From dbd84e419b018cf564e889331a95d47d9322e6c7 Mon Sep 17 00:00:00 2001 From: ebaydayz Date: Tue, 27 Sep 2016 20:54:38 -0400 Subject: [PATCH] Use spawn for dynamicText kill feed My mistake from 9b13bd0 --- SQF/dayz_code/init/compiles.sqf | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/SQF/dayz_code/init/compiles.sqf b/SQF/dayz_code/init/compiles.sqf index 4bc8822d6..ba2e087af 100644 --- a/SQF/dayz_code/init/compiles.sqf +++ b/SQF/dayz_code/init/compiles.sqf @@ -607,10 +607,10 @@ if (!isDedicated) then { death_4 = ""; }; - death_1 = format["%1 %3 (%4m)",_sourceName,_icon,_playerName,_distance];; + death_1 = format["%1 %3 (%4m)",_sourceName,_icon,_playerName,_distance]; death_1_time = diag_ticktime; _message = format ["%1
%2
%3
%4",death_1,death_2,death_3,death_4]; - [_message,safeZoneX,safeZoneY,10,0,0,8000] call BIS_fnc_dynamicText; + [_message,safeZoneX,safeZoneY,10,0,0,8000] spawn BIS_fnc_dynamicText; }; dayz_originalPlayer = player;