diff --git a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Office.hpp b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Office.hpp index d33831cb7..765e402ea 100644 --- a/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Office.hpp +++ b/SQF/dayz_code/Configs/CfgLoot/Groups/Buildings/Office.hpp @@ -1,41 +1,30 @@ Office[] = { //Tools - {Loot_WEAPON, 3, ItemWatch}, - {Loot_WEAPON, 6, ItemMap}, - {Loot_WEAPON, 6, ItemCompass}, - {Loot_WEAPON, 6, ItemKnife}, - {Loot_WEAPON, 4, ItemFlashlight}, - {Loot_WEAPON, 4, ItemMatchbox}, - {Loot_WEAPON, 4, Binocular}, - {Loot_WEAPON, 3, ItemCrowbar}, + {Loot_GROUP, 15, ToolsSurvival}, + {Loot_VEHICLE, 8, WeaponHolder_ItemCrowbar}, - //Pistols + //Weapons {Loot_GROUP, 10, pistols}, - {Loot_GROUP, 4, Military}, {Loot_GROUP, 6, shotgunsingleshot}, - //Rifles + //Melee {Loot_WEAPON, 3, MeleeBaseBallBat}, //Backpacks {Loot_GROUP, 4, backpacks}, - {Loot_GROUP, 4, tents}, - {Loot_GROUP, 3, clothes}, - {Loot_GROUP, 2, specialclothes}, //Items - {Loot_MAGAZINE, 5, ItemAntibacterialWipe}, - {Loot_MAGAZINE, 5, ItemPainkiller}, {Loot_MAGAZINE, 1, ItemBriefcaseEmpty}, {Loot_MAGAZINE, 1, ItemLockbox}, {Loot_MAGAZINE, 1, PartPlywoodPack}, {Loot_MAGAZINE, 1, ItemDocument}, - //{Loot_MAGAZINE, 3, 10Rnd_303British}, //IN GENERIC - //{Loot_MAGAZINE, 1, 5Rnd_17HMR}, //IN GENERIC //Groups + {Loot_GROUP, 5, MedicalLow}, {Loot_GROUP, 8, Consumable}, + {Loot_GROUP, 4, tents}, + {Loot_GROUP, 3, clothes}, {Loot_GROUP, 6, Trash}, {Loot_GROUP, 8, Generic}, {Loot_GROUP, 10, AmmoCivilian}, @@ -44,21 +33,13 @@ Office[] = OfficeSmall[] = { - {Loot_WEAPON, 3, ItemWatch}, - {Loot_WEAPON, 6, ItemMap}, - {Loot_WEAPON, 6, ItemCompass}, - {Loot_WEAPON, 6, ItemKnife}, - {Loot_WEAPON, 4, ItemMatchbox}, - {Loot_WEAPON, 4, Binocular}, + {Loot_GROUP, 10, ToolsSurvival}, {Loot_GROUP, 10, pistols}, - {Loot_GROUP, 4, MilitarySmall}, {Loot_GROUP, 3, clothes}, - {Loot_GROUP, 2, specialclothes}, - {Loot_MAGAZINE, 5, ItemAntibacterialWipe}, - {Loot_MAGAZINE, 5, ItemPainkiller}, + {Loot_GROUP, 5, MedicalLow}, {Loot_GROUP, 8, Consumable}, {Loot_GROUP, 6, Trash}, {Loot_GROUP, 8, GenericSmall}, {Loot_GROUP, 10, AmmoCivilian}, {Loot_GROUP, 5, AttachmentsGeneric} -}; \ No newline at end of file +};