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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-02-19 14:42:56 +03:00
1.0.1.94 DEV BUILD
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@@ -1645,7 +1645,7 @@ class CfgVehicles {
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destrType = "DestructTree";
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cost = 100;
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offset[] = {0,1.5,0};
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model="\z\addons\dayz_epoch\models\largel_wall_doorA.p3d";
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model="\z\addons\dayz_epoch\models\large_wall_door.p3d";
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icon = "\ca\data\data\Unknown_object.paa";
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mapSize = 2;
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armor = 200;
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@@ -1728,7 +1728,7 @@ class CfgVehicles {
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destrType = "DestructTree";
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cost = 100;
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offset[] = {0,1.5,0};
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model="\z\addons\dayz_epoch\models\small_wall_doorA.p3d";
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model="\z\addons\dayz_epoch\models\small_wall_door.p3d";
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icon = "\ca\data\data\Unknown_object.paa";
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mapSize = 2;
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armor = 200;
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@@ -1786,6 +1786,7 @@ class CfgVehicles {
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displayName = "Wood Stairs Sans";
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vehicleClass = "Fortifications";
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maintainBuilding[] = {{"PartWoodLumber",1}};
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upgradeBuilding[] = {"WoodStairs_DZ",{{"PartWoodLumber",2}}};
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constructioncount = 1;
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GhostPreview = "WoodStairsSans_Preview_DZ";
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};
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@@ -1875,7 +1876,7 @@ class CfgVehicles {
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destrType = "DestructNo";
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cost = 100;
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offset[] = {0,1.5,0};
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model="\z\addons\dayz_epoch\models\small_wall_doorA_ghost.p3d";
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model="\z\addons\dayz_epoch\models\small_wall_door_ghost.p3d";
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icon = "\ca\data\data\Unknown_object.paa";
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mapSize = 2;
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armor = 1000;
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@@ -1901,7 +1902,7 @@ class CfgVehicles {
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destrType = "DestructNo";
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cost = 100;
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offset[] = {0,1.5,0};
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model="\z\addons\dayz_epoch\models\large_wall_doorA_ghost.p3d";
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model="\z\addons\dayz_epoch\models\large_wall_door_ghost.p3d";
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icon = "\ca\data\data\Unknown_object.paa";
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mapSize = 2;
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armor = 1000;
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@@ -2402,7 +2403,7 @@ class CfgVehicles {
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transportMaxWeapons = 0;
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transportMaxBackpacks = 0;
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offset[] = {0,1.5,0.5};
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lockable = 1;
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lockable = 4;
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unlockedClass = "VaultStorage";
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};
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@@ -2417,7 +2418,7 @@ class CfgVehicles {
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transportMaxWeapons = 0;
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transportMaxBackpacks = 0;
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offset[] = {0,1.5,0.5};
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lockable = 1;
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lockable = 3;
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unlockedClass = "LockboxStorage";
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};
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