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [5060.9507, 9736.3047, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1219 = _this; + _this setDir -8.3714399; + _this setPos [5060.9507, 9736.3047, 3.0517578e-005]; +}; + +_unit_190 = objNull; +if (true) then +{ + _this = createAgent ["BAF_Soldier_EN_MTP", [11460.588, 11395.914, 0.00015258789], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_190 = _this; + _this setDir 151.44485; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_195 = objNull; +if (true) then +{ + _this = createAgent ["Herrera_Light", [11467.993, 11394.931, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_195 = _this; + _this setDir -162.6622; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_199 = objNull; +if (true) then +{ + _this = createAgent ["US_Delta_Force_Medic_EP1", [11474.346, 11389.572, -0.00012207031], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_199 = _this; + _this setDir -116.26833; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_1221 = objNull; +if (true) then +{ + _this = createVehicle ["ZavoraAnim", [4082.4583, 11654.406], [], 0, "CAN_COLLIDE"]; + _vehicle_1221 = _this; + _this setDir 840.91516; + _this setPos [4082.4583, 11654.406]; +}; + +_vehicle_1223 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Mil_Barracks", [6312.6182, 7839.2173, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1223 = _this; + _this setDir 34.202942; + _this setPos [6312.6182, 7839.2173, 3.0517578e-005]; +}; + +_vehicle_1233 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSIndE", [6322.9307, 7790.8896, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1233 = _this; + _this setDir -129.44203; + _this setPos [6322.9307, 7790.8896, 6.1035156e-005]; +}; + +_vehicle_1236 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [6281.5659, 7819.6416, -0.092609093], [], 0, "CAN_COLLIDE"]; + _vehicle_1236 = _this; + _this setDir -233.3783; + _this setPos [6281.5659, 7819.6416, -0.092609093]; +}; + +_vehicle_1239 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [6279.0859, 7816.0996, -0.113116], [], 0, "CAN_COLLIDE"]; + _vehicle_1239 = _this; + _this setDir -231.0737; + _this setPos [6279.0859, 7816.0996, -0.113116]; +}; + +_vehicle_1245 = objNull; +if (true) then +{ + _this = createVehicle ["Land_GuardShed", [6381.8599, 7767.4688, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1245 = _this; + _this setDir -53.063103; + _this setPos [6381.8599, 7767.4688, -3.0517578e-005]; +}; + +_vehicle_1246 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [6304.4795, 7801.3037], [], 0, "CAN_COLLIDE"]; + _vehicle_1246 = _this; + _this setDir 104.78996; + _this setPos [6304.4795, 7801.3037]; +}; + +_vehicle_1248 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [6338.3398, 7786.9844], [], 0, "CAN_COLLIDE"]; + _vehicle_1248 = _this; + _this setDir 32.371082; + _this setPos [6338.3398, 7786.9844]; +}; + +_vehicle_1250 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [6389.8579, 7797.1318, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1250 = _this; + _this setDir -231.52132; + _this setPos [6389.8579, 7797.1318, -6.1035156e-005]; +}; + +_vehicle_1252 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [6386.8135, 7770.2964], [], 0, "CAN_COLLIDE"]; + _vehicle_1252 = _this; + _this setDir -45.683399; + _this setPos [6386.8135, 7770.2964]; +}; + +_vehicle_1255 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [4070.7346, 11670.747, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1255 = _this; + _this setDir 160.25798; + _this setPos [4070.7346, 11670.747, -9.1552734e-005]; +}; + +_vehicle_1256 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [12943.129, 12766.83, -7.6293945e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1256 = _this; + _this setDir 21.638988; + _this setPos [12943.129, 12766.83, -7.6293945e-005]; +}; + +_vehicle_1257 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [5066.2412, 9734.4141, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_1257 = _this; + _this setPos [5066.2412, 9734.4141, 0]; +}; + +_vehicle_1258 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [1607.7813, 7776.5488], [], 0, "CAN_COLLIDE"]; + _vehicle_1258 = _this; + _this setDir 33.808296; + _this setPos [1607.7813, 7776.5488]; +}; + +_vehicle_1259 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [13244.308, 6074.3022, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_1259 = _this; + _this setDir -140.41783; + _this setPos [13244.308, 6074.3022, 5.7220459e-006]; +}; + +_vehicle_1260 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [13104.237, 8252.7305, 1.9352527], [], 0, "CAN_COLLIDE"]; + _vehicle_1260 = _this; + _this setPos [13104.237, 8252.7305, 1.9352527]; +}; + +_vehicle_1261 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [12917.403, 12760.91, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1261 = _this; + _this setPos [12917.403, 12760.91, 1.5258789e-005]; +}; + +_vehicle_1262 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [6344.2661, 7788.1958], [], 0, "CAN_COLLIDE"]; + _vehicle_1262 = _this; + _this setDir -58.853424; + _this setVehicleInit "this allowDammage false; "; + _this setPos [6344.2661, 7788.1958]; +}; + +_vehicle_1266 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [5061.3374, 9732.6084, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1266 = _this; + _this setDir 98.341614; + _this setVehicleInit "this allowDammage false; "; + _this setPos [5061.3374, 9732.6084, 3.0517578e-005]; +}; + +_vehicle_1268 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [4064.6089, 11675.661, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1268 = _this; + _this setDir -91.296646; + _this setVehicleInit "this allowDammage false; "; + _this setPos [4064.6089, 11675.661, -3.0517578e-005]; +}; + +_vehicle_1270 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [11456.964, 11390.492, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1270 = _this; + _this setDir -98.621864; + _this setVehicleInit "this allowDammage false; "; + _this setPos [11456.964, 11390.492, -6.1035156e-005]; +}; + +_vehicle_1272 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [12946.774, 12760.277, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1272 = _this; + _this setDir 123.62924; + _this setVehicleInit "this allowDammage false; "; + _this setPos [12946.774, 12760.277, -3.0517578e-005]; +}; + +_vehicle_1275 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSIndE", [4080.5039, 11689.806], [], 0, "CAN_COLLIDE"]; + _vehicle_1275 = _this; + _this setDir 307.70187; + _this setPos [4080.5039, 11689.806]; +}; + +_vehicle_1277 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSIndE", [4062.9629, 11682.029, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1277 = _this; + _this setDir 228.9543; + _this setPos [4062.9629, 11682.029, -3.0517578e-005]; +}; + +_vehicle_1329 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [13861.844, 11779.874, -4.0555434], [], 0, "CAN_COLLIDE"]; + _vehicle_1329 = _this; + _this setDir -142.23015; + _this setPos [13861.844, 11779.874, -4.0555434]; +}; + +_vehicle_1331 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [13822.522, 11756.364, -16.748234], [], 0, "CAN_COLLIDE"]; + _vehicle_1331 = _this; + _this setDir -80.248177; + _this setPos [13822.522, 11756.364, -16.748234]; +}; + +_vehicle_1333 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockTower", [13831.841, 11778.499, 0.00038719177], [], 0, "CAN_COLLIDE"]; + _vehicle_1333 = _this; + _this setDir -211.84564; + _this setPos [13831.841, 11778.499, 0.00038719177]; +}; + +_vehicle_1334 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [13844.757, 11776.005, 11.779192], [], 0, "CAN_COLLIDE"]; + _vehicle_1334 = _this; + _this setDir 146.59256; + _this setPos [13844.757, 11776.005, 11.779192]; +}; + +_vehicle_1336 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [13836.722, 11733.236, -5.3975186], [], 0, "CAN_COLLIDE"]; + _vehicle_1336 = _this; + _this setDir -130.15675; + _this setPos [13836.722, 11733.236, -5.3975186]; +}; + +_vehicle_1338 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [13843.052, 11772.346, 11.314474], [], 0, "CAN_COLLIDE"]; + _vehicle_1338 = _this; + _this setDir -39.579979; + _this setPos [13843.052, 11772.346, 11.314474]; +}; + +_vehicle_1340 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Rock1", [13848.191, 11705.276, -20.927782], [], 0, "CAN_COLLIDE"]; + _vehicle_1340 = _this; + _this setDir 57.314457; + _this setPos [13848.191, 11705.276, -20.927782]; +}; + +_vehicle_1341 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [13857.008, 11752.611, 11.892877], [], 0, "CAN_COLLIDE"]; + _vehicle_1341 = _this; + _this setDir 117.47377; + _this setPos [13857.008, 11752.611, 11.892877]; +}; + +_vehicle_1343 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockTower", [13867.87, 11753.702, -17.169361], [], 0, "CAN_COLLIDE"]; + _vehicle_1343 = _this; + _this setDir 81.740479; + _this setPos [13867.87, 11753.702, -17.169361]; +}; + +_vehicle_1344 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [13827.892, 11722.244, 0.00058841705], [], 0, "CAN_COLLIDE"]; + _vehicle_1344 = _this; + _this setDir -89.869354; + _this setPos [13827.892, 11722.244, 0.00058841705]; +}; + +_vehicle_1346 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [13880.992, 11792.832, -14.300504], [], 0, "CAN_COLLIDE"]; + _vehicle_1346 = _this; + _this setDir -217.70052; + _this setPos [13880.992, 11792.832, -14.300504]; +}; + +_vehicle_1349 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockTower", [13827.258, 11770.918, 2.8610229e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1349 = _this; + _this setPos [13827.258, 11770.918, 2.8610229e-005]; +}; + +_vehicle_1352 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Rock1", [13817.806, 11746.111, -27.215347], [], 0, "CAN_COLLIDE"]; + _vehicle_1352 = _this; + _this setDir 68.549126; + _this setPos [13817.806, 11746.111, -27.215347]; +}; + +processInitCommands; diff --git a/TraderCitySources/19.FDF_Isle1_a/mission.sqf b/TraderCitySources/19.FDF_Isle1_a/mission.sqf new file mode 100644 index 000000000..825434308 --- /dev/null +++ b/TraderCitySources/19.FDF_Isle1_a/mission.sqf @@ -0,0 +1,1657 @@ +_vehicle_10 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Panelak", [10814.444, 6847.0112, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_10 = _this; + _this setDir 9.065011; + _this setPos [10814.444, 6847.0112, 7.6293945e-006]; +}; + +_vehicle_11 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Panelak2", [10773.287, 6853.501, 8.5830688e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_11 = _this; + _this setDir 9.2709913; + _this setPos [10773.287, 6853.501, 8.5830688e-006]; +}; + +_vehicle_13 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Panelak", [8601.1699, 7745.8403, 9.5367432e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_13 = _this; + _this setPos [8601.1699, 7745.8403, 9.5367432e-006]; +}; + +_vehicle_14 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Panelak", [8558.9707, 7745.644, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_14 = _this; + _this setPos [8558.9707, 7745.644, -1.5258789e-005]; +}; + +_vehicle_16 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Panelak2", [7468.8726, 10735.323, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_16 = _this; + _this setDir -59.452747; + _this setPos [7468.8726, 10735.323, 1.9073486e-005]; +}; + +_vehicle_17 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Panelak2", [7342.0591, 10558.395, -0.00012922287], [], 0, "CAN_COLLIDE"]; + _vehicle_17 = _this; + _this setDir 30.091328; + _this setPos [7342.0591, 10558.395, -0.00012922287]; +}; + +_vehicle_20 = objNull; +if (true) then +{ + _this = createVehicle ["Bunker_PMC", [8148.6431, 4338.8306, -0.086855263], [], 0, "CAN_COLLIDE"]; + _vehicle_20 = _this; + _this setDir 2.1835217; + _this setPos [8148.6431, 4338.8306, -0.086855263]; +}; + +_vehicle_21 = objNull; +if (true) then +{ + _this = createVehicle ["C130J_wreck_EP1", [8141.4243, 4360.0361, -0.93505418], [], 0, "CAN_COLLIDE"]; + _vehicle_21 = _this; + _this setDir 0.2048011; + _this setPos [8141.4243, 4360.0361, -0.93505418]; +}; + +_vehicle_22 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel_burning", [8146.3052, 4355.2373, 1.1835436], [], 0, "CAN_COLLIDE"]; + _vehicle_22 = _this; + _this setPos [8146.3052, 4355.2373, 1.1835436]; +}; + +_vehicle_29 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNetVar_EAST", [8147.936, 4332.7275, 0.60017568], [], 0, "CAN_COLLIDE"]; + _vehicle_29 = _this; + _this setDir 86.572929; + _this setPos [8147.936, 4332.7275, 0.60017568]; +}; + +_vehicle_30 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [8151.2412, 4326.8799], [], 0, "CAN_COLLIDE"]; + _vehicle_30 = _this; + _this setDir 84.176628; + _this setPos [8151.2412, 4326.8799]; +}; + +_vehicle_31 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [8149.7124, 4292.9243, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_31 = _this; + _this setPos [8149.7124, 4292.9243, 2.2888184e-005]; +}; + +_vehicle_32 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Ind_IlluminantTower", [8141.1929, 4340.3853, 9.5367432e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_32 = _this; + _this setDir -87.831955; + _this setPos [8141.1929, 4340.3853, 9.5367432e-006]; +}; + +_vehicle_36 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Ohrada_popelnice", [11367.421, 8796.2021], [], 0, "CAN_COLLIDE"]; + _vehicle_36 = _this; + _this setDir 180.87453; + _this setPos [11367.421, 8796.2021]; +}; + +_vehicle_44 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Ohrada_popelnice", [11341.796, 8783.6982, -0.00016784668], [], 0, "CAN_COLLIDE"]; + _vehicle_44 = _this; + _this setDir 88.496048; + _this setPos [11341.796, 8783.6982, -0.00016784668]; +}; + +_vehicle_48 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [8153.8145, 4329.127, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_48 = _this; + _this setDir 96.562256; + _this setPos [8153.8145, 4329.127, -3.8146973e-006]; +}; + +_vehicle_50 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [8149.7021, 4324.5913, 4.7683716e-007], [], 0, "CAN_COLLIDE"]; + _vehicle_50 = _this; + _this setDir 1.6070507; + _this setPos [8149.7021, 4324.5913, 4.7683716e-007]; +}; + +_vehicle_52 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [8143.1553, 4329.397, 2.8610229e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_52 = _this; + _this setDir -87.057358; + _this setPos [8143.1553, 4329.397, 2.8610229e-006]; +}; + +_vehicle_54 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_small", [8146.2461, 4331.5654, -2.8610229e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_54 = _this; + _this setDir 31.712891; + _this setPos [8146.2461, 4331.5654, -2.8610229e-006]; +}; + +_vehicle_55 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [8150.48, 4331.9668, -7.1525574e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_55 = _this; + _this setDir 8.7785769; + _this setPos [8150.48, 4331.9668, -7.1525574e-006]; +}; + +_vehicle_56 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [8151.2344, 4332.9829, 5.1021576e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_56 = _this; + _this setDir 33.416878; + _this setPos [8151.2344, 4332.9829, 5.1021576e-005]; +}; + +_unit_14 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Soldier_Pilot", [8150.3169, 4332.6704, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_14 = _this; + _this setDir 200.83116; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_61 = objNull; +if (true) then +{ + _this = createVehicle ["USMC_WarfareBUAVterminal", [9752.7852, 4029.9453, 6.9141388e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_61 = _this; + _this setDir -21.20793; + _this setPos [9752.7852, 4029.9453, 6.9141388e-005]; +}; + +_vehicle_63 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [9749.1953, 4027.0652, -2.4795532e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_63 = _this; + _this setDir 63.130741; + _this setPos [9749.1953, 4027.0652, -2.4795532e-005]; +}; + +_vehicle_65 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [9759.9941, 4023.8083, 4.9591064e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_65 = _this; + _this setDir -29.864044; + _this setPos [9759.9941, 4023.8083, 4.9591064e-005]; +}; + +_vehicle_68 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [9753.1729, 4037.6467, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_68 = _this; + _this setDir -29.864044; + _this setPos [9753.1729, 4037.6467, -7.6293945e-006]; +}; + +_vehicle_70 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [9761.8018, 4034.467, -0.093636088], [], 0, "CAN_COLLIDE"]; + _vehicle_70 = _this; + _this setDir 60.105545; + _this setPos [9761.8018, 4034.467, -0.093636088]; +}; + +_vehicle_72 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [9759.3574, 4035.1506, 1.8119812e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_72 = _this; + _this setDir 95.707207; + _this setPos [9759.3574, 4035.1506, 1.8119812e-005]; +}; + +_vehicle_87 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [9667.4063, 10906.971, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_87 = _this; + _this setPos [9667.4063, 10906.971, -3.0517578e-005]; +}; + +_vehicle_89 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [9662.4111, 10906.973, 3.2424927e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_89 = _this; + _this setPos [9662.4111, 10906.973, 3.2424927e-005]; +}; + +_vehicle_91 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [9657.4697, 10906.973, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_91 = _this; + _this setPos [9657.4697, 10906.973, 1.1444092e-005]; +}; + +_vehicle_93 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [9652.5576, 10906.974, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_93 = _this; + _this setPos [9652.5576, 10906.974, 3.8146973e-006]; +}; + +_vehicle_99 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [9647.626, 10906.969, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_99 = _this; + _this setPos [9647.626, 10906.969, 6.1035156e-005]; +}; + +_vehicle_102 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [9645.1455, 10904.708, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_102 = _this; + _this setDir -90.134254; + _this setPos [9645.1455, 10904.708, 1.5258789e-005]; +}; + +_vehicle_105 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [9645.1406, 10899.718], [], 0, "CAN_COLLIDE"]; + _vehicle_105 = _this; + _this setDir -90.134254; + _this setPos [9645.1406, 10899.718]; +}; + +_vehicle_107 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [9645.1543, 10894.764], [], 0, "CAN_COLLIDE"]; + _vehicle_107 = _this; + _this setDir -90.134254; + _this setPos [9645.1543, 10894.764]; +}; + +_vehicle_109 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [9645.1719, 10878.087, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_109 = _this; + _this setDir -90.134254; + _this setPos [9645.1719, 10878.087, -1.9073486e-006]; +}; + +_vehicle_111 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [9645.1689, 10883.014, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_111 = _this; + _this setDir -90.134254; + _this setPos [9645.1689, 10883.014, -3.8146973e-006]; +}; + +_vehicle_115 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [9645.1523, 10888.009], [], 0, "CAN_COLLIDE"]; + _vehicle_115 = _this; + _this setDir -90.134254; + _this setPos [9645.1523, 10888.009]; +}; + +_vehicle_123 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_Gate_Kolchoz", [9645.0713, 10891.457, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_123 = _this; + _this setDir 90.129173; + _this setPos [9645.0713, 10891.457, 3.8146973e-006]; +}; + +_vehicle_124 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_Stripes", [9643.1406, 10891.435, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_124 = _this; + _this setDir 91.926666; + _this setPos [9643.1406, 10891.435, 1.9073486e-005]; +}; + +_vehicle_126 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Market_shelter_EP1", [9657.0947, 10902.989, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_126 = _this; + _this setDir -180.44351; + _this setPos [9657.0947, 10902.989, -1.9073486e-006]; +}; + +_vehicle_128 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Market_stalls_01_EP1", [9666.0244, 10889.857, 0.00014877319], [], 0, "CAN_COLLIDE"]; + _vehicle_128 = _this; + _this setDir 89.198486; + _this setPos [9666.0244, 10889.857, 0.00014877319]; +}; + +_vehicle_129 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [9663.6006, 10891.654, -3.4332275e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_129 = _this; + _this setPos [9663.6006, 10891.654, -3.4332275e-005]; +}; + +_vehicle_131 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNet_EAST", [9653.5752, 10879.801, -0.12481704], [], 0, "CAN_COLLIDE"]; + _vehicle_131 = _this; + _this setDir 178.50763; + _this setPos [9653.5752, 10879.801, -0.12481704]; +}; + +_vehicle_132 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [9654.5811, 10878.351, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_132 = _this; + _this setDir -85.043129; + _this setPos [9654.5811, 10878.351, 3.8146973e-006]; +}; + +_vehicle_133 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [9650.915, 10878.271, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_133 = _this; + _this setDir 87.992821; + _this setPos [9650.915, 10878.271, -3.8146973e-006]; +}; + +_vehicle_134 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [9655.7402, 10877.905, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_134 = _this; + _this setDir 91.300964; + _this setPos [9655.7402, 10877.905, -1.9073486e-006]; +}; + +_vehicle_135 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Small", [9652.707, 10878.196, -1.7166138e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_135 = _this; + _this setDir 0.91627514; + _this setPos [9652.707, 10878.196, -1.7166138e-005]; +}; + +_vehicle_136 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [9655.248, 10880.476, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_136 = _this; + _this setDir 0.21449274; + _this setPos [9655.248, 10880.476, 1.9073486e-006]; +}; + +_vehicle_137 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [9656.1611, 10879.309, -1.7166138e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_137 = _this; + _this setDir 136.97223; + _this setPos [9656.1611, 10879.309, -1.7166138e-005]; +}; + +_vehicle_139 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [9652.1299, 10880.523, -8.7738037e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_139 = _this; + _this setDir 0.21449274; + _this setPos [9652.1299, 10880.523, -8.7738037e-005]; +}; + +_vehicle_142 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [9651.8213, 10879.001, -5.7220459e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_142 = _this; + _this setDir 193.95923; + _this setPos [9651.8213, 10879.001, -5.7220459e-005]; +}; + +_vehicle_144 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_tiny", [9648.2627, 10879.615, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_144 = _this; + _this setDir 328.08539; + _this setPos [9648.2627, 10879.615, 1.9073486e-006]; +}; + +_vehicle_145 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [9652.9814, 10903.035, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_145 = _this; + _this setPos [9652.9814, 10903.035, 7.6293945e-006]; +}; + +_vehicle_146 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [9634.2207, 10892.644, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_146 = _this; + _this setPos [9634.2207, 10892.644, 2.0980835e-005]; +}; + +_vehicle_147 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [9656.0205, 10900.509], [], 0, "CAN_COLLIDE"]; + _vehicle_147 = _this; + _this setDir 311.95007; + _this setPos [9656.0205, 10900.509]; +}; + +_vehicle_148 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_small", [9662.2988, 10877.727, -1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_148 = _this; + _this setDir 177.15967; + _this setPos [9662.2988, 10877.727, -1.9073486e-005]; +}; + +_vehicle_150 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_small2", [9665.6143, 10903.533, -3.8146973e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_150 = _this; + _this setDir -96.048813; + _this setPos [9665.6143, 10903.533, -3.8146973e-005]; +}; + +_vehicle_152 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [9655.252, 10903.063, 1.335144e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_152 = _this; + _this setDir 89.008316; + _this setPos [9655.252, 10903.063, 1.335144e-005]; +}; + +_vehicle_156 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [9648.3398, 10900.117, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_156 = _this; + _this setDir -16.210968; + _this setPos [9648.3398, 10900.117, 3.8146973e-006]; +}; + +_vehicle_157 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Chair_EP1", [9646.9502, 10901.895], [], 0, "CAN_COLLIDE"]; + _vehicle_157 = _this; + _this setDir 50.114319; + _this setPos [9646.9502, 10901.895]; +}; + +_vehicle_159 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [9667.3164, 10900.168, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_159 = _this; + _this setDir -3.9127178; + _this setPos [9667.3164, 10900.168, 3.8146973e-006]; +}; + +_vehicle_162 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [9663.3486, 10899.863, 2.6702881e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_162 = _this; + _this setDir -3.9127178; + _this setPos [9663.3486, 10899.863, 2.6702881e-005]; +}; + +_unit_37 = objNull; +if (true) then +{ + _this = createAgent ["Soldier_MG_PKM_PMC", [9652.1055, 10879.585, -0.031912103], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_37 = _this; + _this setDir -8.7282362; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_49 = objNull; +if (true) then +{ + _this = createAgent ["Soldier_GL_M16A2_PMC", [9655.0381, 10879.717, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_49 = _this; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_51 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Villager4", [9665.8789, 10897.973, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_51 = _this; + _this setDir 253.78191; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_55 = objNull; +if (true) then +{ + _this = createAgent ["CIV_Contractor2_BAF", [9648.124, 10900.857, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_55 = _this; + _this setDir 169.78815; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_56 = objNull; +if (true) then +{ + _this = createAgent ["Dr_Annie_Baker_EP1", [9660.083, 10903.648, 9.9182129e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_56 = _this; + _this setDir 180.8215; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_165 = objNull; +if (true) then +{ + _this = createVehicle ["VaultStorageLocked", [9667.4502, 10895.467, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_165 = _this; + _this setDir 91.619987; + _this setPos [9667.4502, 10895.467, 7.6293945e-006]; +}; + +_unit_58 = objNull; +if (true) then +{ + _this = createAgent ["Damsel5", [9664.749, 10890.223, 0.0001335144], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_58 = _this; + _this setDir -91.013748; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_167 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [9653.5234, 10885.377, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_167 = _this; + _this setPos [9653.5234, 10885.377, 1.9073486e-006]; +}; + +_vehicle_168 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [9658.5605, 10884.33, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_168 = _this; + _this setDir 35.367527; + _this setPos [9658.5605, 10884.33, -1.9073486e-006]; +}; + +_vehicle_170 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [9648.9893, 10884.28, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_170 = _this; + _this setDir -39.438091; + _this setPos [9648.9893, 10884.28, 1.1444092e-005]; +}; + +_vehicle_173 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [9658.0381, 10881.899, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_173 = _this; + _this setDir 469.3696; + _this setPos [9658.0381, 10881.899, 3.8146973e-005]; +}; + +_vehicle_180 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_hospital_bench", [9662.2666, 10900.248, -1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_180 = _this; + _this setDir -184.89267; + _this setPos [9662.2666, 10900.248, -1.9073486e-005]; +}; + +_vehicle_181 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_kitchen_chair_a", [9661.3262, 10903.976, -2.4795532e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_181 = _this; + _this setDir 11.839272; + _this setPos [9661.3262, 10903.976, -2.4795532e-005]; +}; + +_vehicle_182 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_conference_table_a", [9660.96, 10902.84], [], 0, "CAN_COLLIDE"]; + _vehicle_182 = _this; + _this setPos [9660.96, 10902.84]; +}; + +_vehicle_186 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_postel_manz_kov", [9655.8057, 10903.285, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_186 = _this; + _this setDir 1.741266; + _this setPos [9655.8057, 10903.285, 3.8146973e-006]; +}; + +_vehicle_187 = objNull; +if (true) then +{ + _this = createVehicle ["Body2", [9656.6133, 10904.112, 0.57036316], [], 0, "CAN_COLLIDE"]; + _vehicle_187 = _this; + _this setDir -29.777988; + _this setPos [9656.6133, 10904.112, 0.57036316]; +}; + +_vehicle_188 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Water_pipe_EP1", [9658.2959, 10904.099, 9.727478e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_188 = _this; + _this setDir 15.395414; + _this setPos [9658.2959, 10904.099, 9.727478e-005]; +}; + +_vehicle_190 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [9657.1748, 10900.465, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_190 = _this; + _this setDir 19.303476; + _this setPos [9657.1748, 10900.465, 5.7220459e-006]; +}; + +_vehicle_193 = objNull; +if (true) then +{ + _this = createVehicle ["hiluxWreck", [9648.8867, 10903.87, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_193 = _this; + _this setDir -77.999557; + _this setPos [9648.8867, 10903.87, 2.2888184e-005]; +}; + +_vehicle_195 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_hospital_bench", [9658.3281, 10900.53, -5.3405762e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_195 = _this; + _this setDir -160.66846; + _this setPos [9658.3281, 10900.53, -5.3405762e-005]; +}; + +_vehicle_237 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Nav_Boathouse_Pier", [11914.119, 5266.4604, 0.038661882], [], 0, "CAN_COLLIDE"]; + _vehicle_237 = _this; + _this setDir -40.718914; + _this setPos [11914.119, 5266.4604, 0.038661882]; +}; + +_vehicle_238 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Nav_Boathouse", [11913.358, 5267.2104, 0.054831788], [], 0, "CAN_COLLIDE"]; + _vehicle_238 = _this; + _this setDir -40.718914; + _this setPos [11913.358, 5267.2104, 0.054831788]; +}; + +_unit_75 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Villager3", [11920.514, 5269.9688, 1.5940602], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_75 = _this; + _this setDir 12.366267; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_241 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [11929.596, 5268.3164, -0.030844182], [], 0, "CAN_COLLIDE"]; + _vehicle_241 = _this; + _this setPos [11929.596, 5268.3164, -0.030844182]; +}; + +_vehicle_242 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [9784.0293, 4045.5654, 1.6212463e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_242 = _this; + _this setPos [9784.0293, 4045.5654, 1.6212463e-005]; +}; + +_unit_86 = objNull; +if (true) then +{ + _this = createAgent ["RU_Farmwife4", [7976.5767, 10574.898, 0.1468713], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_86 = _this; + _this setDir -6.4260778; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_90 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Soldier_AR", [7972.5825, 10572.921, 0.14687319], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_90 = _this; + _this setDir -9.2197142; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_94 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Soldier_CO", [7970.0234, 10572.893, 0.14689368], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_94 = _this; + _this setDir 5.5570426; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_97 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Woodlander2", [7985.6006, 10607.414, 0.14688605], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_97 = _this; + _this setDir 92.554123; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_98 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Soldier_GL", [7989.9077, 10604.353, 4.7683716e-007], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_98 = _this; + _this setDir 97.450241; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_253 = objNull; +if (true) then +{ + _this = createVehicle ["USMC_WarfareBLightFactory", [7983.8838, 10610.594, -0.25383624], [], 0, "CAN_COLLIDE"]; + _vehicle_253 = _this; + _this setDir -182.88846; + _this setPos [7983.8838, 10610.594, -0.25383624]; +}; + +_vehicle_266 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_vlnplech2", [7983.5859, 10599.04, 1.8119812e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_266 = _this; + _this setDir -2.7230515; + _this setPos [7983.5859, 10599.04, 1.8119812e-005]; +}; + +_vehicle_268 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_vlnplech2", [7988.5542, 10599.288, 1.0490417e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_268 = _this; + _this setDir -2.7230515; + _this setPos [7988.5542, 10599.288, 1.0490417e-005]; +}; + +_vehicle_270 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_vlnplech2", [7994.1089, 10602.385, 8.5830688e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_270 = _this; + _this setDir -56.167694; + _this setPos [7994.1089, 10602.385, 8.5830688e-006]; +}; + +_vehicle_273 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_vlnplech2", [7995.2285, 10609.315, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_273 = _this; + _this setDir -96.803596; + _this setPos [7995.2285, 10609.315, 5.7220459e-006]; +}; + +_vehicle_276 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_vlnplech2", [7994.5991, 10614.246, 2.4795532e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_276 = _this; + _this setDir -96.803596; + _this setPos [7994.5991, 10614.246, 2.4795532e-005]; +}; + +_vehicle_280 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_vlnplech2", [7981.5278, 10618.925, 4.7683716e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_280 = _this; + _this setDir 176.60011; + _this setPos [7981.5278, 10618.925, 4.7683716e-006]; +}; + +_vehicle_283 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier5", [7988.3403, 10617.163, -0.00010967255], [], 0, "CAN_COLLIDE"]; + _vehicle_283 = _this; + _this setDir 26.256664; + _this setPos [7988.3403, 10617.163, -0.00010967255]; +}; + +_vehicle_284 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [7996.6006, 10604.858, 2.5749207e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_284 = _this; + _this setDir -88.472717; + _this setPos [7996.6006, 10604.858, 2.5749207e-005]; +}; + +_vehicle_286 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [7991.8442, 10598.243, -1.4305115e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_286 = _this; + _this setDir -20.104589; + _this setPos [7991.8442, 10598.243, -1.4305115e-005]; +}; + +_vehicle_288 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [7984.5283, 10617.352, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_288 = _this; + _this setDir 76.051857; + _this setPos [7984.5283, 10617.352, 1.1444092e-005]; +}; + +_vehicle_290 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [7987.1587, 10618.563, 4.1007996e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_290 = _this; + _this setDir 192.93062; + _this setPos [7987.1587, 10618.563, 4.1007996e-005]; +}; + +_unit_103 = objNull; +if (true) then +{ + _this = createAgent ["Dr_Hladik_EP1", [7963.6943, 10573.726, 1.7166138e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_103 = _this; + _this setDir 14.998249; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_107 = objNull; +if (true) then +{ + _this = createAgent ["Tanny_PMC", [9756.0273, 4029.0276, -5.7220459e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_107 = _this; + _this setDir 47.765823; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_293 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Market_shelter_EP1", [7971.1313, 10573.11, -4.7683716e-007], [], 0, "CAN_COLLIDE"]; + _vehicle_293 = _this; + _this setDir -0.54140973; + _this setPos [7971.1313, 10573.11, -4.7683716e-007]; +}; + +_vehicle_294 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_stack_EP1", [7980.9126, 10573.1, 0.10183714], [], 0, "CAN_COLLIDE"]; + _vehicle_294 = _this; + _this setDir 84.87114; + _this setPos [7980.9126, 10573.1, 0.10183714]; +}; + +_vehicle_295 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [7978.0269, 10576.266, 0.09760835], [], 0, "CAN_COLLIDE"]; + _vehicle_295 = _this; + _this setPos [7978.0269, 10576.266, 0.09760835]; +}; + +_vehicle_296 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_meat_EP1", [7979.3926, 10571.291, 2.3841858e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_296 = _this; + _this setDir 84.386192; + _this setPos [7979.3926, 10571.291, 2.3841858e-006]; +}; + +_vehicle_297 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Backpackheap", [7980.7441, 10574.823, -0.01443168], [], 0, "CAN_COLLIDE"]; + _vehicle_297 = _this; + _this setPos [7980.7441, 10574.823, -0.01443168]; +}; + +_vehicle_298 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_EP1", [7977.2896, 10571.838, 0.066518895], [], 0, "CAN_COLLIDE"]; + _vehicle_298 = _this; + _this setDir -26.722082; + _this setPos [7977.2896, 10571.838, 0.066518895]; +}; + +_vehicle_300 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_vlnplech2", [7974.5396, 10573.464, 0.11534987], [], 0, "CAN_COLLIDE"]; + _vehicle_300 = _this; + _this setDir -92.602562; + _this setPos [7974.5396, 10573.464, 0.11534987]; +}; + +_vehicle_302 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [7976.561, 10575.508, 0.10506171], [], 0, "CAN_COLLIDE"]; + _vehicle_302 = _this; + _this setDir -3.1497438; + _this setPos [7976.561, 10575.508, 0.10506171]; +}; + +_vehicle_303 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Chair_EP1", [7975.605, 10572.204, 0.079027876], [], 0, "CAN_COLLIDE"]; + _vehicle_303 = _this; + _this setDir -69.392082; + _this setPos [7975.605, 10572.204, 0.079027876]; +}; + +_vehicle_305 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_small_EP1", [7979.0713, 10575.186, -4.3869019e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_305 = _this; + _this setDir -3.3356829; + _this setPos [7979.0713, 10575.186, -4.3869019e-005]; +}; + +_vehicle_306 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [7971.2349, 10572.589, 0.065111145], [], 0, "CAN_COLLIDE"]; + _vehicle_306 = _this; + _this setDir 89.753304; + _this setPos [7971.2349, 10572.589, 0.065111145]; +}; + +_vehicle_307 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [7971.937, 10571.116, 0.050493035], [], 0, "CAN_COLLIDE"]; + _vehicle_307 = _this; + _this setPos [7971.937, 10571.116, 0.050493035]; +}; + +_vehicle_308 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [7970.2729, 10571.001, 0.070243381], [], 0, "CAN_COLLIDE"]; + _vehicle_308 = _this; + _this setPos [7970.2729, 10571.001, 0.070243381]; +}; + +_vehicle_309 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Small", [7969.1509, 10571.105, 0.015979441], [], 0, "CAN_COLLIDE"]; + _vehicle_309 = _this; + _this setDir 86.277824; + _this setPos [7969.1509, 10571.105, 0.015979441]; +}; + +_vehicle_311 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [7972.6323, 10573.676, 1.3828278e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_311 = _this; + _this setDir -2.3270273; + _this setPos [7972.6323, 10573.676, 1.3828278e-005]; +}; + +_vehicle_313 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [7970.1582, 10573.689, 2.8610229e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_313 = _this; + _this setDir -0.75944257; + _this setPos [7970.1582, 10573.689, 2.8610229e-005]; +}; + +_vehicle_315 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [7973.3174, 10572.031, 2.3841858e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_315 = _this; + _this setDir 143.67119; + _this setPos [7973.3174, 10572.031, 2.3841858e-005]; +}; + +_vehicle_317 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [7969.5249, 10572.127, 9.059906e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_317 = _this; + _this setDir 205.55943; + _this setPos [7969.5249, 10572.127, 9.059906e-006]; +}; + +_vehicle_319 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_Stripes", [7971.2412, 10575.434, 1.8119812e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_319 = _this; + _this setDir -0.66415215; + _this setPos [7971.2412, 10575.434, 1.8119812e-005]; +}; + +_vehicle_321 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_vlnplech2", [7967.2891, 10573.036, 6.6757202e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_321 = _this; + _this setDir -92.602562; + _this setPos [7967.2891, 10573.036, 6.6757202e-006]; +}; + +_vehicle_326 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_Vojenska_palanda", [7961.1157, 10572.197, -1.7166138e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_326 = _this; + _this setDir -1.5816934; + _this setPos [7961.1157, 10572.197, -1.7166138e-005]; +}; + +_vehicle_328 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_Vojenska_palanda", [7963.6987, 10570.252, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_328 = _this; + _this setDir 86.790092; + _this setPos [7963.6987, 10570.252, -3.8146973e-006]; +}; + +_vehicle_332 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_case_wooden_b", [7965.1572, 10570.787, 1.3608911], [], 0, "CAN_COLLIDE"]; + _vehicle_332 = _this; + _this setDir 354.06796; + _this setPos [7965.1572, 10570.787, 1.3608911]; +}; + +_vehicle_334 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Shelf_EP1", [7966.6001, 10573.193, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_334 = _this; + _this setPos [7966.6001, 10573.193, 1.9073486e-006]; +}; + +_vehicle_335 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Water_pipe_EP1", [7962.0342, 10570.875, 0.088459641], [], 0, "CAN_COLLIDE"]; + _vehicle_335 = _this; + _this setPos [7962.0342, 10570.875, 0.088459641]; +}; + +_vehicle_337 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [7963.6929, 10574.337], [], 0, "CAN_COLLIDE"]; + _vehicle_337 = _this; + _this setDir -2.0723841; + _this setPos [7963.6929, 10574.337]; +}; + +_vehicle_339 = objNull; +if (true) then +{ + _this = createVehicle ["WoodChair", [7964.4985, 10572.516, 0.078991905], [], 0, "CAN_COLLIDE"]; + _vehicle_339 = _this; + _this setDir 127.24187; + _this setPos [7964.4985, 10572.516, 0.078991905]; +}; + +_vehicle_341 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [13559.427, 7489.9824, -0.00021743774], [], 0, "CAN_COLLIDE"]; + _vehicle_341 = _this; + _this setPos [13559.427, 7489.9824, -0.00021743774]; +}; + +_vehicle_344 = objNull; +if (true) then +{ + _this = createVehicle ["BTR90_HQ_unfolded", [13580.884, 7499.4692, -0.29696271], [], 0, "CAN_COLLIDE"]; + _vehicle_344 = _this; + _this setDir -85.372177; + _this setPos [13580.884, 7499.4692, -0.29696271]; +}; + +_unit_115 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Soldier_Crew", [13575.962, 7496.8281], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_115 = _this; + _this setDir 244.20033; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_345 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNet_EAST", [14833.54, 7661.2178, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_345 = _this; + _this setPos [14833.54, 7661.2178, 1.5258789e-005]; +}; + +_vehicle_346 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [14839.83, 7662.8823, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_346 = _this; + _this setDir -124.31012; + _this setPos [14839.83, 7662.8823, 1.1444092e-005]; +}; + +_vehicle_347 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [14836.806, 7657.0063, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_347 = _this; + _this setDir -5.2102485; + _this setPos [14836.806, 7657.0063, 1.1444092e-005]; +}; + +_vehicle_348 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_Stripes", [14833.162, 7656.9316, -8.392334e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_348 = _this; + _this setDir 1.0303055; + _this setPos [14833.162, 7656.9316, -8.392334e-005]; +}; + +_vehicle_350 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_concrete_High", [14839.369, 7653.2588, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_350 = _this; + _this setDir 67.184494; + _this setPos [14839.369, 7653.2588, 3.8146973e-005]; +}; + +_vehicle_352 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [14839.354, 7659.2163, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_352 = _this; + _this setDir -60.366821; + _this setPos [14839.354, 7659.2163, -1.5258789e-005]; +}; + +_vehicle_355 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [14829.42, 7657.0112, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_355 = _this; + _this setDir 5.9499226; + _this setPos [14829.42, 7657.0112, 3.0517578e-005]; +}; + +_vehicle_358 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [14827.22, 7659.4775], [], 0, "CAN_COLLIDE"]; + _vehicle_358 = _this; + _this setDir -104.55404; + _this setPos [14827.22, 7659.4775]; +}; + +_vehicle_360 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [14827.357, 7662.8628, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_360 = _this; + _this setDir -60.366821; + _this setPos [14827.357, 7662.8628, 7.6293945e-006]; +}; + +_vehicle_362 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net2", [14829.021, 7660.6172, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_362 = _this; + _this setDir -31.251438; + _this setPos [14829.021, 7660.6172, 7.6293945e-006]; +}; + +_vehicle_363 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [14834.702, 7660.1001, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_363 = _this; + _this setDir 2.0176005; + _this setPos [14834.702, 7660.1001, -1.5258789e-005]; +}; + +_vehicle_364 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Chair_EP1", [14835.948, 7662.0176, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_364 = _this; + _this setDir 114.13885; + _this setPos [14835.948, 7662.0176, 7.6293945e-006]; +}; + +_unit_122 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Soldier_3", [14834.71, 7660.9966, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_122 = _this; + _this setDir 185.51167; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_378 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNet_EAST", [10035.768, 5946.3418, -7.4863434e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_378 = _this; + _this setPos [10035.768, 5946.3418, -7.4863434e-005]; +}; + +_vehicle_379 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [10042.058, 5948.0063, -0.11183691], [], 0, "CAN_COLLIDE"]; + _vehicle_379 = _this; + _this setDir -124.31012; + _this setPos [10042.058, 5948.0063, -0.11183691]; +}; + +_vehicle_380 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [10039.033, 5942.1304, 0.1891098], [], 0, "CAN_COLLIDE"]; + _vehicle_380 = _this; + _this setDir -5.2102485; + _this setPos [10039.033, 5942.1304, 0.1891098]; +}; + +_vehicle_381 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_Stripes", [10035.39, 5942.0557, 0.21733189], [], 0, "CAN_COLLIDE"]; + _vehicle_381 = _this; + _this setDir 1.0303055; + _this setPos [10035.39, 5942.0557, 0.21733189]; +}; + +_vehicle_383 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [10041.581, 5944.3403, 0.060484409], [], 0, "CAN_COLLIDE"]; + _vehicle_383 = _this; + _this setDir -60.366821; + _this setPos [10041.581, 5944.3403, 0.060484409]; +}; + +_vehicle_384 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [10031.647, 5942.1353, 0.2496233], [], 0, "CAN_COLLIDE"]; + _vehicle_384 = _this; + _this setDir 5.9499226; + _this setPos [10031.647, 5942.1353, 0.2496233]; +}; + +_vehicle_385 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [10029.447, 5944.6016, 0.13082838], [], 0, "CAN_COLLIDE"]; + _vehicle_385 = _this; + _this setDir -104.55404; + _this setPos [10029.447, 5944.6016, 0.13082838]; +}; + +_vehicle_386 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [10029.585, 5947.9868, -0.049156666], [], 0, "CAN_COLLIDE"]; + _vehicle_386 = _this; + _this setDir -60.366821; + _this setPos [10029.585, 5947.9868, -0.049156666]; +}; + +_vehicle_388 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [10033.293, 5944.7939, 0.050125599], [], 0, "CAN_COLLIDE"]; + _vehicle_388 = _this; + _this setDir 1.8089389; + _this setPos [10033.293, 5944.7939, 0.050125599]; +}; + +_vehicle_403 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [10032.513, 5946.6313, 1.8596649e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_403 = _this; + _this setDir -46.586655; + _this setPos [10032.513, 5946.6313, 1.8596649e-005]; +}; + +_vehicle_404 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_small2", [10038.989, 5946.3301, 1.001358e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_404 = _this; + _this setDir 96.348198; + _this setPos [10038.989, 5946.3301, 1.001358e-005]; +}; + +_vehicle_405 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_tiny", [10039.02, 5944.1816, 4.1484833e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_405 = _this; + _this setDir 179.4679; + _this setPos [10039.02, 5944.1816, 4.1484833e-005]; +}; + +_unit_132 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Soldier_1", [10033.369, 5945.521, -2.1457672e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_132 = _this; + _this setDir 181.42169; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_406 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net2", [7979.4258, 10580.793, 0.088309295], [], 0, "CAN_COLLIDE"]; + _vehicle_406 = _this; + _this setDir -60.011875; + _this setPos [7979.4258, 10580.793, 0.088309295]; +}; + +_vehicle_407 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_small2", [7978.2324, 10588.704, 0.1085559], [], 0, "CAN_COLLIDE"]; + _vehicle_407 = _this; + _this setDir -2.3988388; + _this setPos [7978.2324, 10588.704, 0.1085559]; +}; + +_vehicle_408 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [7977.8594, 10584.842, 0.12460259], [], 0, "CAN_COLLIDE"]; + _vehicle_408 = _this; + _this setDir 87.388557; + _this setPos [7977.8594, 10584.842, 0.12460259]; +}; + +_vehicle_409 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [7979.8716, 10584.508, 0.10172281], [], 0, "CAN_COLLIDE"]; + _vehicle_409 = _this; + _this setDir 113.08084; + _this setPos [7979.8716, 10584.508, 0.10172281]; +}; + +_vehicle_410 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Crates_EP1", [7980.2725, 10586.32, 0.091410525], [], 0, "CAN_COLLIDE"]; + _vehicle_410 = _this; + _this setDir -3.625581; + _this setPos [7980.2725, 10586.32, 0.091410525]; +}; + +_unit_136 = objNull; +if (true) then +{ + _this = createAgent ["Soldier_TL_PMC", [7978.6685, 10584.979, 1.4305115e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_136 = _this; + _this setDir -104.86208; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_412 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [7979.437, 10591.174, 3.4809113e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_412 = _this; + _this setDir 85.391312; + _this setVehicleInit "this allowDammage false; "; + _this setPos [7979.437, 10591.174, 3.4809113e-005]; +}; + +_vehicle_414 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [9645.7334, 10894.017, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_414 = _this; + _this setDir 269.61508; + _this setVehicleInit "this allowDammage false; "; + _this setPos [9645.7334, 10894.017, -1.9073486e-006]; +}; + +_vehicle_416 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [8147.5479, 4326.0176], [], 0, "CAN_COLLIDE"]; + _vehicle_416 = _this; + _this setDir 179.80284; + _this setVehicleInit "this allowDammage false; "; + _this setPos [8147.5479, 4326.0176]; +}; + +_vehicle_418 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [9761.0127, 4032.7146, -3.528595e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_418 = _this; + _this setDir 57.327133; + _this setVehicleInit "this allowDammage false; "; + _this setPos [9761.0127, 4032.7146, -3.528595e-005]; +}; + +_vehicle_420 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [13575.648, 7499.2939, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_420 = _this; + _this setDir 90.120895; + _this setVehicleInit "this allowDammage false; "; + _this setPos [13575.648, 7499.2939, -7.6293945e-006]; +}; + +_vehicle_421 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [7990.6587, 10591.147, 2.4795532e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_421 = _this; + _this setPos [7990.6587, 10591.147, 2.4795532e-005]; +}; + +processInitCommands; diff --git a/TraderCitySources/utestradercity1.utes/mission.biedi b/TraderCitySources/2.Utes/mission.biedi similarity index 100% rename from TraderCitySources/utestradercity1.utes/mission.biedi rename to TraderCitySources/2.Utes/mission.biedi diff --git a/TraderCitySources/2.Utes/mission.sqf b/TraderCitySources/2.Utes/mission.sqf new file mode 100644 index 000000000..b12c7b0dd --- /dev/null +++ b/TraderCitySources/2.Utes/mission.sqf @@ -0,0 +1,530 @@ +_vehicle_92 = objNull; +if (true) then +{ + _this = createVehicle ["CDF_WarfareBVehicleServicePoint", [4025.6907, 2908.1194, 5.1498413e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_92 = _this; + _this setDir 258.08118; + _this setPos [4025.6907, 2908.1194, 5.1498413e-005]; +}; + +_vehicle_102 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [4012.5, 2916.2891, 0.00010299683], [], 0, "CAN_COLLIDE"]; + _vehicle_102 = _this; + _this setDir 197.64871; + _this setPos [4012.5, 2916.2891, 0.00010299683]; +}; + +_vehicle_104 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Well_C_EP1", [4021.4529, 2896.2212, 0.0003490448], [], 0, "CAN_COLLIDE"]; + _vehicle_104 = _this; + _this setDir 217.9931; + _this setPos [4021.4529, 2896.2212, 0.0003490448]; +}; + +_vehicle_109 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_EP1", [4012.4514, 2889.9351, -5.3405762e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_109 = _this; + _this setDir 217.9931; + _this setPos [4012.4514, 2889.9351, -5.3405762e-005]; +}; + +_vehicle_110 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [4014.3674, 2895.147, 0.00026893616], [], 0, "CAN_COLLIDE"]; + _vehicle_110 = _this; + _this setDir 217.9931; + _this setPos [4014.3674, 2895.147, 0.00026893616]; +}; + +_vehicle_119 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [4015.436, 2888.7407, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_119 = _this; + _this setDir 121.70435; + _this setPos [4015.436, 2888.7407, -1.5258789e-005]; +}; + +_vehicle_121 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Campfire", [4050.1423, 2874.9639, -4.7683716e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_121 = _this; + _this setDir 220.05432; + _this setPos [4050.1423, 2874.9639, -4.7683716e-005]; +}; + +_vehicle_122 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_EP1", [4012.9688, 2890.4353, -5.1498413e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_122 = _this; + _this setDir 261.60434; + _this setPos [4012.9688, 2890.4353, -5.1498413e-005]; +}; + +_vehicle_131 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [4012.0623, 2891.2166, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_131 = _this; + _this setDir 217.9931; + _this setPos [4012.0623, 2891.2166, 1.1444092e-005]; +}; + +_vehicle_137 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_small_EP1", [4015.7219, 2893.5242, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_137 = _this; + _this setDir 259.97235; + _this setPos [4015.7219, 2893.5242, -1.1444092e-005]; +}; + +_vehicle_142 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Crates_stack_EP1", [4011.8152, 2894.2056, -2.6702881e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_142 = _this; + _this setDir 169.90182; + _this setPos [4011.8152, 2894.2056, -2.6702881e-005]; +}; + +_vehicle_146 = objNull; +if (true) then +{ + _this = createVehicle ["Gunrack2", [4027.1052, 2889.6902, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_146 = _this; + _this setDir 384.36307; + _this setPos [4027.1052, 2889.6902, -3.8146973e-006]; +}; + +_vehicle_151 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_meat_EP1", [4012.54, 2892.9128, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_151 = _this; + _this setDir 259.97116; + _this setPos [4012.54, 2892.9128, 1.9073486e-006]; +}; + +_vehicle_153 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_crates_EP1", [4029.2156, 2887.863, -1.335144e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_153 = _this; + _this setDir 161.36229; + _this setPos [4029.2156, 2887.863, -1.335144e-005]; +}; + +_vehicle_157 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [4030.0212, 2894.5513, -2.6702881e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_157 = _this; + _this setDir 275.12604; + _this setPos [4030.0212, 2894.5513, -2.6702881e-005]; +}; + +_vehicle_158 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [4028.688, 2895.6108, 9.5367432e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_158 = _this; + _this setDir 275.12604; + _this setPos [4028.688, 2895.6108, 9.5367432e-006]; +}; + +_vehicle_159 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Small", [4030.3958, 2892.7344, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_159 = _this; + _this setDir 275.12604; + _this setPos [4030.3958, 2892.7344, 5.7220459e-006]; +}; + +_vehicle_165 = objNull; +if (true) then +{ + _this = createVehicle ["Gunrack1", [4028.3096, 2889.3672, 3.2424927e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_165 = _this; + _this setDir 425.41; + _this setPos [4028.3096, 2889.3672, 3.2424927e-005]; +}; + +_vehicle_169 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [4024.6101, 2890.2097, -1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_169 = _this; + _this setDir 305.57144; + _this setPos [4024.6101, 2890.2097, -1.9073486e-005]; +}; + +_vehicle_170 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [4026.1899, 2889.1526, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_170 = _this; + _this setDir 140.21655; + _this setPos [4026.1899, 2889.1526, 1.9073486e-006]; +}; + +_vehicle_172 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [4026.8833, 2894.4133, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_172 = _this; + _this setDir 290.23499; + _this setPos [4026.8833, 2894.4133, -1.5258789e-005]; +}; + +_vehicle_175 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [4028.4377, 2893.2314, 1.7166138e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_175 = _this; + _this setDir 150.9807; + _this setPos [4028.4377, 2893.2314, 1.7166138e-005]; +}; + +_vehicle_178 = objNull; +if (true) then +{ + _this = createVehicle ["Land_GuardShed", [4016.9031, 2885.6904, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_178 = _this; + _this setDir 208.17784; + _this setPos [4016.9031, 2885.6904, 4.5776367e-005]; +}; + +_vehicle_187 = objNull; +if (true) then +{ + _this = createVehicle ["Axe_woodblock", [4012.2336, 2895.1296, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_187 = _this; + _this setDir 400.72034; + _this setPos [4012.2336, 2895.1296, 1.1444092e-005]; +}; + +_vehicle_188 = objNull; +if (true) then +{ + _this = createVehicle ["Pile_of_wood", [4011.396, 2898.5566, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_188 = _this; + _this setDir 356.23578; + _this setPos [4011.396, 2898.5566, 2.2888184e-005]; +}; + +_vehicle_195 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Crates_EP1", [4022.4785, 2889.937, -2.0980835e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_195 = _this; + _this setDir 106.6861; + _this setPos [4022.4785, 2889.937, -2.0980835e-005]; +}; + +_vehicle_196 = objNull; +if (true) then +{ + _this = createVehicle ["WoodChair", [4016.345, 2885.5608, 6.8664551e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_196 = _this; + _this setDir 238.8746; + _this setPos [4016.345, 2885.5608, 6.8664551e-005]; +}; + +_vehicle_197 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Water_pipe_EP1", [4017.0591, 2885.23, -1.7166138e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_197 = _this; + _this setDir 122.34731; + _this setPos [4017.0591, 2885.23, -1.7166138e-005]; +}; + +_vehicle_207 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_crates_EP1", [4026.9253, 2886.9719, 2.8610229e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_207 = _this; + _this setDir 249.20943; + _this setPos [4026.9253, 2886.9719, 2.8610229e-005]; +}; + +_vehicle_220 = objNull; +if (true) then +{ + _this = createVehicle ["Desk", [4014.3704, 2903.3914, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_220 = _this; + _this setDir 269.05447; + _this setPos [4014.3704, 2903.3914, 7.6293945e-006]; +}; + +_vehicle_221 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [4012.9309, 2903.5608, 4.0054321e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_221 = _this; + _this setDir 307.32248; + _this setPos [4012.9309, 2903.5608, 4.0054321e-005]; +}; + +_vehicle_226 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Canister_EP1", [4020.908, 2914.3606, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_226 = _this; + _this setDir 490.82101; + _this setPos [4020.908, 2914.3606, 2.0980835e-005]; +}; + +_vehicle_236 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tires_EP1", [4014.2007, 2918.908, 4.3869019e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_236 = _this; + _this setDir 301.07266; + _this setPos [4014.2007, 2918.908, 4.3869019e-005]; +}; + +_vehicle_243 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_EP1", [4026.8149, 2897.3687, 5.9127808e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_243 = _this; + _this setDir 264.90128; + _this setPos [4026.8149, 2897.3687, 5.9127808e-005]; +}; + +_vehicle_255 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Cargo2E_EP1", [3939.6763, 2879.4685, -8.8691711e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_255 = _this; + _this setPos [3939.6763, 2879.4685, -8.8691711e-005]; +}; + +_vehicle_256 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [3957.731, 2867.2271, 0.0001912117], [], 0, "CAN_COLLIDE"]; + _vehicle_256 = _this; + _this setDir -39.256943; + _this setPos [3957.731, 2867.2271, 0.0001912117]; +}; + +_vehicle_257 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [3933.9258, 2885.6702, 6.9856644e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_257 = _this; + _this setPos [3933.9258, 2885.6702, 6.9856644e-005]; +}; + +_vehicle_260 = objNull; +if (true) then +{ + _this = createVehicle ["USMC_WarfareBContructionSite", [3985.821, 2811.6047, 2.5510788e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_260 = _this; + _this setPos [3985.821, 2811.6047, 2.5510788e-005]; +}; + +_vehicle_261 = objNull; +if (true) then +{ + _this = createVehicle ["VaultStorageLocked", [4012.2109, 2902.4836, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_261 = _this; + _this setDir 242.3795; + _this setPos [4012.2109, 2902.4836, -1.1444092e-005]; +}; + +_vehicle_279 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_EP1", [4016.8569, 2918.5476, -5.531311e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_279 = _this; + _this setDir 217.9931; + _this setPos [4016.8569, 2918.5476, -5.531311e-005]; +}; + +_vehicle_280 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [4025.7297, 2892.1794, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_280 = _this; + _this setDir 238.901; + _this setPos [4025.7297, 2892.1794, 4.5776367e-005]; +}; + +_vehicle_282 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [4019.0789, 2919.3271, 6.6757202e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_282 = _this; + _this setDir 302.39758; + _this setPos [4019.0789, 2919.3271, 6.6757202e-005]; +}; + +_vehicle_288 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [4013.6316, 2901.5859, -1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_288 = _this; + _this setDir 402.96042; + _this setPos [4013.6316, 2901.5859, -1.9073486e-005]; +}; + +_vehicle_289 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [4019.8628, 2887.5583, -1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_289 = _this; + _this setDir 77.329292; + _this setPos [4019.8628, 2887.5583, -1.9073486e-005]; +}; + +_vehicle_291 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [4019.9651, 2886.2117], [], 0, "CAN_COLLIDE"]; + _vehicle_291 = _this; + _this setDir 94.467751; + _this setPos [4019.9651, 2886.2117]; +}; + +_vehicle_294 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [4019.6707, 2884.948, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_294 = _this; + _this setDir 114.13088; + _this setPos [4019.6707, 2884.948, 1.1444092e-005]; +}; + +_vehicle_297 = objNull; +if (true) then +{ + _this = createVehicle ["Park_bench1", [4016.2471, 2883.8225, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_297 = _this; + _this setDir 207.8909; + _this setPos [4016.2471, 2883.8225, 2.2888184e-005]; +}; + +_vehicle_299 = objNull; +if (true) then +{ + _this = createVehicle ["RoadBarrier_long", [4029.3474, 2898.0195, 5.7220459e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_299 = _this; + _this setDir 401.93991; + _this setPos [4029.3474, 2898.0195, 5.7220459e-005]; +}; + +_vehicle_307 = objNull; +if (true) then +{ + _this = createVehicle ["ACamp", [4047.0884, 2870.7549, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_307 = _this; + _this setDir 124.35175; + _this setPos [4047.0884, 2870.7549, 1.9073486e-005]; +}; + +_vehicle_308 = objNull; +if (true) then +{ + _this = createVehicle ["ACamp_EP1", [4054.0229, 2871.2859, 1.7166138e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_308 = _this; + _this setDir 46.300552; + _this setPos [4054.0229, 2871.2859, 1.7166138e-005]; +}; + +_vehicle_309 = objNull; +if (true) then +{ + _this = createVehicle ["Land_A_tent", [4047.5942, 2878.866, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_309 = _this; + _this setDir 31.747168; + _this setPos [4047.5942, 2878.866, 4.5776367e-005]; +}; + +_vehicle_312 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [4052.3337, 2874.3765], [], 0, "CAN_COLLIDE"]; + _vehicle_312 = _this; + _this setDir 90.478432; + _this setPos [4052.3337, 2874.3765]; +}; + +_vehicle_318 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [4010.7776, 2905.321, 3.2424927e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_318 = _this; + _this setDir 90.798332; + _this setPos [4010.7776, 2905.321, 3.2424927e-005]; +}; + +_vehicle_320 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [4010.6704, 2909.3513, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_320 = _this; + _this setDir 90.978882; + _this setPos [4010.6704, 2909.3513, 3.0517578e-005]; +}; + +_vehicle_322 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [4010.7295, 2913.8123, 8.392334e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_322 = _this; + _this setDir 91.328293; + _this setPos [4010.7295, 2913.8123, 8.392334e-005]; +}; + +_vehicle_324 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [4010.54, 2900.9888, 9.5367432e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_324 = _this; + _this setDir 91.165634; + _this setPos [4010.54, 2900.9888, 9.5367432e-006]; +}; + +_vehicle_325 = objNull; +if (true) then +{ + _this = createVehicle ["Fort_StoneWall_EP1", [4022.833, 2882.9778, 5.3405762e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_325 = _this; + _this setDir -17.04833; + _this setPos [4022.833, 2882.9778, 5.3405762e-005]; +}; + +_vehicle_335 = objNull; +if (true) then +{ + _this = createVehicle ["T72Wreck", [4022.6077, 2917.0369, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_335 = _this; + _this setDir -19.630575; + _this setPos [4022.6077, 2917.0369, 3.8146973e-006]; +}; + +_vehicle_336 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [4012.7329, 2897.3052, -5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_336 = _this; + _this setDir 262.48877; + _this setVehicleInit "this allowDamage false;"; + _this setPos [4012.7329, 2897.3052, -5.7220459e-006]; +}; + +processInitCommands; diff --git a/TraderCitySources/20.Fapovo/mission.sqf b/TraderCitySources/20.Fapovo/mission.sqf new file mode 100644 index 000000000..7b3658446 --- /dev/null +++ b/TraderCitySources/20.Fapovo/mission.sqf @@ -0,0 +1,1758 @@ + + +_vehicle_4 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [4497.2319, 500.15619, 1.6212463e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_4 = _this; + _this setDir 90.585793; + _this setPos [4497.2319, 500.15619, 1.6212463e-005]; +}; + +_vehicle_6 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [4497.1797, 496.82739, 1.6212463e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_6 = _this; + _this setDir 91.253151; + _this setPos [4497.1797, 496.82739, 1.6212463e-005]; +}; + +_vehicle_8 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [4534.6079, 484.35025, 9.5367432e-007], [], 0, "CAN_COLLIDE"]; + _vehicle_8 = _this; + _this setPos [4534.6079, 484.35025, 9.5367432e-007]; +}; + +_vehicle_9 = objNull; +if (true) then +{ + _this = createVehicle ["C130J_wreck_EP1", [4476.9297, 481.30441, -0.21288699], [], 0, "CAN_COLLIDE"]; + _vehicle_9 = _this; + _this setDir -92.057335; + _this setPos [4476.9297, 481.30441, -0.21288699]; +}; + +_vehicle_10 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel_burning", [4481.7158, 486.35934, 1.9384627], [], 0, "CAN_COLLIDE"]; + _vehicle_10 = _this; + _this setDir 8.7778835; + _this setPos [4481.7158, 486.35934, 1.9384627]; +}; + +_vehicle_15 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [4493.6362, 497.29367, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_15 = _this; + _this setDir 91.254639; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [4493.6362, 497.29367, 1.9073486e-006]; +}; + +_vehicle_16 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [4491.7979, 496.15417, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_16 = _this; + _this setDir -110.77574; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [4491.7979, 496.15417, 5.7220459e-006]; +}; + +_unit_2 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Soldier_Pilot", [4492.6118, 497.43005, -0.93473291], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_2 = _this; + _this setDir 91.095695; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_22 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [4496.0483, 497.4617, -9.5367432e-007], [], 0, "CAN_COLLIDE"]; + _vehicle_22 = _this; + _this setDir 449.99911; + _this setVehicleInit "this allowDammage false; "; + _this setPos [4496.0483, 497.4617, -9.5367432e-007]; +}; + +_vehicle_24 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Mil_Barracks_i", [637.35608, 3817.0522, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_24 = _this; + _this setDir 180.66429; + _this setPos [637.35608, 3817.0522, 1.1444092e-005]; +}; + +_vehicle_26 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Mil_Barracks_i", [4458.7524, 531.47736], [], 0, "CAN_COLLIDE"]; + _vehicle_26 = _this; + _this setDir 89.97921; + _this setPos [4458.7524, 531.47736]; +}; + +_vehicle_43 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_End", [3714.9839, 2398.1875, -0.045453034], [], 0, "CAN_COLLIDE"]; + _vehicle_43 = _this; + _this setDir 0.87494516; + _this setPos [3714.9839, 2398.1875, -0.045453034]; +}; + +_vehicle_46 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [3683.3418, 2398.5479, -0.045460664], [], 0, "CAN_COLLIDE"]; + _vehicle_46 = _this; + _this setDir 0.69068027; + _this setPos [3683.3418, 2398.5479, -0.045460664]; +}; + +_vehicle_48 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [3688.3457, 2398.4849, -0.045454942], [], 0, "CAN_COLLIDE"]; + _vehicle_48 = _this; + _this setDir 0.69068027; + _this setPos [3688.3457, 2398.4849, -0.045454942]; +}; + +_vehicle_50 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [3693.343, 2398.4209, -0.045458756], [], 0, "CAN_COLLIDE"]; + _vehicle_50 = _this; + _this setDir 