Remove fn_upgradeActions

Vanilla commit:

02bc22f325
This commit is contained in:
ebaydayz
2017-01-26 21:19:17 -05:00
parent 6c2f5448e1
commit c7b71f93f0
10 changed files with 24 additions and 125 deletions

View File

@@ -25,7 +25,6 @@ if (!isDedicated) then {
fnc_usec_damageActions = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_damageActions.sqf"; //Checks which actions for nearby casualty
fnc_inAngleSector = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_inAngleSector.sqf"; //Checks which actions for nearby casualty
fnc_usec_selfActions = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_selfActions.sqf"; //Checks which actions for self
fnc_usec_upgradeActions = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_upgradeActions.sqf";
fnc_usec_unconscious = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_unconscious.sqf";
player_temp_calculation = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_temperatur.sqf"; //Temperatur System //TeeChange
player_weaponFiredNear = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_weaponFiredNear.sqf";

View File

@@ -262,13 +262,6 @@ dayz_resetSelfActions = {
};
call dayz_resetSelfActions;
dayz_resetUpgradeActions = {
s_player_disassembly = -1;
s_player_building = -1;
s_player_maintenance = -1;
};
call dayz_resetUpgradeActions;
//Engineering variables
s_player_lastTarget = objNull;
s_player_repairActions = [];