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Replace sleep with uiSleep
see the below links for more info. uiSleep is based off of a more accurate method of tracking time, whereas sleep can fluctuate depending on application performance since it is based on framerate. https://community.bistudio.com/wiki/uiSleep https://community.bistudio.com/wiki/sleep_vs_uiSleep https://community.bistudio.com/wiki/sleep
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@@ -45,7 +45,7 @@ if (_anim4 == "aswm") then {
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player playActionNow "stop";
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};
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// This sleep was much needed
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sleep 5;
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uiSleep 5;
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dayz_isSwimming = false;
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};
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