0.69068027; + _this setPos [3693.343, 2398.4209, -0.045458756]; +}; + +_vehicle_52 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [3698.3435, 2398.3557, -0.045456849], [], 0, "CAN_COLLIDE"]; + _vehicle_52 = _this; + _this setDir 0.69068027; + _this setPos [3698.3435, 2398.3557, -0.045456849]; +}; + +_vehicle_54 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [3703.2739, 2398.2957, -0.045464471], [], 0, "CAN_COLLIDE"]; + _vehicle_54 = _this; + _this setDir 0.69068027; + _this setPos [3703.2739, 2398.2957, -0.045464471]; +}; + +_vehicle_58 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [3713.2141, 2398.2119, -0.045451127], [], 0, "CAN_COLLIDE"]; + _vehicle_58 = _this; + _this setDir 0.69068027; + _this setPos [3713.2141, 2398.2119, -0.045451127]; +}; + +_vehicle_60 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_istan1_sloupek", [3710.6758, 2398.2271, -0.045458756], [], 0, "CAN_COLLIDE"]; + _vehicle_60 = _this; + _this setPos [3710.6758, 2398.2271, -0.045458756]; +}; + +_vehicle_63 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_plot_istan1_sloupek", [3705.9973, 2398.2859, -0.045456849], [], 0, "CAN_COLLIDE"]; + _vehicle_63 = _this; + _this setPos [3705.9973, 2398.2859, -0.045456849]; +}; + +_vehicle_72 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3_DZ", [3716.6458, 2407.3174, 1.335144e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_72 = _this; + _this setDir 93.195992; + _this setPos [3716.6458, 2407.3174, 1.335144e-005]; +}; + +_vehicle_76 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNetB_EAST", [3698.25, 2409.6799, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_76 = _this; + _this setDir 279.42038; + _this setPos [3698.25, 2409.6799, 2.2888184e-005]; +}; + +_vehicle_77 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net2", [3688.4602, 2401.1045, 3.4332275e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_77 = _this; + _this setDir 8.4111509; + _this setPos [3688.4602, 2401.1045, 3.4332275e-005]; +}; + +_vehicle_79 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3_DZ", [3716.7686, 2408.4507, 1.335144e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_79 = _this; + _this setDir 93.195992; + _this setPos [3716.7686, 2408.4507, 1.335144e-005]; +}; + +_vehicle_81 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [3711.1233, 2417.4556], [], 0, "CAN_COLLIDE"]; + _vehicle_81 = _this; + _this setDir 8.0500326; + _this setPos [3711.1233, 2417.4556]; +}; + +_vehicle_83 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [3713.948, 2414.0562, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_83 = _this; + _this setDir 93.848923; + _this setPos [3713.948, 2414.0562, 1.1444092e-005]; +}; + +_vehicle_85 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_EP1", [3705.4216, 2405.2041, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_85 = _this; + _this setDir -6.0289674; + _this setPos [3705.4216, 2405.2041, 1.1444092e-005]; +}; + +_vehicle_88 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_EP1", [3705.5903, 2412.3936, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_88 = _this; + _this setDir -6.0289674; + _this setPos [3705.5903, 2412.3936, 1.9073486e-005]; +}; + +_vehicle_90 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_EP1", [3704.394, 2416.4363, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_90 = _this; + _this setDir -48.793171; + _this setPos [3704.394, 2416.4363, 3.8146973e-006]; +}; + +_vehicle_92 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_EP1", [3704.2341, 2402.3838, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_92 = _this; + _this setDir 22.887354; + _this setPos [3704.2341, 2402.3838, 7.6293945e-006]; +}; + +_vehicle_94 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [3697.2908, 2412.2537, 4.0054321e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_94 = _this; + _this setDir 0.99045426; + _this setPos [3697.2908, 2412.2537, 4.0054321e-005]; +}; + +_vehicle_95 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [3694.363, 2412.8203, 5.531311e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_95 = _this; + _this setDir -86.833755; + _this setPos [3694.363, 2412.8203, 5.531311e-005]; +}; + +_vehicle_96 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [3696.8936, 2413.3083, 3.4332275e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_96 = _this; + _this setDir -87.300934; + _this setPos [3696.8936, 2413.3083, 3.4332275e-005]; +}; + +_vehicle_99 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Small", [3699.9426, 2412.3591, 4.3869019e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_99 = _this; + _this setDir -176.6496; + _this setPos [3699.9426, 2412.3591, 4.3869019e-005]; +}; + +_vehicle_100 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [3709.377, 2383.5928, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_100 = _this; + _this setPos [3709.377, 2383.5928, 1.1444092e-005]; +}; + +_unit_18 = objNull; +if (true) then +{ + _this = createAgent ["Dr_Annie_Baker_EP1", [3692.9583, 2407.9482, 0.97101575], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_18 = _this; + _this setDir 68.873177; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_101 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [3698.6746, 2412.0542, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_101 = _this; + _this setPos [3698.6746, 2412.0542, 1.9073486e-006]; +}; + +_vehicle_102 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Chair_EP1", [3691.7263, 2409.4341, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_102 = _this; + _this setDir 14.191059; + _this setPos [3691.7263, 2409.4341, -7.6293945e-006]; +}; + +_vehicle_103 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Water_pipe_EP1", [3693.3701, 2404.5886, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_103 = _this; + _this setDir -127.16104; + _this setPos [3693.3701, 2404.5886, 5.7220459e-006]; +}; + +_vehicle_104 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_EP1", [3697.4146, 2404.7947, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_104 = _this; + _this setDir 34.513161; + _this setPos [3697.4146, 2404.7947, 7.6293945e-006]; +}; + +_vehicle_105 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [3704.4907, 2413.6797, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_105 = _this; + _this setDir 267.28979; + _this setPos [3704.4907, 2413.6797, 1.9073486e-006]; +}; + +_vehicle_106 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_EP1", [3714.4521, 2411.2573, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_106 = _this; + _this setDir -86.982918; + _this setPos [3714.4521, 2411.2573, 1.9073486e-006]; +}; + +_vehicle_107 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [3704.6575, 2408.8203], [], 0, "CAN_COLLIDE"]; + _vehicle_107 = _this; + _this setDir 86.029404; + _this setPos [3704.6575, 2408.8203]; +}; + +_vehicle_108 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_Stripes", [3709.3728, 2412.2454, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_108 = _this; + _this setDir -0.86271584; + _this setPos [3709.3728, 2412.2454, 7.6293945e-006]; +}; + +_vehicle_109 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [3723.5767, 2418.3267, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_109 = _this; + _this setDir 4.2251468; + _this setPos [3723.5767, 2418.3267, 3.8146973e-006]; +}; + +_vehicle_110 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_stack_EP1", [3697.1626, 2406.4575, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_110 = _this; + _this setDir 77.424988; + _this setPos [3697.1626, 2406.4575, 3.8146973e-006]; +}; + +_vehicle_111 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [3704.0801, 2408.0671, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_111 = _this; + _this setPos [3704.0801, 2408.0671, 1.9073486e-006]; +}; + +_vehicle_112 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_meat_EP1", [3703.3481, 2404.6865, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_112 = _this; + _this setDir -90.989189; + _this setPos [3703.3481, 2404.6865, 1.9073486e-006]; +}; + +_vehicle_113 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tires_EP1", [3715.6816, 2412.135, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_113 = _this; + _this setDir -33.820564; + _this setPos [3715.6816, 2412.135, 1.9073486e-006]; +}; + +_vehicle_114 = objNull; +if (true) then +{ + _this = createVehicle ["VaultStorageLocked", [3715.7261, 2410.7129, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_114 = _this; + _this setDir 91.196404; + _this setPos [3715.7261, 2410.7129, -1.9073486e-006]; +}; + +_vehicle_116 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [3695.8582, 2412.0977, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_116 = _this; + _this setPos [3695.8582, 2412.0977, -7.6293945e-006]; +}; + +_vehicle_118 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3696.1101, 2404.1226, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_118 = _this; + _this setDir -88.609009; + _this setPos [3696.1101, 2404.1226, 1.9073486e-005]; +}; + +_vehicle_121 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3693.1416, 2412.2537, -0.53900123], [], 0, "CAN_COLLIDE"]; + _vehicle_121 = _this; + _this setDir -138.73401; + _this setPos [3693.1416, 2412.2537, -0.53900123]; +}; + +_vehicle_124 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3695.9094, 2407.3718, -0.74034208], [], 0, "CAN_COLLIDE"]; + _vehicle_124 = _this; + _this setDir -102.5858; + _this setPos [3695.9094, 2407.3718, -0.74034208]; +}; + +_vehicle_127 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_postel_manz_kov", [3693.7268, 2404.5625, 3.4332275e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_127 = _this; + _this setDir 3.2485507; + _this setPos [3693.7268, 2404.5625, 3.4332275e-005]; +}; + +_vehicle_129 = objNull; +if (true) then +{ + _this = createVehicle ["Body2", [3694.6909, 2405.2864, 0.55845028], [], 0, "CAN_COLLIDE"]; + _vehicle_129 = _this; + _this setDir 102.10536; + _this setPos [3694.6909, 2405.2864, 0.55845028]; +}; + +_unit_21 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Villager3", [3714.2905, 2411.4067, 1.335144e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_21 = _this; + _this setDir 197.46411; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_132 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [3711.9341, 2411.7551], [], 0, "CAN_COLLIDE"]; + _vehicle_132 = _this; + _this setDir 85.806656; + _this setPos [3711.9341, 2411.7551]; +}; + +_vehicle_134 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [3714.363, 2409.313, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_134 = _this; + _this setDir -1.0765724; + _this setPos [3714.363, 2409.313, 1.1444092e-005]; +}; + +_unit_22 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Woodlander2", [3709.2268, 2413.9536, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_22 = _this; + _this setDir 163.08043; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_143 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [3709.0906, 2413.3269, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_143 = _this; + _this setPos [3709.0906, 2413.3269, 2.0980835e-005]; +}; + +_unit_23 = objNull; +if (true) then +{ + _this = createAgent ["RU_Damsel2", [3700.802, 2405.0876, 0.93403047], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_23 = _this; + _this setDir 17.120543; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_146 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [3700.8794, 2405.6819, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_146 = _this; + _this setDir 3.4843657; + _this setPos [3700.8794, 2405.6819, 7.6293945e-006]; +}; + +_vehicle_148 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Backpackheap", [3698.7861, 2404.593, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_148 = _this; + _this setDir 59.123627; + _this setPos [3698.7861, 2404.593, 1.9073486e-006]; +}; + +_vehicle_150 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [3704.2178, 2409.1182, -0.30037862], [], 0, "CAN_COLLIDE"]; + _vehicle_150 = _this; + _this setDir 447.01398; + _this setVehicleInit "this allowDammage false; "; + _this setPos [3704.2178, 2409.1182, -0.30037862]; +}; + +_unit_37 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Soldier_MG", [3695.7058, 2412.9033, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_37 = _this; + _this setDir 126.20041; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_41 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Soldier_1", [3698.4084, 2412.8806, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_41 = _this; + _this setDir 136.56801; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_152 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [2470.4395, 1815.7665, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_152 = _this; + _this setDir -106.65489; + _this setPos [2470.4395, 1815.7665, 7.6293945e-006]; +}; + +_vehicle_154 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [2472.1689, 1810.6105, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_154 = _this; + _this setDir -106.65489; + _this setPos [2472.1689, 1810.6105, 3.0517578e-005]; +}; + +_vehicle_291 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_zidka02", [3384.7771, 4122.9858], [], 0, "CAN_COLLIDE"]; + _vehicle_291 = _this; + _this setPos [3384.7771, 4122.9858]; +}; + +_vehicle_292 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_zidka03", [3392.2, 4122.9814], [], 0, "CAN_COLLIDE"]; + _vehicle_292 = _this; + _this setPos [3392.2, 4122.9814]; +}; + +_vehicle_293 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_zidka04", [3382.3303, 4123.1777], [], 0, "CAN_COLLIDE"]; + _vehicle_293 = _this; + _this setDir 172.7554; + _this setPos [3382.3303, 4123.1777]; +}; + +_vehicle_294 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_zidka_branka", [3407.4292, 4108.626, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_294 = _this; + _this setDir 76.009209; + _this setPos [3407.4292, 4108.626, 2.2888184e-005]; +}; + +_vehicle_296 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_zidka02", [3387.2732, 4122.9844, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_296 = _this; + _this setPos [3387.2732, 4122.9844, 1.5258789e-005]; +}; + +_vehicle_299 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_zidka04", [3397.1943, 4122.8936], [], 0, "CAN_COLLIDE"]; + _vehicle_299 = _this; + _this setDir 362.36655; + _this setPos [3397.1943, 4122.8936]; +}; + +_vehicle_302 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_zidka04", [3407.2629, 4111.0313], [], 0, "CAN_COLLIDE"]; + _vehicle_302 = _this; + _this setDir 613.92303; + _this setPos [3407.2629, 4111.0313]; +}; + +_vehicle_308 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_zidka02", [3403.5327, 4116.9014, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_308 = _this; + _this setDir 56.051262; + _this setPos [3403.5327, 4116.9014, 3.0517578e-005]; +}; + +_vehicle_309 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_zidka03", [3408.3948, 4099.0205, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_309 = _this; + _this setDir 112.50296; + _this setPos [3408.3948, 4099.0205, 3.0517578e-005]; +}; + +_vehicle_310 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_zidka04", [3406.3892, 4112.7622, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_310 = _this; + _this setDir 54.728958; + _this setPos [3406.3892, 4112.7622, 3.0517578e-005]; +}; + +_vehicle_311 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_zidka02", [3403.9775, 4117.1309, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_311 = _this; + _this setDir -124.92896; + _this setPos [3403.9775, 4117.1309, 4.5776367e-005]; +}; + +_vehicle_317 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_zidka04", [3401.0955, 4121.2559, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_317 = _this; + _this setDir 595.47809; + _this setPos [3401.0955, 4121.2559, -1.5258789e-005]; +}; + +_vehicle_323 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_zidka04", [3405.3215, 4096.0718, -0.0088333664], [], 0, "CAN_COLLIDE"]; + _vehicle_323 = _this; + _this setDir 159.29459; + _this setPos [3405.3215, 4096.0718, -0.0088333664]; +}; + +_vehicle_325 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierWhite_EP1", [3406.7378, 4096.9189, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_325 = _this; + _this setDir -127.2467; + _this setPos [3406.7378, 4096.9189, 1.5258789e-005]; +}; + +_vehicle_329 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [3392.5388, 4114.5459, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_329 = _this; + _this setDir 21.203623; + _this setPos [3392.5388, 4114.5459, 3.8146973e-005]; +}; + +_vehicle_333 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_zidka04", [3362.792, 4099.4312, 1.8280908], [], 0, "CAN_COLLIDE"]; + _vehicle_333 = _this; + _this setDir 706.28864; + _this setPos [3362.792, 4099.4312, 1.8280908]; +}; + +_vehicle_335 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_zidka04", [3360.7424, 4096.8174, 1.8252527], [], 0, "CAN_COLLIDE"]; + _vehicle_335 = _this; + _this setDir 76.701813; + _this setPos [3360.7424, 4096.8174, 1.8252527]; +}; + +_vehicle_337 = objNull; +if (true) then +{ + _this = createVehicle ["Land_fort_bagfence_long", [3393.3379, 4100.8516, -0.10157889], [], 0, "CAN_COLLIDE"]; + _vehicle_337 = _this; + _this setDir 79.640762; + _this setPos [3393.3379, 4100.8516, -0.10157889]; +}; + +_vehicle_343 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier5", [3378.303, 4087.6494], [], 0, "CAN_COLLIDE"]; + _vehicle_343 = _this; + _this setDir -13.761108; + _this setPos [3378.303, 4087.6494]; +}; + +_vehicle_346 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_Vojenska_palanda", [3364.5811, 4090.4438, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_346 = _this; + _this setDir 76.654282; + _this setPos [3364.5811, 4090.4438, 3.0517578e-005]; +}; + +_vehicle_348 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_Vojenska_palanda", [3364.1975, 4092.0603], [], 0, "CAN_COLLIDE"]; + _vehicle_348 = _this; + _this setDir 76.654282; + _this setPos [3364.1975, 4092.0603]; +}; + +_vehicle_350 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_postel_manz_kov", [3362.1194, 4095.2029, -0.13954642], [], 0, "CAN_COLLIDE"]; + _vehicle_350 = _this; + _this setDir 76.541054; + _this setPos [3362.1194, 4095.2029, -0.13954642]; +}; + +_vehicle_351 = objNull; +if (true) then +{ + _this = createVehicle ["Body2", [3363.2134, 4094.4236, 0.4395372], [], 0, "CAN_COLLIDE"]; + _vehicle_351 = _this; + _this setDir 141.72871; + _this setPos [3363.2134, 4094.4236, 0.4395372]; +}; + +_vehicle_358 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_case_d", [3367.9104, 4090.6311, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_358 = _this; + _this setDir -12.025197; + _this setPos [3367.9104, 4090.6311, 7.6293945e-006]; +}; + +_vehicle_369 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Skrin_opalena", [3366.0432, 4099.5464], [], 0, "CAN_COLLIDE"]; + _vehicle_369 = _this; + _this setDir 348.42612; + _this setPos [3366.0432, 4099.5464]; +}; + +_vehicle_370 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Water_pipe_EP1", [3363.0681, 4093.0269, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_370 = _this; + _this setPos [3363.0681, 4093.0269, -7.6293945e-006]; +}; + +_vehicle_371 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3367.7512, 4099.2017, -0.16124348], [], 0, "CAN_COLLIDE"]; + _vehicle_371 = _this; + _this setDir -105.07111; + _this setPos [3367.7512, 4099.2017, -0.16124348]; +}; + +_vehicle_375 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3368.7781, 4095.3884, -0.65313375], [], 0, "CAN_COLLIDE"]; + _vehicle_375 = _this; + _this setDir -105.07111; + _this setPos [3368.7781, 4095.3884, -0.65313375]; +}; + +_vehicle_379 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_lekarnicka", [3366.208, 4089.6746, 0.94368881], [], 0, "CAN_COLLIDE"]; + _vehicle_379 = _this; + _this setDir 167.60188; + _this setPos [3366.208, 4089.6746, 0.94368881]; +}; + +_vehicle_382 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_wall_board", [3364.2759, 4099.6606, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_382 = _this; + _this setDir -192.89091; + _this setPos [3364.2759, 4099.6606, -7.6293945e-006]; +}; + +_vehicle_384 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_ch_mod_c", [3362.5691, 4095.7078], [], 0, "CAN_COLLIDE"]; + _vehicle_384 = _this; + _this setDir -49.87542; + _this setPos [3362.5691, 4095.7078]; +}; + +_vehicle_391 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_hospital_bench", [3368.1921, 4096.0127, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_391 = _this; + _this setDir 73.752609; + _this setPos [3368.1921, 4096.0127, 3.8146973e-005]; +}; + +_vehicle_393 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_hospital_bench", [3367.8071, 4097.4082, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_393 = _this; + _this setDir 75.305832; + _this setPos [3367.8071, 4097.4082, 3.0517578e-005]; +}; + +_vehicle_398 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_conference_table_a", [3365.0176, 4096.9429, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_398 = _this; + _this setDir 317.5722; + _this setPos [3365.0176, 4096.9429, 6.1035156e-005]; +}; + +_vehicle_399 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_chair", [3363.7512, 4097.6074, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_399 = _this; + _this setDir -62.523979; + _this setPos [3363.7512, 4097.6074, 3.8146973e-005]; +}; + +_unit_50 = objNull; +if (true) then +{ + _this = createAgent ["Dr_Hladik_EP1", [3364.3801, 4097.3677, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_50 = _this; + _this setDir 140.80887; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_400 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [3376.9885, 4089.2214], [], 0, "CAN_COLLIDE"]; + _vehicle_400 = _this; + _this setDir -104.30524; + _this setPos [3376.9885, 4089.2214]; +}; + +_vehicle_401 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [3377.9575, 4089.7664], [], 0, "CAN_COLLIDE"]; + _vehicle_401 = _this; + _this setDir 78.038872; + _this setPos [3377.9575, 4089.7664]; +}; + +_vehicle_402 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [3373.332, 4088.335], [], 0, "CAN_COLLIDE"]; + _vehicle_402 = _this; + _this setDir 169.14369; + _this setPos [3373.332, 4088.335]; +}; + +_vehicle_403 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Small", [3381.4207, 4089.8037, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_403 = _this; + _this setDir -7.0912347; + _this setPos [3381.4207, 4089.8037, 7.6293945e-006]; +}; + +_vehicle_404 = objNull; +if (true) then +{ + _this = createVehicle ["Concrete_Wall_EP1", [3379.1401, 4088.0203, 0.7548092], [], 0, "CAN_COLLIDE"]; + _vehicle_404 = _this; + _this setDir -11.529279; + _this setPos [3379.1401, 4088.0203, 0.7548092]; +}; + +_vehicle_406 = objNull; +if (true) then +{ + _this = createVehicle ["Concrete_Wall_EP1", [3381.5935, 4088.5776, 0.88937861], [], 0, "CAN_COLLIDE"]; + _vehicle_406 = _this; + _this setDir -20.156574; + _this setPos [3381.5935, 4088.5776, 0.88937861]; +}; + +_unit_57 = objNull; +if (true) then +{ + _this = createAgent ["BAF_Soldier_AAT_W", [3379.9919, 4089.8674, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_57 = _this; + _this setDir -5.0636034; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_60 = objNull; +if (true) then +{ + _this = createAgent ["BAF_Soldier_AAR_MTP", [3375.4666, 4089.1343], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_60 = _this; + _this setDir 8.0375652; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_409 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [3375.5881, 4090.0408, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_409 = _this; + _this setDir -10.155918; + _this setPos [3375.5881, 4090.0408, 7.6293945e-006]; +}; + +_vehicle_411 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [3379.9771, 4090.8215], [], 0, "CAN_COLLIDE"]; + _vehicle_411 = _this; + _this setDir -13.254444; + _this setPos [3379.9771, 4090.8215]; +}; + +_vehicle_413 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [3378.4534, 4092.4238, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_413 = _this; + _this setDir -11.628606; + _this setPos [3378.4534, 4092.4238, 3.0517578e-005]; +}; + +_vehicle_415 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [3374.2898, 4091.6167, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_415 = _this; + _this setDir -13.724553; + _this setPos [3374.2898, 4091.6167, 3.0517578e-005]; +}; + +_vehicle_417 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [3377.021, 4097.2983], [], 0, "CAN_COLLIDE"]; + _vehicle_417 = _this; + _this setDir -82.58683; + _this setPos [3377.021, 4097.2983]; +}; + +_vehicle_418 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_EP1", [3380.0107, 4101.4878, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_418 = _this; + _this setDir 82.32869; + _this setPos [3380.0107, 4101.4878, -2.2888184e-005]; +}; + +_vehicle_419 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [3381.9253, 4100.4229, 7.6293945e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_419 = _this; + _this setDir 0.41477725; + _this setPos [3381.9253, 4100.4229, 7.6293945e-005]; +}; + +_vehicle_420 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_meat_EP1", [3377.1475, 4103.8027, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_420 = _this; + _this setDir 117.51574; + _this setPos [3377.1475, 4103.8027, 2.2888184e-005]; +}; + +_vehicle_421 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_EP1", [3376.6689, 4102.0815, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_421 = _this; + _this setDir -1.1910597; + _this setPos [3376.6689, 4102.0815, 3.0517578e-005]; +}; + +_vehicle_423 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [3380.8962, 4101.416, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_423 = _this; + _this setDir 80.107132; + _this setPos [3380.8962, 4101.416, 2.2888184e-005]; +}; + +_vehicle_425 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Backpackheap", [3381.9912, 4102.9761, -0.022673532], [], 0, "CAN_COLLIDE"]; + _vehicle_425 = _this; + _this setDir 34.339531; + _this setPos [3381.9912, 4102.9761, -0.022673532]; +}; + +_unit_63 = objNull; +if (true) then +{ + _this = createAgent ["RU_Damsel1", [3380.2383, 4101.2407, 0.92276478], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_63 = _this; + _this setDir 80.881088; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_427 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [3395.0432, 4094.0305], [], 0, "CAN_COLLIDE"]; + _vehicle_427 = _this; + _this setPos [3395.0432, 4094.0305]; +}; + +_vehicle_429 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [3403.1099, 4095.0547, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_429 = _this; + _this setDir -12.994322; + _this setPos [3403.1099, 4095.0547, 7.6293945e-006]; +}; + +_vehicle_432 = objNull; +if (true) then +{ + _this = createVehicle ["Concrete_Wall_EP1", [3408.9888, 4098.7998, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_432 = _this; + _this setDir -68.224228; + _this setPos [3408.9888, 4098.7998, -2.2888184e-005]; +}; + +_vehicle_434 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier5", [3405.9597, 4113.9731, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_434 = _this; + _this setDir 70.361305; + _this setPos [3405.9597, 4113.9731, 2.2888184e-005]; +}; + +_vehicle_436 = objNull; +if (true) then +{ + _this = createVehicle ["Concrete_Wall_EP1", [3383.6956, 4089.6365, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_436 = _this; + _this setDir -69.672333; + _this setPos [3383.6956, 4089.6365, -7.6293945e-006]; +}; + +_vehicle_440 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [3402.1658, 4097.5771, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_440 = _this; + _this setDir 75.884003; + _this setPos [3402.1658, 4097.5771, 7.6293945e-006]; +}; + +_vehicle_445 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [3405.3645, 4100.4009, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_445 = _this; + _this setDir -65.153786; + _this setPos [3405.3645, 4100.4009, -1.5258789e-005]; +}; + +_unit_65 = objNull; +if (true) then +{ + _this = createAgent ["Soldier_Bodyguard_M4_PMC", [3406.2334, 4100.1587], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_65 = _this; + _this setDir -56.60854; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_448 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3_DZ", [3405.9253, 4102.728, -0.0021722293], [], 0, "CAN_COLLIDE"]; + _vehicle_448 = _this; + _this setDir -7.4519486; + _this setPos [3405.9253, 4102.728, -0.0021722293]; +}; + +_vehicle_450 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_EP1", [3394.7178, 4097.2686], [], 0, "CAN_COLLIDE"]; + _vehicle_450 = _this; + _this setDir 82.32869; + _this setPos [3394.7178, 4097.2686]; +}; + +_vehicle_452 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tires_EP1", [3398.7292, 4096.0332, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_452 = _this; + _this setDir -40.176041; + _this setPos [3398.7292, 4096.0332, 7.6293945e-006]; +}; + +_vehicle_454 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Pneu", [3399.676, 4096.5298, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_454 = _this; + _this setPos [3399.676, 4096.5298, 1.5258789e-005]; +}; + +_vehicle_455 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Crates_stack_EP1", [3395.1633, 4095.7932, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_455 = _this; + _this setDir 85.699699; + _this setPos [3395.1633, 4095.7932, -7.6293945e-006]; +}; + +_vehicle_457 = objNull; +if (true) then +{ + _this = createVehicle ["Paleta2", [3396.8821, 4095.2295], [], 0, "CAN_COLLIDE"]; + _vehicle_457 = _this; + _this setDir -5.1931224; + _this setPos [3396.8821, 4095.2295]; +}; + +_unit_66 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Commander", [3395.4006, 4097.2539, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_66 = _this; + _this setDir 9.57026; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_459 = objNull; +if (true) then +{ + _this = createVehicle ["VaultStorageLocked", [3393.9531, 4097.9756], [], 0, "CAN_COLLIDE"]; + _vehicle_459 = _this; + _this setDir -101.16702; + _this setPos [3393.9531, 4097.9756]; +}; + +_vehicle_460 = objNull; +if (true) then +{ + _this = createVehicle ["Mi8Wreck", [3410.2898, 4107.6421], [], 0, "CAN_COLLIDE"]; + _vehicle_460 = _this; + _this setDir -16.924034; + _this setPos [3410.2898, 4107.6421]; +}; + +_vehicle_462 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier5", [3396.676, 4122.7778, 0.11708152], [], 0, "CAN_COLLIDE"]; + _vehicle_462 = _this; + _this setDir 29.873461; + _this setPos [3396.676, 4122.7778, 0.11708152]; +}; + +_vehicle_465 = objNull; +if (true) then +{ + _this = createVehicle ["Concrete_Wall_EP1", [3392.2117, 4123.0996], [], 0, "CAN_COLLIDE"]; + _vehicle_465 = _this; + _this setDir 0.22401299; + _this setPos [3392.2117, 4123.0996]; +}; + +_vehicle_468 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_EP1", [3406.7327, 4099.3296, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_468 = _this; + _this setDir 297.32788; + _this setPos [3406.7327, 4099.3296, 7.6293945e-006]; +}; + +_vehicle_470 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [4336.8379, 3641.6816, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_470 = _this; + _this setDir 201.95277; + _this setPos [4336.8379, 3641.6816, 5.7220459e-006]; +}; + +_vehicle_473 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNet_EAST", [4349.0142, 3662.5413, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_473 = _this; + _this setDir 23.635082; + _this setPos [4349.0142, 3662.5413, -1.9073486e-006]; +}; + +_vehicle_475 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net2", [4344.3955, 3660.4597], [], 0, "CAN_COLLIDE"]; + _vehicle_475 = _this; + _this setDir 91.900963; + _this setPos [4344.3955, 3660.4597]; +}; + +_unit_71 = objNull; +if (true) then +{ + _this = createAgent ["Tanny_PMC", [4350.2427, 3660.3196, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_71 = _this; + _this setDir 203.77193; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_477 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [4349.6133, 3659.3777, 9.5367432e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_477 = _this; + _this setDir 207.76086; + _this setPos [4349.6133, 3659.3777, 9.5367432e-006]; +}; + +_vehicle_478 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Chair_EP1", [4349.5737, 3661.9121], [], 0, "CAN_COLLIDE"]; + _vehicle_478 = _this; + _this setDir 93.365692; + _this setPos [4349.5737, 3661.9121]; +}; + +_vehicle_481 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [4355.5752, 3664.8054, 9.5367432e-007], [], 0, "CAN_COLLIDE"]; + _vehicle_481 = _this; + _this setDir 34.721371; + _this setPos [4355.5752, 3664.8054, 9.5367432e-007]; +}; + +_vehicle_484 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [4356.4927, 3657.6958, -2.8610229e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_484 = _this; + _this setDir 123.40162; + _this setPos [4356.4927, 3657.6958, -2.8610229e-006]; +}; + +_vehicle_509 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [4348.8374, 3669.2134, -1.6212463e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_509 = _this; + _this setDir 28.949425; + _this setPos [4348.8374, 3669.2134, -1.6212463e-005]; +}; + +_vehicle_512 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [4342.873, 3667.9919, 4.1007996e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_512 = _this; + _this setDir -59.214394; + _this setPos [4342.873, 3667.9919, 4.1007996e-005]; +}; + +_vehicle_514 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [4340.6709, 3660.5466, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_514 = _this; + _this setDir 93.987396; + _this setPos [4340.6709, 3660.5466, 1.9073486e-006]; +}; + +_vehicle_516 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [4344.0317, 3654.8792], [], 0, "CAN_COLLIDE"]; + _vehicle_516 = _this; + _this setDir 32.590897; + _this setPos [4344.0317, 3654.8792]; +}; + +_vehicle_518 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [4351.8789, 3650.1201, 2.8610229e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_518 = _this; + _this setDir -12.011865; + _this setPos [4351.8789, 3650.1201, 2.8610229e-006]; +}; + +_vehicle_522 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [1621.489, 1066.2478, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_522 = _this; + _this setPos [1621.489, 1066.2478, 1.9073486e-006]; +}; + +_vehicle_523 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [1604.9905, 1060.6776], [], 0, "CAN_COLLIDE"]; + _vehicle_523 = _this; + _this setDir -19.837755; + _this setPos [1604.9905, 1060.6776]; +}; + +_vehicle_525 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [1607.6384, 1063.3717, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_525 = _this; + _this setDir -86.632141; + _this setPos [1607.6384, 1063.3717, 1.9073486e-006]; +}; + +_vehicle_527 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [1607.2205, 1067.2042, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_527 = _this; + _this setDir -103.03635; + _this setPos [1607.2205, 1067.2042, -1.9073486e-006]; +}; + +_vehicle_529 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [1606.0792, 1070.4739, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_529 = _this; + _this setDir 68.813354; + _this setPos [1606.0792, 1070.4739, -1.9073486e-006]; +}; + +_vehicle_531 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net2", [1604.3981, 1063.0228, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_531 = _this; + _this setDir -16.49041; + _this setPos [1604.3981, 1063.0228, -1.9073486e-006]; +}; + +_unit_87 = objNull; +if (true) then +{ + _this = createAgent ["Soldier_MG_PKM_PMC", [1603.9364, 1066.9688], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_87 = _this; + _this setDir 56.743759; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_533 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Nav_Boathouse_Pier", [3528.5979, 3138.8816, -0.22335473], [], 0, "CAN_COLLIDE"]; + _vehicle_533 = _this; + _this setDir 112.95339; + _this setPos [3528.5979, 3138.8816, -0.22335473]; +}; + +_vehicle_534 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Nav_Boathouse", [3528.5979, 3138.8816, -0.22335473], [], 0, "CAN_COLLIDE"]; + _vehicle_534 = _this; + _this setDir 112.95339; + _this setPos [3528.5979, 3138.8816, -0.22335473]; +}; + +_unit_101 = objNull; +if (true) then +{ + _this = createAgent ["UN_CDF_Soldier_Crew_EP1", [3524.3467, 3132.5461, 1.3646177], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_101 = _this; + _this setDir 203.27184; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_536 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNet_NATO", [4678.3638, 1881.2988, 0.070461109], [], 0, "CAN_COLLIDE"]; + _vehicle_536 = _this; + _this setDir 72.290192; + _this setPos [4678.3638, 1881.2988, 0.070461109]; +}; + +_vehicle_537 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net3", [4677.5796, 1884.7985, -1.6212463e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_537 = _this; + _this setDir 149.91161; + _this setPos [4677.5796, 1884.7985, -1.6212463e-005]; +}; + +_vehicle_538 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [4677.8511, 1882.298, -2.8133392e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_538 = _this; + _this setDir -109.93198; + _this setPos [4677.8511, 1882.298, -2.8133392e-005]; +}; + +_vehicle_539 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Small", [4680.0889, 1880.7688, 6.1988831e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_539 = _this; + _this setDir 60.512638; + _this setPos [4680.0889, 1880.7688, 6.1988831e-006]; +}; + +_vehicle_540 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [4676.9702, 1879.5991, 4.863739e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_540 = _this; + _this setDir 69.46154; + _this setPos [4676.9702, 1879.5991, 4.863739e-005]; +}; + +_vehicle_542 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [4679.23, 1879.3307, -0.00010967255], [], 0, "CAN_COLLIDE"]; + _vehicle_542 = _this; + _this setDir 107.60597; + _this setPos [4679.23, 1879.3307, -0.00010967255]; +}; + +_vehicle_546 = objNull; +if (true) then +{ + _this = createVehicle ["Land_A_tent", [4679.5625, 1876.6385, 6.6757202e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_546 = _this; + _this setDir 72.947815; + _this setPos [4679.5625, 1876.6385, 6.6757202e-006]; +}; + +_vehicle_548 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [4346.6563, 3655.4177, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_548 = _this; + _this setDir 570.13947; + _this setVehicleInit "this allowDammage false; "; + _this setPos [4346.6563, 3655.4177, 1.1444092e-005]; +}; + +_vehicle_550 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [3389.0732, 4103.0015, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_550 = _this; + _this setDir 348.88818; + _this setVehicleInit "this allowDammage false; "; + _this setPos [3389.0732, 4103.0015, -7.6293945e-006]; +}; + +_vehicle_552 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [3701.7236, 2416.3401, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_552 = _this; + _this setDir -87.300934; + _this setPos [3701.7236, 2416.3401, -1.9073486e-006]; +}; + +_vehicle_555 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [3702.6746, 2413.3359, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_555 = _this; + _this setDir -40.862747; + _this setPos [3702.6746, 2413.3359, 1.9073486e-006]; +}; + +_unit_111 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Soldier_Scout", [3702.1665, 2414.2417], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_111 = _this; + _this setDir 134.77061; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_113 = objNull; +if (true) then +{ + _this = createAgent ["FR_Assault_R", [4677.6855, 1880.1096, 4.7683716e-007], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_113 = _this; + _this setDir -124.71986; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_558 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [4491.125, 499.75305, -3.9100647e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_558 = _this; + _this setDir 267.28979; + _this setPos [4491.125, 499.75305, -3.9100647e-005]; +}; + +_vehicle_560 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [4675.1641, 1876.5009, 2.2411346e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_560 = _this; + _this setDir 428.29886; + _this setPos [4675.1641, 1876.5009, 2.2411346e-005]; +}; + +_vehicle_562 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [1602.7466, 1070.7717, 9.5367432e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_562 = _this; + _this setDir 203.53108; + _this setPos [1602.7466, 1070.7717, 9.5367432e-006]; +}; + +_vehicle_564 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [3522.0642, 3132.9773, 1.3190868], [], 0, "CAN_COLLIDE"]; + _vehicle_564 = _this; + _this setDir 316.73956; + _this setPos [3522.0642, 3132.9773, 1.3190868]; +}; + +_vehicle_566 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [4353.0176, 3655.6545], [], 0, "CAN_COLLIDE"]; + _vehicle_566 = _this; + _this setDir 48.818363; + _this setPos [4353.0176, 3655.6545]; +}; + +_vehicle_568 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [3390.9268, 4098.6367, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_568 = _this; + _this setDir 513.85626; + _this setPos [3390.9268, 4098.6367, -1.5258789e-005]; +}; + +_vehicle_569 = objNull; +if (true) then +{ + _this = createVehicle ["Land_A_Hospital", [3307.9253, 1509.431, -6.6757202e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_569 = _this; + _this setDir 0.91619194; + _this setPos [3307.9253, 1509.431, -6.6757202e-006]; +}; + +processInitCommands; diff --git a/TraderCitySources/cariboutradercitys.Caribou/mission.biedi b/TraderCitySources/21.Caribou/mission.biedi similarity index 100% rename from TraderCitySources/cariboutradercitys.Caribou/mission.biedi rename to TraderCitySources/21.Caribou/mission.biedi diff --git a/TraderCitySources/21.Caribou/mission.sqf b/TraderCitySources/21.Caribou/mission.sqf new file mode 100644 index 000000000..c54d8307c --- /dev/null +++ b/TraderCitySources/21.Caribou/mission.sqf @@ -0,0 +1,2629 @@ + +_vehicle_5 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HouseV2_04_interier", [3176.6204, 3084.6216, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_5 = _this; + _this setDir -127.3119; + _this setPos [3176.6204, 3084.6216, 3.8146973e-006]; +}; + +_vehicle_31 = objNull; +if (true) then +{ + _this = createVehicle ["Land_deutshe_mini", [3064.4121, 3019.0596, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_31 = _this; + _this setDir 52.138424; + _this setPos [3064.4121, 3019.0596, 1.9073486e-005]; +}; + +_vehicle_33 = objNull; +if (true) then +{ + _this = createVehicle ["Land_deutshe_mini", [3266.9946, 3095.5378, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_33 = _this; + _this setDir 201.51917; + _this setPos [3266.9946, 3095.5378, 1.1444092e-005]; +}; + +_vehicle_36 = objNull; +if (true) then +{ + _this = createVehicle ["Land_deutshe_mini", [3234.8159, 3108.5422, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_36 = _this; + _this setDir -157.34282; + _this setPos [3234.8159, 3108.5422, 2.2888184e-005]; +}; + +_vehicle_38 = objNull; +if (true) then +{ + _this = createVehicle ["Land_deutshe_mini", [2874.949, 2558.0229, 0.13615909], [], 0, "CAN_COLLIDE"]; + _vehicle_38 = _this; + _this setDir 3.714937; + _this setPos [2874.949, 2558.0229, 0.13615909]; +}; + +_vehicle_47 = objNull; +if (true) then +{ + _this = createVehicle ["Land_dum_mesto2", [2879.6333, 2593.5698, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_47 = _this; + _this setDir 179.31281; + _this setPos [2879.6333, 2593.5698, 1.1444092e-005]; +}; + +_vehicle_54 = objNull; +if (true) then +{ + _this = createVehicle ["Land_deutshe_mini", [5565.8091, 2828.0947, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_54 = _this; + _this setDir -45.750294; + _this setPos [5565.8091, 2828.0947, 3.0517578e-005]; +}; + +_vehicle_55 = objNull; +if (true) then +{ + _this = createVehicle ["Land_dum_mesto2", [5547.0308, 2786.6438, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_55 = _this; + _this setDir -134.8595; + _this setPos [5547.0308, 2786.6438, 3.8146973e-006]; +}; + +_vehicle_57 = objNull; +if (true) then +{ + _this = createVehicle ["Land_dum_olezlina", [5560.6978, 2806.8677, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_57 = _this; + _this setDir 134.00557; + _this setPos [5560.6978, 2806.8677, 1.9073486e-005]; +}; + +_vehicle_58 = objNull; +if (true) then +{ + _this = createVehicle ["Land_dum_rasovna", [5552.3027, 2818.2283, 2.6702881e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_58 = _this; + _this setDir 223.77332; + _this setPos [5552.3027, 2818.2283, 2.6702881e-005]; +}; + +_vehicle_60 = objNull; +if (true) then +{ + _this = createVehicle ["Land_dum_rasovna", [5596.4258, 2839.4534, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_60 = _this; + _this setDir 402.74789; + _this setPos [5596.4258, 2839.4534, 1.1444092e-005]; +}; + +_vehicle_69 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HouseV_1I4", [5499.1318, 2776.2668, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_69 = _this; + _this setDir 132.98329; + _this setPos [5499.1318, 2776.2668, 1.1444092e-005]; +}; + +_vehicle_71 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HouseV_1I4", [4009.7397, 3781.3201, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_71 = _this; + _this setDir -67.648834; + _this setPos [4009.7397, 3781.3201, 7.6293945e-006]; +}; + +_vehicle_73 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HouseV_1I4", [4423.8154, 3747.9465, 0.31592265], [], 0, "CAN_COLLIDE"]; + _vehicle_73 = _this; + _this setDir 268.6774; + _this setPos [4423.8154, 3747.9465, 0.31592265]; +}; + +_vehicle_76 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HouseV_1I4", [4455.667, 4210.1909, 0.36803427], [], 0, "CAN_COLLIDE"]; + _vehicle_76 = _this; + _this setDir 371.93021; + _this setPos [4455.667, 4210.1909, 0.36803427]; +}; + +_vehicle_78 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HouseV_1I4", [5631.6548, 4674.043, 0.35368752], [], 0, "CAN_COLLIDE"]; + _vehicle_78 = _this; + _this setDir 182.2144; + _this setPos [5631.6548, 4674.043, 0.35368752]; +}; + +_vehicle_81 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HouseV_1I4", [4546.4336, 5758.9546, 0.13841794], [], 0, "CAN_COLLIDE"]; + _vehicle_81 = _this; + _this setDir 383.62112; + _this setPos [4546.4336, 5758.9546, 0.13841794]; +}; + +_vehicle_83 = objNull; +if (true) then +{ + _this = createVehicle ["Land_A_Hospital", [4570.2222, 5802.0601, 2.8610229e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_83 = _this; + _this setDir -59.079391; + _this setPos [4570.2222, 5802.0601, 2.8610229e-005]; +}; + +_vehicle_90 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_runway_poj_T_1", [4569.0205, 5800.8218, 1.7166138e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_90 = _this; + _this setDir 30.937948; + _this setPos [4569.0205, 5800.8218, 1.7166138e-005]; +}; + +_vehicle_97 = objNull; +if (true) then +{ + _this = createVehicle ["Land_dum_mesto2", [4591.3833, 5837.4146, 0.22131722], [], 0, "CAN_COLLIDE"]; + _vehicle_97 = _this; + _this setDir 30.60561; + _this setPos [4591.3833, 5837.4146, 0.22131722]; +}; + +_vehicle_99 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HouseV_1I4", [5164.5781, 7223.7939], [], 0, "CAN_COLLIDE"]; + _vehicle_99 = _this; + _this setDir 302.03235; + _this setPos [5164.5781, 7223.7939]; +}; + +_vehicle_102 = objNull; +if (true) then +{ + _this = createVehicle ["Land_dum_mesto2", [5882.2715, 5733.1914, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_102 = _this; + _this setDir 66.996193; + _this setPos [5882.2715, 5733.1914, 7.6293945e-006]; +}; + +_vehicle_104 = objNull; +if (true) then +{ + _this = createVehicle ["Land_deutshe_mini", [4032.6233, 3802.8555, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_104 = _this; + _this setDir -157.34282; + _this setPos [4032.6233, 3802.8555, -1.1444092e-005]; +}; + +_vehicle_106 = objNull; +if (true) then +{ + _this = createVehicle ["Land_deutshe_mini", [4394.1841, 3741.3491, 0.24636883], [], 0, "CAN_COLLIDE"]; + _vehicle_106 = _this; + _this setDir -0.22734395; + _this setPos [4394.1841, 3741.3491, 0.24636883]; +}; + +_vehicle_108 = objNull; +if (true) then +{ + _this = createVehicle ["Land_cihlovej_dum", [1124.0165, 1965.4352, 1.335144e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_108 = _this; + _this setDir 125.23171; + _this setPos [1124.0165, 1965.4352, 1.335144e-005]; +}; + +_vehicle_109 = objNull; +if (true) then +{ + _this = createVehicle ["Land_cihlovej_dum_in", [1127.241, 1970.7371, 6.2942505e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_109 = _this; + _this setDir -53.771091; + _this setPos [1127.241, 1970.7371, 6.2942505e-005]; +}; + +_vehicle_113 = objNull; +if (true) then +{ + _this = createVehicle ["Land_dulni_bs", [1136.9937, 1980.9386, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_113 = _this; + _this setDir 219.20805; + _this setPos [1136.9937, 1980.9386, 3.8146973e-006]; +}; + +_vehicle_119 = objNull; +if (true) then +{ + _this = createVehicle ["Land_dum_mesto2", [1398.4467, 1573.0165, 1.335144e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_119 = _this; + _this setDir -67.066826; + _this setPos [1398.4467, 1573.0165, 1.335144e-005]; +}; + +_vehicle_129 = objNull; +if (true) then +{ + _this = createVehicle ["Land_dum_rasovna", [1411.6417, 1853.2594], [], 0, "CAN_COLLIDE"]; + _vehicle_129 = _this; + _this setDir 179.38596; + _this setPos [1411.6417, 1853.2594]; +}; + +_vehicle_139 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HouseV_1I4", [1451.853, 1802.2595, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_139 = _this; + _this setDir 144.44728; + _this setPos [1451.853, 1802.2595, 3.8146973e-006]; +}; + +_vehicle_147 = objNull; +if (true) then +{ + _this = createVehicle ["Land_A_GeneralStore_01a", [2788.1167, 2850.7622, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_147 = _this; + _this setDir 3.2800088; + _this setPos [2788.1167, 2850.7622, 1.5258789e-005]; +}; + +_vehicle_175 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [2774.3523, 2840.3921, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_175 = _this; + _this setPos [2774.3523, 2840.3921, -3.8146973e-006]; +}; + +_vehicle_176 = objNull; +if (true) then +{ + _this = createVehicle ["Paleta2", [2784.6033, 2841.1814, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_176 = _this; + _this setDir -142.31097; + _this setPos [2784.6033, 2841.1814, -3.8146973e-006]; +}; + +_vehicle_179 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Plot_Ohrada", [5568.915, 2817.4524], [], 0, "CAN_COLLIDE"]; + _vehicle_179 = _this; + _this setDir 44.678394; + _this setPos [5568.915, 2817.4524]; +}; + +_vehicle_181 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Plot_Ohrada", [5571.0259, 2815.3652, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_181 = _this; + _this setDir 44.678394; + _this setPos [5571.0259, 2815.3652, 3.8146973e-006]; +}; + +_vehicle_183 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Plot_Ohrada", [5575.2671, 2811.1687, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_183 = _this; + _this setDir 44.678394; + _this setPos [5575.2671, 2811.1687, 3.8146973e-006]; +}; + +_vehicle_185 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Plot_Ohrada", [5579.2881, 2806.9614, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_185 = _this; + _this setDir 136.46104; + _this setPos [5579.2881, 2806.9614, 3.8146973e-006]; +}; + +_vehicle_199 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Plot_Ohrada", [5573.1519, 2813.2644, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_199 = _this; + _this setDir 44.678394; + _this setPos [5573.1519, 2813.2644, 3.0517578e-005]; +}; + +_vehicle_201 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Plot_Ohrada", [5577.3828, 2809.0723, -2.6702881e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_201 = _this; + _this setDir 44.678394; + _this setPos [5577.3828, 2809.0723, -2.6702881e-005]; +}; + +_vehicle_204 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Plot_Ohrada", [5575.022, 2802.793, 0.00010299683], [], 0, "CAN_COLLIDE"]; + _vehicle_204 = _this; + _this setDir 134.88255; + _this setPos [5575.022, 2802.793, 0.00010299683]; +}; + +_vehicle_206 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Plot_Ohrada", [5577.1299, 2804.9077, 0.00010299683], [], 0, "CAN_COLLIDE"]; + _vehicle_206 = _this; + _this setDir 134.88255; + _this setPos [5577.1299, 2804.9077, 0.00010299683]; +}; + +_vehicle_208 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Plot_Ohrada", [5572.9185, 2800.6809, 6.4849854e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_208 = _this; + _this setDir 134.88255; + _this setPos [5572.9185, 2800.6809, 6.4849854e-005]; +}; + +_vehicle_210 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Plot_Ohrada", [5570.8027, 2798.5601, 2.6702881e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_210 = _this; + _this setDir 134.88255; + _this setPos [5570.8027, 2798.5601, 2.6702881e-005]; +}; + +_vehicle_212 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Plot_Ohrada", [5566.5957, 2794.3386, 4.196167e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_212 = _this; + _this setDir 134.88255; + _this setPos [5566.5957, 2794.3386, 4.196167e-005]; +}; + +_vehicle_214 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Plot_Ohrada", [5568.6914, 2796.4429, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_214 = _this; + _this setDir 134.88255; + _this setPos [5568.6914, 2796.4429, 3.8146973e-006]; +}; + +_vehicle_216 = objNull; +if (true) then +{ + _this = createVehicle ["Land_A_Hospital", [2883.0808, 2852.8447, -0.056594841], [], 0, "CAN_COLLIDE"]; + _vehicle_216 = _this; + _this setDir 181.84711; + _this setPos [2883.0808, 2852.8447, -0.056594841]; +}; + +_vehicle_218 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [1382.7831, 6972.8784, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_218 = _this; + _this setDir -0.53360164; + _this setPos [1382.7831, 6972.8784, -2.2888184e-005]; +}; + +_vehicle_219 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [1389.3522, 6979.2334], [], 0, "CAN_COLLIDE"]; + _vehicle_219 = _this; + _this setDir 66.542381; + _this setPos [1389.3522, 6979.2334]; +}; + +_vehicle_220 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_Stripes", [1390.671, 6975.9873, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_220 = _this; + _this setDir 65.427559; + _this setPos [1390.671, 6975.9873, 7.6293945e-006]; +}; + +_vehicle_222 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [1392.9243, 6973.6318, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_222 = _this; + _this setDir 31.547062; + _this setPos [1392.9243, 6973.6318, 7.6293945e-006]; +}; + +_vehicle_225 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [1396.4038, 6973.4849, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_225 = _this; + _this setDir -14.311305; + _this setPos [1396.4038, 6973.4849, -7.6293945e-006]; +}; + +_vehicle_229 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [1390.9419, 6981.228], [], 0, "CAN_COLLIDE"]; + _vehicle_229 = _this; + _this setDir 160.93054; + _this setPos [1390.9419, 6981.228]; +}; + +_vehicle_233 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [1394.718, 6982.5308, -3.8146973e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_233 = _this; + _this setDir 160.93054; + _this setPos [1394.718, 6982.5308, -3.8146973e-005]; +}; + +_vehicle_236 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [1398.4897, 6982.5903, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_236 = _this; + _this setDir 197.36107; + _this setPos [1398.4897, 6982.5903, -7.6293945e-006]; +}; + +_vehicle_239 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [1401.2271, 6980.2041, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_239 = _this; + _this setDir 244.75478; + _this setPos [1401.2271, 6980.2041, 1.5258789e-005]; +}; + +_vehicle_241 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [1393.9684, 6979.3232, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_241 = _this; + _this setDir -17.933163; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [1393.9684, 6979.3232, 7.6293945e-006]; +}; + +_vehicle_242 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Ind_TankSmall", [1403.3896, 6981.1196, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_242 = _this; + _this setDir 66.920853; + _this setPos [1403.3896, 6981.1196, 7.6293945e-006]; +}; + +_vehicle_243 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Market_shelter_EP1", [1387.7679, 6941.8081, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_243 = _this; + _this setDir 491.79312; + _this setPos [1387.7679, 6941.8081, 2.2888184e-005]; +}; + +_vehicle_246 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_EP1", [1393.7164, 6980.8457, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_246 = _this; + _this setDir 164.61177; + _this setPos [1393.7164, 6980.8457, 7.6293945e-006]; +}; + +_vehicle_247 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [1393.8866, 6981.6851], [], 0, "CAN_COLLIDE"]; + _vehicle_247 = _this; + _this setDir 4.5957422; + _this setPos [1393.8866, 6981.6851]; +}; + +_vehicle_249 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Canister_EP1", [1381.6088, 6938.0425, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_249 = _this; + _this setDir 248.39626; + _this setPos [1381.6088, 6938.0425, 2.2888184e-005]; +}; + +_vehicle_250 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [1390.0868, 6939.8701, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_250 = _this; + _this setDir -80.087959; + _this setPos [1390.0868, 6939.8701, 7.6293945e-006]; +}; + +_vehicle_251 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_EP1", [1381.0649, 6936.8975, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_251 = _this; + _this setDir -128.68874; + _this setPos [1381.0649, 6936.8975, 7.6293945e-006]; +}; + +_vehicle_252 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Ind_BoardsPack1", [1391.1083, 6947.8555, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_252 = _this; + _this setDir 43.398907; + _this setPos [1391.1083, 6947.8555, 7.6293945e-006]; +}; + +_vehicle_253 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [1391.5839, 6941.0098, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_253 = _this; + _this setDir -46.812443; + _this setPos [1391.5839, 6941.0098, 1.5258789e-005]; +}; + +_vehicle_254 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [1394.255, 6943.9321, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_254 = _this; + _this setDir -47.115273; + _this setPos [1394.255, 6943.9321, 7.6293945e-006]; +}; + +_vehicle_255 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_palletsfoiled", [1386.7623, 6943.5024, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_255 = _this; + _this setDir 42.910725; + _this setPos [1386.7623, 6943.5024, -7.6293945e-006]; +}; + +_vehicle_256 = objNull; +if (true) then +{ + _this = createVehicle ["Garbage_container", [1383.3773, 6940.8335, 5.3405762e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_256 = _this; + _this setDir 131.4576; + _this setPos [1383.3773, 6940.8335, 5.3405762e-005]; +}; + +_vehicle_258 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [1396.7263, 6947.5596], [], 0, "CAN_COLLIDE"]; + _vehicle_258 = _this; + _this setDir -82.016098; + _this setPos [1396.7263, 6947.5596]; +}; + +_vehicle_261 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [1389.1077, 6938.4102, 6.8664551e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_261 = _this; + _this setDir -40.305626; + _this setPos [1389.1077, 6938.4102, 6.8664551e-005]; +}; + +_vehicle_263 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [1386.0387, 6934.3203, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_263 = _this; + _this setDir -56.297009; + _this setPos [1386.0387, 6934.3203, 6.1035156e-005]; +}; + +_vehicle_265 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [1383.3712, 6931.144, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_265 = _this; + _this setDir 166.20126; + _this setPos [1383.3712, 6931.144, 7.6293945e-006]; +}; + +_vehicle_267 = objNull; +if (true) then +{ + _this = createVehicle ["Paleta2", [1387.3785, 6945.0557, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_267 = _this; + _this setDir 109.30275; + _this setPos [1387.3785, 6945.0557, 3.0517578e-005]; +}; + +_vehicle_268 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [1383.2667, 6931.9146, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_268 = _this; + _this setPos [1383.2667, 6931.9146, 4.5776367e-005]; +}; + +_vehicle_269 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tires_EP1", [1389.2333, 6946.0508], [], 0, "CAN_COLLIDE"]; + _vehicle_269 = _this; + _this setDir 84.545372; + _this setPos [1389.2333, 6946.0508]; +}; + +_vehicle_271 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [1386.5363, 6940.2935], [], 0, "CAN_COLLIDE"]; + _vehicle_271 = _this; + _this setDir 225.94583; + _this setPos [1386.5363, 6940.2935]; +}; + +_vehicle_273 = objNull; +if (true) then +{ + _this = createVehicle ["VaultStorageLocked", [1385.8502, 6942.2163, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_273 = _this; + _this setDir -46.7342; + _this setPos [1385.8502, 6942.2163, -7.6293945e-006]; +}; + +_vehicle_276 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_meat_EP1", [1380.2916, 6934.772], [], 0, "CAN_COLLIDE"]; + _vehicle_276 = _this; + _this setDir -52.235165; + _this setPos [1380.2916, 6934.772]; +}; + +_vehicle_277 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_kiosk_EP1", [1386.0101, 6938.8906, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_277 = _this; + _this setDir 45.364395; + _this setPos [1386.0101, 6938.8906, -1.5258789e-005]; +}; + +_vehicle_280 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [1392.3655, 6974.8779, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_280 = _this; + _this setDir 72.355736; + _this setPos [1392.3655, 6974.8779, 7.6293945e-006]; +}; + +_vehicle_283 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [1394.3988, 6950.9248, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_283 = _this; + _this setDir -140.16977; + _this setPos [1394.3988, 6950.9248, 7.6293945e-006]; +}; + +_vehicle_286 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [1378.7378, 6933.6357, 0.00012969971], [], 0, "CAN_COLLIDE"]; + _vehicle_286 = _this; + _this setDir 224.16481; + _this setPos [1378.7378, 6933.6357, 0.00012969971]; +}; + +_vehicle_291 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNet_EAST", [1402.3704, 6933.3364, -0.12474425], [], 0, "CAN_COLLIDE"]; + _vehicle_291 = _this; + _this setDir 127.7743; + _this setPos [1402.3704, 6933.3364, -0.12474425]; +}; + +_vehicle_298 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_Stripes", [1399.692, 6935.4131, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_298 = _this; + _this setDir 314.21753; + _this setPos [1399.692, 6935.4131, -1.5258789e-005]; +}; + +_vehicle_301 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [1396.9937, 6928.8916, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_301 = _this; + _this setDir 57.194572; + _this setPos [1396.9937, 6928.8916, 2.2888184e-005]; +}; + +_vehicle_303 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [1402.5427, 6940.3662, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_303 = _this; + _this setDir -47.115273; + _this setPos [1402.5427, 6940.3662, 2.2888184e-005]; +}; + +_vehicle_305 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [1396.3566, 6931.9561, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_305 = _this; + _this setDir -67.683876; + _this setPos [1396.3566, 6931.9561, 6.1035156e-005]; +}; + +_vehicle_308 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [1402.6281, 6936.6245, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_308 = _this; + _this setDir -49.382835; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [1402.6281, 6936.6245, 7.6293945e-006]; +}; + +_vehicle_311 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [1399.0471, 6932.7163, 5.3405762e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_311 = _this; + _this setDir -44.473488; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [1399.0471, 6932.7163, 5.3405762e-005]; +}; + +_vehicle_313 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [1402.5999, 6932.689, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_313 = _this; + _this setDir 38.592846; + _this setPos [1402.5999, 6932.689, 2.2888184e-005]; +}; + +_vehicle_314 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [1403.1292, 6933.811, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_314 = _this; + _this setDir 37.781036; + _this setPos [1403.1292, 6933.811, 1.5258789e-005]; +}; + +_vehicle_315 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [1401.4381, 6934.8257, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_315 = _this; + _this setDir 304.40436; + _this setPos [1401.4381, 6934.8257, 7.6293945e-006]; +}; + +_vehicle_316 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Small", [1405.5729, 6936.6104, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_316 = _this; + _this setDir -47.449558; + _this setPos [1405.5729, 6936.6104, 7.6293945e-006]; +}; + +_vehicle_317 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_tiny", [1399.17, 6928.8809, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_317 = _this; + _this setDir 264.88663; + _this setPos [1399.17, 6928.8809, 2.2888184e-005]; +}; + +_vehicle_321 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [1401.3582, 6931.27, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_321 = _this; + _this setDir 115.16499; + _this setPos [1401.3582, 6931.27, -7.6293945e-006]; +}; + +_vehicle_324 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [1404.0906, 6934.4331, 0.0001373291], [], 0, "CAN_COLLIDE"]; + _vehicle_324 = _this; + _this setDir 143.30089; + _this setPos [1404.0906, 6934.4331, 0.0001373291]; +}; + +_vehicle_327 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [1423.2106, 6972.3496, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_327 = _this; + _this setDir 220.98668; + _this setPos [1423.2106, 6972.3496, 4.5776367e-005]; +}; + +_vehicle_334 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [1426.196, 6969.7241, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_334 = _this; + _this setDir 220.98668; + _this setPos [1426.196, 6969.7241, 2.2888184e-005]; +}; + +_vehicle_336 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [1429.2087, 6967.1396, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_336 = _this; + _this setDir 220.98668; + _this setPos [1429.2087, 6967.1396, -3.0517578e-005]; +}; + +_vehicle_339 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [1429.4961, 6964.3364, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_339 = _this; + _this setDir 310.52267; + _this setPos [1429.4961, 6964.3364, 3.0517578e-005]; +}; + +_vehicle_342 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [1427.0286, 6961.1709, -0.20621471], [], 0, "CAN_COLLIDE"]; + _vehicle_342 = _this; + _this setDir 307.26074; + _this setPos [1427.0286, 6961.1709, -0.20621471]; +}; + +_vehicle_348 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [1420.3358, 6972.2676, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_348 = _this; + _this setDir 135.76825; + _this setPos [1420.3358, 6972.2676, 3.0517578e-005]; +}; + +_vehicle_354 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [1422.0182, 6961.1641], [], 0, "CAN_COLLIDE"]; + _vehicle_354 = _this; + _this setDir 58.672626; + _this setPos [1422.0182, 6961.1641]; +}; + +_vehicle_356 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_postel_manz_kov", [1420.6609, 6971.5825, 0.012125323], [], 0, "CAN_COLLIDE"]; + _vehicle_356 = _this; + _this setDir 43.708462; + _this setPos [1420.6609, 6971.5825, 0.012125323]; +}; + +_vehicle_360 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_postel_manz_kov", [1423.1699, 6969.1929, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_360 = _this; + _this setDir 41.645741; + _this setPos [1423.1699, 6969.1929, 7.6293945e-006]; +}; + +_vehicle_368 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_EP1", [1422.3156, 6971.8838, 5.3405762e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_368 = _this; + _this setDir 227.54637; + _this setPos [1422.3156, 6971.8838, 5.3405762e-005]; +}; + +_vehicle_371 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_EP1", [1424.6459, 6969.5996, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_371 = _this; + _this setDir 227.54637; + _this setPos [1424.6459, 6969.5996, 3.8146973e-005]; +}; + +_vehicle_373 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_ch_mod_c", [1420.0411, 6971.23], [], 0, "CAN_COLLIDE"]; + _vehicle_373 = _this; + _this setDir -32.946697; + _this setPos [1420.0411, 6971.23]; +}; + +_vehicle_378 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_lavicka_2", [1424.7892, 6961.2744, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_378 = _this; + _this setDir -53.430084; + _this setPos [1424.7892, 6961.2744, 7.6293945e-006]; +}; + +_vehicle_381 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_conference_table_a", [1415.7456, 6964.3677, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_381 = _this; + _this setDir 313.05981; + _this setPos [1415.7456, 6964.3677, 7.6293945e-006]; +}; + +_vehicle_383 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [1414.7849, 6966.4561, -0.21173927], [], 0, "CAN_COLLIDE"]; + _vehicle_383 = _this; + _this setDir 129.4467; + _this setPos [1414.7849, 6966.4561, -0.21173927]; +}; + +_vehicle_386 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [1414.9353, 6963.5815, -0.21174693], [], 0, "CAN_COLLIDE"]; + _vehicle_386 = _this; + _this setDir 44.50922; + _this setPos [1414.9353, 6963.5815, -0.21174693]; +}; + +_vehicle_389 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [1423.9189, 6960.0181, -0.21615735], [], 0, "CAN_COLLIDE"]; + _vehicle_389 = _this; + _this setDir 11.834731; + _this setPos [1423.9189, 6960.0181, -0.21615735]; +}; + +_vehicle_391 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Water_pipe_EP1", [1423.3389, 6970.4517, 6.8664551e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_391 = _this; + _this setDir 54.728626; + _this setPos [1423.3389, 6970.4517, 6.8664551e-005]; +}; + +_vehicle_392 = objNull; +if (true) then +{ + _this = createVehicle ["Body2", [1421.7629, 6971.6626, 0.58870989], [], 0, "CAN_COLLIDE"]; + _vehicle_392 = _this; + _this setPos [1421.7629, 6971.6626, 0.58870989]; +}; + +_vehicle_393 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Chair_EP1", [1414.3599, 6965.0938], [], 0, "CAN_COLLIDE"]; + _vehicle_393 = _this; + _this setDir 13.945113; + _this setPos [1414.3599, 6965.0938]; +}; + +_vehicle_395 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_wall_board", [1415.4355, 6967.1943, -0.21177745], [], 0, "CAN_COLLIDE"]; + _vehicle_395 = _this; + _this setDir 130.19597; + _this setPos [1415.4355, 6967.1943, -0.21177745]; +}; + +_vehicle_396 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_chair_2", [1416.3207, 6963.2593, 5.3405762e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_396 = _this; + _this setDir 168.71078; + _this setPos [1416.3207, 6963.2593, 5.3405762e-005]; +}; + +_vehicle_408 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [3924.2566, 880.88696, -0.59581786], [], 0, "CAN_COLLIDE"]; + _vehicle_408 = _this; + _this setDir 43.489925; + _this setPos [3924.2566, 880.88696, -0.59581786]; +}; + +_vehicle_425 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [3920.1321, 884.75781, -0.93630028], [], 0, "CAN_COLLIDE"]; + _vehicle_425 = _this; + _this setDir 42.791714; + _this setPos [3920.1321, 884.75781, -0.93630028]; +}; + +_vehicle_427 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [3914.5742, 885.67188, -0.98636794], [], 0, "CAN_COLLIDE"]; + _vehicle_427 = _this; + _this setDir -5.5999637; + _this setPos [3914.5742, 885.67188, -0.98636794]; +}; + +_vehicle_429 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [3911.0911, 868.51019, 0.0059976354], [], 