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Replace sleep with uiSleep
see the below links for more info. uiSleep is based off of a more accurate method of tracking time, whereas sleep can fluctuate depending on application performance since it is based on framerate. https://community.bistudio.com/wiki/uiSleep https://community.bistudio.com/wiki/sleep_vs_uiSleep https://community.bistudio.com/wiki/sleep
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@@ -14,7 +14,7 @@ while {_doWait} do {
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if (!(alive _projectile)) then {_doWait = false};
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if (_vel < 0.1) then {_doWait = false};
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_endPos = getPosATL _projectile;
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sleep 0.01;
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uiSleep 0.01;
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};
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_distance = parseNumber format["%1",(getArray (configFile >> "CfgAmmo" >> _ammo >> "soundHit") select 3)];
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