diff --git a/CHANGE LOG 1.0.6.1.txt b/CHANGE LOG 1.0.6.1.txt index 5dea0e8e7..5315eaa89 100644 --- a/CHANGE LOG 1.0.6.1.txt +++ b/CHANGE LOG 1.0.6.1.txt @@ -21,6 +21,7 @@ [FIXED] No damage from hitting ground after HALO jump when DZE_HaloOpenChuteHeight was set to -1. @ebayShopper [FIXED] Added back missing call to Epoch player_antiWall function for preventing base glitching. #1817 @ndavalos @ebayShopper [FIXED] HALO fresh spawns stuck in air or failing to start correctly sometimes due to player simulation disabled. #1809 @oiad @ebayShopper -[FIXED] Self actions sometimes duplicating when changing clothes and looking at a safe. +[FIXED] Self actions sometimes duplicating when changing clothes and looking at a safe. @jOoPs @ebayShopper +[FIXED] Wrong bleeding icon on vanilla status UI. @jOoPs @ebayShopper [INFO] See Documents\CHANGE LOG 1.0.6.txt for the full list of 1.0.5.1 --> 1.0.6 changes. \ No newline at end of file diff --git a/SQF/dayz_code/gui/status/status_bleeding_ca.paa b/SQF/dayz_code/gui/status/status_bleeding_ca.paa index ba786c7e6..321c2478f 100644 Binary files a/SQF/dayz_code/gui/status/status_bleeding_ca.paa and b/SQF/dayz_code/gui/status/status_bleeding_ca.paa differ