0, "CAN_COLLIDE"]; + _vehicle_429 = _this; + _this setPos [3911.0911, 868.51019, 0.0059976354]; +}; + +_vehicle_432 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Market_shelter_EP1", [3945.1665, 870.5448, 0.9771964], [], 0, "CAN_COLLIDE"]; + _vehicle_432 = _this; + _this setDir 626.71265; + _this setPos [3945.1665, 870.5448, 0.9771964]; +}; + +_vehicle_446 = objNull; +if (true) then +{ + _this = createVehicle ["Land_R_Barn_W_01", [3942.6809, 868.04846, -0.052868865], [], 0, "CAN_COLLIDE"]; + _vehicle_446 = _this; + _this setDir -4.9883327; + _this setPos [3942.6809, 868.04846, -0.052868865]; +}; + +_vehicle_448 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [3928.7241, 879.23401, -9.5367432e-007], [], 0, "CAN_COLLIDE"]; + _vehicle_448 = _this; + _this setDir -26.944168; + _this setPos [3928.7241, 879.23401, -9.5367432e-007]; +}; + +_vehicle_453 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndCnc_4", [3931.3889, 880.59314, 1.8596649e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_453 = _this; + _this setDir -26.944168; + _this setPos [3931.3889, 880.59314, 1.8596649e-005]; +}; + +_vehicle_460 = objNull; +if (true) then +{ + _this = createVehicle ["Land_R_HouseV2_01A", [3938.8245, 924.73865, 2.3841858e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_460 = _this; + _this setDir 173.25359; + _this setPos [3938.8245, 924.73865, 2.3841858e-006]; +}; + +_vehicle_463 = objNull; +if (true) then +{ + _this = createVehicle ["Land_R_HouseV2_03B", [3917.7256, 947.99548, -1.5034246], [], 0, "CAN_COLLIDE"]; + _vehicle_463 = _this; + _this setDir 86.628708; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [3917.7256, 947.99548, -1.5034246]; +}; + +_vehicle_505 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_mud_0_2000", [3938.3271, 969.77704, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_505 = _this; + _this setDir -0.17569003; + _this setPos [3938.3271, 969.77704, 5.7220459e-006]; +}; + +_vehicle_509 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_mud_0_2000", [3938.2764, 952.82233, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_509 = _this; + _this setPos [3938.2764, 952.82233, 7.6293945e-006]; +}; + +_vehicle_510 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_mud_6konec", [3938.2866, 946.62555, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_510 = _this; + _this setPos [3938.2866, 946.62555, 7.6293945e-006]; +}; + +_vehicle_511 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_EP1", [3947.0188, 879.95544, 0.45028627], [], 0, "CAN_COLLIDE"]; + _vehicle_511 = _this; + _this setPos [3947.0188, 879.95544, 0.45028627]; +}; + +_vehicle_512 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [3942.3472, 878.69348, 0.32186893], [], 0, "CAN_COLLIDE"]; + _vehicle_512 = _this; + _this setPos [3942.3472, 878.69348, 0.32186893]; +}; + +_vehicle_513 = objNull; +if (true) then +{ + _this = createVehicle ["Paleta2", [3947.7717, 864.41449, 0.80851316], [], 0, "CAN_COLLIDE"]; + _vehicle_513 = _this; + _this setDir -23.915726; + _this setPos [3947.7717, 864.41449, 0.80851316]; +}; + +_vehicle_514 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [3944.4326, 877.31793, 0.39759898], [], 0, "CAN_COLLIDE"]; + _vehicle_514 = _this; + _this setPos [3944.4326, 877.31793, 0.39759898]; +}; + +_vehicle_515 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tires_EP1", [3947.7256, 862.6004, 0.87532103], [], 0, "CAN_COLLIDE"]; + _vehicle_515 = _this; + _this setPos [3947.7256, 862.6004, 0.87532103]; +}; + +_vehicle_516 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_meat_EP1", [3946.9626, 878.16614, 0.67635345], [], 0, "CAN_COLLIDE"]; + _vehicle_516 = _this; + _this setDir -93.636963; + _this setPos [3946.9626, 878.16614, 0.67635345]; +}; + +_vehicle_517 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Crates_stack_EP1", [3948.7744, 862.49268, 0.95123971], [], 0, "CAN_COLLIDE"]; + _vehicle_517 = _this; + _this setDir 0.69939744; + _this setPos [3948.7744, 862.49268, 0.95123971]; +}; + +_vehicle_518 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [3944.3833, 880.42651, 0.33928987], [], 0, "CAN_COLLIDE"]; + _vehicle_518 = _this; + _this setDir 85.560394; + _this setPos [3944.3833, 880.42651, 0.33928987]; +}; + +_vehicle_519 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Chair_EP1", [3947.1516, 868.90588, 0.69591427], [], 0, "CAN_COLLIDE"]; + _vehicle_519 = _this; + _this setDir 152.09166; + _this setPos [3947.1516, 868.90588, 0.69591427]; +}; + +_vehicle_521 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Shelf_EP1", [3947.908, 873.76605, 0.45458367], [], 0, "CAN_COLLIDE"]; + _vehicle_521 = _this; + _this setDir -3.9382079; + _this setPos [3947.908, 873.76605, 0.45458367]; +}; + +_vehicle_522 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Water_pipe_EP1", [3947.7427, 874.69, 0.45637962], [], 0, "CAN_COLLIDE"]; + _vehicle_522 = _this; + _this setDir -69.973969; + _this setPos [3947.7427, 874.69, 0.45637962]; +}; + +_vehicle_523 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Bench_EP1", [3946.0391, 870.25183, 0.58101702], [], 0, "CAN_COLLIDE"]; + _vehicle_523 = _this; + _this setDir 80.681717; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [3946.0391, 870.25183, 0.58101702]; +}; + +_vehicle_525 = objNull; +if (true) then +{ + _this = createVehicle ["VaultStorageLocked", [3948.1218, 866.93658, 0.87052077], [], 0, "CAN_COLLIDE"]; + _vehicle_525 = _this; + _this setDir 88.322395; + _this setPos [3948.1218, 866.93658, 0.87052077]; +}; + +_vehicle_526 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3948.312, 878.86804, 0.33917293], [], 0, "CAN_COLLIDE"]; + _vehicle_526 = _this; + _this setDir -92.491707; + _this setPos [3948.312, 878.86804, 0.33917293]; +}; + +_vehicle_528 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3948.4702, 874.89508, 0.37383956], [], 0, "CAN_COLLIDE"]; + _vehicle_528 = _this; + _this setDir -92.491707; + _this setPos [3948.4702, 874.89508, 0.37383956]; +}; + +_vehicle_530 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3949.5059, 865.65155, 0.87407452], [], 0, "CAN_COLLIDE"]; + _vehicle_530 = _this; + _this setDir -92.491707; + _this setPos [3949.5059, 865.65155, 0.87407452]; +}; + +_vehicle_533 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3946.0657, 876.89642, 0.39743888], [], 0, "CAN_COLLIDE"]; + _vehicle_533 = _this; + _this setDir -4.7196465; + _this setPos [3946.0657, 876.89642, 0.39743888]; +}; + +_vehicle_539 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3946.344, 869.90894, 0.53619152], [], 0, "CAN_COLLIDE"]; + _vehicle_539 = _this; + _this setDir -8.7721634; + _this setPos [3946.344, 869.90894, 0.53619152]; +}; + +_vehicle_540 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_postel_manz_kov", [3946.2461, 876.79474, 0.32664061], [], 0, "CAN_COLLIDE"]; + _vehicle_540 = _this; + _this setDir 85.700554; + _this setPos [3946.2461, 876.79474, 0.32664061]; +}; + +_vehicle_541 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_asf3_0_2000", [3936.8848, 1068.4231, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_541 = _this; + _this setDir -0.63808763; + _this setPos [3936.8848, 1068.4231, 3.8146973e-006]; +}; + +_vehicle_543 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_asf3_0_2000", [3937.1155, 1051.049, 2.0300713], [], 0, "CAN_COLLIDE"]; + _vehicle_543 = _this; + _this setDir -0.63808763; + _this setPos [3937.1155, 1051.049, 2.0300713]; +}; + +_vehicle_545 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_asf3_0_2000", [3937.3005, 1033.6833, 1.784276], [], 0, "CAN_COLLIDE"]; + _vehicle_545 = _this; + _this setDir -0.63808763; + _this setPos [3937.3005, 1033.6833, 1.784276]; +}; + +_vehicle_547 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_asf3_0_2000", [3937.449, 1016.3657, 1.5137405], [], 0, "CAN_COLLIDE"]; + _vehicle_547 = _this; + _this setDir -0.63808763; + _this setPos [3937.449, 1016.3657, 1.5137405]; +}; + +_vehicle_550 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_asf3_0_2000", [3937.6523, 998.93457, 0.017046928], [], 0, "CAN_COLLIDE"]; + _vehicle_550 = _this; + _this setDir -0.63808763; + _this setPos [3937.6523, 998.93457, 0.017046928]; +}; + +_vehicle_552 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_asf3_0_2000", [3937.8662, 986.80664, -0.5155611], [], 0, "CAN_COLLIDE"]; + _vehicle_552 = _this; + _this setDir -0.63808763; + _this setPos [3937.8662, 986.80664, -0.5155611]; +}; + +_vehicle_558 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNet_EAST", [4800.6436, 7339.0112, -0.090423517], [], 0, "CAN_COLLIDE"]; + _vehicle_558 = _this; + _this setDir -6.6802773; + _this setPos [4800.6436, 7339.0112, -0.090423517]; +}; + +_vehicle_559 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net2", [4796.603, 7337.02, 1.335144e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_559 = _this; + _this setDir -10.522685; + _this setPos [4796.603, 7337.02, 1.335144e-005]; +}; + +_vehicle_560 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [4802.5244, 7337.1602, -1.2397766e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_560 = _this; + _this setDir -0.52965349; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [4802.5244, 7337.1602, -1.2397766e-005]; +}; + +_vehicle_561 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Chair_EP1", [4801.3071, 7339.0571, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_561 = _this; + _this setDir 69.089851; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [4801.3071, 7339.0571, -1.1444092e-005]; +}; + +_vehicle_567 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [4806.7979, 7335.7749, 1.8119812e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_567 = _this; + _this setDir -25.317194; + _this setPos [4806.7979, 7335.7749, 1.8119812e-005]; +}; + +_vehicle_568 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_tiny", [4805.4663, 7339.168, -6.6757202e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_568 = _this; + _this setDir 136.27625; + _this setPos [4805.4663, 7339.168, -6.6757202e-006]; +}; + +_vehicle_569 = objNull; +if (true) then +{ + _this = createVehicle ["ACamp", [3568.0818, 6028.6567, -0.14579457], [], 0, "CAN_COLLIDE"]; + _vehicle_569 = _this; + _this setDir -108.94098; + _this setPos [3568.0818, 6028.6567, -0.14579457]; +}; + +_vehicle_570 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [3557.7949, 6025.8945, -2.1934509e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_570 = _this; + _this setDir 18.278038; + _this setPos [3557.7949, 6025.8945, -2.1934509e-005]; +}; + +_vehicle_571 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [3542.3003, 6022.4175], [], 0, "CAN_COLLIDE"]; + _vehicle_571 = _this; + _this setDir 18.278038; + _this setPos [3542.3003, 6022.4175]; +}; + +_vehicle_572 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierOPFOR_EP1", [3564.3445, 6024.5068, 2.8610229e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_572 = _this; + _this setDir 166.08113; + _this setPos [3564.3445, 6024.5068, 2.8610229e-006]; +}; + +_vehicle_573 = objNull; +if (true) then +{ + _this = createVehicle ["Mi8Wreck", [3564.323, 6035.5425, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_573 = _this; + _this setDir 63.772964; + _this setPos [3564.323, 6035.5425, -3.0517578e-005]; +}; + +_vehicle_574 = objNull; +if (true) then +{ + _this = createVehicle ["C130J_wreck_EP1", [1790.0602, 3666.2546, -0.56676686], [], 0, "CAN_COLLIDE"]; + _vehicle_574 = _this; + _this setDir 138.993; + _this setPos [1790.0602, 3666.2546, -0.56676686]; +}; + +_vehicle_575 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel_burning", [1783.0038, 3666.9299, 1.4544948], [], 0, "CAN_COLLIDE"]; + _vehicle_575 = _this; + _this setPos [1783.0038, 3666.9299, 1.4544948]; +}; + +_vehicle_576 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [1790.3647, 3676.2732, 0.023239233], [], 0, "CAN_COLLIDE"]; + _vehicle_576 = _this; + _this setDir -41.511944; + _this setPos [1790.3647, 3676.2732, 0.023239233]; +}; + +_vehicle_578 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [1798.0398, 3676.5776, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_578 = _this; + _this setDir 41.182796; + _this setPos [1798.0398, 3676.5776, -7.6293945e-006]; +}; + +_vehicle_580 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [1798.8617, 3666.4016, 1.335144e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_580 = _this; + _this setDir -43.595757; + _this setPos [1798.8617, 3666.4016, 1.335144e-005]; +}; + +_vehicle_582 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3_DZ", [1803.4387, 3671.4683, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_582 = _this; + _this setDir 124.10221; + _this setPos [1803.4387, 3671.4683, 3.8146973e-006]; +}; + +_vehicle_583 = objNull; +if (true) then +{ + _this = createVehicle ["Concrete_Wall_EP1", [1802.7266, 3670.5039, 1.0784401], [], 0, "CAN_COLLIDE"]; + _vehicle_583 = _this; + _this setDir -57.637192; + _this setPos [1802.7266, 3670.5039, 1.0784401]; +}; + +_vehicle_584 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [1797.2196, 3673.7805, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_584 = _this; + _this setDir -53.659554; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [1797.2196, 3673.7805, 1.9073486e-006]; +}; + +_vehicle_585 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [1795.7249, 3673.7781, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_585 = _this; + _this setDir -78.091606; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [1795.7249, 3673.7781, 1.9073486e-006]; +}; + +_vehicle_586 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_small2", [1796.2484, 3667.4263, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_586 = _this; + _this setDir 45.239067; + _this setPos [1796.2484, 3667.4263, -1.1444092e-005]; +}; + +_vehicle_588 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [1836.3024, 3673.3337, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_588 = _this; + _this setPos [1836.3024, 3673.3337, 1.1444092e-005]; +}; + +_vehicle_589 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Boulder1", [4259.4658, 2197.7883, -0.00030517578], [], 0, "CAN_COLLIDE"]; + _vehicle_589 = _this; + _this setPos [4259.4658, 2197.7883, -0.00030517578]; +}; + +_vehicle_590 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Boulder2", [4258.0278, 2201.4812, -0.0001373291], [], 0, "CAN_COLLIDE"]; + _vehicle_590 = _this; + _this setPos [4258.0278, 2201.4812, -0.0001373291]; +}; + +_vehicle_591 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Rock1", [4296.8413, 2194.603, -4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_591 = _this; + _this setPos [4296.8413, 2194.603, -4.5776367e-005]; +}; + +_vehicle_592 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockTower", [4285.877, 2196.0295, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_592 = _this; + _this setDir -43.5532; + _this setPos [4285.877, 2196.0295, 2.2888184e-005]; +}; + +_vehicle_593 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [4315.3398, 2191.7131, -4.644104], [], 0, "CAN_COLLIDE"]; + _vehicle_593 = _this; + _this setDir 122.44731; + _this setPos [4315.3398, 2191.7131, -4.644104]; +}; + +_vehicle_595 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [4266.5205, 2190.3962, 7.6293945e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_595 = _this; + _this setDir -168.60817; + _this setPos [4266.5205, 2190.3962, 7.6293945e-005]; +}; + +_vehicle_598 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [4290.708, 2254.3882, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_598 = _this; + _this setDir 157.007; + _this setPos [4290.708, 2254.3882, -7.6293945e-006]; +}; + +_vehicle_601 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Rock1", [4310.9648, 2249.5825, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_601 = _this; + _this setDir -112.29041; + _this setPos [4310.9648, 2249.5825, 2.2888184e-005]; +}; + +_vehicle_604 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [4262.3818, 2242.2039, -1.0937997], [], 0, "CAN_COLLIDE"]; + _vehicle_604 = _this; + _this setDir -54.996555; + _this setPos [4262.3818, 2242.2039, -1.0937997]; +}; + +_vehicle_607 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [4316.5557, 2232.6426, 14.253368], [], 0, "CAN_COLLIDE"]; + _vehicle_607 = _this; + _this setDir 64.540009; + _this setPos [4316.5557, 2232.6426, 14.253368]; +}; + +_vehicle_610 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [4298.1523, 2227.0513, 15.168487], [], 0, "CAN_COLLIDE"]; + _vehicle_610 = _this; + _this setDir -116.44456; + _this setPos [4298.1523, 2227.0513, 15.168487]; +}; + +_vehicle_613 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockTower", [4309.4795, 2214.2173, 17.697575], [], 0, "CAN_COLLIDE"]; + _vehicle_613 = _this; + _this setPos [4309.4795, 2214.2173, 17.697575]; +}; + +_vehicle_614 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Rock1", [4281.23, 2240.8281, 17.856382], [], 0, "CAN_COLLIDE"]; + _vehicle_614 = _this; + _this setPos [4281.23, 2240.8281, 17.856382]; +}; + +_vehicle_615 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Rock1", [4265.3081, 2211.2817, 1.9769918], [], 0, "CAN_COLLIDE"]; + _vehicle_615 = _this; + _this setDir 98.097099; + _this setPos [4265.3081, 2211.2817, 1.9769918]; +}; + +_vehicle_617 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [4280.3745, 2223.8267, 14.427955], [], 0, "CAN_COLLIDE"]; + _vehicle_617 = _this; + _this setDir 71.627441; + _this setPos [4280.3745, 2223.8267, 14.427955]; +}; + +_vehicle_624 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Rock1", [4284.3906, 2218.252, 3.9710402], [], 0, "CAN_COLLIDE"]; + _vehicle_624 = _this; + _this setDir 54.460052; + _this setPos [4284.3906, 2218.252, 3.9710402]; +}; + +_vehicle_626 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [4310.7139, 2278.3, -12.161728], [], 0, "CAN_COLLIDE"]; + _vehicle_626 = _this; + _this setDir 75.414764; + _this setPos [4310.7139, 2278.3, -12.161728]; +}; + +_vehicle_630 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Rock1", [4333.3647, 2214.0688, -11.926643], [], 0, "CAN_COLLIDE"]; + _vehicle_630 = _this; + _this setDir 247.01805; + _this setPos [4333.3647, 2214.0688, -11.926643]; +}; + +_vehicle_631 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockTower", [4311.8247, 2208.2014, -12.820561], [], 0, "CAN_COLLIDE"]; + _vehicle_631 = _this; + _this setDir 107.21893; + _this setPos [4311.8247, 2208.2014, -12.820561]; +}; + +_vehicle_633 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Boulder1", [4287.1201, 2218.8762, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_633 = _this; + _this setPos [4287.1201, 2218.8762, 2.2888184e-005]; +}; + +_vehicle_634 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Boulder2", [4284.6929, 2221.3333], [], 0, "CAN_COLLIDE"]; + _vehicle_634 = _this; + _this setPos [4284.6929, 2221.3333]; +}; + +_vehicle_635 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Stone", [4287.5864, 2208.4585, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_635 = _this; + _this setDir 214.33366; + _this setPos [4287.5864, 2208.4585, 7.6293945e-006]; +}; + +_vehicle_636 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Boulder1", [4292.5889, 2247.7329, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_636 = _this; + _this setDir -54.564739; + _this setPos [4292.5889, 2247.7329, 4.5776367e-005]; +}; + +_vehicle_638 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Boulder1", [4292.2568, 2249.6265, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_638 = _this; + _this setPos [4292.2568, 2249.6265, -1.5258789e-005]; +}; + +_vehicle_641 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Boulder1", [4292.4453, 2246.364, -3.8146973e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_641 = _this; + _this setDir 50.731018; + _this setPos [4292.4453, 2246.364, -3.8146973e-005]; +}; + +_vehicle_643 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Boulder1", [4293.9565, 2246.2395, -0.30375978], [], 0, "CAN_COLLIDE"]; + _vehicle_643 = _this; + _this setDir -54.564739; + _this setPos [4293.9565, 2246.2395, -0.30375978]; +}; + +_vehicle_654 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [3923.4653, 893.60956, 3.9339066e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_654 = _this; + _this setPos [3923.4653, 893.60956, 3.9339066e-006]; +}; + +_vehicle_655 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BoatSmall_1", [3919.7104, 860.2699, -1.1920929e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_655 = _this; + _this setPos [3919.7104, 860.2699, -1.1920929e-005]; +}; + +_vehicle_657 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_EP1", [3932.3794, 883.6488, 7.1525574e-007], [], 0, "CAN_COLLIDE"]; + _vehicle_657 = _this; + _this setDir -96.350891; + _this setPos [3932.3794, 883.6488, 7.1525574e-007]; +}; + +_vehicle_659 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [3931.2769, 883.69543, 2.9325485e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_659 = _this; + _this setDir 85.560394; + _this setPos [3931.2769, 883.69543, 2.9325485e-005]; +}; + +_vehicle_661 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [3925.8572, 881.45874, 5.8531761e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_661 = _this; + _this setDir 313.10043; + _this setPos [3925.8572, 881.45874, 5.8531761e-005]; +}; + +_vehicle_662 = objNull; +if (true) then +{ + _this = createVehicle ["Land_sunshade_EP1", [3925.0747, 858.24249, 6.5922737e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_662 = _this; + _this setPos [3925.0747, 858.24249, 6.5922737e-005]; +}; + +_vehicle_663 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Chair_EP1", [3925.9741, 858.55829, 1.847744e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_663 = _this; + _this setDir 207.1532; + _this setPos [3925.9741, 858.55829, 1.847744e-005]; +}; + +_vehicle_666 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNet_EAST", [3943.9771, 852.64484, 0.49741787], [], 0, "CAN_COLLIDE"]; + _vehicle_666 = _this; + _this setDir 167.16524; + _this setPos [3943.9771, 852.64484, 0.49741787]; +}; + +_vehicle_668 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3950.0879, 857.74805, 0.94921881], [], 0, "CAN_COLLIDE"]; + _vehicle_668 = _this; + _this setDir -92.491707; + _this setPos [3950.0879, 857.74805, 0.94921881]; +}; + +_vehicle_670 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [3941.8494, 851.21033, 0.47973499], [], 0, "CAN_COLLIDE"]; + _vehicle_670 = _this; + _this setDir 87.793861; + _this setPos [3941.8494, 851.21033, 0.47973499]; +}; + +_vehicle_671 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [3943.426, 851.67194, 0.47973844], [], 0, "CAN_COLLIDE"]; + _vehicle_671 = _this; + _this setDir 87.793861; + _this setPos [3943.426, 851.67194, 0.47973844]; +}; + +_vehicle_672 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [3944.8062, 851.38208, 0.47971627], [], 0, "CAN_COLLIDE"]; + _vehicle_672 = _this; + _this setDir 87.793861; + _this setPos [3944.8062, 851.38208, 0.47971627]; +}; + +_vehicle_673 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Small", [3946.5876, 851.7879, 0.47972259], [], 0, "CAN_COLLIDE"]; + _vehicle_673 = _this; + _this setDir 87.793861; + _this setPos [3946.5876, 851.7879, 0.47972259]; +}; + +_vehicle_675 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [3945.2837, 854.02686, 0.50169969], [], 0, "CAN_COLLIDE"]; + _vehicle_675 = _this; + _this setDir 176.35825; + _this setPos [3945.2837, 854.02686, 0.50169969]; +}; + +_vehicle_677 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [3942.7358, 853.93079, 0.50167423], [], 0, "CAN_COLLIDE"]; + _vehicle_677 = _this; + _this setDir 173.67903; + _this setPos [3942.7358, 853.93079, 0.50167423]; +}; + +_vehicle_679 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [1798.5487, 3669.0208, 9.5367432e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_679 = _this; + _this setDir -173.56027; + _this setPos [1798.5487, 3669.0208, 9.5367432e-006]; +}; + +_vehicle_680 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [4818.8003, 3079.5234, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_680 = _this; + _this setPos [4818.8003, 3079.5234, -2.2888184e-005]; +}; + +_vehicle_681 = objNull; +if (true) then +{ + _this = createVehicle ["INS_WarfareBAircraftFactory", [4800.0596, 3080.8853, -0.25498801], [], 0, "CAN_COLLIDE"]; + _vehicle_681 = _this; + _this setDir -88.723038; + _this setPos [4800.0596, 3080.8853, -0.25498801]; +}; + +_vehicle_685 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [4794.0708, 3070.0681, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_685 = _this; + _this setDir 119.48697; + _this setPos [4794.0708, 3070.0681, 2.2888184e-005]; +}; + +_vehicle_687 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [4803.3252, 3069.3123, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_687 = _this; + _this setDir 83.907333; + _this setPos [4803.3252, 3069.3123, 1.5258789e-005]; +}; + +_vehicle_689 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [4798.2715, 3069.0776, 2.5571907], [], 0, "CAN_COLLIDE"]; + _vehicle_689 = _this; + _this setDir 88.472275; + _this setPos [4798.2715, 3069.0776, 2.5571907]; +}; + +_vehicle_693 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier1", [4798.8364, 3071.8811, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_693 = _this; + _this setDir 90.700424; + _this setPos [4798.8364, 3071.8811, -2.2888184e-005]; +}; + +_vehicle_694 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNet_EAST", [1198.3824, 1901.3483, -0.00348361], [], 0, "CAN_COLLIDE"]; + _vehicle_694 = _this; + _this setDir -101.70872; + _this setPos [1198.3824, 1901.3483, -0.00348361]; +}; + +_vehicle_695 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net2", [1199.5627, 1896.4567, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_695 = _this; + _this setPos [1199.5627, 1896.4567, 3.8146973e-006]; +}; + +_vehicle_696 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_tiny", [1197.5968, 1906.3352, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_696 = _this; + _this setDir 21.47945; + _this setPos [1197.5968, 1906.3352, 3.8146973e-006]; +}; + +_vehicle_697 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [1202.59, 1901.6573], [], 0, "CAN_COLLIDE"]; + _vehicle_697 = _this; + _this setDir 209.83337; + _this setPos [1202.59, 1901.6573]; +}; + +_vehicle_698 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [1199.7538, 1902.4901, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_698 = _this; + _this setDir 80.748489; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [1199.7538, 1902.4901, -3.8146973e-006]; +}; + +_vehicle_699 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [1197.7966, 1900.5089, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_699 = _this; + _this setDir -133.94354; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [1197.7966, 1900.5089, 3.8146973e-006]; +}; + +_vehicle_702 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Nav_Boathouse_Pier", [2396.187, 7528.0674, 0.81693643], [], 0, "CAN_COLLIDE"]; + _vehicle_702 = _this; + _this setDir 229.94377; + _this setPos [2396.187, 7528.0674, 0.81693643]; +}; + +_vehicle_703 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Nav_Boathouse", [2396.1758, 7528.0537, 0.81695074], [], 0, "CAN_COLLIDE"]; + _vehicle_703 = _this; + _this setDir 229.94377; + _this setPos [2396.1758, 7528.0537, 0.81695074]; +}; + +_unit_105 = objNull; +if (true) then +{ + _this = createAgent ["Ins_Woodlander3", [1390.5302, 6944.1221, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_105 = _this; + _this setDir 91.034714; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_108 = objNull; +if (true) then +{ + _this = createAgent ["Ins_Worker2", [1394.0282, 6980.3257], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_108 = _this; + _this setDir 184.04665; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_117 = objNull; +if (true) then +{ + _this = createAgent ["Ins_Soldier_Sapper", [1399.6907, 6932.1113, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_117 = _this; + _this setDir -65.198639; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_137 = objNull; +if (true) then +{ + _this = createAgent ["Ins_Soldier_Medic", [1403.147, 6935.8843, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_137 = _this; + _this setDir -54.290131; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_161 = objNull; +if (true) then +{ + _this = createAgent ["Ins_Woodlander1", [2392.6931, 7534.646, 2.3263159], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_161 = _this; + _this setDir -96.593018; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_704 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [2393.9353, 7535.9902, 2.2615783], [], 0, "CAN_COLLIDE"]; + _vehicle_704 = _this; + _this setPos [2393.9353, 7535.9902, 2.2615783]; +}; + +_unit_189 = objNull; +if (true) then +{ + _this = createAgent ["TK_Soldier_Spotter_EP1", [3561.2859, 6028.3188, 0.44275188], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_189 = _this; + _this setDir -528.21375; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_206 = objNull; +if (true) then +{ + _this = createAgent ["Tanny_PMC", [4802.3774, 3073.3643, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_206 = _this; + _this setDir 268.52533; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_207 = objNull; +if (true) then +{ + _this = createAgent ["Ins_Lopotev", [3942.5715, 853.03564, 0.48624861], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_207 = _this; + _this setDir -17.824253; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_208 = objNull; +if (true) then +{ + _this = createAgent ["Ins_Villager3", [3924.8306, 859.23077, -0.094918966], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_208 = _this; + _this setDir -53.146969; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_209 = objNull; +if (true) then +{ + _this = createAgent ["Ins_Woodlander2", [3945.9624, 867.5116, 0.36235416], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_209 = _this; + _this setDir -108.41523; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_213 = objNull; +if (true) then +{ + _this = createAgent ["RUS_Soldier_TL", [3945.3738, 853.20978, -0.0021039643], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_213 = _this; + _this setDir -388.43741; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_224 = objNull; +if (true) then +{ + _this = createAgent ["MVD_Soldier_TL", [1796.2767, 3674.4536], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_224 = _this; + _this setDir 125.48753; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_227 = objNull; +if (true) then +{ + _this = createAgent ["Soldier_GL_M16A2_PMC", [1198.4252, 1902.0905], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_227 = _this; + _this setDir 68.655991; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_231 = objNull; +if (true) then +{ + _this = createAgent ["Dr_Hladik_EP1", [3945.9509, 873.69336, 0.5009582], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_231 = _this; + _this setDir -102.63105; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_233 = objNull; +if (true) then +{ + _this = createAgent ["Dr_Annie_Baker_EP1", [1415.5072, 6965.9204, 0.99102378], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_233 = _this; + _this setDir 119.76057; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_235 = objNull; +if (true) then +{ + _this = createAgent ["RU_Damsel4", [1383.766, 6937.1289], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_235 = _this; + _this setDir 117.07826; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_236 = objNull; +if (true) then +{ + _this = createAgent ["Soldier_TL_PMC", [4802.3784, 7338.2749, 3.6239624e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_236 = _this; + _this setDir 175.74536; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_237 = objNull; +if (true) then +{ + _this = createAgent ["RU_Farmwife4", [3945.803, 879.50177, 1.3585551], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_237 = _this; + _this setDir -41.754269; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_238 = objNull; +if (true) then +{ + _this = createAgent ["CIV_Contractor1_BAF", [3932.2576, 883.86243, 2.7418137e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_238 = _this; + _this setDir -60.566174; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_706 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [5349.73, 2302.2031, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_706 = _this; + _this setDir -42.570477; + _this setPos [5349.73, 2302.2031, 1.5258789e-005]; +}; + +_vehicle_708 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [5355.7129, 2308.021, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_708 = _this; + _this setDir -42.570477; + _this setPos [5355.7129, 2308.021, 7.6293945e-006]; +}; + +_vehicle_710 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [5356.3809, 2313.3425, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_710 = _this; + _this setDir -130.12714; + _this setPos [5356.3809, 2313.3425, 3.0517578e-005]; +}; + +_vehicle_713 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [5343.4995, 2301.4158, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_713 = _this; + _this setDir -130.12714; + _this setPos [5343.4995, 2301.4158, -2.2888184e-005]; +}; + +_vehicle_715 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [5346.4072, 2302.6094, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_715 = _this; + _this setDir 132.88327; + _this setPos [5346.4072, 2302.6094, 3.0517578e-005]; +}; + +_vehicle_716 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [5343.3071, 2305.0925, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_716 = _this; + _this setDir 45.528526; + _this setPos [5343.3071, 2305.0925, -2.2888184e-005]; +}; + +_vehicle_717 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Small", [5344.8569, 2302.873, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_717 = _this; + _this setDir 49.04163; + _this setPos [5344.8569, 2302.873, 4.5776367e-005]; +}; + +_vehicle_718 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [5344.166, 2306.1672, -4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_718 = _this; + _this setDir 126.14468; + _this setPos [5344.166, 2306.1672, -4.5776367e-005]; +}; + +_vehicle_719 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [5346.0308, 2305.1907, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_719 = _this; + _this setDir 44.916153; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [5346.0308, 2305.1907, 3.8146973e-005]; +}; + +_vehicle_721 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [5342.4058, 2307.7148, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_721 = _this; + _this setDir -43.646446; + _this setPos [5342.4058, 2307.7148, 1.5258789e-005]; +}; + +_unit_240 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Soldier_GL", [5345.3501, 2304.4453, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_240 = _this; + _this setDir 45.32769; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_723 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [3936.3728, 888.37793, 1.0251999e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_723 = _this; + _this setDir 174.44853; + _this setVehicleInit "this allowDammage false; "; + _this setPos [3936.3728, 888.37793, 1.0251999e-005]; +}; + +_vehicle_725 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [4798.7695, 3072.8037], [], 0, "CAN_COLLIDE"]; + _vehicle_725 = _this; + _this setDir 177.50307; + _this setVehicleInit "this allowDammage false; "; + _this setPos [4798.7695, 3072.8037]; +}; + +_vehicle_727 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [1801.3464, 3670.8022, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_727 = _this; + _this setDir 122.05504; + _this setVehicleInit "this allowDammage false; "; + _this setPos [1801.3464, 3670.8022, 3.8146973e-006]; +}; + +_vehicle_729 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [1391.8781, 6940.2632], [], 0, "CAN_COLLIDE"]; + _vehicle_729 = _this; + _this setDir 311.8175; + _this setVehicleInit "this allowDammage false; "; + _this setPos [1391.8781, 6940.2632]; +}; + +_vehicle_731 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [5349.4346, 2305.5015, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_731 = _this; + _this setDir 115.00784; + _this setPos [5349.4346, 2305.5015, -7.6293945e-006]; +}; + +_vehicle_733 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [4802.2524, 3071.0183, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_733 = _this; + _this setDir -219.27522; + _this setPos [4802.2524, 3071.0183, 2.2888184e-005]; +}; + +_vehicle_736 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [4805.2095, 3073.9199], [], 0, "CAN_COLLIDE"]; + _vehicle_736 = _this; + _this setDir -1.4244978; + _this setPos [4805.2095, 3073.9199]; +}; + +_vehicle_738 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [4803.6211, 3079.7532, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_738 = _this; + _this setDir 122.50426; + _this setPos [4803.6211, 3079.7532, 1.5258789e-005]; +}; + +_vehicle_740 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bouda2_vnitrek", [2736.4883, 2697.5337], [], 0, "CAN_COLLIDE"]; + _vehicle_740 = _this; + _this setDir 2.8643708; + _this setPos [2736.4883, 2697.5337]; +}; + +_vehicle_741 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bouda1", [2738.1667, 2714.8025, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_741 = _this; + _this setDir 361.13672; + _this setPos [2738.1667, 2714.8025, 3.0517578e-005]; +}; + +_vehicle_742 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bouda3", [2738.3071, 2723.9475, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_742 = _this; + _this setDir 1.1131181; + _this setPos [2738.3071, 2723.9475, 1.1444092e-005]; +}; + +_vehicle_745 = objNull; +if (true) then +{ + _this = createVehicle ["Land_budova5", [2604.7375, 2764.5657, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_745 = _this; + _this setDir 90.308617; + _this setPos [2604.7375, 2764.5657, -3.8146973e-006]; +}; + +_vehicle_751 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HouseV2_04_interier", [2660.8396, 2722.584, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_751 = _this; + _this setDir 2.9665554; + _this setPos [2660.8396, 2722.584, 2.2888184e-005]; +}; + +_vehicle_752 = objNull; +if (true) then +{ + _this = createVehicle ["Land_hruzdum", [2708.2297, 2627.2288, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_752 = _this; + _this setDir -1.4272075; + _this setPos [2708.2297, 2627.2288, 7.6293945e-006]; +}; + +_vehicle_753 = objNull; +if (true) then +{ + _this = createVehicle ["Land_hut06", [2714.9058, 2629.2107], [], 0, "CAN_COLLIDE"]; + _vehicle_753 = _this; + _this setDir -2.052717; + _this setPos [2714.9058, 2629.2107]; +}; + +_vehicle_760 = objNull; +if (true) then +{ + _this = createVehicle ["Land_kulna", [2730.9006, 2733.9238, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_760 = _this; + _this setDir -89.927879; + _this setPos [2730.9006, 2733.9238, 2.2888184e-005]; +}; + +_vehicle_767 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Panelak", [3205.5608, 3115.5439, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_767 = _this; + _this setDir 22.414814; + _this setPos [3205.5608, 3115.5439, 4.5776367e-005]; +}; + +_vehicle_769 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Panelak", [2701.2773, 2857.0771, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_769 = _this; + _this setDir 362.37131; + _this setPos [2701.2773, 2857.0771, 3.0517578e-005]; +}; + +_vehicle_771 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Panelak2", [2833.7739, 2849.6936], [], 0, "CAN_COLLIDE"]; + _vehicle_771 = _this; + _this setDir 3.5877526; + _this setPos [2833.7739, 2849.6936]; +}; + +processInitCommands; + diff --git a/TraderCitySources/Sahranitradercitys.Sara/mission.biedi b/TraderCitySources/22.SMD_Sahrani_A2/mission.biedi similarity index 100% rename from TraderCitySources/Sahranitradercitys.Sara/mission.biedi rename to TraderCitySources/22.SMD_Sahrani_A2/mission.biedi diff --git a/TraderCitySources/22.SMD_Sahrani_A2/mission.sqf b/TraderCitySources/22.SMD_Sahrani_A2/mission.sqf new file mode 100644 index 000000000..b4a540d80 --- /dev/null +++ b/TraderCitySources/22.SMD_Sahrani_A2/mission.sqf @@ -0,0 +1,1660 @@ +_vehicle_13 = objNull; +if (true) then +{ + _this = createVehicle ["ZavoraAnim", [17198.811, 13588.343, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_13 = _this; + _this setDir 251.65923; + _this setPos [17198.811, 13588.343, -3.0517578e-005]; +}; + +_vehicle_18 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [17193.004, 13565.511, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_18 = _this; + _this setDir 161.112; + _this setPos [17193.004, 13565.511, -3.0517578e-005]; +}; + +_vehicle_26 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [17195.322, 13598.878, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_26 = _this; + _this setDir 243.73164; + _this setPos [17195.322, 13598.878, 3.0517578e-005]; +}; + +_vehicle_32 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [17188.699, 13564.713, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_32 = _this; + _this setDir 174.11917; + _this setPos [17188.699, 13564.713, -3.0517578e-005]; +}; + +_vehicle_34 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_Stripes", [17197.84, 13591.336, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_34 = _this; + _this setDir 78.782791; + _this setPos [17197.84, 13591.336, -3.0517578e-005]; +}; + +_vehicle_36 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_Stripes", [17196.895, 13595.174], [], 0, "CAN_COLLIDE"]; + _vehicle_36 = _this; + _this setDir 69.119354; + _this setPos [17196.895, 13595.174]; +}; + +_vehicle_39 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [17194.236, 13598.346, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_39 = _this; + _this setDir 363.89978; + _this setPos [17194.236, 13598.346, 3.0517578e-005]; +}; + +_vehicle_40 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierWhite_EP1", [17200.533, 13580.083, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_40 = _this; + _this setDir 136.42979; + _this setPos [17200.533, 13580.083, 3.0517578e-005]; +}; + +_vehicle_42 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [17188.525, 13587.123, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_42 = _this; + _this setDir 136.42979; + _this setPos [17188.525, 13587.123, -3.0517578e-005]; +}; + +_vehicle_44 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [17189.662, 13572.394, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_44 = _this; + _this setDir 136.42979; + _this setPos [17189.662, 13572.394, 6.1035156e-005]; +}; + +_vehicle_45 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [17196.822, 13594.88], [], 0, "CAN_COLLIDE"]; + _vehicle_45 = _this; + _this setDir 136.42979; + _this setPos [17196.822, 13594.88]; +}; + +_vehicle_46 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [17199.58, 13584.16, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_46 = _this; + _this setDir 136.42979; + _this setPos [17199.58, 13584.16, -9.1552734e-005]; +}; + +_vehicle_50 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [17197.727, 13567.697, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_50 = _this; + _this setDir 150.39003; + _this setPos [17197.727, 13567.697, -3.0517578e-005]; +}; + +_vehicle_52 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [17201.129, 13570.532], [], 0, "CAN_COLLIDE"]; + _vehicle_52 = _this; + _this setDir 119.58092; + _this setPos [17201.129, 13570.532]; +}; + +_vehicle_54 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [17201.232, 13578.337, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_54 = _this; + _this setDir 67.868858; + _this setPos [17201.232, 13578.337, -3.0517578e-005]; +}; + +_vehicle_58 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Market_stalls_01_EP1", [17174.719, 13594.716, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_58 = _this; + _this setDir 269.87265; + _this setPos [17174.719, 13594.716, 3.0517578e-005]; +}; + +_vehicle_62 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [17179.52, 13589.923, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_62 = _this; + _this setDir -46.537323; + _this setPos [17179.52, 13589.923, -6.1035156e-005]; +}; + +_vehicle_71 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [17177.154, 13595.85, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_71 = _this; + _this setDir 179.93005; + _this setPos [17177.154, 13595.85, -6.1035156e-005]; +}; + +_unit_13 = objNull; +if (true) then +{ + _this = createAgent ["Profiteer4", [17176.229, 13586.87, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_13 = _this; + _this setDir 73.497665; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_17 = objNull; +if (true) then +{ + _this = createAgent ["RU_Villager3", [19245.633, 13586.95, 3.1938891], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_17 = _this; + _this setDir -84.586914; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_73 = objNull; +if (true) then +{ + _this = createVehicle ["SmallTable", [17181.924, 13598.915, 3.0518451e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_73 = _this; + _this setDir 251.63094; + _this setPos [17181.924, 13598.915, 3.0518451e-005]; +}; + +_vehicle_79 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [17179.42, 13570.132], [], 0, "CAN_COLLIDE"]; + _vehicle_79 = _this; + _this setDir 47.715015; + _this setPos [17179.42, 13570.132]; +}; + +_vehicle_80 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_big_EP1", [17183.623, 13599.443, -0.55735058], [], 0, "CAN_COLLIDE"]; + _vehicle_80 = _this; + _this setDir 429.79269; + _this setPos [17183.623, 13599.443, -0.55735058]; +}; + +_vehicle_81 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_palletsfoiled", [17179.604, 13578.661, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_81 = _this; + _this setDir 188.19077; + _this setPos [17179.604, 13578.661, -3.0517578e-005]; +}; + +_vehicle_85 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [17184.309, 13599.89, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_85 = _this; + _this setDir 179.93005; + _this setPos [17184.309, 13599.89, -3.0517578e-005]; +}; + +_vehicle_89 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_EP1", [17179.814, 13575.155, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_89 = _this; + _this setDir 445.8327; + _this setPos [17179.814, 13575.155, -9.1552734e-005]; +}; + +_unit_56 = objNull; +if (true) then +{ + _this = createAgent ["Worker3", [14280.453, 12382.589, 0.69716024], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_56 = _this; + _this setDir 345.39899; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_57 = objNull; +if (true) then +{ + _this = createAgent ["CIV_EuroMan01_EP1", [14281.469, 12438.899, -0.038146973], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_57 = _this; + _this setDir 272.80331; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_58 = objNull; +if (true) then +{ + _this = createAgent ["RU_WorkWoman5", [14264.426, 12423.233, 0.54440308], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_58 = _this; + _this setDir 825.94824; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_59 = objNull; +if (true) then +{ + _this = createAgent ["TK_GUE_Soldier_5_EP1", [14265.977, 12375.616, -0.51617432], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_59 = _this; + _this setDir 381.45752; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_60 = objNull; +if (true) then +{ + _this = createAgent ["CIV_EuroMan02_EP1", [14282.494, 12434.631, 0.33944702], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_60 = _this; + _this setDir 270.93637; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_62 = objNull; +if (true) then +{ + _this = createAgent ["Dr_Hladik_EP1", [12568.642, 8359.8574, 0.51730686], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_62 = _this; + _this setDir 671.35419; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_92 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Campfire", [17191.141, 13569.799, 0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_92 = _this; + _this setDir 136.42979; + _this setPos [17191.141, 13569.799, 0.00012207031]; +}; + +_vehicle_127 = objNull; +if (true) then +{ + _this = createVehicle ["Sign_1L_Firstaid", [12569.645, 8359.8545, 0.093172662], [], 0, "CAN_COLLIDE"]; + _vehicle_127 = _this; + _this setDir 143.2896; + _this setPos [12569.645, 8359.8545, 0.093172662]; +}; + +_vehicle_291 = objNull; +if (true) then +{ + _this = createVehicle ["SmallTable", [12568.062, 8360.126, 0.013100131], [], 0, "CAN_COLLIDE"]; + _vehicle_291 = _this; + _this setDir -44.251308; + _this setVehicleInit "this allowDammage false;this enableSimulation false;"; + _this setPos [12568.062, 8360.126, 0.013100131]; +}; + +_vehicle_292 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Water_pipe_EP1", [12568.15, 8359.0059, 0.093142167], [], 0, "CAN_COLLIDE"]; + _vehicle_292 = _this; + _this setDir 267.37622; + _this setVehicleInit "this allowDammage false;this enableSimulation false;"; + _this setPos [12568.15, 8359.0059, 0.093142167]; +}; + +_unit_73 = objNull; +if (true) then +{ + _this = createAgent ["RU_Functionary1", [17269.762, 9570.75, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_73 = _this; + _this setDir 177.47417; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_74 = objNull; +if (true) then +{ + _this = createAgent ["Woodlander1", [17175.852, 13602.271, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_74 = _this; + _this setDir 87.902885; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_75 = objNull; +if (true) then +{ + _this = createAgent ["RU_WorkWoman1", [17175.6, 13598.431, 0.94462103], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_75 = _this; + _this setDir 88.896126; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_78 = objNull; +if (true) then +{ + _this = createAgent ["Rocker4", [17175.785, 13593.929], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_78 = _this; + _this setDir 83.451462; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_79 = objNull; +if (true) then +{ + _this = createAgent ["RU_Citizen3", [17182.684, 13599.278, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_79 = _this; + _this setDir 613.98407; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_82 = objNull; +if (true) then +{ + _this = createAgent ["Dr_Annie_Baker_EP1", [17179.426, 13574.901], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_82 = _this; + _this setDir 433.92062; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_84 = objNull; +if (true) then +{ + _this = createAgent ["TK_CIV_Takistani04_EP1", [12575.749, 8356.5449, 0.98069924], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_84 = _this; + _this setDir 269.78232; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_477 = objNull; +if (true) then +{ + _this = createVehicle ["MASH_EP1", [12383.599, 8449.2471, -0.057987507], [], 0, "CAN_COLLIDE"]; + _vehicle_477 = _this; + _this setDir 270.84604; + _this setPos [12383.599, 8449.2471, -0.057987507]; +}; + +_vehicle_479 = objNull; +if (true) then +{ + _this = createVehicle ["Camp_EP1", [12383.143, 8430.6748, -0.068203375], [], 0, "CAN_COLLIDE"]; + _vehicle_479 = _this; + _this setDir 631.39911; + _this setPos [12383.143, 8430.6748, -0.068203375]; +}; + +_vehicle_480 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tent_east", [12572.134, 8356.5957, -0.078727208], [], 0, "CAN_COLLIDE"]; + _vehicle_480 = _this; + _this setDir 153.94519; + _this setPos [12572.134, 8356.5957, -0.078727208]; +}; + +_vehicle_481 = objNull; +if (true) then +{ + _this = createVehicle ["CampEast_EP1", [12378.922, 8460.0371, -0.044372909], [], 0, "CAN_COLLIDE"]; + _vehicle_481 = _this; + _this setDir 0.14884748; + _this setPos [12378.922, 8460.0371, -0.044372909]; +}; + +_vehicle_485 = objNull; +if (true) then +{ + _this = createVehicle ["CampEast_EP1", [12378.726, 8420.4678, -0.0565973], [], 0, "CAN_COLLIDE"]; + _vehicle_485 = _this; + _this setDir 901.68793; + _this setPos [12378.726, 8420.4678, -0.0565973]; +}; + +_vehicle_494 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [12369.948, 8432.748], [], 0, "CAN_COLLIDE"]; + _vehicle_494 = _this; + _this setDir 56.825245; + _this setPos [12369.948, 8432.748]; +}; + +_vehicle_501 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [12572.957, 8356.6025], [], 0, "CAN_COLLIDE"]; + _vehicle_501 = _this; + _this setDir 68.449631; + _this setPos [12572.957, 8356.6025]; +}; + +_vehicle_503 = objNull; +if (true) then +{ + _this = createVehicle ["Camp_EP1", [12383.512, 8439.168, -0.052617606], [], 0, "CAN_COLLIDE"]; + _vehicle_503 = _this; + _this setDir 631.46381; + _this setPos [12383.512, 8439.168, -0.052617606]; +}; + +_vehicle_511 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_big_EP1", [12566.521, 8350.0068], [], 0, "CAN_COLLIDE"]; + _vehicle_511 = _this; + _this setDir 136.0432; + _this setPos [12566.521, 8350.0068]; +}; + +_unit_90 = objNull; +if (true) then +{ + _this = createAgent ["RU_Citizen4", [11453.74, 5420.5854, 0.13881789], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_90 = _this; + _this setDir 202.66867; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_91 = objNull; +if (true) then +{ + _this = createAgent ["RU_Citizen1", [13558.33, 8684.3281, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_91 = _this; + _this setDir 184.64287; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_94 = objNull; +if (true) then +{ + _this = createAgent ["Pilot_EP1", [12569.598, 8353.5137, -0.3298558], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_94 = _this; + _this setDir 396.39563; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_95 = objNull; +if (true) then +{ + _this = createAgent ["Rita_Ensler_EP1", [12556.018, 8352.8145, 0.88001078], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_95 = _this; + _this setDir -9.2696304; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_521 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [12561.428, 8344.0127, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_521 = _this; + _this setDir -0.24519178; + _this setPos [12561.428, 8344.0127, 3.0517578e-005]; +}; + +_vehicle_523 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_palletsfoiled", [12569.587, 8350.2607, -0.022046415], [], 0, "CAN_COLLIDE"]; + _vehicle_523 = _this; + _this setDir 7.6569123; + _this setPos [12569.587, 8350.2607, -0.022046415]; +}; + +_vehicle_527 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [12562.164, 8354.6318, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_527 = _this; + _this setDir 120.72794; + _this setPos [12562.164, 8354.6318, 6.1035156e-005]; +}; + +_vehicle_531 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_kiosk_EP1", [12558.031, 8352.6699, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_531 = _this; + _this setDir 667.42041; + _this setPos [12558.031, 8352.6699, 9.1552734e-005]; +}; + +_vehicle_532 = objNull; +if (true) then +{ + _this = createVehicle ["Fort_Crate_wood", [12563.001, 8349.3506, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_532 = _this; + _this setDir 49.604622; + _this setPos [12563.001, 8349.3506, 3.0517578e-005]; +}; + +_vehicle_533 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_crates_EP1", [12566.149, 8348.6055, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_533 = _this; + _this setDir 135.71835; + _this setPos [12566.149, 8348.6055, 3.0517578e-005]; +}; + +_vehicle_538 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [17178.129, 13582.161, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_538 = _this; + _this setDir 267.11798; + _this setVehicleInit "this allowDammage false;"; + _this setPos [17178.129, 13582.161, -3.0517578e-005]; +}; + +_vehicle_541 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [14276.202, 12408.782, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_541 = _this; + _this setDir 270.62158; + _this setVehicleInit "this allowDammage false;"; + _this setPos [14276.202, 12408.782, -6.1035156e-005]; +}; + +_vehicle_544 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [12559.944, 8347.9688, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_544 = _this; + _this setDir 540.45984; + _this setVehicleInit "this allowDammage false;"; + _this setPos [12559.944, 8347.9688, 3.0517578e-005]; +}; + +_vehicle_548 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [13556.818, 8684.1943, -2.8610229e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_548 = _this; + _this setDir -12.055687; + _this setPos [13556.818, 8684.1943, -2.8610229e-006]; +}; + +_vehicle_550 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [11452.403, 5420.4185, -0.013931637], [], 0, "CAN_COLLIDE"]; + _vehicle_550 = _this; + _this setDir 30.192741; + _this setPos [11452.403, 5420.4185, -0.013931637]; +}; + +_vehicle_557 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [17192.656, 13581.915, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_557 = _this; + _this setDir 175.5437; + _this setPos [17192.656, 13581.915, 3.0517578e-005]; +}; + +_vehicle_559 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [19257.014, 13587.368, 2.5341587], [], 0, "CAN_COLLIDE"]; + _vehicle_559 = _this; + _this setDir -151.79568; + _this setPos [19257.014, 13587.368, 2.5341587]; +}; + +_unit_97 = objNull; +if (true) then +{ + _this = createAgent ["Worker2", [9908.458, 10003.673, 0.020880492], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_97 = _this; + _this setDir 3.0190864; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_593 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNetB_EAST", [17271.289, 9573.498, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_593 = _this; + _this setDir 8.4640951; + _this setVehicleInit "this allowDammage false; this enableSimulation false;"; + _this setPos [17271.289, 9573.498, -1.5258789e-005]; +}; + +_vehicle_594 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net2", [17270.834, 9576.3076], [], 0, "CAN_COLLIDE"]; + _vehicle_594 = _this; + _this setDir 105.66072; + _this setPos [17270.834, 9576.3076]; +}; + +_vehicle_595 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [17268.854, 9573.8223, -0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_595 = _this; + _this setDir -16.767447; + _this setPos [17268.854, 9573.8223, -0.00012207031]; +}; + +_vehicle_596 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_small", [17267.271, 9572.6318, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_596 = _this; + _this setDir -19.154276; + _this setPos [17267.271, 9572.6318, -9.1552734e-005]; +}; + +_vehicle_597 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [17270.029, 9570.0615], [], 0, "CAN_COLLIDE"]; + _vehicle_597 = _this; + _this setDir -10.079919; + _this setVehicleInit "this allowDammage false; this enableSimulation false;"; + _this setPos [17270.029, 9570.0615]; +}; + +_vehicle_598 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [17269.094, 9572.1572, -4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_598 = _this; + _this setDir -48.322144; + _this setVehicleInit "this allowDammage false; this enableSimulation false;"; + _this setPos [17269.094, 9572.1572, -4.5776367e-005]; +}; + +_unit_108 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Soldier_MG", [6411.2759, 7476.5024, 0.25734121], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_108 = _this; + _this setDir 262.28711; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_623 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVOld", [14278.054, 12373.12, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_623 = _this; + _this setDir 358.71622; + _this setVehicleInit "this allowDammage false;"; + _this setPos [14278.054, 12373.12, -6.1035156e-005]; +}; + +_vehicle_630 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVOld", [12551.338, 8356.04, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_630 = _this; + _this setDir 665.49969; + _this setVehicleInit "this allowDammage false;"; + _this setPos [12551.338, 8356.04, 6.1035156e-005]; +}; + +_vehicle_632 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVOld", [12569.073, 8351.6045, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_632 = _this; + _this setDir 291.86011; + _this setVehicleInit "this allowDammage false;"; + _this setPos [12569.073, 8351.6045, 3.0517578e-005]; +}; + +_vehicle_634 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVOld", [17178.436, 13577.205], [], 0, "CAN_COLLIDE"]; + _vehicle_634 = _this; + _this setDir 147.47412; + _this setVehicleInit "this allowDammage false;"; + _this setPos [17178.436, 13577.205]; +}; + +_vehicle_636 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVOld", [17169.748, 13603.76, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_636 = _this; + _this setDir 112.78713; + _this setVehicleInit "this allowDammage false;"; + _this setPos [17169.748, 13603.76, 9.1552734e-005]; +}; + +_vehicle_638 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVOld", [17177.992, 13584.114, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_638 = _this; + _this setDir 404.95895; + _this setVehicleInit "this allowDammage false;"; + _this setPos [17177.992, 13584.114, 6.1035156e-005]; +}; + +_vehicle_663 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [9909.0264, 10023.99], [], 0, "CAN_COLLIDE"]; + _vehicle_663 = _this; + _this setPos [9909.0264, 10023.99]; +}; + +_unit_118 = objNull; +if (true) then +{ + _this = createAgent ["RU_Profiteer4", [12548.382, 8353.6436], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_118 = _this; + _this setDir -50.706394; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_676 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_garaz_mala", [12549.701, 8345.1982], [], 0, "CAN_COLLIDE"]; + _vehicle_676 = _this; + _this setDir 307.65335; + _this setPos [12549.701, 8345.1982]; +}; + +_vehicle_678 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [12545.376, 8358.3203], [], 0, "CAN_COLLIDE"]; + _vehicle_678 = _this; + _this setDir -39.981602; + _this setPos [12545.376, 8358.3203]; +}; + +_unit_122 = objNull; +if (true) then +{ + _this = createAgent ["Woodlander3", [12565.632, 8350.7012, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_122 = _this; + _this setDir -59.927212; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_681 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [9907.7031, 10003.026, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_681 = _this; + _this setDir 199.36449; + _this setVehicleInit "this allowDammage false;this enableSimulation false;"; + _this setPos [9907.7031, 10003.026, -1.5258789e-005]; +}; + +_vehicle_682 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [9908.2432, 10004.337, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_682 = _this; + _this setDir 0.39809516; + _this setVehicleInit "this allowDammage false;this enableSimulation false;"; + _this setPos [9908.2432, 10004.337, 1.5258789e-005]; +}; + +_unit_124 = objNull; +if (true) then +{ + _this = createAgent ["HouseWife1", [13488.928, 6891.0576, 3.5405161], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_124 = _this; + _this setDir -91.741302; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_686 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [13493.299, 6891.2563, 0.65860647], [], 0, "CAN_COLLIDE"]; + _vehicle_686 = _this; + _this setPos [13493.299, 6891.2563, 0.65860647]; +}; + +_vehicle_688 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [14277.482, 12389.918], [], 0, "CAN_COLLIDE"]; + _vehicle_688 = _this; + _this setDir -201.73816; + _this setPos [14277.482, 12389.918]; +}; + +_unit_128 = objNull; +if (true) then +{ + _this = createAgent ["Doctor", [14263.656, 12434.905], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_128 = _this; + _this setDir 455.85672; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_702 = objNull; +if (true) then +{ + _this = createVehicle ["Garbage_can", [14270.877, 12372.784], [], 0, "CAN_COLLIDE"]; + _vehicle_702 = _this; + _this setDir -201.73816; + _this setPos [14270.877, 12372.784]; +}; + +_vehicle_704 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVOld", [14285.932, 12411.797], [], 0, "CAN_COLLIDE"]; + _vehicle_704 = _this; + _this setDir 271.54565; + _this setVehicleInit "this allowDammage false;"; + _this setPos [14285.932, 12411.797]; +}; + +_vehicle_707 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_Stripes", [17202.119, 13574.129, 0.00010681152], [], 0, "CAN_COLLIDE"]; + _vehicle_707 = _this; + _this setDir 86.911179; + _this setPos [17202.119, 13574.129, 0.00010681152]; +}; + +_vehicle_710 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [17274.24, 9548.8447], [], 0, "CAN_COLLIDE"]; + _vehicle_710 = _this; + _this setDir 90.683273; + _this setPos [17274.24, 9548.8447]; +}; + +_vehicle_713 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [6403.6084, 7465.9126], [], 0, "CAN_COLLIDE"]; + _vehicle_713 = _this; + _this setDir 100.69224; + _this setPos [6403.6084, 7465.9126]; +}; + +_vehicle_714 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [17734.107, 17935.316, -2.6082737], [], 0, "CAN_COLLIDE"]; + _vehicle_714 = _this; + _this setDir -22.064032; + _this setPos [17734.107, 17935.316, -2.6082737]; +}; + +_vehicle_716 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [17700.168, 17900.143, -3.1879053], [], 0, "CAN_COLLIDE"]; + _vehicle_716 = _this; + _this setDir 67.582016; + _this setPos [17700.168, 17900.143, -3.1879053]; +}; + +_vehicle_720 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [17721.26, 17874.959, -13.493418], [], 0, "CAN_COLLIDE"]; + _vehicle_720 = _this; + _this setDir 160.42043; + _this setPos [17721.26, 17874.959, -13.493418]; +}; + +_vehicle_726 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [17715.898, 17897.916, 15.130689], [], 0, "CAN_COLLIDE"]; + _vehicle_726 = _this; + _this setDir 254.24428; + _this setPos [17715.898, 17897.916, 15.130689]; +}; + +_vehicle_737 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [17733.215, 17907.939, 12.670799], [], 0, "CAN_COLLIDE"]; + _vehicle_737 = _this; + _this setDir 97.082672; + _this setPos [17733.215, 17907.939, 12.670799]; +}; + +_vehicle_739 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockTower", [17709.57, 17895.107, 0.00042438507], [], 0, "CAN_COLLIDE"]; + _vehicle_739 = _this; + _this setPos [17709.57, 17895.107, 0.00042438507]; +}; + +_vehicle_741 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockTower", [17703.77, 17904.646, -0.00045871735], [], 0, "CAN_COLLIDE"]; + _vehicle_741 = _this; + _this setPos [17703.77, 17904.646, -0.00045871735]; +}; + +_vehicle_747 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Campfire", [17722.754, 17902.213, 0.058541276], [], 0, "CAN_COLLIDE"]; + _vehicle_747 = _this; + _this setDir 1.1779103; + _this setPos [17722.754, 17902.213, 0.058541276]; +}; + +_vehicle_750 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVOld", [14271.595, 12442.932], [], 0, "CAN_COLLIDE"]; + _vehicle_750 = _this; + _this setDir 174.13435; + _this setVehicleInit "this allowDammage false;"; + _this setPos [14271.595, 12442.932]; +}; + +_vehicle_755 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNetVar_EAST", [14281.908, 12435.506, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_755 = _this; + _this setDir 88.932755; + _this setPos [14281.908, 12435.506, 1.5258789e-005]; +}; + +_vehicle_756 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [14281.522, 12437.178, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_756 = _this; + _this setPos [14281.522, 12437.178, 7.6293945e-006]; +}; + +_vehicle_757 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [14283.09, 12437.278], [], 0, "CAN_COLLIDE"]; + _vehicle_757 = _this; + _this setPos [14283.09, 12437.278]; +}; + +_vehicle_758 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [14284.141, 12435.077, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_758 = _this; + _this setPos [14284.141, 12435.077, 1.1444092e-005]; +}; + +_vehicle_759 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Small", [14284.227, 12438.755, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_759 = _this; + _this setPos [14284.227, 12438.755, -1.1444092e-005]; +}; + +_vehicle_760 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [14280.74, 12439.008, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_760 = _this; + _this setDir 89.627983; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [14280.74, 12439.008, 1.9073486e-005]; +}; + +_vehicle_762 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [14281.492, 12434.639], [], 0, "CAN_COLLIDE"]; + _vehicle_762 = _this; + _this setDir 89.627983; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [14281.492, 12434.639]; +}; + +_vehicle_766 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_garaz_mala", [14277.549, 12376.516], [], 0, "CAN_COLLIDE"]; + _vehicle_766 = _this; + _this setDir 359.14941; + _this setPos [14277.549, 12376.516]; +}; + +_vehicle_768 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [14283.568, 12432.36, -5.7220459e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_768 = _this; + _this setDir -2.6869349; + _this setPos [14283.568, 12432.36, -5.7220459e-005]; +}; + +_vehicle_769 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [14263.821, 12375.784, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_769 = _this; + _this setDir 202.49634; + _this setPos [14263.821, 12375.784, -1.1444092e-005]; +}; + +_vehicle_771 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [14279.422, 12432.131, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_771 = _this; + _this setDir 352.58582; + _this setPos [14279.422, 12432.131, 1.5258789e-005]; +}; + +_vehicle_773 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_palletsfoiled", [14263.729, 12373.463, -1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_773 = _this; + _this setPos [14263.729, 12373.463, -1.9073486e-005]; +}; + +_vehicle_775 = objNull; +if (true) then +{ + _this = createVehicle ["Paleta2", [14265.618, 12372.42, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_775 = _this; + _this setDir -4.4903083; + _this setPos [14265.618, 12372.42, 1.9073486e-005]; +}; + +_vehicle_776 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [14263.178, 12424.757, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_776 = _this; + _this setPos [14263.178, 12424.757, 2.2888184e-005]; +}; + +_vehicle_778 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_small_EP1", [14265.193, 12423.174, -0.00030994648], [], 0, "CAN_COLLIDE"]; + _vehicle_778 = _this; + _this setDir 271.90326; + _this setPos [14265.193, 12423.174, -0.00030994648]; +}; + +_vehicle_779 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_meat_EP1", [14264.051, 12427.678, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_779 = _this; + _this setDir 90.28772; + _this setPos [14264.051, 12427.678, 7.6293945e-006]; +}; + +_vehicle_780 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tires_EP1", [14267.385, 12372.894, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_780 = _this; + _this setPos [14267.385, 12372.894, 1.1444092e-005]; +}; + +_vehicle_781 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Chair_EP1", [14263.744, 12422.158, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_781 = _this; + _this setDir 12.936515; + _this setPos [14263.744, 12422.158, 4.5776367e-005]; +}; + +_vehicle_783 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [14264.87, 12433.302, 7.2479248e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_783 = _this; + _this setDir 2.0648942; + _this setPos [14264.87, 12433.302, 7.2479248e-005]; +}; + +_vehicle_787 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [14267.817, 12437.486, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_787 = _this; + _this setDir -92.025246; + _this setPos [14267.817, 12437.486, -7.6293945e-006]; +}; + +_vehicle_790 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [14267.836, 12441.462, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_790 = _this; + _this setDir -87.946632; + _this setPos [14267.836, 12441.462, 2.2888184e-005]; +}; + +_vehicle_795 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Shelf_EP1", [14263.081, 12440.362, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_795 = _this; + _this setDir 1.3760873; + _this setPos [14263.081, 12440.362, -3.8146973e-006]; +}; + +_vehicle_798 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_postel_manz_kov", [14264.649, 12441.214, -0.1759885], [], 0, "CAN_COLLIDE"]; + _vehicle_798 = _this; + _this setDir -89.300308; + _this setPos [14264.649, 12441.214, -0.1759885]; +}; + +_vehicle_817 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_mutt_vysilacka", [14280.681, 12439.676, 0.79340059], [], 0, "CAN_COLLIDE"]; + _vehicle_817 = _this; + _this setDir -85.748024; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [14280.681, 12439.676, 0.79340059]; +}; + +_vehicle_820 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_phonebox", [14269.886, 12443.716, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_820 = _this; + _this setDir 3.6628125; + _this setPos [14269.886, 12443.716, 1.1444092e-005]; +}; + +_vehicle_824 = objNull; +if (true) then +{ + _this = createVehicle ["Body2", [14263.72, 12442.041, 0.39925563], [], 0, "CAN_COLLIDE"]; + _vehicle_824 = _this; + _this setDir -161.66917; + _this setPos [14263.72, 12442.041, 0.39925563]; +}; + +_vehicle_827 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [14264.532, 12434.765, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_827 = _this; + _this setDir 89.627983; + _this setVehicleInit "this allowDammage false; this enableSimulation false; "; + _this setPos [14264.532, 12434.765, 4.5776367e-005]; +}; + +_vehicle_828 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [15418.655, 13208.993, 13.791763], [], 0, "CAN_COLLIDE"]; + _vehicle_828 = _this; + _this setPos [15418.655, 13208.993, 13.791763]; +}; + +_vehicle_830 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [15415.968, 13182.154, 16.998051], [], 0, "CAN_COLLIDE"]; + _vehicle_830 = _this; + _this setDir 186.76083; + _this setPos [15415.968, 13182.154, 16.998051]; +}; + +_vehicle_832 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockTower", [15433.309, 13192.439, 0.00058364868], [], 0, "CAN_COLLIDE"]; + _vehicle_832 = _this; + _this setDir 56.714561; + _this setPos [15433.309, 13192.439, 0.00058364868]; +}; + +_vehicle_833 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Rock1", [15441.335, 13180.841, -0.00018310547], [], 0, "CAN_COLLIDE"]; + _vehicle_833 = _this; + _this setDir 70.403725; + _this setPos [15441.335, 13180.841, -0.00018310547]; +}; + +_vehicle_834 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Rock1", [15438.383, 13168.721, -17.192698], [], 0, "CAN_COLLIDE"]; + _vehicle_834 = _this; + _this setDir -100.40714; + _this setPos [15438.383, 13168.721, -17.192698]; +}; + +_vehicle_835 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockTower", [15392.841, 13179.225, -7.3931689], [], 0, "CAN_COLLIDE"]; + _vehicle_835 = _this; + _this setPos [15392.841, 13179.225, -7.3931689]; +}; + +_vehicle_837 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockTower", [15394.957, 13195.744, -6.987761], [], 0, "CAN_COLLIDE"]; + _vehicle_837 = _this; + _this setDir 44.901299; + _this setPos [15394.957, 13195.744, -6.987761]; +}; + +_vehicle_839 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockTower", [15440.26, 13217.219, -14.297355], [], 0, "CAN_COLLIDE"]; + _vehicle_839 = _this; + _this setPos [15440.26, 13217.219, -14.297355]; +}; + +_vehicle_842 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Rock1", [15398.595, 13223.266, -11.147586], [], 0, "CAN_COLLIDE"]; + _vehicle_842 = _this; + _this setDir -43.400806; + _this setPos [15398.595, 13223.266, -11.147586]; +}; + +_vehicle_848 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_RockWall", [15453.156, 13197.946, -16.847933], [], 0, "CAN_COLLIDE"]; + _vehicle_848 = _this; + _this setDir 421.6207; + _this setPos [15453.156, 13197.946, -16.847933]; +}; + +_vehicle_851 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Rock1", [15382.576, 13179.391, -20.13863], [], 0, "CAN_COLLIDE"]; + _vehicle_851 = _this; + _this setDir 283.98615; + _this setPos [15382.576, 13179.391, -20.13863]; +}; + +_vehicle_853 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R2_Rock1", [15451.156, 13174.023, -17.918484], [], 0, "CAN_COLLIDE"]; + _vehicle_853 = _this; + _this setDir 71.091904; + _this setPos [15451.156, 13174.023, -17.918484]; +}; + +_vehicle_855 = objNull; +if (true) then +{ + _this = createVehicle ["Land_a_stationhouse", [13247.067, 9139.2383, 6.4849854e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_855 = _this; + _this setDir -90.065102; + _this setPos [13247.067, 9139.2383, 6.4849854e-005]; +}; + +_vehicle_856 = objNull; +if (true) then +{ + _this = createVehicle ["Land_A_GeneralStore_01a", [13519.979, 9198.2109, -1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_856 = _this; + _this setDir -134.55441; + _this setPos [13519.979, 9198.2109, -1.9073486e-005]; +}; + +_vehicle_875 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_SidewalkClearLong", [8009.563, 9328.1631, 6.5803528e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_875 = _this; + _this setDir 17.514807; + _this setPos [8009.563, 9328.1631, 6.5803528e-005]; +}; + +_vehicle_877 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_SidewalkClearLong", [8006.5801, 9318.6836, 7.724762e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_877 = _this; + _this setDir 17.514807; + _this setPos [8006.5801, 9318.6836, 7.724762e-005]; +}; + +_vehicle_881 = objNull; +if (true) then +{ + _this = createVehicle ["Land_A_GeneralStore_01a", [7995.7158, 9330.2275, 0.12963401], [], 0, "CAN_COLLIDE"]; + _vehicle_881 = _this; + _this setDir -162.02737; + _this setVehicleInit "this setVectorUp [0,0,1];"; + _this setPos [7995.7158, 9330.2275, 0.12963401]; +}; + +_vehicle_884 = objNull; +if (true) then +{ + _this = createVehicle ["Land_A_Castle_Bergfrit", [14583.732, 15667.746, -9.2921247], [], 0, "CAN_COLLIDE"]; + _vehicle_884 = _this; + _this setDir -77.386017; + _this setVehicleInit "this setVectorUp [0,0,1];"; + _this setPos [14583.732, 15667.746, -9.2921247]; +}; + +_vehicle_885 = objNull; +if (true) then +{ + _this = createVehicle ["Land_A_Hospital", [9560.7598, 9955.4883], [], 0, "CAN_COLLIDE"]; + _vehicle_885 = _this; + _this setDir 179.90144; + _this setPos [9560.7598, 9955.4883]; +}; + +_vehicle_886 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHRescue", [9594.5732, 9952.8398, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_886 = _this; + _this setPos [9594.5732, 9952.8398, -1.5258789e-005]; +}; + +_vehicle_888 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [17265.998, 9563.1553, 3.7193298e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_888 = _this; + _this setDir 31.215849; + _this setPos [17265.998, 9563.1553, 3.7193298e-005]; +}; + +_vehicle_890 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [17260.695, 9568.1729, -8.2969666e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_890 = _this; + _this setDir 85.795044; + _this setPos [17260.695, 9568.1729, -8.2969666e-005]; +}; + +_vehicle_892 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [17260.92, 9576.2939, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_892 = _this; + _this setDir 99.779366; + _this setPos [17260.92, 9576.2939, 1.1444092e-005]; +}; + +_vehicle_894 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [17271.641, 9585.9199, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_894 = _this; + _this setDir 166.72986; + _this setPos [17271.641, 9585.9199, 3.8146973e-005]; +}; + +_vehicle_896 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [17264.5, 9582.4355, -5.7220459e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_896 = _this; + _this setDir 143.93935; + _this setPos [17264.5, 9582.4355, -5.7220459e-005]; +}; + +_vehicle_898 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [17278.465, 9584.8906, -3.9100647e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_898 = _this; + _this setDir 35.638615; + _this setPos [17278.465, 9584.8906, -3.9100647e-005]; +}; + +_vehicle_900 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [17282.414, 9578.8662, 5.2452087e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_900 = _this; + _this setDir 82.368431; + _this setPos [17282.414, 9578.8662, 5.2452087e-005]; +}; + +_vehicle_902 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [17283.707, 9570.6621, -5.1498413e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_902 = _this; + _this setDir 82.368431; + _this setPos [17283.707, 9570.6621, -5.1498413e-005]; +}; + +_vehicle_904 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [17279.779, 9564.5605, 0.045179948], [], 0, "CAN_COLLIDE"]; + _vehicle_904 = _this; + _this setDir 139.12274; + _this setPos [17279.779, 9564.5605, 0.045179948]; +}; + +_vehicle_908 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [17268.381, 9566.3906, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_908 = _this; + _this setDir -42.54892; + _this setPos [17268.381, 9566.3906, -3.0517578e-005]; +}; + +_vehicle_910 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [17176.004, 13599.981, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_910 = _this; + _this setDir -16.767447; + _this setPos [17176.004, 13599.981, -3.8146973e-006]; +}; + +_vehicle_912 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNetVar_EAST", [13242.916, 11188.273, 9.5367432e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_912 = _this; + _this setPos [13242.916, 11188.273, 9.5367432e-006]; +}; + +_vehicle_913 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_tiny", [13245.837, 11191.695, -5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_913 = _this; + _this setDir 123.17789; + _this setPos [13245.837, 11191.695, -5.7220459e-006]; +}; + +_vehicle_914 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_small2", [13246.863, 11188.137, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_914 = _this; + _this setDir 88.398918; + _this setPos [13246.863, 11188.137, 7.6293945e-006]; +}; + +_vehicle_915 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [13244.116, 11192.489, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_915 = _this; + _this setPos [13244.116, 11192.489, 7.6293945e-006]; +}; + +_vehicle_916 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [13247.327, 11189.747, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_916 = _this; + _this setPos [13247.327, 11189.747, -1.9073486e-006]; +}; + +_unit_193 = objNull; +if (true) then +{ + _this = createAgent ["Soldier_GL_PMC", [13243.781, 11189.826, 9.9182129e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_193 = _this; + _this setDir -99.240112; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +processInitCommands; + diff --git a/TraderCitySources/NAPFtradercities.Napf/mission.biedi b/TraderCitySources/24.Napf/mission.biedi similarity index 100% rename from TraderCitySources/NAPFtradercities.Napf/mission.biedi rename to TraderCitySources/24.Napf/mission.biedi diff --git a/TraderCitySources/24.Napf/mission.sqf b/TraderCitySources/24.Napf/mission.sqf new file mode 100644 index 000000000..82ac651bd --- /dev/null +++ b/TraderCitySources/24.Napf/mission.sqf @@ -0,0 +1,2719 @@ + +_vehicle_0 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [5144.4243, 4891.0884, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_0 = _this; + _this setDir -10.86481; + _this setPos [5144.4243, 4891.0884, 1.5258789e-005]; +}; + +_vehicle_1 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [5131.4575, 4883.353, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_1 = _this; + _this setDir -51.442963; + _this setPos [5131.4575, 4883.353, -7.6293945e-006]; +}; + +_vehicle_4 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [5124.5112, 4870.2642, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_4 = _this; + _this setDir 96.699509; + _this setPos [5124.5112, 4870.2642, 1.5258789e-005]; +}; + +_vehicle_5 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [5124.6836, 4855.4883, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_5 = _this; + _this setDir 80.989693; + _this setPos [5124.6836, 4855.4883, 7.6293945e-006]; +}; + +_vehicle_8 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [5160.4229, 4856.936, -0.13439807], [], 0, "CAN_COLLIDE"]; + _vehicle_8 = _this; + _this setDir -109.46175; + _this setPos [5160.4229, 4856.936, -0.13439807]; +}; + +_vehicle_9 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [5133.7222, 4845.7305, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_9 = _this; + _this setDir 7.034831; + _this setPos [5133.7222, 4845.7305, 7.6293945e-006]; +}; + +_vehicle_10 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [5163.499, 4841.8394, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_10 = _this; + _this setDir 82.773636; + _this setPos [5163.499, 4841.8394, 7.6293945e-006]; +}; + +_vehicle_11 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [5148.0029, 4841.4619, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_11 = _this; + _this setDir 26.402323; + _this setPos [5148.0029, 4841.4619, 2.2888184e-005]; +}; + +_vehicle_79 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel_burning", [6786.5586, 16938.824, 1.3063762], [], 0, "CAN_COLLIDE"]; + _vehicle_79 = _this; + _this setDir -52.176891; + _this setPos [6786.5586, 16938.824, 1.3063762]; +}; + +_vehicle_1743 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BoatSmall_2b", [6754.4868, 16954.301, 8.5830688e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_1743 = _this; + _this setPos [6754.4868, 16954.301, 8.5830688e-006]; +}; + +_vehicle_1744 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BoatSmall_2a", [6770.6196, 16962.15, -0.043979064], [], 0, "CAN_COLLIDE"]; + _vehicle_1744 = _this; + _this setDir 92.819344; + _this setPos [6770.6196, 16962.15, -0.043979064]; +}; + +_vehicle_1745 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BoatSmall_2a", [6788.8032, 16940.443, 1.6349994], [], 0, "CAN_COLLIDE"]; + _vehicle_1745 = _this; + _this setDir -33.264271; + _this setPos [6788.8032, 16940.443, 1.6349994]; +}; + +_vehicle_2472 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel_burning", [16863.83, 5273.3955, 1.2385281], [], 0, "CAN_COLLIDE"]; + _vehicle_2472 = _this; + _this setPos [16863.83, 5273.3955, 1.2385281]; +}; + +_vehicle_2481 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel_burning", [15127.126, 16416.543, 0.0011147753], [], 0, "CAN_COLLIDE"]; + _vehicle_2481 = _this; + _this setDir 7.6314087; + _this setPos [15127.126, 16416.543, 0.0011147753]; +}; + +_vehicle_2532 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_P_Basin_A", [8271.5742, 15495.384, 0.89722341], [], 0, "CAN_COLLIDE"]; + _vehicle_2532 = _this; + _this setDir -129.59015; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [8271.5742, 15495.384, 0.89722341]; +}; + +_vehicle_2547 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_wall_board", [8241.3555, 15469.616, 0.53834081], [], 0, "CAN_COLLIDE"]; + _vehicle_2547 = _this; + _this setDir 50.371937; + _this setPos [8241.3555, 15469.616, 0.53834081]; +}; + +_vehicle_2548 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_wall_board_02", [8267.6689, 15500.109, 3.7850966], [], 0, "CAN_COLLIDE"]; + _vehicle_2548 = _this; + _this setDir 230.36423; + _this setPos [8267.6689, 15500.109, 3.7850966]; +}; + +_vehicle_2549 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_armchair", [8267.5088, 15490.043, 3.5492637], [], 0, "CAN_COLLIDE"]; + _vehicle_2549 = _this; + _this setDir 423.89514; + _this setPos [8267.5088, 15490.043, 3.5492637]; +}; + +_vehicle_2550 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_ch_mod_c", [8268.584, 15487.762, 0.24975611], [], 0, "CAN_COLLIDE"]; + _vehicle_2550 = _this; + _this setDir 154.29044; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [8268.584, 15487.762, 0.24975611]; +}; + +_vehicle_2551 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_ch_mod_c", [8253.9395, 15510.228, 0.24129499], [], 0, "CAN_COLLIDE"]; + _vehicle_2551 = _this; + _this setDir 4.7255068; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [8253.9395, 15510.228, 0.24129499]; +}; + +_vehicle_2554 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_chair", [8264.7363, 15500.203, 0.24118771], [], 0, "CAN_COLLIDE"]; + _vehicle_2554 = _this; + _this setDir 36.231251; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [8264.7363, 15500.203, 0.24118771]; +}; + +_vehicle_2556 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_hospital_bench", [8267.2656, 15492.547, 0.24904081], [], 0, "CAN_COLLIDE"]; + _vehicle_2556 = _this; + _this setDir -36.62492; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [8267.2656, 15492.547, 0.24904081]; +}; + +_vehicle_2557 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_kitchen_chair_a", [8266.4102, 15491.424, 3.5307629], [], 0, "CAN_COLLIDE"]; + _vehicle_2557 = _this; + _this setDir 53.379959; + _this setPos [8266.4102, 15491.424, 3.5307629]; +}; + +_vehicle_2558 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_lavicka_1", [8265.3145, 15471.088, -1.9550323e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_2558 = _this; + _this setDir -42.018513; + _this setPos [8265.3145, 15471.088, -1.9550323e-005]; +}; + +_vehicle_2561 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_conference_table_a", [8268.1074, 15488.405, 0.25257671], [], 0, "CAN_COLLIDE"]; + _vehicle_2561 = _this; + _this setDir 143.43242; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [8268.1074, 15488.405, 0.25257671]; +}; + +_vehicle_2582 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_p_urtica", [8215.5918, 15503.198, 4.7206879e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_2582 = _this; + _this setPos [8215.5918, 15503.198, 4.7206879e-005]; +}; + +_vehicle_2583 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_pumpkin", [8214.9893, 15504.062, 5.6266785e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_2583 = _this; + _this setPos [8214.9893, 15504.062, 5.6266785e-005]; +}; + +_vehicle_2584 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_pumpkin2", [8214.6572, 15503.658, -1.9550323e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_2584 = _this; + _this setPos [8214.6572, 15503.658, -1.9550323e-005]; +}; + +_vehicle_2586 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_p_heracleum", [8213.667, 15502.601, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_2586 = _this; + _this setPos [8213.667, 15502.601, 0]; +}; + +_vehicle_2587 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_p_Helianthus", [8210.0908, 15500.938, 9.5367432e-007], [], 0, "CAN_COLLIDE"]; + _vehicle_2587 = _this; + _this setDir 55.640972; + _this setPos [8210.0908, 15500.938, 9.5367432e-007]; +}; + +_vehicle_2591 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_p_Helianthus", [8211.0303, 15502.254, -3.0040741e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_2591 = _this; + _this setDir 58.473064; + _this setPos [8211.0303, 15502.254, -3.0040741e-005]; +}; + +_vehicle_2593 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_p_Helianthus", [8211.4365, 15501.333, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_2593 = _this; + _this setDir 45.646385; + _this setPos [8211.4365, 15501.333, 5.7220459e-006]; +}; + +_vehicle_2595 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_p_Helianthus", [8210.3047, 15501.69, 1.6689301e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_2595 = _this; + _this setDir 22.202578; + _this setPos [8210.3047, 15501.69, 1.6689301e-005]; +}; + +_vehicle_2600 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndFnc_9", [8229.8818, 15505.676, -0.00010442734], [], 0, "CAN_COLLIDE"]; + _vehicle_2600 = _this; + _this setDir 47.155968; + _this setPos [8229.8818, 15505.676, -0.00010442734]; +}; + +_vehicle_2602 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_IndFnc_9", [8223.7314, 15512.202, 0.00013494492], [], 0, "CAN_COLLIDE"]; + _vehicle_2602 = _this; + _this setDir 47.155968; + _this setPos [8223.7314, 15512.202, 0.00013494492]; +}; + +_vehicle_2604 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [8235.5439, 15499.255, 0.20487584], [], 0, "CAN_COLLIDE"]; + _vehicle_2604 = _this; + _this setDir 51.420868; + _this setPos [8235.5439, 15499.255, 0.20487584]; +}; + +_vehicle_2606 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [8248.3184, 15484.898, 0.24115767], [], 0, "CAN_COLLIDE"]; + _vehicle_2606 = _this; + _this setDir -0.024404472; + _this setPos [8248.3184, 15484.898, 0.24115767]; +}; + +_vehicle_2607 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_Stripes", [8250.7705, 15481.14, 0.20792443], [], 0, "CAN_COLLIDE"]; + _vehicle_2607 = _this; + _this setDir 406.901; + _this setPos [8250.7705, 15481.14, 0.20792443]; +}; + +_vehicle_2608 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [8241.8291, 15488.913, 0.24114145], [], 0, "CAN_COLLIDE"]; + _vehicle_2608 = _this; + _this setDir 10.615736; + _this setPos [8241.8291, 15488.913, 0.24114145]; +}; + +_vehicle_2609 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [8245.1416, 15487.204, 0.241192], [], 0, "CAN_COLLIDE"]; + _vehicle_2609 = _this; + _this setDir 48.523594; + _this setPos [8245.1416, 15487.204, 0.241192]; +}; + +_vehicle_2611 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [8271.4492, 15487.285, 1.3828278e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_2611 = _this; + _this setDir -40.890606; + _this setPos [8271.4492, 15487.285, 1.3828278e-005]; +}; + +_vehicle_2613 = objNull; +if (true) then +{ + _this = createVehicle ["Paleta2", [8253.3809, 15515.725, 0.27066967], [], 0, "CAN_COLLIDE"]; + _vehicle_2613 = _this; + _this setDir -211.44675; + _this setPos [8253.3809, 15515.725, 0.27066967]; +}; + +_vehicle_2614 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [8258.2861, 15501.204, 0.24122538], [], 0, "CAN_COLLIDE"]; + _vehicle_2614 = _this; + _this setDir -0.3049714; + _this setPos [8258.2861, 15501.204, 0.24122538]; +}; + +_vehicle_2615 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_meat_EP1", [8262.3838, 15503.13, 0.241089], [], 0, "CAN_COLLIDE"]; + _vehicle_2615 = _this; + _this setDir 45.812561; + _this setPos [8262.3838, 15503.13, 0.241089]; +}; + +_vehicle_2616 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tires_EP1", [8257.876, 15510.099, 0.24121727], [], 0, "CAN_COLLIDE"]; + _vehicle_2616 = _this; + _this setDir 273.2316; + _this setPos [8257.876, 15510.099, 0.24121727]; +}; + +_vehicle_2617 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [8257.4639, 15478.367, 0.24111046], [], 0, "CAN_COLLIDE"]; + _vehicle_2617 = _this; + _this setDir 140.55966; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [8257.4639, 15478.367, 0.24111046]; +}; + +_vehicle_2618 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [8268.0859, 15483.463, 0.094663233], [], 0, "CAN_COLLIDE"]; + _vehicle_2618 = _this; + _this setDir 231.33983; + _this setPos [8268.0859, 15483.463, 0.094663233]; +}; + +_vehicle_2620 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_Stripes", [8247.9824, 15484.32, 0.22003052], [], 0, "CAN_COLLIDE"]; + _vehicle_2620 = _this; + _this setDir 49.007591; + _this setPos [8247.9824, 15484.32, 0.22003052]; +}; + +_vehicle_2623 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [8253.5459, 15478.188, 0.21946615], [], 0, "CAN_COLLIDE"]; + _vehicle_2623 = _this; + _this setDir 48.324379; + _this setPos [8253.5459, 15478.188, 0.21946615]; +}; + +_vehicle_2626 = objNull; +if (true) then +{ + _this = createVehicle ["Land_MBG_Garage_Single_A", [8267.3984, 15482.96, -5.2452087e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_2626 = _this; + _this setDir 50.005669; + _this setPos [8267.3984, 15482.96, -5.2452087e-005]; +}; + +_vehicle_2631 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_sign_altar", [8261.1426, 15479.96, 2.6766288], [], 0, "CAN_COLLIDE"]; + _vehicle_2631 = _this; + _this setDir 230.94078; + _this setPos [8261.1426, 15479.96, 2.6766288]; +}; + +_vehicle_2636 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_sign_hospital", [8264.6514, 15490.703, -2.2411346e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_2636 = _this; + _this setDir 49.964375; + _this setPos [8264.6514, 15490.703, -2.2411346e-005]; +}; + +_vehicle_2638 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_sign_service", [8258.082, 15511.703, -0.25001478], [], 0, "CAN_COLLIDE"]; + _vehicle_2638 = _this; + _this setDir 50.497543; + _this setPos [8258.082, 15511.703, -0.25001478]; +}; + +_vehicle_2642 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Bilboard_alkohol", [8261.4131, 15480.491, -1.0994655], [], 0, "CAN_COLLIDE"]; + _vehicle_2642 = _this; + _this setDir 140.48784; + _this setPos [8261.4131, 15480.491, -1.0994655]; +}; + +_vehicle_2645 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_EmbeddedTire", [8256.8594, 15465.308, 0.23216823], [], 0, "CAN_COLLIDE"]; + _vehicle_2645 = _this; + _this setDir -33.994438; + _this setPos [8256.8594, 15465.308, 0.23216823]; +}; + +_vehicle_2651 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_BulbI", [8247.7793, 15476.963, 10.856824], [], 0, "CAN_COLLIDE"]; + _vehicle_2651 = _this; + _this setDir -246.95634; + _this setPos [8247.7793, 15476.963, 10.856824]; +}; + +_vehicle_2661 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_BulbI", [8266.8809, 15492.007, 10.823066], [], 0, "CAN_COLLIDE"]; + _vehicle_2661 = _this; + _this setDir -249.38524; + _this setPos [8266.8809, 15492.007, 10.823066]; +}; + +_vehicle_2667 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_BulbI", [8252.2021, 15508.06, 10.855468], [], 0, "CAN_COLLIDE"]; + _vehicle_2667 = _this; + _this setDir -249.49854; + _this setPos [8252.2021, 15508.06, 10.855468]; +}; + +_vehicle_2678 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_BulbI", [8233.1504, 15494.227, 10.849637], [], 0, "CAN_COLLIDE"]; + _vehicle_2678 = _this; + _this setDir -240.07677; + _this setPos [8233.1504, 15494.227, 10.849637]; +}; + +_vehicle_2684 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_PowerGenerator", [8249.5146, 15514.031, 0.22064213], [], 0, "CAN_COLLIDE"]; + _vehicle_2684 = _this; + _this setDir -38.631256; + _this setPos [8249.5146, 15514.031, 0.22064213]; +}; + +_vehicle_2687 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_stanek_3B", [8261.9473, 15499.687, 0.26350242], [], 0, "CAN_COLLIDE"]; + _vehicle_2687 = _this; + _this setDir 321.63327; + _this setPos [8261.9473, 15499.687, 0.26350242]; +}; + +_vehicle_2689 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [8272.3896, 15488.127, 2.7656555e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_2689 = _this; + _this setDir -35.089291; + _this setPos [8272.3896, 15488.127, 2.7656555e-005]; +}; + +_vehicle_2690 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [8263.9238, 15496.279, 3.5522609], [], 0, "CAN_COLLIDE"]; + _vehicle_2690 = _this; + _this setDir 249.94156; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [8263.9238, 15496.279, 3.5522609]; +}; + +_vehicle_2691 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [8262.7705, 15499.895, 3.5522256], [], 0, "CAN_COLLIDE"]; + _vehicle_2691 = _this; + _this setDir 51.608051; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [8262.7705, 15499.895, 3.5522256]; +}; + +_vehicle_2693 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [8265.1807, 15496.672, 3.5522618], [], 0, "CAN_COLLIDE"]; + _vehicle_2693 = _this; + _this setDir 51.40181; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [8265.1807, 15496.672, 3.5522618]; +}; + +_vehicle_2696 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [8260.9082, 15500.046, 3.5522485], [], 0, "CAN_COLLIDE"]; + _vehicle_2696 = _this; + _this setDir 254.98502; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [8260.9082, 15500.046, 3.5522485]; +}; + +_vehicle_2698 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [8262.4941, 15497.881, 3.5427721], [], 0, "CAN_COLLIDE"]; + _vehicle_2698 = _this; + _this setDir 50.729805; + _this setPos [8262.4941, 15497.881, 3.5427721]; +}; + +_vehicle_2699 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [8260.0107, 15501.85, 3.5427668], [], 0, "CAN_COLLIDE"]; + _vehicle_2699 = _this; + _this setDir 142.47639; + _this setPos [8260.0107, 15501.85, 3.5427668]; +}; + +_vehicle_2700 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [8266.4141, 15493.435, 3.5428121], [], 0, "CAN_COLLIDE"]; + _vehicle_2700 = _this; + _this setDir 51.539188; + _this setPos [8266.4141, 15493.435, 3.5428121]; +}; + +_vehicle_2701 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Small", [8266.5264, 15500.661, 3.6156249], [], 0, "CAN_COLLIDE"]; + _vehicle_2701 = _this; + _this setDir -130.16258; + _this setPos [8266.5264, 15500.661, 3.6156249]; +}; + +_vehicle_2702 = objNull; +if (true) then +{ + _this = createVehicle ["VaultStorageLocked", [8256.166, 15512.379, 0.24305104], [], 0, "CAN_COLLIDE"]; + _vehicle_2702 = _this; + _this setDir 50.726517; + _this setPos [8256.166, 15512.379, 0.24305104]; +}; + +_vehicle_2704 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [8253.9385, 15508.511, 0.25969568], [], 0, "CAN_COLLIDE"]; + _vehicle_2704 = _this; + _this setDir 17.423708; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [8253.9385, 15508.511, 0.25969568]; +}; + +_vehicle_2707 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_postel_manz_kov", [8271.7598, 15492.395, 0.045453794], [], 0, "CAN_COLLIDE"]; + _vehicle_2707 = _this; + _this setDir 49.034691; + _this setPos [8271.7598, 15492.395, 0.045453794]; +}; + +_vehicle_2710 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_vojenska_palanda", [8273.5293, 15491.846, 3.5047953], [], 0, "CAN_COLLIDE"]; + _vehicle_2710 = _this; + _this setDir 139.41745; + _this setPos [8273.5293, 15491.846, 3.5047953]; +}; + +_vehicle_2715 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_case_cans_b", [8270.1406, 15495.095, 3.5179632], [], 0, "CAN_COLLIDE"]; + _vehicle_2715 = _this; + _this setDir 140.47998; + _this setPos [8270.1406, 15495.095, 3.5179632]; +}; + +_vehicle_2716 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [8257.2852, 15508.675, 0.19405052], [], 0, "CAN_COLLIDE"]; + _vehicle_2716 = _this; + _this setDir -39.119129; + _this setPos [8257.2852, 15508.675, 0.19405052]; +}; + +_vehicle_2718 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [8250.8525, 15511.362, 2.7656555e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_2718 = _this; + _this setDir 49.625801; + _this setPos [8250.8525, 15511.362, 2.7656555e-005]; +}; + +_vehicle_2722 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [8259.3721, 15472.314, -6.4373016e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_2722 = _this; + _this setPos [8259.3721, 15472.314, -6.4373016e-005]; +}; + +_vehicle_2725 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Crates_stack_EP1", [8255.5986, 15513.621, 0.24880391], [], 0, "CAN_COLLIDE"]; + _vehicle_2725 = _this; + _this setDir -128.27943; + _this setPos [8255.5986, 15513.621, 0.24880391]; +}; + +_vehicle_2728 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Wheel_cart_EP1", [8257.7715, 15507.778, 0.23337889], [], 0, "CAN_COLLIDE"]; + _vehicle_2728 = _this; + _this setDir 34.145061; + _this setPos [8257.7715, 15507.778, 0.23337889]; +}; + +_vehicle_2729 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Backpackheap_EP1", [8264.4893, 15497.078, 0.20932108], [], 0, "CAN_COLLIDE"]; + _vehicle_2729 = _this; + _this setDir -24.107504; + _this setPos [8264.4893, 15497.078, 0.20932108]; +}; + +_vehicle_2731 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net1", [8252.7109, 15516.904, 0.23422737], [], 0, "CAN_COLLIDE"]; + _vehicle_2731 = _this; + _this setDir -216.61897; + _this setPos [8252.7109, 15516.904, 0.23422737]; +}; + +_vehicle_2733 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [8260.4287, 15502.842, 0.18699872], [], 0, "CAN_COLLIDE"]; + _vehicle_2733 = _this; + _this setDir 140.3878; + _this setPos [8260.4287, 15502.842, 0.18699872]; +}; + +_vehicle_2735 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [8264.4072, 15496.416, 0.18266714], [], 0, "CAN_COLLIDE"]; + _vehicle_2735 = _this; + _this setDir 2.4491639; + _this setPos [8264.4072, 15496.416, 0.18266714]; +}; + +_vehicle_2739 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net3", [8245.6689, 15509.4, 0.23810627], [], 0, "CAN_COLLIDE"]; + _vehicle_2739 = _this; + _this setDir 51.308548; + _this setPos [8245.6689, 15509.4, 0.23810627]; +}; + +_vehicle_2740 = objNull; +if (true) then +{ + _this = createVehicle ["PowGen_Big", [8266.207, 15504.089, -0.11490133], [], 0, "CAN_COLLIDE"]; + _vehicle_2740 = _this; + _this setDir 318.97601; + _this setPos [8266.207, 15504.089, -0.11490133]; +}; + +_vehicle_2742 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_case_d", [8268.1172, 15493.545, 0.19403577], [], 0, "CAN_COLLIDE"]; + _vehicle_2742 = _this; + _this setDir -39.780796; + _this setPos [8268.1172, 15493.545, 0.19403577]; +}; + +_vehicle_2752 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Dkamna_bila", [8264.2559, 15502.823, 0.2491118], [], 0, "CAN_COLLIDE"]; + _vehicle_2752 = _this; + _this setDir 410.47202; + _this setPos [8264.2559, 15502.823, 0.2491118]; +}; + +_vehicle_2755 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_fridge", [8269.3076, 15497.557, 0.25258335], [], 0, "CAN_COLLIDE"]; + _vehicle_2755 = _this; + _this setDir -129.976; + _this setPos [8269.3076, 15497.557, 0.25258335]; +}; + +_vehicle_2760 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_washing_machine", [8260.2832, 15508.354, 0.19221494], [], 0, "CAN_COLLIDE"]; + _vehicle_2760 = _this; + _this setDir 50.746319; + _this setPos [8260.2832, 15508.354, 0.19221494]; +}; + +_vehicle_2767 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [8266.5146, 15497.246, 0.25788289], [], 0, "CAN_COLLIDE"]; + _vehicle_2767 = _this; + _this setDir -38.830769; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [8266.5146, 15497.246, 0.25788289]; +}; + +_vehicle_2769 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Canister_EP1", [8257.0527, 15511.678, 0.23415148], [], 0, "CAN_COLLIDE"]; + _vehicle_2769 = _this; + _this setDir 47.579082; + _this setPos [8257.0527, 15511.678, 0.23415148]; +}; + +_vehicle_2770 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Rack_EP1", [8260.1289, 15502.21, 7.4863434e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_2770 = _this; + _this setDir 49.885685; + _this setPos [8260.1289, 15502.21, 7.4863434e-005]; +}; + +_unit_31 = objNull; +if (true) then +{ + _this = createAgent ["Soldier_MG_PKM_PMC", [8264.5371, 15495.855, 3.7374172], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_31 = _this; + _this setDir 56.102802; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_32 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Woodlander3", [8266.668, 15482.221, 0.10264076], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_32 = _this; + _this setDir -141.76392; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_35 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Woodlander2", [8254.9502, 15509.599, 0.23239325], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_35 = _this; + _this setDir -170.64685; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_40 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Worker2", [8262.3057, 15499.362, 3.5365536], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_40 = _this; + _this setDir 415.11279; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_55 = objNull; +if (true) then +{ + _this = createAgent ["Damsel3", [8262.2666, 15499.865, 0.28269568], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_55 = _this; + _this setDir -131.36397; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_2774 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_lekarnicka", [8270.2227, 15487.249, 1.4758234], [], 0, "CAN_COLLIDE"]; + _vehicle_2774 = _this; + _this setDir 140.94876; + _this setPos [8270.2227, 15487.249, 1.4758234]; +}; + +_unit_60 = objNull; +if (true) then +{ + _this = createAgent ["Soldier_GL_PMC", [8243.2871, 15505.409, -2.8610229e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_60 = _this; + _this setDir 134.79477; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_2776 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [8238.626, 15504.143, 0.19301023], [], 0, "CAN_COLLIDE"]; + _vehicle_2776 = _this; + _this setDir 45.651363; + _this setPos [8238.626, 15504.143, 0.19301023]; +}; + +_vehicle_2778 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [8241.4082, 15501.714, 0.19312464], [], 0, "CAN_COLLIDE"]; + _vehicle_2778 = _this; + _this setDir 41.552471; + _this setPos [8241.4082, 15501.714, 0.19312464]; +}; + +_vehicle_2780 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [8244.7695, 15500.996, 0.19299065], [], 0, "CAN_COLLIDE"]; + _vehicle_2780 = _this; + _this setDir -29.32649; + _this setPos [8244.7695, 15500.996, 0.19299065]; +}; + +_vehicle_2782 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [8247.5029, 15503.168, 0.19301547], [], 0, "CAN_COLLIDE"]; + _vehicle_2782 = _this; + _this setDir -44.076141; + _this setPos [8247.5029, 15503.168, 0.19301547]; +}; + +_vehicle_2784 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [8250.6123, 15507.638, 0.19295062], [], 0, "CAN_COLLIDE"]; + _vehicle_2784 = _this; + _this setDir -60.64452; + _this setPos [8250.6123, 15507.638, 0.19295062]; +}; + +_vehicle_2785 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Carpet_EP1", [8261.8525, 15499.64, 0.19259989], [], 0, "CAN_COLLIDE"]; + _vehicle_2785 = _this; + _this setDir -38.880337; + _this setPos [8261.8525, 15499.64, 0.19259989]; +}; + +_vehicle_2786 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Water_pipe_EP1", [8272.415, 15493.233, 0.16194479], [], 0, "CAN_COLLIDE"]; + _vehicle_2786 = _this; + _this setDir -114.2996; + _this setPos [8272.415, 15493.233, 0.16194479]; +}; + +_vehicle_2788 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_ch_mod_c", [8243.1387, 15506.555, 0.18217859], [], 0, "CAN_COLLIDE"]; + _vehicle_2788 = _this; + _this setDir 4.7255068; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [8243.1387, 15506.555, 0.18217859]; +}; + +_vehicle_2791 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [8243.9316, 15504.742, 0.2527352], [], 0, "CAN_COLLIDE"]; + _vehicle_2791 = _this; + _this setDir -34.9249; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [8243.9316, 15504.742, 0.2527352]; +}; + +_vehicle_2794 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [8265.8584, 15481.761, 0.14179376], [], 0, "CAN_COLLIDE"]; + _vehicle_2794 = _this; + _this setDir 49.943493; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [8265.8584, 15481.761, 0.14179376]; +}; + +_vehicle_2798 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [12422.474, 5059.666, 0.24151585], [], 0, "CAN_COLLIDE"]; + _vehicle_2798 = _this; + _this setDir -148.10825; + _this setPos [12422.474, 5059.666, 0.24151585]; +}; + +_unit_82 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Villager3", [12421.655, 5051.9307, 0.71062249], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_82 = _this; + _this setDir 6.034544; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_96 = objNull; +if (true) then +{ + _this = createAgent ["Dr_Annie_Baker_EP1", [12401.616, 5045.4702, 1.8259125], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_96 = _this; + _this setDir -35.831966; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_97 = objNull; +if (true) then +{ + _this = createAgent ["CIV_EuroWoman01_EP1", [12392.748, 5053.9941, 1.4861736], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_97 = _this; + _this setDir 172.95543; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_110 = objNull; +if (true) then +{ + _this = createAgent ["US_Delta_Force_AR_EP1", [12427.486, 5058.2739, 3.513485], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_110 = _this; + _this setDir -78.654518; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_119 = objNull; +if (true) then +{ + _this = createAgent ["Graves", [12425.565, 5054.9614, 3.5064285], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_119 = _this; + _this setDir -38.965942; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_2799 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [12424.139, 5051.2046, 3.484828], [], 0, "CAN_COLLIDE"]; + _vehicle_2799 = _this; + _this setDir 25.626457; + _this setPos [12424.139, 5051.2046, 3.484828]; +}; + +_vehicle_2800 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [12424.357, 5052.3213, 3.4848585], [], 0, "CAN_COLLIDE"]; + _vehicle_2800 = _this; + _this setDir 25.626457; + _this setPos [12424.357, 5052.3213, 3.4848585]; +}; + +_vehicle_2801 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [12428.838, 5059.8232, 3.4849501], [], 0, "CAN_COLLIDE"]; + _vehicle_2801 = _this; + _this setDir 27.834431; + _this setPos [12428.838, 5059.8232, 3.4849501]; +}; + +_vehicle_2803 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [12426.67, 5058.4604, 3.4888613], [], 0, "CAN_COLLIDE"]; + _vehicle_2803 = _this; + _this setDir -63.045315; + _this setPos [12426.67, 5058.4604, 3.4888613]; +}; + +_vehicle_2805 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [12424.972, 5055.5181, 3.5114622], [], 0, "CAN_COLLIDE"]; + _vehicle_2805 = _this; + _this setDir -61.032978; + _this setPos [12424.972, 5055.5181, 3.5114622]; +}; + +_vehicle_2830 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Dkamna_bila", [12389.65, 5050.9316, 0.75848109], [], 0, "CAN_COLLIDE"]; + _vehicle_2830 = _this; + _this setDir 660.77985; + _this setPos [12389.65, 5050.9316, 0.75848109]; +}; + +_vehicle_2831 = objNull; +if (true) then +{ + _this = createVehicle ["VaultStorageLocked", [12421.777, 5049.5161, 0.23223642], [], 0, "CAN_COLLIDE"]; + _vehicle_2831 = _this; + _this setDir 208.31767; + _this setPos [12421.777, 5049.5161, 0.23223642]; +}; + +_vehicle_2832 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Canister_EP1", [12419.996, 5050.7065, 0.14996022], [], 0, "CAN_COLLIDE"]; + _vehicle_2832 = _this; + _this setDir 123.48224; + _this setPos [12419.996, 5050.7065, 0.14996022]; +}; + +_vehicle_2833 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Crates_stack_EP1", [12423.037, 5049.061, 0.24098852], [], 0, "CAN_COLLIDE"]; + _vehicle_2833 = _this; + _this setDir 28.985552; + _this setPos [12423.037, 5049.061, 0.24098852]; +}; + +_vehicle_2834 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tires_EP1", [12419.119, 5051.3325, 0.21322022], [], 0, "CAN_COLLIDE"]; + _vehicle_2834 = _this; + _this setDir 297.97354; + _this setPos [12419.119, 5051.3325, 0.21322022]; +}; + +_vehicle_2835 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_sign_service", [12420.455, 5055.2988, -0.52096248], [], 0, "CAN_COLLIDE"]; + _vehicle_2835 = _this; + _this setDir 119.2206; + _this setPos [12420.455, 5055.2988, -0.52096248]; +}; + +_vehicle_2836 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Wheel_cart_EP1", [12419.782, 5056.6465, -0.015074322], [], 0, "CAN_COLLIDE"]; + _vehicle_2836 = _this; + _this setDir 63.515888; + _this setPos [12419.782, 5056.6465, -0.015074322]; +}; + +_vehicle_2837 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_meat_EP1", [12394.734, 5058.5386, 0.23929341], [], 0, "CAN_COLLIDE"]; + _vehicle_2837 = _this; + _this setDir 29.003172; + _this setPos [12394.734, 5058.5386, 0.23929341]; +}; + +_vehicle_2839 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Backpackheap_EP1", [12393.838, 5048.8916, 0.74529135], [], 0, "CAN_COLLIDE"]; + _vehicle_2839 = _this; + _this setDir 62.892765; + _this setPos [12393.838, 5048.8916, 0.74529135]; +}; + +_vehicle_2840 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_chair", [12421.419, 5050.9595, 0.2190368], [], 0, "CAN_COLLIDE"]; + _vehicle_2840 = _this; + _this setDir 193.94382; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [12421.419, 5050.9595, 0.2190368]; +}; + +_vehicle_2842 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_fridge", [12394.368, 5055.5264, 0.44155064], [], 0, "CAN_COLLIDE"]; + _vehicle_2842 = _this; + _this setDir -150.12259; + _this setPos [12394.368, 5055.5264, 0.44155064]; +}; + +_vehicle_2843 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Water_pipe_EP1", [12403.947, 5048.2813, 0.58042872], [], 0, "CAN_COLLIDE"]; + _vehicle_2843 = _this; + _this setDir 80.695694; + _this setPos [12403.947, 5048.2813, 0.58042872]; +}; + +_vehicle_2845 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_hospital_bench", [12397.021, 5047.4097, 0.84015632], [], 0, "CAN_COLLIDE"]; + _vehicle_2845 = _this; + _this setDir 301.22485; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [12397.021, 5047.4097, 0.84015632]; +}; + +_vehicle_2846 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_conference_table_a", [12400.989, 5046.0596, 0.87526292], [], 0, "CAN_COLLIDE"]; + _vehicle_2846 = _this; + _this setDir 122.5932; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [12400.989, 5046.0596, 0.87526292]; +}; + +_vehicle_2847 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_ch_mod_c", [12401.624, 5044.1929, 0.97117704], [], 0, "CAN_COLLIDE"]; + _vehicle_2847 = _this; + _this setDir 154.29044; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [12401.624, 5044.1929, 0.97117704]; +}; + +_vehicle_2848 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_lekarnicka", [12403.174, 5045.0083, 1.9632595], [], 0, "CAN_COLLIDE"]; + _vehicle_2848 = _this; + _this setDir 119.81135; + _this setPos [12403.174, 5045.0083, 1.9632595]; +}; + +_vehicle_2849 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_sign_hospital", [12403.483, 5050.9614, 0.046563111], [], 0, "CAN_COLLIDE"]; + _vehicle_2849 = _this; + _this setDir 210.73695; + _this setPos [12403.483, 5050.9614, 0.046563111]; +}; + +_vehicle_2850 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [12403.717, 5054.1992, -0.000510716], [], 0, "CAN_COLLIDE"]; + _vehicle_2850 = _this; + _this setDir 157.36568; + _this setPos [12403.717, 5054.1992, -0.000510716]; +}; + +_vehicle_2877 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [12422.008, 5052.5342, 0.21314897], [], 0, "CAN_COLLIDE"]; + _vehicle_2877 = _this; + _this setDir 27.516554; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [12422.008, 5052.5342, 0.21314897]; +}; + +_unit_121 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Commander", [12421.825, 5058.9873, 0.15634714], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_121 = _this; + _this setDir 24.803446; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_2880 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [12414.461, 5068.3276], [], 0, "CAN_COLLIDE"]; + _vehicle_2880 = _this; + _this setDir 26.303728; + _this setPos [12414.461, 5068.3276]; +}; + +_vehicle_2883 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Dhangar_brownskrin", [12426.391, 5061.896, 0.11080096], [], 0, "CAN_COLLIDE"]; + _vehicle_2883 = _this; + _this setDir 29.2486; + _this setPos [12426.391, 5061.896, 0.11080096]; +}; + +_vehicle_2966 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_ch_mod_c", [15517.361, 13250.655, 0.23807128], [], 0, "CAN_COLLIDE"]; + _vehicle_2966 = _this; + _this setDir -171.31889; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [15517.361, 13250.655, 0.23807128]; +}; + +_vehicle_2967 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_ch_mod_c", [15519.451, 13224.97, -0.071515895], [], 0, "CAN_COLLIDE"]; + _vehicle_2967 = _this; + _this setDir -223.83858; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [15519.451, 13224.97, -0.071515895]; +}; + +_vehicle_2968 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_chair", [15536.987, 13223.205, -0.038985234], [], 0, "CAN_COLLIDE"]; + _vehicle_2968 = _this; + _this setDir -191.37201; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [15536.987, 13223.205, -0.038985234]; +}; + +_vehicle_2969 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_hospital_bench", [15519.378, 13253.499, 0.30468312], [], 0, "CAN_COLLIDE"]; + _vehicle_2969 = _this; + _this setDir -360.09647; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [15519.378, 13253.499, 0.30468312]; +}; + +_vehicle_2971 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_lavicka_1", [15544.269, 13229.234, -0.13838489], [], 0, "CAN_COLLIDE"]; + _vehicle_2971 = _this; + _this setDir -446.63934; + _this setPos [15544.269, 13229.234, -0.13838489]; +}; + +_vehicle_2972 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_conference_table_a", [15517.353, 13251.422, 0.21869883], [], 0, "CAN_COLLIDE"]; + _vehicle_2972 = _this; + _this setDir -182.17686; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [15517.353, 13251.422, 0.21869883]; +}; + +_vehicle_2976 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [15533.664, 13237.547, -0.0070346748], [], 0, "CAN_COLLIDE"]; + _vehicle_2976 = _this; + _this setDir -246.45081; + _this setPos [15533.664, 13237.547, -0.0070346748]; +}; + +_vehicle_2977 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_Stripes", [15511.636, 13229.408, -0.04849172], [], 0, "CAN_COLLIDE"]; + _vehicle_2977 = _this; + _this setDir 372.34399; + _this setPos [15511.636, 13229.408, -0.04849172]; +}; + +_vehicle_2978 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [15521.323, 13231.196, -0.061767776], [], 0, "CAN_COLLIDE"]; + _vehicle_2978 = _this; + _this setDir -177.12903; + _this setPos [15521.323, 13231.196, -0.061767776]; +}; + +_vehicle_2979 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [15518.162, 13230.234, -0.0064523825], [], 0, "CAN_COLLIDE"]; + _vehicle_2979 = _this; + _this setDir -39.828815; + _this setPos [15518.162, 13230.234, -0.0064523825]; +}; + +_vehicle_2980 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [15516.022, 13222.066, -0.0070160232], [], 0, "CAN_COLLIDE"]; + _vehicle_2980 = _this; + _this setDir -168.20555; + _this setPos [15516.022, 13222.066, -0.0070160232]; +}; + +_vehicle_2981 = objNull; +if (true) then +{ + _this = createVehicle ["Paleta2", [15522.54, 13224.517, -0.062287204], [], 0, "CAN_COLLIDE"]; + _vehicle_2981 = _this; + _this setDir -428.09024; + _this setPos [15522.54, 13224.517, -0.062287204]; +}; + +_vehicle_2982 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [15535.141, 13224.998, 0.015160214], [], 0, "CAN_COLLIDE"]; + _vehicle_2982 = _this; + _this setDir -216.95976; + _this setPos [15535.141, 13224.998, 0.015160214]; +}; + +_vehicle_2983 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_meat_EP1", [15539.524, 13223.802, 0.086053483], [], 0, "CAN_COLLIDE"]; + _vehicle_2983 = _this; + _this setDir -181.79065; + _this setPos [15539.524, 13223.802, 0.086053483]; +}; + +_vehicle_2984 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tires_EP1", [15522.453, 13227.196, -0.035405044], [], 0, "CAN_COLLIDE"]; + _vehicle_2984 = _this; + _this setDir 56.587994; + _this setPos [15522.453, 13227.196, -0.035405044]; +}; + +_vehicle_2985 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [15516.13, 13248.669, -0.3419576], [], 0, "CAN_COLLIDE"]; + _vehicle_2985 = _this; + _this setDir 89.953583; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [15516.13, 13248.669, -0.3419576]; +}; + +_vehicle_2991 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_sign_hospital", [15516.526, 13249.752, -0.89145452], [], 0, "CAN_COLLIDE"]; + _vehicle_2991 = _this; + _this setDir -271.51025; + _this setPos [15516.526, 13249.752, -0.89145452]; +}; + +_vehicle_2992 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_sign_service", [15516.244, 13223.664, 2.202831], [], 0, "CAN_COLLIDE"]; + _vehicle_2992 = _this; + _this setDir -170.49649; + _this setPos [15516.244, 13223.664, 2.202831]; +}; + +_vehicle_2998 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_stanek_3B", [15536.856, 13224.884, 0.020197548], [], 0, "CAN_COLLIDE"]; + _vehicle_2998 = _this; + _this setDir 91.746788; + _this setPos [15536.856, 13224.884, 0.020197548]; +}; + +_vehicle_3000 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [15506.895, 13225.841, -0.014392665], [], 0, "CAN_COLLIDE"]; + _vehicle_3000 = _this; + _this setDir 208.84813; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [15506.895, 13225.841, -0.014392665]; +}; + +_vehicle_3001 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [15503.361, 13228.063, 0.0020405857], [], 0, "CAN_COLLIDE"]; + _vehicle_3001 = _this; + _this setDir 10.51461; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [15503.361, 13228.063, 0.0020405857]; +}; + +_vehicle_3002 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [15507.771, 13227.002, 0.012708564], [], 0, "CAN_COLLIDE"]; + _vehicle_3002 = _this; + _this setDir 13.089565; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [15507.771, 13227.002, 0.012708564]; +}; + +_vehicle_3003 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [15501.866, 13226.967, 0.031106675], [], 0, "CAN_COLLIDE"]; + _vehicle_3003 = _this; + _this setDir 213.89156; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [15501.866, 13226.967, 0.031106675]; +}; + +_vehicle_3004 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [15505.15, 13226.053, -0.011652243], [], 0, "CAN_COLLIDE"]; + _vehicle_3004 = _this; + _this setDir 9.6363707; + _this setPos [15505.15, 13226.053, -0.011652243]; +}; + +_vehicle_3005 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [15500.903, 13227.556, 0.00048323954], [], 0, "CAN_COLLIDE"]; + _vehicle_3005 = _this; + _this setDir 101.383; + _this setPos [15500.903, 13227.556, 0.00048323954]; +}; + +_vehicle_3006 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [15511.748, 13224.959, -0.020441379], [], 0, "CAN_COLLIDE"]; + _vehicle_3006 = _this; + _this setDir -165.10442; + _this setPos [15511.748, 13224.959, -0.020441379]; +}; + +_vehicle_3007 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Small", [15512.198, 13226.734, 0.072519615], [], 0, "CAN_COLLIDE"]; + _vehicle_3007 = _this; + _this setDir -71.336861; + _this setPos [15512.198, 13226.734, 0.072519615]; +}; + +_vehicle_3008 = objNull; +if (true) then +{ + _this = createVehicle ["VaultStorageLocked", [15517.283, 13223.923, -0.018520584], [], 0, "CAN_COLLIDE"]; + _vehicle_3008 = _this; + _this setDir -171.22212; + _this setPos [15517.283, 13223.923, -0.018520584]; +}; + +_vehicle_3009 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [15518.157, 13227.266, 0.0027771522], [], 0, "CAN_COLLIDE"]; + _vehicle_3009 = _this; + _this setDir -211.64992; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [15518.157, 13227.266, 0.0027771522]; +}; + +_vehicle_3010 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_postel_manz_kov", [15523.096, 13248.089, 0.10420746], [], 0, "CAN_COLLIDE"]; + _vehicle_3010 = _this; + _this setDir -89.491089; + _this setPos [15523.096, 13248.089, 0.10420746]; +}; + +_vehicle_3013 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [15513.34, 13226.091, -0.020870514], [], 0, "CAN_COLLIDE"]; + _vehicle_3013 = _this; + _this setDir -258.31424; + _this setPos [15513.34, 13226.091, -0.020870514]; +}; + +_vehicle_3015 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [15527.813, 13237.481, 1.2155863], [], 0, "CAN_COLLIDE"]; + _vehicle_3015 = _this; + _this setDir -227.60321; + _this setPos [15527.813, 13237.481, 1.2155863]; +}; + +_vehicle_3016 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Crates_stack_EP1", [15521.796, 13223.461, 4.9647759e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_3016 = _this; + _this setDir -434.00403; + _this setPos [15521.796, 13223.461, 4.9647759e-005]; +}; + +_vehicle_3017 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Wheel_cart_EP1", [15514.233, 13225.472, -0.020019062], [], 0, "CAN_COLLIDE"]; + _vehicle_3017 = _this; + _this setDir -182.49852; + _this setPos [15514.233, 13225.472, -0.020019062]; +}; + +_vehicle_3018 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Backpackheap_EP1", [15533.623, 13223.387, -0.035092287], [], 0, "CAN_COLLIDE"]; + _vehicle_3018 = _this; + _this setDir -308.9895; + _this setPos [15533.623, 13223.387, -0.035092287]; +}; + +_vehicle_3024 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_case_d", [15523.316, 13252.256, 0.2823613], [], 0, "CAN_COLLIDE"]; + _vehicle_3024 = _this; + _this setDir -268.48819; + _this setPos [15523.316, 13252.256, 0.2823613]; +}; + +_vehicle_3028 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [15537.666, 13235.459, 0.073144369], [], 0, "CAN_COLLIDE"]; + _vehicle_3028 = _this; + _this setDir -360.49033; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [15537.666, 13235.459, 0.073144369]; +}; + +_vehicle_3029 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Canister_EP1", [15522.435, 13226.169, -0.15419619], [], 0, "CAN_COLLIDE"]; + _vehicle_3029 = _this; + _this setDir -238.72049; + _this setPos [15522.435, 13226.169, -0.15419619]; +}; + +_vehicle_3031 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_lekarnicka", [15523.983, 13250.816, 1.2579647], [], 0, "CAN_COLLIDE"]; + _vehicle_3031 = _this; + _this setDir 90.17601; + _this setPos [15523.983, 13250.816, 1.2579647]; +}; + +_vehicle_3038 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Water_pipe_EP1", [15523.225, 13250.118, 0.25691018], [], 0, "CAN_COLLIDE"]; + _vehicle_3038 = _this; + _this setDir -330.94312; + _this setPos [15523.225, 13250.118, 0.25691018]; +}; + +_vehicle_3041 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [15529.601, 13235.78, -0.0042626923], [], 0, "CAN_COLLIDE"]; + _vehicle_3041 = _this; + _this setDir -357.13113; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [15529.601, 13235.78, -0.0042626923]; +}; + +_vehicle_3122 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_hospital_bench", [15520.89, 13253.48, 0.35296452], [], 0, "CAN_COLLIDE"]; + _vehicle_3122 = _this; + _this setDir -360.09647; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [15520.89, 13253.48, 0.35296452]; +}; + +_vehicle_3125 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_Stripes", [15501.706, 13231.354, 2.3365021e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_3125 = _this; + _this setDir 372.34399; + _this setPos [15501.706, 13231.354, 2.3365021e-005]; +}; + +_vehicle_3128 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [15506.769, 13230.412, 0.00014305115], [], 0, "CAN_COLLIDE"]; + _vehicle_3128 = _this; + _this setDir 11.22995; + _this setPos [15506.769, 13230.412, 0.00014305115]; +}; + +_vehicle_3140 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [15476.641, 13191.995, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_3140 = _this; + _this setPos [15476.641, 13191.995, -7.6293945e-006]; +}; + +_vehicle_3144 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Market_shelter_EP1", [15533.357, 13234.9, 0.00011062622], [], 0, "CAN_COLLIDE"]; + _vehicle_3144 = _this; + _this setDir 1.5448134; + _this setPos [15533.357, 13234.9, 0.00011062622]; +}; + +_vehicle_3146 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [15538.112, 13235.995, 1.8596649e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_3146 = _this; + _this setDir 388.63922; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [15538.112, 13235.995, 1.8596649e-005]; +}; + +_vehicle_3148 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [15529.047, 13236.2, 4.9114227e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_3148 = _this; + _this setDir 334.90399; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [15529.047, 13236.2, 4.9114227e-005]; +}; + +_vehicle_3150 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [15529.966, 13234.848, 3.5762787e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_3150 = _this; + _this setDir 197.06258; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [15529.966, 13234.848, 3.5762787e-005]; +}; + +_vehicle_3152 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Chair_EP1", [15537.072, 13236.473, 8.2492828e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_3152 = _this; + _this setDir 67.501419; + _this setPos [15537.072, 13236.473, 8.2492828e-005]; +}; + +_vehicle_3154 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Chair_EP1", [15538.4, 13233.203, -3.3378601e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_3154 = _this; + _this setDir -112.86482; + _this setPos [15538.4, 13233.203, -3.3378601e-006]; +}; + +_vehicle_3156 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Chair_EP1", [15528.617, 13234.723, 9.5367432e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_3156 = _this; + _this setDir -27.213123; + _this setPos [15528.617, 13234.723, 9.5367432e-006]; +}; + +_vehicle_3159 = objNull; +if (true) then +{ + _this = createVehicle ["Garbage_can", [15534.632, 13232.277, 2.4795532e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_3159 = _this; + _this setDir 137.68968; + _this setPos [15534.632, 13232.277, 2.4795532e-005]; +}; + +_vehicle_3170 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [8251.6377, 15492.878, 0.28392723], [], 0, "CAN_COLLIDE"]; + _vehicle_3170 = _this; + _this setDir 243.97038; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [8251.6377, 15492.878, 0.28392723]; +}; + +_vehicle_3171 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Chair_EP1", [8250.6221, 15493.787, 0.28390104], [], 0, "CAN_COLLIDE"]; + _vehicle_3171 = _this; + _this setDir 19.694695; + _this setPos [8250.6221, 15493.787, 0.28390104]; +}; + +_vehicle_3172 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [8252.0693, 15493.787, 0.27962855], [], 0, "CAN_COLLIDE"]; + _vehicle_3172 = _this; + _this setDir -310.22339; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [8252.0693, 15493.787, 0.27962855]; +}; + +_vehicle_3173 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [8257.9531, 15487.657, 0.34642211], [], 0, "CAN_COLLIDE"]; + _vehicle_3173 = _this; + _this setDir -313.58258; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [8257.9531, 15487.657, 0.34642211]; +}; + +_vehicle_3174 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Chair_EP1", [8258.2451, 15488.888, 0.28242499], [], 0, "CAN_COLLIDE"]; + _vehicle_3174 = _this; + _this setDir 141.14796; + _this setPos [8258.2451, 15488.888, 0.28242499]; +}; + +_vehicle_3175 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [8259.1514, 15487.907, 0.27809575], [], 0, "CAN_COLLIDE"]; + _vehicle_3175 = _this; + _this setDir 420.36905; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [8259.1514, 15487.907, 0.27809575]; +}; + +_vehicle_3176 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Chair_EP1", [8257.4785, 15486.538, 0.25310469], [], 0, "CAN_COLLIDE"]; + _vehicle_3176 = _this; + _this setDir -65.957001; + _this setPos [8257.4785, 15486.538, 0.25310469]; +}; + +_vehicle_3177 = objNull; +if (true) then +{ + _this = createVehicle ["Garbage_can", [8252.9707, 15488.547, 0.27808574], [], 0, "CAN_COLLIDE"]; + _vehicle_3177 = _this; + _this setDir 184.59749; + _this setPos [8252.9707, 15488.547, 0.27808574]; +}; + +_vehicle_3191 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [15536.241, 13270.558, -2.4795532e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_3191 = _this; + _this setDir 0.094105467; + _this setPos [15536.241, 13270.558, -2.4795532e-005]; +}; + +_vehicle_3193 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNet_EAST", [15506.101, 13226.272, 0.73564607], [], 0, "CAN_COLLIDE"]; + _vehicle_3193 = _this; + _this setDir 192.39973; + _this setPos [15506.101, 13226.272, 0.73564607]; +}; + +_vehicle_3194 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [15471.341, 13185.786, 0.0001373291], [], 0, "CAN_COLLIDE"]; + _vehicle_3194 = _this; + _this setDir -101.75217; + _this setPos [15471.341, 13185.786, 0.0001373291]; +}; + +_vehicle_3202 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [15471.943, 13189, 0.17474413], [], 0, "CAN_COLLIDE"]; + _vehicle_3202 = _this; + _this setDir 13.134883; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [15471.943, 13189, 0.17474413]; +}; + +_vehicle_3203 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [15471.164, 13188.125, 0.098885536], [], 0, "CAN_COLLIDE"]; + _vehicle_3203 = _this; + _this setDir 208.89345; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [15471.164, 13188.125, 0.098885536]; +}; + +_vehicle_3207 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_Gate_Ind2B_L", [15475.813, 13196.716, -0.12362626], [], 0, "CAN_COLLIDE"]; + _vehicle_3207 = _this; + _this setDir 192.04375; + _this setPos [15475.813, 13196.716, -0.12362626]; +}; + +_vehicle_3208 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_Gate_Ind2B_R", [15475.781, 13196.767, -0.38648832], [], 0, "CAN_COLLIDE"]; + _vehicle_3208 = _this; + _this setDir 194.59303; + _this setPos [15475.781, 13196.767, -0.38648832]; +}; + +_vehicle_3212 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [15463.912, 13203.771, -0.090902366], [], 0, "CAN_COLLIDE"]; + _vehicle_3212 = _this; + _this setDir 88.822212; + _this setPos [15463.912, 13203.771, -0.090902366]; +}; + +_vehicle_3216 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [15465.024, 13230.329, 9.5367432e-007], [], 0, "CAN_COLLIDE"]; + _vehicle_3216 = _this; + _this setDir 21.718328; + _this setPos [15465.024, 13230.329, 9.5367432e-007]; +}; + +_vehicle_3218 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [15534.318, 13264.343, -1.4305115e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_3218 = _this; + _this setDir -0.41041353; + _this setPos [15534.318, 13264.343, -1.4305115e-006]; +}; + +_vehicle_3220 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [15475.243, 13246.379, 0.11381077], [], 0, "CAN_COLLIDE"]; + _vehicle_3220 = _this; + _this setDir 105.34962; + _this setPos [15475.243, 13246.379, 0.11381077]; +}; + +_vehicle_3224 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier5_DZ", [15540.733, 13221.684, -8.6784363e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_3224 = _this; + _this setDir 1.9964706; + _this setPos [15540.733, 13221.684, -8.6784363e-005]; +}; + +_vehicle_3226 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [15470.353, 13181.141, 6.8664551e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_3226 = _this; + _this setDir 188.99338; + _this setPos [15470.353, 13181.141, 6.8664551e-005]; +}; + +_vehicle_3235 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [15468.152, 13221.069, 0.17886774], [], 0, "CAN_COLLIDE"]; + _vehicle_3235 = _this; + _this setDir 108.00539; + _this setPos [15468.152, 13221.069, 0.17886774]; +}; + +_vehicle_3248 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [15493.188, 13197.514, -0.0001077652], [], 0, "CAN_COLLIDE"]; + _vehicle_3248 = _this; + _this setDir 101.8557; + _this setPos [15493.188, 13197.514, -0.0001077652]; +}; + +_vehicle_3250 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [15507.068, 13208.49, -0.030825142], [], 0, "CAN_COLLIDE"]; + _vehicle_3250 = _this; + _this setDir 285.02505; + _this setPos [15507.068, 13208.49, -0.030825142]; +}; + +_vehicle_3256 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [15497.556, 13192.96, 3.3378601e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_3256 = _this; + _this setDir 189.85252; + _this setPos [15497.556, 13192.96, 3.3378601e-005]; +}; + +_vehicle_3258 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [15478.196, 13179.493, -4.4822693e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_3258 = _this; + _this setDir 199.34187; + _this setPos [15478.196, 13179.493, -4.4822693e-005]; +}; + +_vehicle_3261 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [15523.733, 13214.894, 0.023783559], [], 0, "CAN_COLLIDE"]; + _vehicle_3261 = _this; + _this setDir 369.64487; + _this setPos [15523.733, 13214.894, 0.023783559]; +}; + +_vehicle_3269 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [15471.621, 13216.446, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_3269 = _this; + _this setDir 205.85497; + _this setPos [15471.621, 13216.446, 2.2888184e-005]; +}; + +_vehicle_3271 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [15458.928, 13209.64, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_3271 = _this; + _this setDir 35.760201; + _this setPos [15458.928, 13209.64, -3.8146973e-006]; +}; + +_vehicle_3273 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [15497.23, 13231.055, -4.7683716e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_3273 = _this; + _this setDir 108.00539; + _this setPos [15497.23, 13231.055, -4.7683716e-006]; +}; + +_vehicle_3275 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [15483.285, 13233.706, -3.7670135e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_3275 = _this; + _this setDir 116.90259; + _this setPos [15483.285, 13233.706, -3.7670135e-005]; +}; + +_vehicle_3278 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [15506.379, 13198.358, -0.13725275], [], 0, "CAN_COLLIDE"]; + _vehicle_3278 = _this; + _this setDir 192.34982; + _this setPos [15506.379, 13198.358, -0.13725275]; +}; + +_vehicle_3282 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [15484.431, 13196.031, -0.00012683868], [], 0, "CAN_COLLIDE"]; + _vehicle_3282 = _this; + _this setDir 182.87817; + _this setPos [15484.431, 13196.031, -0.00012683868]; +}; + +_vehicle_3285 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Cargo1E_EP1", [12428.631, 5054.8164, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_3285 = _this; + _this setDir 29.287943; + _this setPos [12428.631, 5054.8164, 9.1552734e-005]; +}; + +_vehicle_3345 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Ind_Timbers", [12428.534, 5072.3628, 0.15099113], [], 0, "CAN_COLLIDE"]; + _vehicle_3345 = _this; + _this setDir 124.32423; + _this setPos [12428.534, 5072.3628, 0.15099113]; +}; + +_vehicle_3355 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Ind_Timbers", [12392.563, 5069.1177, -0.15717191], [], 0, "CAN_COLLIDE"]; + _vehicle_3355 = _this; + _this setDir 5.5540023; + _this setPos [12392.563, 5069.1177, -0.15717191]; +}; + +_vehicle_3358 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Ind_Timbers", [12421.519, 5077.8032, 0.82487237], [], 0, "CAN_COLLIDE"]; + _vehicle_3358 = _this; + _this setDir 303.79675; + _this setPos [12421.519, 5077.8032, 0.82487237]; +}; + +_vehicle_3360 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Ind_Timbers", [12429.638, 5073.7461, 0.22171493], [], 0, "CAN_COLLIDE"]; + _vehicle_3360 = _this; + _this setDir 483.18661; + _this setPos [12429.638, 5073.7461, 0.22171493]; +}; + +_vehicle_3362 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Ind_Timbers", [12422.519, 5079.1973, -0.21555267], [], 0, "CAN_COLLIDE"]; + _vehicle_3362 = _this; + _this setDir 303.5423; + _this setPos [12422.519, 5079.1973, -0.21555267]; +}; + +_unit_172 = objNull; +if (true) then +{ + _this = createAgent ["Ins_Soldier_AR", [15507.673, 13226.056, -1.8119812e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_172 = _this; + _this setDir 28.482628; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_184 = objNull; +if (true) then +{ + _this = createAgent ["Ins_Lopotev", [15503.225, 13227.221, -0.00010824203], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_184 = _this; + _this setDir 9.4583635; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_198 = objNull; +if (true) then +{ + _this = createAgent ["Ins_Woodlander3", [15518.751, 13226.484, -7.4863434e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_198 = _this; + _this setDir -20.681011; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_203 = objNull; +if (true) then +{ + _this = createAgent ["Ins_Worker2", [15473.157, 13187.692, -9.1075897e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_203 = _this; + _this setDir 34.35025; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_208 = objNull; +if (true) then +{ + _this = createAgent ["Dr_Hladik_EP1", [15520.006, 13250.66, 0.26522979], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_208 = _this; + _this setDir -31.105717; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_3410 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [5156.2886, 4871.3599, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_3410 = _this; + _this setDir -102.44956; + _this setPos [5156.2886, 4871.3599, 2.2888184e-005]; +}; + +_vehicle_3412 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [5153.7876, 4886.0586, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_3412 = _this; + _this setDir -97.303757; + _this setPos [5153.7876, 4886.0586, 7.6293945e-006]; +}; + +_vehicle_3414 = objNull; +if (true) then +{ + _this = createVehicle ["GUE_WarfareBUAVterminal", [5155.7974, 4857.3711, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_3414 = _this; + _this setDir 173.26715; + _this setPos [5155.7974, 4857.3711, 7.6293945e-006]; +}; + +_unit_219 = objNull; +if (true) then +{ + _this = createAgent ["Tanny_PMC", [5154.019, 4855.4419, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_219 = _this; + _this setDir -93.96814; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_3416 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [5153.0249, 4855.2515], [], 0, "CAN_COLLIDE"]; + _vehicle_3416 = _this; + _this setDir 83.208481; + _this setPos [5153.0249, 4855.2515]; +}; + +_vehicle_3417 