Replace sleep with uiSleep

see the below links for more info. uiSleep is based off of a more
accurate method of tracking time, whereas sleep can fluctuate depending
on application performance since it is based on framerate.
https://community.bistudio.com/wiki/uiSleep
https://community.bistudio.com/wiki/sleep_vs_uiSleep
https://community.bistudio.com/wiki/sleep
This commit is contained in:
icomrade
2016-02-17 13:03:17 -05:00
parent acbe103ebd
commit c3ed4e49e1
134 changed files with 276 additions and 278 deletions

View File

@@ -11,7 +11,7 @@ while {_run} do {
if (_x distance _building < 500) then {_nearby = true};
} count (call BIS_fnc_listPlayers);
if (!_nearby) then {_run = false};
sleep 5;
uiSleep 5;
};
{deleteVehicle _x;} count _items;