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https://github.com/EpochModTeam/DayZ-Epoch.git
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Add wearable Garbage Man and Paramedic skin
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@@ -25,10 +25,12 @@ clothes[] = {
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{Loot_MAGAZINE, 1, Skin_INS_Worker2_DZ},
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{Loot_MAGAZINE, 1, Skin_INS_Lopotev_DZ},
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{Loot_MAGAZINE, 1, Skin_Doctor_DZ},
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{Loot_MAGAZINE, 1, Skin_Paramedic_DZ},
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{Loot_MAGAZINE, 1, Skin_Assistant_DZ},
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{Loot_MAGAZINE, 1, Skin_Worker1_DZ},
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{Loot_MAGAZINE, 1, Skin_Worker3_DZ},
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{Loot_MAGAZINE, 1, Skin_Worker4_DZ},
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{Loot_MAGAZINE, 1, Skin_Garbage_Man_DZ},
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{Loot_MAGAZINE, 1, Skin_TK_CIV_Takistani01_EP1_DZ},
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{Loot_MAGAZINE, 1, Skin_TK_CIV_Takistani03_EP1_DZ},
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{Loot_MAGAZINE, 1, Skin_TK_CIV_Takistani04_EP1_DZ},
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@@ -1501,6 +1501,20 @@ class Skin_BusinessMan_DZ : SkinBase {
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sex = "male";
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playerModel = "BusinessMan_DZ";
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};
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class Skin_Paramedic_DZ: SkinBase {
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scope = 2;
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displayName = $STR_DZE_SKIN_PARAMEDIC_NAME;
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descriptionShort = $STR_DZE_SKIN_PARAMEDIC_NAME;
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sex = "male";
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playerModel = "Paramedic_DZ";
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};
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class Skin_Garbage_Man_DZ: SkinBase {
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scope = 2;
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displayName = $STR_DZE_SKIN_GARBAGEMAN_NAME;
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descriptionShort = $STR_DZE_SKIN_GARBAGEMAN_NAME;
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sex = "male";
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playerModel = "Garbage_Man_DZ";
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};
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// Female ghillies
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class Skin_SniperW_DZ : SkinBase {
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scope = 2;
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@@ -168,6 +168,8 @@ class Category_30 {
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class Skin_Dealer_DZ {type = "trade_items";buy[] = {2,"ItemGoldBar"};sell[] = {1,"ItemGoldBar"};};
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class Skin_BusinessMan_DZ {type = "trade_items";buy[] = {2,"ItemGoldBar"};sell[] = {1,"ItemGoldBar"};};
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class Skin_INS_Worker2_DZ {type = "trade_items";buy[] = {2,"ItemGoldBar"};sell[] = {1,"ItemGoldBar"};};
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class Skin_Paramedic_DZ {type = "trade_items";buy[] = {2,"ItemGoldBar"};sell[] = {1,"ItemGoldBar"};};
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class Skin_Garbage_Man_DZ {type = "trade_items";buy[] = {2,"ItemGoldBar"};sell[] = {1,"ItemGoldBar"};};
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};
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//Backpacks
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@@ -168,6 +168,8 @@ class Category_30 {
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class Skin_Dealer_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
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class Skin_BusinessMan_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
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class Skin_INS_Worker2_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
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class Skin_Paramedic_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
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class Skin_Garbage_Man_DZ {type = "trade_items";buy[] = {200,"worth"};sell[] = {100,"worth"};};
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};
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//Backpacks
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@@ -1741,3 +1741,29 @@ class BusinessMan_DZ: Survivor_DZ {
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};
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};
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class Paramedic_DZ : Survivor_DZ {
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scope = 2;
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displayName = $STR_DZE_SKIN_PARAMEDIC_NAME;
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model = "\kpfs_thw\characters\worker\thw_worker";
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hiddenSelections[] = {"camo01","hps","glasses"};
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hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\male\paramedic.paa"};
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class Wounds
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{
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tex[] = {};
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mat[] = {"ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_wounds2.rvmat","kpfs_thw\characters\worker\thw_worker.rvmat","kpfs_thw\characters\worker\thw_worker_wound1.rvmat","kpfs_thw\characters\worker\thw_worker_wound2.rvmat"};
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};
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};
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class Garbage_Man_DZ : Survivor_DZ {
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scope = 2;
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displayName = $STR_DZE_SKIN_GARBAGEMAN_NAME;
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model = "\Ca\characters_E\Overall\Overall";
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hiddenSelections[] = {"Camo"};
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hiddenSelectionsTextures[] = {"\dayz_epoch_c\skins\male\garbageman.paa"};
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class Wounds {
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tex[] = {};
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mat[] = {"Ca\characters_E\Overall\Data\Overall.rvmat", "Ca\characters_E\Overall\Data\W1_Overall.rvmat", "Ca\characters_E\Overall\Data\W2_Overall.rvmat"};
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};
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};
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