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Chair_EP1", [5154.459, 4854.1689, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_3417 = _this; + _this setDir 206.33018; + _this setPos [5154.459, 4854.1689, -2.2888184e-005]; +}; + +_unit_221 = objNull; +if (true) then +{ + _this = createAgent ["Ins_Woodlander2", [16864.951, 5273.5635, 1.3620883], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_221 = _this; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_3422 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BoatSmall_2b", [16866.701, 5253.2563, 0.00021696091], [], 0, "CAN_COLLIDE"]; + _vehicle_3422 = _this; + _this setPos [16866.701, 5253.2563, 0.00021696091]; +}; + +_unit_224 = objNull; +if (true) then +{ + _this = createAgent ["TK_Special_Forces_EP1", [6773.3965, 16950.34, 1.3511612], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_224 = _this; + _this setDir -31.881969; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_3424 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [5152.0347, 4857.2729, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_3424 = _this; + _this setPos [5152.0347, 4857.2729, 7.6293945e-006]; +}; + +_vehicle_3426 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [6764.9229, 16961.512, 4.0173531e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_3426 = _this; + _this setDir 16.223778; + _this setPos [6764.9229, 16961.512, 4.0173531e-005]; +}; + +_unit_227 = objNull; +if (true) then +{ + _this = createAgent ["RUS_Commander", [5372.9751, 16095.265, -0.00016623829], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_227 = _this; + _this setDir -113.97614; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_3430 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [5374.1602, 16092.632, 3.7193298e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_3430 = _this; + _this setDir 19.72467; + _this setPos [5374.1602, 16092.632, 3.7193298e-005]; +}; + +_unit_237 = objNull; +if (true) then +{ + _this = createAgent ["TK_Special_Forces_MG_EP1", [2128.2959, 7807.7822, 6.9963961], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_237 = _this; + _this setDir -99.433609; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_3431 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [2127.3418, 7809.3354, 3.2386608], [], 0, "CAN_COLLIDE"]; + _vehicle_3431 = _this; + _this setDir 3.1363723; + _this setPos [2127.3418, 7809.3354, 3.2386608]; +}; + +_vehicle_3432 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net2", [2124.5193, 7800.5581, 6.6383033], [], 0, "CAN_COLLIDE"]; + _vehicle_3432 = _this; + _this setPos [2124.5193, 7800.5581, 6.6383033]; +}; + +_vehicle_3434 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net2", [5372.8462, 16088.244, -4.7683716e-007], [], 0, "CAN_COLLIDE"]; + _vehicle_3434 = _this; + _this setDir -60.5933; + _this setPos [5372.8462, 16088.244, -4.7683716e-007]; +}; + +_vehicle_3438 = objNull; +if (true) then +{ + _this = createVehicle ["LAV25_HQ_unfolded", [10398.399, 8272.7373, -0.38511813], [], 0, "CAN_COLLIDE"]; + _vehicle_3438 = _this; + _this setDir -50.819904; + _this setPos [10398.399, 8272.7373, -0.38511813]; +}; + +_vehicle_3445 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [10381.017, 8254.3301, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_3445 = _this; + _this setPos [10381.017, 8254.3301, -1.5258789e-005]; +}; + +_vehicle_3446 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [10401.069, 8275.252, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_3446 = _this; + _this setDir 39.803505; + _this setPos [10401.069, 8275.252, 7.6293945e-006]; +}; + +_vehicle_3448 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [10389.621, 8273.2168, -0.13782163], [], 0, "CAN_COLLIDE"]; + _vehicle_3448 = _this; + _this setDir 131.78249; + _this setPos [10389.621, 8273.2168, -0.13782163]; +}; + +_vehicle_3451 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [10399.777, 8265.1631], [], 0, "CAN_COLLIDE"]; + _vehicle_3451 = _this; + _this setDir 131.78249; + _this setPos [10399.777, 8265.1631]; +}; + +_vehicle_3454 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [10365.496, 8246.7109, 0.027523868], [], 0, "CAN_COLLIDE"]; + _vehicle_3454 = _this; + _this setDir 44.84721; + _this setPos [10365.496, 8246.7109, 0.027523868]; +}; + +_unit_244 = objNull; +if (true) then +{ + _this = createAgent ["RUS_Soldier2", [10395.563, 8270.3369, -4.5776367e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_244 = _this; + _this setDir 214.98192; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_245 = objNull; +if (true) then +{ + _this = createAgent ["Drake_Light", [15128.7, 16420.936, 0.075260207], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_245 = _this; + _this setDir 134.33461; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_3458 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [15093.325, 16403.578, 3.4332275e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_3458 = _this; + _this setDir -42.604416; + _this setPos [15093.325, 16403.578, 3.4332275e-005]; +}; + +_vehicle_3462 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [12395.988, 5055.6416, 0.3520039], [], 0, "CAN_COLLIDE"]; + _vehicle_3462 = _this; + _this setDir 210.42453; + _this setVehicleInit "this allowDammage false;this enableSimulation false; "; + _this setPos [12395.988, 5055.6416, 0.3520039]; +}; + +_unit_250 = objNull; +if (true) then +{ + _this = createAgent ["Damsel5", [15536.542, 13224.494, 0.92211318], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_250 = _this; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_3463 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [5139.6553, 4866.1377], [], 0, "CAN_COLLIDE"]; + _vehicle_3463 = _this; + _this setDir -10.412536; + _this setPos [5139.6553, 4866.1377]; +}; + +_vehicle_3465 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [5155.5317, 4852.4058, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_3465 = _this; + _this setDir -7.1061244; + _this setPos [5155.5317, 4852.4058, 2.2888184e-005]; +}; + +_unit_263 = objNull; +if (true) then +{ + _this = createAgent ["pook_Doc_Bell47", [8269.4893, 15490.62, 3.3378601e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_263 = _this; + _this setDir -104.75245; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_3467 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [6780.2842, 16963.049, 0.029153228], [], 0, "CAN_COLLIDE"]; + _vehicle_3467 = _this; + _this setPos [6780.2842, 16963.049, 0.029153228]; +}; + +_vehicle_3468 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [16871.145, 5268.6265, 0.15640032], [], 0, "CAN_COLLIDE"]; + _vehicle_3468 = _this; + _this setPos [16871.145, 5268.6265, 0.15640032]; +}; + +_vehicle_3469 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [15478, 13234.252, 0.00020027161], [], 0, "CAN_COLLIDE"]; + _vehicle_3469 = _this; + _this setDir 21.200712; + _this setPos [15478, 13234.252, 0.00020027161]; +}; + +_vehicle_3471 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [15493.071, 13230.286, 3.9577484e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_3471 = _this; + _this setDir 11.764855; + _this setPos [15493.071, 13230.286, 3.9577484e-005]; +}; + +_vehicle_3474 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Cargo1E_EP1", [12427.667, 5063.4287], [], 0, "CAN_COLLIDE"]; + _vehicle_3474 = _this; + _this setDir 119.37385; + _this setPos [12427.667, 5063.4287]; +}; + +_vehicle_3476 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Cargo1E_EP1", [12418.428, 5079.4175, 7.6293945e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_3476 = _this; + _this setDir 108.66718; + _this setPos [12418.428, 5079.4175, 7.6293945e-005]; +}; + +_vehicle_3478 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Cargo1E_EP1", [12412.728, 5082.168], [], 0, "CAN_COLLIDE"]; + _vehicle_3478 = _this; + _this setDir 128.49065; + _this setPos [12412.728, 5082.168]; +}; + +_vehicle_3480 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Cargo1E_EP1", [12408.585, 5086.8306, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_3480 = _this; + _this setDir 129.75304; + _this setPos [12408.585, 5086.8306, 9.1552734e-005]; +}; + +_vehicle_3482 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Cargo1E_EP1", [12397.977, 5080.5156, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_3482 = _this; + _this setDir 38.219521; + _this setPos [12397.977, 5080.5156, -3.0517578e-005]; +}; + +_vehicle_3484 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Cargo1E_EP1", [12394.144, 5073.9937, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_3484 = _this; + _this setDir 29.287943; + _this setPos [12394.144, 5073.9937, -3.0517578e-005]; +}; + +_vehicle_3487 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Cargo1E_EP1", [12428.877, 5068.5962, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_3487 = _this; + _this setDir 6.9263525; + _this setPos [12428.877, 5068.5962, -6.1035156e-005]; +}; + +_vehicle_3489 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [12424.456, 5067.0337, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_3489 = _this; + _this setDir 73.666336; + _this setPos [12424.456, 5067.0337, 3.0517578e-005]; +}; + +_vehicle_3490 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierUSA_EP1", [12799.145, 5284.9287, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_3490 = _this; + _this setDir 79.900551; + _this setPos [12799.145, 5284.9287, -3.0517578e-005]; +}; + +_vehicle_3492 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [15473.113, 13212.321, -5.1498413e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_3492 = _this; + _this setDir 106.20111; + _this setPos [15473.113, 13212.321, -5.1498413e-005]; +}; + +_vehicle_3494 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [15455.78, 13214.57, -9.5367432e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_3494 = _this; + _this setDir -62.401886; + _this setPos [15455.78, 13214.57, -9.5367432e-006]; +}; + +_vehicle_3496 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [15506.942, 13213.153, 0.27172163], [], 0, "CAN_COLLIDE"]; + _vehicle_3496 = _this; + _this setDir 98.955376; + _this setPos [15506.942, 13213.153, 0.27172163]; +}; + +processInitCommands; + diff --git a/TraderCitySources/Sauerlandtradercities.Sauerland/mission.biedi b/TraderCitySources/25.Sauerland/mission.biedi similarity index 100% rename from TraderCitySources/Sauerlandtradercities.Sauerland/mission.biedi rename to TraderCitySources/25.Sauerland/mission.biedi diff --git a/TraderCitySources/25.Sauerland/mission.sqf b/TraderCitySources/25.Sauerland/mission.sqf new file mode 100644 index 000000000..cfe83a7c3 --- /dev/null +++ b/TraderCitySources/25.Sauerland/mission.sqf @@ -0,0 +1,4151 @@ + +_vehicle_27 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Cargo1E_EP1", [24774.123, 21743.719, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_27 = _this; + _this setPos [24774.123, 21743.719, -6.1035156e-005]; +}; + +_vehicle_28 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [24753.67, 21727.393, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_28 = _this; + _this setDir 89.235222; + _this setPos [24753.67, 21727.393, 6.1035156e-005]; +}; + +_vehicle_29 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1Bo_military", [24742.969, 21765.781, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_29 = _this; + _this setDir 190.70085; + _this setPos [24742.969, 21765.781, 9.1552734e-005]; +}; + +_vehicle_30 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Cargo1Eo_EP1", [24756.422, 21749.088, 0.00018310547], [], 0, "CAN_COLLIDE"]; + _vehicle_30 = _this; + _this setDir -120.50433; + _this setPos [24756.422, 21749.088, 0.00018310547]; +}; + +_vehicle_34 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [24752.213, 21758.996, -0.034812283], [], 0, "CAN_COLLIDE"]; + _vehicle_34 = _this; + _this setDir -47.392124; + _this setPos [24752.213, 21758.996, -0.034812283]; +}; + +_vehicle_36 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Cargo1E_EP1", [24756.449, 21754.355, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_36 = _this; + _this setDir -37.268543; + _this setPos [24756.449, 21754.355, -3.0517578e-005]; +}; + +_vehicle_40 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [24761.953, 21752.451, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_40 = _this; + _this setDir -118.63972; + _this setPos [24761.953, 21752.451, 3.0517578e-005]; +}; + +_vehicle_41 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1Bo_military", [24737.064, 21732.635, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_41 = _this; + _this setDir 39.882046; + _this setPos [24737.064, 21732.635, 6.1035156e-005]; +}; + +_vehicle_42 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Cargo1E_EP1", [24768.154, 21753.949, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_42 = _this; + _this setDir -82.905655; + _this setPos [24768.154, 21753.949, -9.1552734e-005]; +}; + +_vehicle_46 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [24738.221, 21764.305, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_46 = _this; + _this setDir 88.292343; + _this setPos [24738.221, 21764.305, -6.1035156e-005]; +}; + +_vehicle_48 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Cargo1E_EP1", [24746.828, 21762.152, -0.011362392], [], 0, "CAN_COLLIDE"]; + _vehicle_48 = _this; + _this setDir -62.766605; + _this setPos [24746.828, 21762.152, -0.011362392]; +}; + +_vehicle_54 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [24725.861, 21751.633, -0.021956392], [], 0, "CAN_COLLIDE"]; + _vehicle_54 = _this; + _this setDir 2.4693878; + _this setPos [24725.861, 21751.633, -0.021956392]; +}; + +_vehicle_58 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [24731.996, 21762.283, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_58 = _this; + _this setDir 55.558975; + _this setPos [24731.996, 21762.283, 9.1552734e-005]; +}; + +_vehicle_59 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Cargo1E_EP1", [24727.391, 21757.852, -0.052013546], [], 0, "CAN_COLLIDE"]; + _vehicle_59 = _this; + _this setDir 36.714348; + _this setPos [24727.391, 21757.852, -0.052013546]; +}; + +_vehicle_62 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [24747.17, 21728.029, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_62 = _this; + _this setDir -75.486221; + _this setPos [24747.17, 21728.029, 9.1552734e-005]; +}; + +_vehicle_63 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Cargo1E_EP1", [24741.482, 21731.164, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_63 = _this; + _this setDir -46.030388; + _this setPos [24741.482, 21731.164, -3.0517578e-005]; +}; + +_vehicle_67 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [24763.555, 21730.738, 2.5508311], [], 0, "CAN_COLLIDE"]; + _vehicle_67 = _this; + _this setDir -116.57337; + _this setPos [24763.555, 21730.738, 2.5508311]; +}; + +_vehicle_69 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [24767.635, 21732.857, -0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_69 = _this; + _this setDir -118.63972; + _this setPos [24767.635, 21732.857, -0.00012207031]; +}; + +_vehicle_71 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [24759.711, 21728.896, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_71 = _this; + _this setDir -113.2237; + _this setPos [24759.711, 21728.896, -9.1552734e-005]; +}; + +_vehicle_73 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [24772.139, 21737.391, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_73 = _this; + _this setDir -145.08046; + _this setPos [24772.139, 21737.391, 3.0517578e-005]; +}; + +_vehicle_76 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [24727.385, 21745.344, -0.022862157], [], 0, "CAN_COLLIDE"]; + _vehicle_76 = _this; + _this setDir -35.931328; + _this setPos [24727.385, 21745.344, -0.022862157]; +}; + +_vehicle_78 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [24730.811, 21740.135, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_78 = _this; + _this setDir -29.572882; + _this setPos [24730.811, 21740.135, -6.1035156e-005]; +}; + +_vehicle_80 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [24734.127, 21735.166, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_80 = _this; + _this setDir 9.2441082; + _this setPos [24734.127, 21735.166, 3.0517578e-005]; +}; + +_vehicle_82 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_tiny", [24771.27, 21742.723, 0.057295587], [], 0, "CAN_COLLIDE"]; + _vehicle_82 = _this; + _this setDir 200.89417; + _this setPos [24771.27, 21742.723, 0.057295587]; +}; + +_vehicle_83 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [24763.658, 21731.125, -0.011464218], [], 0, "CAN_COLLIDE"]; + _vehicle_83 = _this; + _this setDir -28.256201; + _this setPos [24763.658, 21731.125, -0.011464218]; +}; + +_vehicle_84 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_Stripes", [24763.639, 21731.215, 1.8122091], [], 0, "CAN_COLLIDE"]; + _vehicle_84 = _this; + _this setDir -27.171001; + _this setPos [24763.639, 21731.215, 1.8122091]; +}; + +_vehicle_86 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [24773.16, 21749.924, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_86 = _this; + _this setDir -18.946571; + _this setPos [24773.16, 21749.924, 3.0517578e-005]; +}; + +_vehicle_96 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_grav_0_2000", [24644.496, 21639.104, 0.00030517578], [], 0, "CAN_COLLIDE"]; + _vehicle_96 = _this; + _this setDir -6.3593264; + _this setPos [24644.496, 21639.104, 0.00030517578]; +}; + +_vehicle_98 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_grav_0_2000", [24642.637, 21656.467, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_98 = _this; + _this setDir -5.6664152; + _this setPos [24642.637, 21656.467, -3.0517578e-005]; +}; + +_vehicle_100 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_grav_0_2000", [24639.369, 21691.02, 0.00018310547], [], 0, "CAN_COLLIDE"]; + _vehicle_100 = _this; + _this setDir -5.3319502; + _this setPos [24639.369, 21691.02, 0.00018310547]; +}; + +_vehicle_102 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_grav_0_2000", [24641.035, 21673.641, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_102 = _this; + _this setDir -5.6607542; + _this setPos [24641.035, 21673.641, -3.0517578e-005]; +}; + +_vehicle_107 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_grav_0_2000", [24637.982, 21707.154, 0.00024414063], [], 0, "CAN_COLLIDE"]; + _vehicle_107 = _this; + _this setDir -5.3319502; + _this setPos [24637.982, 21707.154, 0.00024414063]; +}; + +_vehicle_110 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_grav_6konec", [24645.104, 21632.998, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_110 = _this; + _this setDir -5.3033147; + _this setPos [24645.104, 21632.998, 6.1035156e-005]; +}; + +_vehicle_111 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_grav_0_2000", [24636.406, 21724.475, 0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_111 = _this; + _this setDir -5.3319502; + _this setPos [24636.406, 21724.475, 0.00012207031]; +}; + +_vehicle_117 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_grav_60_10", [24634.805, 21741.33, -0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_117 = _this; + _this setDir -5.9547338; + _this setPos [24634.805, 21741.33, -0.00012207031]; +}; + +_vehicle_118 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_grav_60_10", [24638.801, 21750.469, 0.00021362305], [], 0, "CAN_COLLIDE"]; + _vehicle_118 = _this; + _this setDir 46.359829; + _this setPos [24638.801, 21750.469, 0.00021362305]; +}; + +_vehicle_119 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_grav_0_2000", [24664.977, 21747.746, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_119 = _this; + _this setDir -72.711548; + _this setPos [24664.977, 21747.746, 9.1552734e-005]; +}; + +_vehicle_123 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_grav_0_2000", [24681.363, 21742.775, 0.00045776367], [], 0, "CAN_COLLIDE"]; + _vehicle_123 = _this; + _this setDir -73.569786; + _this setPos [24681.363, 21742.775, 0.00045776367]; +}; + +_vehicle_125 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_grav_0_2000", [24698.02, 21737.813, 0.00021362305], [], 0, "CAN_COLLIDE"]; + _vehicle_125 = _this; + _this setDir -73.378258; + _this setPos [24698.02, 21737.813, 0.00021362305]; +}; + +_vehicle_127 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_grav_0_2000", [24714.566, 21732.791, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_127 = _this; + _this setDir -73.569786; + _this setPos [24714.566, 21732.791, 9.1552734e-005]; +}; + +_vehicle_130 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_grav_6konec", [24720.477, 21730.916, 0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_130 = _this; + _this setDir -73.375313; + _this setPos [24720.477, 21730.916, 0.00012207031]; +}; + +_vehicle_133 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Market_shelter_EP1", [24743.572, 21744.381, -0.063793197], [], 0, "CAN_COLLIDE"]; + _vehicle_133 = _this; + _this setDir -130.11526; + _this setPos [24743.572, 21744.381, -0.063793197]; +}; + +_vehicle_134 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_palletsfoiled", [24757.631, 21749.807, 0.11396857], [], 0, "CAN_COLLIDE"]; + _vehicle_134 = _this; + _this setDir -31.04847; + _this setPos [24757.631, 21749.807, 0.11396857]; +}; + +_vehicle_135 = objNull; +if (true) then +{ + _this = createVehicle ["Garbage_can", [24744.623, 21746.891, 0.00018310547], [], 0, "CAN_COLLIDE"]; + _vehicle_135 = _this; + _this setDir 72.389534; + _this setPos [24744.623, 21746.891, 0.00018310547]; +}; + +_vehicle_136 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [24770.871, 21712.814, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_136 = _this; + _this setPos [24770.871, 21712.814, 3.0517578e-005]; +}; + +_vehicle_138 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierUSA", [24732.607, 21737.02, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_138 = _this; + _this setDir 32.81514; + _this setPos [24732.607, 21737.02, 6.1035156e-005]; +}; + +_vehicle_139 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_stack_EP1", [24755.043, 21748.434, 0.15566993], [], 0, "CAN_COLLIDE"]; + _vehicle_139 = _this; + _this setPos [24755.043, 21748.434, 0.15566993]; +}; + +_vehicle_140 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [24770.139, 21748.598], [], 0, "CAN_COLLIDE"]; + _vehicle_140 = _this; + _this setDir -196.64023; + _this setPos [24770.139, 21748.598]; +}; + +_vehicle_141 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [24769.367, 21749.547, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_141 = _this; + _this setDir -126.36124; + _this setPos [24769.367, 21749.547, 3.0517578e-005]; +}; + +_vehicle_142 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [24771.633, 21744.262, -0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_142 = _this; + _this setDir 2.8506701; + _this setPos [24771.633, 21744.262, -0.00012207031]; +}; + +_vehicle_143 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Small", [24771.416, 21745.729], [], 0, "CAN_COLLIDE"]; + _vehicle_143 = _this; + _this setDir 71.934753; + _this setPos [24771.416, 21745.729]; +}; + +_vehicle_144 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Backpackheap", [24730.117, 21744.826, -0.034254272], [], 0, "CAN_COLLIDE"]; + _vehicle_144 = _this; + _this setDir -231.17242; + _this setPos [24730.117, 21744.826, -0.034254272]; +}; + +_vehicle_145 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNetB_EAST", [24766.088, 21743.373, -0.30105165], [], 0, "CAN_COLLIDE"]; + _vehicle_145 = _this; + _this setDir 79.002724; + _this setPos [24766.088, 21743.373, -0.30105165]; +}; + +_vehicle_147 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [24768.068, 21749.998, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_147 = _this; + _this setDir -60.160976; + _this setPos [24768.068, 21749.998, -6.1035156e-005]; +}; + +_vehicle_151 = objNull; +if (true) then +{ + _this = createVehicle ["PowGen_Big", [24752.604, 21730.521, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_151 = _this; + _this setDir -268.70203; + _this setPos [24752.604, 21730.521, 6.1035156e-005]; +}; + +_vehicle_153 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [24740.703, 21737.055, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_153 = _this; + _this setDir 217.62773; + _this setVehicleInit "this allowDammage false; "; + _this setPos [24740.703, 21737.055, 9.1552734e-005]; +}; + +_vehicle_156 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Well_C_EP1", [24742.199, 21743.369, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_156 = _this; + _this setDir 160.285; + _this setPos [24742.199, 21743.369, 9.1552734e-005]; +}; + +_vehicle_157 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [24770.551, 21731.441, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_157 = _this; + _this setDir 59.239563; + _this setPos [24770.551, 21731.441, -9.1552734e-005]; +}; + +_vehicle_158 = objNull; +if (true) then +{ + _this = createVehicle ["Mi8Wreck", [24728.242, 21821.055, 0.00015258789], [], 0, "CAN_COLLIDE"]; + _vehicle_158 = _this; + _this setPos [24728.242, 21821.055, 0.00015258789]; +}; + +_vehicle_159 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [24745.117, 21731.252, 0.00018310547], [], 0, "CAN_COLLIDE"]; + _vehicle_159 = _this; + _this setDir 192.64011; + _this setPos [24745.117, 21731.252, 0.00018310547]; +}; + +_vehicle_161 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_EP1", [24755.23, 21751.605, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_161 = _this; + _this setDir 239.55904; + _this setPos [24755.23, 21751.605, -6.1035156e-005]; +}; + +_vehicle_163 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_EP1", [24753.707, 21754.09, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_163 = _this; + _this setDir 239.55904; + _this setPos [24753.707, 21754.09, 6.1035156e-005]; +}; + +_vehicle_165 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [24741.953, 21760.299, 0.00030517578], [], 0, "CAN_COLLIDE"]; + _vehicle_165 = _this; + _this setDir 8.9084272; + _this setPos [24741.953, 21760.299, 0.00030517578]; +}; + +_vehicle_167 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [24740.484, 21736.744, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_167 = _this; + _this setDir 38.713615; + _this setPos [24740.484, 21736.744, -9.1552734e-005]; +}; + +_vehicle_169 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [24759.816, 21754.527, -0.00024414063], [], 0, "CAN_COLLIDE"]; + _vehicle_169 = _this; + _this setDir 512.02655; + _this setPos [24759.816, 21754.527, -0.00024414063]; +}; + +_vehicle_177 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Ind_TankSmall", [24749.078, 21758.014, -0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_177 = _this; + _this setDir 32.667465; + _this setPos [24749.078, 21758.014, -0.00012207031]; +}; + +_vehicle_178 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Crates_stack_EP1", [24756.566, 21751.119], [], 0, "CAN_COLLIDE"]; + _vehicle_178 = _this; + _this setDir -124.87196; + _this setPos [24756.566, 21751.119]; +}; + +_vehicle_179 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_meat_EP1", [24732.814, 21740.674], [], 0, "CAN_COLLIDE"]; + _vehicle_179 = _this; + _this setDir -32.331375; + _this setPos [24732.814, 21740.674]; +}; + +_vehicle_180 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tires_EP1", [24752.27, 21755.793, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_180 = _this; + _this setDir 192.13751; + _this setPos [24752.27, 21755.793, -6.1035156e-005]; +}; + +_vehicle_181 = objNull; +if (true) then +{ + _this = createVehicle ["Axe_woodblock", [24751.982, 21749.33, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_181 = _this; + _this setDir -83.037949; + _this setPos [24751.982, 21749.33, 3.0517578e-005]; +}; + +_vehicle_182 = objNull; +if (true) then +{ + _this = createVehicle ["Pile_of_wood", [24753.121, 21749.141, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_182 = _this; + _this setDir 599.57501; + _this setPos [24753.121, 21749.141, 3.0517578e-005]; +}; + +_vehicle_183 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_kiosk_EP1", [24730.934, 21745.523, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_183 = _this; + _this setDir -33.300976; + _this setPos [24730.934, 21745.523, -3.0517578e-005]; +}; + +_vehicle_184 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Wheel_cart_EP1", [24745.488, 21759.771], [], 0, "CAN_COLLIDE"]; + _vehicle_184 = _this; + _this setDir -345.32474; + _this setPos [24745.488, 21759.771]; +}; + +_vehicle_186 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_EP1", [24729.459, 21746.525, -0.05465024], [], 0, "CAN_COLLIDE"]; + _vehicle_186 = _this; + _this setDir 335.31668; + _this setPos [24729.459, 21746.525, -0.05465024]; +}; + +_vehicle_189 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVIndB", [24744.641, 21760.941, -0.8759672], [], 0, "CAN_COLLIDE"]; + _vehicle_189 = _this; + _this setDir -55.796333; + _this setPos [24744.641, 21760.941, -0.8759672]; +}; + +_vehicle_190 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVIndE", [24731.342, 21744.021, -1.2081079], [], 0, "CAN_COLLIDE"]; + _vehicle_190 = _this; + _this setDir -200.04868; + _this setPos [24731.342, 21744.021, -1.2081079]; +}; + +_vehicle_192 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVIndE", [24757.082, 21730.695, 0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_192 = _this; + _this setDir 88.906227; + _this setPos [24757.082, 21730.695, 0.00012207031]; +}; + +_vehicle_194 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_2_EP1", [24741.469, 21742.959, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_194 = _this; + _this setPos [24741.469, 21742.959, 0]; +}; + +_vehicle_196 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVIndE", [24757.982, 21747.566, 0.00015258789], [], 0, "CAN_COLLIDE"]; + _vehicle_196 = _this; + _this setDir -147.0007; + _this setPos [24757.982, 21747.566, 0.00015258789]; +}; + +_vehicle_199 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_2_EP1", [24733.525, 21759.617, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_199 = _this; + _this setPos [24733.525, 21759.617, 0]; +}; + +_vehicle_200 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_2_EP1", [24733.086, 21741.373, -0.0002746582], [], 0, "CAN_COLLIDE"]; + _vehicle_200 = _this; + _this setDir 7.08883; + _this setPos [24733.086, 21741.373, -0.0002746582]; +}; + +_vehicle_201 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_2_EP1", [24745.18, 21731.082, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_201 = _this; + _this setPos [24745.18, 21731.082, -6.1035156e-005]; +}; + +_vehicle_202 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [24766.758, 21747.561], [], 0, "CAN_COLLIDE"]; + _vehicle_202 = _this; + _this setDir 60.209656; + _this setPos [24766.758, 21747.561]; +}; + +_vehicle_204 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [24768.02, 21744.225], [], 0, "CAN_COLLIDE"]; + _vehicle_204 = _this; + _this setDir 75.747337; + _this setPos [24768.02, 21744.225]; +}; + +_vehicle_206 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [24767.629, 21748.555, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_206 = _this; + _this setDir 46.222214; + _this setPos [24767.629, 21748.555, 3.0517578e-005]; +}; + +_vehicle_208 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [24769.813, 21745.434, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_208 = _this; + _this setDir 46.222214; + _this setPos [24769.813, 21745.434, 3.0517578e-005]; +}; + +_vehicle_210 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [24753.652, 21752.391], [], 0, "CAN_COLLIDE"]; + _vehicle_210 = _this; + _this setDir 55.611801; + _this setPos [24753.652, 21752.391]; +}; + +_vehicle_211 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Chair_EP1", [24754.031, 21754.588], [], 0, "CAN_COLLIDE"]; + _vehicle_211 = _this; + _this setDir 124.29871; + _this setPos [24754.031, 21754.588]; +}; + +_vehicle_212 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Water_pipe_EP1", [24733.176, 21754.344, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_212 = _this; + _this setDir -0.2707991; + _this setPos [24733.176, 21754.344, 6.1035156e-005]; +}; + +_vehicle_216 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tent_east", [24733.074, 21757.066, 0.00015258789], [], 0, "CAN_COLLIDE"]; + _vehicle_216 = _this; + _this setDir -41.301991; + _this setPos [24733.074, 21757.066, 0.00015258789]; +}; + +_vehicle_217 = objNull; +if (true) then +{ + _this = createVehicle ["VaultStorageLocked", [24756.082, 21751.969], [], 0, "CAN_COLLIDE"]; + _vehicle_217 = _this; + _this setDir 53.693615; + _this setPos [24756.082, 21751.969]; +}; + +_vehicle_221 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_Vojenska_palanda", [24736.32, 21758.275, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_221 = _this; + _this setDir -41.742439; + _this setPos [24736.32, 21758.275, 3.0517578e-005]; +}; + +_vehicle_223 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_Vojenska_palanda", [24734.805, 21757.064, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_223 = _this; + _this setDir -41.742439; + _this setPos [24734.805, 21757.064, 6.1035156e-005]; +}; + +_vehicle_225 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_Vojenska_palanda", [24733.393, 21755.766, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_225 = _this; + _this setDir -41.742439; + _this setPos [24733.393, 21755.766, 3.0517578e-005]; +}; + +_vehicle_227 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_Vojenska_palanda", [24731.93, 21754.432, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_227 = _this; + _this setDir -41.742439; + _this setPos [24731.93, 21754.432, 3.0517578e-005]; +}; + +_vehicle_248 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_sign_altar", [24731.453, 21737.145, 1.7743566], [], 0, "CAN_COLLIDE"]; + _vehicle_248 = _this; + _this setDir -117.64142; + _this setPos [24731.453, 21737.145, 1.7743566]; +}; + +_vehicle_254 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_sign_food", [24729.494, 21744.457, -0.3450636], [], 0, "CAN_COLLIDE"]; + _vehicle_254 = _this; + _this setDir -126.33519; + _this setPos [24729.494, 21744.457, -0.3450636]; +}; + +_vehicle_255 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_sign_fuel", [24752.637, 21756.961, -0.29901263], [], 0, "CAN_COLLIDE"]; + _vehicle_255 = _this; + _this setDir 41.357929; + _this setPos [24752.637, 21756.961, -0.29901263]; +}; + +_vehicle_256 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_sign_hospital", [24738.398, 21757.148, -0.64144295], [], 0, "CAN_COLLIDE"]; + _vehicle_256 = _this; + _this setDir -45.30608; + _this setPos [24738.398, 21757.148, -0.64144295]; +}; + +_vehicle_258 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_sign_service", [24755.098, 21754.148, -0.3642976], [], 0, "CAN_COLLIDE"]; + _vehicle_258 = _this; + _this setDir 52.632572; + _this setPos [24755.098, 21754.148, -0.3642976]; +}; + +_vehicle_261 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_sign_hospital", [24732.137, 21751.713, -0.61592627], [], 0, "CAN_COLLIDE"]; + _vehicle_261 = _this; + _this setDir -44.089905; + _this setPos [24732.137, 21751.713, -0.61592627]; +}; + +_vehicle_264 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Water_pipe_EP1", [24736.369, 21756.855, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_264 = _this; + _this setDir -0.2707991; + _this setPos [24736.369, 21756.855, 3.0517578e-005]; +}; + +_vehicle_266 = objNull; +if (true) then +{ + _this = createVehicle ["Garbage_container", [24737.309, 21735.896, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_266 = _this; + _this setDir 304.75238; + _this setPos [24737.309, 21735.896, 3.0517578e-005]; +}; + +_vehicle_268 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [24737.9, 21750.783, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_268 = _this; + _this setDir -38.892353; + _this setPos [24737.9, 21750.783, 9.1552734e-005]; +}; + +_vehicle_270 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [24739.605, 21746.547, 0.00015258789], [], 0, "CAN_COLLIDE"]; + _vehicle_270 = _this; + _this setDir 49.852001; + _this setPos [24739.605, 21746.547, 0.00015258789]; +}; + +_vehicle_273 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [24737.494, 21751.896], [], 0, "CAN_COLLIDE"]; + _vehicle_273 = _this; + _this setDir -2.128799; + _this setPos [24737.494, 21751.896]; +}; + +_vehicle_275 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [24738.326, 21749.719], [], 0, "CAN_COLLIDE"]; + _vehicle_275 = _this; + _this setDir 131.6076; + _this setPos [24738.326, 21749.719]; +}; + +_vehicle_277 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [24740.992, 21747.365, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_277 = _this; + _this setDir 24.854898; + _this setPos [24740.992, 21747.365, 3.0517578e-005]; +}; + +_vehicle_280 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Chair_EP1", [24737.461, 21747.119, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_280 = _this; + _this setDir -0.46635199; + _this setPos [24737.461, 21747.119, -3.0517578e-005]; +}; + +_vehicle_284 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [24733.459, 21743.596, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_284 = _this; + _this setDir -119.27424; + _this setPos [24733.459, 21743.596, 6.1035156e-005]; +}; + +_vehicle_285 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [24731.135, 21743.307, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_285 = _this; + _this setDir -87.363152; + _this setPos [24731.135, 21743.307, -6.1035156e-005]; +}; + +_vehicle_290 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [24729.869, 21756.793, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_290 = _this; + _this setDir -129.88351; + _this setPos [24729.869, 21756.793, 3.0517578e-005]; +}; + +_vehicle_291 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [24728.701, 21756.492, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_291 = _this; + _this setDir -70.069733; + _this setPos [24728.701, 21756.492, -6.1035156e-005]; +}; + +_vehicle_295 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [24776.617, 21735.502, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_295 = _this; + _this setDir 24.560999; + _this setPos [24776.617, 21735.502, 6.1035156e-005]; +}; + +_vehicle_297 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [24779.086, 21734.301, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_297 = _this; + _this setDir 28.971552; + _this setPos [24779.086, 21734.301, 9.1552734e-005]; +}; + +_vehicle_299 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [24781.559, 21733.057, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_299 = _this; + _this setDir 28.435211; + _this setPos [24781.559, 21733.057, 6.1035156e-005]; +}; + +_vehicle_302 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Cargo1E_EP1", [24783.713, 21737.24, 0.00015258789], [], 0, "CAN_COLLIDE"]; + _vehicle_302 = _this; + _this setDir -53.82415; + _this setPos [24783.713, 21737.24, 0.00015258789]; +}; + +_unit_45 = objNull; +if (true) then +{ + _this = createAgent ["Damsel4", [24732.811, 21743.199], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_45 = _this; + _this setDir 64.564354; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_47 = objNull; +if (true) then +{ + _this = createAgent ["Rocker2", [24754.064, 21753.211, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_47 = _this; + _this setDir -126.8064; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_48 = objNull; +if (true) then +{ + _this = createAgent ["Dr_Hladik_EP1", [24729.23, 21755.924, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_48 = _this; + _this setDir -255.61607; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_50 = objNull; +if (true) then +{ + _this = createAgent ["RU_Profiteer1", [24763.006, 21731.82, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_50 = _this; + _this setDir -212.09021; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_51 = objNull; +if (true) then +{ + _this = createAgent ["US_Delta_Force_AR_EP1", [24768.969, 21744.072, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_51 = _this; + _this setDir -107.46156; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_58 = objNull; +if (true) then +{ + _this = createAgent ["FR_Cooper", [24767.756, 21747.711, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_58 = _this; + _this setDir -113.25089; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_305 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [24759.65, 21746.059], [], 0, "CAN_COLLIDE"]; + _vehicle_305 = _this; + _this setDir 86.015709; + _this setPos [24759.65, 21746.059]; +}; + +_vehicle_309 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [24760.541, 21740.877, 0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_309 = _this; + _this setDir 60.381577; + _this setPos [24760.541, 21740.877, 0.00012207031]; +}; + +_vehicle_317 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [24763.385, 21736.971, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_317 = _this; + _this setDir 48.824108; + _this setPos [24763.385, 21736.971, 3.0517578e-005]; +}; + +_vehicle_318 = objNull; +if (true) then +{ + _this = createVehicle ["Land_ladder", [15411.217, 16983.543, -0.73597151], [], 0, "CAN_COLLIDE"]; + _vehicle_318 = _this; + _this setDir -84.93959; + _this setPos [15411.217, 16983.543, -0.73597151]; +}; + +_vehicle_319 = objNull; +if (true) then +{ + _this = createVehicle ["Land_loco_742_blue", [15548.73, 16996.41, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_319 = _this; + _this setDir 76.510963; + _this setPos [15548.73, 16996.41, 2.2888184e-005]; +}; + +_vehicle_324 = objNull; +if (true) then +{ + _this = createVehicle ["Land_wagon_box", [15506.916, 16990.674, 0.15605752], [], 0, "CAN_COLLIDE"]; + _vehicle_324 = _this; + _this setDir 86.41346; + _this setPos [15506.916, 16990.674, 0.15605752]; +}; + +_vehicle_326 = objNull; +if (true) then +{ + _this = createVehicle ["Land_wagon_tanker", [15481.795, 16989.146, 0.20428869], [], 0, "CAN_COLLIDE"]; + _vehicle_326 = _this; + _this setDir 86.635666; + _this setPos [15481.795, 16989.146, 0.20428869]; +}; + +_vehicle_327 = objNull; +if (true) then +{ + _this = createVehicle ["Land_wagon_tanker", [15536.229, 16993.65, 0.19155496], [], 0, "CAN_COLLIDE"]; + _vehicle_327 = _this; + _this setDir -100.68053; + _this setPos [15536.229, 16993.65, 0.19155496]; +}; + +_vehicle_329 = objNull; +if (true) then +{ + _this = createVehicle ["Land_wagon_box", [15494.21, 16989.877, 0.13353556], [], 0, "CAN_COLLIDE"]; + _vehicle_329 = _this; + _this setDir 86.41346; + _this setPos [15494.21, 16989.877, 0.13353556]; +}; + +_vehicle_332 = objNull; +if (true) then +{ + _this = createVehicle ["Land_wagon_box", [15470.279, 16988.549, 0.151796], [], 0, "CAN_COLLIDE"]; + _vehicle_332 = _this; + _this setDir 87.986641; + _this setPos [15470.279, 16988.549, 0.151796]; +}; + +_vehicle_335 = objNull; +if (true) then +{ + _this = createVehicle ["Land_wagon_flat", [15454.803, 16987.736, 0.18863279], [], 0, "CAN_COLLIDE"]; + _vehicle_335 = _this; + _this setDir 86.58268; + _this setPos [15454.803, 16987.736, 0.18863279]; +}; + +_vehicle_336 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [15583.391, 17031.406, -0.00012969971], [], 0, "CAN_COLLIDE"]; + _vehicle_336 = _this; + _this setDir 55.671013; + _this setPos [15583.391, 17031.406, -0.00012969971]; +}; + +_vehicle_338 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [15591.677, 17010.59, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_338 = _this; + _this setDir 78.240662; + _this setPos [15591.677, 17010.59, -7.6293945e-006]; +}; + +_vehicle_340 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [15587.024, 16997.881, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_340 = _this; + _this setDir 141.03496; + _this setPos [15587.024, 16997.881, -7.6293945e-006]; +}; + +_vehicle_342 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [15573.103, 16990.811, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_342 = _this; + _this setDir 165.69998; + _this setPos [15573.103, 16990.811, -7.6293945e-006]; +}; + +_vehicle_345 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [15558.339, 16988.111], [], 0, "CAN_COLLIDE"]; + _vehicle_345 = _this; + _this setDir 165.69998; + _this setPos [15558.339, 16988.111]; +}; + +_vehicle_347 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [15543.127, 16984.773, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_347 = _this; + _this setDir 168.75214; + _this setPos [15543.127, 16984.773, 9.1552734e-005]; +}; + +_vehicle_349 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [15527.691, 16982.115, 7.6293945e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_349 = _this; + _this setDir 171.34021; + _this setPos [15527.691, 16982.115, 7.6293945e-005]; +}; + +_vehicle_351 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [15512.403, 16980.043, 0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_351 = _this; + _this setDir 173.28963; + _this setPos [15512.403, 16980.043, 0.00012207031]; +}; + +_vehicle_353 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [15496.91, 16978.621, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_353 = _this; + _this setDir 176.53302; + _this setPos [15496.91, 16978.621, 2.2888184e-005]; +}; + +_vehicle_355 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [15481.511, 16978.84, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_355 = _this; + _this setDir 185.14023; + _this setPos [15481.511, 16978.84, 6.1035156e-005]; +}; + +_vehicle_357 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [15466.261, 16978.51, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_357 = _this; + _this setDir 169.90437; + _this setPos [15466.261, 16978.51, 4.5776367e-005]; +}; + +_vehicle_359 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [15450.72, 16976.693, 0.0001373291], [], 0, "CAN_COLLIDE"]; + _vehicle_359 = _this; + _this setDir 177.64441; + _this setPos [15450.72, 16976.693, 0.0001373291]; +}; + +_vehicle_361 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [15435.396, 16978.004, 7.6293945e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_361 = _this; + _this setDir 192.9799; + _this setPos [15435.396, 16978.004, 7.6293945e-005]; +}; + +_vehicle_363 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [15420.021, 16979.801, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_363 = _this; + _this setDir 179.1386; + _this setPos [15420.021, 16979.801, 1.5258789e-005]; +}; + +_vehicle_365 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [15421.617, 16995.41, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_365 = _this; + _this setDir 163.22975; + _this setPos [15421.617, 16995.41, -1.5258789e-005]; +}; + +_vehicle_367 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [15436.79, 16997.66, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_367 = _this; + _this setDir 179.59517; + _this setPos [15436.79, 16997.66, 3.0517578e-005]; +}; + +_vehicle_369 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [15450.565, 17002.18, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_369 = _this; + _this setDir 142.46428; + _this setPos [15450.565, 17002.18, -1.5258789e-005]; +}; + +_vehicle_371 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [15456.983, 17014.285, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_371 = _this; + _this setDir 91.409485; + _this setPos [15456.983, 17014.285, 6.1035156e-005]; +}; + +_vehicle_373 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [15458.646, 17029.76, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_373 = _this; + _this setDir 100.47196; + _this setPos [15458.646, 17029.76, -2.2888184e-005]; +}; + +_vehicle_375 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [15467.304, 17037.008, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_375 = _this; + _this setDir 184.43423; + _this setPos [15467.304, 17037.008, 2.2888184e-005]; +}; + +_vehicle_377 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [15482.875, 17035.725], [], 0, "CAN_COLLIDE"]; + _vehicle_377 = _this; + _this setDir 182.77174; + _this setPos [15482.875, 17035.725]; +}; + +_vehicle_379 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [15497.238, 17038.785], [], 0, "CAN_COLLIDE"]; + _vehicle_379 = _this; + _this setDir 152.64983; + _this setPos [15497.238, 17038.785]; +}; + +_vehicle_381 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [15511.005, 17045.221, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_381 = _this; + _this setDir 157.41826; + _this setPos [15511.005, 17045.221, 1.5258789e-005]; +}; + +_vehicle_383 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [15525.79, 17050.283, 6.8664551e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_383 = _this; + _this setDir 166.04189; + _this setPos [15525.79, 17050.283, 6.8664551e-005]; +}; + +_vehicle_385 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [15540.446, 17054.076], [], 0, "CAN_COLLIDE"]; + _vehicle_385 = _this; + _this setDir 164.51741; + _this setPos [15540.446, 17054.076]; +}; + +_vehicle_387 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [15563.531, 17054.516, -9.9182129e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_387 = _this; + _this setDir 206.76868; + _this setPos [15563.531, 17054.516, -9.9182129e-005]; +}; + +_vehicle_389 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [15575.163, 17044.877, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_389 = _this; + _this setDir 232.94287; + _this setPos [15575.163, 17044.877, 2.2888184e-005]; +}; + +_vehicle_475 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [15513.753, 17042.906, 0.081054688], [], 0, "CAN_COLLIDE"]; + _vehicle_475 = _this; + _this setDir -112.59702; + _this setPos [15513.753, 17042.906, 0.081054688]; +}; + +_vehicle_482 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [15462.387, 17028.461, -0.11553498], [], 0, "CAN_COLLIDE"]; + _vehicle_482 = _this; + _this setDir 13.120493; + _this setPos [15462.387, 17028.461, -0.11553498]; +}; + +_vehicle_483 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Cargo1B_military", [15461.515, 17021.422, -0.094637446], [], 0, "CAN_COLLIDE"]; + _vehicle_483 = _this; + _this setDir 4.1583595; + _this setPos [15461.515, 17021.422, -0.094637446]; +}; + +_vehicle_484 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_tiny", [15522.029, 17045.945, -0.08337082], [], 0, "CAN_COLLIDE"]; + _vehicle_484 = _this; + _this setDir 5.5049834; + _this setPos [15522.029, 17045.945, -0.08337082]; +}; + +_vehicle_486 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Market_shelter_EP1", [15492.61, 17015.742, -0.027084351], [], 0, "CAN_COLLIDE"]; + _vehicle_486 = _this; + _this setDir -187.11932; + _this setPos [15492.61, 17015.742, -0.027084351]; +}; + +_vehicle_487 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_palletsfoiled", [15518.445, 17033.832, -0.046331454], [], 0, "CAN_COLLIDE"]; + _vehicle_487 = _this; + _this setDir -8.7851925; + _this setPos [15518.445, 17033.832, -0.046331454]; +}; + +_vehicle_488 = objNull; +if (true) then +{ + _this = createVehicle ["Garbage_can", [15495.197, 17016.408, -0.039450876], [], 0, "CAN_COLLIDE"]; + _vehicle_488 = _this; + _this setDir -58.439846; + _this setPos [15495.197, 17016.408, -0.039450876]; +}; + +_vehicle_490 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_stack_EP1", [15516.306, 17033.805, -0.26834387], [], 0, "CAN_COLLIDE"]; + _vehicle_490 = _this; + _this setDir 22.263275; + _this setPos [15516.306, 17033.805, -0.26834387]; +}; + +_vehicle_491 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [15522.122, 17039.811, -0.053168312], [], 0, "CAN_COLLIDE"]; + _vehicle_491 = _this; + _this setDir -362.80084; + _this setPos [15522.122, 17039.811, -0.053168312]; +}; + +_vehicle_492 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [15522.5, 17038.588, -0.045852855], [], 0, "CAN_COLLIDE"]; + _vehicle_492 = _this; + _this setDir -292.52194; + _this setPos [15522.5, 17038.588, -0.045852855]; +}; + +_vehicle_493 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [15521.563, 17044.193, -0.051153094], [], 0, "CAN_COLLIDE"]; + _vehicle_493 = _this; + _this setDir -163.30978; + _this setPos [15521.563, 17044.193, -0.051153094]; +}; + +_vehicle_494 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Small", [15521.488, 17042.799, -0.0029219738], [], 0, "CAN_COLLIDE"]; + _vehicle_494 = _this; + _this setDir -95.516228; + _this setPos [15521.488, 17042.799, -0.0029219738]; +}; + +_vehicle_495 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Backpackheap", [15464.928, 17029.443, -0.078407288], [], 0, "CAN_COLLIDE"]; + _vehicle_495 = _this; + _this setDir -195.52449; + _this setPos [15464.928, 17029.443, -0.078407288]; +}; + +_vehicle_497 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [15522.01, 17041.016, -0.0064316145], [], 0, "CAN_COLLIDE"]; + _vehicle_497 = _this; + _this setDir -185.86011; + _this setPos [15522.01, 17041.016, -0.0064316145]; +}; + +_vehicle_500 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_EP1", [15516.911, 17036.389, 0.11581421], [], 0, "CAN_COLLIDE"]; + _vehicle_500 = _this; + _this setDir 261.82227; + _this setPos [15516.911, 17036.389, 0.11581421]; +}; + +_vehicle_501 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_EP1", [15516.439, 17039.264, 0.11593628], [], 0, "CAN_COLLIDE"]; + _vehicle_501 = _this; + _this setDir 261.82227; + _this setPos [15516.439, 17039.264, 0.11593628]; +}; + +_vehicle_504 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [15443.453, 16978.313, 0.1156311], [], 0, "CAN_COLLIDE"]; + _vehicle_504 = _this; + _this setDir 534.29004; + _this setPos [15443.453, 16978.313, 0.1156311]; +}; + +_vehicle_506 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Crates_stack_EP1", [15517.955, 17035.449, 0.0042119296], [], 0, "CAN_COLLIDE"]; + _vehicle_506 = _this; + _this setDir -102.60869; + _this setPos [15517.955, 17035.449, 0.0042119296]; +}; + +_vehicle_507 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_meat_EP1", [15463.67, 17020.986, 0.069606811], [], 0, "CAN_COLLIDE"]; + _vehicle_507 = _this; + _this setDir 3.316576; + _this setPos [15463.67, 17020.986, 0.069606811]; +}; + +_vehicle_508 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tires_EP1", [15516.717, 17041.691, 0.1455128], [], 0, "CAN_COLLIDE"]; + _vehicle_508 = _this; + _this setDir 211.28226; + _this setPos [15516.717, 17041.691, 0.1455128]; +}; + +_vehicle_509 = objNull; +if (true) then +{ + _this = createVehicle ["Axe_woodblock", [15507.988, 17039.252, 0.11590576], [], 0, "CAN_COLLIDE"]; + _vehicle_509 = _this; + _this setDir 22.608618; + _this setPos [15507.988, 17039.252, 0.11590576]; +}; + +_vehicle_510 = objNull; +if (true) then +{ + _this = createVehicle ["Pile_of_wood", [15506.337, 17040.621, 0.11590576], [], 0, "CAN_COLLIDE"]; + _vehicle_510 = _this; + _this setDir 608.30219; + _this setPos [15506.337, 17040.621, 0.11590576]; +}; + +_vehicle_511 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_kiosk_EP1", [15465.523, 17026.039, 0.069198608], [], 0, "CAN_COLLIDE"]; + _vehicle_511 = _this; + _this setDir 5.1288576; + _this setPos [15465.523, 17026.039, 0.069198608]; +}; + +_vehicle_512 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Wheel_cart_EP1", [15509.996, 17040.998, 0.11587524], [], 0, "CAN_COLLIDE"]; + _vehicle_512 = _this; + _this setDir -389.61639; + _this setPos [15509.996, 17040.998, 0.11587524]; +}; + +_vehicle_513 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_EP1", [15464.465, 17027.949, 0.061218262], [], 0, "CAN_COLLIDE"]; + _vehicle_513 = _this; + _this setDir 370.96475; + _this setPos [15464.465, 17027.949, 0.061218262]; +}; + +_vehicle_515 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVIndE", [15464.423, 17024.541, -1.3832779], [], 0, "CAN_COLLIDE"]; + _vehicle_515 = _this; + _this setDir -164.40074; + _this setPos [15464.423, 17024.541, -1.3832779]; +}; + +_vehicle_516 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_2_EP1", [15492.474, 17012.982, 0.67302406], [], 0, "CAN_COLLIDE"]; + _vehicle_516 = _this; + _this setDir -60.010639; + _this setPos [15492.474, 17012.982, 0.67302406]; +}; + +_vehicle_517 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVIndE", [15518.836, 17032.646, 0.11602783], [], 0, "CAN_COLLIDE"]; + _vehicle_517 = _this; + _this setDir -378.31247; + _this setPos [15518.836, 17032.646, 0.11602783]; +}; + +_vehicle_520 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [15524.909, 17039.938, 0.11587524], [], 0, "CAN_COLLIDE"]; + _vehicle_520 = _this; + _this setDir -94.828438; + _this setPos [15524.909, 17039.938, 0.11587524]; +}; + +_vehicle_521 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [15524.532, 17043.311, 0.027992249], [], 0, "CAN_COLLIDE"]; + _vehicle_521 = _this; + _this setDir -95.32859; + _this setPos [15524.532, 17043.311, 0.027992249]; +}; + +_vehicle_522 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [15523.456, 17040.52, 0.11590576], [], 0, "CAN_COLLIDE"]; + _vehicle_522 = _this; + _this setDir -84.382126; + _this setPos [15523.456, 17040.52, 0.11590576]; +}; + +_vehicle_523 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [15522.689, 17043.967, 0.095031738], [], 0, "CAN_COLLIDE"]; + _vehicle_523 = _this; + _this setDir -56.782829; + _this setPos [15522.689, 17043.967, 0.095031738]; +}; + +_vehicle_524 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [15515.744, 17037.727, 0.02622265], [], 0, "CAN_COLLIDE"]; + _vehicle_524 = _this; + _this setDir 77.875031; + _this setPos [15515.744, 17037.727, 0.02622265]; +}; + +_vehicle_525 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Chair_EP1", [15516.924, 17039.613, 0.081556857], [], 0, "CAN_COLLIDE"]; + _vehicle_525 = _this; + _this setDir 146.56195; + _this setPos [15516.924, 17039.613, 0.081556857]; +}; + +_vehicle_526 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Water_pipe_EP1", [15521.01, 16987.17, 0.09887439], [], 0, "CAN_COLLIDE"]; + _vehicle_526 = _this; + _this setDir -137.62041; + _this setPos [15521.01, 16987.17, 0.09887439]; +}; + +_vehicle_528 = objNull; +if (true) then +{ + _this = createVehicle ["VaultStorageLocked", [15517.833, 17036.418, -0.0013274704], [], 0, "CAN_COLLIDE"]; + _vehicle_528 = _this; + _this setDir 75.956848; + _this setPos [15517.833, 17036.418, -0.0013274704]; +}; + +_vehicle_531 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_Vojenska_palanda", [15522.563, 16987.355, -0.17339982], [], 0, "CAN_COLLIDE"]; + _vehicle_531 = _this; + _this setDir -97.986046; + _this setPos [15522.563, 16987.355, -0.17339982]; +}; + +_vehicle_532 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_Vojenska_palanda", [15519.069, 16986.713, -0.18218127], [], 0, "CAN_COLLIDE"]; + _vehicle_532 = _this; + _this setDir -98.412857; + _this setPos [15519.069, 16986.713, -0.18218127]; +}; + +_vehicle_534 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_sign_food", [15462.554, 17019.086, -0.44927216], [], 0, "CAN_COLLIDE"]; + _vehicle_534 = _this; + _this setDir -89.468033; + _this setPos [15462.554, 17019.086, -0.44927216]; +}; + +_vehicle_537 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_sign_service", [15512.416, 17040.883, -0.57856119], [], 0, "CAN_COLLIDE"]; + _vehicle_537 = _this; + _this setDir -11.582135; + _this setPos [15512.416, 17040.883, -0.57856119]; +}; + +_vehicle_538 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_sign_hospital", [15522.181, 16988.869, -0.51712215], [], 0, "CAN_COLLIDE"]; + _vehicle_538 = _this; + _this setDir -190.12108; + _this setPos [15522.181, 16988.869, -0.51712215]; +}; + +_vehicle_540 = objNull; +if (true) then +{ + _this = createVehicle ["Garbage_container", [15460.519, 17014.045, -0.032576516], [], 0, "CAN_COLLIDE"]; + _vehicle_540 = _this; + _this setDir 361.35907; + _this setPos [15460.519, 17014.045, -0.032576516]; +}; + +_vehicle_541 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [15483.921, 17013.811, 0.019065762], [], 0, "CAN_COLLIDE"]; + _vehicle_541 = _this; + _this setDir -98.902977; + _this setPos [15483.921, 17013.811, 0.019065762]; +}; + +_vehicle_542 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [15488.255, 17014.967, -0.011409339], [], 0, "CAN_COLLIDE"]; + _vehicle_542 = _this; + _this setDir -10.158566; + _this setPos [15488.255, 17014.967, -0.011409339]; +}; + +_vehicle_543 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [15482.746, 17014.016, 0.088110238], [], 0, "CAN_COLLIDE"]; + _vehicle_543 = _this; + _this setDir -62.139412; + _this setPos [15482.746, 17014.016, 0.088110238]; +}; + +_vehicle_544 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [15485.046, 17013.635, -0.0097596198], [], 0, "CAN_COLLIDE"]; + _vehicle_544 = _this; + _this setDir 71.596985; + _this setPos [15485.046, 17013.635, -0.0097596198]; +}; + +_vehicle_545 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [15488.213, 17016.602, 0.0079596732], [], 0, "CAN_COLLIDE"]; + _vehicle_545 = _this; + _this setDir -35.155724; + _this setPos [15488.213, 17016.602, 0.0079596732]; +}; + +_vehicle_546 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Chair_EP1", [15486.679, 17013.414, -0.020899573], [], 0, "CAN_COLLIDE"]; + _vehicle_546 = _this; + _this setDir -60.476955; + _this setPos [15486.679, 17013.414, -0.020899573]; +}; + +_vehicle_547 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [15465.89, 17022.961, -0.0060038795], [], 0, "CAN_COLLIDE"]; + _vehicle_547 = _this; + _this setDir -83.62632; + _this setPos [15465.89, 17022.961, -0.0060038795]; +}; + +_vehicle_548 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [15463.835, 17024.086, -0.024442533], [], 0, "CAN_COLLIDE"]; + _vehicle_548 = _this; + _this setDir -51.715202; + _this setPos [15463.835, 17024.086, -0.024442533]; +}; + +_vehicle_549 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [15520.163, 16984.363, 0.051415194], [], 0, "CAN_COLLIDE"]; + _vehicle_549 = _this; + _this setDir -186.18544; + _this setPos [15520.163, 16984.363, 0.051415194]; +}; + +_vehicle_550 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [15519.462, 16983.242, 0.026740441], [], 0, "CAN_COLLIDE"]; + _vehicle_550 = _this; + _this setDir -126.37179; + _this setPos [15519.462, 16983.242, 0.026740441]; +}; + +_vehicle_553 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [15531.497, 17036.32, 0.092552312], [], 0, "CAN_COLLIDE"]; + _vehicle_553 = _this; + _this setDir -74.27153; + _this setPos [15531.497, 17036.32, 0.092552312]; +}; + +_vehicle_554 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [15531.913, 17041.719, 0.006951659], [], 0, "CAN_COLLIDE"]; + _vehicle_554 = _this; + _this setDir -97.200768; + _this setPos [15531.913, 17041.719, 0.006951659]; +}; + +_vehicle_555 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [15530.517, 17046.846, -0.0032944423], [], 0, "CAN_COLLIDE"]; + _vehicle_555 = _this; + _this setDir -123.85635; + _this setPos [15530.517, 17046.846, -0.0032944423]; +}; + +_vehicle_654 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [15519.119, 17040.162, 0.37365979], [], 0, "CAN_COLLIDE"]; + _vehicle_654 = _this; + _this setDir 82.80571; + _this setPos [15519.119, 17040.162, 0.37365979]; +}; + +_vehicle_657 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [15527.364, 17033.543, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_657 = _this; + _this setDir -5.3911409; + _this setPos [15527.364, 17033.543, 4.5776367e-005]; +}; + +_vehicle_660 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [15503.87, 17017.24, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_660 = _this; + _this setDir 262.61478; + _this setVehicleInit "this allowDammage false; "; + _this setPos [15503.87, 17017.24, 1.5258789e-005]; +}; + +_vehicle_663 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [15445.343, 16978.27, 6.8664551e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_663 = _this; + _this setDir 543.28516; + _this setPos [15445.343, 16978.27, 6.8664551e-005]; +}; + +_vehicle_665 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [15447.394, 16978.215, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_665 = _this; + _this setDir 534.29004; + _this setPos [15447.394, 16978.215, 6.1035156e-005]; +}; + +_vehicle_667 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [15492.082, 17013.775, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_667 = _this; + _this setPos [15492.082, 17013.775, 7.6293945e-006]; +}; + +_vehicle_668 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tent_east", [15520.471, 16984.818, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_668 = _this; + _this setDir -7.4570184; + _this setPos [15520.471, 16984.818, 3.0517578e-005]; +}; + +_vehicle_670 = objNull; +if (true) then +{ + _this = createVehicle ["Garbage_can", [15494.432, 17016.973, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_670 = _this; + _this setDir 56.669128; + _this setPos [15494.432, 17016.973, -1.5258789e-005]; +}; + +_vehicle_676 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [15500.55, 17017.699, -0.0073453072], [], 0, "CAN_COLLIDE"]; + _vehicle_676 = _this; + _this setDir -35.155724; + _this setPos [15500.55, 17017.699, -0.0073453072]; +}; + +_vehicle_677 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [15500.594, 17016.064, 0.011717586], [], 0, "CAN_COLLIDE"]; + _vehicle_677 = _this; + _this setDir -10.158566; + _this setPos [15500.594, 17016.064, 0.011717586]; +}; + +_vehicle_678 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Chair_EP1", [15500.655, 17014.943, -0.02164986], [], 0, "CAN_COLLIDE"]; + _vehicle_678 = _this; + _this setDir -89.408867; + _this setPos [15500.655, 17014.943, -0.02164986]; +}; + +_vehicle_679 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [15498.504, 17014.625, -0.01878137], [], 0, "CAN_COLLIDE"]; + _vehicle_679 = _this; + _this setDir 231.65543; + _this setPos [15498.504, 17014.625, -0.01878137]; +}; + +_vehicle_687 = objNull; +if (true) then +{ + _this = createVehicle ["CDF_WarfareBAircraftFactory", [15533.244, 17015.008, -0.25127703], [], 0, "CAN_COLLIDE"]; + _vehicle_687 = _this; + _this setDir 167.51552; + _this setPos [15533.244, 17015.008, -0.25127703]; +}; + +_vehicle_690 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [15508.248, 16990.568, 1.2312028], [], 0, "CAN_COLLIDE"]; + _vehicle_690 = _this; + _this setDir -434.28094; + _this setPos [15508.248, 16990.568, 1.2312028]; +}; + +_vehicle_691 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [15505.021, 16990.127, 1.212901], [], 0, "CAN_COLLIDE"]; + _vehicle_691 = _this; + _this setDir -262.41888; + _this setPos [15505.021, 16990.127, 1.212901]; +}; + +_vehicle_696 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [15547.881, 17020.59, 0.00015258789], [], 0, "CAN_COLLIDE"]; + _vehicle_696 = _this; + _this setPos [15547.881, 17020.59, 0.00015258789]; +}; + +_vehicle_698 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [15521.003, 17021.602, -0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_698 = _this; + _this setDir 82.80571; + _this setPos [15521.003, 17021.602, -0.00012207031]; +}; + +_vehicle_700 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [15522.965, 17003.207], [], 0, "CAN_COLLIDE"]; + _vehicle_700 = _this; + _this setDir 82.80571; + _this setPos [15522.965, 17003.207]; +}; + +_vehicle_702 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [15527.118, 16989.32], [], 0, "CAN_COLLIDE"]; + _vehicle_702 = _this; + _this setDir 63.248356; + _this setPos [15527.118, 16989.32]; +}; + +_vehicle_705 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVIndE", [15512.306, 16985.355, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_705 = _this; + _this setDir -253.92998; + _this setPos [15512.306, 16985.355, -2.2888184e-005]; +}; + +_vehicle_707 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVIndE", [15537.356, 17005.707, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_707 = _this; + _this setDir -274.57727; + _this setPos [15537.356, 17005.707, 4.5776367e-005]; +}; + +_unit_74 = objNull; +if (true) then +{ + _this = createAgent ["Ins_Soldier_AR", [15523.848, 17039.621, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_74 = _this; + _this setDir 85.097282; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_76 = objNull; +if (true) then +{ + _this = createAgent ["TK_Commander_EP1", [15523.59, 17043.145], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_76 = _this; + _this setDir 88.600395; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_78 = objNull; +if (true) then +{ + _this = createAgent ["Ins_Soldier_GL", [15506.838, 16990.656, 1.2402413], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_78 = _this; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_79 = objNull; +if (true) then +{ + _this = createAgent ["RU_Damsel2", [15464.726, 17023.158, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_79 = _this; + _this setDir 98.796684; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_80 = objNull; +if (true) then +{ + _this = createAgent ["CIV_EuroMan01_EP1", [15535.36, 17013.445, -8.392334e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_80 = _this; + _this setDir 74.994469; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_81 = objNull; +if (true) then +{ + _this = createAgent ["RU_Villager1", [15516.595, 17037.814, 7.6293945e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_81 = _this; + _this setDir 252.18291; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_711 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [15536.166, 17013.719, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_711 = _this; + _this setDir -103.17822; + _this setPos [15536.166, 17013.719, -9.1552734e-005]; +}; + +_vehicle_713 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [15533.938, 17017.633, 6.8664551e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_713 = _this; + _this setDir -111.03277; + _this setPos [15533.938, 17017.633, 6.8664551e-005]; +}; + +_unit_83 = objNull; +if (true) then +{ + _this = createAgent ["pook_Doc_Bell47", [15520.698, 16983.357, 5.3405762e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_83 = _this; + _this setDir -59.946384; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_845 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [13152.737, 6601.1973, 7.6293945e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_845 = _this; + _this setDir -13.013012; + _this setPos [13152.737, 6601.1973, 7.6293945e-005]; +}; + +_vehicle_851 = objNull; +if (true) then +{ + _this = createVehicle ["Garbage_can", [13160.608, 6627.6606, 0.00025939941], [], 0, "CAN_COLLIDE"]; + _vehicle_851 = _this; + _this setDir 24.649212; + _this setPos [13160.608, 6627.6606, 0.00025939941]; +}; + +_vehicle_852 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [13193.783, 6582.9219, 0.00010681152], [], 0, "CAN_COLLIDE"]; + _vehicle_852 = _this; + _this setPos [13193.783, 6582.9219, 0.00010681152]; +}; + +_vehicle_854 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_stack_EP1", [13174.848, 6628.814, -0.067321301], [], 0, "CAN_COLLIDE"]; + _vehicle_854 = _this; + _this setDir -6.3453808; + _this setPos [13174.848, 6628.814, -0.067321301]; +}; + +_vehicle_855 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [13191.328, 6614.6807, 7.6293945e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_855 = _this; + _this setDir -101.42038; + _this setPos [13191.328, 6614.6807, 7.6293945e-005]; +}; + +_vehicle_856 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [13193.128, 6615.2837, 0.00010681152], [], 0, "CAN_COLLIDE"]; + _vehicle_856 = _this; + _this setDir -31.14155; + _this setPos [13193.128, 6615.2837, 0.00010681152]; +}; + +_vehicle_857 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [13187.066, 6613.7173, -4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_857 = _this; + _this setDir 98.070381; + _this setPos [13187.066, 6613.7173, -4.5776367e-005]; +}; + +_vehicle_858 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Small", [13189.552, 6614.126, 7.6293945e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_858 = _this; + _this setDir 172.0119; + _this setPos [13189.552, 6614.126, 7.6293945e-005]; +}; + +_vehicle_859 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Backpackheap", [13172.822, 6629.1528, -0.034164429], [], 0, "CAN_COLLIDE"]; + _vehicle_859 = _this; + _this setDir -136.37013; + _this setPos [13172.822, 