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1.0.1.94 DEV BUILD
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@@ -64,7 +64,7 @@ if(!(alive _item)) then {
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dayz_hunger = 0;
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//["dayzPlayerSave",[player,[],true]] call callRpcProcedure;
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dayzPlayerSave = [player,[],true];
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dayzPlayerSave = [player,[],true,false];
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publicVariableServer "dayzPlayerSave";
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[player,"eat",0,false] call dayz_zombieSpeak;
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