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https://github.com/EpochModTeam/DayZ-Epoch.git
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Replace sleep with uiSleep
see the below links for more info. uiSleep is based off of a more accurate method of tracking time, whereas sleep can fluctuate depending on application performance since it is based on framerate. https://community.bistudio.com/wiki/uiSleep https://community.bistudio.com/wiki/sleep_vs_uiSleep https://community.bistudio.com/wiki/sleep
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@@ -53,7 +53,7 @@ _key call server_hiveWrite;
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// TODO: Needs major overhaul for 1.1
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while {_retry < 10} do {
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sleep 1;
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uiSleep 1;
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// GET DB ID
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_key = format["CHILD:388:%1:",_uid];
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diag_log ("HIVE: WRITE: "+ str(_key));
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@@ -103,7 +103,7 @@ _key call server_hiveWrite;
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if(DZE_TRADER_SPAWNMODE) then {
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_object attachTo [_object_para, [0,0,-1.6]];
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sleep 1.0;
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uiSleep 1;
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WaitUntil{(([_object] call FNC_GetPos) select 2) < 0.1};
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detach _object;
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deleteVehicle _object_para;
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