Update snappoints.hpp

This commit is contained in:
AirwavesMan
2021-01-07 20:24:33 +01:00
parent 56a17812c7
commit c49ab8f354

View File

@@ -153,7 +153,13 @@ class SnapBuilding {
"CinderWallSmallDoorway_DZ", "CinderWallSmallDoorway_DZ",
"CinderWallDoorSmallLocked_DZ", "CinderWallDoorSmallLocked_DZ",
"CinderWallHalf_DZ", "CinderWallHalf_DZ",
"CinderWallHalf_Gap_DZ",
"CinderWallDoorSmall_DZ", "CinderWallDoorSmall_DZ",
"CinderWallWindow_DZ",
"CinderWallWindowLocked_DZ",
"CinderGarageOpenTopFrame_DZ",
"CinderGarageOpenTop_DZ",
"CinderGarageOpenTopLocked_DZ",
"MetalFloor_DZ", "MetalFloor_DZ",
"WoodenFence_1_frame_DZ", "WoodenFence_1_frame_DZ",
"WoodenFence_1_foundation_DZ", "WoodenFence_1_foundation_DZ",
@@ -314,6 +320,22 @@ class SnapBuilding {
}; };
class CinderWallDoorway_Preview_DZ: Cinder_DZE {}; class CinderWallDoorway_Preview_DZ: Cinder_DZE {};
class CinderWallSmallDoorway_Preview_DZ: Cinder_DZE {}; class CinderWallSmallDoorway_Preview_DZ: Cinder_DZE {};
class CinderWall_DZ: Cinder_DZE {};
class CinderWall_Preview_DZ: Cinder_DZE {};
class CinderWallDoorway_DZ: Cinder_DZE {};
class CinderWallDoorLocked_DZ: Cinder_DZE {};
class CinderWallDoor_DZ: Cinder_DZE {};
class CinderWallSmallDoorway_DZ: Cinder_DZE {};
class CinderWallDoorSmallLocked_DZ: Cinder_DZE {};
class CinderWallDoorSmall_DZ: Cinder_DZE {};
class CinderWallWindow_DZ: Cinder_DZE {};
class CinderWallWindowLocked_DZ: Cinder_DZE {};
class CinderWallWindow_Preview_DZ: Cinder_DZE {};
class CinderGarageOpenTop_Preview_DZ: Cinder_DZE {};
class CinderGarageOpenTopFrame_DZ: Cinder_DZE {};
class CinderGarageOpenTop_DZ: Cinder_DZE {};
class CinderGarageOpenTopLocked_DZ: Cinder_DZE {};
class CinderWallHalf_Preview_DZ: Cinder_DZE { class CinderWallHalf_Preview_DZ: Cinder_DZE {
points[] = { points[] = {
{0,0,0,$STR_EPOCH_ACTION_SNAP_BOTTOM}, {0,0,0,$STR_EPOCH_ACTION_SNAP_BOTTOM},
@@ -322,30 +344,9 @@ class SnapBuilding {
{0, 0, 1.5,$STR_EPOCH_ACTION_SNAP_TOP} {0, 0, 1.5,$STR_EPOCH_ACTION_SNAP_TOP}
}; };
}; };
class CinderWall_DZ: Cinder_DZE { class CinderWallHalf_DZ: CinderWallHalf_Preview_DZ {};
points[] = { class CinderWallHalf_Gap_DZ: CinderWallHalf_Preview_DZ {};
{0,0,0,$STR_EPOCH_ACTION_SNAP_BOTTOM}, class CinderWallHalf_Gap_Preview_DZ: CinderWallHalf_Preview_DZ {};
{-2.64, 0, 1.685,$STR_EPOCH_ACTION_SNAP_LEFT},
{2.64, 0, 1.685,$STR_EPOCH_ACTION_SNAP_RIGHT},
{0, 0, 3.37042,$STR_EPOCH_ACTION_SNAP_TOP}
};
};
class CinderWall_Preview_DZ: CinderWall_DZ {};
class CinderWallDoorway_DZ: Cinder_DZE {};
class CinderWallDoorLocked_DZ: Cinder_DZE {};
class CinderWallDoor_DZ: Cinder_DZE {};
