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https://github.com/EpochModTeam/DayZ-Epoch.git
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modular build code optimization + some extras
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@@ -1,7 +1,7 @@
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// disallow building if too many objects are found within 30m
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// disallow building if too many objects are found within 30m (by default)
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private ["_cnt"];
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_cnt = count ((getPosATL player) nearObjects ["All",30]);
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_cnt = count ((getPosATL player) nearObjects ["All",DZE_checkNearbyRadius]);
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if (_cnt >= DZE_BuildingLimit) exitWith { //end script if too many objects nearby
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DZE_ActionInProgress = false;
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cutText [(localize "str_epoch_player_41"), "PLAIN DOWN"];
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