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1.0.1.94 DEV BUILD
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@@ -248,7 +248,7 @@ if (_randomSpot) then {
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dayz_players set [count dayz_players,_playerObj];
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//record player pos locally for server checking
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_playerObj setVariable["characterID",_characterID,true];
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_playerObj setVariable["CharacterID",_characterID,true];
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_playerObj setVariable["humanity",_humanity,true];
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_playerObj setVariable["humanity_CHK",_humanity];
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//_playerObj setVariable["worldspace",_worldspace,true];
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