class CinderWallSmallDoorway_DZ: Cinder_DZE {};
class CinderWallDoorSmallLocked_DZ: Cinder_DZE {};
class CinderWallHalf_DZ: Cinder_DZE {
points[] = {
{0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT},
{-2.64, 0, 1.685,$STR_EPOCH_ACTION_SNAP_LEFT},
{2.64, 0, 1.685,$STR_EPOCH_ACTION_SNAP_RIGHT},
{0, 0, 1.5,$STR_EPOCH_ACTION_SNAP_TOP}
};
};
class CinderWallDoorSmall_DZ: Cinder_DZE {};
class MetalFloor_DZ: FloorsWallsStairs{ class MetalFloor_DZ: FloorsWallsStairs{
points[] = { points[] = {
@@ -453,7 +454,12 @@ class SnapBuilding {
class VaultStorageLocked { class VaultStorageLocked {
snapTo[] = { snapTo[] = {
"VaultStorageLocked", "VaultStorageLocked",
"VaultStorage" "VaultStorage",
"VaultStorage2",
"VaultStorage2Locked",
"VaultStorageBroken",
"VaultStorageBroken2"
}; };
radius = 5; radius = 5;
points[] = { points[] = {
@@ -466,6 +472,10 @@ class SnapBuilding {
}; };
class VaultStorage: VaultStorageLocked {}; class VaultStorage: VaultStorageLocked {};
class VaultStorage2: VaultStorageLocked {};
class VaultStorage2Locked: VaultStorageLocked {};
class VaultStorageBroken: VaultStorageLocked {};
class VaultStorageBroken2: VaultStorageLocked {};
class Woodenfence { class Woodenfence {
snapTo[] = { snapTo[] = {
@@ -494,7 +504,13 @@ class SnapBuilding {
"CinderWallSmallDoorway_DZ", "CinderWallSmallDoorway_DZ",
"CinderWallDoorSmallLocked_DZ", "CinderWallDoorSmallLocked_DZ",
"CinderWallHalf_DZ", "CinderWallHalf_DZ",
"CinderWallHalf_Gap_DZ",
"CinderWallDoorSmall_DZ", "CinderWallDoorSmall_DZ",
"CinderWallWindow_DZ",
"CinderWallWindowLocked_DZ",
"CinderGarageOpenTopFrame_DZ",
"CinderGarageOpenTop_DZ",
"CinderGarageOpenTopLocked_DZ",
"MetalFloor_DZ", "MetalFloor_DZ",
"WoodenFence_1_frame_DZ", "WoodenFence_1_frame_DZ",
"WoodenFence_1_foundation_DZ", "WoodenFence_1_foundation_DZ",
@@ -538,62 +554,13 @@ class SnapBuilding {
{0, 0, 1.78042,$STR_EPOCH_ACTION_SNAP_TOP} {0, 0, 1.78042,$STR_EPOCH_ACTION_SNAP_TOP}
}; };
}; };
class WoodenFence_1_frame_DZ: Woodenfence {
points[] = { class WoodenFence_1_frame_DZ: WoodenFence_1_foundation_DZ {};
{0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT}, class WoodenFence_quaterpanel_DZ: WoodenFence_1_foundation_DZ {};
{-2.535, 0, 0.95,$STR_EPOCH_ACTION_SNAP_LEFT}, class WoodenFence_halfpanel_DZ: WoodenFence_1_foundation_DZ {};
{2.535, 0, 0.95,$STR_EPOCH_ACTION_SNAP_RIGHT}, class WoodenFence_thirdpanel_DZ: WoodenFence_1_foundation_DZ {};
{0, 0, 1.78042,$STR_EPOCH_ACTION_SNAP_TOP} class WoodenFence_1_DZ: WoodenFence_1_foundation_DZ {};
};
};
class WoodenFence_quaterpanel_DZ: Woodenfence {
points[] = {