6629.1528, -0.034164429]; +}; + +_vehicle_861 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [13188.319, 6613.374, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_861 = _this; + _this setDir 62.210552; + _this setPos [13188.319, 6613.374, 1.5258789e-005]; +}; + +_vehicle_863 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [13176.722, 6609.4482, 0.00016784668], [], 0, "CAN_COLLIDE"]; + _vehicle_863 = _this; + _this setDir 164.64812; + _this setVehicleInit "this allowDammage false; "; + _this setPos [13176.722, 6609.4482, 0.00016784668]; +}; + +_vehicle_865 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [13159.756, 6599.3691, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_865 = _this; + _this setDir 191.07452; + _this setPos [13159.756, 6599.3691, -1.5258789e-005]; +}; + +_vehicle_866 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [13168.695, 6623.7627, 0.00025939941], [], 0, "CAN_COLLIDE"]; + _vehicle_866 = _this; + _this setDir 193.78036; + _this setPos [13168.695, 6623.7627, 0.00025939941]; +}; + +_vehicle_867 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_EP1", [13143.455, 6626.5952, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_867 = _this; + _this setDir 74.767235; + _this setPos [13143.455, 6626.5952, 1.5258789e-005]; +}; + +_vehicle_869 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [13154.881, 6605.667, 0.00038146973], [], 0, "CAN_COLLIDE"]; + _vehicle_869 = _this; + _this setDir -15.063916; + _this setPos [13154.881, 6605.667, 0.00038146973]; +}; + +_vehicle_870 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [13176.821, 6609.0859, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_870 = _this; + _this setDir -14.265974; + _this setPos [13176.821, 6609.0859, -1.5258789e-005]; +}; + +_vehicle_871 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [13191.556, 6646.4946, -0.00016784668], [], 0, "CAN_COLLIDE"]; + _vehicle_871 = _this; + _this setDir 615.47052; + _this setPos [13191.556, 6646.4946, -0.00016784668]; +}; + +_vehicle_873 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Crates_stack_EP1", [13142.646, 6627.4087, 7.6293945e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_873 = _this; + _this setDir -277.54309; + _this setPos [13142.646, 6627.4087, 7.6293945e-005]; +}; + +_vehicle_874 = objNull; +if (true) then +{ + _this = createVehicle ["Land_stand_meat_EP1", [13167.005, 6626.9741, 7.6293945e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_874 = _this; + _this setDir 256.617; + _this setPos [13167.005, 6626.9741, 7.6293945e-005]; +}; + +_vehicle_875 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tires_EP1", [13143.688, 6623.4888, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_875 = _this; + _this setDir 122.99033; + _this setPos [13143.688, 6623.4888, 1.5258789e-005]; +}; + +_vehicle_876 = objNull; +if (true) then +{ + _this = createVehicle ["Axe_woodblock", [13144.2, 6629.877, 0.00010681152], [], 0, "CAN_COLLIDE"]; + _vehicle_876 = _this; + _this setDir 44.097534; + _this setPos [13144.2, 6629.877, 0.00010681152]; +}; + +_vehicle_877 = objNull; +if (true) then +{ + _this = createVehicle ["Pile_of_wood", [13141.212, 6632.355, 0.00010681152], [], 0, "CAN_COLLIDE"]; + _vehicle_877 = _this; + _this setDir 706.23834; + _this setPos [13141.212, 6632.355, 0.00010681152]; +}; + +_vehicle_879 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Wheel_cart_EP1", [13141.696, 6633.9268, 7.6293945e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_879 = _this; + _this setDir -476.42291; + _this setPos [13141.696, 6633.9268, 7.6293945e-005]; +}; + +_vehicle_881 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVIndB", [13156.877, 6603.3623, -2.5415459], [], 0, "CAN_COLLIDE"]; + _vehicle_881 = _this; + _this setDir -280.09409; + _this setPos [13156.877, 6603.3623, -2.5415459]; +}; + +_vehicle_884 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_2_EP1", [13164.381, 6613.0664, 2.6801577], [], 0, "CAN_COLLIDE"]; + _vehicle_884 = _this; + _this setPos [13164.381, 6613.0664, 2.6801577]; +}; + +_vehicle_886 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_2_EP1", [13156.438, 6629.7246, 7.6293945e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_886 = _this; + _this setPos [13156.438, 6629.7246, 7.6293945e-005]; +}; + +_vehicle_889 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [13191.043, 6617.8125, 7.6293945e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_889 = _this; + _this setDir 155.42928; + _this setPos [13191.043, 6617.8125, 7.6293945e-005]; +}; + +_vehicle_890 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [13187.646, 6616.7969, 7.6293945e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_890 = _this; + _this setDir 162.66995; + _this setPos [13187.646, 6616.7969, 7.6293945e-005]; +}; + +_vehicle_891 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [13191.91, 6615.5249, -0.0013414819], [], 0, "CAN_COLLIDE"]; + _vehicle_891 = _this; + _this setDir 140.41991; + _this setPos [13191.91, 6615.5249, -0.0013414819]; +}; + +_vehicle_892 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [13188.688, 6615.4697, 0.00010681152], [], 0, "CAN_COLLIDE"]; + _vehicle_892 = _this; + _this setDir 155.69153; + _this setPos [13188.688, 6615.4697, 0.00010681152]; +}; + +_vehicle_893 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [13144.872, 6626.937, 7.6293945e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_893 = _this; + _this setDir -104.12663; + _this setPos [13144.872, 6626.937, 7.6293945e-005]; +}; + +_vehicle_894 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Chair_EP1", [13143.337, 6625.5288, 7.6293945e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_894 = _this; + _this setDir -33.06303; + _this setPos [13143.337, 6625.5288, 7.6293945e-005]; +}; + +_vehicle_895 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Water_pipe_EP1", [13191.912, 6636.2915, 0.0001373291], [], 0, "CAN_COLLIDE"]; + _vehicle_895 = _this; + _this setDir 298.88391; + _this setPos [13191.912, 6636.2915, 0.0001373291]; +}; + +_vehicle_897 = objNull; +if (true) then +{ + _this = createVehicle ["VaultStorageLocked", [13142.803, 6626.4429, 7.6293945e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_897 = _this; + _this setDir -104.53608; + _this setPos [13142.803, 6626.4429, 7.6293945e-005]; +}; + +_vehicle_898 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_F_Vojenska_palanda", [13190.473, 6637.1167, 0.00010681152], [], 0, "CAN_COLLIDE"]; + _vehicle_898 = _this; + _this setDir 257.41235; + _this setPos [13190.473, 6637.1167, 0.00010681152]; +}; + +_vehicle_909 = objNull; +if (true) then +{ + _this = createVehicle ["Garbage_container", [13153.013, 6640.1694, 0.00010681152], [], 0, "CAN_COLLIDE"]; + _vehicle_909 = _this; + _this setDir 438.34506; + _this setPos [13153.013, 6640.1694, 0.00010681152]; +}; + +_vehicle_910 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [13159.671, 6623.8359, 0.00016784668], [], 0, "CAN_COLLIDE"]; + _vehicle_910 = _this; + _this setDir -43.813286; + _this setPos [13159.671, 6623.8359, 0.00016784668]; +}; + +_vehicle_912 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [13159.398, 6625.1279, 7.6293945e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_912 = _this; + _this setDir -15.361063; + _this setPos [13159.398, 6625.1279, 7.6293945e-005]; +}; + +_vehicle_913 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [13160.175, 6622.812, 7.6293945e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_913 = _this; + _this setDir 126.59055; + _this setPos [13160.175, 6622.812, 7.6293945e-005]; +}; + +_vehicle_915 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Chair_EP1", [13158.235, 6624.2979, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_915 = _this; + _this setDir 13.509634; + _this setPos [13158.235, 6624.2979, 4.5776367e-005]; +}; + +_vehicle_916 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [13171.266, 6626.8721, 0.0001373291], [], 0, "CAN_COLLIDE"]; + _vehicle_916 = _this; + _this setDir -11.798315; + _this setPos [13171.266, 6626.8721, 0.0001373291]; +}; + +_vehicle_917 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [13170.521, 6629.1816, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_917 = _this; + _this setDir -30.243464; + _this setPos [13170.521, 6629.1816, 1.5258789e-005]; +}; + +_vehicle_918 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [13190.154, 6634.2451, 0.00010681152], [], 0, "CAN_COLLIDE"]; + _vehicle_918 = _this; + _this setDir 258.05002; + _this setPos [13190.154, 6634.2451, 0.00010681152]; +}; + +_vehicle_919 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [13192.453, 6634.7163, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_919 = _this; + _this setDir 464.85342; + _this setPos [13192.453, 6634.7163, 1.5258789e-005]; +}; + +_vehicle_1034 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVIndB", [13190.792, 6639.147, -2.7734027], [], 0, "CAN_COLLIDE"]; + _vehicle_1034 = _this; + _this setDir -35.24062; + _this setPos [13190.792, 6639.147, -2.7734027]; +}; + +_vehicle_1036 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVIndB", [13190.953, 6611.5308, -2.5186739], [], 0, "CAN_COLLIDE"]; + _vehicle_1036 = _this; + _this setDir 74.978958; + _this setPos [13190.953, 6611.5308, -2.5186739]; +}; + +_vehicle_1038 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNet_EAST", [13189.97, 6616.1265, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1038 = _this; + _this setDir 159.0267; + _this setPos [13189.97, 6616.1265, 4.5776367e-005]; +}; + +_vehicle_1047 = objNull; +if (true) then +{ + _this = createVehicle ["dum_zboreny_total", [24686.486, 21758.854, -0.30215004], [], 0, "CAN_COLLIDE"]; + _vehicle_1047 = _this; + _this setDir 18.549839; + _this setPos [24686.486, 21758.854, -0.30215004]; +}; + +_vehicle_1049 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Ind_Stack_Big_ruins", [24729.967, 21812.342, -2.2799101], [], 0, "CAN_COLLIDE"]; + _vehicle_1049 = _this; + _this setDir 7.9789467; + _this setPos [24729.967, 21812.342, -2.2799101]; +}; + +_vehicle_1050 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_ruin_01", [24672.516, 21764.051, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1050 = _this; + _this setDir 18.781675; + _this setPos [24672.516, 21764.051, 3.0517578e-005]; +}; + +_vehicle_1052 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Shed_W4_ruins", [24674.143, 21793.654, -0.70189893], [], 0, "CAN_COLLIDE"]; + _vehicle_1052 = _this; + _this setDir 16.807484; + _this setPos [24674.143, 21793.654, -0.70189893]; +}; + +_vehicle_1053 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_rubble_rocks_02", [24653.906, 21771.758, -0.43456277], [], 0, "CAN_COLLIDE"]; + _vehicle_1053 = _this; + _this setDir 189.3399; + _this setPos [24653.906, 21771.758, -0.43456277]; +}; + +_vehicle_1055 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_rubble_rocks_03", [24695.604, 21745.391, -0.22552714], [], 0, "CAN_COLLIDE"]; + _vehicle_1055 = _this; + _this setDir -72.056252; + _this setPos [24695.604, 21745.391, -0.22552714]; +}; + +_vehicle_1057 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_ruin_chimney", [24796.482, 21770.771, -0.39433569], [], 0, "CAN_COLLIDE"]; + _vehicle_1057 = _this; + _this setDir 487.22687; + _this setPos [24796.482, 21770.771, -0.39433569]; +}; + +_vehicle_1058 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_ruin_corner_1", [24801.848, 21762.988, -0.63696653], [], 0, "CAN_COLLIDE"]; + _vehicle_1058 = _this; + _this setDir -52.748314; + _this setPos [24801.848, 21762.988, -0.63696653]; +}; + +_vehicle_1065 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Plot_Wood_sloupek", [24641.205, 21640.916], [], 0, "CAN_COLLIDE"]; + _vehicle_1065 = _this; + _this setDir 43.769146; + _this setPos [24641.205, 21640.916]; +}; + +_vehicle_1067 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Plot_Wood_sloupek", [24648.701, 21634.631, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1067 = _this; + _this setDir 41.749657; + _this setPos [24648.701, 21634.631, -9.1552734e-005]; +}; + +_vehicle_1071 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_StoneD", [24634.621, 21685.824, -0.36518458], [], 0, "CAN_COLLIDE"]; + _vehicle_1071 = _this; + _this setDir 80.969597; + _this setPos [24634.621, 21685.824, -0.36518458]; +}; + +_vehicle_1072 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_Stone", [24702.988, 21731.588, -0.5535956], [], 0, "CAN_COLLIDE"]; + _vehicle_1072 = _this; + _this setDir 14.112347; + _this setPos [24702.988, 21731.588, -0.5535956]; +}; + +_vehicle_1078 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_sign_deer", [24530.082, 21715.584, 0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_1078 = _this; + _this setDir 124.25777; + _this setPos [24530.082, 21715.584, 0.00012207031]; +}; + +_vehicle_1079 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_sign_left", [24604.361, 21651.906, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1079 = _this; + _this setDir 134.61017; + _this setPos [24604.361, 21651.906, -3.0517578e-005]; +}; + +_vehicle_1089 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_mud_30_25", [13186.816, 6461.1343, -0.00019836426], [], 0, "CAN_COLLIDE"]; + _vehicle_1089 = _this; + _this setDir -104.47873; + _this setPos [13186.816, 6461.1343, -0.00019836426]; +}; + +_vehicle_1091 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_mud_30_25", [13173.995, 6461.1479, -7.6293945e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1091 = _this; + _this setDir -75.093086; + _this setPos [13173.995, 6461.1479, -7.6293945e-005]; +}; + +_vehicle_1093 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_mud_30_25", [13162.944, 6467.5884, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1093 = _this; + _this setDir -44.563805; + _this setPos [13162.944, 6467.5884, 3.0517578e-005]; +}; + +_vehicle_1095 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_mud_30_25", [13156.51, 6478.6519, 0.00019836426], [], 0, "CAN_COLLIDE"]; + _vehicle_1095 = _this; + _this setDir -12.169393; + _this setPos [13156.51, 6478.6519, 0.00019836426]; +}; + +_vehicle_1097 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_mud_0_2000", [13157.084, 6491.4512, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1097 = _this; + _this setDir 14.21757; + _this setPos [13157.084, 6491.4512, 9.1552734e-005]; +}; + +_vehicle_1100 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_mud_0_2000", [13161.464, 6508.0493, 0.00010681152], [], 0, "CAN_COLLIDE"]; + _vehicle_1100 = _this; + _this setDir 15.38181; + _this setPos [13161.464, 6508.0493, 0.00010681152]; +}; + +_vehicle_1102 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_mud_0_2000", [13166.198, 6524.8037, 7.6293945e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1102 = _this; + _this setDir 12.600176; + _this setPos [13166.198, 6524.8037, 7.6293945e-005]; +}; + +_vehicle_1104 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_mud_0_2000", [13170.024, 6541.707], [], 0, "CAN_COLLIDE"]; + _vehicle_1104 = _this; + _this setDir 15.38181; + _this setPos [13170.024, 6541.707]; +}; + +_vehicle_1106 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_mud_6konec", [13175.945, 6564.5361, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1106 = _this; + _this setDir -168.5799; + _this setPos [13175.945, 6564.5361, 3.0517578e-005]; +}; + +_vehicle_1119 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [13140.537, 6631.8462, 0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_1119 = _this; + _this setDir 74.673767; + _this setPos [13140.537, 6631.8462, 0.00012207031]; +}; + +_vehicle_1140 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [13141.854, 6627.0347, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1140 = _this; + _this setDir 74.673767; + _this setPos [13141.854, 6627.0347, -1.5258789e-005]; +}; + +_vehicle_1142 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [13143.174, 6622.2251, 0.00010681152], [], 0, "CAN_COLLIDE"]; + _vehicle_1142 = _this; + _this setDir 74.673767; + _this setPos [13143.174, 6622.2251, 0.00010681152]; +}; + +_vehicle_1144 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [13144.487, 6617.4404, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1144 = _this; + _this setDir 74.673767; + _this setPos [13144.487, 6617.4404, 3.0517578e-005]; +}; + +_vehicle_1146 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [13145.805, 6612.6387, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1146 = _this; + _this setDir 74.673767; + _this setPos [13145.805, 6612.6387, 1.5258789e-005]; +}; + +_vehicle_1148 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [13147.119, 6607.8315, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1148 = _this; + _this setDir 74.673767; + _this setPos [13147.119, 6607.8315, 1.5258789e-005]; +}; + +_vehicle_1150 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [13148.437, 6603.0059, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1150 = _this; + _this setDir 74.673767; + _this setPos [13148.437, 6603.0059, 3.0517578e-005]; +}; + +_vehicle_1156 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_Corner", [13149.238, 6600.0771, -0.0078782411], [], 0, "CAN_COLLIDE"]; + _vehicle_1156 = _this; + _this setDir -15.977918; + _this setPos [13149.238, 6600.0771, -0.0078782411]; +}; + +_vehicle_1157 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_End", [13151.008, 6600.5405], [], 0, "CAN_COLLIDE"]; + _vehicle_1157 = _this; + _this setDir 165.8936; + _this setPos [13151.008, 6600.5405]; +}; + +_vehicle_1160 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_End", [13154.611, 6601.3232], [], 0, "CAN_COLLIDE"]; + _vehicle_1160 = _this; + _this setDir 344.729; + _this setPos [13154.611, 6601.3232]; +}; + +_vehicle_1163 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [13158.199, 6602.2646, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1163 = _this; + _this setDir 165.6304; + _this setPos [13158.199, 6602.2646, 6.1035156e-005]; +}; + +_vehicle_1166 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [13163.004, 6603.4922, 7.6293945e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1166 = _this; + _this setDir 165.6304; + _this setPos [13163.004, 6603.4922, 7.6293945e-005]; +}; + +_vehicle_1168 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [13167.843, 6604.7344, 7.6293945e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1168 = _this; + _this setDir 165.6304; + _this setPos [13167.843, 6604.7344, 7.6293945e-005]; +}; + +_vehicle_1170 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [13172.677, 6605.9741], [], 0, "CAN_COLLIDE"]; + _vehicle_1170 = _this; + _this setDir 165.6304; + _this setPos [13172.677, 6605.9741]; +}; + +_vehicle_1172 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [13181.975, 6608.4204, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1172 = _this; + _this setDir 165.6304; + _this setPos [13181.975, 6608.4204, 1.5258789e-005]; +}; + +_vehicle_1174 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [13186.75, 6609.646, 0.00010681152], [], 0, "CAN_COLLIDE"]; + _vehicle_1174 = _this; + _this setDir 165.6304; + _this setPos [13186.75, 6609.646, 0.00010681152]; +}; + +_vehicle_1176 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [13191.58, 6610.8843, -0.00014520739], [], 0, "CAN_COLLIDE"]; + _vehicle_1176 = _this; + _this setDir 165.6304; + _this setPos [13191.58, 6610.8843, -0.00014520739]; +}; + +_vehicle_1178 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [13196.425, 6612.1274, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1178 = _this; + _this setDir 165.6304; + _this setPos [13196.425, 6612.1274, 6.1035156e-005]; +}; + +_vehicle_1189 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [13198.628, 6615.7813, 9.1552734e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1189 = _this; + _this setDir 255.45592; + _this setPos [13198.628, 6615.7813, 9.1552734e-005]; +}; + +_vehicle_1190 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [13197.379, 6620.6064, -4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1190 = _this; + _this setDir 255.45592; + _this setPos [13197.379, 6620.6064, -4.5776367e-005]; +}; + +_vehicle_1191 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [13196.116, 6625.4385, 7.6293945e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1191 = _this; + _this setDir 255.45592; + _this setPos [13196.116, 6625.4385, 7.6293945e-005]; +}; + +_vehicle_1192 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [13194.866, 6630.2402], [], 0, "CAN_COLLIDE"]; + _vehicle_1192 = _this; + _this setDir 255.45592; + _this setPos [13194.866, 6630.2402]; +}; + +_vehicle_1193 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [13193.621, 6635.0576, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1193 = _this; + _this setDir 255.45592; + _this setPos [13193.621, 6635.0576, -1.5258789e-005]; +}; + +_vehicle_1194 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [13192.386, 6639.8887, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1194 = _this; + _this setDir 255.79395; + _this setPos [13192.386, 6639.8887, -1.5258789e-005]; +}; + +_vehicle_1195 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [13191.152, 6644.6987], [], 0, "CAN_COLLIDE"]; + _vehicle_1195 = _this; + _this setDir 255.45592; + _this setPos [13191.152, 6644.6987]; +}; + +_vehicle_1196 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_Corner", [13190.368, 6647.6865, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1196 = _this; + _this setDir 164.80424; + _this setPos [13190.368, 6647.6865, -1.5258789e-005]; +}; + +_vehicle_1197 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_End", [13188.618, 6647.1821, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1197 = _this; + _this setDir 343.63199; + _this setPos [13188.618, 6647.1821, -3.0517578e-005]; +}; + +_vehicle_1208 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_Corner", [13199.368, 6612.8818, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1208 = _this; + _this setDir 256.39224; + _this setPos [13199.368, 6612.8818, 1.5258789e-005]; +}; + +_vehicle_1214 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [13169.797, 6644.0596, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1214 = _this; + _this setDir 170.67821; + _this setPos [13169.797, 6644.0596, -3.0517578e-005]; +}; + +_vehicle_1215 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [13174.662, 6644.8569, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1215 = _this; + _this setDir 170.67821; + _this setPos [13174.662, 6644.8569, 6.1035156e-005]; +}; + +_vehicle_1216 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [13179.582, 6645.6655, -0.00019836426], [], 0, "CAN_COLLIDE"]; + _vehicle_1216 = _this; + _this setDir 170.67821; + _this setPos [13179.582, 6645.6655, -0.00019836426]; +}; + +_vehicle_1217 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [13184.507, 6646.4697, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1217 = _this; + _this setDir 170.70021; + _this setPos [13184.507, 6646.4697, 1.5258789e-005]; +}; + +_vehicle_1223 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [13139.255, 6636.5659], [], 0, "CAN_COLLIDE"]; + _vehicle_1223 = _this; + _this setDir 74.837898; + _this setPos [13139.255, 6636.5659]; +}; + +_vehicle_1229 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [13164.907, 6643.2559], [], 0, "CAN_COLLIDE"]; + _vehicle_1229 = _this; + _this setDir 170.67821; + _this setPos [13164.907, 6643.2559]; +}; + +_vehicle_1230 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [13159.964, 6642.4497, -0.00021362305], [], 0, "CAN_COLLIDE"]; + _vehicle_1230 = _this; + _this setDir 170.67821; + _this setPos [13159.964, 6642.4497, -0.00021362305]; +}; + +_vehicle_1231 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [13155.044, 6641.6411, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1231 = _this; + _this setDir 170.67821; + _this setPos [13155.044, 6641.6411, 4.5776367e-005]; +}; + +_vehicle_1232 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [13150.18, 6640.8438, -4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1232 = _this; + _this setDir 170.67821; + _this setPos [13150.18, 6640.8438, -4.5776367e-005]; +}; + +_vehicle_1238 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_5", [13145.348, 6640.0503], [], 0, "CAN_COLLIDE"]; + _vehicle_1238 = _this; + _this setDir 170.67821; + _this setPos [13145.348, 6640.0503]; +}; + +_vehicle_1243 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_End", [13141.646, 6639.4478, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1243 = _this; + _this setDir 350.81784; + _this setPos [13141.646, 6639.4478, 3.0517578e-005]; +}; + +_vehicle_1245 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_End", [13139.648, 6639.0459, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1245 = _this; + _this setDir 525.49786; + _this setPos [13139.648, 6639.0459, 1.5258789e-005]; +}; + +_vehicle_1248 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Wall_CBrk_End", [13137.608, 6638.6909, -4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1248 = _this; + _this setDir 352.83646; + _this setPos [13137.608, 6638.6909, -4.5776367e-005]; +}; + +_vehicle_1251 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_big_EP1", [13190.309, 6636.9888, -0.61478615], [], 0, "CAN_COLLIDE"]; + _vehicle_1251 = _this; + _this setDir 76.140167; + _this setPos [13190.309, 6636.9888, -0.61478615]; +}; + +_vehicle_1253 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_big_EP1", [13190.885, 6634.7651, -0.61470985], [], 0, "CAN_COLLIDE"]; + _vehicle_1253 = _this; + _this setDir 76.140167; + _this setPos [13190.885, 6634.7651, -0.61470985]; +}; + +_vehicle_1255 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [13191.146, 6633.4214, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1255 = _this; + _this setDir -15.3579; + _this setPos [13191.146, 6633.4214, -1.5258789e-005]; +}; + +_vehicle_1257 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [13189.789, 6638.1436, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1257 = _this; + _this setDir 165.5031; + _this setPos [13189.789, 6638.1436, -1.5258789e-005]; +}; + +_vehicle_1261 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHVIndB", [13142.509, 6629.3691, -2.975265], [], 0, "CAN_COLLIDE"]; + _vehicle_1261 = _this; + _this setDir 167.54082; + _this setPos [13142.509, 6629.3691, -2.975265]; +}; + +_vehicle_1264 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Market_shelter_EP1", [13167.483, 6626.1982, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1264 = _this; + _this setDir -190.61906; + _this setPos [13167.483, 6626.1982, 1.5258789e-005]; +}; + +_vehicle_1267 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_kiosk_EP1", [13174.981, 6628.2041], [], 0, "CAN_COLLIDE"]; + _vehicle_1267 = _this; + _this setDir 83.724144; + _this setPos [13174.981, 6628.2041]; +}; + +_vehicle_1270 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13195.16, 6618.917], [], 0, "CAN_COLLIDE"]; + _vehicle_1270 = _this; + _this setDir 77.04966; + _this setPos [13195.16, 6618.917]; +}; + +_vehicle_1272 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13189.49, 6620.7676], [], 0, "CAN_COLLIDE"]; + _vehicle_1272 = _this; + _this setDir 163.77; + _this setPos [13189.49, 6620.7676]; +}; + +_vehicle_1274 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13194.471, 6620.1821], [], 0, "CAN_COLLIDE"]; + _vehicle_1274 = _this; + _this setDir 218.20029; + _this setPos [13194.471, 6620.1821]; +}; + +_vehicle_1276 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13183.329, 6618.5586], [], 0, "CAN_COLLIDE"]; + _vehicle_1276 = _this; + _this setDir 80.928047; + _this setPos [13183.329, 6618.5586]; +}; + +_vehicle_1278 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13184.241, 6615.0942], [], 0, "CAN_COLLIDE"]; + _vehicle_1278 = _this; + _this setDir 58.449615; + _this setPos [13184.241, 6615.0942]; +}; + +_vehicle_1283 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [13155.534, 6602.3374, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1283 = _this; + _this setDir 120.70576; + _this setPos [13155.534, 6602.3374, 1.5258789e-005]; +}; + +_vehicle_1284 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [13152.618, 6601.8589, 0.00010681152], [], 0, "CAN_COLLIDE"]; + _vehicle_1284 = _this; + _this setDir -13.833516; + _this setPos [13152.618, 6601.8589, 0.00010681152]; +}; + +_vehicle_1290 = objNull; +if (true) then +{ + _this = createVehicle ["Land_sunshade_EP1", [13154.31, 6602.1431, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1290 = _this; + _this setPos [13154.31, 6602.1431, 4.5776367e-005]; +}; + +_vehicle_1292 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [13158.115, 6604.0029], [], 0, "CAN_COLLIDE"]; + _vehicle_1292 = _this; + _this setDir 71.373009; + _this setPos [13158.115, 6604.0029]; +}; + +_vehicle_1294 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [13151.037, 6604.7686, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1294 = _this; + _this setDir -15.063916; + _this setPos [13151.037, 6604.7686, 3.0517578e-005]; +}; + +_vehicle_1301 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13150.27, 6608.2632, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1301 = _this; + _this setDir 163.77; + _this setPos [13150.27, 6608.2632, 1.5258789e-005]; +}; + +_vehicle_1303 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13155.079, 6609.3848], [], 0, "CAN_COLLIDE"]; + _vehicle_1303 = _this; + _this setDir 168.74911; + _this setPos [13155.079, 6609.3848]; +}; + +_vehicle_1305 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13160.253, 6607.2637], [], 0, "CAN_COLLIDE"]; + _vehicle_1305 = _this; + _this setDir 226.30092; + _this setPos [13160.253, 6607.2637]; +}; + +_vehicle_1307 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13161.78, 6604.0435, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1307 = _this; + _this setDir 249.94379; + _this setPos [13161.78, 6604.0435, 1.5258789e-005]; +}; + +_vehicle_1312 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13173.684, 6603.0566, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1312 = _this; + _this setDir 256.49146; + _this setPos [13173.684, 6603.0566, 1.5258789e-005]; +}; + +_vehicle_1315 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13182.141, 6605.2949], [], 0, "CAN_COLLIDE"]; + _vehicle_1315 = _this; + _this setDir 256.49146; + _this setPos [13182.141, 6605.2949]; +}; + +_vehicle_1318 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13181.511, 6601.7422], [], 0, "CAN_COLLIDE"]; + _vehicle_1318 = _this; + _this setDir 284.41641; + _this setPos [13181.511, 6601.7422]; +}; + +_vehicle_1320 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13175.627, 6600.0854, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1320 = _this; + _this setDir 231.00754; + _this setPos [13175.627, 6600.0854, 1.5258789e-005]; +}; + +_vehicle_1324 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13176.911, 6603.3691, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1324 = _this; + _this setDir 346.88083; + _this setPos [13176.911, 6603.3691, 4.5776367e-005]; +}; + +_vehicle_1327 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13146.9, 6620.4287, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1327 = _this; + _this setDir 163.77; + _this setPos [13146.9, 6620.4287, 3.0517578e-005]; +}; + +_vehicle_1329 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13149.244, 6625.4897, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1329 = _this; + _this setDir 251.72171; + _this setPos [13149.244, 6625.4897, -3.0517578e-005]; +}; + +_vehicle_1331 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13147.628, 6630.7642, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1331 = _this; + _this setDir 256.93481; + _this setPos [13147.628, 6630.7642, -1.5258789e-005]; +}; + +_vehicle_1333 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13142.676, 6636.0913], [], 0, "CAN_COLLIDE"]; + _vehicle_1333 = _this; + _this setDir 165.35486; + _this setPos [13142.676, 6636.0913]; +}; + +_vehicle_1335 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13146.334, 6635.9771], [], 0, "CAN_COLLIDE"]; + _vehicle_1335 = _this; + _this setDir 185.08241; + _this setPos [13146.334, 6635.9771]; +}; + +_vehicle_1337 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13150.066, 6621.896, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1337 = _this; + _this setDir 152.02867; + _this setPos [13150.066, 6621.896, -1.5258789e-005]; +}; + +_vehicle_1340 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13159.019, 6617.98, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1340 = _this; + _this setDir 165.14055; + _this setPos [13159.019, 6617.98, 1.5258789e-005]; +}; + +_vehicle_1342 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13164.213, 6619.3232, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1342 = _this; + _this setDir 163.77; + _this setPos [13164.213, 6619.3232, -1.5258789e-005]; +}; + +_vehicle_1344 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13167.518, 6620.1802, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1344 = _this; + _this setDir 163.77; + _this setPos [13167.518, 6620.1802, -3.0517578e-005]; +}; + +_vehicle_1346 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13170.8, 6621.0454, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1346 = _this; + _this setDir 166.98447; + _this setPos [13170.8, 6621.0454, -3.0517578e-005]; +}; + +_vehicle_1348 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13176.517, 6622.2681, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1348 = _this; + _this setDir 171.071; + _this setPos [13176.517, 6622.2681, -3.0517578e-005]; +}; + +_vehicle_1350 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13174.333, 6618.6787, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1350 = _this; + _this setDir 169.39932; + _this setPos [13174.333, 6618.6787, -1.5258789e-005]; +}; + +_vehicle_1353 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13162.458, 6615.5635, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1353 = _this; + _this setDir 165.2876; + _this setPos [13162.458, 6615.5635, 3.0517578e-005]; +}; + +_vehicle_1355 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13179.47, 6624.2603, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1355 = _this; + _this setDir 136.85614; + _this setPos [13179.47, 6624.2603, -1.5258789e-005]; +}; + +_vehicle_1357 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13180.013, 6626.9956, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1357 = _this; + _this setDir 259.03265; + _this setPos [13180.013, 6626.9956, 1.5258789e-005]; +}; + +_vehicle_1359 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13176.432, 6631.8135, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1359 = _this; + _this setDir 170.61584; + _this setPos [13176.432, 6631.8135, -3.0517578e-005]; +}; + +_vehicle_1364 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13170.155, 6630.5347, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1364 = _this; + _this setDir 168.93106; + _this setPos [13170.155, 6630.5347, -1.5258789e-005]; +}; + +_vehicle_1366 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13165.329, 6629.6875, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1366 = _this; + _this setDir 171.05452; + _this setPos [13165.329, 6629.6875, -3.0517578e-005]; +}; + +_vehicle_1368 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13159.544, 6628.3564], [], 0, "CAN_COLLIDE"]; + _vehicle_1368 = _this; + _this setDir 164.72847; + _this setPos [13159.544, 6628.3564]; +}; + +_vehicle_1370 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13154.709, 6626.0835], [], 0, "CAN_COLLIDE"]; + _vehicle_1370 = _this; + _this setDir 75.182533; + _this setPos [13154.709, 6626.0835]; +}; + +_vehicle_1372 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13156.66, 6618.8018], [], 0, "CAN_COLLIDE"]; + _vehicle_1372 = _this; + _this setDir 253.02325; + _this setPos [13156.66, 6618.8018]; +}; + +_vehicle_1374 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13193.751, 6630.7666, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1374 = _this; + _this setDir 170.61584; + _this setPos [13193.751, 6630.7666, 1.5258789e-005]; +}; + +_vehicle_1376 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13185.559, 6633.7871], [], 0, "CAN_COLLIDE"]; + _vehicle_1376 = _this; + _this setDir 259.63477; + _this setPos [13185.559, 6633.7871]; +}; + +_vehicle_1378 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13190.14, 6630.5571, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1378 = _this; + _this setDir 198.80797; + _this setPos [13190.14, 6630.5571, -1.5258789e-005]; +}; + +_vehicle_1380 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13187.844, 6640.0962], [], 0, "CAN_COLLIDE"]; + _vehicle_1380 = _this; + _this setDir 150.6657; + _this setPos [13187.844, 6640.0962]; +}; + +_vehicle_1382 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [13191.24, 6641.0396], [], 0, "CAN_COLLIDE"]; + _vehicle_1382 = _this; + _this setDir 167.8378; + _this setPos [13191.24, 6641.0396]; +}; + +_vehicle_1385 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_R_Barn_W_01", [13168.045, 6665.2461], [], 0, "CAN_COLLIDE"]; + _vehicle_1385 = _this; + _this setDir 80.07383; + _this setPos [13168.045, 6665.2461]; +}; + +_vehicle_1386 = objNull; +if (true) then +{ + _this = createVehicle ["MAP_Ind_Stack_Big_ruins", [13167.602, 6638.1514, -3.4754403], [], 0, "CAN_COLLIDE"]; + _vehicle_1386 = _this; + _this setDir -102.10092; + _this setPos [13167.602, 6638.1514, -3.4754403]; +}; + +_vehicle_1387 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Rubble_EP1", [13158.029, 6638.1641, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1387 = _this; + _this setDir 88.45031; + _this setPos [13158.029, 6638.1641, -6.1035156e-005]; +}; + +_unit_118 = objNull; +if (true) then +{ + _this = createAgent ["Citizen2_EP1", [13144.077, 6626.8535, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_118 = _this; + _this setDir 458.55975; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_121 = objNull; +if (true) then +{ + _this = createAgent ["RU_Damsel5", [13171.156, 6627.7104, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_121 = _this; + _this setDir 177.21941; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_123 = objNull; +if (true) then +{ + _this = createAgent ["RU_Doctor", [13191.037, 6634.4053], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_123 = _this; + _this setDir -98.320198; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_126 = objNull; +if (true) then +{ + _this = createAgent ["TK_Soldier_AMG_EP1", [13191.296, 6616.9004], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_126 = _this; + _this setDir -389.45856; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_129 = objNull; +if (true) then +{ + _this = createAgent ["TK_Soldier_Crew_EP1", [13187.883, 6615.8374, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_129 = _this; + _this setDir -2.9957929; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_unit_130 = objNull; +if (true) then +{ + _this = createAgent ["Profiteer1", [13154.665, 6602.7998], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_130 = _this; + _this setDir 23.611794; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_1415 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [15352.354, 18521.238, 0.056729242], [], 0, "CAN_COLLIDE"]; + _vehicle_1415 = _this; + _this setDir 64.163277; + _this setPos [15352.354, 18521.238, 0.056729242]; +}; + +_vehicle_1416 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [15353.115, 18523.289, 0.028137207], [], 0, "CAN_COLLIDE"]; + _vehicle_1416 = _this; + _this setDir 184.13396; + _this setPos [15353.115, 18523.289, 0.028137207]; +}; + +_vehicle_1417 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [15350.214, 18520.896, 0.091119699], [], 0, "CAN_COLLIDE"]; + _vehicle_1417 = _this; + _this setDir -91.674942; + _this setPos [15350.214, 18520.896, 0.091119699]; +}; + +_vehicle_1418 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [15353.276, 18518.195, -0.01373291], [], 0, "CAN_COLLIDE"]; + _vehicle_1418 = _this; + _this setDir 184.13396; + _this setPos [15353.276, 18518.195, -0.01373291]; +}; + +_vehicle_1419 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [15350.843, 18520.775, 0.078566208], [], 0, "CAN_COLLIDE"]; + _vehicle_1419 = _this; + _this setDir -90.957962; + _this setPos [15350.843, 18520.775, 0.078566208]; +}; + +_vehicle_1420 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier3", [15353.797, 18519.643, -0.0021057129], [], 0, "CAN_COLLIDE"]; + _vehicle_1420 = _this; + _this setDir 269.78409; + _this setPos [15353.797, 18519.643, -0.0021057129]; +}; + +_unit_149 = objNull; +if (true) then +{ + _this = createAgent ["RU_Soldier_Pilot", [15351.942, 18520.586, 0.08025299], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_149 = _this; + _this setDir -94.356766; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_1444 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [15310.518, 18522.475, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1444 = _this; + _this setPos [15310.518, 18522.475, -1.5258789e-005]; +}; + +_vehicle_1450 = objNull; +if (true) then +{ + _this = createVehicle ["TK_GUE_WarfareBUAVterminal_Base_EP1", [11039.608, 15686.819, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1450 = _this; + _this setDir 103.74953; + _this setPos [11039.608, 15686.819, 1.5258789e-005]; +}; + +_vehicle_1453 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [11036.966, 15659.366], [], 0, "CAN_COLLIDE"]; + _vehicle_1453 = _this; + _this setDir 4.6242542; + _this setPos [11036.966, 15659.366]; +}; + +_vehicle_1454 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [11040.242, 15693.502], [], 0, "CAN_COLLIDE"]; + _vehicle_1454 = _this; + _this setDir 3.4849017; + _this setPos [11040.242, 15693.502]; +}; + +_vehicle_1456 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [11030.575, 15686.589, -7.6293945e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1456 = _this; + _this setDir 101.16997; + _this setPos [11030.575, 15686.589, -7.6293945e-005]; +}; + +_vehicle_1458 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [11046.918, 15685.214, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1458 = _this; + _this setDir 89.959251; + _this setPos [11046.918, 15685.214, -1.5258789e-005]; +}; + +_vehicle_1460 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [11038.616, 15680.393, -0.16394557], [], 0, "CAN_COLLIDE"]; + _vehicle_1460 = _this; + _this setDir 5.8074307; + _this setPos [11038.616, 15680.393, -0.16394557]; +}; + +_unit_153 = objNull; +if (true) then +{ + _this = createAgent ["Tanny_PMC", [11041.085, 15684.497, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_153 = _this; + _this setDir 149.87318; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_1462 = objNull; +if (true) then +{ + _this = createVehicle ["TK_GUE_WarfareBUAVterminal_EP1", [16895.854, 1778.574, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1462 = _this; + _this setDir -91.005127; + _this setPos [16895.854, 1778.574, 3.0517578e-005]; +}; + +_unit_155 = objNull; +if (true) then +{ + _this = createAgent ["MVD_Soldier_Marksman", [16890.625, 1780.7633, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_155 = _this; + _this setDir 31.908611; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_1463 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [16903.971, 1798.929, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_1463 = _this; + _this setPos [16903.971, 1798.929, 0]; +}; + +_vehicle_1464 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [219.84735, 22706.057, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1464 = _this; + _this setDir -24.272751; + _this setPos [219.84735, 22706.057, 1.5258789e-005]; +}; + +_vehicle_1466 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNetVar_EAST", [224.50517, 22711.336], [], 0, "CAN_COLLIDE"]; + _vehicle_1466 = _this; + _this setDir -5.1039414; + _this setPos [224.50517, 22711.336]; +}; + +_vehicle_1467 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net2", [219.97176, 22710.738, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1467 = _this; + _this setDir 26.474588; + _this setPos [219.97176, 22710.738, 6.1035156e-005]; +}; + +_vehicle_1468 = objNull; +if (true) then +{ + _this = createVehicle ["ACamp_EP1", [212.88181, 22709.297, -0.00056871702], [], 0, "CAN_COLLIDE"]; + _vehicle_1468 = _this; + _this setDir -127.10732; + _this setPos [212.88181, 22709.297, -0.00056871702]; +}; + +_vehicle_1469 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [224.3045, 22712.822, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1469 = _this; + _this setDir -11.549269; + _this setPos [224.3045, 22712.822, 6.1035156e-005]; +}; + +_vehicle_1470 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [224.42006, 22711.313, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1470 = _this; + _this setDir -32.0382; + _this setPos [224.42006, 22711.313, 3.0517578e-005]; +}; + +_unit_160 = objNull; +if (true) then +{ + _this = createAgent ["Soldier_MG_PMC", [223.62724, 22712.076, 0.00010681152], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_160 = _this; + _this setDir 129.51604; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +_vehicle_1471 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [2442.3127, 3905.1506, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_1471 = _this; + _this setPos [2442.3127, 3905.1506, 0]; +}; + +_vehicle_1473 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [2450.208, 3897.7664, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1473 = _this; + _this setDir 91.37059; + _this setPos [2450.208, 3897.7664, -3.0517578e-005]; +}; + +_vehicle_1475 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [2442.2297, 3889.364, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1475 = _this; + _this setPos [2442.2297, 3889.364, 3.0517578e-005]; +}; + +_vehicle_1477 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [2430.1448, 3897.9128, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1477 = _this; + _this setDir 89.553162; + _this setPos [2430.1448, 3897.9128, 3.0517578e-005]; +}; + +_vehicle_1479 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNetVar_EAST", [2446.123, 3897.0085, 0.24054228], [], 0, "CAN_COLLIDE"]; + _vehicle_1479 = _this; + _this setDir 86.568932; + _this setPos [2446.123, 3897.0085, 0.24054228]; +}; + +_vehicle_1480 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net3", [2445.7886, 3894.7576, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1480 = _this; + _this setDir -95.426903; + _this setPos [2445.7886, 3894.7576, -3.0517578e-005]; +}; + +_vehicle_1482 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [2446.5603, 3898.8323], [], 0, "CAN_COLLIDE"]; + _vehicle_1482 = _this; + _this setDir 103.76042; + _this setPos [2446.5603, 3898.8323]; +}; + +_vehicle_1483 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [2444.9607, 3899.1589, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1483 = _this; + _this setDir -92.448402; + _this setPos [2444.9607, 3899.1589, 3.0517578e-005]; +}; + +_unit_173 = objNull; +if (true) then +{ + _this = createAgent ["GUE_Soldier_MG", [2446.0735, 3899.76], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_173 = _this; + _this setDir -97.42749; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; +_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;}; + +processInitCommands; diff --git a/TraderCitySources/tradercity.Shapur_BAF/mission.biedi b/TraderCitySources/3.Shapur_BAF/mission.biedi similarity index 100% rename from TraderCitySources/tradercity.Shapur_BAF/mission.biedi rename to TraderCitySources/3.Shapur_BAF/mission.biedi diff --git a/TraderCitySources/3.Shapur_BAF/mission.sqf b/TraderCitySources/3.Shapur_BAF/mission.sqf new file mode 100644 index 000000000..fffd52f26 --- /dev/null +++ b/TraderCitySources/3.Shapur_BAF/mission.sqf @@ -0,0 +1,541 @@ +_vehicle_14 = objNull; +if (true) then +{ + _this = createVehicle ["Hhedgehog_concreteBig", [511.73267, 1114.7292, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_14 = _this; + _this setDir 55.911896; + _this setPos [511.73267, 1114.7292, -1.1444092e-005]; +}; + +_vehicle_18 = objNull; +if (true) then +{ + _this = createVehicle ["Land_fort_rampart", [483.47153, 1123.3865, 0.024181601], [], 0, "CAN_COLLIDE"]; + _vehicle_18 = _this; + _this setDir 119.36551; + _this setPos [483.47153, 1123.3865, 0.024181601]; +}; + +_vehicle_23 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier5", [471.1268, 1086.1162, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_23 = _this; + _this setDir 37.859943; + _this setPos [471.1268, 1086.1162, -3.8146973e-006]; +}; + +_vehicle_34 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_EP1", [474.22168, 1086.6316, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_34 = _this; + _this setPos [474.22168, 1086.6316, 2.0980835e-005]; +}; + +_vehicle_38 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier5", [468.43466, 1101.286, 0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_38 = _this; + _this setDir 103.10722; + _this setPos [468.43466, 1101.286, 0.00012207031]; +}; + +_vehicle_40 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Ind_BoardsPack2", [508.3562, 1088.1545, 6.6757202e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_40 = _this; + _this setDir -116.49545; + _this setPos [508.3562, 1088.1545, 6.6757202e-005]; +}; + +_vehicle_43 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_big_EP1", [475.39441, 1087.0691, -0.32856521], [], 0, "CAN_COLLIDE"]; + _vehicle_43 = _this; + _this setDir 221.54459; + _this setPos [475.39441, 1087.0691, -0.32856521]; +}; + +_vehicle_45 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_big_EP1", [471.29294, 1097.9921, -0.32730356], [], 0, "CAN_COLLIDE"]; + _vehicle_45 = _this; + _this setDir 278.23465; + _this setPos [471.29294, 1097.9921, -0.32730356]; +}; + +_vehicle_47 = objNull; +if (true) then +{ + _this = createVehicle ["Barrels", [498.25867, 1086.307, 6.2942505e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_47 = _this; + _this setDir -12.955707; + _this setPos [498.25867, 1086.307, 6.2942505e-005]; +}; + +_vehicle_52 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Coil_EP1", [513.80334, 1095.3474, 0.00010871887], [], 0, "CAN_COLLIDE"]; + _vehicle_52 = _this; + _this setPos [513.80334, 1095.3474, 0.00010871887]; +}; + +_vehicle_54 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [484.94586, 1121.8016, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_54 = _this; + _this setDir -67.642929; + _this setPos [484.94586, 1121.8016, 1.1444092e-005]; +}; + +_vehicle_56 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [485.63959, 1123.0752, 0.00011444092], [], 0, "CAN_COLLIDE"]; + _vehicle_56 = _this; + _this setDir -51.612335; + _this setPos [485.63959, 1123.0752, 0.00011444092]; +}; + +_vehicle_63 = objNull; +if (true) then +{ + _this = createVehicle ["Garbage_can", [470.28525, 1100.3337, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_63 = _this; + _this setPos [470.28525, 1100.3337, 5.7220459e-006]; +}; + +_vehicle_84 = objNull; +if (true) then +{ + _this = createVehicle ["Land_GuardShed", [510.89642, 1099.217, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_84 = _this; + _this setDir 88.352386; + _this setPos [510.89642, 1099.217, -3.8146973e-006]; +}; + +_vehicle_98 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_EP1", [495.60559, 1085.8639, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_98 = _this; + _this setDir -20.487799; + _this setPos [495.60559, 1085.8639, 1.9073486e-006]; +}; + +_vehicle_102 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [515.89197, 1093.318], [], 0, "CAN_COLLIDE"]; + _vehicle_102 = _this; + _this setDir -60.471748; + _this setPos [515.89197, 1093.318]; +}; + +_vehicle_104 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [513.56256, 1090.1208, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_104 = _this; + _this setDir -49.275043; + _this setPos [513.56256, 1090.1208, 1.5258789e-005]; +}; + +_vehicle_107 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [510.62265, 1087.3895, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_107 = _this; + _this setDir -38.36425; + _this setPos [510.62265, 1087.3895, -1.5258789e-005]; +}; + +_vehicle_109 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_ConcPipeline_EP1", [511.71506, 1091.6676, -0.32553408], [], 0, "CAN_COLLIDE"]; + _vehicle_109 = _this; + _this setDir 38.456047; + _this setPos [511.71506, 1091.6676, -0.32553408]; +}; + +_vehicle_115 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_small_EP1", [512.4303, 1107.9641, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_115 = _this; + _this setPos [512.4303, 1107.9641, -7.6293945e-006]; +}; + +_vehicle_116 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Backpackheap", [474.34268, 1085.4969, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_116 = _this; + _this setPos [474.34268, 1085.4969, -1.9073486e-006]; +}; + +_vehicle_120 = objNull; +if (true) then +{ + _this = createVehicle ["Concrete_Wall_EP1", [513.5119, 1099.2961, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_120 = _this; + _this setDir -90.839798; + _this setPos [513.5119, 1099.2961, 3.8146973e-006]; +}; + +_vehicle_135 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [508.49933, 1096.7793, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_135 = _this; + _this setPos [508.49933, 1096.7793, 3.8146973e-006]; +}; + +_vehicle_139 = objNull; +if (true) then +{ + _this = createVehicle ["ShootingRange_ACR", [464.41138, 1088.8826], [], 0, "CAN_COLLIDE"]; + _vehicle_139 = _this; + _this setDir 163.60194; + _this setPos [464.41138, 1088.8826]; +}; + +_vehicle_143 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_crates_EP1", [470.33801, 1098.2615, 9.5367432e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_143 = _this; + _this setDir 17.62133; + _this setPos [470.33801, 1098.2615, 9.5367432e-006]; +}; + +_vehicle_149 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier5", [465.18674, 1095.3278, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_149 = _this; + _this setDir 150.351; + _this setPos [465.18674, 1095.3278, 2.2888184e-005]; +}; + +_vehicle_157 = objNull; +if (true) then +{ + _this = createVehicle ["TargetPopup_ACR", [330.98611, 1041.3842, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_157 = _this; + _this setDir -107.06186; + _this setPos [330.98611, 1041.3842, 1.9073486e-006]; +}; + +_vehicle_160 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier5", [468.33167, 1086.3636, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_160 = _this; + _this setDir 172.56075; + _this setPos [468.33167, 1086.3636, 3.8146973e-006]; +}; + +_vehicle_166 = objNull; +if (true) then +{ + _this = createVehicle ["TargetPopup_ACR", [385.03134, 1062.3904, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_166 = _this; + _this setDir -107.06186; + _this setPos [385.03134, 1062.3904, 3.8146973e-006]; +}; + +_vehicle_170 = objNull; +if (true) then +{ + _this = createVehicle ["Ins_WarfareBContructionSite1", [471.99814, 1103.5121, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_170 = _this; + _this setDir 230.80898; + _this setPos [471.99814, 1103.5121, 2.2888184e-005]; +}; + +_vehicle_172 = objNull; +if (true) then +{ + _this = createVehicle ["Bunker_PMC", [507.10074, 1125.8267, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_172 = _this; + _this setDir 38.256611; + _this setPos [507.10074, 1125.8267, 1.9073486e-006]; +}; + +_vehicle_175 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Well_C_EP1", [488.85464, 1104.715, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_175 = _this; + _this setPos [488.85464, 1104.715, 1.1444092e-005]; +}; + +_vehicle_180 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [486.41, 1115.1449, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_180 = _this; + _this setPos [486.41, 1115.1449, 3.8146973e-006]; +}; + +_vehicle_182 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Campfire", [480.60989, 1095.2598, 1.335144e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_182 = _this; + _this setPos [480.60989, 1095.2598, 1.335144e-005]; +}; + +_vehicle_184 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [506.37302, 1117.0841, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_184 = _this; + _this setPos [506.37302, 1117.0841, 7.6293945e-006]; +}; + +_vehicle_189 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [485.03888, 1081.0292, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_189 = _this; + _this setDir -87.829948; + _this setPos [485.03888, 1081.0292, -1.9073486e-006]; +}; + +_vehicle_198 = objNull; +if (true) then +{ + _this = createVehicle ["ACRE_RadioBox", [470.888, 1112.5718, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_198 = _this; + _this setDir 144.19466; + _this setPos [470.888, 1112.5718, -1.9073486e-006]; +}; + +_vehicle_199 = objNull; +if (true) then +{ + _this = createVehicle ["ACRE_OE_303", [469.99954, 1110.0946, 9.5367432e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_199 = _this; + _this setDir 35.181255; + _this setPos [469.99954, 1110.0946, 9.5367432e-006]; +}; + +_vehicle_201 = objNull; +if (true) then +{ + _this = createVehicle ["Land_coneLight", [487.48459, 1080.0214, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_201 = _this; + _this setPos [487.48459, 1080.0214, -1.9073486e-006]; +}; + +_vehicle_203 = objNull; +if (true) then +{ + _this = createVehicle ["Land_coneLight", [494.25458, 1080.4753, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_203 = _this; + _this setPos [494.25458, 1080.4753, 3.8146973e-006]; +}; + +_vehicle_210 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [500.00592, 1088.0131, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_210 = _this; + _this setPos [500.00592, 1088.0131, -7.6293945e-006]; +}; + +_vehicle_212 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [481.16757, 1084.3453, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_212 = _this; + _this setPos [481.16757, 1084.3453, 1.1444092e-005]; +}; + +_vehicle_214 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [476.11716, 1104.422, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_214 = _this; + _this setPos [476.11716, 1104.422, 1.9073486e-006]; +}; + +_vehicle_218 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [469.40225, 1070.2404, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_218 = _this; + _this setPos [469.40225, 1070.2404, 5.7220459e-006]; +}; + +_vehicle_221 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [466.73804, 1087.6807, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_221 = _this; + _this setPos [466.73804, 1087.6807, -3.8146973e-006]; +}; + +_vehicle_222 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [462.87369, 1092.1409, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_222 = _this; + _this setDir 149.10333; + _this setPos [462.87369, 1092.1409, 3.8146973e-006]; +}; + +_vehicle_224 = objNull; +if (true) then +{ + _this = createVehicle ["Gunrack1", [470.996, 1099.6862, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_224 = _this; + _this setDir -77.387787; + _this setPos [470.996, 1099.6862, 7.6293945e-006]; +}; + +_vehicle_226 = objNull; +if (true) then +{ + _this = createVehicle ["GunrackTK_EP1", [469.74106, 1096.9974, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_226 = _this; + _this setPos [469.74106, 1096.9974, -3.8146973e-006]; +}; + +_vehicle_231 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [463.27432, 1090.8173, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_231 = _this; + _this setPos [463.27432, 1090.8173, 3.8146973e-006]; +}; + +_vehicle_234 = objNull; +if (true) then +{ + _this = createVehicle ["SmallTable", [465.03403, 1092.0284, -5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_234 = _this; + _this setDir 74.425827; + _this setPos [465.03403, 1092.0284, -5.7220459e-006]; +}; + +_vehicle_237 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [464.0036, 1088.788, 1.7166138e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_237 = _this; + _this setDir 73.23188; + _this setPos [464.0036, 1088.788, 1.7166138e-005]; +}; + +_vehicle_239 = objNull; +if (true) then +{ + _this = createVehicle ["TargetPopup_ACR", [267.32697, 1015.8035, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_239 = _this; + _this setDir -107.06186; + _this setPos [267.32697, 1015.8035, 1.1444092e-005]; +}; + +_vehicle_241 = objNull; +if (true) then +{ + _this = createVehicle ["TargetPopUpTarget", [405.04437, 1061.2441, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_241 = _this; + _this setDir 49.455299; + _this setPos [405.04437, 1061.2441, 1.9073486e-006]; +}; + +_vehicle_243 = objNull; +if (true) then +{ + _this = createVehicle ["TargetEpopup", [389.25909, 1060.4641, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_243 = _this; + _this setDir 62.035564; + _this setPos [389.25909, 1060.4641, 3.8146973e-006]; +}; + +_vehicle_245 = objNull; +if (true) then +{ + _this = createVehicle ["TargetEpopup", [384.80383, 1070.8552, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_245 = _this; + _this setDir 62.035564; + _this setPos [384.80383, 1070.8552, 1.9073486e-006]; +}; + +_vehicle_247 = objNull; +if (true) then +{ + _this = createVehicle ["TargetEpopup", [264.39713, 1021.6332, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_247 = _this; + _this setDir 62.035564; + _this setPos [264.39713, 1021.6332, -7.6293945e-006]; +}; + +_vehicle_249 = objNull; +if (true) then +{ + _this = createVehicle ["TargetEpopup", [302.25775, 1020.6349, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_249 = _this; + _this setDir 62.035564; + _this setPos [302.25775, 1020.6349, 1.9073486e-006]; +}; + +_vehicle_251 = objNull; +if (true) then +{ + _this = createVehicle ["TargetEpopup", [347.94974, 1054.9, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_251 = _this; + _this setDir 62.035564; + _this setPos [347.94974, 1054.9, 1.9073486e-006]; +}; + +_vehicle_254 = objNull; +if (true) then +{ + _this = createVehicle ["TargetPopUpTarget", [294.57285, 1030.7554, 0.00033950806], [], 0, "CAN_COLLIDE"]; + _vehicle_254 = _this; + _this setDir 67.41069; + _this setPos [294.57285, 1030.7554, 0.00033950806]; +}; + +_vehicle_255 = objNull; +if (true) then +{ + _this = createVehicle ["BMP2Wreck", [472.93182, 1069.161, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_255 = _this; + _this setDir 54.173702; + _this setPos [472.93182, 1069.161, -7.6293945e-006]; +}; + +_vehicle_257 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_palletsfoiled_heap", [496.07706, 1082.6115, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_257 = _this; + _this setDir 62.620384; + _this setPos [496.07706, 1082.6115, 7.6293945e-006]; +}; + +_vehicle_258 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [505.83868, 1119.9965], [], 0, "CAN_COLLIDE"]; + _vehicle_258 = _this; + _this setDir 40.265949; + _this setVehicleInit "this allowDamage false;"; + _this setPos [505.83868, 1119.9965]; +}; + +processInitCommands; diff --git a/TraderCitySources/tradercityzargabad.Zargabad/mission.biedi b/TraderCitySources/4.Zargabad/mission.biedi similarity index 100% rename from TraderCitySources/tradercityzargabad.Zargabad/mission.biedi rename to TraderCitySources/4.Zargabad/mission.biedi diff --git a/TraderCitySources/4.Zargabad/mission.sqf b/TraderCitySources/4.Zargabad/mission.sqf new file mode 100644 index 000000000..49dcd3be8 --- /dev/null +++ b/TraderCitySources/4.Zargabad/mission.sqf @@ -0,0 +1,922 @@ +_vehicle_0 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [3619.6504, 6807.0913, -0.22997193], [], 0, "CAN_COLLIDE"]; + _vehicle_0 = _this; + _this setDir -8.8575258; + _this setPos [3619.6504, 6807.0913, -0.22997193]; +}; + +_vehicle_2 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [3611.3572, 6805.5269, -5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_2 = _this; + _this setDir -8.8575258; + _this setPos [3611.3572, 6805.5269, -5.7220459e-006]; +}; + +_vehicle_4 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [3603.0676, 6803.9814, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_4 = _this; + _this setDir -8.8575258; + _this setPos [3603.0676, 6803.9814, 1.1444092e-005]; +}; + +_vehicle_6 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [3594.8894, 6802.5059, 4.196167e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_6 = _this; + _this setDir -8.8575258; + _this setPos [3594.8894, 6802.5059, 4.196167e-005]; +}; + +_vehicle_8 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [3586.6299, 6800.978, -1.335144e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_8 = _this; + _this setDir -8.8575258; + _this setPos [3586.6299, 6800.978, -1.335144e-005]; +}; + +_vehicle_10 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [3579.2534, 6801.5601, -8.2015991e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_10 = _this; + _this setDir 18.7122; + _this setPos [3579.2534, 6801.5601, -8.2015991e-005]; +}; + +_vehicle_12 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [3571.9233, 6805.2729, -1.7166138e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_12 = _this; + _this setDir 35.828709; + _this setPos [3571.9233, 6805.2729, -1.7166138e-005]; +}; + +_vehicle_14 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [3565.2769, 6810.458, -6.6757202e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_14 = _this; + _this setDir 42.44553; + _this setPos [3565.2769, 6810.458, -6.6757202e-005]; +}; + +_vehicle_17 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [3561.532, 6817.6548, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_17 = _this; + _this setDir 81.3722; + _this setPos [3561.532, 6817.6548, -3.8146973e-006]; +}; + +_vehicle_20 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [3561.6118, 6826.2344, -3.4332275e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_20 = _this; + _this setDir 101.8791; + _this setPos [3561.6118, 6826.2344, -3.4332275e-005]; +}; + +_vehicle_22 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [3563.9333, 6834.4048, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_22 = _this; + _this setDir 112.64403; + _this setPos [3563.9333, 6834.4048, 2.2888184e-005]; +}; + +_vehicle_24 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [3567.6514, 6841.6514, -1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_24 = _this; + _this setDir 126.8776; + _this setPos [3567.6514, 6841.6514, -1.9073486e-005]; +}; + +_vehicle_27 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [3573.0354, 6848.3564, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_27 = _this; + _this setDir 134.16328; + _this setPos [3573.0354, 6848.3564, -7.6293945e-006]; +}; + +_vehicle_29 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [3579.1101, 6854.4565, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_29 = _this; + _this setDir 139.41869; + _this setPos [3579.1101, 6854.4565, 5.7220459e-006]; +}; + +_vehicle_32 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [3585.99, 6859.6646, 4.9591064e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_32 = _this; + _this setDir 149.58125; + _this setPos [3585.99, 6859.6646, 4.9591064e-005]; +}; + +_vehicle_35 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [3593.3303, 6863.8672, -4.196167e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_35 = _this; + _this setDir 153.78398; + _this setPos [3593.3303, 6863.8672, -4.196167e-005]; +}; + +_vehicle_38 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [3600.9058, 6867.8975, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_38 = _this; + _this setDir 153.78398; + _this setPos [3600.9058, 6867.8975, -3.8146973e-006]; +}; + +_vehicle_41 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [3608.8655, 6871.3022, -9.5367432e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_41 = _this; + _this setDir 163.04207; + _this setPos [3608.8655, 6871.3022, -9.5367432e-006]; +}; + +_vehicle_44 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [3617.1921, 6873.2158, -0.29200044], [], 0, "CAN_COLLIDE"]; + _vehicle_44 = _this; + _this setDir 172.47229; + _this setPos [3617.1921, 6873.2158, -0.29200044]; +}; + +_vehicle_53 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [3618.6274, 6868.4688, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_53 = _this; + _this setDir 89.080368; + _this setPos [3618.6274, 6868.4688, -3.8146973e-006]; +}; + +_vehicle_55 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [3618.7168, 6860.1968, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_55 = _this; + _this setDir 91.543221; + _this setPos [3618.7168, 6860.1968, -1.1444092e-005]; +}; + +_vehicle_57 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [3618.3564, 6851.7612, 4.7683716e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_57 = _this; + _this setDir 96.009705; + _this setPos [3618.3564, 6851.7612, 4.7683716e-005]; +}; + +_vehicle_60 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [3617.8701, 6843.3223, -2.6702881e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_60 = _this; + _this setDir 98.101555; + _this setPos [3617.8701, 6843.3223, -2.6702881e-005]; +}; + +_vehicle_62 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [3617.0645, 6834.8862, 3.6239624e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_62 = _this; + _this setDir 93.693275; + _this setPos [3617.0645, 6834.8862, 3.6239624e-005]; +}; + +_vehicle_65 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [3617.8162, 6829.5425, -0.15799452], [], 0, "CAN_COLLIDE"]; + _vehicle_65 = _this; + _this setDir -1.433184; + _this setPos [3617.8162, 6829.5425, -0.15799452]; +}; + +_vehicle_74 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierWhite_EP1", [3616.7231, 6808.5088], [], 0, "CAN_COLLIDE"]; + _vehicle_74 = _this; + _this setDir 199.44739; + _this setPos [3616.7231, 6808.5088]; +}; + +_vehicle_82 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [3619.3704, 6812.4897, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_82 = _this; + _this setDir 86.22435; + _this setPos [3619.3704, 6812.4897, 1.9073486e-006]; +}; + +_vehicle_84 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Ind_TankSmall", [3588.512, 6857.9937, -5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_84 = _this; + _this setDir 146.68636; + _this setPos [3588.512, 6857.9937, -5.7220459e-006]; +}; + +_vehicle_87 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net1", [3570.7488, 6816.8276, -3.4332275e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_87 = _this; + _this setDir 46.842815; + _this setPos [3570.7488, 6816.8276, -3.4332275e-005]; +}; + +_vehicle_89 = objNull; +if (true) then +{ + _this = createVehicle ["Sign_Direction_EP1", [3984.3796, 5655.8335, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_89 = _this; + _this setDir 341.35892; + _this setPos [3984.3796, 5655.8335, -1.9073486e-006]; +}; + +_vehicle_90 = objNull; +if (true) then +{ + _this = createVehicle ["Sign_1L_Firstaid_EP1", [3575.0137, 6828.7744, -3.2424927e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_90 = _this; + _this setDir 269.30191; + _this setPos [3575.0137, 6828.7744, -3.2424927e-005]; +}; + +_vehicle_91 = objNull; +if (true) then +{ + _this = createVehicle ["Sign_1L_Firstaid", [3575.0366, 6828.3428, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_91 = _this; + _this setDir 265.23727; + _this setPos [3575.0366, 6828.3428, 1.9073486e-006]; +}; + +_vehicle_92 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [3572.1274, 6826.9717, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_92 = _this; + _this setPos [3572.1274, 6826.9717, -3.8146973e-006]; +}; + +_vehicle_93 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [3569.4509, 6819.5122, 9.5367432e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_93 = _this; + _this setDir 64.98774; + _this setPos [3569.4509, 6819.5122, 9.5367432e-006]; +}; + +_vehicle_94 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [3568.1489, 6818.9932, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_94 = _this; + _this setDir -7.5350294; + _this setPos [3568.1489, 6818.9932, 3.8146973e-006]; +}; + +_vehicle_95 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [3566.7368, 6819.0874, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_95 = _this; + _this setDir 18.365669; + _this setPos [3566.7368, 6819.0874, 7.6293945e-006]; +}; + +_vehicle_96 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Small", [3566.1111, 