mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-02-15 04:32:56 +03:00
Replace sleep with uiSleep
see the below links for more info. uiSleep is based off of a more accurate method of tracking time, whereas sleep can fluctuate depending on application performance since it is based on framerate. https://community.bistudio.com/wiki/uiSleep https://community.bistudio.com/wiki/sleep_vs_uiSleep https://community.bistudio.com/wiki/sleep
This commit is contained in:
@@ -11,7 +11,7 @@ while {_run} do {
|
||||
if (_x distance _building < 500) then {_nearby = true};
|
||||
} count (call BIS_fnc_listPlayers);
|
||||
if (!_nearby) then {_run = false};
|
||||
sleep 5;
|
||||
uiSleep 5;
|
||||
};
|
||||
{deleteVehicle _x;} count _items;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user