1.0.1.94 DEV BUILD

This commit is contained in:
[VB]AWOL
2013-08-26 02:29:18 -05:00
parent f7f0f23681
commit c911a7cdab
46 changed files with 1461 additions and 731 deletions

View File

@@ -337,7 +337,7 @@ class FSM
" _currentState = [_currentWpn,_currentAnim,_temp];" \n
" " \n
" dayz_Magazines = _magazineArray;" \n
" dayzPlayerSave = [player,dayz_Magazines,false];" \n
" dayzPlayerSave = [player,dayz_Magazines,false,true];" \n
" publicVariableServer ""dayzPlayerSave"";" \n
" " \n
" if (isServer) then {" \n
@@ -763,8 +763,13 @@ class FSM
"_setDir = _worldspace select 0;" \n
"_setPos = _worldspace select 1;" \n
"" \n
"player setPosATL _setPos;" \n
"player setDir _setDir;" \n
"if(dayz_paraSpawn and !(player isKindOf ""PZombie_VB"")) then {" \n
" _para = createVehicle [""ParachuteWest"", _setPos, [], 0, ""FLY""]; " \n
" player moveInDriver _para;" \n
"} else {" \n
" player setPosATL _setPos;" \n
" player setDir _setDir;" \n
"};" \n
"" \n
"{" \n
" if (player getVariable[""hit_""+_x,false]) then { " \n
@@ -986,7 +991,7 @@ class FSM
name = "Load_In";
init = /*%FSM<STATEINIT""">*/"//Reveal action types" \n
"" \n
"{player reveal _x} forEach (nearestObjects [getPosATL player, [""AllVehicles"",""WeaponHolder"",""StashSmall"",""StashMedium"",""TentStorage"",""BuiltItems"",""ModularItems"",""DZE_Base_Object""], 50]);" \n
"{player reveal _x} forEach (nearestObjects [getPosATL player, dayz_reveal, 50]);" \n
"" \n
"dayz_clientPreload = true;" \n
"3 fadeSound 1;" \n
@@ -1091,7 +1096,7 @@ class FSM
"" \n
"reload player;" \n
"" \n
"if (_currentAnim != """") then {" \n
"if (_currentAnim != """" and !dayz_paraSpawn) then {" \n
" [objNull, player, rSwitchMove,_currentAnim] call RE;" \n
"};" \n
"if (_currentWpn != """") then {" \n