6820.7607, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_96 = _this; + _this setDir 49.708145; + _this setPos [3566.1111, 6820.7607, 5.7220459e-006]; +}; + +_vehicle_97 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [3565.8303, 6821.9302, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_97 = _this; + _this setDir -81.317421; + _this setPos [3565.8303, 6821.9302, -1.9073486e-006]; +}; + +_vehicle_98 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Antenna", [3571.2444, 6810.4268, 4.196167e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_98 = _this; + _this setDir 39.118233; + _this setPos [3571.2444, 6810.4268, 4.196167e-005]; +}; + +_vehicle_99 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BagFenceRound", [3565.7397, 6818.7793, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_99 = _this; + _this setDir 53.682892; + _this setPos [3565.7397, 6818.7793, 5.7220459e-006]; +}; + +_vehicle_101 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BagFenceRound", [3565.8047, 6823.2207, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_101 = _this; + _this setDir 149.98856; + _this setPos [3565.8047, 6823.2207, 5.7220459e-006]; +}; + +_vehicle_104 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [3574.6931, 6818.1582], [], 0, "CAN_COLLIDE"]; + _vehicle_104 = _this; + _this setDir 49.524723; + _this setPos [3574.6931, 6818.1582]; +}; + +_vehicle_105 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [3573.677, 6816.6201, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_105 = _this; + _this setDir -156.15215; + _this setPos [3573.677, 6816.6201, 7.6293945e-006]; +}; + +_vehicle_108 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Cargo1E_EP1", [3571.3997, 6832.5181, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_108 = _this; + _this setDir 91.893089; + _this setPos [3571.3997, 6832.5181, 1.9073486e-005]; +}; + +_vehicle_110 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [3572.8923, 6828.1074, -0.33327994], [], 0, "CAN_COLLIDE"]; + _vehicle_110 = _this; + _this setDir 173.03516; + _this setPos [3572.8923, 6828.1074, -0.33327994]; +}; + +_vehicle_112 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Canister_EP1", [3566.0603, 6825.6143, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_112 = _this; + _this setDir 220.33681; + _this setPos [3566.0603, 6825.6143, 2.0980835e-005]; +}; + +_vehicle_113 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Rack_EP1", [3566.688, 6826.5151], [], 0, "CAN_COLLIDE"]; + _vehicle_113 = _this; + _this setDir 42.265385; + _this setPos [3566.688, 6826.5151]; +}; + +_vehicle_114 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Sack_EP1", [3566.572, 6825.1714, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_114 = _this; + _this setPos [3566.572, 6825.1714, 3.8146973e-006]; +}; + +_vehicle_116 = objNull; +if (true) then +{ + _this = createVehicle ["SmallTable", [3568.355, 6825.0063, 1.335144e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_116 = _this; + _this setDir 136.1368; + _this setPos [3568.355, 6825.0063, 1.335144e-005]; +}; + +_vehicle_117 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3570.8589, 6827.1411, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_117 = _this; + _this setDir 247.92216; + _this setPos [3570.8589, 6827.1411, -1.1444092e-005]; +}; + +_vehicle_118 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Shelf_EP1", [3571.811, 6826.1699, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_118 = _this; + _this setDir 160.57436; + _this setPos [3571.811, 6826.1699, 1.9073486e-006]; +}; + +_vehicle_120 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3573.5918, 6824.8496, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_120 = _this; + _this setDir 192.48637; + _this setPos [3573.5918, 6824.8496, 1.9073486e-006]; +}; + +_vehicle_124 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Boots_EP1", [3565.9695, 6824.5698, -5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_124 = _this; + _this setPos [3565.9695, 6824.5698, -5.7220459e-006]; +}; + +_vehicle_125 = objNull; +if (true) then +{ + _this = createVehicle ["WoodChair", [3573.0837, 6825.938, -9.5367432e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_125 = _this; + _this setDir -169.75998; + _this setPos [3573.0837, 6825.938, -9.5367432e-006]; +}; + +_vehicle_131 = objNull; +if (true) then +{ + _this = createVehicle ["WoodChair", [3571.3137, 6827.437, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_131 = _this; + _this setDir -96.84465; + _this setPos [3571.3137, 6827.437, 3.8146973e-006]; +}; +_unit_9 = objNull; +if (true) then +{ + _this = createAgent ["Worker1", [3566.7996, 6822.4268, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_9 = _this; + _this setDir 93.120316; + _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_10 = objNull; +if (true) then +{ + _this = createAgent ["Dr_Hladik_EP1", [3574.5276, 6826.0088, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_10 = _this; + _this setDir 59.318363; + _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_11 = objNull; +if (true) then +{ + _this = createAgent ["CIV_EuroWoman01_EP1", [3567.4998, 6825.6235, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_11 = _this; + _this setDir 129.56522; + _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_134 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Coil_EP1", [3691.7234, 6718.9058, -0.038574103], [], 0, "CAN_COLLIDE"]; + _vehicle_134 = _this; + _this setPos [3691.7234, 6718.9058, -0.038574103]; +}; + +_vehicle_135 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [3606.0117, 6867.252, -1.335144e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_135 = _this; + _this setDir 350.56778; + _this setPos [3606.0117, 6867.252, -1.335144e-005]; +}; + +_vehicle_136 = objNull; +if (true) then +{ + _this = createVehicle ["Satelit", [3574.2617, 6811.8213, 1.335144e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_136 = _this; + _this setDir -62.094868; + _this setPos [3574.2617, 6811.8213, 1.335144e-005]; +}; + +_vehicle_138 = objNull; +if (true) then +{ + _this = createVehicle ["Fort_Crate_wood", [3577.165, 6848.4946, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_138 = _this; + _this setDir -54.405113; + _this setPos [3577.165, 6848.4946, 1.9073486e-006]; +}; + +_vehicle_140 = objNull; +if (true) then +{ + _this = createVehicle ["Fort_Crate_wood", [3577.1641, 6848.4858, 0.37003109], [], 0, "CAN_COLLIDE"]; + _vehicle_140 = _this; + _this setDir -54.405113; + _this setPos [3577.1641, 6848.4858, 0.37003109]; +}; + +_vehicle_145 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Ind_IlluminantTower", [3614.344, 6866.9233, -0.11500119], [], 0, "CAN_COLLIDE"]; + _vehicle_145 = _this; + _this setDir -7.4531207; + _this setPos [3614.344, 6866.9233, -0.11500119]; +}; + +_vehicle_146 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [3576.6589, 6843.7275, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_146 = _this; + _this setDir 10.750704; + _this setPos [3576.6589, 6843.7275, 1.5258789e-005]; +}; + +_vehicle_150 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Backpackheap_EP1", [3569.3762, 6827.8945, 1.335144e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_150 = _this; + _this setDir -132.16229; + _this setPos [3569.3762, 6827.8945, 1.335144e-005]; +}; + +_vehicle_152 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_tiny", [3580.7346, 6849.3711, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_152 = _this; + _this setDir 39.722672; + _this setPos [3580.7346, 6849.3711, 7.6293945e-006]; +}; + +_vehicle_153 = objNull; +if (true) then +{ + _this = createVehicle ["VaultStorageLocked", [3578.5283, 6849.5928, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_153 = _this; + _this setDir 309.28091; + _this setPos [3578.5283, 6849.5928, 2.0980835e-005]; +}; + +_unit_13 = objNull; +if (true) then +{ + _this = createAgent ["CIV_EuroMan02_EP1", [3577.5337, 6843.0664], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_13 = _this; + _this setDir 109.87543; + _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_14 = objNull; +if (true) then +{ + _this = createAgent ["CIV_EuroMan01_EP1", [3578.8706, 6848.2681, -9.5367432e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_14 = _this; + _this setDir 122.72586; + _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_154 = objNull; +if (true) then +{ + _this = createVehicle ["SmallTable", [3579.4656, 6847.8115, 1.7166138e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_154 = _this; + _this setDir -52.848717; + _this setPos [3579.4656, 6847.8115, 1.7166138e-005]; +}; + +_vehicle_155 = objNull; +if (true) then +{ + _this = createVehicle ["Land_ruin_corner_2", [4721.3711, 863.87213, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_155 = _this; + _this setDir 97.510826; + _this setPos [4721.3711, 863.87213, 3.8146973e-005]; +}; + +_vehicle_156 = objNull; +if (true) then +{ + _this = createVehicle ["Land_ruin_chimney", [4728.3081, 866.17719, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_156 = _this; + _this setDir 98.688805; + _this setPos [4728.3081, 866.17719, -2.2888184e-005]; +}; + +_vehicle_157 = objNull; +if (true) then +{ + _this = createVehicle ["Land_ruin_01", [4725.5796, 837.61676, -0.30103344], [], 0, "CAN_COLLIDE"]; + _vehicle_157 = _this; + _this setDir -83.51609; + _this setPos [4725.5796, 837.61676, -0.30103344]; +}; + +_vehicle_158 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_EP1", [4720.1641, 866.26904, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_158 = _this; + _this setDir 37.790119; + _this setPos [4720.1641, 866.26904, 1.5258789e-005]; +}; + +_vehicle_159 = objNull; +if (true) then +{ + _this = createVehicle ["Land_sunshade_EP1", [4722.5566, 866.20782], [], 0, "CAN_COLLIDE"]; + _vehicle_159 = _this; + _this setPos [4722.5566, 866.20782]; +}; + +_vehicle_160 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Carpet_rack_EP1", [4720.4604, 864.0484, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_160 = _this; + _this setPos [4720.4604, 864.0484, -1.5258789e-005]; +}; + +_vehicle_162 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [4725.0122, 825.40759, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_162 = _this; + _this setDir 98.958206; + _this setPos [4725.0122, 825.40759, 3.0517578e-005]; +}; + +_unit_20 = objNull; +if (true) then +{ + _this = createAgent ["TK_CIV_Takistani02_EP1", [4725.0669, 827.51367, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_20 = _this; + _this setDir 145.13918; + _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_21 = objNull; +if (true) then +{ + _this = createAgent ["TK_CIV_Takistani03_EP1", [4728.353, 830.5683, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_21 = _this; + _this setDir 186.02428; + _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_163 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [4727.1094, 830.96069, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_163 = _this; + _this setDir 186.55464; + _this setPos [4727.1094, 830.96069, 7.6293945e-006]; +}; + +_unit_24 = objNull; +if (true) then +{ + _this = createAgent ["TK_CIV_Woman02_EP1", [4722.2773, 864.39056], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_24 = _this; + _this setDir 142.1062; + _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_164 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Backpackheap", [4721.4741, 865.98175, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_164 = _this; + _this setDir 151.36267; + _this setPos [4721.4741, 865.98175, -2.2888184e-005]; +}; + +_vehicle_165 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [4729.5889, 836.64075, -0.028266635], [], 0, "CAN_COLLIDE"]; + _vehicle_165 = _this; + _this setDir 311.15881; + _this setPos [4729.5889, 836.64075, -0.028266635]; +}; + +_unit_26 = objNull; +if (true) then +{ + _this = createAgent ["TK_CIV_Takistani05_EP1", [4727.292, 834.08929, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_26 = _this; + _this setDir 65.476814; + _this setVehicleInit "this allowDammage false;this disableAI 'FSM';this disableAI 'MOVE';"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_86 = objNull; +if (true) then +{ + _this = createAgent ["Tanny_PMC", [3569.9138, 6818.8462, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_86 = _this; + _this setDir 36.478336; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_166 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [3596.5518, 6835.2969, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_166 = _this; + _this setPos [3596.5518, 6835.2969, 0]; +}; + +_vehicle_167 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [3591.1506, 6812.2061, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_167 = _this; + _this setPos [3591.1506, 6812.2061, 1.5258789e-005]; +}; + +_vehicle_169 = objNull; +if (true) then +{ + _this = createVehicle ["Mi8Wreck", [3567.0137, 6852.6924, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_169 = _this; + _this setDir -77.291008; + _this setPos [3567.0137, 6852.6924, -7.6293945e-006]; +}; + +_vehicle_171 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNet_NATO_EP1", [3578.2163, 6846.3472, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_171 = _this; + _this setDir -60.350491; + _this setPos [3578.2163, 6846.3472, -7.6293945e-006]; +}; + +_vehicle_176 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CamoNetB_NATO_EP1", [3571.5244, 6822.5771, -0.63208807], [], 0, "CAN_COLLIDE"]; + _vehicle_176 = _this; + _this setDir -81.400887; + _this setPos [3571.5244, 6822.5771, -0.63208807]; +}; + +_vehicle_177 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_EP1", [3567.7971, 6827.8125, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_177 = _this; + _this setDir 69.653908; + _this setPos [3567.7971, 6827.8125, 2.0980835e-005]; +}; + +_unit_93 = objNull; +if (true) then +{ + _this = createAgent ["Profiteer4", [3573.853, 6817.5674, -3.6239624e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_93 = _this; + _this setDir 42.312424; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_178 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [3577.1814, 6830.605, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_178 = _this; + _this setPos [3577.1814, 6830.605, 5.7220459e-006]; +}; + +_vehicle_179 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [3612.9917, 6829.2656, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_179 = _this; + _this setDir 86.515335; + _this setVehicleInit "this allowDamage false;"; + _this setPos [3612.9917, 6829.2656, 7.6293945e-006]; +}; + +_vehicle_180 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [4723.3442, 833.23621], [], 0, "CAN_COLLIDE"]; + _vehicle_180 = _this; + _this setPos [4723.3442, 833.23621]; +}; + +_unit_95 = objNull; +if (true) then +{ + _this = createAgent ["TK_CIV_Takistani04_EP1", [4722.1758, 825.21582, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_95 = _this; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +processInitCommands; diff --git a/TraderCitySources/dingortradercitys.Dingor/mission.biedi b/TraderCitySources/6.Dingor/mission.biedi similarity index 100% rename from TraderCitySources/dingortradercitys.Dingor/mission.biedi rename to TraderCitySources/6.Dingor/mission.biedi diff --git a/TraderCitySources/Lingortradercitys.Lingor/mission.biedi b/TraderCitySources/7.Lingor/mission.biedi similarity index 100% rename from TraderCitySources/Lingortradercitys.Lingor/mission.biedi rename to TraderCitySources/7.Lingor/mission.biedi diff --git a/TraderCitySources/7.Lingor/mission.sqf b/TraderCitySources/7.Lingor/mission.sqf new file mode 100644 index 000000000..cc0698b70 --- /dev/null +++ b/TraderCitySources/7.Lingor/mission.sqf @@ -0,0 +1,2602 @@ +_unit_2 = objNull; +if (true) then +{ + _this = createAgent ["RU_Worker1", [4250.3955, 4481.9404, 3.8481112], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_2 = _this; + _this setDir 13.246977; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_1 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [4259.7813, 4481.9922, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_1 = _this; + _this setPos [4259.7813, 4481.9922, 3.8146973e-006]; +}; + +_vehicle_2 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [4259.8442, 4481.999, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_2 = _this; + _this setPos [4259.8442, 4481.999, 7.6293945e-006]; +}; + +_vehicle_4 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [4260.189, 4479.7954, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_4 = _this; + _this setPos [4260.189, 4479.7954, 0]; +}; + +_vehicle_6 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [4259.2642, 4479.4463, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_6 = _this; + _this setPos [4259.2642, 4479.4463, 3.8146973e-006]; +}; + +_vehicle_8 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [4260.1787, 4484.5254, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_8 = _this; + _this setPos [4260.1787, 4484.5254, 3.8146973e-005]; +}; + +_vehicle_10 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [4260.5479, 4486.4893, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_10 = _this; + _this setPos [4260.5479, 4486.4893, -1.1444092e-005]; +}; + +_vehicle_12 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [4260.8511, 4488.0884, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_12 = _this; + _this setPos [4260.8511, 4488.0884, -7.6293945e-006]; +}; + +_vehicle_14 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [4261.0244, 4489.0308, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_14 = _this; + _this setPos [4261.0244, 4489.0308, -7.6293945e-006]; +}; + +_vehicle_16 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [4261.897, 4489.5439, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_16 = _this; + _this setPos [4261.897, 4489.5439, 3.8146973e-006]; +}; + +_vehicle_18 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [4257.1494, 4489.6807, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_18 = _this; + _this setPos [4257.1494, 4489.6807, 7.6293945e-006]; +}; + +_vehicle_26 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [4098.4092, 4329.665, -5.3405762e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_26 = _this; + _this setDir 118.27595; + _this setPos [4098.4092, 4329.665, -5.3405762e-005]; +}; + +_unit_11 = objNull; +if (true) then +{ + _this = createAgent ["Citizen2_EP1", [3011.9712, 5934.8613, 3.5805645], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_11 = _this; + _this setDir 7.3076472; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_59 = objNull; +if (true) then +{ + _this = createVehicle ["Desk", [3011.8303, 5935.6201, 3.8947544], [], 0, "CAN_COLLIDE"]; + _vehicle_59 = _this; + _this setDir -180.86284; + _this setPos [3011.8303, 5935.6201, 3.8947544]; +}; + +_vehicle_60 = objNull; +if (true) then +{ + _this = createVehicle ["WoodChair", [3012.4822, 5934.7539, 3.7793715], [], 0, "CAN_COLLIDE"]; + _vehicle_60 = _this; + _this setDir -227.09953; + _this setPos [3012.4822, 5934.7539, 3.7793715]; +}; + +_vehicle_61 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Chest_EP1", [3009.7896, 5931.9956, 4.1642027], [], 0, "CAN_COLLIDE"]; + _vehicle_61 = _this; + _this setDir 89.394867; + _this setPos [3009.7896, 5931.9956, 4.1642027]; +}; + +_unit_15 = objNull; +if (true) then +{ + _this = createAgent ["Worker1", [3005.1003, 5931.6553, 0.32037464], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_15 = _this; + _this setDir 267.2005; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_62 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tires_EP1", [3005.2141, 5933.4253, 0.31556273], [], 0, "CAN_COLLIDE"]; + _vehicle_62 = _this; + _this setDir -59.247307; + _this setPos [3005.2141, 5933.4253, 0.31556273]; +}; + +_vehicle_63 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Wheel_cart_EP1", [3001.4761, 5934.6978, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_63 = _this; + _this setDir 138.28281; + _this setPos [3001.4761, 5934.6978, -3.8146973e-006]; +}; + +_vehicle_64 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [3005.1704, 5935.4644, 0.35124215], [], 0, "CAN_COLLIDE"]; + _vehicle_64 = _this; + _this setPos [3005.1704, 5935.4644, 0.35124215]; +}; + +_vehicle_65 = objNull; +if (true) then +{ + _this = createVehicle ["VaultStorageLocked", [3012.9451, 5933.3184, 3.8884375], [], 0, "CAN_COLLIDE"]; + _vehicle_65 = _this; + _this setDir 90.675438; + _this setPos [3012.9451, 5933.3184, 3.8884375]; +}; + +_vehicle_73 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tires_EP1", [6012.7847, 6630.7202, 4.7683716e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_73 = _this; + _this setDir 136.34302; + _this setPos [6012.7847, 6630.7202, 4.7683716e-006]; +}; + +_vehicle_74 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [6011.2813, 6624.6587, 9.5367432e-007], [], 0, "CAN_COLLIDE"]; + _vehicle_74 = _this; + _this setDir 8.7853069; + _this setPos [6011.2813, 6624.6587, 9.5367432e-007]; +}; + +_vehicle_75 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [6013.127, 6628.1973, 9.5367432e-007], [], 0, "CAN_COLLIDE"]; + _vehicle_75 = _this; + _this setDir 0.77082282; + _this setPos [6013.127, 6628.1973, 9.5367432e-007]; +}; + +_vehicle_76 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [6011.9268, 6629.4814, 2.8610229e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_76 = _this; + _this setDir -54.061131; + _this setPos [6011.9268, 6629.4814, 2.8610229e-006]; +}; + +_unit_20 = objNull; +if (true) then +{ + _this = createAgent ["TK_CIV_Worker01_EP1", [6013.0737, 6629.2124, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_20 = _this; + _this setDir 138.41472; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_78 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [6010.9263, 6629.5459, -0.52930099], [], 0, "CAN_COLLIDE"]; + _vehicle_78 = _this; + _this setDir 91.918221; + _this setPos [6010.9263, 6629.5459, -0.52930099]; +}; + +_vehicle_80 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [6010.8105, 6625.5591, -0.52279139], [], 0, "CAN_COLLIDE"]; + _vehicle_80 = _this; + _this setDir 91.918221; + _this setPos [6010.8105, 6625.5591, -0.52279139]; +}; + +_vehicle_89 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [6012.6953, 6623.6016, -0.48468429], [], 0, "CAN_COLLIDE"]; + _vehicle_89 = _this; + _this setDir 359.37524; + _this setPos [6012.6953, 6623.6016, -0.48468429]; +}; + +_vehicle_93 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [6015.3022, 6631.5132, -0.83070749], [], 0, "CAN_COLLIDE"]; + _vehicle_93 = _this; + _this setDir 272.03046; + _this setPos [6015.3022, 6631.5132, -0.83070749]; +}; + +_vehicle_94 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [6015.1797, 6627.5254, -0.83721638], [], 0, "CAN_COLLIDE"]; + _vehicle_94 = _this; + _this setDir 272.03046; + _this setPos [6015.1797, 6627.5254, -0.83721638]; +}; + +_vehicle_98 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Stoplight01", [4069.2266, 1501.7034, -4.529953e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_98 = _this; + _this setDir 187.51984; + _this setPos [4069.2266, 1501.7034, -4.529953e-006]; +}; + +_vehicle_100 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Stoplight01", [4069.2222, 1511.67, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_100 = _this; + _this setDir 267.54846; + _this setPos [4069.2222, 1511.67, 1.5258789e-005]; +}; + +_vehicle_153 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [7002.1836, 6718.5122, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_153 = _this; + _this setDir -32.674587; + _this setPos [7002.1836, 6718.5122, 3.8146973e-006]; +}; + +_vehicle_163 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [6960.6968, 6716.687, -2.0980835e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_163 = _this; + _this setDir -75.767067; + _this setPos [6960.6968, 6716.687, -2.0980835e-005]; +}; + +_vehicle_165 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [7032.0459, 6715.1523, -1.7166138e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_165 = _this; + _this setDir -32.674587; + _this setPos [7032.0459, 6715.1523, -1.7166138e-005]; +}; + +_vehicle_167 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [7174.3286, 6719.7095, 8.6372004], [], 0, "CAN_COLLIDE"]; + _vehicle_167 = _this; + _this setDir -32.674587; + _this setPos [7174.3286, 6719.7095, 8.6372004]; +}; + +_vehicle_169 = objNull; +if (true) then +{ + _this = createVehicle ["BRDMWreck", [6972.0547, 6716.2876, -9.5367432e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_169 = _this; + _this setPos [6972.0547, 6716.2876, -9.5367432e-006]; +}; + +_vehicle_173 = objNull; +if (true) then +{ + _this = createVehicle ["Body1", [7024.21, 6714.582, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_173 = _this; + _this setPos [7024.21, 6714.582, 2.0980835e-005]; +}; + +_vehicle_174 = objNull; +if (true) then +{ + _this = createVehicle ["Body2", [7032.5601, 6720.2114, -2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_174 = _this; + _this setPos [7032.5601, 6720.2114, -2.2888184e-005]; +}; + +_vehicle_177 = objNull; +if (true) then +{ + _this = createVehicle ["HMMWVWreck", [7020.8237, 6717.3867, -5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_177 = _this; + _this setDir -100.86343; + _this setPos [7020.8237, 6717.3867, -5.7220459e-006]; +}; + +_vehicle_179 = objNull; +if (true) then +{ + _this = createVehicle ["Mi8Wreck", [7126.4229, 6678.9072, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_179 = _this; + _this setDir 112.1351; + _this setPos [7126.4229, 6678.9072, 7.6293945e-006]; +}; + +_vehicle_180 = objNull; +if (true) then +{ + _this = createVehicle ["hiluxWreck", [7030.0659, 6718.7505, -5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_180 = _this; + _this setDir -85.205856; + _this setPos [7030.0659, 6718.7505, -5.7220459e-006]; +}; + +_vehicle_182 = objNull; +if (true) then +{ + _this = createVehicle ["hiluxWreck", [6998.6372, 6706.4907, -0.13066408], [], 0, "CAN_COLLIDE"]; + _vehicle_182 = _this; + _this setDir -234.43153; + _this setPos [6998.6372, 6706.4907, -0.13066408]; +}; + +_vehicle_184 = objNull; +if (true) then +{ + _this = createVehicle ["datsun01Wreck", [7006.8306, 6711.436, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_184 = _this; + _this setPos [7006.8306, 6711.436, 1.9073486e-006]; +}; + +_vehicle_186 = objNull; +if (true) then +{ + _this = createVehicle ["datsun01Wreck", [6984.7051, 6719.5889, 1.335144e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_186 = _this; + _this setDir -129.17189; + _this setPos [6984.7051, 6719.5889, 1.335144e-005]; +}; + +_vehicle_188 = objNull; +if (true) then +{ + _this = createVehicle ["datsun02Wreck", [7005.3413, 6712.9321, -9.5367432e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_188 = _this; + _this setPos [7005.3413, 6712.9321, -9.5367432e-006]; +}; + +_vehicle_189 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BagFenceLong", [7038.5918, 6722.856, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_189 = _this; + _this setDir 95.071053; + _this setPos [7038.5918, 6722.856, -1.9073486e-006]; +}; + +_vehicle_191 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BagFenceLong", [7038.4966, 6719.8979, -9.5367432e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_191 = _this; + _this setDir 95.071053; + _this setPos [7038.4966, 6719.8979, -9.5367432e-006]; +}; + +_vehicle_193 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BagFenceLong", [7029.064, 6715.8281, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_193 = _this; + _this setDir 89.523254; + _this setPos [7029.064, 6715.8281, -1.5258789e-005]; +}; + +_vehicle_195 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BagFenceLong", [7038.1792, 6712.5532], [], 0, "CAN_COLLIDE"]; + _vehicle_195 = _this; + _this setDir 92.07534; + _this setPos [7038.1792, 6712.5532]; +}; + +_vehicle_197 = objNull; +if (true) then +{ + _this = createVehicle ["Land_GuardShed", [7035.9502, 6723.7271, 0.098142877], [], 0, "CAN_COLLIDE"]; + _vehicle_197 = _this; + _this setDir 93.618011; + _this setPos [7035.9502, 6723.7271, 0.098142877]; +}; + +_vehicle_200 = objNull; +if (true) then +{ + _this = createVehicle ["datsun01Wreck", [7010.833, 6727.2344, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_200 = _this; + _this setDir -235.33638; + _this setPos [7010.833, 6727.2344, -1.9073486e-006]; +}; + +_vehicle_202 = objNull; +if (true) then +{ + _this = createVehicle ["SKODAWreck", [7013.7979, 6719.1035, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_202 = _this; + _this setDir -94.321419; + _this setPos [7013.7979, 6719.1035, -7.6293945e-006]; +}; + +_vehicle_204 = objNull; +if (true) then +{ + _this = createVehicle ["SKODAWreck", [6990.6025, 6715.5903, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_204 = _this; + _this setDir -67.565224; + _this setPos [6990.6025, 6715.5903, -1.9073486e-006]; +}; + +_vehicle_206 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [7037.21, 7088.1753, -3.6239624e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_206 = _this; + _this setDir -5.3128109; + _this setPos [7037.21, 7088.1753, -3.6239624e-005]; +}; + +_vehicle_208 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [7009.8228, 7103.9951, -4.7683716e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_208 = _this; + _this setDir 61.908318; + _this setPos [7009.8228, 7103.9951, -4.7683716e-006]; +}; + +_vehicle_210 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10x", [7024.0229, 7095.5371, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_210 = _this; + _this setDir 29.150982; + _this setPos [7024.0229, 7095.5371, 1.9073486e-005]; +}; + +_vehicle_216 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [7007.3916, 7065.0034, 2.0027161e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_216 = _this; + _this setPos [7007.3916, 7065.0034, 2.0027161e-005]; +}; + +_unit_49 = objNull; +if (true) then +{ + _this = createAgent ["Pilot_EP1", [7033.144, 7103.0996, -1.8119812e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_49 = _this; + _this setDir -50.393272; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_218 = objNull; +if (true) then +{ + _this = createVehicle ["US_WarfareBAircraftFactory_Base_EP1", [7032.6265, 7101.5986, -0.30294973], [], 0, "CAN_COLLIDE"]; + _vehicle_218 = _this; + _this setDir 91.5569; + _this setPos [7032.6265, 7101.5986, -0.30294973]; +}; + +_vehicle_221 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [7046.355, 7097.1211, 9.5367432e-007], [], 0, "CAN_COLLIDE"]; + _vehicle_221 = _this; + _this setDir -79.75882; + _this setPos [7046.355, 7097.1211, 9.5367432e-007]; +}; + +_vehicle_224 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [7048.9663, 7112.625, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_224 = _this; + _this setDir -81.812408; + _this setPos [7048.9663, 7112.625, -1.9073486e-006]; +}; + +_vehicle_227 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [7001.2275, 7115.7017, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_227 = _this; + _this setDir 45.435726; + _this setPos [7001.2275, 7115.7017, 1.5258789e-005]; +}; + +_vehicle_230 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [7051.7598, 7127.8184, 6.6757202e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_230 = _this; + _this setDir -76.161797; + _this setPos [7051.7598, 7127.8184, 6.6757202e-005]; +}; + +_vehicle_232 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [7056.0059, 7142.7363, 4.3869019e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_232 = _this; + _this setDir -70.717758; + _this setPos [7056.0059, 7142.7363, 4.3869019e-005]; +}; + +_vehicle_234 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [6990.8672, 7125.5278, -1.0490417e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_234 = _this; + _this setDir -148.35767; + _this setPos [6990.8672, 7125.5278, -1.0490417e-005]; +}; + +_vehicle_237 = objNull; +if (true) then +{ + _this = createVehicle ["C130J_wreck_EP1", [7160.4795, 7028.8413, -0.9763608], [], 0, "CAN_COLLIDE"]; + _vehicle_237 = _this; + _this setDir -94.948288; + _this setPos [7160.4795, 7028.8413, -0.9763608]; +}; + +_unit_51 = objNull; +if (true) then +{ + _this = createAgent ["Worker2", [6545.7944, 6867.1309, 0.13616294], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_51 = _this; + _this setDir 10.41416; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_238 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [6549.7144, 6858.3931, 0.13082904], [], 0, "CAN_COLLIDE"]; + _vehicle_238 = _this; + _this setDir 165.20537; + _this setPos [6549.7144, 6858.3931, 0.13082904]; +}; + +_vehicle_239 = objNull; +if (true) then +{ + _this = createVehicle ["Bleacher_EP1", [6551.6631, 6859.7646, 0.12988916], [], 0, "CAN_COLLIDE"]; + _vehicle_239 = _this; + _this setDir 89.958008; + _this setPos [6551.6631, 6859.7646, 0.12988916]; +}; + +_vehicle_240 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Ind_BoardsPack1", [6553.749, 6864.4971, 0.12704161], [], 0, "CAN_COLLIDE"]; + _vehicle_240 = _this; + _this setDir 180.21848; + _this setPos [6553.749, 6864.4971, 0.12704161]; +}; + +_vehicle_241 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Coil_EP1", [6527.7593, 6859.1826, 0.11686949], [], 0, "CAN_COLLIDE"]; + _vehicle_241 = _this; + _this setPos [6527.7593, 6859.1826, 0.11686949]; +}; + +_vehicle_242 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Toilet", [6526.542, 6868.3838, 0.1134037], [], 0, "CAN_COLLIDE"]; + _vehicle_242 = _this; + _this setDir 270.26187; + _this setPos [6526.542, 6868.3838, 0.1134037]; +}; + +_vehicle_243 = objNull; +if (true) then +{ + _this = createVehicle ["Garbage_container", [6542.1255, 6857.8682, 0.12327708], [], 0, "CAN_COLLIDE"]; + _vehicle_243 = _this; + _this setDir 270.75836; + _this setPos [6542.1255, 6857.8682, 0.12327708]; +}; + +_vehicle_244 = objNull; +if (true) then +{ + _this = createVehicle ["Paleta2", [6542.8608, 6857.5757, 0.11866082], [], 0, "CAN_COLLIDE"]; + _vehicle_244 = _this; + _this setDir 50.050522; + _this setPos [6542.8608, 6857.5757, 0.11866082]; +}; + +_vehicle_245 = objNull; +if (true) then +{ + _this = createVehicle ["Pile_of_wood", [6555.4971, 6875.7959, 0.15875089], [], 0, "CAN_COLLIDE"]; + _vehicle_245 = _this; + _this setDir -0.79297096; + _this setPos [6555.4971, 6875.7959, 0.15875089]; +}; + +_vehicle_246 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [6554.2686, 6862.376, 0.14002545], [], 0, "CAN_COLLIDE"]; + _vehicle_246 = _this; + _this setPos [6554.2686, 6862.376, 0.14002545]; +}; + +_vehicle_247 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Rubble_EP1", [6535.2529, 6882.0449, 2.4795532e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_247 = _this; + _this setDir -3.6153793; + _this setPos [6535.2529, 6882.0449, 2.4795532e-005]; +}; + +_vehicle_248 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_crates_EP1", [6546.7632, 6861.1108, 0.14200571], [], 0, "CAN_COLLIDE"]; + _vehicle_248 = _this; + _this setDir -175.17001; + _this setPos [6546.7632, 6861.1108, 0.14200571]; +}; + +_vehicle_249 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [6547.0522, 6863.2729, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_249 = _this; + _this setDir -87.286407; + _this setPos [6547.0522, 6863.2729, 2.0980835e-005]; +}; + +_vehicle_251 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [6547.1968, 6865.4902, -8.5830688e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_251 = _this; + _this setDir -87.286407; + _this setPos [6547.1968, 6865.4902, -8.5830688e-006]; +}; + +_vehicle_253 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [6545.9834, 6867.9663, 9.5367432e-007], [], 0, "CAN_COLLIDE"]; + _vehicle_253 = _this; + _this setDir -177.23503; + _this setPos [6545.9834, 6867.9663, 9.5367432e-007]; +}; + +_vehicle_256 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Table_EP1", [6535.3096, 6859.5034, 0.12701441], [], 0, "CAN_COLLIDE"]; + _vehicle_256 = _this; + _this setDir 94.061516; + _this setPos [6535.3096, 6859.5034, 0.12701441]; +}; + +_vehicle_257 = objNull; +if (true) then +{ + _this = createVehicle ["SKODAWreck", [6527.0474, 6864.104, 0.11144794], [], 0, "CAN_COLLIDE"]; + _vehicle_257 = _this; + _this setDir 357.48425; + _this setPos [6527.0474, 6864.104, 0.11144794]; +}; + +_vehicle_258 = objNull; +if (true) then +{ + _this = createVehicle ["UAZWreck", [6534.5, 6864.4141, 0.15619081], [], 0, "CAN_COLLIDE"]; + _vehicle_258 = _this; + _this setDir -86.189613; + _this setPos [6534.5, 6864.4141, 0.15619081]; +}; + +_unit_59 = objNull; +if (true) then +{ + _this = createAgent ["Worker4", [7551.1641, 3025.2014, 0.98590052], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_59 = _this; + _this setDir -101.36158; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_264 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [7538.8926, 3023.0486, 1.4305115e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_264 = _this; + _this setPos [7538.8926, 3023.0486, 1.4305115e-006]; +}; + +_vehicle_265 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [7552.5366, 3020.7312, -9.5367432e-007], [], 0, "CAN_COLLIDE"]; + _vehicle_265 = _this; + _this setDir 60.440258; + _this setPos [7552.5366, 3020.7312, -9.5367432e-007]; +}; + +_vehicle_275 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [4134.1299, 1468.5542, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_275 = _this; + _this setDir 90.429932; + _this setPos [4134.1299, 1468.5542, 1.9073486e-006]; +}; + +_vehicle_276 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [4137.3975, 1468.6536, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_276 = _this; + _this setDir 90.429932; + _this setPos [4137.3975, 1468.6536, 3.8146973e-006]; +}; + +_vehicle_277 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [4135.7041, 1468.5054, 2.5109596], [], 0, "CAN_COLLIDE"]; + _vehicle_277 = _this; + _this setDir 90.429932; + _this setPos [4135.7041, 1468.5054, 2.5109596]; +}; + +_vehicle_287 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [4134.1709, 1484.2555, 1.335144e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_287 = _this; + _this setDir 90.429932; + _this setPos [4134.1709, 1484.2555, 1.335144e-005]; +}; + +_vehicle_288 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [4137.4385, 1484.3549, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_288 = _this; + _this setDir 90.429932; + _this setPos [4137.4385, 1484.3549, 1.5258789e-005]; +}; + +_vehicle_289 = objNull; +if (true) then +{ + _this = createVehicle ["Base_WarfareBBarrier10xTall", [4135.7461, 1484.2067, 2.5109711], [], 0, "CAN_COLLIDE"]; + _vehicle_289 = _this; + _this setDir 90.429932; + _this setPos [4135.7461, 1484.2067, 2.5109711]; +}; + +_vehicle_308 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [4137.5332, 1492.9086, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_308 = _this; + _this setDir 2.3165083; + _this setPos [4137.5332, 1492.9086, 1.1444092e-005]; +}; + +_vehicle_310 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [4137.311, 1459.8435, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_310 = _this; + _this setDir 2.3165083; + _this setPos [4137.311, 1459.8435, 7.6293945e-006]; +}; + +_vehicle_326 = objNull; +if (true) then +{ + _this = createVehicle ["US_WarfareBVehicleServicePoint_Base_EP1", [4140.6611, 1479.0856, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_326 = _this; + _this setDir 180.37967; + _this setPos [4140.6611, 1479.0856, 3.8146973e-006]; +}; + +_unit_65 = objNull; +if (true) then +{ + _this = createAgent ["Pilot", [4143.9258, 1481.0282, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_65 = _this; + _this setDir 71.022041; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_66 = objNull; +if (true) then +{ + _this = createAgent ["RU_Madam3", [4181.9175, 2341.8435, 5.1864305], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_66 = _this; + _this setDir 273.64359; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_330 = objNull; +if (true) then +{ + _this = createVehicle ["Land_sunshade_EP1", [4182.2153, 2341.1003, 5.1476407], [], 0, "CAN_COLLIDE"]; + _vehicle_330 = _this; + _this setPos [4182.2153, 2341.1003, 5.1476407]; +}; + +_vehicle_331 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [4184.0469, 2337.9309, 2.8610229e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_331 = _this; + _this setPos [4184.0469, 2337.9309, 2.8610229e-006]; +}; + +_vehicle_332 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Carpet_rack_EP1", [4182.8921, 2341.6826, 4.6923232], [], 0, "CAN_COLLIDE"]; + _vehicle_332 = _this; + _this setDir 198.13498; + _this setPos [4182.8921, 2341.6826, 4.6923232]; +}; + +_vehicle_333 = objNull; +if (true) then +{ + _this = createVehicle ["Land_bags_EP1", [4183.3662, 2342.8289, 4.5924778], [], 0, "CAN_COLLIDE"]; + _vehicle_333 = _this; + _this setDir -160.56055; + _this setPos [4183.3662, 2342.8289, 4.5924778]; +}; + +_vehicle_336 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3600.7373, 3696.0884, -0.64465016], [], 0, "CAN_COLLIDE"]; + _vehicle_336 = _this; + _this setDir -233.2516; + _this setPos [3600.7373, 3696.0884, -0.64465016]; +}; + +_vehicle_338 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3603.7349, 3698.2659, -0.50133944], [], 0, "CAN_COLLIDE"]; + _vehicle_338 = _this; + _this setDir -199.05846; + _this setPos [3603.7349, 3698.2659, -0.50133944]; +}; + +_vehicle_340 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3607.5752, 3698.8123, -0.49055767], [], 0, "CAN_COLLIDE"]; + _vehicle_340 = _this; + _this setDir -179.30513; + _this setPos [3607.5752, 3698.8123, -0.49055767]; +}; + +_vehicle_342 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3611.4778, 3698.0579, -0.46155328], [], 0, "CAN_COLLIDE"]; + _vehicle_342 = _this; + _this setDir -157.50938; + _this setPos [3611.4778, 3698.0579, -0.46155328]; +}; + +_vehicle_344 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3614.9824, 3696.2061, -0.42996332], [], 0, "CAN_COLLIDE"]; + _vehicle_344 = _this; + _this setDir -148.45085; + _this setPos [3614.9824, 3696.2061, -0.42996332]; +}; + +_vehicle_346 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3618.1829, 3693.8066, -0.23917532], [], 0, "CAN_COLLIDE"]; + _vehicle_346 = _this; + _this setDir -140.77544; + _this setPos [3618.1829, 3693.8066, -0.23917532]; +}; + +_vehicle_348 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3620.4292, 3690.6772, -0.26382336], [], 0, "CAN_COLLIDE"]; + _vehicle_348 = _this; + _this setDir -111.78784; + _this setPos [3620.4292, 3690.6772, -0.26382336]; +}; + +_vehicle_350 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3621.2959, 3686.8018, -0.34412155], [], 0, "CAN_COLLIDE"]; + _vehicle_350 = _this; + _this setDir -89.836296; + _this setPos [3621.2959, 3686.8018, -0.34412155]; +}; + +_vehicle_352 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3620.5303, 3682.8596, -0.29929495], [], 0, "CAN_COLLIDE"]; + _vehicle_352 = _this; + _this setDir -66.145126; + _this setPos [3620.5303, 3682.8596, -0.29929495]; +}; + +_vehicle_354 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3618.176, 3679.8586, -0.29147175], [], 0, "CAN_COLLIDE"]; + _vehicle_354 = _this; + _this setDir -36.491985; + _this setPos [3618.176, 3679.8586, -0.29147175]; +}; + +_vehicle_362 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3614.9348, 3677.5239, -0.42766428], [], 0, "CAN_COLLIDE"]; + _vehicle_362 = _this; + _this setDir -31.574051; + _this setPos [3614.9348, 3677.5239, -0.42766428]; +}; + +_vehicle_363 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3611.2588, 3676.4917, -0.41680309], [], 0, "CAN_COLLIDE"]; + _vehicle_363 = _this; + _this setDir -0.022483418; + _this setPos [3611.2588, 3676.4917, -0.41680309]; +}; + +_vehicle_364 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3607.3323, 3676.6973, -0.47064328], [], 0, "CAN_COLLIDE"]; + _vehicle_364 = _this; + _this setDir 7.0776691; + _this setPos [3607.3323, 3676.6973, -0.47064328]; +}; + +_vehicle_365 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3597.2871, 3682.6611, -0.37657964], [], 0, "CAN_COLLIDE"]; + _vehicle_365 = _this; + _this setDir 49.218327; + _this setPos [3597.2871, 3682.6611, -0.37657964]; +}; + +_vehicle_366 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3603.5254, 3677.8088, -0.46705386], [], 0, "CAN_COLLIDE"]; + _vehicle_366 = _this; + _this setDir 24.308466; + _this setPos [3603.5254, 3677.8088, -0.46705386]; +}; + +_vehicle_367 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3600.1563, 3679.8994, -0.42016283], [], 0, "CAN_COLLIDE"]; + _vehicle_367 = _this; + _this setDir 39.547977; + _this setPos [3600.1563, 3679.8994, -0.42016283]; +}; + +_vehicle_375 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3595.9851, 3685.9504, -0.35252863], [], 0, "CAN_COLLIDE"]; + _vehicle_375 = _this; + _this setDir 82.228989; + _this setPos [3595.9851, 3685.9504, -0.35252863]; +}; + +_vehicle_377 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [3596.5723, 3689.6033, -0.39722514], [], 0, "CAN_COLLIDE"]; + _vehicle_377 = _this; + _this setDir 114.75807; + _this setPos [3596.5723, 3689.6033, -0.39722514]; +}; + +_vehicle_379 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [3608.136, 3687.3967, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_379 = _this; + _this setPos [3608.136, 3687.3967, 0]; +}; + +_vehicle_382 = objNull; +if (true) then +{ + _this = createVehicle ["PowGen_Big", [3618.9395, 3689.2029], [], 0, "CAN_COLLIDE"]; + _vehicle_382 = _this; + _this setDir -16.767889; + _this setPos [3618.9395, 3689.2029]; +}; + +_vehicle_383 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net2", [3618.2227, 3682.4531, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_383 = _this; + _this setDir -63.723; + _this setPos [3618.2227, 3682.4531, 3.0517578e-005]; +}; + +_vehicle_384 = objNull; +if (true) then +{ + _this = createVehicle ["US_WarfareBBarracks_Base_EP1", [3609.2202, 3684.4927, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_384 = _this; + _this setPos [3609.2202, 3684.4927, -1.5258789e-005]; +}; + +_vehicle_385 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [3597.5115, 3693.2378, 0.00012207031], [], 0, "CAN_COLLIDE"]; + _vehicle_385 = _this; + _this setPos [3597.5115, 3693.2378, 0.00012207031]; +}; + +_vehicle_388 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [3598.5288, 3691.9739, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_388 = _this; + _this setPos [3598.5288, 3691.9739, -1.5258789e-005]; +}; + +_vehicle_390 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [3599.5535, 3690.085, -4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_390 = _this; + _this setPos [3599.5535, 3690.085, -4.5776367e-005]; +}; + +_vehicle_392 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [3599.9688, 3688.2695, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_392 = _this; + _this setPos [3599.9688, 3688.2695, 0]; +}; + +_vehicle_394 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [3600.6646, 3685.6267, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_394 = _this; + _this setPos [3600.6646, 3685.6267, 1.5258789e-005]; +}; + +_vehicle_396 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [3600.7554, 3684.7537, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_396 = _this; + _this setPos [3600.7554, 3684.7537, 0]; +}; + +_vehicle_398 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [3599.0222, 3685.6394, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_398 = _this; + _this setPos [3599.0222, 3685.6394, 0]; +}; + +_vehicle_400 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [3599.8218, 3692.7725, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_400 = _this; + _this setPos [3599.8218, 3692.7725, 3.0517578e-005]; +}; + +_vehicle_402 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [3598.6577, 3682.7478, -4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_402 = _this; + _this setPos [3598.6577, 3682.7478, -4.5776367e-005]; +}; + +_vehicle_404 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [3600.1599, 3681.8916, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_404 = _this; + _this setPos [3600.1599, 3681.8916, 0]; +}; + +_vehicle_406 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [3600.8157, 3682.5178, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_406 = _this; + _this setPos [3600.8157, 3682.5178, 0]; +}; + +_vehicle_408 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_small_EP1", [3599.7629, 3683.759, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_408 = _this; + _this setPos [3599.7629, 3683.759, 3.0517578e-005]; +}; + +_unit_71 = objNull; +if (true) then +{ + _this = createAgent ["CIV_EuroMan01_EP1", [3610.2993, 3688.4067, 0.2740716], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_71 = _this; + _this setDir -160.882; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_72 = objNull; +if (true) then +{ + _this = createAgent ["CIV_EuroMan02_EP1", [3610.0063, 3685.4143, 0.2596041], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_72 = _this; + _this setDir -108.81454; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_76 = objNull; +if (true) then +{ + _this = createAgent ["Dr_Annie_Baker_EP1", [897.12573, 5270.0874, 3.6778364], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_76 = _this; + _this setDir -102.73165; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_77 = objNull; +if (true) then +{ + _this = createAgent ["CIV_EuroWoman01_EP1", [891.1792, 5271.9116, 0.56924075], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_77 = _this; + _this setDir 95.87394; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_411 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [890.14648, 5274.9531], [], 0, "CAN_COLLIDE"]; + _vehicle_411 = _this; + _this setDir 197.19943; + _this setPos [890.14648, 5274.9531]; +}; + +_vehicle_414 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierRedCross_EP1", [901.63324, 5275.2324, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_414 = _this; + _this setDir 184.97194; + _this setPos [901.63324, 5275.2324, 1.9073486e-006]; +}; + +_vehicle_416 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Ind_TankSmall", [871.35272, 5270.3936, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_416 = _this; + _this setDir 88.226517; + _this setPos [871.35272, 5270.3936, 5.7220459e-006]; +}; + +_unit_80 = objNull; +if (true) then +{ + _this = createAgent ["Citizen3_EP1", [719.30035, 1576.938, 14.100372], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_80 = _this; + _this setDir 72.737617; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_422 = objNull; +if (true) then +{ + _this = createVehicle ["LADAWreck", [3020.0552, 5938.1196, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_422 = _this; + _this setDir -85.603584; + _this setPos [3020.0552, 5938.1196, 1.1444092e-005]; +}; + +_vehicle_423 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [7509.5303, 2945.7224, -0.29705814], [], 0, "CAN_COLLIDE"]; + _vehicle_423 = _this; + _this setDir 2.6208634; + _this setPos [7509.5303, 2945.7224, -0.29705814]; +}; + +_vehicle_424 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrate_NoInteractive_", [7506.8936, 2951.8135, 1.0967255e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_424 = _this; + _this setDir 90.282372; + _this setPos [7506.8936, 2951.8135, 1.0967255e-005]; +}; + +_vehicle_425 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Large", [7507.2349, 2952.9058, -4.2915344e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_425 = _this; + _this setDir 181.83423; + _this setPos [7507.2349, 2952.9058, -4.2915344e-006]; +}; + +_vehicle_426 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [7508.4854, 2952.8169, 8.1062317e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_426 = _this; + _this setDir 89.771851; + _this setPos [7508.4854, 2952.8169, 8.1062317e-006]; +}; + +_vehicle_427 = objNull; +if (true) then +{ + _this = createVehicle ["AmmoCrates_NoInteractive_Small", [7509.8081, 2952.8748, -1.2397766e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_427 = _this; + _this setDir 8.0604963; + _this setPos [7509.8081, 2952.8748, -1.2397766e-005]; +}; + +_vehicle_428 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Antenna", [7511.041, 2958.074, 6.3968663], [], 0, "CAN_COLLIDE"]; + _vehicle_428 = _this; + _this setDir -33.135361; + _this setPos [7511.041, 2958.074, 6.3968663]; +}; + +_vehicle_430 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BagFenceLong", [3064.0002, 8021.4639, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_430 = _this; + _this setDir -83.460388; + _this setPos [3064.0002, 8021.4639, -3.8146973e-006]; +}; + +_vehicle_432 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BagFenceLong", [3064.2795, 8023.8096, 2.8610229e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_432 = _this; + _this setDir -83.460388; + _this setPos [3064.2795, 8023.8096, 2.8610229e-006]; +}; + +_vehicle_436 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BagFenceLong", [3054.6702, 8025.4917, -1.0490417e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_436 = _this; + _this setDir -83.460388; + _this setPos [3054.6702, 8025.4917, -1.0490417e-005]; +}; + +_vehicle_437 = objNull; +if (true) then +{ + _this = createVehicle ["Land_BagFenceLong", [3054.3909, 8023.146, -1.7166138e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_437 = _this; + _this setDir -83.460388; + _this setPos [3054.3909, 8023.146, -1.7166138e-005]; +}; + +_unit_85 = objNull; +if (true) then +{ + _this = createAgent ["ibr_lingorman2s", [3059.0198, 8021.9331, 2.8610229e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_85 = _this; + _this setDir -5.0591068; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_440 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [3059.0242, 8022.8438, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_440 = _this; + _this setDir 8.7294521; + _this setPos [3059.0242, 8022.8438, 3.8146973e-006]; +}; + +_vehicle_441 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [3059.6768, 8021.3618, 8.5830688e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_441 = _this; + _this setDir 170.00513; + _this setPos [3059.6768, 8021.3618, 8.5830688e-006]; +}; + +_vehicle_442 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_big_EP1", [3059.1511, 8022.8965, 4.7683716e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_442 = _this; + _this setDir 188.12738; + _this setPos [3059.1511, 8022.8965, 4.7683716e-006]; +}; + +_vehicle_443 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_palletsfoiled", [3062.7034, 8021.5137, 9.5367432e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_443 = _this; + _this setDir 7.7950034; + _this setPos [3062.7034, 8021.5137, 9.5367432e-006]; +}; + +_vehicle_444 = objNull; +if (true) then +{ + _this = createVehicle ["Garbage_can", [3060.9761, 8020.916, 6.4849854e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_444 = _this; + _this setPos [3060.9761, 8020.916, 6.4849854e-005]; +}; + +_vehicle_445 = objNull; +if (true) then +{ + _this = createVehicle ["Paleta1", [3062.6533, 8022.9053, 1.6212463e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_445 = _this; + _this setPos [3062.6533, 8022.9053, 1.6212463e-005]; +}; + +_vehicle_446 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [3057.2195, 8021.8716, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_446 = _this; + _this setPos [3057.2195, 8021.8716, 6.1035156e-005]; +}; + +_vehicle_447 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Ind_TankSmall", [3087.1904, 8026.5039, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_447 = _this; + _this setDir 99.213409; + _this setPos [3087.1904, 8026.5039, -3.8146973e-006]; +}; + +_unit_87 = objNull; +if (true) then +{ + _this = createAgent ["ibr_lingorman3s", [8348.2188, 8739.2813, 8.5592041], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_87 = _this; + _this setDir 367.17648; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_448 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Misc_Cargo2E", [8339.4531, 8742.9795, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_448 = _this; + _this setDir 24.328873; + _this setPos [8339.4531, 8742.9795, 7.6293945e-006]; +}; + +_vehicle_449 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_palletsfoiled_heap", [8341.9658, 8739.124, 7.9894919], [], 0, "CAN_COLLIDE"]; + _vehicle_449 = _this; + _this setDir 295.72287; + _this setPos [8341.9658, 8739.124, 7.9894919]; +}; + +_unit_90 = objNull; +if (true) then +{ + _this = createAgent ["ibr_lingorman5", [7509.8115, 2951.6182, -8.5830688e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_90 = _this; + _this setDir 167.27051; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_450 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierRedCross_EP1", [6679.5654, 4293.8071, 3.8700938], [], 0, "CAN_COLLIDE"]; + _vehicle_450 = _this; + _this setDir 96.069023; + _this setPos [6679.5654, 4293.8071, 3.8700938]; +}; + +_vehicle_452 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Backpackheap_EP1", [4182.4282, 2340.3843, 4.7060971], [], 0, "CAN_COLLIDE"]; + _vehicle_452 = _this; + _this setPos [4182.4282, 2340.3843, 4.7060971]; +}; + +_vehicle_453 = objNull; +if (true) then +{ + _this = createVehicle ["Satelit", [727.2605, 1572.275, 17.612398], [], 0, "CAN_COLLIDE"]; + _vehicle_453 = _this; + _this setDir -24.525103; + _this setPos [727.2605, 1572.275, 17.612398]; +}; + +_vehicle_454 = objNull; +if (true) then +{ + _this = createVehicle ["Land_transport_crates_EP1", [719.60687, 1580.7175, 14.107553], [], 0, "CAN_COLLIDE"]; + _vehicle_454 = _this; + _this setPos [719.60687, 1580.7175, 14.107553]; +}; + +_vehicle_456 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_cargo_cont_net3", [718.51355, 1571.7415, 14.103069], [], 0, "CAN_COLLIDE"]; + _vehicle_456 = _this; + _this setPos [718.51355, 1571.7415, 14.103069]; +}; + +_vehicle_457 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [720.22693, 1577.3777, 14.113554], [], 0, "CAN_COLLIDE"]; + _vehicle_457 = _this; + _this setDir 86.831856; + _this setPos [720.22693, 1577.3777, 14.113554]; +}; + +_vehicle_459 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock_D", [1724.5776, 4134.0972, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_459 = _this; + _this setPos [1724.5776, 4134.0972, 3.8146973e-006]; +}; + +_vehicle_460 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [1768.2799, 4140.96], [], 0, "CAN_COLLIDE"]; + _vehicle_460 = _this; + _this setPos [1768.2799, 4140.96]; +}; + +_vehicle_462 = objNull; +if (true) then +{ + _this = createVehicle ["Land_CncBlock", [1765.6605, 4140.9443, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_462 = _this; + _this setPos [1765.6605, 4140.9443, 7.6293945e-006]; +}; + +_vehicle_465 = objNull; +if (true) then +{ + _this = createVehicle ["Land_covering_hut_EP1", [1724.369, 4136.9204, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_465 = _this; + _this setDir 88.205536; + _this setPos [1724.369, 4136.9204, 3.8146973e-005]; +}; + +_vehicle_472 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierChecked", [1766.761, 4133.8008], [], 0, "CAN_COLLIDE"]; + _vehicle_472 = _this; + _this setPos [1766.761, 4133.8008]; +}; + +_vehicle_474 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierChecked", [1767.0544, 4116.6021, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_474 = _this; + _this setPos [1767.0544, 4116.6021, -1.1444092e-005]; +}; + +_vehicle_476 = objNull; +if (true) then +{ + _this = createVehicle ["Sign_1L_Noentry_EP1", [1724.9796, 4121.3779, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_476 = _this; + _this setDir -91.972839; + _this setPos [1724.9796, 4121.3779, 3.8146973e-006]; +}; + +_vehicle_478 = objNull; +if (true) then +{ + _this = createVehicle ["Sign_1L_Noentry_EP1", [1725.5295, 4133.7915], [], 0, "CAN_COLLIDE"]; + _vehicle_478 = _this; + _this setDir -91.998009; + _this setPos [1725.5295, 4133.7915]; +}; + +_vehicle_482 = objNull; +if (true) then +{ + _this = createVehicle ["Land_SignB_Pub_CZ3", [1748.7087, 4141.1421, 3.5652723], [], 0, "CAN_COLLIDE"]; + _vehicle_482 = _this; + _this setDir 0.14918116; + _this setPos [1748.7087, 4141.1421, 3.5652723]; +}; + +_vehicle_483 = objNull; +if (true) then +{ + _this = createVehicle ["Land_SignB_Pub_RU2", [1741.3301, 4141.0781, 3.4627702], [], 0, "CAN_COLLIDE"]; + _vehicle_483 = _this; + _this setPos [1741.3301, 4141.0781, 3.4627702]; +}; + +_vehicle_485 = objNull; +if (true) then +{ + _this = createVehicle ["Land_SignB_Pub_CZ1", [1734.0756, 4141.1563, 3.582387], [], 0, "CAN_COLLIDE"]; + _vehicle_485 = _this; + _this setPos [1734.0756, 4141.1563, 3.582387]; +}; + +_vehicle_487 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tires_EP1", [1738.0853, 4143.479, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_487 = _this; + _this setDir 196.25143; + _this setPos [1738.0853, 4143.479, 3.8146973e-006]; +}; + +_vehicle_488 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Bucket_EP1", [1738.2743, 4142.5542], [], 0, "CAN_COLLIDE"]; + _vehicle_488 = _this; + _this setDir 0.48201698; + _this setPos [1738.2743, 4142.5542]; +}; + +_vehicle_489 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [1725.1685, 4136.8999, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_489 = _this; + _this setDir -91.010567; + _this setPos [1725.1685, 4136.8999, 7.6293945e-006]; +}; + +_unit_99 = objNull; +if (true) then +{ + _this = createAgent ["Rocker4", [1724.6815, 4136.9688, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_99 = _this; + _this setDir 90.808693; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_491 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [1723.614, 4136.0293], [], 0, "CAN_COLLIDE"]; + _vehicle_491 = _this; + _this setDir -122.29593; + _this setPos [1723.614, 4136.0293]; +}; + +_vehicle_492 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Barrel_water", [1745.8879, 4142.6265, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_492 = _this; + _this setDir 172.86455; + _this setPos [1745.8879, 4142.6265, 3.8146973e-006]; +}; + +_vehicle_493 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [1748.2552, 4137.853, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_493 = _this; + _this setPos [1748.2552, 4137.853, 7.6293945e-006]; +}; + +_vehicle_494 = objNull; +if (true) then +{ + _this = createVehicle ["Garbage_can", [1744.1908, 4150.4619, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_494 = _this; + _this setDir -51.489697; + _this setPos [1744.1908, 4150.4619, 1.5258789e-005]; +}; + +_vehicle_496 = objNull; +if (true) then +{ + _this = createVehicle ["Garbage_can", [1743.4209, 4150.5376, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_496 = _this; + _this setDir 257.38394; + _this setPos [1743.4209, 4150.5376, 7.6293945e-006]; +}; + +_vehicle_499 = objNull; +if (true) then +{ + _this = createVehicle ["Garbage_can", [1743.3628, 4151.3809, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_499 = _this; + _this setDir 257.38394; + _this setPos [1743.3628, 4151.3809, 1.9073486e-005]; +}; + +_vehicle_501 = objNull; +if (true) then +{ + _this = createVehicle ["Garbage_container", [1745.1577, 4148.2568, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_501 = _this; + _this setDir -92.637192; + _this setPos [1745.1577, 4148.2568, 3.8146973e-006]; +}; + +_vehicle_1013 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [2386.719, 4151.0298, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_1013 = _this; + _this setPos [2386.719, 4151.0298, -3.8146973e-006]; +}; + +_vehicle_1017 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [2377.3669, 4159.3911, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_1017 = _this; + _this setPos [2377.3669, 4159.3911, -3.8146973e-006]; +}; + +_vehicle_1029 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [2365.8428, 4162.2266], [], 0, "CAN_COLLIDE"]; + _vehicle_1029 = _this; + _this setPos [2365.8428, 4162.2266]; +}; + +_vehicle_1035 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [2391.2739, 4139.6475, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_1035 = _this; + _this setPos [2391.2739, 4139.6475, 3.8146973e-006]; +}; + +_vehicle_1037 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [2391.6262, 4126.168, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1037 = _this; + _this setPos [2391.6262, 4126.168, -1.5258789e-005]; +}; + +_vehicle_1039 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [2401.0112, 4118.2749, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_1039 = _this; + _this setPos [2401.0112, 4118.2749, 3.8146973e-006]; +}; + +_vehicle_1041 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [2406.6968, 4110.7471, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_1041 = _this; + _this setPos [2406.6968, 4110.7471, 0]; +}; + +_vehicle_1189 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [2402.022, 4101.2441, -1.9073486e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1189 = _this; + _this setPos [2402.022, 4101.2441, -1.9073486e-005]; +}; + +_vehicle_1191 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [2394.2231, 4110.4038, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_1191 = _this; + _this setPos [2394.2231, 4110.4038, 7.6293945e-006]; +}; + +_vehicle_1193 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [2384.4878, 4118.7236, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_1193 = _this; + _this setPos [2384.4878, 4118.7236, 3.8146973e-006]; +}; + +_vehicle_1197 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Market_stalls_02_EP1", [2378.9502, 4120.5229, -0.0015979339], [], 0, "CAN_COLLIDE"]; + _vehicle_1197 = _this; + _this setDir 88.631721; + _this setPos [2378.9502, 4120.5229, -0.0015979339]; +}; + +_unit_102 = objNull; +if (true) then +{ + _this = createAgent ["ibr_lingorman7s", [2381.4463, 4119.7832, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_102 = _this; + _this setDir 82.011307; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_1200 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_Backpackheap", [2378.1616, 4111.7178, -0.094033144], [], 0, "CAN_COLLIDE"]; + _vehicle_1200 = _this; + _this setDir -28.637999; + _this setPos [2378.1616, 4111.7178, -0.094033144]; +}; + +_vehicle_1201 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [2379.5068, 4118.7373, -0.14667462], [], 0, "CAN_COLLIDE"]; + _vehicle_1201 = _this; + _this setDir 177.25717; + _this setPos [2379.5068, 4118.7373, -0.14667462]; +}; + +_vehicle_1203 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [2375.5645, 4116.4087, -0.31964549], [], 0, "CAN_COLLIDE"]; + _vehicle_1203 = _this; + _this setDir 91.725258; + _this setPos [2375.5645, 4116.4087, -0.31964549]; +}; + +_vehicle_1206 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [2375.4509, 4112.4043, -0.32879552], [], 0, "CAN_COLLIDE"]; + _vehicle_1206 = _this; + _this setDir 91.725258; + _this setPos [2375.4509, 4112.4043, -0.32879552]; +}; + +_vehicle_1209 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [2373.6208, 4118.3154, -0.33018667], [], 0, "CAN_COLLIDE"]; + _vehicle_1209 = _this; + _this setDir 356.63684; + _this setPos [2373.6208, 4118.3154, -0.33018667]; +}; + +_vehicle_1212 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [2371.7102, 4120.1694, -0.30549455], [], 0, "CAN_COLLIDE"]; + _vehicle_1212 = _this; + _this setDir 91.725258; + _this setPos [2371.7102, 4120.1694, -0.30549455]; +}; + +_vehicle_1215 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [2373.7329, 4122.2295, -0.33225906], [], 0, "CAN_COLLIDE"]; + _vehicle_1215 = _this; + _this setDir 537.2901; + _this setPos [2373.7329, 4122.2295, -0.33225906]; +}; + +_vehicle_1218 = objNull; +if (true) then +{ + _this = createVehicle ["FoldTable", [2383.5132, 4114.3213], [], 0, "CAN_COLLIDE"]; + _vehicle_1218 = _this; + _this setDir 89.808487; + _this setPos [2383.5132, 4114.3213]; +}; + +_vehicle_1219 = objNull; +if (true) then +{ + _this = createVehicle ["FoldChair", [2379.5537, 4111.5229, -3.4332275e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1219 = _this; + _this setDir -124.09386; + _this setPos [2379.5537, 4111.5229, -3.4332275e-005]; +}; + +_unit_106 = objNull; +if (true) then +{ + _this = createAgent ["Damsel3", [2382.6038, 4114.354, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_106 = _this; + _this setDir 88.664886; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_109 = objNull; +if (true) then +{ + _this = createAgent ["ibr_lingorman5s", [3925.5791, 5225.2319, 1.7729917], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_109 = _this; + _this setDir 89.601418; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_111 = objNull; +if (true) then +{ + _this = createAgent ["ibr_lingorman2", [3879.7634, 2236.843, 1.1846944], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_111 = _this; + _this setDir 43.212208; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_113 = objNull; +if (true) then +{ + _this = createAgent ["ibr_lingorman4", [5509.2041, 4392.7847, 3.3642137], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_113 = _this; + _this setDir 25.054167; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_1220 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [4229.8789, 4829.3271, -0.54357761], [], 0, "CAN_COLLIDE"]; + _vehicle_1220 = _this; + _this setDir -5.4010339; + _this setPos [4229.8789, 4829.3271, -0.54357761]; +}; + +_vehicle_1222 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [4233.7554, 4829.9385, -0.54356235], [], 0, "CAN_COLLIDE"]; + _vehicle_1222 = _this; + _this setDir -5.4010339; + _this setPos [4233.7554, 4829.9385, -0.54356235]; +}; + +_vehicle_1224 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [4237.7109, 4830.4077, -0.54355854], [], 0, "CAN_COLLIDE"]; + _vehicle_1224 = _this; + _this setDir -5.4010339; + _this setPos [4237.7109, 4830.4077, -0.54355854]; +}; + +_vehicle_1226 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [4241.5688, 4830.769, -0.54353946], [], 0, "CAN_COLLIDE"]; + _vehicle_1226 = _this; + _this setDir -5.4010339; + _this setPos [4241.5688, 4830.769, -0.54353946]; +}; + +_vehicle_1232 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [4223.6563, 4844.4219, -0.24126761], [], 0, "CAN_COLLIDE"]; + _vehicle_1232 = _this; + _this setDir 82.428879; + _this setPos [4223.6563, 4844.4219, -0.24126761]; +}; + +_vehicle_1233 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [4224.2837, 4840.6104, -0.095285259], [], 0, "CAN_COLLIDE"]; + _vehicle_1233 = _this; + _this setDir 77.20562; + _this setPos [4224.2837, 4840.6104, -0.095285259]; +}; + +_vehicle_1234 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [4224.9741, 4836.7158, -0.29024652], [], 0, "CAN_COLLIDE"]; + _vehicle_1234 = _this; + _this setDir 82.428879; + _this setPos [4224.9741, 4836.7158, -0.29024652]; +}; + +_vehicle_1235 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [4225.4805, 4832.8784, -0.18821298], [], 0, "CAN_COLLIDE"]; + _vehicle_1235 = _this; + _this setDir 82.428879; + _this setPos [4225.4805, 4832.8784, -0.18821298]; +}; + +_vehicle_1240 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [4237.0669, 4847.6821, -0.26649076], [], 0, "CAN_COLLIDE"]; + _vehicle_1240 = _this; + _this setDir 174.35881; + _this setPos [4237.0669, 4847.6821, -0.26649076]; +}; + +_vehicle_1241 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [4233.084, 4847.2417, -0.28165296], [], 0, "CAN_COLLIDE"]; + _vehicle_1241 = _this; + _this setDir 174.35881; + _this setPos [4233.084, 4847.2417, -0.28165296]; +}; + +_vehicle_1242 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [4229.1919, 4846.7192, -0.3164061], [], 0, "CAN_COLLIDE"]; + _vehicle_1242 = _this; + _this setDir 169.60085; + _this setPos [4229.1919, 4846.7192, -0.3164061]; +}; + +_vehicle_1243 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [4225.2397, 4846.2183, -0.26708832], [], 0, "CAN_COLLIDE"]; + _vehicle_1243 = _this; + _this setDir 174.35881; + _this setPos [4225.2397, 4846.2183, -0.26708832]; +}; + +_vehicle_1248 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [4244.2446, 4834.0781, -0.41050881], [], 0, "CAN_COLLIDE"]; + _vehicle_1248 = _this; + _this setDir -97.093491; + _this setPos [4244.2446, 4834.0781, -0.41050881]; +}; + +_vehicle_1249 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [4243.7217, 4838.0415, -0.26842239], [], 0, "CAN_COLLIDE"]; + _vehicle_1249 = _this; + _this setDir -97.093491; + _this setPos [4243.7217, 4838.0415, -0.26842239]; +}; + +_vehicle_1250 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [4243.1377, 4841.9839, -0.3272759], [], 0, "CAN_COLLIDE"]; + _vehicle_1250 = _this; + _this