diff --git a/dayz_code/config.cpp b/dayz_code/config.cpp index c8436b33d..18b73b36b 100644 --- a/dayz_code/config.cpp +++ b/dayz_code/config.cpp @@ -2643,6 +2643,50 @@ class HeliCrash_No50s: Default { {1.56445,8.49707,1.00044}}; }; - + // Proving grounds PMC + class Land_GeneralStore_01a_PMC : Supermarket + { + lootPos[] = {{-8.28796,-0.435303,-1.20155}, + {-4.33252,5.51575,-1.20155}, + {1.05743,5.22791,-1.20155}, + {7.36511,2.40076,-1.20155}, + {13.2913,4.79199,-1.20155}, + {3.06958,7.47021,-1.20155}, + {7.43213,-0.266724,-1.20155}, + {13.5172,-1.04089,-1.20155}, + {10.0657,-1.31946,-1.20155}, + {3.42236,-3.46387,-1.20155}, + {-1.89722,-2.65051,-1.20155}, + {-7.28711,-1.95728,-1.20155}}; + }; + class Land_ruin_01_PMC : Residential + { + lootPos[] = {{-2.57568,2.16443,-1.76358}, + {-2.64172,-2.50488,-1.76358}, + {0.851563,1.67505,-1.76358}}; + }; + class Land_Ruin_Cowshed_a_PMC : Residential + { + lootPos[] = {{-3.573,2.80774,-2.31227}, + {8.85077,-2.67871,-2.46388}, + {-2.83069,-5.90613,-2.46388}, + {8.89893,-5.66711,-2.46388}}; + }; + class Land_Ruin_Cowshed_b_PMC : Residential + { + lootPos[] = {{10.4032,2.35046,-3.14048}, + {2.99207,-3.36682,-3.13994}}; + }; + class Land_Ruin_Cowshed_c_PMC : Residential + { + lootPos[] = {{5.05737,2.52881,-3.09486}}; + }; + class Land_FuelStation_Build_PMC : Residential + { + lootPos[] = {{-1.29761,-0.527832,-1.336}, + {-1.51141,1.30359,-1.33611}, + {2.23376,0.0710449,-1.33611}}; + }; + };