{0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT},
{-2.535, 0, 0.95,$STR_EPOCH_ACTION_SNAP_LEFT},
{2.535, 0, 0.95,$STR_EPOCH_ACTION_SNAP_RIGHT},
{0, 0, 1.78042,$STR_EPOCH_ACTION_SNAP_TOP}
};
};
class WoodenFence_halfpanel_DZ: Woodenfence {
points[] = {
{0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT},
{-2.535, 0, 0.95,$STR_EPOCH_ACTION_SNAP_LEFT},
{2.535, 0, 0.95,$STR_EPOCH_ACTION_SNAP_RIGHT},
{0, 0, 1.78042,$STR_EPOCH_ACTION_SNAP_TOP}
};
};
class WoodenFence_thirdpanel_DZ: Woodenfence {
points[] = {
{0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT},
{-2.535, 0, 0.95,$STR_EPOCH_ACTION_SNAP_LEFT},
{2.535, 0, 0.95,$STR_EPOCH_ACTION_SNAP_RIGHT},
{0, 0, 1.78042,$STR_EPOCH_ACTION_SNAP_TOP}
};
};
class WoodenFence_1_DZ: Woodenfence {
points[] = {
{0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT},
{-2.535, 0, 0.95,$STR_EPOCH_ACTION_SNAP_LEFT},
{2.535, 0, 0.95,$STR_EPOCH_ACTION_SNAP_RIGHT},
{0, 0, 1.78042,$STR_EPOCH_ACTION_SNAP_TOP}
};
};
class WoodenFence_2_DZ: Woodenfence {
points[] = {
{0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT},
{-2.535, 0, 0.95,$STR_EPOCH_ACTION_SNAP_LEFT},
{2.535, 0, 0.95,$STR_EPOCH_ACTION_SNAP_RIGHT},
{0, 0, 2.68042,$STR_EPOCH_ACTION_SNAP_TOP}
};
};
class WoodenFence_3_DZ: Woodenfence {
points[] = {
{0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT},
{-2.535, 0, 0.95,$STR_EPOCH_ACTION_SNAP_LEFT},
{2.535, 0, 0.95,$STR_EPOCH_ACTION_SNAP_RIGHT},
{0, 0, 2.68042,$STR_EPOCH_ACTION_SNAP_TOP}
};
};
class WoodenFence_4_DZ: Woodenfence { class WoodenFence_4_DZ: Woodenfence {
points[] = { points[] = {
{0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT}, {0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT},
@@ -602,39 +569,14 @@ class SnapBuilding {
{0, 0, 3.58042,$STR_EPOCH_ACTION_SNAP_TOP} {0, 0, 3.58042,$STR_EPOCH_ACTION_SNAP_TOP}
}; };
}; };
class WoodenFence_5_DZ: Woodenfence {
points[] = { class WoodenGate_4_DZ: WoodenFence_4_DZ {};
{0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT}, class WoodenFence_5_DZ: WoodenFence_4_DZ {};
{-2.535, 0, 0.95,$STR_EPOCH_ACTION_SNAP_LEFT}, class WoodenFence_6_DZ: WoodenFence_4_DZ {};
{2.535, 0, 0.95,$STR_EPOCH_ACTION_SNAP_RIGHT}, class WoodenFence_7_DZ: WoodenFence_4_DZ {};
{0, 0, 3.58042,$STR_EPOCH_ACTION_SNAP_TOP} class WoodenFence_ghost_DZ: WoodenFence_4_DZ {};
};
}; class WoodenFence_2_DZ: Woodenfence {
class WoodenFence_6_DZ: Woodenfence {
points[] = {
{0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT},
{-2.535, 0, 0.95,$STR_EPOCH_ACTION_SNAP_LEFT},
{2.535, 0, 0.95,$STR_EPOCH_ACTION_SNAP_RIGHT},
{0, 0, 3.58042,$STR_EPOCH_ACTION_SNAP_TOP}
};
};
