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Merge selfbloodbag and self_transfuse
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@@ -1,8 +1,7 @@
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// allowDamage.sqf
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private ["_unit"];
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_unit = _this select 0;
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_unit switchMove "AmovPpneMstpSnonWnonDnon_healed";
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_unit allowDamage true;
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_unit switchMove "AmovPpneMstpSnonWnonDnon_healed";
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_unit allowDamage true;
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_unit setCaptive false;
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