Replace sleep with uiSleep

see the below links for more info. uiSleep is based off of a more
accurate method of tracking time, whereas sleep can fluctuate depending
on application performance since it is based on framerate.
https://community.bistudio.com/wiki/uiSleep
https://community.bistudio.com/wiki/sleep_vs_uiSleep
https://community.bistudio.com/wiki/sleep
This commit is contained in:
icomrade
2016-02-17 13:03:17 -05:00
parent acbe103ebd
commit c3ed4e49e1
134 changed files with 276 additions and 278 deletions

View File

@@ -95,7 +95,7 @@ if(!isNil "_objHouse")then{
};
_brtns = [_plyr,_x] call axe_lightBrightness;
while{true}do{sleep .1;if (_x animationPhase "Lights_1"==1) exitWith {};};
while{true}do{uiSleep 0.1;if (_x animationPhase "Lights_1"==1) exitWith {};};
//axeDiagLog = format["HL:NEW HOUSE LIT:%1",_x];
//publicVariable "axeDiagLog";