class WoodenFence_7_DZ: Woodenfence {
points[] = {
{0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT},
{-2.535, 0, 0.95,$STR_EPOCH_ACTION_SNAP_LEFT},
{2.535, 0, 0.95,$STR_EPOCH_ACTION_SNAP_RIGHT},
{0, 0, 3.58042,$STR_EPOCH_ACTION_SNAP_TOP}
};
};
class WoodenFence_ghost_DZ: Woodenfence {
points[] = {
{0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT},
{-2.535, 0, 0.95,$STR_EPOCH_ACTION_SNAP_LEFT},
{2.535, 0, 0.95,$STR_EPOCH_ACTION_SNAP_RIGHT},
{0, 0, 3.58042,$STR_EPOCH_ACTION_SNAP_TOP}
};
};
class WoodenGate_foundation_DZ: Woodenfence {
points[] = { points[] = {
{0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT}, {0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT},
{-2.535, 0, 0.95,$STR_EPOCH_ACTION_SNAP_LEFT}, {-2.535, 0, 0.95,$STR_EPOCH_ACTION_SNAP_LEFT},
@@ -642,38 +584,13 @@ class SnapBuilding {
{0, 0, 2.68042,$STR_EPOCH_ACTION_SNAP_TOP} {0, 0, 2.68042,$STR_EPOCH_ACTION_SNAP_TOP}
}; };
}; };
class WoodenGate_1_DZ: Woodenfence {
points[] = { class WoodenFence_3_DZ: WoodenFence_2_DZ {};
{0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT}, class WoodenGate_foundation_DZ: WoodenFence_2_DZ {};
{-2.535, 0, 0.95,$STR_EPOCH_ACTION_SNAP_LEFT}, class WoodenGate_1_DZ: WoodenFence_2_DZ {};
{2.535, 0, 0.95,$STR_EPOCH_ACTION_SNAP_RIGHT}, class WoodenGate_2_DZ: WoodenFence_2_DZ {};
{0, 0, 2.68042,$STR_EPOCH_ACTION_SNAP_TOP} class WoodenGate_3_DZ: WoodenFence_2_DZ {};
};
};
class WoodenGate_2_DZ: Woodenfence {
points[] = {
{0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT},
{-2.535, 0, 0.95,$STR_EPOCH_ACTION_SNAP_LEFT},
{2.535, 0, 0.95,$STR_EPOCH_ACTION_SNAP_RIGHT},
{0, 0, 2.68042,$STR_EPOCH_ACTION_SNAP_TOP}
};
};
class WoodenGate_3_DZ: Woodenfence {
points[] = {
{0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT},
{-2.535, 0, 0.95,$STR_EPOCH_ACTION_SNAP_LEFT},
{2.535, 0, 0.95,$STR_EPOCH_ACTION_SNAP_RIGHT},
{0, 0, 2.68042,$STR_EPOCH_ACTION_SNAP_TOP}
};
};
class WoodenGate_4_DZ: Woodenfence {
points[] = {
{0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT},
{-2.535, 0, 0.95,$STR_EPOCH_ACTION_SNAP_LEFT},
{2.535, 0, 0.95,$STR_EPOCH_ACTION_SNAP_RIGHT},
{0, 0, 3.58042,$STR_EPOCH_ACTION_SNAP_TOP}
};
};
class WoodenGate_ghost_DZ: Woodenfence { class WoodenGate_ghost_DZ: Woodenfence {
points[] = { points[] = {
{0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT}, {0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT},
@@ -682,69 +599,8 @@ class SnapBuilding {
{0, 0, 2.6,$STR_EPOCH_ACTION_SNAP_TOP} {0, 0, 2.6,$STR_EPOCH_ACTION_SNAP_TOP}
}; };
}; };
class Metalfence { class Metalfence: Woodenfence {};
