mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-02-24 17:10:49 +03:00
Merge selfbloodbag and self_transfuse
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@@ -1224,6 +1224,7 @@ class FSM
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"_myAssets = getText(configFile >> ""CfgPatches"" >> ""dayz_communityassets"" >> ""dayzVersion"");" \n
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"_mySfx = getNumber(configFile >> ""CfgPatches"" >> ""dayz_sfx"" >> ""dayzVersion"");" \n
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"_myAnim = getNumber(configFile >> ""CfgPatches"" >> ""dayz_anim"" >> ""dayzVersion"");" \n
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"_myEpoch = getText(configFile >> ""CfgPatches"" >> ""dayz_epoch"" >> ""dayzVersion"");" \n
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"_myEpochB = getText(configFile >> ""CfgPatches"" >> ""dayz_epoch_b"" >> ""dayzVersion"");" \n
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"" \n
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"/*" \n
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@@ -1250,7 +1251,7 @@ class FSM
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priority = 2.000000;
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to="ERROR__Client_Files";
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precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
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condition=/*%FSM<CONDITION""">*/"(_myAnim != 1.8) || (_mySfx != 1.8) || (_myAssets != ""1.8.0.1"") || (_myEpochB != ""1.0.6"")"/*%FSM</CONDITION""">*/;
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condition=/*%FSM<CONDITION""">*/"(_myAnim != 1.8) || (_mySfx != 1.8) || (_myAssets != ""1.8.0.1"") || (_myEpoch != ""1.0.4.2"") || (_myEpochB != ""1.0.6"")"/*%FSM</CONDITION""">*/;
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action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
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};
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/*%FSM</LINK>*/
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@@ -370,12 +370,38 @@ while {1 == 1} do {
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if (_startcombattimer == 1 || _PlayerNearby) then {
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player setVariable["combattimeout", diag_tickTime + 30, false];
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player setVariable["startcombattimer", 0, false];
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dayz_combat = 1;
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} else {
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if (_ZedsNearby) then {
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player setVariable["combattimeout", diag_tickTime + 10, false];
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player setVariable["startcombattimer", 0, false];
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dayz_combat = 1;
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};
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};
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if (toLower DZE_UI != "vanilla") then {
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_combattimeout = player getVariable["combattimeout",0];
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if (_combattimeout > 0) then {
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_timeleft = _combattimeout - time;
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if (_timeleft > 0) then {
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//hintSilent format["In Combat: %1",round(_timeleft)];
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} else {
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//hintSilent "Not in Combat";
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player setVariable["combattimeout", 0, true];
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dayz_combat = 0;
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_combatdisplay = uiNamespace getVariable 'DAYZ_GUI_display';
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_combatcontrol = _combatdisplay displayCtrl 1307;
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_combatcontrol ctrlShow true;
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};
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} else {
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//hintSilent "Not in Combat";
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dayz_combat = 0;
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_combatdisplay = uiNamespace getVariable 'DAYZ_GUI_display';
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_combatcontrol = _combatdisplay displayCtrl 1307;
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_combatcontrol ctrlShow true;
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};
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};
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//setGroupIconsVisible [false,false];
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//clearGroupIcons group player;
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