setDir -97.093491; + _this setPos [4243.1377, 4841.9839, -0.3272759]; +}; + +_vehicle_1251 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [4242.6587, 4845.8257, -0.51001912], [], 0, "CAN_COLLIDE"]; + _vehicle_1251 = _this; + _this setDir -97.093491; + _this setPos [4242.6587, 4845.8257, -0.51001912]; +}; + +_unit_117 = objNull; +if (true) then +{ + _this = createAgent ["TK_CIV_Woman02_EP1", [4236.6968, 4842.8164, 0.36117083], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_117 = _this; + _this setDir 194.36969; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_1257 = objNull; +if (true) then +{ + _this = createVehicle ["Fence_corrugated_plate", [4226.8652, 4830.7383, -0.33793208], [], 0, "CAN_COLLIDE"]; + _vehicle_1257 = _this; + _this setDir 53.001484; + _this setPos [4226.8652, 4830.7383, -0.33793208]; +}; + +_unit_120 = objNull; +if (true) then +{ + _this = createAgent ["TK_CIV_Woman03_EP1", [6676.3252, 6361.1772, 0.72185659], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_120 = _this; + _this setDir 132.67206; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_121 = objNull; +if (true) then +{ + _this = createAgent ["ibr_lingorman7", [7508.0059, 2951.5234], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_121 = _this; + _this setDir 178.10352; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_127 = objNull; +if (true) then +{ + _this = createAgent ["ibr_lingorman6", [2375.4302, 4120.2432, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_127 = _this; + _this setDir 70.515434; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_1570 = objNull; +if (true) then +{ + _this = createVehicle ["Land_tires_EP1", [2372.9741, 4119.0942, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_1570 = _this; + _this setPos [2372.9741, 4119.0942, 7.6293945e-006]; +}; + +_vehicle_1571 = objNull; +if (true) then +{ + _this = createVehicle ["Misc_TyreHeap", [2373.0583, 4121.0146, -0.36407927], [], 0, "CAN_COLLIDE"]; + _vehicle_1571 = _this; + _this setPos [2373.0583, 4121.0146, -0.36407927]; +}; + +_unit_128 = objNull; +if (true) then +{ + _this = createAgent ["ibr_lingorman6s", [1737.4084, 4142.3691, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_128 = _this; + _this setDir 184.57875; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_1573 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [4239.7866, 4838.1948], [], 0, "CAN_COLLIDE"]; + _vehicle_1573 = _this; + _this setDir 263.12741; + _this setVehicleInit "this allowDammage false;"; + _this setPos [4239.7866, 4838.1948]; +}; + +_vehicle_1574 = objNull; +if (true) then +{ + _this = createVehicle ["Land_A_Hospital", [4194.916, 5026.9009, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_1574 = _this; + _this setDir 0.42999688; + _this setPos [4194.916, 5026.9009, 3.8146973e-006]; +}; + +_vehicle_1576 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [7030.1812, 7101.311, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1576 = _this; + _this setDir 177.98137; + _this setVehicleInit "this allowDammage false;"; + _this setPos [7030.1812, 7101.311, -3.0517578e-005]; +}; + +_vehicle_1579 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [3601.4385, 3688.615, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1579 = _this; + _this setDir 93.240929; + _this setVehicleInit "this allowDammage false;"; + _this setPos [3601.4385, 3688.615, 1.5258789e-005]; +}; + +_vehicle_1581 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [4142.8438, 1483.4622, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_1581 = _this; + _this setDir 273.75558; + _this setVehicleInit "this allowDammage false;"; + _this setPos [4142.8438, 1483.4622, 3.8146973e-006]; +}; + +_vehicle_1583 = objNull; +if (true) then +{ + _this = createVehicle ["Info_Board_EP1", [897.94263, 5275.291, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_1583 = _this; + _this setDir 181.31325; + _this setVehicleInit "this allowDammage false;"; + _this setPos [897.94263, 5275.291, 1.9073486e-006]; +}; + +_vehicle_1586 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [2398.7625, 4106.9507, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_1586 = _this; + _this setPos [2398.7625, 4106.9507, 0]; +}; + +_vehicle_1587 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [2383.6909, 4129.8105, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1587 = _this; + _this setDir 251.04749; + _this setPos [2383.6909, 4129.8105, -3.0517578e-005]; +}; + +_vehicle_1589 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [1724.5612, 4134.7891, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_1589 = _this; + _this setDir 278.99225; + _this setPos [1724.5612, 4134.7891, -3.8146973e-006]; +}; + +_vehicle_1591 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [4256.0864, 4486.8037, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_1591 = _this; + _this setDir 251.04749; + _this setPos [4256.0864, 4486.8037, 0]; +}; + +_vehicle_1593 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [4241.6924, 4836.3877, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_1593 = _this; + _this setDir 251.04749; + _this setPos [4241.6924, 4836.3877, 0]; +}; + +_vehicle_1595 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [7038.0854, 7102.2104], [], 0, "CAN_COLLIDE"]; + _vehicle_1595 = _this; + _this setDir 437.86368; + _this setPos [7038.0854, 7102.2104]; +}; + +_vehicle_1597 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [4146.563, 1479.7007], [], 0, "CAN_COLLIDE"]; + _vehicle_1597 = _this; + _this setDir 356.84875; + _this setPos [4146.563, 1479.7007]; +}; + +_vehicle_1599 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [7542.707, 3028.2769, 1.4305115e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_1599 = _this; + _this setDir 251.04749; + _this setPos [7542.707, 3028.2769, 1.4305115e-006]; +}; + +_vehicle_1601 = objNull; +if (true) then +{ + _this = createVehicle ["Land_Fire_barrel", [7508.752, 2949.1206, 1.4305115e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_1601 = _this; + _this setDir 251.04749; + _this setPos [7508.752, 2949.1206, 1.4305115e-006]; +}; + +_vehicle_1602 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [3034.5256, 5933.7026, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1602 = _this; + _this setPos [3034.5256, 5933.7026, 3.0517578e-005]; +}; + +_vehicle_1846 = objNull; +if (true) then +{ + _this = createVehicle ["ClutterCutter_EP1", [2514.342, 3919.6724, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_1846 = _this; + _this setPos [2514.342, 3919.6724, 0]; +}; + +_vehicle_1891 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierWhite_EP1", [3010.3718, 5929.4023, 7.362772], [], 0, "CAN_COLLIDE"]; + _vehicle_1891 = _this; + _this setDir 13.515052; + _this setPos [3010.3718, 5929.4023, 7.362772]; +}; + +_vehicle_1892 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierUSA", [7041.3745, 7092.3813, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1892 = _this; + _this setPos [7041.3745, 7092.3813, 3.0517578e-005]; +}; + +_vehicle_1894 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierOPFOR_EP1", [7514.4966, 2949.5847, 2.0032303], [], 0, "CAN_COLLIDE"]; + _vehicle_1894 = _this; + _this setDir 263.13947; + _this setPos [7514.4966, 2949.5847, 2.0032303]; +}; + +_vehicle_1896 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierWhite_EP1", [4140.8857, 1485.5474, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_1896 = _this; + _this setDir 93.686035; + _this setPos [4140.8857, 1485.5474, -1.9073486e-006]; +}; + +_vehicle_1897 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierWhite_EP1", [2374.2107, 4128.9751, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_1897 = _this; + _this setDir -80.712975; + _this setPos [2374.2107, 4128.9751, 3.8146973e-006]; +}; + +_vehicle_1901 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [6017.5332, 6616.5186, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_1901 = _this; + _this setPos [6017.5332, 6616.5186, 0]; +}; + +_vehicle_1903 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierWhite_EP1", [6009.9697, 6630.625, 1.0490417e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1903 = _this; + _this setDir -7.1864672; + _this setPos [6009.9697, 6630.625, 1.0490417e-005]; +}; + +_unit_154 = objNull; +if (true) then +{ + _this = createAgent ["RU_Doctor", [6678.1494, 4294.6987, 0.55937135], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_154 = _this; + _this setDir 15.470127; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;"; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_unit_159 = objNull; +if (true) then +{ + _this = createAgent ["TK_CIV_Takistani04_EP1", [4099.8921, 9243.417, 6.3896179e-005], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_159 = _this; + _this setDir 170.86682; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_1948 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [4078.1492, 9223.8379, -3.7553658], [], 0, "CAN_COLLIDE"]; + _vehicle_1948 = _this; + _this setPos [4078.1492, 9223.8379, -3.7553658]; +}; + +_vehicle_1949 = objNull; +if (true) then +{ + _this = createVehicle ["Garbage_can", [9297.4531, 3854.4102, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_1949 = _this; + _this setPos [9297.4531, 3854.4102, 1.9073486e-006]; +}; + +_vehicle_1950 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHEmpty", [9297.4453, 3854.3967, 1.4305115e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_1950 = _this; + _this setPos [9297.4453, 3854.3967, 1.4305115e-005]; +}; + +_vehicle_1952 = objNull; +if (true) then +{ + _this = createVehicle ["HeliHCivil", [4210.439, 1480.9308, 0], [], 0, "CAN_COLLIDE"]; + _vehicle_1952 = _this; + _this setPos [4210.439, 1480.9308, 0]; +}; + +_unit_169 = objNull; +if (true) then +{ + _this = createAgent ["Functionary1", [4144.0195, 1478.6262], [], 0, "CAN_COLLIDE"]; + {_this removeMagazine _x;} count magazines _this; + removeAllWeapons _this; + _this switchMove ""; + _unit_169 = _this; + _this setDir 467.24658; + _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; + _this setUnitAbility 0.60000002; + _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; +}; + +_vehicle_1954 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier_large", [4148.2959, 1479.7568, 0.017693177], [], 0, "CAN_COLLIDE"]; + _vehicle_1954 = _this; + _this setDir 92.813698; + _this setPos [4148.2959, 1479.7568, 0.017693177]; +}; + +processInitCommands; + diff --git a/TraderCitySources/8.ProvingGrounds_PMC/mission.sqf b/TraderCitySources/8.ProvingGrounds_PMC/mission.sqf new file mode 100644 index 000000000..8a61a0383 --- /dev/null +++ b/TraderCitySources/8.ProvingGrounds_PMC/mission.sqf @@ -0,0 +1,2610 @@ +_vehicle_11 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallDoorway_DZ", [976.98358, 1215.2655, -0.44319895], [], 0, "CAN_COLLIDE"]; + _vehicle_11 = _this; + _this setDir 39.112083; + _this setPos [976.98358, 1215.2655, -0.44319895]; +}; + +_vehicle_15 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallDoorway_DZ", [945.5545, 1214.6215, -0.10131484], [], 0, "CAN_COLLIDE"]; + _vehicle_15 = _this; + _this setDir -46.44511; + _this setPos [945.5545, 1214.6215, -0.10131484]; +}; + +_vehicle_17 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [972.24097, 1216.9164, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_17 = _this; + _this setDir -0.78567427; + _this setPos [972.24097, 1216.9164, -3.8146973e-006]; +}; + +_vehicle_19 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [961.24927, 1216.7902], [], 0, "CAN_COLLIDE"]; + _vehicle_19 = _this; + _this setDir -0.78567427; + _this setPos [961.24927, 1216.7902]; +}; + +_vehicle_21 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [966.7345, 1216.8573, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_21 = _this; + _this setDir -0.78567427; + _this setPos [966.7345, 1216.8573, -1.5258789e-005]; +}; + +_vehicle_23 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [955.78137, 1216.7102, -1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_23 = _this; + _this setDir -0.78567427; + _this setPos [955.78137, 1216.7102, -1.1444092e-005]; +}; + +_vehicle_25 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [950.21021, 1216.681], [], 0, "CAN_COLLIDE"]; + _vehicle_25 = _this; + _this setDir -0.78567427; + _this setPos [950.21021, 1216.681]; +}; + +_vehicle_42 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallDoorway_DZ", [983.89496, 1180.5688, -0.17801932], [], 0, "CAN_COLLIDE"]; + _vehicle_42 = _this; + _this setDir 128.9664; + _this setPos [983.89496, 1180.5688, -0.17801932]; +}; + +_vehicle_43 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallDoorway_DZ", [981.23853, 1211.745, -0.47555509], [], 0, "CAN_COLLIDE"]; + _vehicle_43 = _this; + _this setDir 39.763432; + _this setPos [981.23853, 1211.745, -0.47555509]; +}; + +_vehicle_44 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [985.22821, 1185.4089, -0.26159215], [], 0, "CAN_COLLIDE"]; + _vehicle_44 = _this; + _this setDir 85.42276; + _this setPos [985.22821, 1185.4089, -0.26159215]; +}; + +_vehicle_45 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [984.40173, 1196.3651, 0.040129926], [], 0, "CAN_COLLIDE"]; + _vehicle_45 = _this; + _this setDir 85.42276; + _this setPos [984.40173, 1196.3651, 0.040129926]; +}; + +_vehicle_46 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [984.80383, 1190.901, -0.086858556], [], 0, "CAN_COLLIDE"]; + _vehicle_46 = _this; + _this setDir 85.42276; + _this setPos [984.80383, 1190.901, -0.086858556]; +}; + +_vehicle_47 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [983.9917, 1201.8231, -0.093886107], [], 0, "CAN_COLLIDE"]; + _vehicle_47 = _this; + _this setDir 85.42276; + _this setPos [983.9917, 1201.8231, -0.093886107]; +}; + +_vehicle_48 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [983.565, 1207.3903, -0.16262688], [], 0, "CAN_COLLIDE"]; + _vehicle_48 = _this; + _this setDir 85.42276; + _this setPos [983.565, 1207.3903, -0.16262688]; +}; + +_vehicle_70 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallDoorway_DZ", [949.64258, 1175.8481, -0.17012814], [], 0, "CAN_COLLIDE"]; + _vehicle_70 = _this; + _this setDir -138.13116; + _this setPos [949.64258, 1175.8481, -0.17012814]; +}; + +_vehicle_72 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [954.45966, 1174.1776, -0.18153554], [], 0, "CAN_COLLIDE"]; + _vehicle_72 = _this; + _this setDir -182.02788; + _this setPos [954.45966, 1174.1776, -0.18153554]; +}; + +_vehicle_73 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [965.38831, 1174.5474, -0.028286807], [], 0, "CAN_COLLIDE"]; + _vehicle_73 = _this; + _this setDir -182.02788; + _this setPos [965.38831, 1174.5474, -0.028286807]; +}; + +_vehicle_74 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [959.96619, 1174.4036, -0.065624237], [], 0, "CAN_COLLIDE"]; + _vehicle_74 = _this; + _this setDir -182.02788; + _this setPos [959.96619, 1174.4036, -0.065624237]; +}; + +_vehicle_75 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [970.85156, 1174.7048, -0.059070587], [], 0, "CAN_COLLIDE"]; + _vehicle_75 = _this; + _this setDir -182.02788; + _this setPos [970.85156, 1174.7048, -0.059070587]; +}; + +_vehicle_76 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [976.31995, 1174.8621, -0.0022544861], [], 0, "CAN_COLLIDE"]; + _vehicle_76 = _this; + _this setDir -182.02788; + _this setPos [976.31995, 1174.8621, -0.0022544861]; +}; + +_vehicle_77 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallDoorway_DZ", [942.06866, 1210.4423, 0.0026153848], [], 0, "CAN_COLLIDE"]; + _vehicle_77 = _this; + _this setDir -51.751945; + _this setPos [942.06866, 1210.4423, 0.0026153848]; +}; + +_vehicle_78 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallDoorway_DZ", [945.52551, 1179.4592, -0.12995173], [], 0, "CAN_COLLIDE"]; + _vehicle_78 = _this; + _this setDir -140.26277; + _this setPos [945.52551, 1179.4592, -0.12995173]; +}; + +_vehicle_79 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [940.69934, 1205.5891, -0.090165481], [], 0, "CAN_COLLIDE"]; + _vehicle_79 = _this; + _this setDir -95.81945; + _this setPos [940.69934, 1205.5891, -0.090165481]; +}; + +_vehicle_80 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [941.8609, 1194.6543, -0.056147628], [], 0, "CAN_COLLIDE"]; + _vehicle_80 = _this; + _this setDir -95.81945; + _this setPos [941.8609, 1194.6543, -0.056147628]; +}; + +_vehicle_81 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [941.24847, 1200.1356, -0.092359781], [], 0, "CAN_COLLIDE"]; + _vehicle_81 = _this; + _this setDir -95.81945; + _this setPos [941.24847, 1200.1356, -0.092359781]; +}; + +_vehicle_82 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [942.43793, 1189.2219, -0.25844368], [], 0, "CAN_COLLIDE"]; + _vehicle_82 = _this; + _this setDir -95.81945; + _this setPos [942.43793, 1189.2219, -0.25844368]; +}; + +_vehicle_83 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [943.08057, 1184.038, -0.18722941], [], 0, "CAN_COLLIDE"]; + _vehicle_83 = _this; + _this setDir -98.256569; + _this setPos [943.08057, 1184.038, -0.18722941]; +}; + +_vehicle_99 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [967.93176, 1174.6237, 3.2440071], [], 0, "CAN_COLLIDE"]; + _vehicle_99 = _this; + _this setDir -182.02788; + _this setPos [967.93176, 1174.6237, 3.2440071]; +}; + +_vehicle_101 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [959.96472, 1174.3831, 3.2535827], [], 0, "CAN_COLLIDE"]; + _vehicle_101 = _this; + _this setDir -182.02788; + _this setPos [959.96472, 1174.3831, 3.2535827]; +}; + +_vehicle_103 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [954.46826, 1174.1428, 3.0831351], [], 0, "CAN_COLLIDE"]; + _vehicle_103 = _this; + _this setDir -182.54935; + _this setPos [954.46826, 1174.1428, 3.0831351]; +}; + +_vehicle_105 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [980.81714, 1177.0211, 3.1412253], [], 0, "CAN_COLLIDE"]; + _vehicle_105 = _this; + _this setDir -227.13271; + _this setPos [980.81714, 1177.0211, 3.1412253]; +}; + +_vehicle_107 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [985.29095, 1185.3971, 2.9678195], [], 0, "CAN_COLLIDE"]; + _vehicle_107 = _this; + _this setDir -274.65533; + _this setPos [985.29095, 1185.3971, 2.9678195]; +}; + +_vehicle_109 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [983.91248, 1180.556, 2.9331114], [], 0, "CAN_COLLIDE"]; + _vehicle_109 = _this; + _this setDir -230.81146; + _this setPos [983.91248, 1180.556, 2.9331114]; +}; + +_vehicle_111 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [976.25861, 1174.8827, 3.23597], [], 0, "CAN_COLLIDE"]; + _vehicle_111 = _this; + _this setDir -182.02788; + _this setPos [976.25861, 1174.8827, 3.23597]; +}; + +_vehicle_114 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [984.4892, 1193.4794, 3.3733957], [], 0, "CAN_COLLIDE"]; + _vehicle_114 = _this; + _this setDir 85.959999; + _this setPos [984.4892, 1193.4794, 3.3733957]; +}; + +_vehicle_116 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [983.94031, 1201.894, 3.1347957], [], 0, "CAN_COLLIDE"]; + _vehicle_116 = _this; + _this setDir 85.42276; + _this setPos [983.94031, 1201.894, 3.1347957]; +}; + +_vehicle_118 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [983.51495, 1207.3284, 2.867202], [], 0, "CAN_COLLIDE"]; + _vehicle_118 = _this; + _this setDir 85.42276; + _this setPos [983.51495, 1207.3284, 2.867202]; +}; + +_vehicle_121 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [977.0578, 1215.1818, 2.9326677], [], 0, "CAN_COLLIDE"]; + _vehicle_121 = _this; + _this setDir 39.001125; + _this setPos [977.0578, 1215.1818, 2.9326677]; +}; + +_vehicle_123 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [972.14227, 1216.8496, 2.7406042], [], 0, "CAN_COLLIDE"]; + _vehicle_123 = _this; + _this setDir -0.78567427; + _this setPos [972.14227, 1216.8496, 2.7406042]; +}; + +_vehicle_125 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [963.39038, 1216.8097, 2.8353038], [], 0, "CAN_COLLIDE"]; + _vehicle_125 = _this; + _this setDir -0.78567427; + _this setPos [963.39038, 1216.8097, 2.8353038]; +}; + +_vehicle_127 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [981.22571, 1211.6809, 2.8889327], [], 0, "CAN_COLLIDE"]; + _vehicle_127 = _this; + _this setDir 39.715183; + _this setPos [981.22571, 1211.6809, 2.8889327]; +}; + +_vehicle_129 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [950.14557, 1216.715, 2.5781763], [], 0, "CAN_COLLIDE"]; + _vehicle_129 = _this; + _this setDir -0.78567427; + _this setPos [950.14557, 1216.715, 2.5781763]; +}; + +_vehicle_131 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [955.55725, 1216.7081, 2.6182241], [], 0, "CAN_COLLIDE"]; + _vehicle_131 = _this; + _this setDir -0.78567427; + _this setPos [955.55725, 1216.7081, 2.6182241]; +}; + +_vehicle_134 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [940.55121, 1205.5404, 2.9846528], [], 0, "CAN_COLLIDE"]; + _vehicle_134 = _this; + _this setDir -95.81945; + _this setPos [940.55121, 1205.5404, 2.9846528]; +}; + +_vehicle_136 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [943.11713, 1183.7289, 2.9274299], [], 0, "CAN_COLLIDE"]; + _vehicle_136 = _this; + _this setDir -98.926971; + _this setPos [943.11713, 1183.7289, 2.9274299]; +}; + +_vehicle_138 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [941.48059, 1197.354, 3.1770906], [], 0, "CAN_COLLIDE"]; + _vehicle_138 = _this; + _this setDir -95.664772; + _this setPos [941.48059, 1197.354, 3.1770906]; +}; + +_vehicle_140 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [942.40906, 1189.1885, 3.0344567], [], 0, "CAN_COLLIDE"]; + _vehicle_140 = _this; + _this setDir -95.81945; + _this setPos [942.40906, 1189.1885, 3.0344567]; +}; + +_vehicle_141 = objNull; +if (true) then +{ + _this = createVehicle ["Hhedgehog_concrete", [969.86646, 1204.7124, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_141 = _this; + _this setDir 41.751057; + _this setPos [969.86646, 1204.7124, -3.8146973e-006]; +}; + +_vehicle_142 = objNull; +if (true) then +{ + _this = createVehicle ["Land_fort_artillery_nest_EP1", [968.21582, 1192.1915, -0.58155876], [], 0, "CAN_COLLIDE"]; + _vehicle_142 = _this; + _this setDir -45.229084; + _this setPos [968.21582, 1192.1915, -0.58155876]; +}; + +_vehicle_143 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier5", [953.29706, 1202.3467, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_143 = _this; + _this setDir -49.163273; + _this setPos [953.29706, 1202.3467, 2.2888184e-005]; +}; + +_vehicle_145 = objNull; +if (true) then +{ + _this = createVehicle ["Land_HBarrier5", [951.01001, 1203.2737, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_145 = _this; + _this setDir 42.812546; + _this setPos [951.01001, 1203.2737, 1.1444092e-005]; +}; + +_vehicle_147 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_EP1", [971.86688, 1189.6481, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_147 = _this; + _this setPos [971.86688, 1189.6481, 7.6293945e-006]; +}; + +_vehicle_149 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_EP1", [973.65717, 1182.0671, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_149 = _this; + _this setPos [973.65717, 1182.0671, 3.8146973e-006]; +}; + +_vehicle_151 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_EP1", [976.68677, 1184.9224, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_151 = _this; + _this setPos [976.68677, 1184.9224, 1.5258789e-005]; +}; + +_vehicle_153 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_EP1", [969.88068, 1210.9701, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_153 = _this; + _this setPos [969.88068, 1210.9701, -7.6293945e-006]; +}; + +_vehicle_155 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_EP1", [974.81738, 1206.6646, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_155 = _this; + _this setPos [974.81738, 1206.6646, 2.2888184e-005]; +}; + +_vehicle_157 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_EP1", [945.89783, 1206.3196], [], 0, "CAN_COLLIDE"]; + _vehicle_157 = _this; + _this setPos [945.89783, 1206.3196]; +}; + +_vehicle_159 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_EP1", [949.95459, 1210.569, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_159 = _this; + _this setPos [949.95459, 1210.569, 1.5258789e-005]; +}; + +_vehicle_161 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_EP1", [953.15833, 1179.6998, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_161 = _this; + _this setPos [953.15833, 1179.6998, 3.8146973e-006]; +}; + +_vehicle_163 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_EP1", [947.84039, 1183.0111], [], 0, "CAN_COLLIDE"]; + _vehicle_163 = _this; + _this setPos [947.84039, 1183.0111]; +}; + +_vehicle_165 = objNull; +if (true) then +{ + _this = createVehicle ["MetalFloor_DZ", [955.60052, 1171.6431, 6.3578749], [], 0, "CAN_COLLIDE"]; + _vehicle_165 = _this; + _this setDir -1.8623306; + _this setPos [955.60052, 1171.6431, 6.3578749]; +}; + +_vehicle_167 = objNull; +if (true) then +{ + _this = createVehicle ["MetalFloor_DZ", [960.6449, 1171.9196, 6.563571], [], 0, "CAN_COLLIDE"]; + _vehicle_167 = _this; + _this setDir -1.2745818; + _this setPos [960.6449, 1171.9196, 6.563571]; +}; + +_vehicle_169 = objNull; +if (true) then +{ + _this = createVehicle ["MetalFloor_DZ", [965.89404, 1172.1377, 6.5944347], [], 0, "CAN_COLLIDE"]; + _vehicle_169 = _this; + _this setDir -1.4879973; + _this setPos [965.89404, 1172.1377, 6.5944347]; +}; + +_vehicle_171 = objNull; +if (true) then +{ + _this = createVehicle ["MetalFloor_DZ", [971.07074, 1172.3226, 6.4293656], [], 0, "CAN_COLLIDE"]; + _vehicle_171 = _this; + _this setDir -1.8714237; 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+ _this setPos [986.82556, 1195.7769, 6.6295886]; +}; + +_vehicle_182 = objNull; +if (true) then +{ + _this = createVehicle ["MetalFloor_DZ", [986.44135, 1200.9501, 6.4861307], [], 0, "CAN_COLLIDE"]; + _vehicle_182 = _this; + _this setDir -4.8632813; + _this setPos [986.44135, 1200.9501, 6.4861307]; +}; + +_vehicle_184 = objNull; +if (true) then +{ + _this = createVehicle ["MetalFloor_DZ", [986.04034, 1206.1122, 6.2828875], [], 0, "CAN_COLLIDE"]; + _vehicle_184 = _this; + _this setDir -4.8632813; + _this setPos [986.04034, 1206.1122, 6.2828875]; +}; + +_vehicle_186 = objNull; +if (true) then +{ + _this = createVehicle ["MetalFloor_DZ", [972.24133, 1219.5394, 5.9340854], [], 0, "CAN_COLLIDE"]; + _vehicle_186 = _this; + _this setDir -0.7946704; + _this setPos [972.24133, 1219.5394, 5.9340854]; +}; + +_vehicle_191 = objNull; +if (true) then +{ + _this = createVehicle ["MetalFloor_DZ", [967.00598, 1219.3851, 5.989563], [], 0, "CAN_COLLIDE"]; + _vehicle_191 = _this; + _this setDir -0.11796143; + _this setPos [967.00598, 1219.3851, 5.989563]; +}; + +_vehicle_193 = objNull; +if (true) then +{ + _this = createVehicle ["MetalFloor_DZ", [961.75549, 1219.3276, 5.9600053], [], 0, "CAN_COLLIDE"]; + _vehicle_193 = _this; + _this setDir -0.6977399; + _this setPos [961.75549, 1219.3276, 5.9600053]; +}; + +_vehicle_195 = objNull; +if (true) then +{ + _this = createVehicle ["MetalFloor_DZ", [956.63617, 1219.3431, 5.8457036], [], 0, "CAN_COLLIDE"]; + _vehicle_195 = _this; + _this setDir -0.41221815; + _this setPos [956.63617, 1219.3431, 5.8457036]; +}; + +_vehicle_197 = objNull; +if (true) then +{ + _this = createVehicle ["MetalFloor_DZ", [951.47864, 1219.2184, 5.866714], [], 0, "CAN_COLLIDE"]; + _vehicle_197 = _this; + _this setDir -0.43482465; + _this setPos [951.47864, 1219.2184, 5.866714]; +}; + +_vehicle_199 = objNull; +if (true) then +{ + _this = createVehicle ["MetalFloor_DZ", [937.9931, 1205.4401, 6.2380533], [], 0, "CAN_COLLIDE"]; + _vehicle_199 = _this; + _this setDir -5.8896704; + _this setPos [937.9931, 1205.4401, 6.2380533]; +}; + +_vehicle_202 = objNull; +if (true) then +{ + _this = createVehicle ["MetalFloor_DZ", [938.63293, 1200.2307, 6.3060913], [], 0, "CAN_COLLIDE"]; + _vehicle_202 = _this; + _this setDir -6.7493625; + _this setPos [938.63293, 1200.2307, 6.3060913]; +}; + +_vehicle_204 = objNull; +if (true) then +{ + _this = createVehicle ["MetalFloor_DZ", [939.12476, 1195.0276, 6.4776812], [], 0, "CAN_COLLIDE"]; + _vehicle_204 = _this; + _this setDir -5.1954103; + _this setPos [939.12476, 1195.0276, 6.4776812]; +}; + +_vehicle_206 = objNull; +if (true) then +{ + _this = createVehicle ["MetalFloor_DZ", [939.53094, 1189.9193, 6.2123995], [], 0, "CAN_COLLIDE"]; + _vehicle_206 = _this; + _this setDir -6.9485745; + _this setPos [939.53094, 1189.9193, 6.2123995]; +}; + +_vehicle_208 = objNull; +if (true) then +{ + _this = createVehicle ["MetalFloor_DZ", [940.22705, 1184.7175, 5.9109454], [], 0, "CAN_COLLIDE"]; + _vehicle_208 = _this; + _this setDir -6.7944565; + _this setPos [940.22705, 1184.7175, 5.9109454]; +}; + +_vehicle_259 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSSidl3", [955.65497, 1191.9146, 5.7220459e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_259 = _this; + _this setDir 53.855965; + _this setPos [955.65497, 1191.9146, 5.7220459e-005]; +}; + +_vehicle_261 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSSidl3", [966.13361, 1205.6694, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_261 = _this; + _this setDir 13.003118; + _this setPos [966.13361, 1205.6694, 2.2888184e-005]; +}; + +_vehicle_263 = objNull; +if (true) then +{ + _this = createVehicle ["ASC_EU_LHSSidl3", [971.32379, 1189.9097, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_263 = _this; + _this setDir 117.17067; + _this setPos [971.32379, 1189.9097, 3.0517578e-005]; +}; + +_vehicle_269 = objNull; +if (true) then +{ + _this = createVehicle ["Hedgehog_EP1", [955.11255, 1192.0878, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_269 = _this; + _this setDir 49.15369; + _this setPos [955.11255, 1192.0878, 7.6293945e-006]; +}; + +_vehicle_309 = objNull; +if (true) then +{ + _this = createVehicle ["StickFence_DZ", [984.37482, 1197.6168, 6.2413149], [], 0, "CAN_COLLIDE"]; + _vehicle_309 = _this; + _this setDir 444.68835; + _this setPos [984.37482, 1197.6168, 6.2413149]; +}; + +_vehicle_314 = objNull; +if (true) then +{ + _this = createVehicle ["StickFence_DZ", [983.77979, 1203.3976, 5.8566685], [], 0, "CAN_COLLIDE"]; + _vehicle_314 = _this; + _this setDir 84.867805; + _this setPos [983.77979, 1203.3976, 5.8566685]; +}; + +_vehicle_316 = objNull; +if (true) then +{ + _this = createVehicle ["StickFence_DZ", [984.24286, 1197.5458, 6.7424421], [], 0, "CAN_COLLIDE"]; + _vehicle_316 = _this; + _this setDir -93.410545; + _this setPos [984.24286, 1197.5458, 6.7424421]; +}; + +_vehicle_318 = objNull; +if (true) then +{ + _this = createVehicle ["StickFence_DZ", [984.52301, 1193.1525, 6.4637742], [], 0, "CAN_COLLIDE"]; + _vehicle_318 = _this; + _this setDir -96.126366; + _this setPos [984.52301, 1193.1525, 6.4637742]; +}; + +_vehicle_320 = objNull; +if (true) then +{ + _this = createVehicle ["StickFence_DZ", [985.25195, 1188.1895, 5.6621161], [], 0, "CAN_COLLIDE"]; + _vehicle_320 = _this; + _this setDir -93.584694; + _this setPos [985.25195, 1188.1895, 5.6621161]; +}; + +_vehicle_326 = objNull; +if (true) then +{ + _this = createVehicle ["StickFence_DZ", [973.08923, 1174.7042, 6.3274288], [], 0, "CAN_COLLIDE"]; + _vehicle_326 = _this; + _this setDir -181.97098; + _this setPos [973.08923, 1174.7042, 6.3274288]; +}; + +_vehicle_329 = objNull; +if (true) then +{ + _this = createVehicle ["StickFence_DZ", [967.36572, 1174.6792, 6.5536408], [], 0, "CAN_COLLIDE"]; + _vehicle_329 = _this; + _this setDir -182.82864; + _this setPos [967.36572, 1174.6792, 6.5536408]; +}; + +_vehicle_332 = objNull; +if (true) then +{ + _this = createVehicle ["StickFence_DZ", [961.35797, 1174.4109, 6.5051684], [], 0, "CAN_COLLIDE"]; + _vehicle_332 = _this; + _this setDir -182.82864; + _this setPos [961.35797, 1174.4109, 6.5051684]; +}; + +_vehicle_334 = objNull; +if (true) then +{ + _this = createVehicle ["StickFence_DZ", [955.33649, 1174.0957, 6.6036386], [], 0, "CAN_COLLIDE"]; + _vehicle_334 = _this; + _this setDir -182.48982; + _this setPos [955.33649, 1174.0957, 6.6036386]; +}; + +_vehicle_336 = objNull; +if (true) then +{ + _this = createVehicle ["StickFence_DZ", [951.84448, 1173.949, 6.4946861], [], 0, "CAN_COLLIDE"]; + _vehicle_336 = _this; + _this setDir -182.82864; + _this setPos [951.84448, 1173.949, 6.4946861]; +}; + +_vehicle_339 = objNull; +if (true) then +{ + _this = createVehicle ["StickFence_DZ", [942.69806, 1186.9335, 5.7390804], [], 0, "CAN_COLLIDE"]; + _vehicle_339 = _this; + _this setDir -99.450096; + _this setPos [942.69806, 1186.9335, 5.7390804]; +}; + +_vehicle_341 = objNull; +if (true) then +{ + _this = createVehicle ["StickFence_DZ", [942.06256, 1192.9636, 6.045084], [], 0, "CAN_COLLIDE"]; + _vehicle_341 = _this; + _this setDir -96.126366; + _this setPos [942.06256, 1192.9636, 6.045084]; +}; + +_vehicle_343 = objNull; +if (true) then +{ + _this = createVehicle ["StickFence_DZ", [941.3963, 1198.642, 6.2383785], [], 0, "CAN_COLLIDE"]; + _vehicle_343 = _this; + _this setDir -96.126366; + _this setPos [941.3963, 1198.642, 6.2383785]; +}; + +_vehicle_345 = objNull; +if (true) then +{ + _this = createVehicle ["StickFence_DZ", [940.23022, 1208.3337, 6.3230538], [], 0, "CAN_COLLIDE"]; + _vehicle_345 = _this; + _this setDir -96.126366; + _this setPos [940.23022, 1208.3337, 6.3230538]; +}; + +_vehicle_347 = objNull; +if (true) then +{ + _this = createVehicle ["StickFence_DZ", [940.73547, 1204.7853, 6.4245868], [], 0, "CAN_COLLIDE"]; + _vehicle_347 = _this; + _this setDir -97.990479; + _this setPos [940.73547, 1204.7853, 6.4245868]; +}; + +_vehicle_350 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [935.43878, 1204.9462, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_350 = _this; + _this setDir -95.81945; + _this setPos [935.43878, 1204.9462, 1.1444092e-005]; +}; + +_vehicle_352 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [935.98309, 1199.5125, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_352 = _this; + _this setDir -95.81945; + _this setPos [935.98309, 1199.5125, 1.1444092e-005]; +}; + +_vehicle_354 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [936.56152, 1194.038, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_354 = _this; + _this setDir -95.81945; + _this setPos [936.56152, 1194.038, 3.8146973e-006]; +}; + +_vehicle_356 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [936.56659, 1194.0011, 3.218287], [], 0, "CAN_COLLIDE"]; + _vehicle_356 = _this; + _this setDir -95.81945; + _this setPos [936.56659, 1194.0011, 3.218287]; +}; + +_vehicle_358 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [937.65912, 1183.1309], [], 0, "CAN_COLLIDE"]; + _vehicle_358 = _this; + _this setDir -95.81945; + _this setPos [937.65912, 1183.1309]; +}; + +_vehicle_360 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [935.44708, 1204.884, 3.0691922], [], 0, "CAN_COLLIDE"]; + _vehicle_360 = _this; + _this setDir -95.81945; + _this setPos [935.44708, 1204.884, 3.0691922]; +}; + +_vehicle_362 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [935.98566, 1199.4719, 3.1721272], [], 0, "CAN_COLLIDE"]; + _vehicle_362 = _this; + _this setDir -95.81945; + _this setPos [935.98566, 1199.4719, 3.1721272]; +}; + +_vehicle_364 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [937.09955, 1188.5759, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_364 = _this; + _this setDir -95.81945; + _this setPos [937.09955, 1188.5759, -7.6293945e-006]; +}; + +_vehicle_366 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [937.1236, 1188.548, 2.9773419], [], 0, "CAN_COLLIDE"]; + _vehicle_366 = _this; + _this setDir -95.81945; + _this setPos [937.1236, 1188.548, 2.9773419]; +}; + +_vehicle_368 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [937.64246, 1183.1211, 2.7700505], [], 0, "CAN_COLLIDE"]; + _vehicle_368 = _this; + _this setDir -95.81945; + _this setPos [937.64246, 1183.1211, 2.7700505]; +}; + +_vehicle_379 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [937.45258, 1183.1738, 5.6009421], [], 0, "CAN_COLLIDE"]; + _vehicle_379 = _this; + _this setDir 84.043228; + _this setPos [937.45258, 1183.1738, 5.6009421]; +}; + +_vehicle_382 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [936.96344, 1188.5731, 5.8863621], [], 0, "CAN_COLLIDE"]; + _vehicle_382 = _this; + _this setDir 84.043228; + _this setPos [936.96344, 1188.5731, 5.8863621]; +}; + +_vehicle_384 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [936.38641, 1194.0133, 6.1365662], [], 0, "CAN_COLLIDE"]; + _vehicle_384 = _this; + _this setDir 84.043228; + _this setPos [936.38641, 1194.0133, 6.1365662]; +}; + +_vehicle_386 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [935.83478, 1199.4467, 6.09728], [], 0, "CAN_COLLIDE"]; + _vehicle_386 = _this; + _this setDir 84.043228; + _this setPos [935.83478, 1199.4467, 6.09728]; +}; + +_vehicle_388 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [935.29932, 1204.8822, 6.0089383], [], 0, "CAN_COLLIDE"]; + _vehicle_388 = _this; + _this setDir 84.043228; + _this setPos [935.29932, 1204.8822, 6.0089383]; +}; + +_vehicle_390 = objNull; +if (true) then +{ + _this = createVehicle ["WoodStairs_DZ", [941.91595, 1184.9628, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_390 = _this; + _this setDir 82.16407; + _this setPos [941.91595, 1184.9628, -3.8146973e-006]; +}; + +_vehicle_392 = objNull; +if (true) then +{ + _this = createVehicle ["WoodStairsSans_DZ", [942.42145, 1181.5002, 2.7325687], [], 0, "CAN_COLLIDE"]; + _vehicle_392 = _this; + _this setDir 82.021248; + _this setPos [942.42145, 1181.5002, 2.7325687]; +}; + +_vehicle_394 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [945.62769, 1179.3745, 2.8508148], [], 0, "CAN_COLLIDE"]; + _vehicle_394 = _this; + _this setDir -139.52107; + _this setPos [945.62769, 1179.3745, 2.8508148]; +}; + +_vehicle_396 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [949.79871, 1175.7643, 2.8716443], [], 0, "CAN_COLLIDE"]; + _vehicle_396 = _this; + _this setDir -139.08076; + _this setPos [949.79871, 1175.7643, 2.8716443]; +}; + +_vehicle_399 = objNull; +if (true) then +{ + _this = createVehicle ["MetalFloor_DZ", [950.39868, 1171.4431, 6.0822821], [], 0, "CAN_COLLIDE"]; + _vehicle_399 = _this; + _this setDir -0.71963936; + _this setPos [950.39868, 1171.4431, 6.0822821]; +}; + +_vehicle_401 = objNull; +if (true) then +{ + _this = createVehicle ["MetalFloor_DZ", [948.46094, 1173.4912, 5.8570542], [], 0, "CAN_COLLIDE"]; + _vehicle_401 = _this; + _this setDir 40.183998; + _this setPos [948.46094, 1173.4912, 5.8570542]; +}; + +_vehicle_404 = objNull; +if (true) then +{ + _this = createVehicle ["MetalFloor_DZ", [944.54266, 1176.8512, 5.4869218], [], 0, "CAN_COLLIDE"]; + _vehicle_404 = _this; + _this setDir 40.183998; + _this setPos [944.54266, 1176.8512, 5.4869218]; +}; + +_vehicle_406 = objNull; +if (true) then +{ + _this = createVehicle ["MetalFloor_DZ", [941.46857, 1176.9507, 5.3468194], [], 0, "CAN_COLLIDE"]; + _vehicle_406 = _this; + _this setDir 79.680428; + _this setPos [941.46857, 1176.9507, 5.3468194]; +}; + +_vehicle_408 = objNull; +if (true) then +{ + _this = createVehicle ["MetalFloor_DZ", [946.87396, 1174.5968, 5.650682], [], 0, "CAN_COLLIDE"]; + _vehicle_408 = _this; + _this setDir 40.183998; + _this setPos [946.87396, 1174.5968, 5.650682]; +}; + +_vehicle_410 = objNull; +if (true) then +{ + _this = createVehicle ["MetalFloor_DZ", [949.62891, 1172.2479, 6.0545893], [], 0, "CAN_COLLIDE"]; + _vehicle_410 = _this; + _this setDir 41.770412; + _this setPos [949.62891, 1172.2479, 6.0545893]; +}; + +_vehicle_416 = objNull; +if (true) then +{ + _this = createVehicle ["WoodFloorHalf_DZ", [940.34009, 1181.6936, 5.575211], [], 0, "CAN_COLLIDE"]; + _vehicle_416 = _this; + _this setDir -8.3236332; + _this setPos [940.34009, 1181.6936, 5.575211]; +}; + +_vehicle_420 = objNull; +if (true) then +{ + _this = createVehicle ["WoodFloorHalf_DZ", [939.16327, 1181.515, 5.5625687], [], 0, "CAN_COLLIDE"]; + _vehicle_420 = _this; + _this setDir -8.3236332; + _this setPos [939.16327, 1181.515, 5.5625687]; +}; + +_vehicle_422 = objNull; +if (true) then +{ + _this = createVehicle ["WoodSmallWallThird_DZ", [941.44196, 1181.813, 5.8300061], [], 0, "CAN_COLLIDE"]; + _vehicle_422 = _this; + _this setDir 84.424561; + _this setPos [941.44196, 1181.813, 5.8300061]; +}; + +_vehicle_424 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [945.55475, 1214.6422, 3.2272067], [], 0, "CAN_COLLIDE"]; + _vehicle_424 = _this; + _this setDir -46.252682; + _this setPos [945.55475, 1214.6422, 3.2272067]; +}; + +_vehicle_426 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [942.08685, 1210.4292, 3.291069], [], 0, "CAN_COLLIDE"]; + _vehicle_426 = _this; + _this setDir -51.478916; + _this setPos [942.08685, 1210.4292, 3.291069]; +}; + +_vehicle_429 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [951.06207, 1221.7798, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_429 = _this; + _this setDir -0.78567427; + _this setPos [951.06207, 1221.7798, 7.6293945e-006]; +}; + +_vehicle_431 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [951.07251, 1221.8258, 2.570226], [], 0, "CAN_COLLIDE"]; + _vehicle_431 = _this; + _this setDir -0.78567427; + _this setPos [951.07251, 1221.8258, 2.570226]; +}; + +_vehicle_433 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [956.59912, 1221.8771, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_433 = _this; + _this setDir -0.78567427; + _this setPos [956.59912, 1221.8771, 7.6293945e-006]; +}; + +_vehicle_435 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [956.57556, 1221.8854, 2.5799875], [], 0, "CAN_COLLIDE"]; + _vehicle_435 = _this; + _this setDir -0.78567427; + _this setPos [956.57556, 1221.8854, 2.5799875]; +}; + +_vehicle_437 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [962.13409, 1221.9867], [], 0, "CAN_COLLIDE"]; + _vehicle_437 = _this; + _this setDir -0.78567427; + _this setPos [962.13409, 1221.9867]; +}; + +_vehicle_439 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [962.10339, 1221.9742, 2.7691724], [], 0, "CAN_COLLIDE"]; + _vehicle_439 = _this; + _this setDir -0.78567427; + _this setPos [962.10339, 1221.9742, 2.7691724]; +}; + +_vehicle_441 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [967.64972, 1222.082, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_441 = _this; + _this setDir -0.78567427; + _this setPos [967.64972, 1222.082, 3.8146973e-006]; +}; + +_vehicle_443 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [967.63525, 1222.0857, 2.8278408], [], 0, "CAN_COLLIDE"]; + _vehicle_443 = _this; + _this setDir -0.78567427; + _this setPos [967.63525, 1222.0857, 2.8278408]; +}; + +_vehicle_445 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [973.16425, 1222.1587, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_445 = _this; + _this setDir -0.78567427; + _this setPos [973.16425, 1222.1587, 1.5258789e-005]; +}; + +_vehicle_447 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [973.15173, 1222.1848, 2.7491043], [], 0, "CAN_COLLIDE"]; + _vehicle_447 = _this; + _this setDir -0.78567427; + _this setPos [973.15173, 1222.1848, 2.7491043]; +}; + +_vehicle_450 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [988.51801, 1206.9149, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_450 = _this; + _this setDir 85.42276; + _this setPos [988.51801, 1206.9149, 3.8146973e-006]; +}; + +_vehicle_452 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [988.50238, 1206.9193, 3.1025295], [], 0, "CAN_COLLIDE"]; + _vehicle_452 = _this; + _this setDir 85.42276; + _this setPos [988.50238, 1206.9193, 3.1025295]; +}; + +_vehicle_454 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [989.01001, 1201.3835, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_454 = _this; + _this setDir 85.42276; + _this setPos [989.01001, 1201.3835, 1.5258789e-005]; +}; + +_vehicle_456 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [989.01837, 1201.3687, 3.2871234], [], 0, "CAN_COLLIDE"]; + _vehicle_456 = _this; + _this setDir 85.42276; + _this setPos [989.01837, 1201.3687, 3.2871234]; +}; + +_vehicle_458 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [989.95789, 1190.4856, -0.14456028], [], 0, "CAN_COLLIDE"]; + _vehicle_458 = _this; + _this setDir 84.903908; + _this setPos [989.95789, 1190.4856, -0.14456028]; +}; + +_vehicle_460 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [989.44727, 1195.8864, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_460 = _this; + _this setDir 85.42276; + _this setPos [989.44727, 1195.8864, 3.8146973e-006]; +}; + +_vehicle_462 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [990.36957, 1185.0382, -0.14727584], [], 0, "CAN_COLLIDE"]; + _vehicle_462 = _this; + _this setDir 85.919144; + _this setPos [990.36957, 1185.0382, -0.14727584]; +}; + +_vehicle_464 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [989.97156, 1190.4882, 3.2483866], [], 0, "CAN_COLLIDE"]; + _vehicle_464 = _this; + _this setDir 84.662758; + _this setPos [989.97156, 1190.4882, 3.2483866]; +}; + +_vehicle_466 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [989.44006, 1195.9124, 3.3770843], [], 0, "CAN_COLLIDE"]; + _vehicle_466 = _this; + _this setDir 85.42276; + _this setPos [989.44006, 1195.9124, 3.3770843]; +}; + +_vehicle_468 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [990.37921, 1185.0092, 2.955723], [], 0, "CAN_COLLIDE"]; + _vehicle_468 = _this; + _this setDir 86.586479; + _this setPos [990.37921, 1185.0092, 2.955723]; +}; + +_vehicle_475 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [976.65448, 1170.0242, 3.2381318], [], 0, "CAN_COLLIDE"]; + _vehicle_475 = _this; + _this setDir -182.02788; + _this setPos [976.65448, 1170.0242, 3.2381318]; +}; + +_vehicle_477 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [976.65283, 1170.0044, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_477 = _this; + _this setDir -182.02788; + _this setPos [976.65283, 1170.0044, 7.6293945e-006]; +}; + +_vehicle_479 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [971.20203, 1169.8182, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_479 = _this; + _this setDir -182.02788; + _this setPos [971.20203, 1169.8182, -3.8146973e-006]; +}; + +_vehicle_481 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [971.17987, 1169.8339, 3.251838], [], 0, "CAN_COLLIDE"]; + _vehicle_481 = _this; + _this setDir -182.02788; + _this setPos [971.17987, 1169.8339, 3.251838]; +}; + +_vehicle_483 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [965.72839, 1169.6167, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_483 = _this; + _this setDir -182.02788; + _this setPos [965.72839, 1169.6167, -3.8146973e-006]; +}; + +_vehicle_485 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [965.74042, 1169.6201, 3.4047492], [], 0, "CAN_COLLIDE"]; + _vehicle_485 = _this; + _this setDir -182.02788; + _this setPos [965.74042, 1169.6201, 3.4047492]; +}; + +_vehicle_487 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [960.20502, 1169.3794, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_487 = _this; + _this setDir -182.02788; + _this setPos [960.20502, 1169.3794, 1.1444092e-005]; +}; + +_vehicle_489 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [960.25262, 1169.3842, 3.299361], [], 0, "CAN_COLLIDE"]; + _vehicle_489 = _this; + _this setDir -182.02788; + _this setPos [960.25262, 1169.3842, 3.299361]; +}; + +_vehicle_491 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [954.79865, 1169.1796, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_491 = _this; + _this setDir -182.02788; + _this setPos [954.79865, 1169.1796, 7.6293945e-006]; +}; + +_vehicle_493 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [954.81561, 1169.1663, 3.1703892], [], 0, "CAN_COLLIDE"]; + _vehicle_493 = _this; + _this setDir -182.02788; + _this setPos [954.81561, 1169.1663, 3.1703892]; +}; + +_vehicle_496 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [936.1275, 1178.535, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_496 = _this; + _this setDir -47.571568; + _this setPos [936.1275, 1178.535, 1.5258789e-005]; +}; + +_vehicle_500 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [950.31256, 1167.0703, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_500 = _this; + _this setDir -47.571568; + _this setPos [950.31256, 1167.0703, 2.2888184e-005]; +}; + +_vehicle_502 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [932.48157, 1174.5803, -0.69452834], [], 0, "CAN_COLLIDE"]; + _vehicle_502 = _this; + _this setDir -47.571568; + _this setPos [932.48157, 1174.5803, -0.69452834]; +}; + +_vehicle_504 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [928.78113, 1170.474, -1.2090526], [], 0, "CAN_COLLIDE"]; + _vehicle_504 = _this; + _this setDir -47.571568; + _this setPos [928.78113, 1170.474, -1.2090526]; +}; + +_vehicle_506 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [925.12225, 1166.4523, -1.9774653], [], 0, "CAN_COLLIDE"]; + _vehicle_506 = _this; + _this setDir -47.571568; + _this setPos [925.12225, 1166.4523, -1.9774653]; +}; + +_vehicle_508 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [946.78351, 1163.2037, -0.60856658], [], 0, "CAN_COLLIDE"]; + _vehicle_508 = _this; + _this setDir -47.571568; + _this setPos [946.78351, 1163.2037, -0.60856658]; +}; + +_vehicle_510 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [943.0965, 1159.1078, -1.0785277], [], 0, "CAN_COLLIDE"]; + _vehicle_510 = _this; + _this setDir -47.571568; + _this setPos [943.0965, 1159.1078, -1.0785277]; +}; + +_vehicle_512 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [939.37134, 1155.0338, -1.7319845], [], 0, "CAN_COLLIDE"]; + _vehicle_512 = _this; + _this setDir -47.571568; + _this setPos [939.37134, 1155.0338, -1.7319845]; +}; + +_vehicle_516 = objNull; +if (true) then +{ + _this = createVehicle ["MetalFloor_DZ", [938.25031, 1176.9102, 5.3915677], [], 0, "CAN_COLLIDE"]; + _vehicle_516 = _this; + _this setDir 40.183998; + _this setPos [938.25031, 1176.9102, 5.3915677]; +}; + +_vehicle_522 = objNull; +if (true) then +{ + _this = createVehicle ["MetalFloor_DZ", [942.19904, 1173.5123, 5.4771986], [], 0, "CAN_COLLIDE"]; + _vehicle_522 = _this; + _this setDir 40.183998; + _this setPos [942.19904, 1173.5123, 5.4771986]; +}; + +_vehicle_524 = objNull; +if (true) then +{ + _this = createVehicle ["MetalFloor_DZ", [945.78674, 1170.459, 5.6097083], [], 0, "CAN_COLLIDE"]; + _vehicle_524 = _this; + _this setDir 40.183998; + _this setPos [945.78674, 1170.459, 5.6097083]; +}; + +_vehicle_526 = objNull; +if (true) then +{ + _this = createVehicle ["MetalFloor_DZ", [947.69293, 1171.7698, 5.6974373], [], 0, "CAN_COLLIDE"]; + _vehicle_526 = _this; + _this setDir 40.183998; + _this setPos [947.69293, 1171.7698, 5.6974373]; +}; + +_vehicle_528 = objNull; +if (true) then +{ + _this = createVehicle ["MetalFloor_DZ", [948.02655, 1168.5599, 5.6922016], [], 0, "CAN_COLLIDE"]; + _vehicle_528 = _this; + _this setDir 41.826019; + _this setPos [948.02655, 1168.5599, 5.6922016]; +}; + +_vehicle_530 = objNull; +if (true) then +{ + _this = createVehicle ["MetalFloor_DZ", [949.85706, 1170.6047, 5.7669239], [], 0, "CAN_COLLIDE"]; + _vehicle_530 = _this; + _this setDir 42.318283; + _this setPos [949.85706, 1170.6047, 5.7669239]; +}; + +_vehicle_533 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [950.27478, 1167.0814, 2.5074658], [], 0, "CAN_COLLIDE"]; + _vehicle_533 = _this; + _this setDir -47.571568; + _this setPos [950.27478, 1167.0814, 2.5074658]; +}; + +_vehicle_536 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [936.14386, 1178.5421, 2.1822445], [], 0, "CAN_COLLIDE"]; + _vehicle_536 = _this; + _this setDir -47.571568; + _this setPos [936.14386, 1178.5421, 2.1822445]; +}; + +_vehicle_539 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [937.17822, 1174.4197, 5.0649185], [], 0, "CAN_COLLIDE"]; + _vehicle_539 = _this; + _this setDir 40.173111; + _this setPos [937.17822, 1174.4197, 5.0649185]; +}; + +_vehicle_542 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [941.36121, 1170.8884, 5.1829424], [], 0, "CAN_COLLIDE"]; + _vehicle_542 = _this; + _this setDir 40.173111; + _this setPos [941.36121, 1170.8884, 5.1829424]; +}; + +_vehicle_544 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [945.48572, 1167.3518, 5.3982739], [], 0, "CAN_COLLIDE"]; + _vehicle_544 = _this; + _this setDir 40.173111; + _this setPos [945.48572, 1167.3518, 5.3982739]; +}; + +_vehicle_548 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [949.5946, 1167.2216, 5.4808593], [], 0, "CAN_COLLIDE"]; + _vehicle_548 = _this; + _this setDir -41.572338; + _this setPos [949.5946, 1167.2216, 5.4808593]; +}; + +_vehicle_550 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [936.41437, 1178.4359, 5.1215014], [], 0, "CAN_COLLIDE"]; + _vehicle_550 = _this; + _this setDir 121.40111; + _this setPos [936.41437, 1178.4359, 5.1215014]; +}; + +_vehicle_553 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [950.2088, 1221.9299, 5.4466739], [], 0, "CAN_COLLIDE"]; + _vehicle_553 = _this; + _this setDir 179.41011; + _this setPos [950.2088, 1221.9299, 5.4466739]; +}; + +_vehicle_556 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [955.6861, 1221.9786, 5.5039353], [], 0, "CAN_COLLIDE"]; + _vehicle_556 = _this; + _this setDir 179.41011; + _this setPos [955.6861, 1221.9786, 5.5039353]; +}; + +_vehicle_558 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [961.20184, 1222.1204, 5.6640744], [], 0, "CAN_COLLIDE"]; + _vehicle_558 = _this; + _this setDir 178.00769; + _this setPos [961.20184, 1222.1204, 5.6640744]; +}; + +_vehicle_560 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [966.6828, 1222.25, 5.7542634], [], 0, "CAN_COLLIDE"]; + _vehicle_560 = _this; + _this setDir 178.80077; + _this setPos [966.6828, 1222.25, 5.7542634]; +}; + +_vehicle_562 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [972.17542, 1222.3488, 5.6651015], [], 0, "CAN_COLLIDE"]; + _vehicle_562 = _this; + _this setDir 178.74664; + _this setPos [972.17542, 1222.3488, 5.6651015]; +}; + +_vehicle_564 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [988.72211, 1206.9384, 5.9889684], [], 0, "CAN_COLLIDE"]; + _vehicle_564 = _this; + _this setDir 85.449577; + _this setPos [988.72211, 1206.9384, 5.9889684]; +}; + +_vehicle_567 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [989.23413, 1201.4667, 6.2287903], [], 0, "CAN_COLLIDE"]; + _vehicle_567 = _this; + _this setDir 85.449577; + _this setPos [989.23413, 1201.4667, 6.2287903]; +}; + +_vehicle_569 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [989.66687, 1196.011, 6.341342], [], 0, "CAN_COLLIDE"]; + _vehicle_569 = _this; + _this setDir 85.449577; + _this setPos [989.66687, 1196.011, 6.341342]; +}; + +_vehicle_571 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [990.0755, 1190.5466, 6.2405338], [], 0, "CAN_COLLIDE"]; + _vehicle_571 = _this; + _this setDir 85.449577; + _this setPos [990.0755, 1190.5466, 6.2405338]; +}; + +_vehicle_573 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [990.55499, 1185.0861, 5.8842516], [], 0, "CAN_COLLIDE"]; + _vehicle_573 = _this; + _this setDir 85.449577; + _this setPos [990.55499, 1185.0861, 5.8842516]; +}; + +_vehicle_577 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [976.35138, 1169.7267, 6.0169215], [], 0, "CAN_COLLIDE"]; + _vehicle_577 = _this; + _this setDir 178.1969; + _this setPos [976.35138, 1169.7267, 6.0169215]; +}; + +_vehicle_580 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [970.82489, 1169.5399, 5.9892454], [], 0, "CAN_COLLIDE"]; + _vehicle_580 = _this; + _this setDir 178.1969; + _this setPos [970.82489, 1169.5399, 5.9892454]; +}; + +_vehicle_582 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [965.30609, 1169.3705, 6.1386676], [], 0, "CAN_COLLIDE"]; + _vehicle_582 = _this; + _this setDir 178.1969; + _this setPos [965.30609, 1169.3705, 6.1386676]; +}; + +_vehicle_584 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [959.77917, 1169.2185, 6.049211], [], 0, "CAN_COLLIDE"]; + _vehicle_584 = _this; + _this setDir 178.1969; + _this setPos [959.77917, 1169.2185, 6.049211]; +}; + +_vehicle_586 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [954.33289, 1169.0405, 5.8933935], [], 0, "CAN_COLLIDE"]; + _vehicle_586 = _this; + _this setDir 178.1969; + _this setPos [954.33289, 1169.0405, 5.8933935]; +}; + +_vehicle_589 = objNull; +if (true) then +{ + _this = createVehicle ["MetalFloor_DZ", [977.42664, 1219.6654, 6.0226345], [], 0, "CAN_COLLIDE"]; + _vehicle_589 = _this; + _this setDir -0.7946704; + _this setPos [977.42664, 1219.6654, 6.0226345]; +}; + +_vehicle_592 = objNull; +if (true) then +{ + _this = createVehicle ["MetalFloor_DZ", [978.57367, 1217.3464, 6.0331197], [], 0, "CAN_COLLIDE"]; 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+ _vehicle_685 = _this; + _this setDir 220.99321; + _this setPos [982.92914, 1216.6864]; +}; + +_vehicle_691 = objNull; +if (true) then +{ + _this = createVehicle ["MetalFloor_DZ", [981.3335, 1172.7101, 6.4025207], [], 0, "CAN_COLLIDE"]; + _vehicle_691 = _this; + _this setDir -1.3615535; + _this setPos [981.3335, 1172.7101, 6.4025207]; +}; + +_vehicle_694 = objNull; +if (true) then +{ + _this = createVehicle ["MetalFloor_DZ", [988.12982, 1180.167, 5.9520593], [], 0, "CAN_COLLIDE"]; + _vehicle_694 = _this; + _this setDir -4.8632813; + _this setPos [988.12982, 1180.167, 5.9520593]; +}; + +_vehicle_697 = objNull; +if (true) then +{ + _this = createVehicle ["MetalFloor_DZ", [985.95264, 1178.8826, 6.0557718], [], 0, "CAN_COLLIDE"]; + _vehicle_697 = _this; + _this setDir 39.474491; + _this setPos [985.95264, 1178.8826, 6.0557718]; +}; + +_vehicle_700 = objNull; +if (true) then +{ + _this = createVehicle ["MetalFloor_DZ", [982.4859, 1174.9158, 6.1931019], [], 0, "CAN_COLLIDE"]; + _vehicle_700 = _this; + _this setDir 42.294247; + _this setPos [982.4859, 1174.9158, 6.1931019]; +}; + +_vehicle_703 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [981.44153, 1170.1398, 3.2540116], [], 0, "CAN_COLLIDE"]; + _vehicle_703 = _this; + _this setDir -182.02788; + _this setPos [981.44153, 1170.1398, 3.2540116]; +}; + +_vehicle_705 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [981.30481, 1170.1165, 5.7220459e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_705 = _this; + _this setDir -182.02788; + _this setPos [981.30481, 1170.1165, 5.7220459e-005]; +}; + +_vehicle_708 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [990.73041, 1180.1863, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_708 = _this; + _this setDir 85.919144; + _this setPos [990.73041, 1180.1863, 4.5776367e-005]; +}; + +_vehicle_710 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [990.77582, 1180.1532, 2.8295374], [], 0, "CAN_COLLIDE"]; + _vehicle_710 = _this; + _this setDir 85.919144; + _this setPos [990.77582, 1180.1532, 2.8295374]; +}; + +_vehicle_713 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [981.48193, 1169.9193, 6.1494646], [], 0, "CAN_COLLIDE"]; + _vehicle_713 = _this; + _this setDir 178.1969; + _this setPos [981.48193, 1169.9193, 6.1494646]; +}; + +_vehicle_716 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [990.85449, 1180.236, 5.8530364], [], 0, "CAN_COLLIDE"]; + _vehicle_716 = _this; + _this setDir 85.449577; + _this setPos [990.85449, 1180.236, 5.8530364]; +}; + +_vehicle_719 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [984.00916, 1170.4781, 3.2312648], [], 0, "CAN_COLLIDE"]; + _vehicle_719 = _this; + _this setDir -89.004066; + _this setPos [984.00916, 1170.4781, 3.2312648]; +}; + +_vehicle_722 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [983.98157, 1170.5936, 0.00010681152], [], 0, "CAN_COLLIDE"]; + _vehicle_722 = _this; + _this setDir -89.004066; + _this setPos [983.98157, 1170.5936, 0.00010681152]; +}; + +_vehicle_724 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [990.78564, 1177.5342, 2.954123], [], 0, "CAN_COLLIDE"]; + _vehicle_724 = _this; + _this setDir -183.7325; + _this setPos [990.78564, 1177.5342, 2.954123]; +}; + +_vehicle_727 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [990.7547, 1177.4928, 5.7220459e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_727 = _this; + _this setDir -183.7325; + _this setPos [990.7547, 1177.4928, 5.7220459e-005]; +}; + +_vehicle_733 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [985.97644, 1175.3706, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_733 = _this; + _this setDir -46.173973; + _this setPos [985.97644, 1175.3706, 4.5776367e-005]; +}; + +_vehicle_740 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [987.80762, 1214.5258, 2.6702881e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_740 = _this; + _this setDir 172.92242; + _this setPos [987.80762, 1214.5258, 2.6702881e-005]; +}; + +_vehicle_743 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [987.39972, 1214.993, -0.03455716], [], 0, "CAN_COLLIDE"]; + _vehicle_743 = _this; + _this setDir 179.84135; + _this setPos [987.39972, 1214.993, -0.03455716]; +}; + +_vehicle_746 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [980.62421, 1221.2892, -0.033896185], [], 0, "CAN_COLLIDE"]; + _vehicle_746 = _this; + _this setDir 268.68048; + _this setPos [980.62421, 1221.2892, -0.033896185]; +}; + +_vehicle_750 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallDoorway_DZ", [980.56622, 1176.9312, 5.7220459e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_750 = _this; + _this setDir 133.80952; + _this setPos [980.56622, 1176.9312, 5.7220459e-005]; +}; + +_vehicle_755 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [984.37695, 1172.7561, 6.1058669], [], 0, "CAN_COLLIDE"]; + _vehicle_755 = _this; + _this setDir 93.155609; + _this setPos [984.37695, 1172.7561, 6.1058669]; +}; + +_vehicle_758 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [986.22961, 1175.2073, 6.1738648], [], 0, "CAN_COLLIDE"]; + _vehicle_758 = _this; + _this setDir 131.19298; + _this setPos [986.22961, 1175.2073, 6.1738648]; +}; + +_vehicle_761 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [985.97443, 1175.4001, 2.8203688], [], 0, "CAN_COLLIDE"]; + _vehicle_761 = _this; + _this setDir -225.24384; + _this setPos [985.97443, 1175.4001, 2.8203688]; +}; + +_vehicle_764 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [988.44049, 1177.2753, 5.8384938], [], 0, "CAN_COLLIDE"]; + _vehicle_764 = _this; + _this setDir 176.31401; + _this setPos [988.44049, 1177.2753, 5.8384938]; +}; + +_vehicle_767 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [982.13806, 1217.2611, 2.7890635], [], 0, "CAN_COLLIDE"]; + _vehicle_767 = _this; + _this setDir 222.03215; + _this setPos [982.13806, 1217.2611, 2.7890635]; +}; + +_vehicle_769 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [983.26721, 1216.3459, 2.766758], [], 0, "CAN_COLLIDE"]; + _vehicle_769 = _this; + _this setDir 220.97501; + _this setPos [983.26721, 1216.3459, 2.766758]; +}; + +_vehicle_772 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [985.4494, 1214.4121, 5.7904515], [], 0, "CAN_COLLIDE"]; + _vehicle_772 = _this; + _this setDir -2.3113353; + _this setPos [985.4494, 1214.4121, 5.7904515]; +}; + +_vehicle_774 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [982.11871, 1216.4377, 5.9134827], [], 0, "CAN_COLLIDE"]; + _vehicle_774 = _this; + _this setDir 43.164612; + _this setPos [982.11871, 1216.4377, 5.9134827]; +}; + +_vehicle_776 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [980.16187, 1220.0253, 5.9000578], [], 0, "CAN_COLLIDE"]; + _vehicle_776 = _this; + _this setDir 90.677704; + _this setPos [980.16187, 1220.0253, 5.9000578]; +}; + +_vehicle_779 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [938.91229, 1215.3157, 2.7908936], [], 0, "CAN_COLLIDE"]; + _vehicle_779 = _this; + _this setDir -47.517902; + _this setPos [938.91229, 1215.3157, 2.7908936]; +}; + +_vehicle_782 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWall_DZ", [941.94501, 1218.4907, 2.6017916], [], 0, "CAN_COLLIDE"]; + _vehicle_782 = _this; + _this setDir -46.217266; + _this setPos [941.94501, 1218.4907, 2.6017916]; +}; + +_vehicle_785 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [937.03339, 1213.5477, 5.6105494], [], 0, "CAN_COLLIDE"]; + _vehicle_785 = _this; + _this setDir 174.47617; + _this setPos [937.03339, 1213.5477, 5.6105494]; +}; + +_vehicle_787 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [939.25629, 1215.7534, 5.7074327], [], 0, "CAN_COLLIDE"]; + _vehicle_787 = _this; + _this setDir 134.49986; + _this setPos [939.25629, 1215.7534, 5.7074327]; +}; + +_vehicle_790 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [943.12012, 1219.7516, 5.5421329], [], 0, "CAN_COLLIDE"]; + _vehicle_790 = _this; + _this setDir 133.21539; + _this setPos [943.12012, 1219.7516, 5.5421329]; +}; + +_vehicle_793 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [983.57397, 1180.6332, 5.4132347], [], 0, "CAN_COLLIDE"]; + _vehicle_793 = _this; + _this setDir 131.19298; + _this setPos [983.57397, 1180.6332, 5.4132347]; +}; + +_vehicle_795 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [980.13135, 1176.9396, 5.5945158], [], 0, "CAN_COLLIDE"]; + _vehicle_795 = _this; + _this setDir 134.82222; + _this setPos [980.13135, 1176.9396, 5.5945158]; +}; + +_vehicle_798 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [945.56696, 1179.6379, 5.5832648], [], 0, "CAN_COLLIDE"]; + _vehicle_798 = _this; + _this setDir 40.173111; + _this setPos [945.56696, 1179.6379, 5.5832648]; +}; + +_vehicle_800 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [949.79443, 1175.9626, 5.5557671], [], 0, "CAN_COLLIDE"]; + _vehicle_800 = _this; + _this setDir 40.889004; + _this setPos [949.79443, 1175.9626, 5.5557671]; +}; + +_vehicle_803 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [942.11237, 1210.3623, 5.9888687], [], 0, "CAN_COLLIDE"]; + _vehicle_803 = _this; + _this setDir 128.42856; + _this setPos [942.11237, 1210.3623, 5.9888687]; +}; + +_vehicle_806 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [945.75214, 1214.6035, 5.5275269], [], 0, "CAN_COLLIDE"]; + _vehicle_806 = _this; + _this setDir 136.14832; + _this setPos [945.75214, 1214.6035, 5.5275269]; +}; + +_vehicle_809 = objNull; +if (true) then +{ + _this = createVehicle ["StickFence_DZ", [947.388, 1216.7522, 5.9644728], [], 0, "CAN_COLLIDE"]; + _vehicle_809 = _this; + _this setDir -180.35333; + _this setPos [947.388, 1216.7522, 5.9644728]; +}; + +_vehicle_812 = objNull; +if (true) then +{ + _this = createVehicle ["StickFence_DZ", [953.5246, 1216.6398, 5.7556162], [], 0, "CAN_COLLIDE"]; + _vehicle_812 = _this; + _this setDir -180.35333; + _this setPos [953.5246, 1216.6398, 5.7556162]; +}; + +_vehicle_814 = objNull; +if (true) then +{ + _this = createVehicle ["StickFence_DZ", [959.74139, 1216.8137, 6.0879202], [], 0, "CAN_COLLIDE"]; + _vehicle_814 = _this; + _this setDir -180.35333; + _this setPos [959.74139, 1216.8137, 6.0879202]; +}; + +_vehicle_816 = objNull; +if (true) then +{ + _this = createVehicle ["StickFence_DZ", [966.12421, 1216.9407, 6.1339364], [], 0, "CAN_COLLIDE"]; + _vehicle_816 = _this; + _this setDir -180.35333; + _this setPos [966.12421, 1216.9407, 6.1339364]; +}; + +_vehicle_818 = objNull; +if (true) then +{ + _this = createVehicle ["StickFence_DZ", [970.57544, 1216.8534, 5.8414412], [], 0, "CAN_COLLIDE"]; + _vehicle_818 = _this; + _this setDir -180.35333; + _this setPos [970.57544, 1216.8534, 5.8414412]; +}; + +_vehicle_821 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [976.9021, 1214.9659, 5.6085238], [], 0, "CAN_COLLIDE"]; + _vehicle_821 = _this; + _this setDir 39.397823; + _this setPos [976.9021, 1214.9659, 5.6085238]; +}; + +_vehicle_823 = objNull; +if (true) then +{ + _this = createVehicle ["CinderWallHalf_DZ", [981.35748, 1211.4419, 5.5842547], [], 0, "CAN_COLLIDE"]; + _vehicle_823 = _this; + _this setDir 38.703514; + _this setPos [981.35748, 1211.4419, 5.5842547]; +}; + +_vehicle_826 = objNull; +if (true) then +{ + _this = createVehicle ["WoodFloorHalf_DZ", [941.47144, 1185.0277, -0.19668812], [], 0, "CAN_COLLIDE"]; + _vehicle_826 = _this; + _this setDir -6.4426985; + _this setPos [941.47144, 1185.0277, -0.19668812]; +}; + +_vehicle_829 = objNull; +if (true) then +{ + _this = createVehicle ["WoodFloorHalf_DZ", [941.4137, 1185.8909, -0.31020549], [], 0, "CAN_COLLIDE"]; + _vehicle_829 = _this; + _this setDir -6.4426985; + _this setPos [941.4137, 1185.8909, -0.31020549]; +}; + +_vehicle_834 = objNull; +if (true) then +{ + _this = createVehicle ["Land_obstacle_run_duck", [951.81012, 1184.2842, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_834 = _this; + _this setDir 41.94252; + _this setPos [951.81012, 1184.2842, 3.8146973e-006]; +}; + +_vehicle_835 = objNull; +if (true) then +{ + _this = createVehicle ["Land_obstacle_prone", [955.68854, 1187.4883, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_835 = _this; + _this setPos [955.68854, 1187.4883, 7.6293945e-006]; +}; + +_vehicle_836 = objNull; +if (true) then +{ + _this = createVehicle ["Land_obihacka", [962.5777, 1194.0056], [], 0, "CAN_COLLIDE"]; + _vehicle_836 = _this; + _this setDir -50.61375; + _this setPos [962.5777, 1194.0056]; +}; + +_vehicle_838 = objNull; +if (true) then +{ + _this = createVehicle ["Land_obstacle_get_over", [954.98346, 1181.5083, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_838 = _this; + _this setDir -133.54898; + _this setPos [954.98346, 1181.5083, 1.1444092e-005]; +}; + +_vehicle_839 = objNull; +if (true) then +{ + _this = createVehicle ["Dirtmount_EP1", [960.92358, 1210.3314, -0.59658563], [], 0, "CAN_COLLIDE"]; + _vehicle_839 = _this; + _this setDir 63.42305; + _this setPos [960.92358, 1210.3314, -0.59658563]; +}; + +_vehicle_840 = objNull; +if (true) then +{ + _this = createVehicle ["Land_ConcreteRamp", [952.2027, 1193.4026, -1.6968858], [], 0, "CAN_COLLIDE"]; + _vehicle_840 = _this; + _this setDir 86.701775; + _this setPos [952.2027, 1193.4026, -1.6968858]; +}; + +_vehicle_841 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierOPFOR_EP1", [935.9668, 1180.0289, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_841 = _this; + _this setDir 198.70767; + _this setPos [935.9668, 1180.0289, 3.8146973e-006]; +}; + +_vehicle_843 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierOPFOR_EP1", [952.20673, 1167.501, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_843 = _this; + _this setDir 198.70767; + _this setPos [952.20673, 1167.501, 7.6293945e-006]; +}; + +_vehicle_845 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierOPFOR_EP1", [939.19574, 1153.1909, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_845 = _this; + _this setDir 198.70767; + _this setPos [939.19574, 1153.1909, -3.8146973e-006]; +}; + +_vehicle_847 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierOPFOR_EP1", [923.61145, 1166.1152, 2.6702881e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_847 = _this; + _this setDir 198.70767; + _this setPos [923.61145, 1166.1152, 2.6702881e-005]; +}; + +_vehicle_849 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierOPFOR_EP1", [981.97968, 1167.6991, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_849 = _this; + _this setDir 198.70767; + _this setPos [981.97968, 1167.6991, 1.1444092e-005]; +}; + +_vehicle_851 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierOPFOR_EP1", [993.4317, 1179.8158, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; + _vehicle_851 = _this; + _this setDir 198.70767; + _this setPos [993.4317, 1179.8158, 3.8146973e-006]; +}; + +_vehicle_853 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierOPFOR_EP1", [990.1723, 1212.921, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_853 = _this; + _this setDir 198.70767; + _this setPos [990.1723, 1212.921, 1.5258789e-005]; +}; + +_vehicle_855 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierOPFOR_EP1", [978.50476, 1224.0848, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; + _vehicle_855 = _this; + _this setDir 198.70767; + _this setPos [978.50476, 1224.0848, 1.1444092e-005]; +}; + +_vehicle_857 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierOPFOR_EP1", [944.54456, 1225.2013], [], 0, "CAN_COLLIDE"]; + _vehicle_857 = _this; + _this setDir 198.70767; + _this setPos [944.54456, 1225.2013]; +}; + +_vehicle_859 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierOPFOR_EP1", [931.99408, 1211.1433], [], 0, "CAN_COLLIDE"]; + _vehicle_859 = _this; + _this setDir 198.70767; + _this setPos [931.99408, 1211.1433]; +}; + +_vehicle_861 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierOPFOR_EP1", [944.92487, 1178.7607, 5.7260885], [], 0, "CAN_COLLIDE"]; + _vehicle_861 = _this; + _this setDir 198.70767; + _this setPos [944.92487, 1178.7607, 5.7260885]; +}; + +_vehicle_863 = objNull; +if (true) then +{ + _this = createVehicle ["FlagCarrierOPFOR_EP1", [948.9115, 1174.8082, 5.6635952], [], 0, "CAN_COLLIDE"]; + _vehicle_863 = _this; + _this setDir 198.70767; + _this setPos [948.9115, 1174.8082, 5.6635952]; +}; + +processInitCommands;