snapTo[] = {
"WoodFloorQuarter_DZ",
"WoodFloorHalf_DZ",
"WoodFloor_DZ",
"WoodStairs_DZ",
"WoodStairsSans_DZ",
"WoodSmallWallDoor_DZ",
"WoodSmallWall_DZ",
"WoodSmallWallWin_DZ",
"Land_DZE_WoodDoor",
"Land_DZE_WoodDoorLocked",
"WoodLargeWall_DZ",
"Land_DZE_LargeWoodDoor",
"WoodLargeWallWin_DZ",
"WoodLargeWallDoor_DZ",
"Land_DZE_GarageWoodDoor",
"Land_DZE_GarageWoodDoorLocked",
"Land_DZE_LargeWoodDoorLocked",
"WoodSmallWallThird_DZ",
"CinderWall_DZ",
"CinderWallDoorway_DZ",
"CinderWallDoorLocked_DZ",
"CinderWallDoor_DZ",
"CinderWallSmallDoorway_DZ",
"CinderWallDoorSmallLocked_DZ",
"CinderWallHalf_DZ",
"CinderWallDoorSmall_DZ",
"MetalFloor_DZ",
"WoodenFence_1_frame_DZ",
"WoodenFence_1_foundation_DZ",
"WoodenFence_quaterpanel_DZ",
"WoodenFence_halfpanel_DZ",
"WoodenFence_thirdpanel_DZ",
"WoodenFence_1_DZ",
"WoodenFence_2_DZ",
"WoodenFence_3_DZ",
"WoodenFence_4_DZ",
"WoodenFence_5_DZ",
"WoodenFence_6_DZ",
"WoodenFence_7_DZ",
"MetalFence_1_foundation_DZ",
"MetalFence_1_frame_DZ",
"MetalFence_halfpanel_DZ",
"MetalFence_thirdpanel_DZ",
"MetalFence_1_DZ",
"MetalFence_2_DZ",
"MetalFence_3_DZ",
"MetalFence_4_DZ",
"MetalFence_5_DZ",
"MetalFence_6_DZ",
"MetalFence_7_DZ",
"WoodenGate_foundation_DZ",
"WoodenGate_1_DZ",
"WoodenGate_2_DZ",
"WoodenGate_3_DZ",
"WoodenGate_4_DZ",
"MetalFence_ghost_DZ",
"WoodenFence_ghost_DZ",
"WoodenGate_ghost_DZ"
};
radius = 10;
};
class MetalFence_1_foundation_DZ: Metalfence { class MetalFence_1_foundation_DZ: Metalfence {
points[] = { points[] = {
{0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT}, {0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT},
@@ -753,38 +609,12 @@ class SnapBuilding {
{0, 0, 1.78042,$STR_EPOCH_ACTION_SNAP_TOP} {0, 0, 1.78042,$STR_EPOCH_ACTION_SNAP_TOP}
}; };
}; };
class MetalFence_1_frame_DZ: Metalfence {
points[] = { class MetalFence_1_frame_DZ: MetalFence_1_foundation_DZ {};
{0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT}, class MetalFence_halfpanel_DZ: MetalFence_1_foundation_DZ {};
{-2.535, 0, 0.95,$STR_EPOCH_ACTION_SNAP_LEFT}, class MetalFence_thirdpanel_DZ: MetalFence_1_foundation_DZ {};
{2.535, 0, 0.95,$STR_EPOCH_ACTION_SNAP_RIGHT}, class MetalFence_1_DZ: MetalFence_1_foundation_DZ {};
{0, 0, 1.78042,$STR_EPOCH_ACTION_SNAP_TOP}
};
};
class MetalFence_halfpanel_DZ: Metalfence {
points[] = {
{0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT},
{-2.535, 0, 0.95,$STR_EPOCH_ACTION_SNAP_LEFT},
{2.535, 0, 0.95,$STR_EPOCH_ACTION_SNAP_RIGHT},
{0, 0, 1.78042,$STR_EPOCH_ACTION_SNAP_TOP}
};
};
class MetalFence_thirdpanel_DZ: Metalfence {
points[] = {
{0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT},
