mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Mitigate PboDLL limitation
this mitigates a newly introduced/reduced limitation on config size/entries when rapying content with Mikero's PBO tools. This issue will unfortunately not be fixed, hence moving keys to Epoch_B
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@@ -269,7 +269,7 @@ class CfgWeapons
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#include "Tools\Radio.hpp"
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#include "Tools\Radio.hpp"
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#include "Item\ItemKeyKit.hpp"
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#include "Item\ItemKeyKit.hpp"
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#include "Item\ItemKeys.hpp"
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//#include "Item\ItemKeys.hpp" //Moved to epoch_b.pbo
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#include "Item\Documents.hpp"
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#include "Item\Documents.hpp"
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@@ -4,7 +4,7 @@ class ItemKey: ItemCore {
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picture = "\z\addons\dayz_epoch\pictures\equip_key_CA.paa";
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picture = "\z\addons\dayz_epoch\pictures\equip_key_CA.paa";
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displayname = "Black Key";
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displayname = "Black Key";
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keyid = 0;
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keyid = 0;
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scope = public;
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scope = 2;
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class ItemActions
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class ItemActions
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{
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{
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class Toolbelt
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class Toolbelt
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@@ -16,31 +16,31 @@ class ItemKey: ItemCore {
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};
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};
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class ItemKeyBlack: ItemKey {
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class ItemKeyBlack: ItemKey {
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keyid = 0;
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keyid = 0;
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scope = public;
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scope = 2;
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};
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};
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class ItemKeyGreen: ItemKey {
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class ItemKeyGreen: ItemKey {
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displayname = "Green Key";
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displayname = "Green Key";
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model = "\z\addons\dayz_epoch\models\key_green.p3d";
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model = "\z\addons\dayz_epoch\models\key_green.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_key_CA_green.paa";
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picture = "\z\addons\dayz_epoch\pictures\equip_key_CA_green.paa";
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scope = public;
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scope = 2;
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};
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};
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class ItemKeyBlue: ItemKey {
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class ItemKeyBlue: ItemKey {
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displayname = "Blue Key";
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displayname = "Blue Key";
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model = "\z\addons\dayz_epoch\models\key_blue.p3d";
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model = "\z\addons\dayz_epoch\models\key_blue.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_key_CA_blue.paa";
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picture = "\z\addons\dayz_epoch\pictures\equip_key_CA_blue.paa";
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scope = public;
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scope = 2;
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};
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};
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class ItemKeyYellow: ItemKey {
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class ItemKeyYellow: ItemKey {
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displayname = "Yellow Key";
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displayname = "Yellow Key";
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model = "\z\addons\dayz_epoch\models\key_yellow.p3d";
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model = "\z\addons\dayz_epoch\models\key_yellow.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_key_CA_yellow.paa";
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picture = "\z\addons\dayz_epoch\pictures\equip_key_CA_yellow.paa";
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scope = public;
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scope = 2;
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};
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};
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class ItemKeyRed: ItemKey {
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class ItemKeyRed: ItemKey {
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displayname = "Red Key";
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displayname = "Red Key";
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model = "\z\addons\dayz_epoch\models\key_red.p3d";
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model = "\z\addons\dayz_epoch\models\key_red.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_key_CA_red.paa";
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picture = "\z\addons\dayz_epoch\pictures\equip_key_CA_red.paa";
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scope = public;
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scope = 2;
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};
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};
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class ItemKeyGreen1: ItemKeyGreen {
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class ItemKeyGreen1: ItemKeyGreen {
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keyid = 1;
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keyid = 1;
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@@ -7,3 +7,8 @@ class CfgPatches {
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requiredAddons[] = {"dayz_code"};
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requiredAddons[] = {"dayz_code"};
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};
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};
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};
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};
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class CfgWeapons
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{
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class ItemCore;
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#include "ItemKeys.hpp"
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};
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