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1.0.1.94 DEV BUILD
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@@ -57,7 +57,7 @@ if (!_isOk) then {
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player reveal _object;
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_location = getPosATL _object;
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_object setVariable ["characterID",dayz_characterID,true];
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_object setVariable ["CharacterID",dayz_characterID,true];
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//["dayzPublishObj",[dayz_characterID,_tent,[_dir,_location],_classname]] call callRpcProcedure;
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dayzPublishObj = [dayz_characterID,_object,[_dir,_location],_classname];
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