{-2.535, 0, 0.95,$STR_EPOCH_ACTION_SNAP_LEFT},
{2.535, 0, 0.95,$STR_EPOCH_ACTION_SNAP_RIGHT},
{0, 0, 1.78042,$STR_EPOCH_ACTION_SNAP_TOP}
};
};
class MetalFence_1_DZ: Metalfence {
points[] = {
{0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT},
{-2.575, 0, 0.95,$STR_EPOCH_ACTION_SNAP_LEFT},
{2.575, 0, 0.95,$STR_EPOCH_ACTION_SNAP_RIGHT},
{0, 0, 1.78042,$STR_EPOCH_ACTION_SNAP_TOP}
};
};
class MetalFence_2_DZ: Metalfence { class MetalFence_2_DZ: Metalfence {
points[] = { points[] = {
{0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT}, {0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT},
@@ -793,14 +623,8 @@ class SnapBuilding {
{0, 0, 2.68042,$STR_EPOCH_ACTION_SNAP_TOP} {0, 0, 2.68042,$STR_EPOCH_ACTION_SNAP_TOP}
}; };
}; };
class MetalFence_3_DZ: Metalfence { class MetalFence_3_DZ: MetalFence_2_DZ {};
points[] = {
{0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT},
{-2.575, 0, 0.95,$STR_EPOCH_ACTION_SNAP_LEFT},
{2.575, 0, 0.95,$STR_EPOCH_ACTION_SNAP_RIGHT},
{0, 0, 2.68042,$STR_EPOCH_ACTION_SNAP_TOP}
};
};
class MetalFence_4_DZ: Metalfence { class MetalFence_4_DZ: Metalfence {
points[] = { points[] = {
{0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT}, {0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT},
@@ -809,36 +633,8 @@ class SnapBuilding {
{0, 0, 3.58042,$STR_EPOCH_ACTION_SNAP_TOP} {0, 0, 3.58042,$STR_EPOCH_ACTION_SNAP_TOP}
}; };
}; };
class MetalFence_5_DZ: Metalfence { class MetalFence_5_DZ: MetalFence_4_DZ {};
points[] = { class MetalFence_6_DZ: MetalFence_4_DZ {};
{0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT}, class MetalFence_7_DZ: MetalFence_4_DZ {};
{-2.575, 0, 0.95,$STR_EPOCH_ACTION_SNAP_LEFT}, class MetalFence_ghost_DZ: MetalFence_4_DZ {};
{2.575, 0, 0.95,$STR_EPOCH_ACTION_SNAP_RIGHT},
{0, 0, 3.58042,$STR_EPOCH_ACTION_SNAP_TOP}
};
};
class MetalFence_6_DZ: Metalfence {
points[] = {
{0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT},
{-2.575, 0, 0.95,$STR_EPOCH_ACTION_SNAP_LEFT},
{2.575, 0, 0.95,$STR_EPOCH_ACTION_SNAP_RIGHT},
{0, 0, 3.58042,$STR_EPOCH_ACTION_SNAP_TOP}
};
};
class MetalFence_7_DZ: Metalfence {
points[] = {
{0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT},
{-2.575, 0, 0.95,$STR_EPOCH_ACTION_SNAP_LEFT},
{2.575, 0, 0.95,$STR_EPOCH_ACTION_SNAP_RIGHT},
{0, 0, 3.58042,$STR_EPOCH_ACTION_SNAP_TOP}
};
};
class MetalFence_ghost_DZ: Metalfence {
points[] = {
{0,0,0,$STR_EPOCH_ACTION_SNAP_PIVOT},
{-2.575, 0, 0.95,$STR_EPOCH_ACTION_SNAP_LEFT},
{2.575, 0, 0.95,$STR_EPOCH_ACTION_SNAP_RIGHT},
{0, 0, 3.58042,$STR_EPOCH_ACTION_SNAP_TOP}
};
};
}; };